//maphacks/sandt/BEGIN.mhk |
---|
15,7 → 15,7 |
sprite 171 angoff -64 // tile0047 hbombammo |
sprite 6 angoff 512 // tile0052 sixpack |
sprite 168 angoff -768 // tile0023 rpgsprite |
sprite 166 angoff -256 // tile0060 accesscard blue |
sprite 166 angoff -256 // tile0060 accesscard [blue] |
sprite 178 angoff 896 // tile0556 chair1 |
sprite 176 angoff -384 // tile0556 chair1 |
sprite 177 angoff 768 // tile0556 chair1 |
33,11 → 33,11 |
sprite 207 angoff -768 // tile0052 sixpack |
sprite 212 angoff -128 // tile0557 chair2 |
sprite 209 angoff 1024 // tile0049 shotgunammo |
sprite 213 angoff -512 // tile0060 accesscard red |
sprite 213 angoff -512 // tile0060 accesscard [red] |
sprite 63 angoff -896 // tile0051 cola |
sprite 54 angoff 768 // tile0024 freezesprite |
sprite 52 angoff 256 // tile0041 batteryammo |
sprite 53 angoff 512 // tile0060 accesscard yellow |
sprite 53 angoff 512 // tile0060 accesscard [yellow] |
sprite 47 angoff -768 // tile0051 cola |
sprite 48 angoff -256 // tile0052 sixpack |
sprite 37 angoff 1024 // tile0044 rpgammo |
//maphacks/sandt/EBase.mhk |
---|
41,7 → 41,7 |
sprite 958 pitch -1 // tile0052 sixpack |
//sprite 958 roll -1 // tile0052 sixpack |
sprite 958 mdzoff 500000 // tile0052 sixpack |
sprite 572 angoff -512 // tile0060 accesscard blue |
sprite 572 angoff -512 // tile0060 accesscard [blue] |
sprite 965 angoff 512 // tile0049 shotgunammo |
sprite 965 pitch -1 // tile0049 shotgunammo |
sprite 965 mdzoff 900000 // tile0049 shotgunammo |
54,8 → 54,8 |
sprite 968 angoff 1024 // tile0051 cola |
sprite 366 pitch 1 // tile1353 spacemarine |
sprite 366 mdzoff 600000 // tile1353 spacemarine |
sprite 367 roll 1 // tile0060 accesscard red |
sprite 367 mdzoff 200000 // tile0060 accesscard red |
sprite 367 roll 1 // tile0060 accesscard [red] |
sprite 367 mdzoff 200000 // tile0060 accesscard [red] |
sprite 984 pitch 1 // tile0046 crystalammo |
sprite 984 mdzoff 800000 // tile0046 crystalammo |
sprite 871 notmd // tile0164 dipswitch2 |
68,11 → 68,11 |
sprite 977 pitch 1 // tile0037 freezeammo |
sprite 977 mdzoff 500000 // tile0037 freezeammo |
sprite 531 angoff 512 // tile0479 (satellite dish) |
sprite 881 angoff -256 // tile0060 accesscard red |
sprite 881 angoff -256 // tile0060 accesscard [red] |
sprite 724 angoff 512 // tile0563 waterfountain |
sprite 943 angoff -256 // tile0052 sixpack |
sprite 944 angoff -768 // tile0052 sixpack |
sprite 885 angoff -384 // tile0060 accesscard yellow |
sprite 885 angoff -384 // tile0060 accesscard [yellow] |
sprite 740 notmd // tile0134 lightswitch |
sprite 76 nomdanim // tile2210 (tile2209 lizmanleg1) |
sprite 529 nomdanim // tile1685 (tile1680 liztroop) |
//maphacks/sandt/MSSP8.mhk |
---|
25,7 → 25,7 |
sprite 142 mdzoff 1800000 // tile2060 pigcopdeadsprite |
sprite 453 angoff 1024 // tile0040 ammo |
sprite 454 angoff 1024 // tile0040 ammo |
sprite 332 angoff 768 // tile0060 accesscard blue |
sprite 332 angoff 768 // tile0060 accesscard [blue] |
sprite 91 angoff 1024 // tile4496 broom |
sprite 91 pitch 1 // tile4496 broom |
