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681 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Wonderful Christmas Time
719 leod 4
// Author   : James 'Jblade' Stanfield
681 leod 5
// Filename : WCTIME.map
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// mapmd4   : 408848ca7074e143383e7fa32761dea6 // 2014-12-27 (AMC TC2)
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//         <-> WCTime.mhk
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722 leod 11
// Curr. HRP: r5.4.722
681 leod 12
 
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sprite   524 angoff     768        // tile0049 shotgunammo
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sprite   525 angoff    -384        // tile0053 firstaid
722 leod 15
sprite   525 pitch     -512        // tile0053 firstaid
681 leod 16
sprite   525 mdzoff    -700        // tile0053 firstaid
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sprite    89 angoff    -128        // tile0049 shotgunammo
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sprite    88 angoff     1024       // tile0028 shotgunsprite
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sprite   108 angoff     128        // tile0054 shield
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sprite  1088 angoff    -256        // tile0024 freezesprite
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sprite  1089 angoff     768        // tile0037 freezeammo
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sprite   217 angoff     512        // tile0916 fireext
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sprite   202 angoff     1024       // tile1045 donuts
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sprite   194 angoff    -128        // tile0557 chair2
722 leod 26
sprite   207 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   207 mdxoff     40000      // tile0913 maskwall2 (fence)
681 leod 28
sprite   207 mdzoff     350000     // tile0913 maskwall2 (fence)
722 leod 29
sprite   208 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   208 mdxoff     40000      // tile0913 maskwall2 (fence)
681 leod 31
sprite   208 mdzoff     350000     // tile0913 maskwall2 (fence)
722 leod 32
sprite   209 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   209 mdxoff     40000      // tile0913 maskwall2 (fence)
681 leod 34
sprite   209 mdzoff     350000     // tile0913 maskwall2 (fence)
722 leod 35
sprite   210 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   210 mdxoff     40000      // tile0913 maskwall2 (fence)
681 leod 37
sprite   210 mdzoff     350000     // tile0913 maskwall2 (fence)
722 leod 38
sprite   211 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   211 mdxoff     40000      // tile0913 maskwall2 (fence)
681 leod 40
sprite   211 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   212 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 43
sprite   212 pitch      1          // tile0913 maskwall2 (fence)
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sprite   212 mdxoff    -40000      // tile0913 maskwall2 (fence)
681 leod 45
sprite   212 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   213 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 47
sprite   213 pitch      1          // tile0913 maskwall2 (fence)
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sprite   213 mdxoff    -40000      // tile0913 maskwall2 (fence)
681 leod 49
sprite   213 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   214 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 51
sprite   214 pitch      1          // tile0913 maskwall2 (fence)
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sprite   214 mdxoff    -40000      // tile0913 maskwall2 (fence)
681 leod 53
sprite   214 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   215 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 55
sprite   215 pitch      1          // tile0913 maskwall2 (fence)
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sprite   215 mdxoff    -40000      // tile0913 maskwall2 (fence)
681 leod 57
sprite   215 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   216 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 59
sprite   216 pitch      1          // tile0913 maskwall2 (fence)
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sprite   216 mdxoff    -40000      // tile0913 maskwall2 (fence)
681 leod 61
sprite   216 mdzoff     350000     // tile0913 maskwall2 (fence)
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sprite   220 angoff    -512        // tile0061 boots
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sprite   445 angoff    -384        // tile0054 shield
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sprite   260 angoff    -448        // tile0051 cola
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sprite   528 angoff     256        // tile1348 holoduke
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sprite   526 angoff    -896        // tile0041 batteryammo
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sprite  1234 angoff    -768        // tile1312 fem1 stripper
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sprite  1235 angoff    -256        // tile1312 fem1 stripper
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sprite   591 angoff    -896        // tile0052 sixpack
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sprite  1094 angoff     256        // tile0025 shrinkersprite
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sprite   657 angoff     512        // tile0054 shield
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sprite   618 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 73
sprite   618 pitch      1          // tile0913 maskwall2 (fence)
681 leod 74
sprite   618 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   614 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 76
sprite   614 pitch      1          // tile0913 maskwall2 (fence)
681 leod 77
sprite   614 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   613 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 79
sprite   613 pitch      1          // tile0913 maskwall2 (fence)
681 leod 80
sprite   613 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   605 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 82
sprite   605 pitch      1          // tile0913 maskwall2 (fence)
681 leod 83
sprite   605 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 84
sprite   604 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 85
sprite   604 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 86
sprite   603 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 87
sprite   603 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 88
sprite   602 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 89
sprite   602 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 90
sprite   601 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 91
sprite   601 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 92
sprite   600 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 93
sprite   600 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 94
sprite   599 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 95
sprite   599 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 96
