7,31 → 7,31 |
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// <-> r3mix.mhk |
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// Curr. HRP: r5.3.591 |
// Curr. HRP: r5.4.722 |
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sprite 1081 angoff 256 // tile0021 firstgunsprite |
sprite 1082 angoff 512 // tile0052 sixpack |
sprite 1097 angoff 512 // tile0049 shotgunammo |
sprite 1097 mdzoff 100000 // tile0049 shotgunammo |
sprite 1097 pitch -1 // tile0049 shotgunammo |
sprite 1097 roll 3 // tile0049 shotgunammo |
sprite 1097 mdzoff 100000 // tile0049 shotgunammo |
sprite 1152 roll -1 // tile0060 accesscard blue |
sprite 1152 mdzoff 500000 // tile0060 accesscard blue |
sprite 1152 roll -1 // tile0060 accesscard blue |
sprite 1165 angoff 512 // tile0052 sixpack |
sprite 1272 angoff 0 // tile0060 accesscard yellow |
sprite 521 angoff 1024 // tile0051 cola |
sprite 470 angoff -768 // tile0049 shotgunammo |
sprite 499 angoff 512 // tile4454 deskphone |
sprite 168 pitch 1 // tile0559 brokenchair |
sprite 168 mdzoff 700000 // tile0559 brokenchair |
sprite 168 pitch 1 // tile0559 brokenchair |
sprite 608 angoff 512 // tile4454 deskphone |
sprite 473 angoff 512 // tile0060 accesscard red |
sprite 42 angoff -512 // tile0049 shotgunammo |
sprite 42 roll 1 // tile0049 shotgunammo |
sprite 42 mdzoff 100000 // tile0049 shotgunammo |
sprite 42 roll 1 // tile0049 shotgunammo |
sprite 41 angoff -512 // tile0049 shotgunammo |
sprite 41 roll 1 // tile0049 shotgunammo |
sprite 41 mdzoff 100000 // tile0049 shotgunammo |
sprite 41 roll 1 // tile0049 shotgunammo |
sprite 1281 angoff 256 // tile1247 seenine |
sprite 1282 angoff -512 // tile1247 seenine |
sprite 112 angoff 0 // tile0060 accesscard blue |
39,12 → 39,12 |
sprite 57 angoff 512 // tile0040 ammo |
sprite 46 angoff -512 // tile0049 shotgunammo |
sprite 1370 angoff 512 // tile0023 rpgsprite |
sprite 1370 pitch 1 // tile0023 rpgsprite |
sprite 1370 mdzoff 400000 // tile0023 rpgsprite |
sprite 1370 pitch 1 // tile0023 rpgsprite |
sprite 1371 angoff 512 // tile0044 rpgammo |
sprite 1371 pitch 1 // tile0044 rpgammo |
sprite 1371 mdzoff 700000 // tile0044 rpgammo |
sprite 1371 pitch 1 // tile0044 rpgammo |
//sprite 595 notmd // tile0164 dipswitch2 |
sprite 595 pitch -1 // tile0164 dipswitch2 |
sprite 595 mdxoff 20000 // tile0164 dipswitch2 |
sprite 595 pitch -1 // tile0164 dipswitch2 |
sprite 1312 angoff 512 // tile0054 shield |