sprite 91 mdzoff 100000 // tile4496 broom |
38,7 → 38,7 |
sprite 52 nomdanim // tile1521 (tile1520 (duke torso)) |
sprite 52 pitch 1 // tile1521 (tile1520 (duke torso)) |
sprite 52 mdzoff 900000 // tile1521 (tile1520 (duke torso)) |
sprite 435 angoff 640 // tile0060 accesscard red |
sprite 435 angoff 640 // tile0060 accesscard [red] |
sprite 471 angoff 1024 // tile0049 shotgunammo |
sprite 471 pitch -1 // tile0049 shotgunammo |
sprite 471 mdzoff 500000 // tile0049 shotgunammo |
64,7 → 64,7 |
sprite 277 angoff 512 // tile0563 waterfountain |
sprite 123 angoff 1024 // tile0041 batteryammo |
sprite 269 angoff -640 // tile0695 pot2 |
sprite 267 angoff 512 // tile0060 accesscard yellow |
sprite 267 angoff 512 // tile0060 accesscard [yellow] |
sprite 490 pitch -1 // tile0049 shotgunammo |
sprite 490 roll 1 // tile0049 shotgunammo |
sprite 490 mdzoff 500000 // tile0049 shotgunammo |
//maphacks/sandt/O'BOY.mhk |
---|
63,7 → 63,7 |
sprite 377 roll -1 // tile0049 shotgunammo |
sprite 377 mdzoff 300000 // tile0049 shotgunammo |
sprite 376 angoff 640 // tile0028 shotgunsprite |
sprite 155 angoff 0 // tile0060 accesscard blue |
sprite 155 angoff 0 // tile0060 accesscard [blue] |
sprite 91 angoff 256 // tile0052 sixpack |
sprite 87 pitch -5 // tile2185 lizmandeadsprite |
sprite 87 roll 1 // tile2185 lizmandeadsprite |
80,7 → 80,7 |
sprite 53 roll 1 // tile2185 lizmandeadsprite |
sprite 53 mdzoff 500000 // tile2185 lizmandeadsprite |
sprite 387 notmd // tile0138 spacelightswitch |
sprite 389 angoff 1024 // tile0060 accesscard red |
sprite 389 angoff 1024 // tile0060 accesscard [red] |
sprite 267 angoff -128 // tile0995 pipe6 |
sprite 59 pitch 1 // tile1734 liztroopdsprite |
sprite 59 mdzoff 500000 // tile1734 liztroopdsprite |
117,7 → 117,7 |
sprite 197 pitch -1 // tile0557 chair2 |
sprite 197 mdzoff 700000 // tile0557 chair2 |
sprite 492 angoff 512 // tile0041 batteryammo |
sprite 70 angoff 1024 // tile0060 accesscard yellow |
sprite 70 angoff 1024 // tile0060 accesscard [yellow] |
sprite 77 pitch -1 // tile1048 (pipes) |
sprite 77 mdzoff 150000 // tile1048 (pipes) |
sprite 49 notmd // tile0166 techswitch |
169,6 → 169,6 |
sprite 186 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 496 angoff 768 // tile0044 rpgammo |
sprite 495 angoff 1024 // tile0052 sixpack |
sprite 399 angoff -768 // tile0060 accesscard yellow |
sprite 399 pitch -512 // tile0060 accesscard yellow |
sprite 399 mdzoff -1 // tile0060 accesscard yellow |
sprite 399 angoff -768 // tile0060 accesscard [yellow] |
sprite 399 pitch -512 // tile0060 accesscard [yellow] |
sprite 399 mdzoff -1 // tile0060 accesscard [yellow] |
//maphacks/sandt/QContMS.mhk |
---|
47,9 → 47,9 |
sprite 165 pitch 528 // tile1353 spacemarine |
sprite 165 mdxoff -80 // tile1353 spacemarine |
sprite 165 mdzoff -1000 // tile1353 spacemarine |
sprite 168 angoff 512 // tile0060 accesscard red |
sprite 168 roll 1 // tile0060 accesscard red |
sprite 168 mdzoff 400000 // tile0060 accesscard red |
sprite 168 angoff 512 // tile0060 accesscard [red] |
sprite 168 roll 1 // tile0060 accesscard [red] |
