Subversion Repositories dc_hrp

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/script/DukeDC.bat
0,0 → 1,325
@echo off
color 0C
setlocal ENABLEEXTENSIONS DISABLEDELAYEDEXPANSION
pushd "%~dp0"
set startdir=%cd%
 
:restart
title Duke It Out In D.C. Launcher
if "%editor%"=="1" title Duke It Out In D.C. Editor Launcher
 
set exedir=%startdir%
 
set exename=eduke32
set exeproper=EDuke32
set action=playing
 
if "%editor%"=="1" (
set exename=mapster32
set exeproper=Mapster32
set action=editing
)
 
:title
echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
echo º Duke It Out In D.C. º
echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
echo.
echo.
echo.
echo You are %action% Sunstorm Interactive's Duke It Out In D.C.
echo.
 
if "%xxx%"=="1" echo Using XXX mode.
if "%dp%"=="1" echo Using Duke Plus by DeeperThought.
if "%debug%"=="1" echo Using debug mode.
 
if "%debug%"=="1" echo DEBUG: Command Line Input: %*
 
:recheck
if not exist %exename%.exe goto execheck
:execheck_done
set exedir=%cd%
if "%debug%"=="1" echo DEBUG: %exeproper% Directory: "%exedir%"
 
:: if not exist dc_hrp\ goto nodir
if not exist duke3d.grp echo Warning: You don't have Duke3D.grp in your directory.
 
set sha1sum=%startdir%\utils\windows\win32\sha1sum.exe
set kextract=%startdir%\utils\windows\win32\kextract.exe
if "%debug%"=="1" set kextract=%startdir%\utils\windows\win32\kextract.debug.exe
 
if exist dukedc.grp ren dukedc.grp dukedc.grp
if "%dcgrpname%"=="" set dcgrpname=dukedc.grp
if exist "%dcgrpname%" goto dcgrp_found
if not exist dukedc.grp if exist DUKEDCPP.GRP ren DUKEDCPP.GRP dukedc.grp
if not exist dukedc.grp if exist DUKEDC13.GRP ren DUKEDC13.GRP dukedc.grp
if not exist dukedc.grp if exist DC.GRP ren DC.GRP dukedc.grp
if not exist dukedc.grp goto nodcgrp
 
:dcgrp_found
call :grpchecksum
 
:nodcgrp_return
chdir /d "%exedir%"
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
 
 
:init
pause
echo.
goto check
 
:check
 
echo.
echo Launching Duke Nukem 3D . . .
echo Thanks for %action%!
echo.
 
if exist duke3d.def ren duke3d.def duke3d_dcbak.def
 
if exist duke3d_dcbak.def echo duke3d.def has been renamed to duke3d_dcbak.def to allow the add-on to operate.
 
:arguments
set args=
if exist "%exedir%\HRP\" set args=%args% -j HRP
if exist "%exedir%\polymer_hrp\" set args=%args% -j polymer_hrp
if exist "%exedir%\duke3d_voxel.zip" set args=%args% -g duke3d_voxel.zip
if exist "%exedir%\duke3d_hrp.zip" set args=%args% -g duke3d_hrp.zip
if exist "%exedir%\hrp_update.zip" set args=%args% -g hrp_update.zip
if exist "%exedir%\maphacks.zip" set args=%args% -g maphacks.zip
if exist "%exedir%\eduke32_mus.zip" set args=%args% -g eduke32_mus.zip
set args=%args% -g dukedc.grp -mx dc_user.con
if exist "%exedir%\dc.def" set args=%args% -h dc.def
if exist "%exedir%\dukedc.def" set args=%args% -h dukedc.def
if exist "%exedir%\dukedc_hrp.zip" set args=%args% -g dukedc_hrp.zip
if exist "%exedir%\dc_hrp\" set args=%args% -j dc_hrp
if "%xxx%"=="1" if exist "%exedir%\xxx_lite.zip" set args=%args% -g xxx_lite.zip
if "%xxx%"=="1" if exist "%exedir%\xxx_lite\" set args=%args% -j xxx_lite
if "%xxx%"=="1" if exist "%exedir%\xxx_pack.zip" set args=%args% -g xxx_pack.zip
if "%xxx%"=="1" if exist "%exedir%\xxx_pack\" set args=%args% -j xxx_pack
set args=%args% %*
if "%dp%"=="1" set args=%args% -j DukePlus
 
set exe=%exename%
if "%debug%"=="1" set exe=%exename%.debug
 
if exist %exe%.bat (
if "%debug%"=="1" echo DEBUG: Final Command Line: call %exe%.bat %args%
call %exe%.bat %args%
) else (
if "%debug%"=="1" echo DEBUG: Final Command Line: start %exe%.exe %args%
start %exe%.exe %args%
)
 
set svnpath=0
if "%svnpath%"=="0" if exist "%startdir%\svn\bin\svn.exe" set svnpath=%startdir%\svn\bin
if "%svnpath%"=="0" if exist "%exedir%\svn\bin\svn.exe" set svnpath=%exedir%\svn\bin
if "%svnpath%"=="0" if exist "%ProgramFiles%\SlikSvn\bin\svn.exe" set svnpath=%ProgramFiles%\SlikSvn\bin
if "%svnpath%"=="0" if exist "%ProgramFiles(x86)%\SlikSvn\bin\svn.exe" set svnpath=%ProgramFiles(x86)%\SlikSvn\bin
if "%svnpath%"=="0" if exist "%ProgramFiles%\Subversion\bin\svn.exe" set svnpath=%ProgramFiles%\Subversion\bin
if "%svnpath%"=="0" if exist "%ProgramFiles(x86)%\Subversion\bin\svn.exe" set svnpath=%ProgramFiles(x86)%\Subversion\bin
if "%svnpath%"=="0" if exist "%ProgramFiles%\TortoiseSVN\bin\svn.exe" set svnpath=%ProgramFiles%\TortoiseSVN\bin
if "%svnpath%"=="0" if exist "%ProgramFiles(x86)%\TortoiseSVN\bin\svn.exe" set svnpath=%ProgramFiles(x86)%\TortoiseSVN\bin
if "%svnpath%"=="0" for %%S in (svn.exe) do if exist "%%~dp$PATH:S" set svnpath=%%~dp$PATH:S
 
if exist "%exedir%\dc_hrp\" (
chdir /d "%exedir%\dc_hrp\"
if not "%svnpath%"=="0" call :svn_action
)
 
goto end
 
:svn_action
set PATH=%PATH%;%svnpath%
for /f "delims=" %%a in ('svnversion.exe .') do @set oldrev=%%a
if "%oldrev%"=="exported" goto :eof
if "%oldrev%"=="Unversioned directory" goto :eof
"svn.exe" update
for /f "delims=" %%a in ('svnversion.exe .') do @set rev=%%a
set oldrev=%oldrev:M=%
set oldrev=%oldrev:S=%
set oldrev=%oldrev:P=%
set rev=%rev:M=%
set rev=%rev:S=%
set rev=%rev:P=%
if %rev% EQU %oldrev% goto :eof
set /a oldrev=%oldrev% + 1
echo.
"svn.exe" log -r %oldrev%:%rev%
echo.
pause
goto :eof
 
:nodcgrp
set megaton=Steam\SteamApps\common\Duke Nukem 3D\gameroot\addons\dukedc.grp
if exist "%ProgramFiles%\%megaton%" copy "%ProgramFiles%\%megaton%" .\ && call :conprotect && goto nodcgrp_done
if exist "%ProgramFiles(x86)%\%megaton%" copy "%ProgramFiles(x86)%\%megaton%" .\ && call :conprotect && goto nodcgrp_done
title Duke It Out In D.C. for EDuke32 Installer
color 0C
 
echo.
echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
echo º Duke It Out In D.C. for EDuke32 Installer º
echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÑÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÑÍÍÍÍÍÍÍÍÍÍÍͼ
echo ³ By Hendricks266 ³
echo ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
echo.
echo This batch file extracts the contents of DUKEDCPP.SSI or DUKEDC13.SSI and makes
echo it into a group file, DUKEDC.GRP.
echo.
 
set kgroup=%startdir%\utils\windows\win32\kgroup.exe
if "%debug%"=="1" set kgroup=%startdir%\utils\windows\win32\kgroup.debug.exe
set unpackssi=%startdir%\utils\windows\win32\unpackssi.exe
if "%debug%"=="1" set unpackssi=%startdir%\utils\windows\win32\unpackssi.debug.exe
 
pause
:nodcgrp_top
echo.
if not exist DUKEDCPP.SSI goto check13
echo Proceeding with DUKEDCPP.SSI extraction.
mkdir dukedcpp
chdir dukedcpp
"%unpackssi%" ..\DUKEDCPP.SSI
if exist DUKETEAM.ANM ren DUKETEAM.ANM RADLOGO.ANM
if exist USER.CON ren USER.CON USER.BAK
"%kgroup%" dukedc.grp *.*
if exist dukedc.grp move dukedc.grp ..\dukedc.grp
echo DUKEDC.GRP has been added to your directory.
if not exist ..\DUKEDC*.MAP move *.MAP ..\
chdir ..
rmdir /s /q dukedcpp
echo.
echo.
if not exist DUKEDC13.SSI goto nodcgrp_done
 
:check13
if not exist DUKEDC13.SSI goto error
echo Proceeding with DUKEDC13.SSI extraction.
mkdir dukedc13
chdir dukedc13
"%unpackssi%" ..\DUKEDC13.SSI
if exist DUKETEAM.ANM ren DUKETEAM.ANM RADLOGO.ANM
if exist USER.CON ren USER.CON USER.BAK
"%kgroup%" dukedc.grp *.*
if exist ..\dukedc.grp (
if exist dukedc.grp (
move dukedc.grp ..\dukedc13.grp
echo DUKEDC13.GRP has been added to your directory.
) ) else (
if exist dukedc.grp (
move dukedc.grp ..\dukedc.grp
echo DUKEDC.GRP has been added to your directory.
) )
if not exist ..\DUKEDC*.MAP move *.MAP ..\
chdir ..
rmdir /s /q dukedc13
echo.
echo.
goto nodcgrp_done
 
:nodcgrp_done
if exist dukedc.grp (
type DCINTRO.TXT
echo.
echo.
echo.
echo Duke It Out In D.C. installed!
echo.
pause
call :grpchecksum
call :grpchecksum_results
goto nodcgrp_return
)
if not exist dukedc.grp (
echo Installation Error!
echo Contact Hendricks266 for help.
echo.
pause
goto end
)
 
:conprotect
pushd "%exedir%"
if not exist GAME.CON "%kextract%" DUKE3D.GRP GAME.CON
if not exist DEFS.CON "%kextract%" DUKE3D.GRP DEFS.CON
if not exist USER.CON "%kextract%" DUKE3D.GRP USER.CON
popd
goto :eof
 
:grpchecksum
if not exist "%sha1sum%" (
echo "%sha1sum%" not found.
goto :eof
)
pushd .
if exist "%startdir%\%dcgrpname%" chdir /d %startdir%
if exist "%exedir%\%dcgrpname%" chdir /d %exedir%
echo 1b66c3ad9a65556044946dd1ca97a839fcfedc3b *%dcgrpname% | "%sha1sum%" --status --check -
if "%ERRORLEVEL%"=="0" set version=megaton && call :conprotect && popd && goto :eof
if "%ERRORLEVEL%"=="1" set version=unknown
popd
goto :eof
 
:grpchecksum_results
if "%version%"=="megaton" echo DUKEDC.GRP (Megaton Edition) checksum verified.
:: if "%version%"=="unknown" echo DUKEDC.GRP checksum does not match any known copies because one was never distributed until the Megaton Edition.
echo.
goto :eof
 
:error
echo.
echo You do not have DUKEDCPP.SSI or DUKEDC13.SSI in this directory.
:retry
echo.
set cddrive=
set /p cddrive=What is the drive letter that your Duke D.C. CD is in?
echo.
if not '%cddrive%'=='' set cddrive=%cddrive:~0,1%
if '%cddrive%'=='' goto cdno
if not exist %cddrive%:\ goto cdno
if not exist %cddrive%:\* goto cdno
if exist %cddrive%:\DUKEDC\DUKEDCPP.SSI copy %cddrive%:\DUKEDC\*.SSI .\ && goto nodcgrp_top
if exist %cddrive%:\DUKEDC\DUKEDC\DUKEDCPP.SSI copy %cddrive%:\DUKEDC\DUKEDC\*.SSI .\ && goto nodcgrp_top
if exist %cddrive%:\DUKE_DC\DUKEDC\DUKEDCPP.SSI copy %cddrive%:\DUKE_DC\DUKEDC\*.SSI .\ && goto nodcgrp_top
if exist %cddrive%:\DC\DUKEDC\DUKEDCPP.SSI copy %cddrive%:\DC\DUKEDC\*.SSI .\ && goto nodcgrp_top
goto cdwrong
 
:cdno
echo '%cddrive%' is not valid. Please try again.
goto retry
 
:cdwrong
echo '%cddrive%' is not the correct disc. Please try again.
goto retry
 
:execheck
if exist %exename%.bat goto execheck_done
if exist %exename%.exe goto recheck
set prevdir=%cd%
if not "%cd%"=="%cd:~0,3%" chdir ..
if not "%cd%"=="%prevdir%" goto execheck
echo Warning: You don't have %exeproper% in your directory.
chdir /d "%startdir%"
goto execheck_done
 
:end
if "%debug%"=="1" echo.
if "%debug%"=="1" pause
echo.
popd
endlocal
title %ComSpec%
color 07
/script/DukeDC_XXX.bat
0,0 → 1,3
@echo off
set xxx=1
call "%~dp0\DukeDC.bat" %*
/script/DukeDC_Edit_DP.bat
0,0 → 1,4
@echo off
set dp=1
set editor=1
call "%~dp0\DukeDC.bat" %*
/script/DukeDC_DP_XXX.bat
0,0 → 1,4
@echo off
set dp=1
set xxx=1
call "%~dp0\DukeDC.bat" %*
/script/DukeDC_Edit_Debug.bat
0,0 → 1,4
@echo off
set debug=1
set editor=1
call "%~dp0\DukeDC.bat" %*
/script/utils/windows/win32/kextract.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/unpackssi.debug.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/kgroup.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/sha224sum.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/sha512sum.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/kextract.debug.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/md5sum.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/kgroup.debug.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/sha256sum.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/sha384sum.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/unpackssi.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/windows/win32/sha1sum.exe
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/script/utils/source/sums611/COPYING
0,0 → 1,674
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
 
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
 
Preamble
 
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
 
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
 
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
 
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
 
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
 
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
 
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
 
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
 
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
 
The precise terms and conditions for copying, distribution and
modification follow.
 
TERMS AND CONDITIONS
 
0. Definitions.
 
"This License" refers to version 3 of the GNU General Public License.
 
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
 
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
 
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
 
A "covered work" means either the unmodified Program or a work based
on the Program.
 
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
 
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
 
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
 
1. Source Code.
 
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
 
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
 
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
 
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
 
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
 
The Corresponding Source for a work in source code form is that
same work.
 
