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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : The Base
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// Author   : Georg Buol
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// Filename : THE_BASE.MAP 
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// mapmd4   : 07e8e2ce805dda66ad83dda4534ad1b8 // 2013-09-14 (AMC TC2)
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//         <-> THE_BASE-1996-06-18.mhk
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//         <-> THE_BASE-1996-07-02.mhk
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//         <-> THE_BASE-amctc.mhk
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// Curr. HRP: r5.4.726
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//
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//
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// 0-411 | 419-1582
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sprite   362 angoff     768        // tile0021 firstgunsprite
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sprite   205 angoff     896        // tile0047 hbombammo
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sprite  1458 angoff     768        // tile0056 airtank
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sprite   360 angoff     256        // tile0049 shotgunammo
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sprite   360 pitch     -32         // tile0049 shotgunammo
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sprite   360 roll      -80         // tile0049 shotgunammo
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// mhk diff sync 1
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sprite   359 angoff     576        // tile0028 shotgunsprite
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sprite    43 angoff    -128        // tile0028 shotgunsprite (multiplayer)
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sprite  1470 angoff     896        // tile0049 shotgunammo
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sprite  1470 pitch      1          // tile0049 shotgunammo
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sprite  1470 mdzoff     500000     // tile0049 shotgunammo
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sprite   947 roll       1          // tile0909 (treetrunk)
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sprite   947 mdzoff     900000     // tile0909 (treetrunk)
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sprite   956 roll       1          // tile0908 tree1
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sprite   956 mdzoff     900000     // tile0908 tree1
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sprite  1469 angoff    -896        // tile0052 sixpack
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sprite   348 angoff     256        // tile0049 shotgunammo
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sprite   337 angoff    -768        // tile0052 sixpack
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sprite   338 angoff    -768        // tile0053 firstaid
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sprite   332 angoff    -768        // tile0049 shotgunammo
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sprite   332 roll      -1          // tile0049 shotgunammo
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sprite   332 mdzoff     900000     // tile0049 shotgunammo
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sprite   331 angoff    -704        // tile0049 shotgunammo
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sprite   328 angoff     896        // tile0054 shield
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sprite   330 angoff     1024       // tile0049 shotgunammo
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sprite   330 roll       96         // tile0049 shotgunammo
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sprite   323 angoff     1024       // tile0022 chaingunsprite
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sprite   323 roll       96         // tile0022 chaingunsprite
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sprite   336 angoff    -256        // tile0051 cola
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sprite   305 angoff    -256        // tile0049 shotgunammo
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sprite   304 pitch     -1          // tile0049 shotgunammo
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sprite   304 mdzoff     900000     // tile0049 shotgunammo
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sprite    48 angoff    -384        // tile0028 shotgunsprite (multiplayer)
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// mhk diff sync 2
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sprite  1023 angoff     512        // tile0021 firstgunsprite
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sprite    46 pitch      1          // tile0028 shotgunsprite (multiplayer)
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sprite    46 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
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sprite   411 angoff     896        // tile1045 donuts
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sprite    47 angoff     384        // tile0028 shotgunsprite (multiplayer)
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//sprite   876 angoff     384        // tile0487 spaceshuttle
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//sprite   876 roll      -384        // tile0487 spaceshuttle
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sprite   874 angoff     1024       // tile1045 donuts
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sprite   871 angoff    -256        // tile0556 chair1
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sprite    49 angoff    -768        // tile0049 shotgunammo
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sprite    49 roll       1          // tile0049 shotgunammo
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sprite    49 mdzoff     500000     // tile0049 shotgunammo
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sprite  1583 angoff     512        // tile0051 cola
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sprite  1380 angoff     512        // tile0049 shotgunammo
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sprite   118 angoff     512        // tile0049 shotgunammo
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sprite  1379 angoff     768        // tile0021 firstgunsprite
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sprite  1194 angoff    -384        // tile1045 donuts