sprite 168 mdzoff 400000 // tile0060 accesscard [red] |
sprite 19 angoff 512 // tile0049 shotgunammo |
sprite 19 roll -1 // tile0049 shotgunammo |
sprite 19 mdzoff 500000 // tile0049 shotgunammo |
90,7 → 90,7 |
sprite 220 mdzoff 900000 // tile0053 firstaid |
sprite 225 roll 1 // tile0044 rpgammo |
sprite 225 mdzoff 1300000 // tile0044 rpgammo |
sprite 44 angoff 0 // tile0060 accesscard yellow |
sprite 44 angoff 0 // tile0060 accesscard [yellow] |
sprite 16 pitch -1 // tile1048 (pipes) |
sprite 16 mdzoff 140000 // tile1048 (pipes) |
sprite 17 pitch -1 // tile1048 (pipes) |
//maphacks/sandt/WLand.mhk |
---|
54,7 → 54,7 |
sprite 281 angoff -256 // tile0049 shotgunammo |
sprite 281 roll -1 // tile0049 shotgunammo |
sprite 281 mdzoff 500000 // tile0049 shotgunammo |
sprite 336 angoff 0 // tile0060 accesscard blue |
sprite 336 angoff 0 // tile0060 accesscard [blue] |
sprite 48 angoff 1024 // tile0052 sixpack |
sprite 48 pitch 1 // tile0052 sixpack |
sprite 48 mdzoff 900000 // tile0052 sixpack |
75,11 → 75,11 |
sprite 737 angoff 512 // tile0049 shotgunammo |
sprite 634 roll 1 // tile0029 devistatorsprite |
sprite 634 mdzoff 400000 // tile0029 devistatorsprite |
sprite 635 pitch -1 // tile0060 accesscard red |
sprite 635 pitch -1 // tile0060 accesscard [red] |
sprite 635 mdxoff 1000000 // tile0042 devistatorammo |
sprite 633 angoff -512 // tile0060 accesscard red |
sprite 633 pitch 1 // tile0060 accesscard red |
sprite 633 mdzoff 100000 // tile0060 accesscard red |
sprite 633 angoff -512 // tile0060 accesscard [red] |
sprite 633 pitch 1 // tile0060 accesscard [red] |
sprite 633 mdzoff 100000 // tile0060 accesscard [red] |
sprite 642 pitch -1 // tile1048 (pipes) |
sprite 642 mdzoff 80000 // tile1048 (pipes) |
sprite 684 angoff -768 // tile0029 devistatorsprite |
//maphacks/sandt/blockcty.mhk |
---|
32,7 → 32,7 |
sprite 91 angoff 512 // tile0049 shotgunammo |
sprite 91 roll 1 // tile0049 shotgunammo |
sprite 91 mdzoff 500000 // tile0049 shotgunammo |
sprite 60 angoff 1024 // tile0060 accesscard red |
sprite 60 angoff 1024 // tile0060 accesscard [red] |
sprite 100 angoff -768 // tile0054 shield |
sprite 34 angoff -640 // tile0556 chair1 |
sprite 49 angoff 896 // tile1234 (tile1233 money) |
51,7 → 51,7 |
sprite 52 mdxoff 5000 // tile1234 (tile1233 money) |
sprite 51 pitch -2 // tile1234 (tile1233 money) |
sprite 51 mdxoff 5000 // tile1234 (tile1233 money) |
sprite 59 angoff -640 // tile0060 accesscard yellow |
sprite 59 angoff -640 // tile0060 accesscard [yellow] |
sprite 243 angoff -512 // tile0022 chaingunsprite |
sprite 131 angoff 448 // tile0556 chair1 |
sprite 209 pitch 1 // tile0916 fireext |
62,7 → 62,7 |
sprite 247 angoff -512 // tile0054 shield |
sprite 247 pitch -1 // tile0054 shield |
sprite 247 mdzoff 500000 // tile0054 shield |
sprite 292 angoff -512 // tile0060 accesscard blue |
sprite 292 angoff -512 // tile0060 accesscard [blue] |
sprite 214 angoff -384 // tile1232 canwithsomething |
sprite 136 angoff 384 // tile1232 canwithsomething |
sprite 174 nomdanim // tile1431 (tile1405 duke) |