2. Basic Permissions.
 
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
 
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
 
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
 
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
 
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
 
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
 
4. Conveying Verbatim Copies.
 
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
 
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
 
5. Conveying Modified Source Versions.
 
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
 
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
 
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
 
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
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permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
 
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
 
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
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in or on a volume of a storage or distribution medium, is called an
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used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
 
6. Conveying Non-Source Forms.
 
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
 
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
 
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
 
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
 
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
 
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
 
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
 
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
 
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
 
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
 
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
 
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
 
7. Additional Terms.
 
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
 
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
 
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
 
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
 
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
 
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
 
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
 
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
 
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
 
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
 
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
 
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
 
8. Termination.
 
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
 
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
 
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
 
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
 
9. Acceptance Not Required for Having Copies.
 
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
 
10. Automatic Licensing of Downstream Recipients.
 
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
 
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
 
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
 
11. Patents.
 
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
 
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
 
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
 
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
 
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
 
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
 
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
 
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
 
12. No Surrender of Others' Freedom.
 
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
 
13. Use with the GNU Affero General Public License.
 
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
 
14. Revised Versions of this License.
 
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
 
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
 
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
 
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
 
15. Disclaimer of Warranty.
 
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
 
16. Limitation of Liability.
 
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
 
17. Interpretation of Sections 15 and 16.
 
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
 
END OF TERMS AND CONDITIONS
 
How to Apply These Terms to Your New Programs
 
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
 
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
 
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
 
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
 
Also add information on how to contact you by electronic and paper mail.
 
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
 
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
 
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
 
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
 
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
/script/utils/source/sums611/README
0,0 → 1,0
Files compiled by Nagy Ferenc László (nfl at nfllab dot com) from GNU coreutils 6.11 source, fetched from http://gd.tuwien.ac.at/gnu/gnusrc/coreutils/coreutils-6.11.tar.gz.
/script/utils/source/sums611/links.txt
0,0 → 1,3
http://blog.nfllab.com/archives/152-Win32-native-md5sum,-sha1sum,-sha256sum-etc..html
http://www.nfllab.com/sums/coreutils-6.11.tar.gz
http://www.nfllab.com/sums/sums611.zip
/script/utils/source/buildtools/compile.sh
0,0 → 1,8
#!/bin/bash
echo "Before compiling the utilities, you must follow the directions to compile EDuke32."
echo "http://wiki.eduke32.com/wiki/Building_EDuke32_on_Linux"
echo "After that is all done, you must make EDuke32, then change to the build directory and make that too."
echo "This script will do that here."
cd polymer/eduke32/build/
make
ls
/script/utils/source/buildtools/get.sh
0,0 → 1,4
#!/bin/bash
echo "The source for the buildtools is part of EDuke32."
echo "This script will check out EDuke32 from its SVN."
svn co http://svn.eduke32.com/eduke32
/script/DCINTRO.TXT
0,0 → 1,86
-----------------------
| DUKE IT OUT IN D.C. |
------ by ------------
| Sunstorm Interactive Inc. |
-----------------------------
 
 
 
After an alien ship crash lands at the Capitol Building, aliens began a
vicious assault destroying critical government buildings, invading national
monuments, and taking over key military installations. The Aliens even
managed to destroy our secret government tunnel system brining our government
to a standstill.
 
Arriving in D.C., Duke is dropped off on the front lawn of the White House to
begin his search for the President.
 
Quick note: We have included a new ending animation which will play when you
complete the entire `Duke It Out In D.C.' episode. When this new animation
starts, don't press any keys or you will skip right past the exciting
conclusion!
 
Level 1 - Hell to the Chief
---------------------------
This level puts you smack dab in our nations center of power - the White
House. Here's your chance to see the oval office up close. Although, you may
be distracted by some unwanted tour groups.
 
 
Level 2 - Memorial Service
--------------------------
Honest Abe never had it so bad... The Aliens have shown up in force at the
Lincoln Memorial, but Duke arrives with his own brand of protest!
 
 
Level 3 - Nuked Files
---------------------
If the truth is out there, there is no better place to find it than at the
FBI building. Duke begins his own investigation into the aliens, with
pipebomb in hand.
 
 
Level 4 - Smithsonian Terror
----------------------------
Duke arrives at the Smithsonian and begins his search of this massive museum.
Duke wants to turn the aliens into a permanent exhibit on endangered species.
 
 
Level 5 - Capitol Punishment
----------------------------
An alien ship has crash landed into the Capitol Building where aliens have
taken over both the House and Senate. Duke decides to impose his own form of
term limits - at the end of a shotgun!
 
 
Level 6 - Metro Mayhem
----------------------
The DC Metro System, once a showcase of safe and efficient travel, is now a
deathtrap where the aliens entertain themselves by running over hapless
commuters. It's time for Duke to send them to their final destination!
 
 
Level 7 - Brown Water
---------------------
Duke finds that the D.C. sewer system is a common hang-out for alien scum.
The sewage system may soon overflow from all the alien waste Duke is about to
flush through it.
 
 
Level 8 - Dread October
-----------------------
The most advanced nuclear submarine in the U.S. Navy has a new alien admiral.
Duke shows up to institute a change in command.
 
 
Level 9 - Nuke Proof
--------------------
Our nation's most secure command bunker now serves as the central command
center for the worldwide alien invasion force. It is impenetrable to any kind
of Nuke attack, unless your name's Duke Nukem!
 
 
Secret Level - Top Secret
-------------------------
It's time for Duke to expose the top secret items our government's been hiding
all these years, before the aliens get their slimey hands on them.
/script/dc_user.con
0,0 → 1,25
 
definevolumename 2 Duke It Out In D.C.
 
definelevelname 0 7 DEMO.MAP 99:99 99:99 User Map
 
definelevelname 2 0 DUKEDC1.MAP 02:54 01:02 Hell to the Chief
definelevelname 2 1 DUKEDC2.MAP 03:55 00:59 Memorial Service
definelevelname 2 2 DUKEDC3.MAP 03:32 01:49 Nuked Files
definelevelname 2 3 DUKEDC4.MAP 23:15 06:46 Smithsonian Terror
definelevelname 2 4 DUKEDC5.MAP 03:26 00:44 Capitol Punishment
definelevelname 2 5 DUKEDC6.MAP 03:51 01:47 Metro Mayhem
definelevelname 2 6 DUKEDC7.MAP 03:00 01:21 Brown Water
definelevelname 2 7 DUKEDC8.MAP 06:15 03:09 Dread October
definelevelname 2 8 DUKEDC9.MAP 02:38 01:17 Nuke Proof
definelevelname 2 9 DUKEDCSL.MAP 16:45 05:10 Top Secret
 
// definesound ENDSEQVOL3SND1 blank.VOC 0 0 254 0 0
definesound ENDSEQVOL3SND2 blank.VOC 0 0 254 0 0
definesound ENDSEQVOL3SND3 dukedc.VOC 0 0 254 0 0
definesound ENDSEQVOL3SND4 blank.VOC 0 0 254 1 0
definesound ENDSEQVOL3SND5 blank.voc 0 0 250 0 0
definesound ENDSEQVOL3SND6 blank.voc 0 0 251 0 0
definesound ENDSEQVOL3SND7 blank.voc 0 0 252 0 0
definesound ENDSEQVOL3SND8 blank.voc 0 0 253 0 0
definesound ENDSEQVOL3SND9 blank.voc 0 0 254 0 0
/script/DukeDC_DP.bat
0,0 → 1,3
@echo off
set dp=1
call "%~dp0\DukeDC.bat" %*
/script/DukeDC_Edit.bat
0,0 → 1,3
@echo off
set editor=1
call "%~dp0\DukeDC.bat" %*
/script/DukeDC_Debug.bat
0,0 → 1,3
@echo off
set debug=1
call "%~dp0\DukeDC.bat" %*
/dukedc/screen/menu/2492_dc_version.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/menu/2506_dc.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/menu/3240_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/menu/widescreen/3240_dc_wide.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/menu/widescreen/2492_dc_wide.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/menu/widescreen/2493_dc_wide.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
/dukedc/screen/menu/3280_dc.jpg
Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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/dukedc/screen/menu/2492_dc.png
Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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/dukedc/screen/menu/2493_dc.png
Cannot display: file marked as a binary type.
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Property changes:
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/dukedc/screen/menu/3240_dc.jpg
Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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/dukedc/screen/menu.def
0,0 → 1,21
 
// Menu.def for Duke It Out In D.C.
 
texture 2492 { pal 0 { file "dukedc/screen/menu/2492_dc_version.png" nocompress } } // unchanged: "2492_dc.png"
 
tilefromtexture 2493 { yoffset 0 }
texture 2493 { pal 0 { file "dukedc/screen/menu/2493_dc.png" nocompress } }
 
texture 2506 { pal 0 { file "dukedc/screen/menu/2506_dc.jpg" nocompress } }
 
texture 3240 { pal 0 { file "dukedc/screen/menu/3240_dc.png" nocompress } }
 
texture 3280 { pal 0 { file "dukedc/screen/menu/3280_dc.jpg" nocompress } }
 
 
// Widescreen menu tiles (for future usage)
/*
texture 2492 { pal 0 { file "dukedc/screen/menu/widescreen/2492_dc_wide.png" nocompress } }
texture 2493 { pal 0 { file "dukedc/screen/menu/widescreen/2493_dc_wide.png" nocompress } }
texture 3240 { pal 0 { file "dukedc/screen/menu/widescreen/3240_dc_wide.png" nocompress } }
*/
/dukedc/screen/fonts.def
0,0 → 1,173
 
// Fonts for Duke It Out In D.C.
 
 
// Digital Green 2472-2481 (based on Digital)
texture 2472 { pal 0 { file "dukedc/screen/fonts/digital/2472_dc.png" } }
texture 2473 { pal 0 { file "dukedc/screen/fonts/digital/2473_dc.png" } }
texture 2474 { pal 0 { file "dukedc/screen/fonts/digital/2474_dc.png" } }
texture 2475 { pal 0 { file "dukedc/screen/fonts/digital/2475_dc.png" } }
texture 2476 { pal 0 { file "dukedc/screen/fonts/digital/2476_dc.png" } }
texture 2477 { pal 0 { file "dukedc/screen/fonts/digital/2477_dc.png" } }
texture 2478 { pal 0 { file "dukedc/screen/fonts/digital/2478_dc.png" } }
texture 2479 { pal 0 { file "dukedc/screen/fonts/digital/2479_dc.png" } }
 
texture 2480 { pal 0 { file "dukedc/screen/fonts/digital/2480_dc.png" } }
texture 2481 { pal 0 { file "dukedc/screen/fonts/digital/2481_dc.png" } }
 
 
// Green Font 2929-2965, 3002-3009, 3022 (based on 1.3D Redfont by SwissCM)
tilefromtexture 2929 { file "dukedc/screen/fonts/greenfont13/2929_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2929 { pal 0 { file "dukedc/screen/fonts/greenfont13/2929_dc.png" } }
 
tilefromtexture 2930 { file "dukedc/screen/fonts/greenfont13/2930_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2930 { pal 0 { file "dukedc/screen/fonts/greenfont13/2930_dc.png" } }
tilefromtexture 2931 { file "dukedc/screen/fonts/greenfont13/2931_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2931 { pal 0 { file "dukedc/screen/fonts/greenfont13/2931_dc.png" } }
tilefromtexture 2932 { file "dukedc/screen/fonts/greenfont13/2932_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2932 { pal 0 { file "dukedc/screen/fonts/greenfont13/2932_dc.png" } }
tilefromtexture 2933 { file "dukedc/screen/fonts/greenfont13/2933_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2933 { pal 0 { file "dukedc/screen/fonts/greenfont13/2933_dc.png" } }
tilefromtexture 2934 { file "dukedc/screen/fonts/greenfont13/2934_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2934 { pal 0 { file "dukedc/screen/fonts/greenfont13/2934_dc.png" } }
tilefromtexture 2935 { file "dukedc/screen/fonts/greenfont13/2935_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2935 { pal 0 { file "dukedc/screen/fonts/greenfont13/2935_dc.png" } }
tilefromtexture 2936 { file "dukedc/screen/fonts/greenfont13/2936_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2936 { pal 0 { file "dukedc/screen/fonts/greenfont13/2936_dc.png" } }
tilefromtexture 2937 { file "dukedc/screen/fonts/greenfont13/2937_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2937 { pal 0 { file "dukedc/screen/fonts/greenfont13/2937_dc.png" } }
tilefromtexture 2938 { file "dukedc/screen/fonts/greenfont13/2938_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2938 { pal 0 { file "dukedc/screen/fonts/greenfont13/2938_dc.png" } }
tilefromtexture 2939 { file "dukedc/screen/fonts/greenfont13/2939_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2939 { pal 0 { file "dukedc/screen/fonts/greenfont13/2939_dc.png" } }
 
tilefromtexture 2940 { file "dukedc/screen/fonts/greenfont13/2940_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2940 { pal 0 { file "dukedc/screen/fonts/greenfont13/2940_dc.png" } }
tilefromtexture 2941 { file "dukedc/screen/fonts/greenfont13/2941_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2941 { pal 0 { file "dukedc/screen/fonts/greenfont13/2941_dc.png" } }
tilefromtexture 2942 { file "dukedc/screen/fonts/greenfont13/2942_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2942 { pal 0 { file "dukedc/screen/fonts/greenfont13/2942_dc.png" } }
tilefromtexture 2943 { file "dukedc/screen/fonts/greenfont13/2943_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2943 { pal 0 { file "dukedc/screen/fonts/greenfont13/2943_dc.png" } }
tilefromtexture 2944 { file "dukedc/screen/fonts/greenfont13/2944_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2944 { pal 0 { file "dukedc/screen/fonts/greenfont13/2944_dc.png" } }
tilefromtexture 2945 { file "dukedc/screen/fonts/greenfont13/2945_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2945 { pal 0 { file "dukedc/screen/fonts/greenfont13/2945_dc.png" } }
tilefromtexture 2946 { file "dukedc/screen/fonts/greenfont13/2946_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2946 { pal 0 { file "dukedc/screen/fonts/greenfont13/2946_dc.png" } }
tilefromtexture 2947 { file "dukedc/screen/fonts/greenfont13/2947_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2947 { pal 0 { file "dukedc/screen/fonts/greenfont13/2947_dc.png" } }
tilefromtexture 2948 { file "dukedc/screen/fonts/greenfont13/2948_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2948 { pal 0 { file "dukedc/screen/fonts/greenfont13/2948_dc.png" } }
tilefromtexture 2949 { file "dukedc/screen/fonts/greenfont13/2949_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2949 { pal 0 { file "dukedc/screen/fonts/greenfont13/2949_dc.png" } }
 
