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479 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : 1A.CITY.MAP - IITTC : "Fallen City" by Zykov Eddy
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// Map Date : 2012-05-15
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// mapmd4   : 6fdf9520b45848e310be282587d83a24
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// Curr. HRP: r5.2.478
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sprite   508 mdzoff     500000     // tile0028 shotgunsprite
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sprite   508 roll      -1          // tile0028 shotgunsprite
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sprite  1059 angoff     256        // tile0052 sixpack
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sprite  1058 angoff     512        // tile0052 sixpack
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sprite   561 angoff     1024       // tile0047 hbombammo
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sprite   428 angoff     128        // tile0955 bottle2
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sprite  1060 angoff     512        // tile0051 cola
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sprite   559 angoff    -512        // tile3670  IITTC bottle
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sprite  1104 angoff     1024       // tile3670  IITTC bottle
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sprite  1062 angoff     256        // tile0052 sixpack
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sprite   734 angoff     1024       // tile1473  IITTC flame cannon
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sprite   735 angoff     1024       // tile1478  IITTC hbombammo
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sprite   736 angoff    -512        // tile1479  IITTC shield
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sprite  1069 angoff     1024       // tile0022 chaingunsprite
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sprite  1071 angoff    -256        // tile0032 growspriteicon  IITC blackpistol
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sprite  1070 angoff     1024       // tile0049 shotgunammo
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sprite   603 mdzoff     100000     // tile0958 (lights)
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sprite   603 pitch      1          // tile0958 (lights)
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sprite   602 mdzoff     100000     // tile0958 (lights)
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sprite   602 pitch      1          // tile0958 (lights)
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sprite  1074 angoff     512        // tile0051 cola
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sprite   902 angoff     512        // tile1045 donuts
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sprite  1073 angoff    -512        // tile0041 batteryammo
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sprite  1089 angoff     1024       // tile0049 shotgunammo
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sprite  1082 angoff     512        // tile0051 cola
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sprite  1064 angoff     256        // tile0052 sixpack
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sprite   549 angoff     1024       // tile0060 accesscard blue
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sprite  1084 angoff     1024       // tile0044 rpgammo