//maphacks/sandt/bnw/ICY.mhk |
---|
29,10 → 29,10 |
sprite 54 angoff -256 // tile0040 ammo |
sprite 265 angoff 512 // tile1732 (tile1680 liztroop dying) |
sprite 265 pitch -512 // tile1732 (tile1680 liztroop dying) |
sprite 267 angoff 512 // tile0060 accesscard blue |
sprite 267 pitch 1 // tile0060 accesscard blue |
sprite 267 mdxoff -10000 // tile0060 accesscard blue |
sprite 267 mdzoff 100000 // tile0060 accesscard blue |
sprite 267 angoff 512 // tile0060 accesscard [blue] |
sprite 267 pitch 1 // tile0060 accesscard [blue] |
sprite 267 mdxoff -10000 // tile0060 accesscard [blue] |
sprite 267 mdzoff 100000 // tile0060 accesscard [blue] |
sprite 51 angoff 512 // tile0041 batteryammo |
sprite 51 pitch 1 // tile0041 batteryammo |
sprite 51 roll -1 // tile0041 batteryammo |
71,7 → 71,7 |
sprite 39 mdzoff 900000 // tile1353 spacemarine |
sprite 37 angoff 1024 // tile0051 cola |
sprite 38 angoff -512 // tile0037 freezeammo |
sprite 182 angoff -512 // tile0060 accesscard red |
sprite 182 angoff -512 // tile0060 accesscard [red] |
sprite 36 pitch -1 // tile2060 pigcopdeadsprite |
sprite 36 mdzoff 900000 // tile2060 pigcopdeadsprite |
sprite 35 angoff -640 // tile0049 shotgunammo |
92,4 → 92,4 |
sprite 10 angoff -512 // tile4497 mop |
sprite 367 roll -1 // tile0052 sixpack |
sprite 367 mdzoff 700000 // tile0052 sixpack |
sprite 66 angoff -512 // tile0060 accesscard yellow |
sprite 66 angoff -512 // tile0060 accesscard [yellow] |
//maphacks/sandt/bnw/JOKUKAI.mhk |
---|
25,7 → 25,7 |
sprite 421 notmd // tile4602 (tile4600 (banner1)) |
sprite 267 roll 1 // tile0024 freezesprite |
sprite 267 mdzoff 500000 // tile0024 freezesprite |
sprite 268 angoff 0 // tile0060 accesscard blue |
sprite 268 angoff 0 // tile0060 accesscard [blue] |
sprite 552 angoff -512 // tile0049 shotgunammo |
sprite 552 pitch -1 // tile0049 shotgunammo |
sprite 552 mdzoff 900000 // tile0049 shotgunammo |
44,8 → 44,8 |
sprite 307 pitch -2 // tile0022 chaingunsprite |
sprite 307 roll 5 // tile0022 chaingunsprite |
sprite 307 mdzoff 100000 // tile0022 chaingunsprite |
sprite 306 roll 1 // tile0060 accesscard red |
sprite 306 mdzoff 500000 // tile0060 accesscard red |
sprite 306 roll 1 // tile0060 accesscard [red] |
sprite 306 mdzoff 500000 // tile0060 accesscard [red] |
sprite 84 angoff 256 // tile0052 sixpack |
sprite 441 angoff 768 // tile0040 ammo |
sprite 440 angoff 768 // tile0040 ammo |
59,9 → 59,9 |
sprite 359 pitch 1 // tile0029 devistatorsprite |
sprite 359 roll 1 // tile0029 devistatorsprite |
sprite 359 mdzoff 250000 // tile0029 devistatorsprite |
sprite 360 angoff 1024 // tile0060 accesscard yellow |
sprite 360 roll 1 // tile0060 accesscard yellow |
sprite 360 mdzoff 200000 // tile0060 accesscard yellow |
sprite 360 angoff 1024 // tile0060 accesscard [yellow] |
sprite 360 roll 1 // tile0060 accesscard [yellow] |
sprite 360 mdzoff 200000 // tile0060 accesscard [yellow] |
sprite 449 angoff 1024 // tile0041 batteryammo |
sprite 682 angoff 512 // tile0052 sixpack |
sprite 682 pitch 1 // tile0052 sixpack |