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sprite   623 angoff     256        // tile0556 chair1
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sprite   623 roll       1          // tile0556 chair1
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sprite   623 mdzoff     500000     // tile0556 chair1
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sprite  1188 angoff     512        // tile0052 sixpack
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sprite  1189 angoff     512        // tile0052 sixpack
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sprite   246 angoff     1024       // tile1165 bottle18
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sprite   117 angoff     768        // tile0049 shotgunammo
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sprite   117 pitch     -2          // tile0049 shotgunammo
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sprite   117 mdzoff     250000     // tile0049 shotgunammo
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sprite   116 angoff     256        // tile0049 shotgunammo
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sprite   116 pitch     -1          // tile0049 shotgunammo
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sprite   116 roll       1          // tile0049 shotgunammo
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sprite   116 mdzoff     900000     // tile0049 shotgunammo
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sprite  1356 angoff     1024       // tile0021 firstgunsprite
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sprite  1560 angoff     1024       // tile0052 sixpack
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sprite  1560 pitch      1          // tile0052 sixpack
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sprite  1560 mdzoff     200000     // tile0052 sixpack
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sprite  1561 roll       1          // tile1014 bottle8
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sprite  1561 mdzoff     500000     // tile1014 bottle8
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sprite   213 roll       1          // tile0670 (faucet)
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sprite   213 mdzoff     200000     // tile0670 (faucet)
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sprite  1581 angoff     1024       // tile0052 sixpack
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sprite  1581 roll       1          // tile0052 sixpack
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sprite  1581 mdzoff     500000     // tile0052 sixpack
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sprite  1231 angoff     512        // tile0561 (soap)
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sprite  1231 pitch      1          // tile0561 (soap)
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sprite  1231 mdzoff     300000     // tile0561 (soap)
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sprite  1232 pitch      1          // tile0670 (faucet)
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sprite  1232 mdzoff     200000     // tile0670 (faucet)
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sprite  1386 angoff    -512        // tile0049 shotgunammo
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sprite  1387 angoff    -512        // tile0040 ammo
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sprite  1273 angoff    -512        // tile0060 accesscard [red]
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sprite  1273 roll       1          // tile0060 accesscard [red]
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sprite  1273 mdzoff     500000     // tile0060 accesscard [red]
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sprite  1289 pitch      3          // tile0910 tree2
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sprite  1289 mdxoff     50000      // tile0910 tree2
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sprite  1290 pitch      1          // tile0910 tree2
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sprite  1290 roll      -1          // tile0910 tree2
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sprite  1290 mdxoff     150000     // tile0910 tree2
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sprite  1290 mdzoff     500000     // tile0910 tree2
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sprite  1288 pitch      5          // tile0910 tree2
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sprite  1288 mdxoff     30000      // tile0910 tree2
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sprite   428 angoff     1024       // tile0059 heatsensor
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sprite   300 nomdanim              // tile2267 (tile2265 jibs5)
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sprite   423 angoff    -512        // tile0061 boots
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sprite   422 angoff    -512        // tile0054 shield
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sprite   420 angoff    -512        // tile0053 firstaid
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sprite   419 angoff    -512        // tile0049 shotgunammo
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sprite   459 angoff    -768        // tile0047 hbombammo
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sprite   460 angoff    -768        // tile0047 hbombammo
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sprite   461 angoff    -768        // tile0044 rpgammo
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sprite   462 angoff    -768        // tile0044 rpgammo
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sprite   463 angoff    -768        // tile0023 rpgsprite
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sprite   464 angoff     768        // tile0041 batteryammo
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sprite   465 angoff     768        // tile0041 batteryammo
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sprite   466 angoff    -768        // tile0022 chaingunsprite
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sprite   467 angoff    -768        // tile0022 chaingunsprite
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sprite   468 angoff    -511        // tile0049 shotgunammo
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sprite   469 angoff    -511        // tile0049 shotgunammo
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sprite   470 angoff    -513        // tile0049 shotgunammo
