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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Hell's Kitchen
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// Author   : Todd Vance
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// Filename : kitchen.map
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// mapmd4   : 2deabdd2de72e32b15f4b41858d3bf6e // 2012-11-12
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// Curr. HRP: r5.4.726
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sprite  1003 angoff     512        // tile0029 devistatorsprite
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sprite   792 angoff     1024       // tile0028 shotgunsprite
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sprite   845 angoff     512        // tile0040 ammo
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sprite   880 angoff     512        // tile0023 rpgsprite
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sprite   328 pitch      1          // tile1227 nukebarrel
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sprite   328 mdzoff     200000     // tile1227 nukebarrel
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sprite   329 angoff     1024       // tile1227 nukebarrel
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sprite   330 angoff    -512        // tile1227 nukebarrel
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sprite   324 angoff     384        // tile1232 canwithsomething
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sprite   321 angoff     1024       // tile1232 canwithsomething
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sprite   322 angoff    -768        // tile1232 canwithsomething
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sprite   756 angoff     512        // tile0049 shotgunammo
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sprite   844 angoff     1024       // tile0049 shotgunammo
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sprite   338 angoff     256        // tile1247 seenine
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sprite   338 roll      -1          // tile1247 seenine
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sprite   338 mdzoff     500000     // tile1247 seenine
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sprite   340 roll       1          // tile1247 seenine
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sprite   340 mdzoff     900000     // tile1247 seenine
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sprite   337 angoff     1024       // tile0053 firstaid
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sprite   868 angoff    -512        // tile0023 rpgsprite
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sprite   334 pitch      1          // tile0916 fireext
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sprite   334 mdzoff     100000     // tile0916 fireext
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sprite   335 pitch      1          // tile0916 fireext
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sprite   335 mdzoff     100000     // tile0916 fireext
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sprite   336 pitch      1          // tile0916 fireext
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sprite   336 mdzoff     100000     // tile0916 fireext
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sprite   646 angoff     512        // tile0049 shotgunammo
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sprite   693 angoff     512        // tile0049 shotgunammo
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sprite   693 pitch     -1          // tile0049 shotgunammo
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sprite   693 mdxoff     15000      // tile0049 shotgunammo
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sprite   852 angoff     512        // tile0022 chaingunsprite
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sprite   696 angoff     0          // tile0060 accesscard [yellow red]
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sprite   928 angoff     640        // tile1227 nukebarrel
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sprite   834 pitch     -1          // tile1247 seenine
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sprite   834 mdxoff     1000000    // tile1247 seenine
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sprite   838 angoff     256        // tile1247 seenine
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sprite   812 angoff    -512        // tile0053 firstaid
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sprite   812 pitch      1          // tile0053 firstaid
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sprite   812 mdzoff     1200000    // tile0053 firstaid
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sprite   813 angoff    -512        // tile0023 rpgsprite