sprite   592 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 97
sprite   592 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 98
sprite   593 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 99
sprite   593 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 100
sprite   594 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 101
sprite   594 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 102
sprite   595 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 103
sprite   595 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 104
sprite   596 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 105
sprite   596 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 106
sprite   597 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 107
sprite   597 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 108
sprite   598 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 109
sprite   598 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 110
sprite   606 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 111
sprite   606 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 112
sprite   607 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 113
sprite   607 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 114
sprite   608 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 115
sprite   608 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 116
sprite   609 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 117
sprite   609 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 118
sprite   610 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 119
sprite   610 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 120
sprite   611 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 121
sprite   611 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 122
sprite   612 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 123
sprite   612 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 124
sprite   615 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 125
sprite   615 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 126
sprite   616 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 127
sprite   616 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 128
sprite   617 pitch     -1          // tile0913 maskwall2 (fence)
681 leod 129
sprite   617 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   665 angoff     1024       // tile0041 batteryammo
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sprite   664 angoff     512        // tile0051 cola
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sprite   667 angoff     1024       // tile0052 sixpack
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sprite   668 angoff    -896        // tile0054 shield
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sprite   669 angoff    -768        // tile0023 rpgsprite
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sprite   669 roll       64         // tile0023 rpgsprite
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sprite   874 angoff     512        // tile0916 fireext
722 leod 137
sprite   874 pitch     -1          // tile0916 fireext
681 leod 138
sprite   874 mdzoff     50000      // tile0916 fireext
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sprite   990 angoff     512        // tile4496 broom
722 leod 140
sprite   990 pitch      1          // tile4496 broom
681 leod 141
sprite   990 mdzoff     500000     // tile4496 broom
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sprite   884 angoff     256        // tile0041 batteryammo (multiplayer)
726 leod 143
sprite   984 angoff    -512        // tile0060 accesscard [blue]
681 leod 144
sprite  1005 angoff     1024       // tile0021 firstgunsprite
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sprite   962 angoff     768        // tile4372 coffeemachine
722 leod 146
sprite   962 pitch     -1          // tile4372 coffeemachine
681 leod 147
sprite   962 mdzoff     200000     // tile4372 coffeemachine
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sprite   980 angoff     1024       // tile0047 hbombammo
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sprite   981 angoff     1024       // tile0059 heatsensor
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sprite   942 pitch     -4          // tile0574 (tile0670 (faucet))
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sprite   942 roll       1          // tile0574 (tile0670 (faucet))
722 leod 152
sprite   942 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   951 pitch     -1          // tile1038 (pipe)
681 leod 154
sprite   951 mdxoff     1000000    // tile1038 (pipe)
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sprite   952 notmd                 // tile0544 (iron bar)
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sprite  1013 angoff     1024       // tile0061 boots
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sprite  1066 angoff    -768        // tile0053 firstaid
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sprite  1059 angoff    -256        // tile0052 sixpack
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sprite  1060 angoff    -256        // tile0052 sixpack
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sprite  1047 angoff     512        // tile0044 rpgammo
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sprite  1045 angoff     1024       // tile0023 rpgsprite
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sprite  1046 angoff    -512        // tile0044 rpgammo
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sprite  1036 pitch     -1          // tile0042 devistatorammo
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sprite  1036 roll      -1          // tile0042 devistatorammo
722 leod 165
sprite  1036 mdzoff     500000     // tile0042 devistatorammo
681 leod 166
sprite  1037 angoff     1024       // tile0042 devistatorammo
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sprite  1037 pitch     -1          // tile0042 devistatorammo
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sprite  1037 roll       1          // tile0042 devistatorammo
722 leod 169
sprite  1037 mdzoff     500000     // tile0042 devistatorammo
681 leod 170
sprite  1083 angoff     768        // tile0044 rpgammo
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sprite  1084 angoff    -768        // tile0044 rpgammo
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sprite  1085 angoff    -256        // tile0044 rpgammo
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sprite  1086 angoff     256        // tile0044 rpgammo
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sprite  1069 angoff    -896        // tile0044 rpgammo
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sprite  1239 angoff     896        // tile0044 rpgammo
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sprite  1071 angoff     1024       // tile0044 rpgammo
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sprite  1070 angoff    -256        // tile0044 rpgammo
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sprite  1068 angoff     0          // tile0044 rpgammo
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sprite  1067 angoff    -512        // tile0044 rpgammo