134,7 → 134,7 |
sprite 2447 pitch 512 // tile2608 (tile2605 rpg) |
sprite 2447 mdxoff -80 // tile2608 (tile2605 rpg) |
sprite 2447 mdzoff 3600 // tile2608 (tile2605 rpg) |
sprite 2614 angoff 0 // tile0060 accesscard red |
sprite 2614 angoff 0 // tile0060 accesscard [red] |
sprite 4517 angoff 0 // tile0022 chaingunsprite |
sprite 4517 roll -1 // tile0022 chaingunsprite |
sprite 4517 mdzoff 200000 // tile0022 chaingunsprite |
204,7 → 204,7 |
sprite 303 mdzoff 20000 // tile0977 genericpole |
sprite 304 roll -1 // tile0914 maskwall3 (fence) |
sprite 304 mdzoff 50000 // tile0914 maskwall3 (fence) |
sprite 2613 angoff 0 // tile0060 accesscard red |
sprite 2613 angoff 0 // tile0060 accesscard [red] |
sprite 4500 angoff 512 // tile0051 cola |
sprite 3435 angoff 256 // tile0049 shotgunammo (multiplayer) |
sprite 3435 roll 1 // tile0049 shotgunammo (multiplayer) |
243,7 → 243,7 |
sprite 4296 nomdanim // tile2608 (tile2605 rpg) |
sprite 747 angoff -512 // tile1159 bottle12 |
sprite 750 angoff 512 // tile1159 bottle12 |
sprite 4297 angoff 0 // tile0060 accesscard red |
sprite 4297 angoff 0 // tile0060 accesscard [red] |
sprite 2642 angoff -256 // tile0054 shield |
sprite 916 angoff 512 // tile1159 bottle12 |
sprite 915 angoff 1024 // tile1159 bottle12 |
256,8 → 256,8 |
sprite 2722 mdzoff 500000 // tile2608 (tile2605 rpg) |
sprite 3016 angoff 256 // tile0045 growammo |
sprite 3015 angoff 256 // tile0045 growammo |
sprite 2723 angoff 0 // tile0060 accesscard red |
sprite 3303 angoff 0 // tile0060 accesscard red |
sprite 2723 angoff 0 // tile0060 accesscard [red] |
sprite 3303 angoff 0 // tile0060 accesscard [red] |
sprite 3028 pitch -1 // tile1048 (pipes) |
sprite 3028 mdzoff 100000 // tile1048 (pipes) |
sprite 2921 pitch -1 // tile1048 (pipes) |
269,7 → 269,7 |
sprite 2908 pitch -1 // tile1048 (pipes) |
sprite 2908 mdzoff 100000 // tile1048 (pipes) |
sprite 3052 angoff 64 // tile0051 cola |
sprite 2617 angoff -256 // tile0060 accesscard red |
sprite 2617 angoff -256 // tile0060 accesscard [red] |
sprite 3037 pitch -1 // tile1048 (pipes) |
sprite 3037 mdzoff 100000 // tile1048 (pipes) |
sprite 2920 pitch -1 // tile1048 (pipes) |
284,7 → 284,7 |
sprite 1519 mdzoff 200000 // tile4360 gunpowderbarrel |
sprite 3222 angoff -512 // tile1238 explodingbarrel |
sprite 3208 angoff -512 // tile1238 explodingbarrel |
sprite 2616 angoff 0 // tile0060 accesscard red |
sprite 2616 angoff 0 // tile0060 accesscard [red] |
sprite 77 pitch -1 // tile0914 maskwall3 (fence) |
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 76 pitch -1 // tile0914 maskwall3 (fence) |
324,7 → 324,7 |
sprite 198 angoff 512 // tile0557 chair2 |
sprite 4450 angoff 1024 // tile0556 chair1 |
sprite 184 angoff 768 // tile0556 chair1 |
sprite 2615 angoff 0 // tile0060 accesscard red |
sprite 2615 angoff 0 // tile0060 accesscard [red] |
sprite 2994 pitch 1 // tile1062 rubbercan |
sprite 2994 mdzoff 300000 // tile1062 rubbercan |
sprite 568 angoff 1024 // tile0557 chair2 |
388,7 → 388,7 |
sprite 2698 angoff 896 // tile0556 chair1 |
sprite 2698 roll 1 // tile0556 chair1 |
sprite 2698 mdzoff 700000 // tile0556 chair1 |
sprite 3342 angoff 0 // tile0060 accesscard red |
sprite 3342 angoff 0 // tile0060 accesscard [red] |
sprite 4221 pitch 1 // tile0621 camera1 |
sprite 4221 mdxoff 20000 // tile0621 camera1 |
sprite 3319 angoff 0 // tile0009 respawn [accesscard blue] |