tilefromtexture 2950 { file "dukedc/screen/fonts/greenfont13/2950_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2950 { pal 0 { file "dukedc/screen/fonts/greenfont13/2950_dc.png" } }
tilefromtexture 2951 { file "dukedc/screen/fonts/greenfont13/2951_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2951 { pal 0 { file "dukedc/screen/fonts/greenfont13/2951_dc.png" } }
tilefromtexture 2952 { file "dukedc/screen/fonts/greenfont13/2952_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2952 { pal 0 { file "dukedc/screen/fonts/greenfont13/2952_dc.png" } }
tilefromtexture 2953 { file "dukedc/screen/fonts/greenfont13/2953_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2953 { pal 0 { file "dukedc/screen/fonts/greenfont13/2953_dc.png" } }
tilefromtexture 2954 { file "dukedc/screen/fonts/greenfont13/2954_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2954 { pal 0 { file "dukedc/screen/fonts/greenfont13/2954_dc.png" } }
tilefromtexture 2955 { file "dukedc/screen/fonts/greenfont13/2955_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2955 { pal 0 { file "dukedc/screen/fonts/greenfont13/2955_dc.png" } }
tilefromtexture 2956 { file "dukedc/screen/fonts/greenfont13/2956_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2956 { pal 0 { file "dukedc/screen/fonts/greenfont13/2956_dc.png" } }
tilefromtexture 2957 { file "dukedc/screen/fonts/greenfont13/2957_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2957 { pal 0 { file "dukedc/screen/fonts/greenfont13/2957_dc.png" } }
tilefromtexture 2958 { file "dukedc/screen/fonts/greenfont13/2958_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2958 { pal 0 { file "dukedc/screen/fonts/greenfont13/2958_dc.png" } }
tilefromtexture 2959 { file "dukedc/screen/fonts/greenfont13/2959_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2959 { pal 0 { file "dukedc/screen/fonts/greenfont13/2959_dc.png" } }
 
tilefromtexture 2960 { file "dukedc/screen/fonts/greenfont13/2960_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2960 { pal 0 { file "dukedc/screen/fonts/greenfont13/2960_dc.png" } }
tilefromtexture 2961 { file "dukedc/screen/fonts/greenfont13/2961_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2961 { pal 0 { file "dukedc/screen/fonts/greenfont13/2961_dc.png" } }
tilefromtexture 2962 { file "dukedc/screen/fonts/greenfont13/2962_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2962 { pal 0 { file "dukedc/screen/fonts/greenfont13/2962_dc.png" } }
tilefromtexture 2963 { file "dukedc/screen/fonts/greenfont13/2963_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2963 { pal 0 { file "dukedc/screen/fonts/greenfont13/2963_dc.png" } }
tilefromtexture 2964 { file "dukedc/screen/fonts/greenfont13/2964_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2964 { pal 0 { file "dukedc/screen/fonts/greenfont13/2964_dc.png" } }
tilefromtexture 2965 { file "dukedc/screen/fonts/greenfont13/2965_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 2965 { pal 0 { file "dukedc/screen/fonts/greenfont13/2965_dc.png" } }
 
tilefromtexture 3002 { file "dukedc/screen/fonts/greenfont13/3002_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3002 { pal 0 { file "dukedc/screen/fonts/greenfont13/3002_dc.png" } }
tilefromtexture 3003 { file "dukedc/screen/fonts/greenfont13/3003_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3003 { pal 0 { file "dukedc/screen/fonts/greenfont13/3003_dc.png" } }
tilefromtexture 3004 { file "dukedc/screen/fonts/greenfont13/3004_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3004 { pal 0 { file "dukedc/screen/fonts/greenfont13/3004_dc.png" } }
tilefromtexture 3005 { file "dukedc/screen/fonts/greenfont13/3005_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3005 { pal 0 { file "dukedc/screen/fonts/greenfont13/3005_dc.png" } }
tilefromtexture 3006 { file "dukedc/screen/fonts/greenfont13/3006_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3006 { pal 0 { file "dukedc/screen/fonts/greenfont13/3006_dc.png" } }
tilefromtexture 3007 { file "dukedc/screen/fonts/greenfont13/3007_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3007 { pal 0 { file "dukedc/screen/fonts/greenfont13/3007_dc.png" } }
tilefromtexture 3008 { file "dukedc/screen/fonts/greenfont13/3008_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3008 { pal 0 { file "dukedc/screen/fonts/greenfont13/3008_dc.png" } }
tilefromtexture 3009 { file "dukedc/screen/fonts/greenfont13/3009_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3009 { pal 0 { file "dukedc/screen/fonts/greenfont13/3009_dc.png" } }
 
tilefromtexture 3022 { file "dukedc/screen/fonts/greenfont13/3022_8b_dc.png" alphacut "254" xoff "0" yoff "0" }
texture 3022 { pal 0 { file "dukedc/screen/fonts/greenfont13/3022_dc.png" } }
 
/*
// Greenfont 2929-2965, 3002-3009, 3022 (based on Redfont)
texture 2929 { pal 0 { file "dukedc/screen/fonts/greenfont/2929_dc.png" } }
 
texture 2930 { pal 0 { file "dukedc/screen/fonts/greenfont/2930_dc.png" } }
texture 2931 { pal 0 { file "dukedc/screen/fonts/greenfont/2931_dc.png" } }
texture 2932 { pal 0 { file "dukedc/screen/fonts/greenfont/2932_dc.png" } }
texture 2933 { pal 0 { file "dukedc/screen/fonts/greenfont/2933_dc.png" } }
texture 2934 { pal 0 { file "dukedc/screen/fonts/greenfont/2934_dc.png" } }
texture 2935 { pal 0 { file "dukedc/screen/fonts/greenfont/2935_dc.png" } }
texture 2936 { pal 0 { file "dukedc/screen/fonts/greenfont/2936_dc.png" } }
texture 2937 { pal 0 { file "dukedc/screen/fonts/greenfont/2937_dc.png" } }
texture 2938 { pal 0 { file "dukedc/screen/fonts/greenfont/2938_dc.png" } }
texture 2939 { pal 0 { file "dukedc/screen/fonts/greenfont/2939_dc.png" } }
texture 2940 { pal 0 { file "dukedc/screen/fonts/greenfont/2940_dc.png" } }
 
texture 2941 { pal 0 { file "dukedc/screen/fonts/greenfont/2941_dc.png" } }
texture 2942 { pal 0 { file "dukedc/screen/fonts/greenfont/2942_dc.png" } }
texture 2943 { pal 0 { file "dukedc/screen/fonts/greenfont/2943_dc.png" } }
texture 2944 { pal 0 { file "dukedc/screen/fonts/greenfont/2944_dc.png" } }
texture 2945 { pal 0 { file "dukedc/screen/fonts/greenfont/2945_dc.png" } }
texture 2946 { pal 0 { file "dukedc/screen/fonts/greenfont/2946_dc.png" } }
texture 2947 { pal 0 { file "dukedc/screen/fonts/greenfont/2947_dc.png" } }
texture 2948 { pal 0 { file "dukedc/screen/fonts/greenfont/2948_dc.png" } }
texture 2949 { pal 0 { file "dukedc/screen/fonts/greenfont/2949_dc.png" } }
 
texture 2950 { pal 0 { file "dukedc/screen/fonts/greenfont/2950_dc.png" } }
texture 2951 { pal 0 { file "dukedc/screen/fonts/greenfont/2951_dc.png" } }
texture 2952 { pal 0 { file "dukedc/screen/fonts/greenfont/2952_dc.png" } }
texture 2953 { pal 0 { file "dukedc/screen/fonts/greenfont/2953_dc.png" } }
texture 2954 { pal 0 { file "dukedc/screen/fonts/greenfont/2954_dc.png" } }
texture 2955 { pal 0 { file "dukedc/screen/fonts/greenfont/2955_dc.png" } }
texture 2956 { pal 0 { file "dukedc/screen/fonts/greenfont/2956_dc.png" } }
texture 2957 { pal 0 { file "dukedc/screen/fonts/greenfont/2957_dc.png" } }
texture 2958 { pal 0 { file "dukedc/screen/fonts/greenfont/2958_dc.png" } }
texture 2959 { pal 0 { file "dukedc/screen/fonts/greenfont/2959_dc.png" } }
 
texture 2960 { pal 0 { file "dukedc/screen/fonts/greenfont/2960_dc.png" } }
texture 2961 { pal 0 { file "dukedc/screen/fonts/greenfont/2961_dc.png" } }
texture 2962 { pal 0 { file "dukedc/screen/fonts/greenfont/2962_dc.png" } }
texture 2963 { pal 0 { file "dukedc/screen/fonts/greenfont/2963_dc.png" } }
texture 2964 { pal 0 { file "dukedc/screen/fonts/greenfont/2964_dc.png" } }
texture 2965 { pal 0 { file "dukedc/screen/fonts/greenfont/2965_dc.png" } }
 
texture 3002 { pal 0 { file "dukedc/screen/fonts/greenfont/3002_dc.png" } }
texture 3003 { pal 0 { file "dukedc/screen/fonts/greenfont/3003_dc.png" } }
texture 3004 { pal 0 { file "dukedc/screen/fonts/greenfont/3004_dc.png" } }
texture 3005 { pal 0 { file "dukedc/screen/fonts/greenfont/3005_dc.png" } }
texture 3006 { pal 0 { file "dukedc/screen/fonts/greenfont/3006_dc.png" } }
texture 3007 { pal 0 { file "dukedc/screen/fonts/greenfont/3007_dc.png" } }
texture 3008 { pal 0 { file "dukedc/screen/fonts/greenfont/3008_dc.png" } }
texture 3009 { pal 0 { file "dukedc/screen/fonts/greenfont/3009_dc.png" } }
 
texture 3022 { pal 0 { file "dukedc/screen/fonts/greenfont/3022_dc.png" } }
*/
/dukedc/screen/fonts/digital/digital_minus_dc.png
Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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\ No newline at end of property
/dukedc/screen/fonts/digital/2481_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
/dukedc/screen/fonts/digital/2476_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
/dukedc/screen/fonts/digital/2477_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
/dukedc/screen/fonts/digital/2478_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
/dukedc/screen/fonts/digital/2479_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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Property changes:
Added: svn:mime-type
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/dukedc/screen/fonts/greenfont13/3007_dc.png
Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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/dukedc/screen/fonts/greenfont13/2942_8b_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
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Property changes:
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2938_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2948_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2958_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/3002_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/3004_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/3022_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/3006_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/3008_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2931_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2941_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2951_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2933_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2961_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2943_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2953_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2935_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2963_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2945_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2937_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2955_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2947_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2929_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2965_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2957_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2939_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2949_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/2959_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/screen/fonts/greenfont/3003_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit.def
0,0 → 1,76
// Duke It Out In D.C. 8-bit Tile Additions
 
/*
// green digitalfont
tilefromtexture 2472 { file "dukedc/8bit/2472.png" xoffset -4 yoffset 3 }
tilefromtexture 2473 { file "dukedc/8bit/2473.png" xoffset -2 yoffset 3 }
tilefromtexture 2474 { file "dukedc/8bit/2474.png" xoffset -4 yoffset 3 }
tilefromtexture 2475 { file "dukedc/8bit/2475.png" xoffset -4 yoffset 3 }
tilefromtexture 2476 { file "dukedc/8bit/2476.png" xoffset -3 yoffset 3 }
tilefromtexture 2477 { file "dukedc/8bit/2477.png" xoffset -4 yoffset 3 }
tilefromtexture 2478 { file "dukedc/8bit/2478.png" xoffset -4 yoffset 3 }
tilefromtexture 2479 { file "dukedc/8bit/2479.png" xoffset -4 yoffset 3 }
tilefromtexture 2480 { file "dukedc/8bit/2480.png" xoffset -4 yoffset 3 }
tilefromtexture 2481 { file "dukedc/8bit/2481.png" xoffset -4 yoffset 4 }
 
// v1.5 redfont --> greenfont
tilefromtexture 2929 { file "dukedc/8bit/2929.png" }
tilefromtexture 2930 { file "dukedc/8bit/2930.png" yoffset 5 }
tilefromtexture 2931 { file "dukedc/8bit/2931.png" yoffset 5 }
tilefromtexture 2932 { file "dukedc/8bit/2932.png" yoffset 5 }
tilefromtexture 2933 { file "dukedc/8bit/2933.png" yoffset 5 }
tilefromtexture 2934 { file "dukedc/8bit/2934.png" yoffset 5 }
tilefromtexture 2935 { file "dukedc/8bit/2935.png" yoffset 5 }
tilefromtexture 2936 { file "dukedc/8bit/2936.png" yoffset 5 }
tilefromtexture 2937 { file "dukedc/8bit/2937.png" yoffset 5 }
tilefromtexture 2938 { file "dukedc/8bit/2938.png" yoffset 5 }
tilefromtexture 2939 { file "dukedc/8bit/2939.png" yoffset 5 }
tilefromtexture 2940 { file "dukedc/8bit/2940.png" xoffset -4 yoffset 5 }
tilefromtexture 2941 { file "dukedc/8bit/2941.png" xoffset -4 yoffset 5 }
tilefromtexture 2942 { file "dukedc/8bit/2942.png" xoffset -4 yoffset 5 }
tilefromtexture 2943 { file "dukedc/8bit/2943.png" xoffset -4 yoffset 5 }
tilefromtexture 2944 { file "dukedc/8bit/2944.png" xoffset -4 yoffset 5 }
tilefromtexture 2945 { file "dukedc/8bit/2945.png" xoffset -4 yoffset 5 }
tilefromtexture 2946 { file "dukedc/8bit/2946.png" xoffset -4 yoffset 5 }
tilefromtexture 2947 { file "dukedc/8bit/2947.png" xoffset -4 yoffset 5 }
tilefromtexture 2948 { file "dukedc/8bit/2948.png" xoffset -2 yoffset 5 }
tilefromtexture 2949 { file "dukedc/8bit/2949.png" xoffset -4 yoffset 5 }
tilefromtexture 2950 { file "dukedc/8bit/2950.png" xoffset -4 yoffset 5 }
tilefromtexture 2951 { file "dukedc/8bit/2951.png" xoffset -4 yoffset 5 }
tilefromtexture 2952 { file "dukedc/8bit/2952.png" xoffset -4 yoffset 5 }
tilefromtexture 2953 { file "dukedc/8bit/2953.png" xoffset -4 yoffset 5 }
tilefromtexture 2954 { file "dukedc/8bit/2954.png" xoffset -4 yoffset 5 }
tilefromtexture 2955 { file "dukedc/8bit/2955.png" xoffset -4 yoffset 5 }
tilefromtexture 2956 { file "dukedc/8bit/2956.png" xoffset -4 yoffset 5 }
tilefromtexture 2957 { file "dukedc/8bit/2957.png" xoffset -4 yoffset 5 }
tilefromtexture 2958 { file "dukedc/8bit/2958.png" xoffset -4 yoffset 5 }
tilefromtexture 2959 { file "dukedc/8bit/2959.png" xoffset -4 yoffset 5 }
tilefromtexture 2960 { file "dukedc/8bit/2960.png" xoffset -4 yoffset 5 }
tilefromtexture 2961 { file "dukedc/8bit/2961.png" xoffset -4 yoffset 5 }
tilefromtexture 2962 { file "dukedc/8bit/2962.png" xoffset -4 yoffset 5 }
tilefromtexture 2963 { file "dukedc/8bit/2963.png" xoffset -4 yoffset 5 }
tilefromtexture 2964 { file "dukedc/8bit/2964.png" xoffset -4 yoffset 5 }
tilefromtexture 2965 { file "dukedc/8bit/2965.png" xoffset -4 yoffset 5 }
tilefromtexture 3002 { file "dukedc/8bit/3002.png" xoffset -1 yoffset -1 }
tilefromtexture 3003 { file "dukedc/8bit/3003.png" xoffset -1 }
tilefromtexture 3004 { file "dukedc/8bit/3004.png" xoffset -2 yoffset 5 }
tilefromtexture 3005 { file "dukedc/8bit/3005.png" xoffset -4 yoffset 5 }
tilefromtexture 3006 { file "dukedc/8bit/3006.png" xoffset -1 yoffset 1 }
tilefromtexture 3007 { file "dukedc/8bit/3007.png" xoffset -1 yoffset 4 }
tilefromtexture 3008 { file "dukedc/8bit/3008.png" }
tilefromtexture 3009 { file "dukedc/8bit/3009.png" }
tilefromtexture 3022 { file "dukedc/8bit/3022.png" }
*/
 
// broken versions of 3669 (flag pole)
tilefromtexture 3780 { file "dukedc/8bit/3780.png" xoffset -3 }
tilefromtexture 3781 { file "dukedc/8bit/3781.png" xoffset -3 }
 
// broken version of 3726 (elevator buttons)
tilefromtexture 3782 { file "dukedc/8bit/3782.png" xoffset 7 yoffset -4 }
 
// broken version of 3769 (streetlight)
tilefromtexture 3783 { file "dukedc/8bit/3783.png" }
tilefromtexture 3784 { file "dukedc/8bit/3784.png" xoffset -1 }
tilefromtexture 3785 { file "dukedc/8bit/3785.png" xoffset -1 }
animtilerange 3783 3785 4 1
/dukedc/screen.def
0,0 → 1,4
// Screen.def for Duke It Out In D.C.
 
