330,23 → 330,33 |
|
// Shotgun (2613) |
model "highres/sprites/firstperson/2613_shotgun.md3" { |
scale 1.7 |
skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" } |
frame { name "2613" tile 2613 } |
frame { name "2613" tile 2614 } |
frame { name "2613" tile 2615 } |
frame { name "2616" tile 2616 } |
frame { name "2617" tile 2617 } |
frame { name "2618" tile 2618 } |
frame { name "2619" tile 2619 } |
// anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 } |
// frame { name "pump1" tile0 2617 tile1 2619 } |
hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 } |
hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 } |
hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 } |
hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 } |
hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 } |
} |
|
// Shotgun muzzleflash (2614-2615) |
texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } } |
scale 2 |
skin { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
normal { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" } |
specular { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" } |
skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
normal { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" } |
specular { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" } |
skin { pal 0 surface 3 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
normal { pal 0 surface 3 file "highres/sprites/pickups/0028_shotgun_n.png" } |
specular { pal 0 surface 3 file "highres/sprites/pickups/0028_shotgun_s.png" } |
skin { pal 0 surface 4 file "highres/sprites/firstperson/2615x.png" } |
glow { pal 0 surface 4 file "highres/sprites/firstperson/2615x.png" } |
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" } |
specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" } |
normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" } |
frame { name "frame1" tile 2613 } |
frame { name "frame2" tile 2616 } |
// frame { name "frame3" tile 2617 } |
// frame { name "frame4" tile 2618 } |
// frame { name "frame5" tile 2619 } |
anim { frame0 "frame3" frame1 "frame5" fps 5.6 flags 1 } |
frame { name "frame3" tile0 2617 tile1 2619 } |
hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.9 angadd -24 fov 300 } |
hud { tile 2616 xadd -0.02 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
hud { tile 2617 xadd -0.08 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
hud { tile 2618 xadd -0.12 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
hud { tile 2619 xadd -0.16 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
frame { name "frame7" tile 2615 } |
hud { tile 2615 hide } |
} |