//maphacks/sandt/bnw/NEWLA.mhk |
---|
26,7 → 26,7 |
sprite 358 angoff 768 // tile4367 hatrack |
sprite 357 angoff 768 // tile4367 hatrack |
sprite 359 angoff 768 // tile4367 hatrack |
sprite 220 angoff 512 // tile0060 accesscard blue |
sprite 220 angoff 512 // tile0060 accesscard [blue] |
sprite 666 pitch -1 // tile0049 shotgunammo |
sprite 666 mdzoff 400000 // tile0049 shotgunammo |
sprite 342 angoff -768 // tile0956 bottle3 |
63,7 → 63,7 |
sprite 567 pitch 528 // tile1353 spacemarine |
sprite 567 mdxoff -75 // tile1353 spacemarine |
sprite 567 mdzoff -1200 // tile1353 spacemarine |
sprite 566 angoff 256 // tile0060 accesscard red |
sprite 566 angoff 256 // tile0060 accesscard [red] |
sprite 258 pitch -1 // tile0621 camera1 |
sprite 258 mdxoff 20000 // tile0621 camera1 |
sprite 638 angoff -512 // tile0046 crystalammo |
77,7 → 77,7 |
sprite 239 angoff 384 // tile0557 chair2 |
sprite 240 angoff 512 // tile0557 chair2 |
sprite 211 notmd // tile4602 (tile4600 (banner1)) |
sprite 243 angoff 512 // tile0060 accesscard yellow |
sprite 243 angoff 512 // tile0060 accesscard [yellow] |
sprite 647 angoff -512 // tile0047 hbombammo |
sprite 647 pitch -1 // tile0047 hbombammo |
sprite 647 mdzoff 500000 // tile0047 hbombammo |
//maphacks/sandt/bnw/O'BOY-bnw.mhk |
---|
63,7 → 63,7 |
sprite 642 roll -1 // tile0049 shotgunammo |
sprite 642 mdzoff 300000 // tile0049 shotgunammo |
sprite 641 angoff 640 // tile0028 shotgunsprite |
sprite 421 angoff 0 // tile0060 accesscard blue |
sprite 421 angoff 0 // tile0060 accesscard [blue] |
sprite 358 angoff 256 // tile0052 sixpack |
sprite 354 pitch -5 // tile2185 lizmandeadsprite |
sprite 354 roll 1 // tile2185 lizmandeadsprite |
80,7 → 80,7 |
sprite 320 roll 1 // tile2185 lizmandeadsprite |
sprite 320 mdzoff 500000 // tile2185 lizmandeadsprite |
sprite 652 notmd // tile0138 spacelightswitch |
sprite 654 angoff 1024 // tile0060 accesscard red |
sprite 654 angoff 1024 // tile0060 accesscard [red] |
sprite 533 angoff -128 // tile0995 pipe6 |
sprite 326 pitch 1 // tile1734 liztroopdsprite |
sprite 326 mdzoff 500000 // tile1734 liztroopdsprite |
117,7 → 117,7 |
sprite 463 pitch -1 // tile0557 chair2 |
sprite 463 mdzoff 700000 // tile0557 chair2 |
sprite 757 angoff 512 // tile0041 batteryammo |
sprite 337 angoff 1024 // tile0060 accesscard yellow |
sprite 337 angoff 1024 // tile0060 accesscard [yellow] |
sprite 344 pitch -1 // tile1048 (pipes) |
sprite 344 mdzoff 150000 // tile1048 (pipes) |
sprite 316 notmd // tile0166 techswitch |
169,6 → 169,6 |
sprite 452 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 761 angoff 768 // tile0044 rpgammo |
sprite 760 angoff 1024 // tile0052 sixpack |
sprite 664 angoff -768 // tile0060 accesscard yellow |
sprite 664 pitch -512 // tile0060 accesscard yellow |
sprite 664 mdzoff -1 // tile0060 accesscard yellow |
sprite 664 angoff -768 // tile0060 accesscard [yellow] |
sprite 664 pitch -512 // tile0060 accesscard [yellow] |
sprite 664 mdzoff -1 // tile0060 accesscard [yellow] |
//maphacks/sandt/mssp/MSSP1.mhk |
---|
45,7 → 45,7 |