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sprite   470 pitch     -2          // tile0049 shotgunammo
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sprite   470 mdzoff     250000     // tile0049 shotgunammo
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sprite   471 angoff    -512        // tile0049 shotgunammo
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sprite   471 pitch     -1          // tile0049 shotgunammo
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sprite   471 mdzoff     500000     // tile0049 shotgunammo
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sprite   472 angoff     256        // tile0028 shotgunsprite
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sprite   472 roll       1          // tile0028 shotgunsprite
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sprite   472 mdzoff     900000     // tile0028 shotgunsprite
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sprite   473 angoff     256        // tile0028 shotgunsprite
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sprite   473 roll       1          // tile0028 shotgunsprite
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sprite   473 mdzoff     900000     // tile0028 shotgunsprite
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sprite   476 angoff     768        // tile0040 ammo
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sprite   477 angoff     768        // tile0040 ammo
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sprite   478 angoff     768        // tile0040 ammo
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sprite   474 angoff     768        // tile0040 ammo
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sprite   475 angoff     768        // tile0040 ammo
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sprite   481 angoff    -768        // tile0021 firstgunsprite
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sprite   479 angoff    -768        // tile0021 firstgunsprite
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sprite   480 angoff    -768        // tile0021 firstgunsprite
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sprite  1455 angoff     32         // tile0024 freezesprite
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sprite  1473 angoff     128        // tile0049 shotgunammo
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sprite   493 angoff    -640        // tile1238 explodingbarrel
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sprite  1397 angoff     384        // tile0049 shotgunammo
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sprite  1397 roll      -1          // tile0049 shotgunammo
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sprite  1397 mdzoff     500000     // tile0049 shotgunammo
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sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
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sprite  1400 angoff    -128        // tile0049 shotgunammo
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sprite  1401 angoff    -576        // tile0040 ammo
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sprite  1403 angoff     128        // tile0049 shotgunammo
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sprite  1329 angoff     512        // tile1247 seenine
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sprite   833 angoff     256        // tile0556 chair1
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sprite   828 angoff    -512        // tile0556 chair1
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sprite   831 angoff    -512        // tile0556 chair1
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sprite   830 angoff    -512        // tile0556 chair1
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sprite   829 angoff    -512        // tile0556 chair1
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sprite   832 angoff     1024       // tile0556 chair1
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sprite   824 angoff     512        // tile0556 chair1
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sprite   827 angoff     512        // tile0556 chair1
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sprite   826 angoff     512        // tile0556 chair1
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sprite   825 angoff     512        // tile0556 chair1
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sprite  1528 nomdanim              // tile2126 (tile2120 lizman)
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sprite  1528 angoff    -832        // tile2126 (tile2120 lizman)
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sprite    17 nomdanim              // tile1436 (tile1405 duke)
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sprite    17 angoff     1024       // tile1436 (tile1405 duke)
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sprite  1529 nomdanim              // tile2006 (tile2000 pigcop)
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sprite  1530 nomdanim              // tile1686 (tile1680 liztroop)
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sprite  1530 angoff     448        // tile1686 (tile1680 liztroop)
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sprite  1531 nomdanim              // tile1726 (tile1725 liztroopjetpack)
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sprite  1531 angoff     512        // tile1726 (tile1725 liztroopjetpack)
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sprite  1532 nomdanim              // tile1726 (tile1725 liztroopjetpack)
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sprite  1532 angoff     544        // tile1726 (tile1725 liztroopjetpack)
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sprite  1533 nomdanim              // tile1726 (tile1725 liztroopjetpack)
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sprite  1533 angoff     480        // tile1726 (tile1725 liztroopjetpack)
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sprite  1054 angoff     768        // tile1160 bottle13
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sprite   281 angoff    -512        // tile0052 sixpack
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sprite    45 angoff     640        // tile0028 shotgunsprite (multiplayer)
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sprite  1293 angoff    -512        // tile0060 accesscard [yellow]
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sprite   101 angoff     256        // tile0049 shotgunammo
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sprite    81 angoff    -512        // tile0029 devistatorsprite
