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Rev | Author | Line No. | Line |
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344 | spiker | 1 | include polymost/sprites/characters.def |
2 | include polymost/sprites/decals.def |
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3 | include polymost/sprites/effects.def |
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4 | include polymost/sprites/firstperson.def |
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5 | include polymost/sprites/jibs.def |
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6 | include polymost/sprites/monsters.def |
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7 | include polymost/sprites/pickups.def |
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8 | include polymost/sprites/projectiles.def |
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9 | include polymost/sprites/props.def |
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10 | include polymost/sprites/signs.def |
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11 | include polymost/sprites/switches.def |
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12 | // ice.def needs to be loaded last (after freezable models) |
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13 | // Otherwise the 1680_trooper gets messed up. |
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14 | include polymost/sprites/ice.def |