sprite 354 roll 3 // tile0047 hbombammo |
sprite 354 mdzoff 200000 // tile0047 hbombammo |
sprite 235 angoff 1024 // tile0569 toilet |
sprite 233 angoff -512 // tile0060 accesscard blue |
sprite 233 angoff -512 // tile0060 accesscard [blue] |
sprite 360 angoff 1024 // tile0051 cola |
sprite 201 angoff 512 // tile0049 shotgunammo |
sprite 200 angoff -768 // tile0052 sixpack |
59,7 → 59,7 |
sprite 129 angoff 768 // tile1079 oozfilter |
sprite 128 angoff -384 // tile1079 oozfilter |
sprite 127 angoff -512 // tile1079 oozfilter |
sprite 393 angoff 0 // tile0060 accesscard red |
sprite 393 angoff 0 // tile0060 accesscard [red] |
/* |
sprite 117 pitch 1 // tile0914 maskwall3 (fence) |
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence) |
//maphacks/sandt/mssp/MSSP2.mhk |
---|
36,7 → 36,7 |
sprite 147 angoff -896 // tile0041 batteryammo |
sprite 147 roll 1 // tile0041 batteryammo |
sprite 147 mdzoff 300000 // tile0041 batteryammo |
sprite 145 angoff 1024 // tile0060 accesscard blue |
sprite 145 angoff 1024 // tile0060 accesscard [blue] |
sprite 246 angoff -512 // tile0041 batteryammo (multiplayer) |
sprite 164 angoff -256 // tile0049 shotgunammo |
sprite 245 angoff -512 // tile0049 shotgunammo (multiplayer) |
80,7 → 80,7 |
sprite 243 angoff 512 // tile0049 shotgunammo (multiplayer) |
sprite 1 angoff 1024 // tile0041 batteryammo |
sprite 16 angoff -512 // tile0049 shotgunammo |
sprite 17 pitch -1 // tile0060 accesscard red |
sprite 17 mdzoff 700000 // tile0060 accesscard red |
sprite 17 pitch -1 // tile0060 accesscard [red] |
sprite 17 mdzoff 700000 // tile0060 accesscard [red] |
sprite 253 angoff 512 // tile0028 shotgunsprite (multiplayer) |
sprite 256 angoff -512 // tile0023 rpgsprite (multiplayer) |
//maphacks/sandt/mssp/MSSP3.mhk |
---|
88,7 → 88,7 |
sprite 553 mdxoff -20000 // tile1348 holoduke |
sprite 553 mdzoff 500000 // tile1348 holoduke |
sprite 554 angoff -512 // tile0059 heatsensor |
sprite 205 angoff -512 // tile0060 accesscard blue |
sprite 205 angoff -512 // tile0060 accesscard [blue] |
sprite 196 angoff 512 // tile0022 chaingunsprite |
sprite 536 angoff -640 // tile1232 canwithsomething |
sprite 535 angoff 640 // tile4580 canwithsomething2 |
125,7 → 125,7 |
sprite 686 angoff -384 // tile0556 chair1 |
sprite 147 angoff -512 // tile0055 steroids |
sprite 146 angoff -512 // tile0052 sixpack |
sprite 188 angoff 1024 // tile0060 accesscard red |
sprite 188 angoff 1024 // tile0060 accesscard [red] |
sprite 473 angoff 256 // tile4495 wetfloor |
sprite 483 angoff -512 // tile0569 toilet |
sprite 484 angoff -512 // tile0569 toilet |
188,7 → 188,7 |
sprite 175 mdzoff 500000 // tile0037 freezeammo |
sprite 28 angoff 1024 // tile0040 ammo |
sprite 176 angoff 1024 // tile0037 freezeammo |
sprite 174 angoff 1024 // tile0060 accesscard yellow |
sprite 174 angoff 1024 // tile0060 accesscard [yellow] |
sprite 173 angoff 1024 // tile0044 rpgammo |
sprite 172 angoff 512 // tile0040 ammo |
sprite 900 angoff 256 // tile0052 sixpack |
//maphacks/sandt/mssp/MSSP4.mhk |
---|
89,7 → 89,7 |
