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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Roch8
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// Author   : Pascal Rouaud
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// Filename : Roch8.map
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// mapmd4   : e725289f10a9daf6c02356c2579928b2 // 2003-12-21
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//         <->  ROCH8-addonpack.mhk
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// Curr. HRP: r5.4.726
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sprite  2118 angoff    -512        // tile1957 (tile1920 commander) (dead)
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//sprite  3127 nomdanim              // tile2060 pigcopdeadsprite
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//sprite  3127 nomd2anim             // tile2060 pigcopdeadsprite
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//sprite  3127 nomd3anim             // tile2060 pigcopdeadsprite
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sprite  2163 angoff    -768        // tile1232 canwithsomething
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sprite  2163 pitch      1          // tile1232 canwithsomething
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sprite  2163 mdzoff     900000     // tile1232 canwithsomething
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sprite  4048 angoff     512        // tile0047 hbombammo
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sprite  3512 angoff     1024       // tile4586 (pipe)
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sprite   877 notmd                 // tile0943 (tile0940 bouncemine)
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sprite   880 notmd                 // tile0943 (tile0940 bouncemine)
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sprite   878 notmd                 // tile0943 (tile0940 bouncemine)
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sprite  1873 notmd                 // tile0943 (tile0940 bouncemine)
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sprite  4051 roll       1          // tile0047 hbombammo
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sprite  4051 mdzoff     700000     // tile0047 hbombammo
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sprite  3128 roll       1          // tile2185 lizmandeadsprite
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sprite  3128 mdzoff     500000     // tile2185 lizmandeadsprite
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sprite   232 angoff     512        // tile0055 steroids
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sprite   254 angoff     256        // tile0022 chaingunsprite
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sprite  3525 pitch      1          // tile0100 atomichealth
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sprite  3525 mdzoff     800000     // tile0100 atomichealth
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sprite   203 angoff     896        // tile0049 shotgunammo
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sprite   203 roll       1          // tile0049 shotgunammo
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sprite   203 mdzoff     500000     // tile0049 shotgunammo
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sprite  3653 angoff     1024       // tile0041 batteryammo
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sprite   231 angoff    -256        // tile0055 steroids
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sprite   252 angoff    -256        // tile0047 hbombammo
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sprite   202 angoff     256        // tile0051 cola
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sprite  3657 angoff    -512        // tile0009 respawn [accesscard blue]
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sprite  2761 nomdanim              // tile4875 (tile4874 woman)
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sprite  2761 angoff    -512        // tile4875 (tile4874 woman)
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sprite     2 roll       1          // tile0049 shotgunammo
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sprite     2 mdzoff     1000000    // tile0049 shotgunammo
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sprite   244 angoff     512        // tile0023 rpgsprite
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sprite  3746 angoff     512        // tile0044 rpgammo
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sprite  4049 angoff     768        // tile0055 steroids
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sprite  3707 angoff     768        // tile0047 hbombammo
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sprite   246 angoff     512        // tile0021 firstgunsprite
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sprite   242 angoff    -512        // tile0049 shotgunammo
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sprite    49 angoff     1024       // tile0049 shotgunammo
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sprite    48 angoff     1024       // tile0051 cola
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sprite  3719 angoff     1024       // tile0042 devistatorammo
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sprite  3720 angoff     1024       // tile0042 devistatorammo
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sprite  3720 roll       1          // tile0042 devistatorammo
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sprite  3720 mdzoff     200000     // tile0042 devistatorammo
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sprite   181 angoff    -512        // tile1232 canwithsomething
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sprite   181 pitch      1          // tile1232 canwithsomething
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sprite   181 mdzoff     500000     // tile1232 canwithsomething
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sprite  3708 angoff     1024       // tile1232 canwithsomething
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sprite  3071 notmd                 // tile4386 (power line)
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sprite  3072 notmd                 // tile4386 (power line)
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sprite  3075 notmd                 // tile4386 (power line)
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sprite  2328 notmd                 // tile4386 (power line)
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sprite  2329 notmd                 // tile4386 (power line)
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sprite  3073 notmd                 // tile4386 (power line)
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sprite  3074 notmd                 // tile4386 (power line)
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sprite  1711 notmd                 // tile4386 (power line)
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sprite  1712 notmd                 // tile4386 (power line)
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sprite  1709 notmd                 // tile4386 (power line)
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sprite  1710 notmd                 // tile4386 (power line)
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sprite  2338 notmd                 // tile4386 (power line)
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sprite  2339 notmd                 // tile4386 (power line)
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sprite  2324 notmd                 // tile4386 (power line)
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sprite  2325 notmd                 // tile4386 (power line)
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sprite  2320 notmd                 // tile4386 (power line)
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sprite  2321 notmd                 // tile4386 (power line)
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sprite  2316 notmd                 // tile4386 (power line)
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sprite  2317 notmd                 // tile4386 (power line)
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sprite  1659 notmd                 // tile4386 (power line)