// include dukedc/screen/fonts.def
include dukedc/screen/menu.def
/dukedc/sprites/signs/3740.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3737.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3623_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3623_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3623_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3725.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3736_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3736_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3736_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3627_tours.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3731.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3733.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3722_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3734.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3671.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3591.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3672.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3753.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3592.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3673.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3718.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3754.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3755.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3674.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3719.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3756.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3675.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3738.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3757.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3676.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3595.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3739.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3758.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3759.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3696.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3766_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3722_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3766_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3600.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3701.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3602.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3702.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3661.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3703.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3622.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3721.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3723.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3742.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3743.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3644.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3627.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3709.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3728.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3765.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3668.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3767.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3749.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3768.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3688.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/signs/3710.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3664_flag.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3664_flag.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3665_flag.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3760_capitol.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3761_capitol.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3762_capitol.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3763_capitol.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3764_capitol.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3764_capitol.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3697_billclinton.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3697_billclinton.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3697_rope.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3704_painting.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3652_tree.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3651_treel.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3651_tree.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3651_tree.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3653_tree.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3666_painting.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3666_painting.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3683_aeroplane_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3663_curtain.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3683_aeroplane.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3748_antenna.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3660_flowerpot.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3663_curtain.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3748_antenna.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3662_chair.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3662_chair.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3599_statue.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3667_chandelier.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3667_chandelier.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3660_flowerpot.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3599_statue.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/holder.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/liquid_blue.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/3593_holder.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/flask.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/liquid_yellow.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/3594_holder2.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/3585_flask.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/3587_flask2.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/liquid_green.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/flasks/3589_flask3.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3640_wallphone.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3669_dcflag.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3700.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3769_lamppost.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3769_lamppost.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3683_aeroplane.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3686_bucksword.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3603.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/0912.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3596_liftlights.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3596_liftlights.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3649_deskphone.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3645.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3646.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3670_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3647.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3649_deskphone.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3648.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3667_chandelier_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3626_lamp.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3626_lamp.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3670_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3687_buckler.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3687_buckler.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3656_tree.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3670_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3656_tree.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3717_dukecan_bust.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3686_sword.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3670_window.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3716_dukecan.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3717_dukecan_bust.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props/3716_dukecan.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/props.def
0,0 → 1,294
// Props for Duke It Out In D.C.
 
 
texture 912 { pal 0 { file "dukedc/sprites/props/0912.png" } }
 
// Cone flasks (3585, 3586, 3606)
model "dukedc/sprites/props/flasks/3585_flask.md3" {
scale 0.4 shade 1
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" }
skin { pal 0 surface 0 file "highres/common/transp.png" }
frame { name "frame00" tile 3585 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
frame { name "frame00" tile 3586 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_green.png" }
frame { name "frame00" tile 3606 }
}
 
// Cylinder flasks (3587, 3588, 3618)
model "dukedc/sprites/props/flasks/3587_flask2.md3" {
scale 0.4 shade 1
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" }
skin { pal 0 surface 0 file "highres/common/transp.png" }
frame { name "frame00" tile 3587 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
frame { name "frame00" tile 3588 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
frame { name "frame00" tile 3618 }
}
 
// Tall flasks (3589, 3590, 3619)
model "dukedc/sprites/props/flasks/3589_flask3.md3" {
scale 0.4 shade 1
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/holder.png" }
skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" }
skin { pal 0 surface 0 file "highres/common/transp.png" }
frame { name "frame00" tile 3589 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
frame { name "frame00" tile 3590 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
frame { name "frame00" tile 3619 }
}
 
// Flasks holder (3593, 3625)
model "dukedc/sprites/props/flasks/3593_holder.md3" {
scale 0.4 shade 1 zadd 45
skin { pal 0 surface 4 file "dukedc/sprites/props/flasks/flask.png" }
skin { pal 0 surface 5 file "dukedc/sprites/props/flasks/holder.png" }
skin { pal 0 surface 0 file "highres/common/transp.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" }
skin { pal 0 surface 2 file "highres/common/transp.png" }
skin { pal 0 surface 3 file "highres/common/transp.png" }
frame { name "frame00" tile 3593 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
skin { pal 0 surface 1 file "highres/common/transp.png" }
skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/liquid_green.png" }
skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
frame { name "frame00" tile 3625 }
}
 
// Flasks holder 2 (3594, 3624)
model "dukedc/sprites/props/flasks/3594_holder2.md3" {
scale 0.4 shade 1
skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" }
skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/holder.png" }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_green.png" }
frame { name "frame00" tile 3594 }
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" }
frame { name "frame00" tile 3624 }
}
 
// Lift lights (3596)
model "dukedc/sprites/props/3596_liftlights.md3" {
scale 13 shade 0 zadd -0.8
skin { pal 0 file "dukedc/sprites/props/3596_liftlights.png" }
frame { name "frame_1" tile 3596 }
}
 
// Horseman statue (3599)
model "dukedc/sprites/props/3599_statue.md3" {
scale 18 shade 0 zadd 0
skin { pal 0 file "dukedc/sprites/props/3599_statue.png" specpower 1 specfactor 0.5 }
frame { name "frame_1" tile 3599 }
}
 
texture 3603 { pal 0 { file "dukedc/sprites/props/3603.png" } }
 
// Desk lamp (3626)
model "dukedc/sprites/props/3626_lamp.md3" {
scale 1 shade 3
skin { pal 0 file "dukedc/sprites/props/3626_lamp.png" }
frame { name "frame00" tile 3626 }
}
 
// Wall mounted phone (3640)
model "dukedc/sprites/props/3640_wallphone.md3" {
scale 0.55 shade 0
skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" }
frame { name "Frame0" tile 3640 }
}
 
texture 3645 { pal 0 { file "dukedc/sprites/props/3645.png" } }
texture 3646 { pal 0 { file "dukedc/sprites/props/3646.png" } }
texture 3647 { pal 0 { file "dukedc/sprites/props/3647.png" } }
texture 3648 { pal 0 { file "dukedc/sprites/props/3648.png" } }
 
// Desk phone (3649)
model "dukedc/sprites/props/3649_deskphone.md3" {
scale 0.55 shade 0
skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" }
frame { name "Frame0" tile 3649 }
}
 
// Tree (3651)
model "dukedc/sprites/props/3651_tree.md3" {
scale 25 shade 0
skin { pal 0 surface 0 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 2 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 3 file "dukedc/sprites/props/3651_treel.png" }
frame { name "frame1" tile 3651 }
}
 
// Tree (3652)
model "dukedc/sprites/props/3652_tree.md3" {
scale 20 shade 0
skin { pal 0 surface 0 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 2 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 3 file "dukedc/sprites/props/3651_treel.png" }
frame { name "frame1" tile 3652 }
}
 
// Tree (3653)
model "dukedc/sprites/props/3653_tree.md3" {
scale 20 shade 0
skin { pal 0 surface 0 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 2 file "dukedc/sprites/props/3651_tree.png" }
skin { pal 0 surface 3 file "dukedc/sprites/props/3651_treel.png" }
frame { name "frame1" tile 3653 }
}
 
// Tree 5 (3656)
model "dukedc/sprites/props/3656_tree.md3" {
scale 0.8 shade 0
skin { pal 0 file "dukedc/sprites/props/3656_tree.png" }
frame { name "FRAME1" tile 3656 }
}
 
// Flower pot (3660)
model "dukedc/sprites/props/3660_flowerpot.md3" {
scale 11 shade 0 zadd -2
skin { pal 0 file "dukedc/sprites/props/3660_flowerpot.png" specpower 1 specfactor 0.5 }
frame { name "frame_1" tile 3660 }
}
 
// Chair (3662)
model "dukedc/sprites/props/3662_chair.md3" {
scale 6 shade 0 zadd 0
skin { pal 0 file "dukedc/sprites/props/3662_chair.png" specpower 1 specfactor 0.5 }
frame { name "frame_1" tile 3662 }
}
 
// Curtain (3663)
model "dukedc/sprites/props/3663_curtain.md3" {
scale 2.63 shade 0 zadd 15
skin { pal 0 file "dukedc/sprites/props/3663_curtain.png" specpower 1 specfactor 0.5 }
frame { name "frame_1" tile 3663 }
}
 
// US flag 1/2 (3664/3465)
model "dukedc/sprites/props/3664_flag.md3" {
scale 0.9 shade 0
skin { pal 0 file "dukedc/sprites/props/3664_flag.png" }
frame { name "frame1" tile 3664 }
skin { pal 0 file "dukedc/sprites/props/3665_flag.png" }
frame { name "frame1" tile 3665 }
}
 
// Painting (3666)
model "dukedc/sprites/props/3666_painting.md3" {
scale 45 shade 0 zadd 0
skin { pal 0 file "dukedc/sprites/props/3666_painting.png" specpower 1 specfactor 0.5 }
frame { name "frame_1" tile 3666 }
}
 
// Painting (3704)
model "dukedc/sprites/props/3666_painting.md3" {
scale 45 shade 0 zadd 0
skin { pal 0 file "dukedc/sprites/props/3704_painting.png" specpower 1 specfactor 0.5 }
frame { name "frame_1" tile 3704 }
}
 
// Chandelier (3667)
model "dukedc/sprites/props/3667_chandelier.md3" {
scale 7 shade 0 zadd 11
skin { pal 0 file "dukedc/sprites/props/3667_chandelier.png" }
frame { name "frame_1" tile 3667 }
}
 
// US flag 3 (3669)
model "dukedc/sprites/props/3669_dcflag.md3" {
scale 1.2 shade 0
skin { pal 0 file "dukedc/sprites/props/3664_flag.png" }
frame { name "FRAME1" tile 3669 }
}
 
// Window (3670)
model "dukedc/sprites/props/3670_window.md3" {
scale 10 shade 0 zadd 5
skin { pal 0 file "dukedc/sprites/props/3670_d.png" }
normal { file "dukedc/sprites/props/3670_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/sprites/props/3670_s.png" }
frame { name "frame_1" tile 3670 }
}
 
// Plane (3683)
model "dukedc/sprites/props/3683_aeroplane.md3" {
scale 15 shade 0 zadd 0
skin { pal 0 file "dukedc/sprites/props/3683_aeroplane.png" specpower 5 specfactor 1 }
specular { file "dukedc/sprites/props/3683_aeroplane_s.png" }
frame { name "frame_1" tile 3683 }
}
 
// Buckler & Sword (3686)
model "dukedc/sprites/props/3686_bucksword.md3" {
scale 5.5 shade 0 zadd 9.5
skin { pal 0 surface 2 file "dukedc/sprites/props/3687_buckler.png" }
skin { pal 0 surface 0 file "dukedc/sprites/props/3686_sword.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/3686_sword.png" }
frame { name "frame_1" tile 3686 }
}
 
// Buckler (3687)
model "dukedc/sprites/props/3687_buckler.md3" {
scale 5.5 shade 0 zadd 9.5
skin { pal 0 file "dukedc/sprites/props/3687_buckler.png" }
frame { name "frame_1" tile 3687 }
}
 
// Bill Clinton (3697)
model "dukedc/sprites/props/3697_billclinton.md3" {
scale 3 shade 0
skin { pal 0 surface 1 file "dukedc/sprites/props/3697_billclinton.png" }
skin { pal 0 surface 0 file "dukedc/sprites/props/3697_rope.png" }
skin { pal 0 surface 2 file "highres/sprites/props/0556_chair1_d.png" }
normal { pal 0 surface 2 file "highres/sprites/props/0556_chair1_n.png" }
specular { pal 0 surface 2 file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame1" tile 3697 }
}
texture 3700 { pal 0 { file "dukedc/sprites/props/3700.jpg" } }
 
// DukeCan (3716)
model "dukedc/sprites/props/3716_dukecan.md3" {
scale 8 shade 1
skin { pal 0 file "dukedc/sprites/props/3716_dukecan.jpg" }
frame { name "FRAME1" tile 3716 }
}
 
// DukeCan (3717)
model "dukedc/sprites/props/3717_dukecan_bust.md3" {
scale 7 shade 1
skin { pal 0 file "dukedc/sprites/props/3717_dukecan_bust.jpg" }
frame { name "FRAME1" tile 3717 }
}
 
// TV antenna (3748)
model "dukedc/sprites/props/3748_antenna.md3" {
scale 10 shade 0
skin { pal 0 file "dukedc/sprites/props/3748_antenna.png" }
frame { name "frame_1" tile 3748 }
}
 
// Capitol (3764)
model "dukedc/sprites/props/3764_capitol.md3" {
scale 100 shade 0 zadd 0
skin { pal 0 file "dukedc/sprites/props/3764_capitol.png" }
frame { name "frame1" tile 3764 }
}
texture 3760 { pal 0 { file "dukedc/sprites/props/3760_capitol.png" } }
texture 3761 { pal 0 { file "dukedc/sprites/props/3761_capitol.png" } }
texture 3762 { pal 0 { file "dukedc/sprites/props/3762_capitol.png" } }
texture 3763 { pal 0 { file "dukedc/sprites/props/3763_capitol.png" } }
 
