//maphacks/billyboy/cranium-attrition-fix.mhk |
---|
63,8 → 63,8 |
sprite 1631 roll -192 // tile0041 batteryammo |
sprite 1560 angoff -384 // tile0049 shotgunammo |
sprite 1560 roll -192 // tile0049 shotgunammo |
sprite 964 mdzoff 500000 // tile4429 (tile0913 maskwall2 (fence)) |
sprite 964 roll 1 // tile4429 (tile0913 maskwall2 (fence)) |
sprite 964 mdzoff 500000 // tile4429 (tile0913 maskwall (fence)) |
sprite 964 roll 1 // tile4429 (tile0913 maskwall (fence)) |
sprite 2475 angoff -384 // tile0028 shotgunsprite (multiplayer) |
sprite 1384 angoff 256 // tile0061 boots |
sprite 791 angoff 896 // tile0047 hbombammo |
83,8 → 83,8 |
//sprite 1556 angoff 1024 // tile4369 (emergency light) |
//sprite 797 angoff 1024 // tile4369 (emergency light) |
//sprite 1557 angoff 1024 // tile4369 (emergency light) |
sprite 1067 mdzoff 100000 // tile0913 maskwall2 (fence) |
sprite 1067 pitch 1 // tile0913 maskwall2 (fence) |
sprite 1067 mdzoff 100000 // tile0913 maskwall (fence) |
sprite 1067 pitch 1 // tile0913 maskwall (fence) |
sprite 657 angoff 768 // tile0022 chaingunsprite |
sprite 658 angoff 768 // tile0041 batteryammo |
sprite 2061 angoff -768 // tile0052 sixpack |
//maphacks/billyboy/cranium.mhk |
---|
63,8 → 63,8 |
sprite 1632 roll -192 // tile0041 batteryammo |
sprite 1561 angoff -384 // tile0049 shotgunammo |
sprite 1561 roll -192 // tile0049 shotgunammo |
sprite 965 mdzoff 500000 // tile4429 (tile0913 maskwall2 (fence)) |
sprite 965 roll 1 // tile4429 (tile0913 maskwall2 (fence)) |
sprite 965 mdzoff 500000 // tile4429 (tile0913 maskwall (fence)) |
sprite 965 roll 1 // tile4429 (tile0913 maskwall (fence)) |
sprite 2476 angoff -384 // tile0028 shotgunsprite (multiplayer) |
sprite 1385 angoff 256 // tile0061 boots |
sprite 792 angoff 896 // tile0047 hbombammo |
83,8 → 83,8 |
//sprite 1558 angoff 1024 // tile4369 (emergency light) |
//sprite 797 angoff 1024 // tile4369 (emergency light) |
//sprite 1557 angoff 1024 // tile4369 (emergency light) |
sprite 1068 mdzoff 100000 // tile0913 maskwall2 (fence) |
sprite 1068 pitch 1 // tile0913 maskwall2 (fence) |
sprite 1068 mdzoff 100000 // tile0913 maskwall (fence) |
sprite 1068 pitch 1 // tile0913 maskwall (fence) |
sprite 658 angoff 768 // tile0022 chaingunsprite |
sprite 659 angoff 768 // tile0041 batteryammo |
sprite 2062 angoff -768 // tile0052 sixpack |