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sprite  1660 notmd                 // tile4386 (power line)
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sprite  1653 notmd                 // tile4386 (power line)
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sprite  1654 notmd                 // tile4386 (power line)
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sprite  2334 notmd                 // tile4386 (power line)
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sprite  1652 notmd                 // tile4386 (power line)
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sprite  2335 notmd                 // tile4386 (power line)
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sprite  2314 notmd                 // tile4386 (power line)
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sprite  2315 notmd                 // tile4386 (power line)
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sprite  1714 notmd                 // tile4386 (power line)
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sprite  1713 notmd                 // tile4386 (power line)
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sprite   817 notmd                 // tile0544 (iron bar)
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sprite  1942 angoff     1024       // tile1061 (streetlight)
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sprite  1950 angoff     1024       // tile1061 (streetlight)
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sprite  2322 angoff     768        // tile1061 (streetlight)
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sprite  2331 angoff    -768        // tile1061 (streetlight)
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sprite  1708 angoff    -512        // tile1061 (streetlight)
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sprite  2311 angoff    -768        // tile1061 (streetlight)
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sprite  2337 angoff     1024       // tile1061 (streetlight)
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sprite  1656 angoff     768        // tile1061 (streetlight)
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sprite  1658 angoff     1024       // tile1061 (streetlight)
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sprite  2313 angoff     512        // tile1061 (streetlight)
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sprite  4036 notmd                 // tile0130 accessswitch [blue]
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sprite    70 angoff    -512        // tile0028 shotgunsprite
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sprite    70 pitch     -1          // tile0028 shotgunsprite
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sprite    70 mdxoff     5000       // tile0028 shotgunsprite
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sprite    19 angoff     512        // tile1238 explodingbarrel
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sprite  4030 angoff    -768        // tile0045 growammo
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sprite  4029 angoff    -768        // tile0045 growammo
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sprite    58 angoff    -256        // tile0052 sixpack
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sprite    85 roll       1          // tile0041 batteryammo
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sprite    85 mdzoff     500000     // tile0041 batteryammo
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sprite   224 angoff     256        // tile0052 sixpack
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sprite  3888 angoff    -256        // tile0023 rpgsprite
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sprite    86 angoff    -512        // tile0049 shotgunammo
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sprite  3886 angoff     768        // tile0052 sixpack
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sprite  2679 angoff     1024       // tile0046 crystalammo
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sprite  2680 angoff     1024       // tile0046 crystalammo
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sprite   169 angoff     512        // tile0009 respawn [accesscard blue]
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sprite   222 angoff     640        // tile0021 firstgunsprite
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sprite  3882 angoff     512        // tile0049 shotgunammo
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sprite  3882 roll      -1          // tile0049 shotgunammo
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sprite  3882 mdzoff     900000     // tile0049 shotgunammo
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sprite  3688 angoff    -512        // tile0052 sixpack
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sprite   200 roll      -1          // tile0049 shotgunammo
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sprite   200 mdzoff     900000     // tile0049 shotgunammo
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sprite  3712 angoff     512        // tile0037 freezeammo
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sprite  3775 angoff     1024       // tile0042 devistatorammo
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sprite  3775 roll       1          // tile0042 devistatorammo
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sprite  3775 mdzoff     200000     // tile0042 devistatorammo
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sprite   199 angoff    -256        // tile0052 sixpack
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sprite  3121 notmd                 // tile0907 (tile0904 woodenhorse)
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sprite  3122 notmd                 // tile0907 (tile0904 woodenhorse)
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sprite   789 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite   790 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  3124 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  3125 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  1330 angoff    -512        // tile0024 freezesprite
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sprite  1330 pitch      1          // tile0024 freezesprite
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sprite  1330 roll       1          // tile0024 freezesprite
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sprite  1330 mdzoff     200000     // tile0024 freezesprite
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sprite  2921 angoff    -768        // tile4367 hatrack
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sprite  3776 angoff    -768        // tile0054 shield
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sprite  3547 angoff     1024       // tile0009 respawn [accesscard blue]
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sprite  3664 angoff    -512        // tile0026 heavyhbomb
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sprite   198 angoff     1024       // tile0042 devistatorammo
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sprite  1545 nomdanim              // tile0941 (tile0940 bouncemine)
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sprite  2441 nomdanim              // tile0941 (tile0940 bouncemine)
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sprite  3696 angoff    -512        // tile0052 sixpack
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sprite  3549 angoff     1024       // tile0009 respawn [accesscard blue]
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sprite  3961 angoff     1024       // tile0028 shotgunsprite
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sprite   108 angoff     1024       // tile0051 cola
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sprite  1091 angoff    -512        // tile0052 sixpack
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sprite   159 notmd                 // tile0168 dipswitch3
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sprite   163 notmd                 // tile0168 dipswitch3
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sprite   156 notmd                 // tile0168 dipswitch3
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sprite   162 notmd                 // tile0168 dipswitch3