// Lamppost (3769)
model "dukedc/sprites/props/3769_lamppost.md3" {
scale 5 shade 0 zadd 3
skin { pal 0 surface 0 file "highres/sprites/props/0979_hanglight.png" }
skin { pal 0 surface 1 file "dukedc/sprites/props/3769_lamppost.png" }
frame { name "frame00" tile 3769 }
}
/dukedc/sprites/signs.def
0,0 → 1,162
 
// Duke It Out In D.C. signs/decals
 
 
texture 3591 {
pal 0 { file "dukedc/sprites/signs/3591.png" }
detail { file "highres/detail/marble.png" xscale 0.15 yscale 0.29 }
}
 
texture 3592 { pal 0 { file "dukedc/sprites/signs/3592.png" } }
 
texture 3595 {
pal 0 { file "dukedc/sprites/signs/3595.png" }
detail { file "highres/detail/marble.png" xscale 0.15 yscale 0.45 }
}
 
texture 3600 {
pal 0 { file "dukedc/sprites/signs/3600.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.7 }
}
 
texture 3602 {
pal 0 { file "dukedc/sprites/signs/3602.png" }
detail { file "highres/detail/marble.png" xscale 0.15 yscale 0.25 }
}
 
texture 3622 {
pal 0 { file "dukedc/sprites/signs/3622.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.5 }
}
 
texture 3623 {
pal 0 { file "dukedc/sprites/signs/3623_d.png" }
normal { file "dukedc/sprites/signs/3623_n.png" }
specular { file "dukedc/sprites/signs/3623_s.png" }
}
 
texture 3627 {
pal 0 { file "dukedc/sprites/signs/3627.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.6 }
}
 
model "dukedc/sprites/signs/3627_tours.md3" {
scale 1.5 shade 3
skin { pal 0 file "dukedc/sprites/signs/3627.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.6 }
frame { name "frame00" tile 3627 }
}
 
texture 3644 { pal 0 { file "dukedc/sprites/signs/3644.png" } }
 
texture 3661 { pal 0 { file "dukedc/sprites/signs/3661.jpg" } }
texture 3668 { pal 0 { file "dukedc/sprites/signs/3668.png" } }
 
texture 3671 {
pal 0 { file "dukedc/sprites/signs/3671.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
 
texture 3672 {
pal 0 { file "dukedc/sprites/signs/3672.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
 
texture 3673 {
pal 0 { file "dukedc/sprites/signs/3673.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
 
texture 3674 {
pal 0 { file "dukedc/sprites/signs/3674.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
 
texture 3675 {
pal 0 { file "dukedc/sprites/signs/3675.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
 
texture 3676 {
pal 0 { file "dukedc/sprites/signs/3676.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.6 }
}
 
texture 3688 { pal 0 { file "dukedc/sprites/signs/3688.png" } }
 
texture 3696 {
pal 0 { file "dukedc/sprites/signs/3696.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.6 }
}
 
texture 3701 { pal 0 { file "dukedc/sprites/signs/3701.png" } }
texture 3702 { pal 0 { file "dukedc/sprites/signs/3702.png" } }
texture 3703 { pal 0 { file "dukedc/sprites/signs/3703.png" } }
texture 3709 { pal 0 { file "dukedc/sprites/signs/3709.png" } }
 
texture 3710 {
pal 0 { file "dukedc/sprites/signs/3710.png" }
detail { file "highres/detail/marble.png" xscale 0.3 yscale 0.3 }
}
 
texture 3718 { pal 0 { file "dukedc/sprites/signs/3718.png" } }
texture 3719 { pal 0 { file "dukedc/sprites/signs/3719.png" } }
 
texture 3721 {
pal 0 { file "dukedc/sprites/signs/3721.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.6 }
}
texture 3722 {
pal 0 { file "dukedc/sprites/signs/3722_d.png" }
normal { file "dukedc/sprites/signs/3722_n.png" parallaxbias 0.02 parallaxscale 0.01 }
}
texture 3723 { pal 0 { file "dukedc/sprites/signs/3723.png" } }
texture 3725 { pal 0 { file "dukedc/sprites/signs/3725.png" } }
texture 3728 { pal 0 { file "dukedc/sprites/signs/3728.png" } }
 
texture 3731 {
pal 0 { file "dukedc/sprites/signs/3731.png" }
detail { file "highres/detail/marble.png" xscale 0.3 yscale 0.3 }
}
 
texture 3733 { pal 0 { file "dukedc/sprites/signs/3733.png" } }
texture 3734 { pal 0 { file "dukedc/sprites/signs/3734.png" } }
texture 3736 {
pal 0 { file "dukedc/sprites/signs/3736_d.png" }
normal { file "dukedc/sprites/signs/3736_n.png" }
specular { file "dukedc/sprites/signs/3736_s.png" }
}
texture 3737 { pal 0 { file "dukedc/sprites/signs/3737.png" } }
texture 3738 { pal 0 { file "dukedc/sprites/signs/3738.png" } }
texture 3739 { pal 0 { file "dukedc/sprites/signs/3739.png" } }
 
texture 3740 { pal 0 { file "dukedc/sprites/signs/3740.png" } }
texture 3742 { pal 0 { file "dukedc/sprites/signs/3742.png" } }
texture 3743 {
pal 0 { file "dukedc/sprites/signs/3743.png" }
detail { file "highres/detail/rust.png" xscale 0.15 yscale 1.2 }
}
 
texture 3749 {
pal 0 { file "dukedc/sprites/signs/3749.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
 
texture 3753 { pal 0 { file "dukedc/sprites/signs/3753.png" } }
texture 3754 { pal 0 { file "dukedc/sprites/signs/3754.png" } }
texture 3755 { pal 0 { file "dukedc/sprites/signs/3755.png" } }
texture 3756 { pal 0 { file "dukedc/sprites/signs/3756.png" } }
texture 3757 { pal 0 { file "dukedc/sprites/signs/3757.png" } }
texture 3758 { pal 0 { file "dukedc/sprites/signs/3758.png" } }
texture 3759 { pal 0 { file "dukedc/sprites/signs/3759.png" } }
 
texture 3765 {
pal 0 { file "dukedc/sprites/signs/3765.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
texture 3766 {
pal 0 { file "dukedc/sprites/signs/3766_d.png" }
normal { file "dukedc/sprites/signs/3766_n.png" parallaxbias 0.02 parallaxscale 0.01 }
}
texture 3767 { pal 0 { file "dukedc/sprites/signs/3767.png" } }
texture 3768 { pal 0 { file "dukedc/sprites/signs/3768.png" } }
/dukedc/sprites/switches.def
0,0 → 1,12
 
// Switches for Duke It Out In D.C.
 
 
// Switch (3715)
model "dukedc/sprites/switches/3715.md3" {
scale 10 shade 0 zadd 5
skin { pal 0 file "dukedc/sprites/switches/3715.png" }
frame { name "frame_1" tile 3715 }
}
 
texture 3726 { pal 0 { file "dukedc/sprites/switches/3726.png" } }
/dukedc/sprites/switches/3715.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/switches/3715.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites/switches/3726.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3775_graffiti.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3776_graffiti.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3777_graffiti.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3778_graffiti.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3614.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3616.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3641_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3690.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3707_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3745_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3643_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3779.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3641_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3601_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3707_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3745_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3628_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3712_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3650_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3750_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3629.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3654_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3747.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3773_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3692_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3752_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3658_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3637_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3750_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3654_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3773_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3692_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3714_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3752_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3690_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3771_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3637_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3694_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3630.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3779_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3632.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3713.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3634.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3636.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3638.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3642_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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+application/octet-stream
\ No newline at end of property
/dukedc/textures/3677.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3729_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3679.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3629_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3729_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3727_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3746_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3604.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3711_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3680.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3682.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3684.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3772_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3691_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3657_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3611_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3711_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3693_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3659_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3713_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3691_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3772_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3732_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3751_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3657_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3770_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3695_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3693_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3774_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3611.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3613.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3601_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3615.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3643_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3641_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3693.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3628_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3695.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3601_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3628_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3641_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3707_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/0090.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3745_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3714_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3752_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3771_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3694_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3639_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3714_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3658_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3779_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3752_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3771_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3690_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3712_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3650_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3637_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3750_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3694_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3654_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3773_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3692_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3779_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3631.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3633.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3635.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3642_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3637.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3639.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3727_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3746_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3597.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3727_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3746_n.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3629_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3729_s.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3681.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3732_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3751_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3770_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3729.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3685.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3693_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/textures/3774_d.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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Property changes:
Added: svn:mime-type
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/dukedc/textures.def
0,0 → 1,314
 
// Duke It Out In D.C. textures
 
 
texture 90 { pal 0 { file "dukedc/textures/0090.jpg" } }
 
texture 3597 {
pal 0 { file "dukedc/textures/3597.png" }
detail { file "highres/detail/marble.png" xscale 0.15 yscale 0.15 }
}
 
texture 3601 {
pal 0 { file "dukedc/textures/3601_d.png" }
normal { file "dukedc/textures/3601_n.png" parallaxbias 0.05 parallaxscale 0.05 }
specular { file "dukedc/textures/3601_s.png" }
}
texture 3604 {
pal 0 { file "dukedc/textures/3604.png" }
detail { file "highres/detail/fabric.png" xscale 0.3 yscale 0.3 }
}
 
texture 3610 {
pal 0 { file "dukedc/textures/3610.png" }
normal { file "dukedc/textures/3611_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3611_s.png" }
detail { file "highres/detail/marble.png" xscale 0.3 yscale 0.3 }
}
texture 3611 {
pal 0 { file "dukedc/textures/3611.png" }
normal { file "dukedc/textures/3611_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3611_s.png" }
detail { file "highres/detail/marble.png" xscale 0.3 yscale 0.3 }
}
texture 3612 {
pal 0 { file "dukedc/textures/3612.png" }
detail { file "highres/detail/fabric.png" xscale 0.6 yscale 0.6 }
}
texture 3613 {
pal 0 { file "dukedc/textures/3613.png" }
detail { file "highres/detail/fabric.png" xscale 0.6 yscale 0.6 }
}
texture 3614 {
pal 0 { file "dukedc/textures/3614.png" }
detail { file "highres/detail/fabric.png" xscale 0.6 yscale 0.6 }
}
texture 3615 {
pal 0 { file "dukedc/textures/3615.png" }
detail { file "highres/detail/fabric.png" xscale 0.6 yscale 0.6 }
}
texture 3616 {
pal 0 { file "dukedc/textures/3616.png" }
detail { file "highres/detail/fabric.png" xscale 0.6 yscale 0.6 }
}
 
texture 3628 {
pal 0 { file "dukedc/textures/3628_d.png" specpower 15 specfactor 1 }
normal { file "dukedc/textures/3628_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3628_s.png" }
}
texture 3629 {
pal 0 { file "dukedc/textures/3629.png" }
normal { file "dukedc/textures/3629_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3629_s.png" }
}
 
texture 3630 { pal 0 { file "dukedc/textures/3630.png" } }
texture 3631 { pal 0 { file "dukedc/textures/3631.png" } }
texture 3632 { pal 0 { file "dukedc/textures/3632.png" } }
texture 3633 {
pal 0 { file "dukedc/textures/3633.png" }
detail { file "highres/detail/paint.png" xscale 0.4 yscale 0.4 }
}
texture 3634 {
pal 0 { file "dukedc/textures/3634.png" }
detail { file "highres/detail/paint.png" xscale 0.4 yscale 0.4 }
}
texture 3635 {
pal 0 { file "dukedc/textures/3635.png" }
detail { file "highres/detail/paint.png" xscale 0.4 yscale 0.4 }
}
texture 3636 {
pal 0 { file "dukedc/textures/3636.png" }
detail { file "highres/detail/concrete8.png" xscale 0.4 yscale 0.4 }
}
texture 3637 {
pal 0 { file "dukedc/textures/3637.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3637_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3637_s.png" }
glow { file "dukedc/textures/3637_g.png" }
}
texture 3638 {
pal 0 { file "dukedc/textures/3638.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3637_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3637_s.png" }
glow { file "dukedc/textures/3638_g.png" }
}
texture 3639 {
pal 0 { file "dukedc/textures/3639.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3637_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3637_s.png" }
glow { file "dukedc/textures/3639_g.png" }
}
 
texture 3641 {
pal 0 { file "dukedc/textures/3641_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3641_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3641_s.png" }
glow { file "dukedc/textures/3641_g.png" }
}
texture 3642 {
pal 0 { file "dukedc/textures/3642_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3641_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3641_s.png" }
glow { file "dukedc/textures/3642_g.png" }
}
texture 3643 {
pal 0 { file "dukedc/textures/3643_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3641_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3641_s.png" }
glow { file "dukedc/textures/3643_g.png" }
}
 
texture 3650 {
pal 0 { file "dukedc/textures/3650_d.png" specpower 1 specfactor 0.1 }
normal { file "dukedc/textures/3650_n.png" parallaxbias 0.08 parallaxscale 0.08 }
specular { file "dukedc/textures/3650_s.png" }
}
texture 3654 {
pal 0 { file "dukedc/textures/3654_d.png" }
normal { file "dukedc/textures/3654_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3654_s.png" }
detail { file "highres/detail/marble.png" xscale 0.19 yscale 0.15 }
}
texture 3657 {
pal 0 { file "dukedc/textures/3657_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3657_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3657_s.png" }
glow { file "dukedc/textures/3657_g.png" }
}
texture 3658 {
pal 0 { file "dukedc/textures/3658_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3657_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3657_s.png" }
glow { file "dukedc/textures/3658_g.png" }
}
texture 3659 {
pal 0 { file "dukedc/textures/3659_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3657_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3657_s.png" }
glow { file "dukedc/textures/3659_g.png" }
}
 
texture 3677 { pal 0 { file "dukedc/textures/3677.png" } }
texture 3679 { pal 0 { file "dukedc/textures/3679.png" } }
 
texture 3680 { pal 0 { file "dukedc/textures/3680.png" } }
texture 3681 { pal 0 { file "dukedc/textures/3681.png" } }
texture 3682 { pal 0 { file "dukedc/textures/3682.png" } }
texture 3684 {
pal 0 { file "dukedc/textures/3684.png" }
detail { file "highres/detail/wood_h3.png" xscale 0.15 yscale 0.3 }
}
texture 3685 {
pal 0 { file "dukedc/textures/3685.png" }
detail { file "highres/detail/wood_v3.png" xscale 0.3 yscale 0.15 }
}
 
texture 3690 {
pal 0 { file "dukedc/textures/3690.png" }
normal { file "dukedc/textures/3690_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3690_s.png" }
detail { file "highres/detail/concrete_smooth2.png" xscale 0.15 yscale 0.15 }
}
texture 3691 {
pal 0 { file "dukedc/textures/3691_d.png" }
normal { file "dukedc/textures/3691_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3691_s.png" }
}
texture 3692 {
pal 0 { file "dukedc/textures/3692_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3692_n.png" parallaxbias 0.05 parallaxscale 0.05 }
specular { file "dukedc/textures/3692_s.png" }
}
texture 3693 {
pal 0 { file "dukedc/textures/3693_d.png" }
normal { file "dukedc/textures/3693_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3693_s.png" }
glow { file "dukedc/textures/3693_g.png" }
}
texture 3694 {
pal 0 { file "dukedc/textures/3694_d.png" specpower 25 specfactor 5 }
normal { file "dukedc/textures/3694_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3694_s.png" }
}
texture 3695 {
pal 0 { file "dukedc/textures/3695.png" }
normal { file "dukedc/textures/3695_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3695_s.png" }
detail { file "highres/detail/concrete_smooth2.png" xscale 0.15 yscale 0.15 }
}
 