sprite 301 angoff 768 // tile4367 hatrack |
sprite 301 pitch 1 // tile4367 hatrack |
sprite 301 mdzoff 700000 // tile4367 hatrack |
sprite 291 angoff 256 // tile0060 accesscard blue |
sprite 291 angoff 256 // tile0060 accesscard [blue] |
sprite 3 angoff -512 // tile0044 rpgammo |
sprite 288 pitch -1 // tile4386 (power line) |
sprite 288 mdzoff 400000 // tile4386 (power line) |
101,7 → 101,7 |
sprite 236 angoff 576 // tile0556 chair1 |
sprite 791 angoff -512 // tile0049 shotgunammo |
sprite 237 angoff 256 // tile0556 chair1 |
sprite 231 angoff 768 // tile0060 accesscard red |
sprite 231 angoff 768 // tile0060 accesscard [red] |
sprite 21 angoff 512 // tile0052 sixpack |
sprite 20 angoff 512 // tile0051 cola |
sprite 797 angoff 1024 // tile0025 shrinkersprite |
135,7 → 135,7 |
sprite 906 angoff 1024 // tile0027 tripbombsprite (multiplayer) |
sprite 906 pitch 208 // tile0027 tripbombsprite (multiplayer) |
sprite 733 angoff 1024 // tile0026 heavyhbomb |
sprite 730 angoff 0 // tile0060 accesscard yellow |
sprite 730 angoff 0 // tile0060 accesscard [yellow] |
sprite 58 angoff 896 // tile0616 pipe2 |
sprite 53 angoff -256 // tile1005 pipe5b |
sprite 804 angoff 768 // tile0054 shield |
//maphacks/sandt/mssp/MSSP6.mhk |
---|
45,9 → 45,9 |
sprite 468 angoff 512 // tile0100 atomichealth |
sprite 468 pitch 1 // tile0100 atomichealth |
sprite 468 mdzoff 300000 // tile0100 atomichealth |
sprite 688 angoff 512 // tile0060 accesscard blue |
sprite 688 pitch -1 // tile0060 accesscard blue |
sprite 688 mdzoff 300000 // tile0060 accesscard blue |
sprite 688 angoff 512 // tile0060 accesscard [blue] |
sprite 688 pitch -1 // tile0060 accesscard [blue] |
sprite 688 mdzoff 300000 // tile0060 accesscard [blue] |
sprite 1758 angoff -256 // tile0028 shotgunsprite (multiplayer) |
sprite 1775 angoff -768 // tile0047 hbombammo (multiplayer) |
sprite 1576 angoff -256 // tile0052 sixpack |
63,12 → 63,12 |
sprite 1763 angoff 1024 // tile0029 devistatorsprite (multiplayer) |
sprite 1763 roll -1 // tile0029 devistatorsprite (multiplayer) |
sprite 1763 mdzoff 600000 // tile0029 devistatorsprite (multiplayer) |
sprite 821 angoff 0 // tile0060 accesscard yellow |
sprite 821 angoff 0 // tile0060 accesscard [yellow] |
sprite 465 angoff 1024 // tile0052 sixpack |
sprite 466 angoff 1024 // tile0041 batteryammo |
sprite 190 angoff 896 // tile0026 heavyhbomb |
sprite 191 angoff 1024 // tile0026 heavyhbomb |
sprite 925 angoff 1024 // tile0060 accesscard red |
sprite 925 angoff 1024 // tile0060 accesscard [red] |
sprite 845 angoff 512 // tile0028 shotgunsprite |
sprite 1575 pitch -1 // tile0049 shotgunammo |
sprite 1575 mdzoff 300000 // tile0049 shotgunammo |
88,9 → 88,9 |
sprite 469 angoff -512 // tile0049 shotgunammo |
sprite 1771 angoff 1024 // tile0025 shrinkersprite (multiplayer) |
sprite 415 angoff 1024 // tile0052 sixpack |
sprite 658 angoff -256 // tile0060 accesscard red |
sprite 658 pitch -512 // tile0060 accesscard red |
sprite 658 mdzoff -1 // tile0060 accesscard red |
sprite 658 angoff -256 // tile0060 accesscard [red] |
