//maphacks/billyboy/bloodyhell.mhk |
---|
99,10 → 99,10 |
sprite 3316 pitch -96 // tile0044 rpgammo |
sprite 65 angoff 512 // tile0044 rpgammo |
sprite 65 pitch -96 // tile0044 rpgammo |
// sprite ??? angoff 512 // tile0044 rpgammo |
// sprite ??? pitch -96 // tile0044 rpgammo |
// sprite ??? angoff 512 // tile0044 rpgammo |
// sprite ??? pitch -96 // tile0044 rpgammo |
//sprite ??? angoff 512 // tile0044 rpgammo |
//sprite ??? pitch -96 // tile0044 rpgammo |
//sprite ??? angoff 512 // tile0044 rpgammo |
//sprite ??? pitch -96 // tile0044 rpgammo |
sprite 3790 notmd // tile0164 dipswitch2 |
sprite 1120 angoff 384 // tile1045 donuts |
sprite 932 angoff 640 // tile0049 shotgunammo |
//maphacks/billyboy/cranium-attrition-fix.mhk |
---|
368,7 → 368,7 |
sprite 2539 angoff -768 // tile0052 sixpack |
sprite 2538 angoff -512 // tile0059 heatsensor |
sprite 2537 angoff 128 // tile0054 shield |
sprite 2130 no+mdanim // tile1232 canwithsomething |
sprite 2130 nomdanim // tile1232 canwithsomething |
sprite 2130 angoff 128 // tile1232 canwithsomething |
sprite 95 nomdanim // tile1232 canwithsomething |
sprite 95 angoff -256 // tile1232 canwithsomething |
//maphacks/billyboy/valves.mhk |
---|
378,7 → 378,7 |
sprite 2318 angoff 256 // tile1061 (streetlight) |
sprite 2318 mdzoff 100000 // tile1061 (streetlight) |
sprite 2318 pitch 1 // tile1061 (streetlight) |
*/ |
sprite 2279 angoff 256 // tile0977 genericpole |
sprite 2279 mdzoff 100000 // tile0977 genericpole |
sprite 2279 pitch 1 // tile0977 genericpole |