texture 3707 {
pal 0 { file "dukedc/textures/3707_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3707_n.png" parallaxbias 0.08 parallaxscale 0.05 }
specular { file "dukedc/textures/3707_s.png" }
}
 
texture 3711 {
pal 0 { file "dukedc/textures/3711_d.png" specpower 1 specfactor 0.2 }
normal { file "dukedc/textures/3711_n.png" parallaxbias 0.00 parallaxscale 0.01 }
specular { file "dukedc/textures/3711_s.png" }
}
texture 3712 {
pal 0 { file "dukedc/textures/3712_d.png" specpower 15 specfactor 1 }
normal { file "dukedc/textures/3712_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3712_s.png" }
}
texture 3713 {
pal 0 { file "dukedc/textures/3713.png" }
normal { file "dukedc/textures/3713_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3713_s.png" }
detail { file "highres/detail/concrete_smooth2.png" xscale 0.3 yscale 0.3 }
}
texture 3714 {
pal 0 { file "dukedc/textures/3714_d.png" }
normal { file "dukedc/textures/3714_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3714_s.png" }
}
 
texture 3727 {
pal 0 { file "dukedc/textures/3727_d.png" specpower 15 specfactor 1 }
normal { file "dukedc/textures/3727_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3727_s.png" }
}
texture 3729 {
pal 0 { file "dukedc/textures/3729_d.png" specpower 10 specfactor 1 }
normal { file "dukedc/textures/3729_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3729_s.png" }
detail { file "highres/detail/concrete.png" xscale 0.3 yscale 0.3 }
}
 
texture 3732 {
pal 0 { file "dukedc/textures/3732_d.png" }
normal { file "dukedc/textures/3732_n.png" parallaxbias 0.01 parallaxscale 0 }
specular { file "dukedc/textures/3732_s.png" }
}
 
texture 3745 {
pal 0 { file "dukedc/textures/3745_d.png" specpower 5 specfactor 0.5 }
normal { file "dukedc/textures/3745_n.png" parallaxbias 0.05 parallaxscale 0.05 }
specular { file "dukedc/textures/3745_s.png" }
}
texture 3746 {
pal 0 { file "dukedc/textures/3746_d.png" specpower 25 specfactor 1 }
normal { file "dukedc/textures/3746_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3746_s.png" }
}
texture 3747 {
pal 0 { file "dukedc/textures/3747.png" }
detail { file "highres/detail/metal_worn.png" xscale 0.3 yscale 0.3 }
}
 
texture 3750 {
pal 0 { file "dukedc/textures/3750_d.png" specpower 0.5 specfactor 0.2 }
normal { file "dukedc/textures/3750_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3750_s.png" }
}
texture 3751 {
pal 0 { file "dukedc/textures/3751_d.png" specpower 0.5 specfactor 0.2 }
normal { file "dukedc/textures/3751_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3751_s.png" }
}
texture 3752 {
pal 0 { file "dukedc/textures/3752_d.png" specpower 5 specfactor 2 }
normal { file "dukedc/textures/3752_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3752_s.png" }
glow { file "dukedc/textures/3752_g.png" }
}
 
texture 3770 {
pal 0 { file "dukedc/textures/3770_d.png" specpower 0.5 specfactor 0.2 }
normal { file "dukedc/textures/3770_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3770_s.png" }
}
texture 3771 {
pal 0 { file "dukedc/textures/3771_d.png" specpower 0.5 specfactor 0.2 }
normal { file "dukedc/textures/3771_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3771_s.png" }
}
texture 3772 {
pal 0 { file "dukedc/textures/3772_d.png" specpower 0.5 specfactor 0.2 }
normal { file "dukedc/textures/3772_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3772_s.png" }
}
texture 3773 {
pal 0 { file "dukedc/textures/3773_d.png" specpower 0.5 specfactor 0.2 }
normal { file "dukedc/textures/3773_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3773_s.png" }
}
texture 3774 {
pal 0 { file "dukedc/textures/3774_d.png" specpower 5 specfactor 1 }
normal { file "dukedc/textures/3774_n.png" parallaxbias 0.01 parallaxscale 0.01 }
specular { file "dukedc/textures/3774_s.png" }
}
texture 3775 { pal 0 { file "dukedc/textures/3775_graffiti.png" } }
texture 3776 { pal 0 { file "dukedc/textures/3776_graffiti.png" } }
texture 3777 { pal 0 { file "dukedc/textures/3777_graffiti.png" } }
texture 3778 { pal 0 { file "dukedc/textures/3778_graffiti.png" } }
 
texture 3779 {
pal 0 { file "dukedc/textures/3779_d.png" }
normal { file "dukedc/textures/3779_n.png" parallaxbias 0.02 parallaxscale 0.02 }
specular { file "dukedc/textures/3779_s.png" }
}
/dukedc/8bit/3780.png
Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
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\ No newline at end of property
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Cannot display: file marked as a binary type.
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Property changes:
Added: svn:mime-type
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/dukedc/8bit/2964.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2947.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2965.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2929.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2948.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2949.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3002.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3003.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3004.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3022.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3005.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/digital_minus.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3006.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3007.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3008.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/3009.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2930.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2472.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2931.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2950.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2473.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2932.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2474.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2933.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2951.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2475.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2934.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2952.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2935.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2476.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2953.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2936.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2477.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2954.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2937.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2478.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2955.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2938.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2479.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2956.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2939.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2957.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2958.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit/2959.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/8bit
Property changes:
Added: bugtraq:number
+true
\ No newline at end of property
/dukedc/skyboxes.def
0,0 → 1,56
 
// Duke It Out In D.C. Skyboxes
 
 
// Sky DC1 (Day)
skybox {
tile 1084 pal 24
front "dukedc/skyboxes/sky_dc1/DC1_ft.jpg"
right "dukedc/skyboxes/sky_dc1/DC1_rt.jpg"
back "dukedc/skyboxes/sky_dc1/DC1_bk.jpg"
left "dukedc/skyboxes/sky_dc1/DC1_lt.jpg"
top "dukedc/skyboxes/sky_dc1/DC1_up.jpg"
down "dukedc/skyboxes/sky_dc1/DC1_dn.jpg"
}
 
skybox {
tile 1086 pal 1
front "dukedc/skyboxes/sky_dc1/DC1_ft.jpg"
right "dukedc/skyboxes/sky_dc1/DC1_rt.jpg"
back "dukedc/skyboxes/sky_dc1/DC1_bk.jpg"
left "dukedc/skyboxes/sky_dc1/DC1_lt.jpg"
top "dukedc/skyboxes/sky_dc1/DC1_up.jpg"
down "dukedc/skyboxes/sky_dc1/DC1_dn.jpg"
}
 
skybox {
tile 1086 pal 24
front "dukedc/skyboxes/sky_dc1/DC1_ft.jpg"
right "dukedc/skyboxes/sky_dc1/DC1_rt.jpg"
back "dukedc/skyboxes/sky_dc1/DC1_bk.jpg"
left "dukedc/skyboxes/sky_dc1/DC1_lt.jpg"
top "dukedc/skyboxes/sky_dc1/DC1_up.jpg"
down "dukedc/skyboxes/sky_dc1/DC1_dn.jpg"
}
 
 
// Sky DC2 (Night)
skybox {
tile 3708 pal 0
front "dukedc/skyboxes/sky_dc2/DC2_ft.jpg"
right "dukedc/skyboxes/sky_dc2/DC2_rt.jpg"
back "dukedc/skyboxes/sky_dc2/DC2_bk.jpg"
left "dukedc/skyboxes/sky_dc2/DC2_lt.jpg"
top "dukedc/skyboxes/sky_dc2/DC2_up.jpg"
down "dukedc/skyboxes/sky_dc2/DC2_dn.jpg"
}
 
skybox {
tile 3708 pal 1
front "dukedc/skyboxes/sky_dc2/DC2_ft.jpg"
right "dukedc/skyboxes/sky_dc2/DC2_rt.jpg"
back "dukedc/skyboxes/sky_dc2/DC2_bk.jpg"
left "dukedc/skyboxes/sky_dc2/DC2_lt.jpg"
top "dukedc/skyboxes/sky_dc2/DC2_up.jpg"
down "dukedc/skyboxes/sky_dc2/DC2_dn.jpg"
}
/dukedc/skyboxes/sky_dc1/DC1_ft.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc1/DC1_bk.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc1/DC1_lt.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc1/DC1_dn.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc1/DC1_up.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc1/DC1_rt.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc2/DC2_ft.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc2/DC2_bk.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc2/DC2_lt.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc2/DC2_dn.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc2/DC2_up.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/skyboxes/sky_dc2/DC2_rt.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/dukedc/sprites.def
0,0 → 1,6
// Duke It Out In D.C. included sprites
 
include dukedc/sprites/props.def
include dukedc/sprites/signs.def
include dukedc/sprites/switches.def
 
/dukedc_hrp.def
1,6 → 1,8
// Duke It Out In D.C. HRP additions
 
include dukedc/music.def
echo "Duke It Out In D.C. Highres Pack (version 1.64)"
 
include dukedc/8bit.def
include dukedc/screen.def
include dukedc/skyboxes.def
include dukedc/sprites.def
/dukedc_hrp.txt
3,7 → 3,7
| DUKE D.C. - HRP EDITION |
| by NightFright |
===========================================
| Latest version: 1.55 (Jun 12, 2011) |
| Latest version: 1.64 (Oct 17, 2016) |
===========================================
 
 
26,7 → 26,7
finally this DukeDC HRP (as an override for some HRP contents).
 
Example (provided you use EDuke32 engine and "DukeDC.grp"):
E:\EDuke32\eduke32.exe /gdukedc.grp /gpolymer_hrp.zip /gdukedc_hrp.zip
E:\EDuke32\eduke32.exe /gdukedc.grp /gduke3d_hrp.zip /gdukedc_hrp.zip
 
 
WHERE TO GET IT:
50,7 → 50,7
CONTACT:
########
In case you feel the urgent need to contact me directly, you may do so by
sending an email to hrp_update[AT]fastmail.fm .
sending an email to nightfright2k7[AT]gmail.com .
 
 
CREDITS:
66,9 → 66,10
3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
- Spiker: 3601, 3610 (v2), 3611 (v2), 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 3654 (v2),
3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3707, 3711, 3712, 3713 (v2), 3714, 3722,
3727, 3729 (v2), 3732, 3737, 3745, 3746, 3750-3752, 3766, 3770-3774, 3779 (v2)
- Spiker: 3601, 3610 (v2), 3611 (v2), 3623, 3628, 3629 (v2), 3637-3639, 3641-3643, 3650,
3654 (v2), 3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3704, 3707, 3711, 3712,
3713 (v2), 3714, 3722, 3725, 3727, 3729 (v2), 3732, 3736, 3737, 3740, 3745,
3746, 3750-3752, 3766, 3770-3778, 3779 (v2)
 
 
Props, Models, Other
77,9 → 78,10
- GodBlitZor: 3603, 3748 (skin)
- Hendricks266: 2492, 3748 (model)
- Impact: 3645-3648
- Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700
- Piterplus: 3640, 3649, 3656, 3664/3665 (old), 3669, 3700
- sb742: 3715, 3726
- Spiker: 3596 (model), 3667, 3670, 3683, 3686, 3687, 3715 (model)
- Spiker: 3596 (model), 3599, 3651-3653, 3660, 3662, 3664/3665 (new), 3667, 3670, 3683,
3686, 3687, 3697, 3715 (model), 3760-3764
 
 
Skyboxes by Piterplus
89,8 → 91,9
 
Menu Items
----------
- NightFright: 2472-2481, 2506, 3240, 3280, 2929-2965/3002-3009/3022 (based on Redfont)
- NightFright: 2472-2481, 2506, 3240 (old), 3280, 2929-2965/3002-3009/3022 (based on Redfont)
- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
- Spiker: 3240 (new)
- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)
 
 
98,39 → 101,14
--------
- NightFright: Hack definitions
- Micky C: Polymer lights
- LeoD: Revisions
 
 
Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
------------------------------------------------------
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"
8bit Art/Con Coding
-------------------
Hendricks266
 
 
Music by various artists
------------------------
- INTRO: dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
[Performed by US Air Force Concert Band,
free for non-commercial use from http://lcweb2.loc.gov]
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
[MIDI version from http://themes.mididb.com/tv]
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
[From "Castlevania" soundtrack (http://downloads.khinsider.com)]
- DUKEDC7: dc7_carbraft.ogg ............ "Carb Raft Remix" (by Clint Bajakian)
[From "Indiana Jones and the Fate of Atlantis" soundtrack,
remixed by HighLand Productions (highland.mixnmojo.com)]
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
[From "Robocop 3" soundtrack]
- DUKEDCSL: dcsl_dungeonhack.ogg ....... "Ominous .hack Dungeon Remix" (by Mike Garnett)
[From "Jill of the Jungle" soundtrack]
 
MIDI to MP3/WAV conversion for "Hero", "The Rain", "The X-Files Trance Mix",
"Robocop 3 Militaristic Remix" and "Ominous .hack Dungeon Remix" provided by
http://hamienet.com/midi2mp3
 
 
Resources from Duke3D HRP
-------------------------
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
155,52 → 133,133
CHANGELOG:
##########
 
v1.55 (06-12-2011)
v1.64 (10-17-2016)
------------------
> Fixed:
- dukedc\screens\menu.def: Fix for badly aligned title screen (#2493)
 
 
v1.63 (10-04-2016)
------------------
> Maphacks removed (now part of Duke3D Highres Pack [duke3d_hrp.zip])
 
 
v1.62 (31-08-2014)
------------------
> Revisions:
General measures to partially revert changes done for HRP which had never been
part of the original "Duke It Out In D.C." addon
- OGG music removed from HRP pack, now available as separate option since it
provides custom track selections
- dukedc\8bit.def: Commented out green font
- dukedc\screen.def: Commented out green font
- dukedc\screen\menu: 2506 replaced (music credits removed, now part of DC music pack)
 
 
v1.61 (10-05-2013)
------------------
> Revisions:
- dukedc\sprites\signs: 3737 ("Ciberella" poster), 3740 ("Nikki" poster)
- dukedc\sprites\props: 3664/3665 (flag)
> Fixed:
- dukedc\screen\menu.def: Removed defs for old level stats tiles #3241-3244 (from HRP 5.2)
 
 
v1.6 (09-30-2013)
------------------
> Added:
- dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
- dukedc\sprites\signs: 3737 ("Ciberella" poster)
- dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
3770-3773 (time machine rod), 3774 (time machine panel)
- dukedc\sprites\props: 3697 (Bill Clinton), 3760-3764 (burning Capitol)
- dukedc\sprites\signs: 3623 (floor sign), 3725 (US Armed Forces), 3736 (Mummy Room),
3740 (Nikki)
- dukedc\textures: 3775-3778 (graffiti)
> Revisions:
- dukedc\screen\menu: 3240 (level stats screen with new Duke model from HRP v5.3)
 
 
v1.58 (06-28-2013)
------------------
> Revisions:
- dukedc\screen\menu: 2492, 2493 (by empy)
- dukcedc\sprites\props: 3596 (lift lights --> model instead of texture)
- dukedc\textures: 3729, 3779 (Polymer versions)
- All maphacks reviewed by LeoD for HRP 5.2+ contents
- dukedc\screen\menu.def: Use old HRP level stats screen to maintain customized background
 
 
v1.57 (12-19-2012)
------------------
> Added:
- dukedc\sprites\props: 3651-3653 (trees), 3704 (painting)
 
