23,7 → 23,7 |
sprite 65 angoff 512 // tile0022 chaingunsprite |
sprite 64 angoff 1024 // tile0041 batteryammo |
sprite 61 angoff -512 // tile0051 cola |
sprite 141 angoff 0 // tile0060 accesscard blue |
sprite 141 angoff 0 // tile0060 accesscard [blue] |
sprite 220 angoff -512 // tile0028 shotgunsprite |
sprite 60 angoff 1024 // tile0049 shotgunammo |
sprite 58 angoff -768 // tile0052 sixpack |
36,7 → 36,7 |
sprite 686 angoff 1024 // tile0023 rpgsprite |
sprite 684 roll 1 // tile0041 batteryammo |
sprite 684 mdzoff 900000 // tile0041 batteryammo |
sprite 627 angoff 768 // tile0060 accesscard red |
sprite 627 angoff 768 // tile0060 accesscard [red] |
sprite 685 angoff 512 // tile0053 firstaid |
sprite 685 pitch -1 // tile0053 firstaid |
sprite 685 mdzoff 900000 // tile0053 firstaid |
54,7 → 54,7 |
sprite 703 mdzoff 500000 // tile0049 shotgunammo |
sprite 21 angoff 1024 // tile0044 rpgammo |
sprite 704 angoff 512 // tile0041 batteryammo |
sprite 600 angoff 1024 // tile0060 accesscard blue |
sprite 600 angoff 1024 // tile0060 accesscard [blue] |
sprite 555 pitch 1 // tile0914 maskwall3 (fence) |
sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 554 pitch 1 // tile0914 maskwall3 (fence) |
92,6 → 92,6 |
sprite 700 angoff -512 // tile0049 shotgunammo |
sprite 699 angoff -512 // tile0041 batteryammo |
sprite 698 angoff 512 // tile0052 sixpack |
sprite 616 angoff 0 // tile0060 accesscard yellow |
sprite 616 angoff 0 // tile0060 accesscard [yellow] |
sprite 712 angoff -768 // tile0054 shield |
sprite 833 angoff 256 // tile0052 sixpack |