sprite 658 pitch -512 // tile0060 accesscard [red] |
sprite 658 mdzoff -1 // tile0060 accesscard [red] |
sprite 464 angoff 1024 // tile0040 ammo |
sprite 463 angoff 1024 // tile0049 shotgunammo |
sprite 1765 angoff 768 // tile0052 sixpack (multiplayer) |
//maphacks/sandt/mssp/MSSP7.mhk |
---|
22,10 → 22,10 |
sprite 306 roll 4 // tile1734 liztroopdsprite |
sprite 306 mdxoff -3000 // tile1734 liztroopdsprite |
sprite 306 mdzoff -200000 // tile1734 liztroopdsprite |
sprite 305 angoff -256 // tile0060 accesscard blue |
sprite 305 pitch 1 // tile0060 accesscard blue |
sprite 305 roll -4 // tile0060 accesscard blue |
sprite 305 mdzoff 300000 // tile0060 accesscard blue |
sprite 305 angoff -256 // tile0060 accesscard [blue] |
sprite 305 pitch 1 // tile0060 accesscard [blue] |
sprite 305 roll -4 // tile0060 accesscard [blue] |
sprite 305 mdzoff 300000 // tile0060 accesscard [blue] |
sprite 37 angoff 1024 // tile0040 ammo |
sprite 36 angoff 1024 // tile0040 ammo |
sprite 33 angoff 1024 // tile0022 chaingunsprite |
57,7 → 57,7 |
sprite 258 angoff -256 // tile4438 coffeemug |
sprite 259 angoff -256 // tile4370 desklamp |
sprite 256 angoff -640 // tile0557 chair2 |
sprite 251 angoff 1024 // tile0060 accesscard red |
sprite 251 angoff 1024 // tile0060 accesscard [red] |
sprite 18 angoff -512 // tile0041 batteryammo |
sprite 18 roll -1 // tile0041 batteryammo |
sprite 18 mdzoff 500000 // tile0041 batteryammo |
89,10 → 89,10 |
sprite 11 angoff 512 // tile0049 shotgunammo |
sprite 201 angoff -896 // tile0516 satelite (dish) |
sprite 202 angoff -896 // tile0516 satelite (dish) |
sprite 424 angoff 640 // tile0060 accesscard yellow |
sprite 424 pitch 2 // tile0060 accesscard yellow |
sprite 424 roll 1 // tile0060 accesscard yellow |
sprite 424 mdzoff 400000 // tile0060 accesscard yellow |
sprite 424 angoff 640 // tile0060 accesscard [yellow] |
sprite 424 pitch 2 // tile0060 accesscard [yellow] |
sprite 424 roll 1 // tile0060 accesscard [yellow] |
sprite 424 mdzoff 400000 // tile0060 accesscard [yellow] |
sprite 460 pitch 1 // tile0913 maskwall2 (fence) |
sprite 460 mdzoff 400000 // tile0913 maskwall2 (fence) |
sprite 461 pitch 1 // tile0913 maskwall2 (fence) |
//maphacks/sandt/mssp9.mhk |
---|
102,7 → 102,7 |
sprite 476 away1 // tile1213 (tile1212 vendmachine side) |
sprite 741 angoff -256 // tile0994 pipe5 |
sprite 650 angoff -512 // tile0049 shotgunammo |
sprite 651 angoff -512 // tile0060 accesscard blue |
sprite 651 angoff -512 // tile0060 accesscard [blue] |
sprite 1082 angoff 512 // tile0054 shield |
sprite 1004 angoff 512 // tile0052 sixpack |
sprite 1103 angoff 1024 // tile1227 nukebarrel |
121,7 → 121,7 |
sprite 1078 roll -1 // tile0037 freezeammo |
sprite 1078 mdzoff 100000 // tile0037 freezeammo |
sprite 1079 angoff 768 // tile0037 freezeammo |
sprite 1207 angoff 1024 // tile0060 accesscard red |
sprite 1207 angoff 1024 // tile0060 accesscard [red] |
sprite 1125 angoff -512 // tile0049 shotgunammo |
sprite 1124 angoff -512 // tile0052 sixpack |
sprite 76 nomdanim // tile0408 (tile0407 fansprite) |