> Revisions:
- dukedc\music: all tracks normalized
- dukedc\music: new recordings (with FluidR3 soundfount) for dc1_hero, dc2_therain,
dc3_txftrance, dc9_robocop3, dcsl_ominous
 
 
v1.56 (12-02-2011)
------------------
> Maphacks:
- dukedc5.mhk: Polymer lighting added
- dukedc6.mhk: Polymer lighting added
- dukedc7.mhk: Polymer lighting added
- dukedc8.mhk: Polymer lighting added
- dukedc9.mhk: Polymer lighting added
- dukedcsl.mhk: Polymer lighting added
 
 
v1.55 (06-29-2011)
------------------
> Added:
- Documentation: hrp_art_license.txt (legal stuff), dcintro.txt (addon info), dcwalk.txt
(level walkthrough for beginners)
- dukedc\8bit: folder for 8bit tiles; contains green digitfont + broken versions of 3669,
3726, 3769 (from DC Wally Waffles Edition, currently unused)
- dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
- dukedc\sprites\props: 3599 (horseman statue), 3660 (flower pot), 3662 (chair)
- dukedc\sprites\signs: 3737 ("Ciberella" poster)
- dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
3770-3773 (time machine rod), 3774 (time machine panel)
 
> Maphacks:
- dukedc1.mhk: chairs (sprites 15, 16, 135-143) added
 
> Revisions:
- dukedc\screen\fonts\greenfont13: completely replaced with versions by SwissCM
- dukedc\screen\menu: 2492, 2493 (by empy)
- dukcedc\sprites\props: 3596 (lift lights --> model instead of texture), 3667 (improved chandelier)
- dukedc\textures: 3729, 3779 (Polymer versions)
 
 
v1.54 (06-01-2011)
------------------
> Added:
- dukedc\sprites\props: 3683 (aeroplane)
- dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
- dukedc\sprites\props: 3683 (aeroplane)
- dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
 
> Maphacks:
- dukedc4.mhk: Polymer lighting added
- dukedc4.mhk: Polymer lighting added
 
> Revisions:
- dukedc\sprites\props: 3670 (window --> model instead of texture)
- dukedc\sprites\switches: 3715 (model instead of texture)
- dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
- dukedc\sprites\props: 3670 (window --> model instead of texture)
- dukedc\sprites\switches: 3715 (model instead of texture)
- dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
 
 
v1.53 (05-06-2011)
------------------
> Added:
- dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
3687 (buckler), 3769 (pier lamp)
- dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
- dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
- dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
3687 (buckler), 3769 (pier lamp)
- dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
- dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
 
> Maphacks:
- dukedc3.mhk: Polymer lighting added
- dukedc8.mhk: hacks for pier lamps added
- dukedc3.mhk: Polymer lighting added
- dukedc8.mhk: hacks for pier lamps added
 
> Revisions:
- dukedc\textures: 3637-3639, 3641-3643, 3732
- dukedc\textures: 3637-3639, 3641-3643, 3732
 
 
v1.52 (04-07-2011)
/todo-list.txt
3,36 → 3,9
DUKE IT OUT IN D.C.
TO-DO-LIST FOR DUKEDC HRP
================================
Date: Jun 11, 2011
Date: September 29, 2013
================================
 
 
 
CHARACTERS:
-----------
- 3697 (Bill Clinton tied to chair)
 
 
PROPS:
------
- 3599 (horseman statue)
- Trees: 3651-3653
- 3660 (flower bowl)
- 3662 (chair)
- 3663 (curtain)
- Paintings: 3666, 3704
- 3760-3764 (burning Capitol)
 
 
SIGNS/DECALS:
-------------
- 3623 (floor sign)
- 3725 (US Armed Forces)
- 3736 ("Mummy Room")
- Posters: 3740 ("Nikki")
- Graffiti: 3775-3778
 
 
CUTSCENES:
----------
- cineov3.anm (DukeDC finale cutscene)
/duke3d.def
1,2 → 1,2
include duke3d_hrp.def
include dukedc_hrp.def
include dukedc_hrp.def
/hrp_art_license.txt
0,0 → 1,76
High Resolution Pack Art License
 
This Work is provided under the terms of this License.
The Work is protected by copyright and/or other applicable law. Any use of the
Work other than as authorized under this license is prohibited by law.
 
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE TO BE
BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY BE CONSIDERED
TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED HERE IN
CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
 
 
Definitions:
------------
 
"Adaptation" means a work based upon the Work, or upon the Work and other
pre-existing works, such as a translation, modification, derivative work,
arrangement or other alterations of an artistic work, or phonogram or
performance and includes cinematographic adaptations or any other form in
which the Work may be recast, transformed, or adapted including in any form
recognizably derived from the original.
 
"Distribute" means to make available to the public the original and copies of
the Work or Adaptation, as appropriate, through any transfer of ownership.
 
"Licensor" means the individual, individuals, entity or entities that offer(s)
the Work under the terms of this License.
 
"Author" means, in the case of a literary or artistic work, the individual,
individuals, entity or entities who created the Work or if no individual or
entity can be identified, the publisher.
 
"Work" means the artistic and/or musical content offered under the terms of
this License including without limitation any production in the literary,
scientific and artistic domain, whatever may be the mode or form of its
expression including digital form.
 
"You" means an individual or entity exercising rights under this License who
has not previously violated the terms of this License with respect to the Work,
or who has received express permission from the Licensor to exercise rights
under this License despite a previous violation.
 
"Reproduce" means to make copies of the Work by any means.
 
 
Terms:
------
 
You are free to copy, alter, distribute, reproduce and transmit this Work,
subject to the following conditions:
 
1. You may not use this Work or anything contained in this Work for commercial
purposes.
 
2. You must attribute this Work in the manner specified by the authors or
licensor.
 
3. Any likenesses, characters, sounds, phrases or references specific to
Duke Nukem, 3D Realms Entertainment, or Apogee Software Ltd. appear in this
Work courtesy of 3D Realms Entertainment and are the exclusive property of
3D Realms Entertainment, and are provided only to be used with a legally
acquired copy of Duke Nukem 3D. You may not alter, transform, build upon or
adapt any portion of this Work specifically related to or derived from the
Duke Nukem intellectual property, including likenesses, characters, sounds,
phrases or references for any purpose other than use with a legally acquired
copy of Duke Nukem 3D.
 
4. Any works based upon altered, transformed, or copied parts of this Work must
be distributed under a license identical or similar to this one.
 
5. For any reuse or distribution of this Work, you must make clear to others
the license terms of this Work.
 
6. The producers and/or authors of this Work explicity reject any liability for
any damages resulting from use or misuse of this Work by any Licensee or
other third party.
/dcintro.txt
0,0 → 1,86
-----------------------
| DUKE IT OUT IN D.C. |
------ by ------------
| Sunstorm Interactive Inc. |
-----------------------------
 
 
 
After an alien ship crash lands at the Capitol Building, aliens began a
vicious assault destroying critical government buildings, invading national
monuments, and taking over key military installations. The Aliens even
managed to destroy our secret government tunnel system brining our government
to a standstill.
 
Arriving in D.C., Duke is dropped off on the front lawn of the White House to
begin his search for the President.
 
Quick note: We have included a new ending animation which will play when you
complete the entire `Duke It Out In D.C.' episode. When this new animation
starts, don't press any keys or you will skip right past the exciting
conclusion!
 
Level 1 - Hell to the Chief
---------------------------
This level puts you smack dab in our nations center of power - the White
House. Here's your chance to see the oval office up close. Although, you may
be distracted by some unwanted tour groups.
 
 
Level 2 - Memorial Service
--------------------------
Honest Abe never had it so bad... The Aliens have shown up in force at the
Lincoln Memorial, but Duke arrives with his own brand of protest!
 
 
Level 3 - Nuked Files
---------------------
If the truth is out there, there is no better place to find it than at the
FBI building. Duke begins his own investigation into the aliens, with
pipebomb in hand.
 
 
Level 4 - Smithsonian Terror
----------------------------
Duke arrives at the Smithsonian and begins his search of this massive museum.
Duke wants to turn the aliens into a permanent exhibit on endangered species.
 
 
Level 5 - Capitol Punishment
----------------------------
An alien ship has crash landed into the Capitol Building where aliens have
taken over both the House and Senate. Duke decides to impose his own form of
term limits - at the end of a shotgun!
 
 
Level 6 - Metro Mayhem
----------------------
The DC Metro System, once a showcase of safe and efficient travel, is now a
deathtrap where the aliens entertain themselves by running over hapless
commuters. It's time for Duke to send them to their final destination!
 
 
Level 7 - Brown Water
---------------------
Duke finds that the D.C. sewer system is a common hang-out for alien scum.
The sewage system may soon overflow from all the alien waste Duke is about to
flush through it.
 
 
Level 8 - Dread October
-----------------------
The most advanced nuclear submarine in the U.S. Navy has a new alien admiral.
Duke shows up to institute a change in command.
 
 
Level 9 - Nuke Proof
--------------------
Our nation's most secure command bunker now serves as the central command
center for the worldwide alien invasion force. It is impenetrable to any kind
of Nuke attack, unless your name's Duke Nukem!
 
 
Secret Level - Top Secret
-------------------------
It's time for Duke to expose the top secret items our government's been hiding
all these years, before the aliens get their slimey hands on them.
/dcwalk.txt
0,0 → 1,821
 
==================
DUKE IT OUT IN D.C.
Level Solutions
==================
By Sunstorm Interactive
 
 
WARNING:
 
This text file is a step by step level solution guide to the
popular Duke Nukem 3D addon "Duke It Out In DC". It has exact steps on how
to solve each level, do not read it if you want to find things on your own.
But if you are stuck in a level and don't know where to go or what to do to
finish the level, this file will tell you exactly what you need to do. This
walkthrough does not cover secrets or extraneous area's; so there is a lot
more to discover in each level besides what is covered here.
 
LEVEL ONE- HELL TO THE CHIEF
----------------------------
 
1) When you start, go around the side of the Whitehouse to the right, and
bust through the side window.
 
2) Open the door, and go straight down the hall, entering the second door
on the right.
 
3) Go across the room and press on the recessed wall panel that is directly
across from the door you just came through.
 
4) Once through the wall door, go straight and take the small lift that is
there up. In this small room, blow up the C9 cannisters. You will need
to use a pipebomb and go back down the lift to detonate it or you will
be killed in the explosion. Once it has blown, go back up the lift to
find the hole you have made.
 
5) Go through the hole and take a right, ride the large blue elevator down.
 
6) Follow the red-lit path down, then take the small lift at the end down
to discover the BLUE KEY straight ahead as you exit the lift.
 
7) Retrace your steps back to where you blew your hole, except this time,
go past the hole, and hit the switch to open the metal door.
 
8) Once through the door, go left around the upper rotunda and use your
blue key on the door to the oval office.
 
9) Once in the oval office, press on the small section of red books in
the second book alcove on the right. After the little door opens, use
your pistol to hit the switch behind it.
 
10)Turn around and go through the secret compartment that opened in the
book alcove on the opposite side of the room.
 
11)Once in the secret compartment, get the RED KEY that is in the glass
case.
 
12)Leave the oval office and go left around the upper rotunda, when you
get to the stairs take them to the lower level.
 
13)At the bottom of the stairs go right and use the red key on the door
at the end of the hall. The level exit is up the stairs and to the left.
 
LEVEL TWO- MEMORIAL SERVICE
---------------------------
 
1) Once you begin, go down the hall then up the stairs and to the right
toward the memorial.
 
2) Go up the large steps into the memorial, look on the wall to the right
of the seated Lincoln statue for a crack in the wall. Blow it up and go
through, you should fell an earthquake and fall down through a hole.
 
3) Exit the hole and find yourself in an underground bathroom. To your right
are three stalls. Go into the vent in the wall in the middle stall.
 
4) Follow the vent shaft around to the right to claim the YELLOW KEY.
 
5) Exit back out of the vent the same way you came in, back into the
men's bathroom.
 
6) Follow the bathroom around to the right past the stalls and urinals.
Do not go through the hole that gets blown in the wall across from the
sinks, instead keep moving ahead and to the right to exit the restroom.
 
7) After exiting the restroom, go right and stay to the right. When you come
to the end with a broken elevator on your right, go left down the steps
across from it and then right into the alcove in the wall there. Use your
yellow key on the door there.
 
8) Follow the area on the other side of the door around and ride the small
lift on the right down to a water area. Go out of the lift and the big
red column on the left has the BLUE KEY. Grab it and take the lift
back up.
 
9) Save your game before this step-you don't want to run out of pistol ammo!
Now that you have the key, you must struggle through a timed switch
puzzle. The two lighted alcoves you will see across the water pit each
have a red button and a door, and there is a third button and door to
the left. When each button is hit, it opens the door next to it, but
the doors close after a very short period of time. What you must do is
stand directly to the right of the big red column against the short wall,
and shoot the buttons in quick succession, starting with the one on the
far right, then the one to the left of it, then you must run to the left
and shoot the button for the far left door that is on the wall next to
it, and quickly try to run through all the doors before they close again.
This puzzle is not impossible, but may require a few tries to get it
right. Once you have made it through all three doors, you will arrive
at the locked door, use your BLUE KEY now, runner.
 
10)Once through the blue key door, hit the switch on the far side of the
large central control station, this will cause the two metal doors in
the wall there to open.
 
11)In the alcove on the right you will see a RED KEY across the water, grab
it and then let the water carry you down and away.
 
12)Once you are deposited in an underground pool, submerge and follow the
underwater tunnel there until you come to an area with seaweed, then
surface.
 
13)You will find yourself in the reflecting pool outside of the memorial.
Get out of the pool and go away from the memorial and down toward the
Washington Monument (the needle). On the right is the red key door
directly across from where you first began the level. Use your red key
on this door and follow the hallway beyond to the exit.
 
 
LEVEL THREE- NUKED FILES
------------------------
 
1) When you begin, go straight down the alley, and follow the tunnel until
it brings you to the front of the FBI building. Blow a hole in the front
door of the building.(pipebombs are in alley around side)
 
2) Once inside the main lobby, go right and up the escalator. Ahead of you
will be a locked door and a desk. Turn to the right and you will see a
large hallway. Go in the first door on the left in the hallway.
 
