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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Insurance Overload
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// Author   : Alias Conrad Coldwood
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// Filename : EDFBuro.map
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// mapmd4   : 38a5325c4d933fa99c050c34aafe259f // 2015-03-14 (AMC TC2)
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//         <-> _EDFBureau.mhk
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//         <-> _EDFBureau_alt.mhk
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//         <-> _EDFBuro.mhk
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//         <-> _EDFBureau-megaton-2014-09-16.mhk
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// Curr. HRP: r5.4.726
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// 0-339 / 381-385
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sprite  1005 angoff     128        // tile0021 firstgunsprite
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sprite  1005 pitch      1          // tile0021 firstgunsprite
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sprite  1005 roll      -1          // tile0021 firstgunsprite
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sprite  1005 mdzoff     100000     // tile0021 firstgunsprite
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sprite   991 angoff     256        // tile0028 shotgunsprite
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sprite   753 angoff     256        // tile0556 chair1
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sprite   753 pitch      1          // tile0556 chair1
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sprite   753 mdzoff     500000     // tile0556 chair1
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sprite  1129 pitch     -1          // tile0042 devistatorammo (multiplayer)
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sprite  1129 mdzoff     300000     // tile0042 devistatorammo (multiplayer)
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sprite   754 angoff    -384        // tile0557 chair2
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sprite   754 pitch      1          // tile0557 chair2
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sprite   754 roll       2          // tile0557 chair2
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sprite   754 mdzoff     200000     // tile0557 chair2
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sprite  1067 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite   999 angoff     512        // tile0052 sixpack
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sprite   385 pitch      1          // tile0910 tree2
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sprite   385 mdxoff     40000      // tile0910 tree2
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sprite  1074 angoff    -256        // tile0026 heavyhbomb (multiplayer)
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sprite  1075 angoff    -512        // tile0026 heavyhbomb (multiplayer)
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sprite  1076 angoff    -640        // tile0026 heavyhbomb (multiplayer)
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sprite    36 angoff    -512        // tile0916 fireext
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sprite  1125 angoff    -512        // tile0027 tripbombsprite (multiplayer)
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sprite  1126 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite  1137 angoff     0          // tile0022 chaingunsprite
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sprite     3 pitch      1          // tile1062 rubbercan
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sprite     3 mdzoff     300000     // tile1062 rubbercan
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sprite  1135 angoff     512        // tile0047 hbombammo
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sprite  1041 angoff     512        // tile0040 ammo
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sprite   926 angoff     256        // tile0049 shotgunammo
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sprite   926 pitch      2          // tile0049 shotgunammo
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sprite   926 roll       1          // tile0049 shotgunammo
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sprite   926 mdzoff     100000     // tile0049 shotgunammo
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sprite     8 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     8 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    12 angoff     1024       // tile0561 (soap)
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sprite     7 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     7 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    11 angoff    -640        // tile0561 (soap)
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sprite     6 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     6 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    21 angoff    -256        // tile1062 rubbercan
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sprite    21 pitch      1          // tile1062 rubbercan
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sprite    21 roll      -1          // tile1062 rubbercan
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sprite    21 mdzoff     500000     // tile1062 rubbercan
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sprite   155 angoff    -512        // tile0563 waterfountain
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sprite   155 pitch     -1          // tile0563 waterfountain
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sprite   155 mdzoff     600000     // tile0563 waterfountain
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sprite   935 angoff     1024       // tile0049 shotgunammo
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sprite   972 angoff     1024       // tile0051 cola
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sprite   248 angoff     256        // tile0996 pipe4
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sprite   249 angoff    -384        // tile0995 pipe6
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sprite   676 nomdanim              // tile1232 canwithsomething
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sprite   676 angoff    -256        // tile1232 canwithsomething
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sprite   247 nomdanim              // tile1232 canwithsomething
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sprite   247 angoff     512        // tile1232 canwithsomething
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sprite   114 angoff     512        // tile0916 fireext
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sprite    87 angoff    -448        // tile0556 chair1
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sprite    87 pitch     -1          // tile0556 chair1
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sprite    87 mdzoff     300000     // tile0556 chair1
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sprite    86 angoff    -896        // tile0557 chair2
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sprite    93 angoff     640        // tile0556 chair1
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sprite    94 angoff    -768        // tile0556 chair1
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sprite    94 pitch      1          // tile0556 chair1
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sprite    94 mdzoff     500000     // tile0556 chair1
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sprite  1082 angoff     1024       // tile0042 devistatorammo (multiplayer)
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sprite   107 pitch     -1          // tile0556 chair1
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sprite   107 mdzoff     500000     // tile0556 chair1
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sprite   108 angoff    -384        // tile0557 chair2
