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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Insurance Overload
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// Author   : Alias Conrad Coldwood
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// Filename : _EDFBureau_alt.map
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// mapmd4   : 92088296ef0958b820a30a3b5b671049 // 2014-09-07
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//         <-> _EDFBureau.mhk
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//         <-> _EDFBuro.mhk
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//         <-> _EDFBureau-megaton-2014-09-16.mhk
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//         <-> EDFBuro-amctc2.mhk
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// Curr. HRP: r5.4.726
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// 0-993 / 994-1033 / 1069-1166
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// 0-336 / / 546-692 / / 773-1096 / / 1111-1190
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// 0-21 / 36-249 / / 546-1166
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// 0-339 / 382-386
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sprite  1033 angoff     128        // tile0021 firstgunsprite
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sprite  1033 pitch      1          // tile0021 firstgunsprite
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sprite  1033 roll      -1          // tile0021 firstgunsprite
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sprite  1033 mdzoff     100000     // tile0021 firstgunsprite
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sprite  1019 angoff     256        // tile0028 shotgunsprite
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sprite   773 angoff     256        // tile0556 chair1
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sprite   773 pitch      1          // tile0556 chair1
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sprite   773 mdzoff     500000     // tile0556 chair1
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sprite  1166 pitch     -1          // tile0042 devistatorammo (multiplayer)
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sprite  1166 mdzoff     300000     // tile0042 devistatorammo (multiplayer)
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sprite   774 angoff    -384        // tile0557 chair2
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sprite   774 pitch      1          // tile0557 chair2
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sprite   774 roll       2          // tile0557 chair2
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sprite   774 mdzoff     200000     // tile0557 chair2
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sprite  1095 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite  1027 angoff     512        // tile0052 sixpack
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sprite   386 pitch      1          // tile0910 tree2
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sprite   386 mdxoff     40000      // tile0910 tree2
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sprite  1111 angoff    -256        // tile0026 heavyhbomb (multiplayer)
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sprite  1112 angoff    -512        // tile0026 heavyhbomb (multiplayer)
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sprite  1113 angoff    -640        // tile0026 heavyhbomb (multiplayer)
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sprite    36 angoff    -512        // tile0916 fireext
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sprite  1162 angoff    -512        // tile0027 tripbombsprite (multiplayer)
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sprite  1163 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite  1174 angoff    -512        // tile0022 chaingunsprite
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sprite     3 pitch      1          // tile1062 rubbercan
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sprite     3 mdzoff     300000     // tile1062 rubbercan
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sprite  1172 angoff     512        // tile0047 hbombammo
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sprite  1069 angoff     512        // tile0040 ammo
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sprite   954 angoff     256        // tile0049 shotgunammo
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sprite   954 pitch      2          // tile0049 shotgunammo
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sprite   954 roll       1          // tile0049 shotgunammo
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sprite   954 mdzoff     100000     // tile0049 shotgunammo
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sprite     8 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     8 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    12 angoff     1024       // tile0561 (soap)
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sprite     7 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     7 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    11 angoff    -640        // tile0561 (soap)
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sprite     6 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     6 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    21 angoff    -256        // tile1062 rubbercan
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sprite    21 pitch      1          // tile1062 rubbercan
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sprite    21 roll      -1          // tile1062 rubbercan
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sprite    21 mdzoff     500000     // tile1062 rubbercan
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sprite   155 angoff    -512        // tile0563 waterfountain
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sprite   155 pitch     -1          // tile0563 waterfountain
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sprite   155 mdzoff     600000     // tile0563 waterfountain
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sprite   963 angoff     1024       // tile0049 shotgunammo
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sprite  1000 angoff     1024       // tile0051 cola
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sprite   248 angoff     256        // tile0996 pipe4
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sprite   249 angoff    -384        // tile0995 pipe6
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sprite   692 nomdanim              // tile1232 canwithsomething
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sprite   692 angoff    -256        // tile1232 canwithsomething
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sprite   247 nomdanim              // tile1232 canwithsomething
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sprite   247 angoff     512        // tile1232 canwithsomething
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sprite   114 angoff     512        // tile0916 fireext
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sprite    87 angoff    -448        // tile0556 chair1
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sprite    87 pitch     -1          // tile0556 chair1
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sprite    87 mdzoff     300000     // tile0556 chair1
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sprite    86 angoff    -896        // tile0557 chair2
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sprite    93 angoff     640        // tile0556 chair1
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sprite    94 angoff    -768        // tile0556 chair1
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sprite    94 pitch      1          // tile0556 chair1
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sprite    94 mdzoff     500000     // tile0556 chair1
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sprite  1119 angoff     1024       // tile0042 devistatorammo (multiplayer)
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sprite   107 pitch     -1          // tile0556 chair1
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sprite   107 mdzoff     500000     // tile0556 chair1
