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Rev | Author | Line No. | Line |
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591 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Level : r3mix.map - "We Store Your Crap Remix" |
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4 | // Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk |
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5 | // Map Date : 2007-08-14 (Duke Nukem: Weapon of Mass Destruction) |
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6 | // mapmd4 : f41d3c614c0084bc60931fc63441726e |
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7 | // Curr. HRP: r5.3.591 |
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8 | |||
9 | // <-> r3mix.mhk |
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10 | |||
11 | sprite 1081 angoff 256 // tile0021 firstgunsprite |
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12 | sprite 1082 angoff 512 // tile0052 sixpack |
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13 | sprite 1097 angoff 512 // tile0049 shotgunammo |
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14 | sprite 1097 mdzoff 100000 // tile0049 shotgunammo |
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15 | sprite 1097 pitch -1 // tile0049 shotgunammo |
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16 | sprite 1097 roll 3 // tile0049 shotgunammo |
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17 | sprite 1152 mdzoff 500000 // tile0060 accesscard blue |
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18 | sprite 1152 roll -1 // tile0060 accesscard blue |
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19 | sprite 1165 angoff 512 // tile0052 sixpack |
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20 | sprite 1272 angoff 0 // tile0060 accesscard yellow |
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21 | sprite 521 angoff 1024 // tile0051 cola |
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22 | sprite 470 angoff -768 // tile0049 shotgunammo |
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23 | sprite 499 angoff 512 // tile4454 deskphone |
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24 | sprite 168 mdzoff 700000 // tile0559 brokenchair |
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25 | sprite 168 pitch 1 // tile0559 brokenchair |
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26 | sprite 608 angoff 512 // tile4454 deskphone |
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27 | sprite 473 angoff 512 // tile0060 accesscard red |
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28 | sprite 42 angoff -512 // tile0049 shotgunammo |
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29 | sprite 42 mdzoff 100000 // tile0049 shotgunammo |
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30 | sprite 42 roll 1 // tile0049 shotgunammo |
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31 | sprite 41 angoff -512 // tile0049 shotgunammo |
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32 | sprite 41 mdzoff 100000 // tile0049 shotgunammo |
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33 | sprite 41 roll 1 // tile0049 shotgunammo |
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34 | sprite 1281 angoff 256 // tile1247 seenine |
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35 | sprite 1282 angoff -512 // tile1247 seenine |
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36 | sprite 112 angoff 0 // tile0060 accesscard blue |
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37 | sprite 59 angoff 1024 // tile0040 ammo |
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38 | sprite 57 angoff 512 // tile0040 ammo |
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39 | sprite 46 angoff -512 // tile0049 shotgunammo |
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40 | sprite 1370 angoff 512 // tile0023 rpgsprite |
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41 | sprite 1370 mdzoff 400000 // tile0023 rpgsprite |
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42 | sprite 1370 pitch 1 // tile0023 rpgsprite |
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43 | sprite 1371 angoff 512 // tile0044 rpgammo |
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44 | sprite 1371 mdzoff 700000 // tile0044 rpgammo |
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45 | sprite 1371 pitch 1 // tile0044 rpgammo |
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46 | //sprite 595 notmd // tile0164 dipswitch2 |
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47 | sprite 595 mdxoff 20000 // tile0164 dipswitch2 |
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48 | sprite 595 pitch -1 // tile0164 dipswitch2 |
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49 | sprite 1312 angoff 512 // tile0054 shield |