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sprite  1083 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite  1083 mdzoff     200000     // tile0029 devistatorsprite (multiplayer)
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sprite   970 roll       1          // tile0041 batteryammo
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sprite   970 mdzoff     300000     // tile0041 batteryammo
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sprite   971 angoff    -512        // tile0040 ammo
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sprite   335 angoff     896        // tile0556 chair1
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sprite   335 roll       1          // tile0556 chair1
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sprite   335 mdzoff     300000     // tile0556 chair1
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sprite   334 angoff    -512        // tile0556 chair1
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sprite   333 angoff    -512        // tile0556 chair1
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sprite   332 angoff     256        // tile0557 chair2
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sprite   331 angoff    -640        // tile0556 chair1
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sprite   331 pitch     -1          // tile0556 chair1
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sprite   331 mdzoff     500000     // tile0556 chair1
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sprite   336 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   336 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite   330 angoff     128        // tile0557 chair2
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sprite   330 roll       1          // tile0557 chair2
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sprite   330 mdzoff     500000     // tile0557 chair2
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sprite   329 angoff     512        // tile0556 chair1
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sprite   328 angoff     512        // tile0556 chair1
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sprite   327 angoff    -768        // tile0557 chair2
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sprite   327 roll       1          // tile0557 chair2
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sprite   327 mdzoff     300000     // tile0557 chair2
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sprite   326 angoff     384        // tile0556 chair1
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sprite   326 pitch     -1          // tile0556 chair1
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sprite   326 mdzoff     400000     // tile0556 chair1
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sprite   965 angoff     256        // tile0052 sixpack
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sprite   635 angoff     768        // tile0556 chair1
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sprite   173 angoff    -512        // tile0762 mike
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sprite   139 angoff     640        // tile0557 chair2
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sprite   139 pitch     -1          // tile0557 chair2
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sprite   139 mdzoff     300000     // tile0557 chair2
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sprite   138 angoff    -256        // tile0556 chair1
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sprite   138 roll       1          // tile0556 chair1
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sprite   138 mdzoff     300000     // tile0556 chair1
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sprite   137 angoff     512        // tile0557 chair2
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sprite   136 angoff    -128        // tile0556 chair1
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sprite   135 angoff    -768        // tile0556 chair1
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sprite   135 roll       1          // tile0556 chair1
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sprite   135 mdzoff     200000     // tile0556 chair1
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sprite  1084 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite  1084 roll       1          // tile0041 batteryammo (multiplayer)
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sprite  1084 mdzoff     500000     // tile0041 batteryammo (multiplayer)
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sprite   940 pitch     -1          // tile0022 chaingunsprite
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sprite   940 roll       2          // tile0022 chaingunsprite
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sprite   940 mdzoff     100000     // tile0022 chaingunsprite
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sprite   140 angoff    -128        // tile0556 chair1
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sprite   141 angoff    -512        // tile0557 chair2
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sprite   142 angoff    -384        // tile0556 chair1
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sprite   143 angoff    -512        // tile0556 chair1
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sprite   143 pitch     -1          // tile0556 chair1
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sprite   143 roll       1          // tile0556 chair1
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sprite   143 mdzoff     300000     // tile0556 chair1
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sprite   144 angoff    -256        // tile0557 chair2
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sprite    43 angoff     0          // tile0060 accesscard [blue]
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sprite  1081 angoff     512        // tile0042 devistatorammo (multiplayer)
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sprite  1086 angoff     256        // tile0052 sixpack (multiplayer)
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sprite  1068 angoff    -512        // tile0049 shotgunammo (multiplayer)
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sprite   944 angoff    -512        // tile0051 cola
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sprite   966 angoff    -512        // tile0040 ammo
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sprite   923 angoff     1024       // tile0028 shotgunsprite
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sprite   877 angoff     384        // tile0556 chair1
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sprite   890 angoff    -768        // tile0557 chair2
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sprite   891 angoff    -512        // tile0557 chair2
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sprite   878 angoff     896        // tile1045 donuts
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sprite   878 pitch      1          // tile1045 donuts
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sprite   878 mdzoff     700000     // tile1045 donuts
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sprite  1085 angoff    -768        // tile0052 sixpack (multiplayer)
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sprite  1072 angoff     896        // tile0026 heavyhbomb (multiplayer)
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sprite   471 pitch     -1          // tile0556 chair1
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sprite   471 mdzoff     700000     // tile0556 chair1
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sprite   472 angoff     256        // tile0556 chair1
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sprite   472 pitch      1          // tile0556 chair1
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sprite   472 roll       2          // tile0556 chair1
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sprite   472 mdzoff     300000     // tile0556 chair1
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sprite   476 angoff     512        // tile0556 chair1