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sprite   108 angoff    -384        // tile0557 chair2
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sprite  1120 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite  1120 mdzoff     200000     // tile0029 devistatorsprite (multiplayer)
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sprite   998 roll       1          // tile0041 batteryammo
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sprite   998 mdzoff     300000     // tile0041 batteryammo
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sprite   999 angoff    -512        // tile0040 ammo
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sprite   335 angoff     896        // tile0556 chair1
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sprite   335 roll       1          // tile0556 chair1
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sprite   335 mdzoff     300000     // tile0556 chair1
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sprite   334 angoff    -512        // tile0556 chair1
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sprite   333 angoff    -512        // tile0556 chair1
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sprite   332 angoff     256        // tile0557 chair2
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sprite   331 angoff    -640        // tile0556 chair1
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sprite   331 pitch     -1          // tile0556 chair1
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sprite   331 mdzoff     500000     // tile0556 chair1
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sprite   336 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   336 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite   330 angoff     128        // tile0557 chair2
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sprite   330 roll       1          // tile0557 chair2
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sprite   330 mdzoff     500000     // tile0557 chair2
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sprite   329 angoff     512        // tile0556 chair1
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sprite   328 angoff     512        // tile0556 chair1
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sprite   327 angoff    -768        // tile0557 chair2
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sprite   327 roll       1          // tile0557 chair2
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sprite   327 mdzoff     300000     // tile0557 chair2
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sprite   326 angoff     384        // tile0556 chair1
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sprite   326 pitch     -1          // tile0556 chair1
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sprite   326 mdzoff     400000     // tile0556 chair1
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sprite   993 angoff     256        // tile0052 sixpack
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sprite  1109 angoff     1024       // tile0026 heavyhbomb (multiplayer)
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sprite   651 angoff     768        // tile0556 chair1
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sprite   173 angoff    -512        // tile0762 mike
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sprite   139 angoff     640        // tile0557 chair2
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sprite   139 pitch     -1          // tile0557 chair2
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sprite   139 mdzoff     300000     // tile0557 chair2
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sprite   138 angoff    -256        // tile0556 chair1
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sprite   138 roll       1          // tile0556 chair1
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sprite   138 mdzoff     300000     // tile0556 chair1
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sprite   137 angoff     512        // tile0557 chair2
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sprite   136 angoff    -128        // tile0556 chair1
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sprite   135 angoff    -768        // tile0556 chair1
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sprite   135 roll       1          // tile0556 chair1
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sprite   135 mdzoff     200000     // tile0556 chair1
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sprite  1121 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite  1121 roll       1          // tile0041 batteryammo (multiplayer)
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sprite  1121 mdzoff     500000     // tile0041 batteryammo (multiplayer)
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sprite   968 pitch     -1          // tile0022 chaingunsprite
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sprite   968 roll       2          // tile0022 chaingunsprite
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sprite   968 mdzoff     100000     // tile0022 chaingunsprite
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sprite   140 angoff    -128        // tile0556 chair1
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sprite   141 angoff    -512        // tile0557 chair2
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sprite   142 angoff    -384        // tile0556 chair1
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sprite   143 angoff    -512        // tile0556 chair1
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sprite   143 pitch     -1          // tile0556 chair1
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sprite   143 roll       1          // tile0556 chair1
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sprite   143 mdzoff     300000     // tile0556 chair1
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sprite   144 angoff    -256        // tile0557 chair2
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sprite    43 angoff     0          // tile0060 accesscard [blue]
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sprite  1118 angoff     512        // tile0042 devistatorammo (multiplayer)
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sprite  1123 angoff     256        // tile0052 sixpack (multiplayer)
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sprite  1096 angoff    -512        // tile0049 shotgunammo (multiplayer)
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sprite   972 angoff    -512        // tile0051 cola
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sprite   994 angoff    -512        // tile0040 ammo
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sprite   951 angoff     1024       // tile0028 shotgunsprite
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sprite   897 angoff     384        // tile0556 chair1
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sprite   910 angoff    -768        // tile0557 chair2
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sprite   911 angoff    -512        // tile0557 chair2
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sprite   898 angoff     896        // tile1045 donuts
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sprite   898 pitch      1          // tile1045 donuts
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sprite   898 mdzoff     700000     // tile1045 donuts
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sprite  1122 angoff    -768        // tile0052 sixpack (multiplayer)
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sprite  1100 angoff     896        // tile0026 heavyhbomb (multiplayer)
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sprite   485 pitch     -1          // tile0556 chair1
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sprite   485 mdzoff     700000     // tile0556 chair1
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sprite   486 angoff     256        // tile0556 chair1
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sprite   486 pitch      1          // tile0556 chair1
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sprite   486 roll       2          // tile0556 chair1
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sprite   486 mdzoff     300000     // tile0556 chair1