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sprite   119 angoff     512        // tile0052 sixpack
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sprite   118 angoff    -512        // tile0054 shield
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sprite   123 angoff    -512        // tile0049 shotgunammo
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sprite  1097 angoff    -512        // tile0042 devistatorammo
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sprite  3960 angoff     512        // tile0009 respawn [accesscard blue]
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sprite  2715 notmd                 // tile0907 (tile0904 woodenhorse)
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sprite  2716 notmd                 // tile0907 (tile0904 woodenhorse)
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sprite   780 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  3136 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  3137 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  3138 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite   212 pitch     -160        // tile0029 devistatorsprite
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sprite   774 notmd                 // tile0907 (tile0904 woodenhorse)
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sprite   775 notmd                 // tile0907 (tile0904 woodenhorse)
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sprite   750 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite   777 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite   778 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite   779 notmd                 // tile2817 (tile2813 spinningnukeicon)
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sprite  4050 angoff     1024       // tile0047 hbombammo
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sprite  2906 pitch     -1          // tile0916 fireext
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sprite  2906 mdzoff     200000     // tile0916 fireext
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sprite  1556 angoff     512        // tile0060 accesscard [red]
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sprite   109 angoff     768        // tile0051 cola
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sprite  3989 angoff     640        // tile4408 (tile4407 robotmouse)
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sprite  3989 pitch      1          // tile4408 (tile4407 robotmouse)
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sprite  3989 mdzoff     3500000    // tile4408 (tile4407 robotmouse)
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sprite   811 notmd                 // tile0909 (treetrunk)
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sprite   803 notmd                 // tile0544 (iron bar)
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sprite   815 notmd                 // tile4386 (power line)
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sprite   818 notmd                 // tile4386 (power line)
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sprite  3723 angoff     768        // tile0023 rpgsprite
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sprite   813 angoff     768        // tile0479 (satellite dish)
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sprite   110 angoff    -640        // tile0051 cola
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sprite  3077 notmd                 // tile4865 (tile4864 fem10 sitting babes)
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sprite  3078 notmd                 // tile4875 (tile4874 woman)
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sprite  3760 angoff     512        // tile0049 shotgunammo
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sprite  3703 angoff     1024       // tile0052 sixpack
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sprite   864 angoff     512        // tile0044 rpgammo
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sprite   274 angoff     0          // tile0009 respawn [accesscard blue]
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sprite  3705 angoff    -512        // tile0051 cola
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sprite  3705 roll       1          // tile0051 cola
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sprite  3705 mdzoff     400000     // tile0051 cola
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sprite    63 angoff    -256        // tile0051 cola
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sprite     6 notmd                 // tile0168 dipswitch3
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sprite     7 notmd                 // tile0168 dipswitch3
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sprite  4044 pitch     -1          // tile0669 vacuum
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sprite  4044 roll       1          // tile0669 vacuum
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sprite  4044 mdzoff     1200000    // tile0669 vacuum
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sprite     4 roll       1          // tile0025 shrinkersprite
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sprite     4 mdzoff     400000     // tile0025 shrinkersprite
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sprite  3954 angoff     512        // tile0049 shotgunammo
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sprite  3954 roll       1          // tile0049 shotgunammo
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sprite  3954 mdzoff     500000     // tile0049 shotgunammo
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sprite  3768 angoff     256        // tile0028 shotgunsprite (multiplayer)
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sprite  4010 angoff     1024       // tile0028 shotgunsprite
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sprite     1 angoff     0          // tile0060 accesscard [yellow]
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sprite  3944 angoff    -512        // tile0022 chaingunsprite
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sprite  3895 angoff     512        // tile0051 cola
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sprite   607 angoff    -512        // tile0023 rpgsprite
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sprite  3897 angoff     1024       // tile0037 freezeammo
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sprite  3733 angoff     512        // tile0052 sixpack
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sprite  3734 angoff     512        // tile0042 devistatorammo
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sprite   605 angoff     1024       // tile0026 heavyhbomb
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sprite   606 angoff     1024       // tile0026 heavyhbomb
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sprite  3898 angoff    -896        // tile0022 chaingunsprite
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sprite  3312 angoff    -256        // tile0026 heavyhbomb
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sprite    91 angoff     1024       // tile0052 sixpack
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sprite   347 angoff     512        // tile0026 heavyhbomb
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sprite  3524 angoff    -512        // tile1238 explodingbarrel
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sprite   207 angoff     512        // tile0047 hbombammo
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sprite    87 roll       1          // tile0023 rpgsprite
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sprite    87 mdzoff     1500000    // tile0023 rpgsprite
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sprite  3732 roll       1          // tile0023 rpgsprite
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sprite  3732 mdzoff     600000     // tile0023 rpgsprite
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sprite  3986 notmd                 // tile0168 dipswitch3
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sprite  4000 angoff    -512        // tile0029 devistatorsprite
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sprite  4000 pitch     -128        // tile0029 devistatorsprite