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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Christmas 2001
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// Author   : Kevin 'Kef_Nukem' Cools
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// Filename : xmas2k1.map
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// mapmd4   : a16c592c39dd6402a3fd8d626dca5fc0 // 2001-12-23
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//         <-> xmas2k1-dnwmd.mhk
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//         <-> xmas2k1-attrition.mhk
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// Curr. HRP: r5.4.726
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// 0-2143 / 2223-2997
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sprite  1282 pitch      1          // tile0022 chaingunsprite
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sprite  1282 mdzoff     500000     // tile0022 chaingunsprite
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sprite  1281 pitch     -1          // tile0041 batteryammo
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sprite  1281 mdzoff     500000     // tile0041 batteryammo
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sprite  1209 pitch      1          // tile1227 nukebarrel
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sprite  1209 mdzoff     900000     // tile1227 nukebarrel
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sprite  1210 angoff    -896        // tile1228 nukebarreldented
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sprite  1211 angoff     768        // tile1227 nukebarrel
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sprite  1212 pitch     -2          // tile1229 nukebarrelleaked
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sprite  1212 roll       1          // tile1229 nukebarrelleaked
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sprite  1212 mdzoff     300000     // tile1229 nukebarrelleaked
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sprite  2991 angoff     384        // tile0041 batteryammo
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sprite    68 angoff     1024       // tile0051 cola
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sprite  1245 pitch      1          // tile0916 fireext
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sprite  1245 mdzoff     300000     // tile0916 fireext
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sprite  2223 angoff     0          // tile0060 accesscard [blue]
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sprite     0 angoff    -512        // tile0041 batteryammo
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sprite     0 roll      -1          // tile0041 batteryammo
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sprite     0 mdzoff     500000     // tile0041 batteryammo
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sprite    47 angoff     1024       // tile0041 batteryammo
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sprite    48 angoff     320        // tile0052 sixpack
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sprite  1868 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  1868 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  1749 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  1749 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  1863 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  1863 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  1867 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  1867 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  1866 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  1866 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2142 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2142 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2141 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2141 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2140 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2140 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2139 pitch     -1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2139 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2138 pitch      1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2138 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2137 pitch      1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2137 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2136 pitch      1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2136 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  2143 pitch      1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  2143 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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sprite  1869 pitch      1          // tile4429 (tile0913 maskwall2 (fence))
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sprite  1869 mdzoff     200000     // tile4429 (tile0913 maskwall2 (fence))
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// mhk diff sync 1
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sprite  1350 nomdanim              // tile2212 (tile2209 lizmanleg1)
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sprite  1350 angoff     768        // tile2212 (tile2209 lizmanleg1)
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sprite  1351 nomdanim              // tile2211 (tile2209 lizmanleg1)
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sprite  1112 angoff     1024       // tile1885 (tile1880 drone)
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sprite  1112 pitch      512        // tile1885 (tile1880 drone)
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sprite  1112 mdxoff    -80         // tile1885 (tile1880 drone)
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sprite  1112 mdzoff    -2000       // tile1885 (tile1880 drone)
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sprite  1873 notmd                 // tile1048 (pipes)
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sprite  1871 notmd                 // tile1048 (pipes)
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sprite  1872 notmd                 // tile1048 (pipes)
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sprite  1876 notmd                 // tile1048 (pipes)
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sprite    67 angoff     384        // tile0049 shotgunammo
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sprite   705 angoff     256        // tile0022 chaingunsprite
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sprite   705 pitch      1          // tile0022 chaingunsprite
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sprite   705 roll      -1          // tile0022 chaingunsprite
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sprite   705 mdzoff     400000     // tile0022 chaingunsprite
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sprite  2515 angoff    -512        // tile1227 nukebarrel
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sprite  2514 angoff     512        // tile1227 nukebarrel
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sprite  2512 angoff     512        // tile0051 cola
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sprite  2511 angoff    -512        // tile0060 accesscard [blue]
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sprite    58 angoff     1024       // tile0052 sixpack
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sprite    66 angoff     768        // tile0049 shotgunammo
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sprite  2540 angoff     0          // tile0060 accesscard [red]
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sprite   614 angoff     1024       // tile0054 shield
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sprite   613 angoff     1024       // tile0047 hbombammo
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sprite   612 angoff     1024       // tile0049 shotgunammo
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sprite   611 angoff    -896        // tile0052 sixpack
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sprite  2997 angoff    -256        // tile0052 sixpack
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sprite   696 angoff     768        // tile0051 cola
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sprite   697 angoff     256        // tile0027 tripbombsprite
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sprite   698 angoff     256        // tile0027 tripbombsprite
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sprite   699 angoff     256        // tile0027 tripbombsprite
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sprite   703 pitch      1          // tile4581 canwithsomething3
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sprite   703 mdzoff     100000     // tile4581 canwithsomething3
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sprite   695 angoff    -256        // tile0049 shotgunammo
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sprite   695 pitch      1          // tile0049 shotgunammo
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sprite   695 mdzoff     500000     // tile0049 shotgunammo
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sprite    65 angoff     768        // tile0051 cola
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sprite    61 angoff    -512        // tile0049 shotgunammo
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sprite    60 angoff    -256        // tile0049 shotgunammo
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sprite   486 angoff     256        // tile0669 vacuum
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sprite  2657 angoff     128        // tile0026 heavyhbomb
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sprite   489 angoff     768        // tile4581 canwithsomething3
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sprite   489 pitch     -1          // tile4581 canwithsomething3
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sprite   489 roll      -1          // tile4581 canwithsomething3
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sprite   489 mdzoff     500000     // tile4581 canwithsomething3
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sprite  2777 angoff    -512        // tile0051 cola
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sprite  2775 nomdanim              // tile2400 scrap1
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sprite  2774 nomdanim              // tile2405 (tile2404 scrap2)
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sprite  2772 nomdanim              // tile2406 (tile2404 scrap2)
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sprite  2773 nomdanim              // tile2404 scrap2
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sprite  2771 nomdanim              // tile2407 (tile2404 scrap2)
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sprite    53 angoff     256        // tile0049 shotgunammo
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sprite   402 angoff     1024       // tile0060 accesscard [yellow]