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sprite   476 pitch     -1          // tile0556 chair1
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sprite   476 mdzoff     500000     // tile0556 chair1
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sprite   475 angoff     768        // tile0557 chair2
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sprite   475 pitch      1          // tile0557 chair2
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sprite   475 roll       1          // tile0557 chair2
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sprite   475 mdzoff     400000     // tile0557 chair2
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sprite   530 pitch     -1          // tile0556 chair1
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sprite   530 mdzoff     500000     // tile0556 chair1
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sprite   531 angoff    -384        // tile0557 chair2
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sprite   531 pitch      1          // tile0557 chair2
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sprite   531 roll       1          // tile0557 chair2
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sprite   531 mdzoff     500000     // tile0557 chair2
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sprite   473 angoff    -768        // tile0557 chair2
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sprite   473 pitch     -1          // tile0557 chair2
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sprite   473 roll       1          // tile0557 chair2
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sprite   473 mdzoff     500000     // tile0557 chair2
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sprite   474 pitch     -1          // tile0557 chair2
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sprite   474 mdzoff     500000     // tile0557 chair2
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sprite   470 angoff     1024       // tile0557 chair2
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sprite   470 pitch     -1          // tile0557 chair2
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sprite   470 mdzoff     600000     // tile0557 chair2
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sprite   469 pitch     -1          // tile0557 chair2
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sprite   469 mdzoff     500000     // tile0557 chair2
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sprite  1070 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   962 angoff     1024       // tile0053 firstaid
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sprite  1127 angoff    -128        // tile0027 tripbombsprite (multiplayer)
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sprite  1128 angoff     128        // tile0027 tripbombsprite (multiplayer)
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sprite   684 pitch      1          // tile0910 tree2
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sprite   684 mdzoff     300000     // tile0910 tree2
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sprite  1153 pitch     -1          // tile0994 pipe5
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sprite  1153 mdxoff     22000      // tile0994 pipe5
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sprite   575 pitch      1          // tile0914 maskwall3 (fence)
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sprite   575 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   574 pitch      1          // tile0914 maskwall3 (fence)
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sprite   574 roll      -1          // tile0914 maskwall3 (fence)
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sprite   574 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   573 pitch      1          // tile0914 maskwall3 (fence)
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sprite   573 roll      -1          // tile0914 maskwall3 (fence)
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sprite   573 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   570 pitch      1          // tile0914 maskwall3 (fence)
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sprite   570 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   571 pitch      1          // tile0914 maskwall3 (fence)
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sprite   571 roll       1          // tile0914 maskwall3 (fence)
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sprite   571 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   572 pitch      1          // tile0914 maskwall3 (fence)
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sprite   572 roll       1          // tile0914 maskwall3 (fence)
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sprite   572 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite  1000 angoff     768        // tile0044 rpgammo
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sprite   952 angoff    -768        // tile0023 rpgsprite
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sprite   603 angoff     1024       // tile0916 fireext
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sprite   675 angoff     1024       // tile0916 fireext
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sprite   601 pitch      1          // tile0914 maskwall3 (fence)
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sprite   601 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   600 pitch      1          // tile0914 maskwall3 (fence)
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sprite   600 roll      -1          // tile0914 maskwall3 (fence)
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sprite   600 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   599 pitch      1          // tile0914 maskwall3 (fence)
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sprite   599 roll      -1          // tile0914 maskwall3 (fence)
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sprite   599 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   596 pitch      1          // tile0914 maskwall3 (fence)
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sprite   596 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   597 pitch      1          // tile0914 maskwall3 (fence)
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sprite   597 roll       1          // tile0914 maskwall3 (fence)
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sprite   597 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   598 pitch      1          // tile0914 maskwall3 (fence)
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sprite   598 roll       1          // tile0914 maskwall3 (fence)
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sprite   598 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite  1052 angoff     512        // tile0557 chair2
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sprite  1051 angoff    -256        // tile0556 chair1
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sprite  1050 angoff     128        // tile0556 chair1
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sprite  1047 pitch     -1          // tile0557 chair2
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sprite  1047 mdzoff     300000     // tile0557 chair2
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sprite  1046 angoff     128        // tile0556 chair1
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sprite  1046 pitch     -1          // tile0556 chair1
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sprite  1046 mdzoff     500000     // tile0556 chair1
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sprite  1048 angoff    -512        // tile0556 chair1
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sprite  1048 pitch     -2          // tile0556 chair1
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sprite  1048 mdzoff     200000     // tile0556 chair1
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sprite  1049 angoff     384        // tile0557 chair2
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sprite    68 angoff     640        // tile0060 accesscard [red]