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sprite   490 angoff     512        // tile0556 chair1
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sprite   490 pitch     -1          // tile0556 chair1
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sprite   490 mdzoff     500000     // tile0556 chair1
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sprite   489 angoff     768        // tile0557 chair2
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sprite   489 pitch      1          // tile0557 chair2
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sprite   489 roll       1          // tile0557 chair2
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sprite   489 mdzoff     400000     // tile0557 chair2
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sprite   546 pitch     -1          // tile0556 chair1
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sprite   546 mdzoff     500000     // tile0556 chair1
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sprite   547 angoff    -384        // tile0557 chair2
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sprite   547 pitch      1          // tile0557 chair2
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sprite   547 roll       1          // tile0557 chair2
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sprite   547 mdzoff     500000     // tile0557 chair2
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sprite   487 angoff    -768        // tile0557 chair2
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sprite   487 pitch     -1          // tile0557 chair2
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sprite   487 roll       1          // tile0557 chair2
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sprite   487 mdzoff     500000     // tile0557 chair2
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sprite   488 pitch     -1          // tile0557 chair2
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sprite   488 mdzoff     500000     // tile0557 chair2
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sprite   484 angoff     1024       // tile0557 chair2
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sprite   484 pitch     -1          // tile0557 chair2
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sprite   484 mdzoff     600000     // tile0557 chair2
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sprite   483 pitch     -1          // tile0557 chair2
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sprite   483 mdzoff     500000     // tile0557 chair2
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sprite  1098 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   990 angoff     1024       // tile0053 firstaid
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sprite  1164 angoff    -128        // tile0027 tripbombsprite (multiplayer)
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sprite  1165 angoff     128        // tile0027 tripbombsprite (multiplayer)
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sprite   700 pitch      1          // tile0910 tree2
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sprite   700 mdzoff     300000     // tile0910 tree2
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sprite  1190 pitch     -1          // tile0994 pipe5
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sprite  1190 mdxoff     22000      // tile0994 pipe5
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sprite   591 pitch      1          // tile0914 maskwall3 (fence)
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sprite   591 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   590 pitch      1          // tile0914 maskwall3 (fence)
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sprite   590 roll      -1          // tile0914 maskwall3 (fence)
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sprite   590 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   589 pitch      1          // tile0914 maskwall3 (fence)
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sprite   589 roll      -1          // tile0914 maskwall3 (fence)
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sprite   589 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   586 pitch      1          // tile0914 maskwall3 (fence)
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sprite   586 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   587 pitch      1          // tile0914 maskwall3 (fence)
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sprite   587 roll       1          // tile0914 maskwall3 (fence)
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sprite   587 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   588 pitch      1          // tile0914 maskwall3 (fence)
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sprite   588 roll       1          // tile0914 maskwall3 (fence)
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sprite   588 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite  1028 angoff     768        // tile0044 rpgammo
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sprite   980 angoff    -768        // tile0023 rpgsprite
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sprite   619 angoff     1024       // tile0916 fireext
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sprite   691 angoff     1024       // tile0916 fireext
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sprite   617 pitch      1          // tile0914 maskwall3 (fence)
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sprite   617 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   616 pitch      1          // tile0914 maskwall3 (fence)
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sprite   616 roll      -1          // tile0914 maskwall3 (fence)
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sprite   616 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   615 pitch      1          // tile0914 maskwall3 (fence)
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sprite   615 roll      -1          // tile0914 maskwall3 (fence)
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sprite   615 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   612 pitch      1          // tile0914 maskwall3 (fence)
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sprite   612 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   613 pitch      1          // tile0914 maskwall3 (fence)
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sprite   613 roll       1          // tile0914 maskwall3 (fence)
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sprite   613 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   614 pitch      1          // tile0914 maskwall3 (fence)
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sprite   614 roll       1          // tile0914 maskwall3 (fence)
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sprite   614 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite  1080 angoff     512        // tile0557 chair2
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sprite  1079 angoff    -256        // tile0556 chair1
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sprite  1078 angoff     128        // tile0556 chair1
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sprite  1075 pitch     -1          // tile0557 chair2
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sprite  1075 mdzoff     300000     // tile0557 chair2
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sprite  1074 angoff     128        // tile0556 chair1
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sprite  1074 pitch     -1          // tile0556 chair1
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sprite  1074 mdzoff     500000     // tile0556 chair1
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sprite  1076 angoff    -512        // tile0556 chair1
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sprite  1076 pitch     -2          // tile0556 chair1
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sprite  1076 mdzoff     200000     // tile0556 chair1
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sprite  1077 angoff     384        // tile0557 chair2
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sprite    68 angoff     640        // tile0060 accesscard [red]