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sprite    81 roll      -1          // tile0029 devistatorsprite
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sprite    81 mdzoff     900000     // tile0029 devistatorsprite
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sprite   557 angoff    -512        // tile0058 (spacesuit)
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sprite   557 pitch      1          // tile0058 (spacesuit)
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sprite   557 mdxoff     30000      // tile0058 (spacesuit)
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sprite   556 angoff    -512        // tile0058 (spacesuit)
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sprite   556 pitch      1          // tile0058 (spacesuit)
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sprite   556 mdxoff     30000      // tile0058 (spacesuit)
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sprite   558 angoff    -512        // tile0058 (spacesuit)
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sprite   558 pitch      1          // tile0058 (spacesuit)
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sprite   558 mdxoff     30000      // tile0058 (spacesuit)
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sprite   560 angoff    -512        // tile0061 boots
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sprite   561 angoff    -512        // tile0061 boots
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sprite   559 angoff    -512        // tile0061 boots
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sprite   566 angoff    -512        // tile0556 chair1
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sprite   567 angoff     512        // tile1045 donuts
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sprite  1413 angoff    -768        // tile0049 shotgunammo
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sprite   570 angoff     512        // tile0556 chair1
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sprite   400 angoff     256        // tile0060 accesscard [blue]
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sprite   551 angoff    -512        // tile0616 pipe2
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sprite   527 angoff    -512        // tile1227 nukebarrel
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sprite   527 roll       1          // tile1227 nukebarrel
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sprite   527 mdzoff     500000     // tile1227 nukebarrel
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// mhk diff sync 2
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sprite   547 roll       1          // tile0618 pipe3
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sprite   547 mdzoff     300000     // tile0618 pipe3
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sprite   546 angoff     512        // tile0619 pipe1
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sprite   529 angoff     1024       // tile1238 explodingbarrel
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sprite   530 angoff    -512        // tile1238 explodingbarrel
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sprite   545 angoff    -512        // tile0616 pipe2
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sprite   545 pitch      1          // tile0616 pipe2
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sprite   545 mdzoff     700000     // tile0616 pipe2
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sprite   521 angoff    -384        // tile1238 explodingbarrel
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sprite   531 angoff    -640        // tile1227 nukebarrel
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sprite   522 angoff     1024       // tile1238 explodingbarrel
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sprite   550 angoff    -512        // tile0616 pipe2
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sprite   532 pitch     -1          // tile1238 explodingbarrel
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sprite   532 mdzoff     200000     // tile1238 explodingbarrel
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sprite   524 angoff    -512        // tile1238 explodingbarrel
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sprite   523 angoff    -896        // tile1238 explodingbarrel
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sprite   553 angoff     512        // tile0619 pipe1
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sprite   526 angoff    -768        // tile1238 explodingbarrel
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sprite   549 roll       1          // tile0617 pipe1b
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sprite   549 mdzoff     500000     // tile0617 pipe1b
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sprite   534 angoff     1024       // tile1238 explodingbarrel
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sprite   535 angoff    -640        // tile1238 explodingbarrel
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sprite   518 angoff     512        // tile0061 boots
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sprite   537 angoff    -512        // tile1238 explodingbarrel
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sprite   540 angoff    -512        // tile1227 nukebarrel
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sprite   538 angoff    -512        // tile1227 nukebarrel
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sprite   539 angoff    -512        // tile1238 explodingbarrel
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sprite   544 angoff    -768        // tile1238 explodingbarrel
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sprite   541 angoff    -256        // tile1238 explodingbarrel
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sprite  1507 angoff     512        // tile0023 rpgsprite
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sprite   268 angoff     256        // tile0049 shotgunammo
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sprite   275 angoff     896        // tile0049 shotgunammo
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sprite   275 pitch      1          // tile0049 shotgunammo
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sprite   275 mdzoff     500000     // tile0049 shotgunammo
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sprite  1258 angoff     1024       // tile0556 chair1
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sprite  1268 angoff    -512        // tile1014 bottle8