3) You will find yourself in a room full of bookshelves. At the far end of
this room is a vent close to the floor, go into it.
 
4) Once in the vent, make an immediate left and stay to the left; punching
through the grate at the end. You will drop into an enclosed room that
contains the YELLOW KEY.
 
5) Once you have the yellow key, climb back up on the crates and go back
into the vent you just came out of. This time, make a left that takes
you down. At the end of this shaft, take another left and exit the vent.
 
6) Once out of the vent, turn right and go down the little hall that is to
the immediate right of the water fountain. At the end of this hall, use
your yellow key on the door there.
 
7) You should now find yourself in the crime lab. Turn the corner and go
through the large entranceway with the 'no smoking' sign next to it,
once through, take a right into the darkness. A thin window will open in
the wall, you must use your pistol to hit the button on the other side,
then run around and get through the door before it closes.
 
8) Once in the little room, go around the corner and hit the switch on the
computer there.
 
9) Then go back into the main lab area and you will see a vent near the
floor on the far wall next to some blinking computers. Squat down and go
in the vent.
 
10)Once in the vent, go straight ahead to the dead end and look for a small
button on the left wall of the vent; hit it. When the door opens, go left
and exit the vent.
 
11)Once out of the vent, watch out for an explosion as Pig Cops blast a hole
in the ceiling. Then go right toward the explosion, then take your first
left. Go down the stairs and through the door into the darkness that says
'no admittance' and 'secured area' above it.
 
12)Go straight down the darkened hall, following it around to the right at
the end. Go LOOK through the first window on your right and the door at
the end of the hall will open.
 
13)Once inside the brightly lit area, you will see a sealed room with bars
across from where you just entered; inside there is the BLUE KEY. In
order to get the door to open, you must go into the area behind you with
all the free standing computers and step on the detached access plate on
the floor, then run to get in the little room before the door closes.
 
14)Once you have the key, exit this area back the way you came; down the dark
hall, through the security door, and up the steps to where the hole in
the ceiling is.
 
15)Go left down this hall toward where it says 'EXIT', then around the
corner to the right and up the stairs continuing down the hall to where
it ends. (don't actually go in where it says exit) At the end, and to
your left should be the locked blue door. Use your key and enter.
 
16)Once in the assistant directors office, you will see six alcoves along
the wall filled with books. All but two of these open by way of a switch
on the business side of the large desk. Hitting the switch each time
opens a different alcove. Some alcoves have items, one an enemy, and one
is a secret passage. This one is the third one from the left, has a med
kit, and appears pitch black in the back. Once you get this one open
jump into it.
 
17)Go through the darkness and to the right. Follow the little hall down to
the end and take the small elevator down. At the bottom, exit the
elevator and go straight across and into the large blue elevator which
you will ride down also.
 
18)Once at the bottom, go left and through the big door marked 'danger'.
At the end of this hall is a portion of the underground tunnel system
that contains the RED KEY.
 
19)Once you have the key, go back the way you came, and up the big blue
elevator. When you exit the elevator, take a left and de-activate the
forcefield door and go through it.
 
20)Travel down this dank hall to the end and take the spiral staircase up,
exiting at the first left where it says 'exit' above the doorway.
 
21)When you come out to the alleyway, go down the steps where it says
'metro', and use your red key. The exit is beyond this door.
 
 
LEVEL FOUR- SMITHSONIAN TERROR
------------------------------
 
1) When you begin, hit the button to call the one-way train, and ride it to
the other end. When you get off, go right and down the escalator.
 
2) At the bottom is a welcome sign, go left here and take the elevator up
to the first floor lobby entrance. When you exit the elevator, turn
around and go into the elevator that is directly beside it. You will ride
this elevator up to the second floor.
 
3) When you exit this elevator, turn left and go staright ahead into the
door with a 'security' sign next to it. When you enter, go straight
ahead and to the right you will see a vent near the floor; get in it.
 
4) Once in the vent, keep following it until you can make your first right
turn. Keep going straight in this shaft, it will go down and then back
up. Follow it to the end where you will find the YELLOW KEY. Get the key
and jump out of the vent there.
 
5) Once out of the vent, you should see an elevator. Take it down to the
first floor and then go straight ahead and use your yellow key to enter
the 'Living Ocean' exhibit.
 
6) Once in the exhibit it will be dark, follow the guiding arrows on the
floor. Along the way, look for a sealed door marked 'employees only',
and make note of where this door is. At that door, follow the arrow on
the ground to the right and at the end of that hall you can go left or
right; go left. Continue to follow the arrows pass the displays until you
get to where you can go left or straight; go straight. Around the corner
you will see a display on your left with diving gear, break the glass
and take the gear, and hit the switch on the wall behind it. The switch
opens the 'employees only' door you previously passed. Re-trace your
steps until you are in front of that door again, except now it will have
opened to reveal an elevator. Ride this elevator up.
 
7) Exit the elevator and go left through a control area to an area that is
dark and has sealed doors that guard the entrances to the display tanks
below in the exhibit. You will need to explore this area back to where
you can enter a small long tank. In each tank you must dive in and hit a
button (usually located in a lower corner) which will open a door in
the upper tank area to the next tank you need to enter, and so on. There
are a total of five tanks to go into, the small thin one that you have
arrived at is the first one. The first three tanks have a single button
you need to hit to proceed, the fourth tank is the largest one and has
a three button combo you must solve (very easy). The fifth and last tank
has no button, you need to look for a entranceway in the stone wall of
the tank and swim though it.
 
8) At the end of this water tunnel, surface into an area populated by angry
Octobrains. In this center of this room is a round pool of water, dive
into it to claim the BLUE KEY. Once you have the key, go back through the
water tunnel and surface again in the area above the tanks, then go back
into the elevator and take it back down to the exhibit level. Leaving the
elevator, go straight against the flow of the arrows on the floor, until
you are back at the main entrance to the 'Living Ocean' exhibit.
 
9) Leaving the ocean exhibit, go straight ahead and ride the elevator on the
right up to the second floor. When you get to the top, go right and
follow the pathway around until you can go left or right; go right across
the small bridge and enter the gold-bricked 'Ancient Worlds' exhibit.
 
10)Go into the exhibit, the first display on your right should have a
fireplace and a bowl of flowers on a stone table. Hop up into this
exhibit and go through the arched doorway next to the fireplace.
 
11)Once behind the exhibit, go right and down the hall with the hanging
metal lights. Follow this hall to the end, then make a right and go all
the way down to the end and then right where you will find the blue key
door. Use your blue key and enter.
 
12)You are now inside the smithsonian storeroom. Look carefully at the floor
to find some clawprints leading in a certain direction. Slowly and
carefully, follow these clawprints through the storeroom. About two
thirds of the way through you will see one clawprint point toward a
column. Here you need to hit a switch on the column before continuing.
Continue to follow the prints, they will lead you to a door marked
'mummy room'. Go through this door. (NOTE: It is important to follow
carefully the clawprint marked path through this room or you will be
bushwacked!)
 
13)Once through the mummy room door, follow the hall downward, once in the
lower room, you need to enter the dark area on the right that is across
from where you came in. Enter the darkness and move to the left, the hall
will lead you around to the area with the open coffin, you will need to
jump into the coffin to continue your adventure.
 
14)You have been dropped into a sewer like area. Let the water pull you down
the tunnel until you come to a smasher that is blocked by bars. Jump out
of the water here to claim the RED KEY.
 
15)Once you grab the red key, hit the switch on the control panel behind you
which will open the bars blocking the smasher. Go back into the water and
slip under the smasher (save first, it can smash you) and continue
following the water tunnel down to the end.
 
16)When you get to the end of the sewer tunnel, you will see a small area
with pipes. At the far end of this area is a crack in the wall, blow it
open and go through to emerge in the main mens restroom.
 
17)After leaving the mens restroom take a left up some stairs continuing
until you come to a wall that read 'Ancient Worlds'. Go left here.
 
18)Follow the pathway down and hop up into the first display on the left.
On the right side of this display is an arched doorway, go through it and
follow it all the way back to the end where you will find a lighted
doorway on the right side. Go around the crates in there until you see
another area just beyond with more crates, and a large garage door. Use
your red key on this door to exit the level.
 
 
LEVEL FIVE- CAPITOL PUNISHMENT
------------------------------
 
1) When you begin, go straight, and then right up the ramp into the alley.
Once in the alley, go right towards the Capitol building. In the center
of the street there you will see a sewer lid. Blow it open and jump in.
 
2) Once in the sewer, jump over onto the left side and head straight down
the tunnel until you come to the wall blocking both sides, at which time
you should witness an explosion on the left wall ahead. Once it is blown
open, go jump through it.
 
3) You are now in the basement of the Capitol building, which has been
attacked, is on fire, and is being racked with explosions, so go slowly
and carefully at all times! Go straight away from the hole and out of
the bathroom into a hallway. Go down to the end of this hallway and up
the stairs slowly. You need to go into the first door on your left.
 
4) Once inside the door, you need to enter the first door on your right.
This area has been badly damaged. Once inside the little office, watch
out for the big hole in the floor. The YELLOW KEY is on the other side
of this room, jump over to get it, and then leave the same way you came
in, and continue up the stairs until you get to the top.
 
5) At the top of the stairs you will find the main rotunda with a crashed
alien ship, go left here. At the end of this hall is the entrance to the
House Chamber, use your yellow key and go in.
 
6) The House Chamber is under siege! Go down and to the right side of the
room where you need to enter the cloak room through some red curtains.
 
7) Once in the cloak room, go all the way to the left and you should see a
vent in the wall there; hop up into it. Once in the vent, go straight
down to the revolving fan and then right, you will then drop down into
a small room with a desk.
 
8) In this room, go behind the desk there and hit the small button on the
wall, then jump back up into the vent. (avoid going near the half open
door here) In the vent, when you get to the fan, you will now notice a
new way to go has opened up straight ahead, follow it and drop down into
the hall beyond.
 
9) Go left down the hall away from the forcefield, to a room where you will
find the BLUE KEY.
 
10)Once you have the blue key, re-trace your steps back out of the cloak
room, out of the House Chamber, and back to the central rotunda. This
time, head straight across the rotunda on the opposite side from the
House Chamber to find the doors to the Senate Chamber. Use you blue key
here to enter.
 
11)Once through the main doors, you will find another set of doors just
beyond that are sealed. Blow open the crack in the wall to the left of
these to enter the Senate Chamber.
 
12)The Senate Chamber has been infested by aliens! On the opposite side of
the room is a bright round hole in the wall; inside this hole is the
RED KEY. The floor of the chamber may drop out, if you fall down into it
while trying to get across to the key, there is a jetpack in the front
right side of the room, near the front of the desks; be sure to grab it
as you will need it to get out as well. Once you get the key, exit the
Senate Chamber, and back out to the main rotunda.
 
13)Now it is time to leave the building. Go back down the small set of
stairs you originally came up, go all the way back down to the basement
and back into the bathroom, then back through the hole into the sewer.
In the sewer, go back to where you fell down and use the jetpack you
picked up to fly back up through the sewer hole to the street above.
 
14)Once back on the street, go down to the door at the end with the 'metro'
sign above it. Use your red key on this door, the exit is just beyond.
 
 
LEVEL SIX- METRO MAYHEM
-----------------------
 
1) When you begin, follow the path down into the first subway station. You
will see two train platforms, one on the left, and one on the right. You
need to get on the train that will arrive on the right. When it arrives,
get on board and ride it to the next stop.
 
2) When the train stops, get off. Across the station is another track. Jump
onto the track and move quickly to the left to find a crashed subway
train. Go into the train and up into the first car where you will find
the BLUE KEY. Watch out for an octobrain ambush as you leave!
 
3) Once you have the blue key, go back to the station, when the train arrives
ride it back to the original station you started in.
 
4) When the train arrives back at your starting station, go across the
station to the opposite platform and ride that train to it's next stop
when it arrives.
 
5) When you arrive at your next stop, get off the train and go left into the
mens restroom. Notice that access to the other track here is blocked by
a metal fence. In the mens restroom, open the door to the stall there and
blow open the crack in the wall inside. This will open a passage out to
the track. When you are sure no train is coming, jump out through the
hole and move quickly to the right and jump up onto the train platform
on the other side of the fence. When the train arrives, get on it and
ride it to it's next stop.
 
6) You should have now arrived at the largest of the subway stations. Get
off the train and go forward, use your blue key to unlock the entrance
to the arcade there. Inside the arcade you will find the RED KEY.
 
<<< FOLLOW STEP 7a FOR INSTRUCTIONS TO THE REGULAR EXIT, FOLLOW 7b
FOR INSTRUCTIONS TO THE HIDDEN EXIT TO THE SECRET LEVEL >>>
 
7a)Once you have the red key, exit the arcade and go back onto the train
platform there and wait for the train to arrive, when it does, get on it
and ride it back to it's next stop, this should be the station with the
metal fence blocking the station. Get off here and jump onto the track
and go back and jump through the hole you blew earlier through the mens
restroom. Once in, go back into the station and proceed to the other end,
taking the escalators up to the top. At the top, use your red key on the
door there, the regular exit is just beyond, after an encounter with a
mini-boss.
 
7b)Exit the arcade and go back onto the train platform there and wait for
the train to arrive, when it does get on it. Once on the train, turn and
face the open car door, watch things go by carefully. Very shortly you
will see a darkened train station go by, with a flashing light. The train
will not stop here. As soon as you see it, you must jump off, and onto
the platform. The abandoned station has a metal fence closing it off, but
there is a hole through the fence on the left side, go through it and
enter the darkened station. Look for two busted vending machines,
directly behind the column to the left of these is a crack in the wall,
blow it open and go through. You will find yourself in a badly lit
restroom, exit the restroom and go to the left. Here you will find a
stopped subway train the aliens are using as a breeding center! Just
behind it, down the track, is the entrance to the secret level.
 
 
LEVEL SEVEN- BROWN WATER
------------------------
 
1) When you begin, move forward down the sewer tunnel, at the end, jump
across the water to the other side and go to the right.
 
2) Do not go downward, but instead jump up onto the slanted ledge there,
following it around to the left. Go until you come to a vent in the wall,
bust through it and go in, at the end of this vent shaft, drop down the
hole there.
 
3) You will find yourself in a small room, grab the BLUE KEY that is there
and hit the switch next to the door to open it. Go across the water pool
here and take the stairs back up to the main tunnel.
 
4) Once at the top, go down the tunnel to the end and use your blue key on
the door in the lighted alcove on the right, go through the door.
 
5) Once through the door, crawl through the sewer tunnel there to the end,
then go left. Follow this tunnel down to the end, then fall down the hole
there. Let the water current here pull you downstream and into a large
water pit.
 
6) Dive under the water and swim into one of the two alcoves that has a
switch in it. Hit the switch there and surface again, the water will now
have raised to where you can climb out of it and onto a nearby area with
stairs leading up.
 
7) Follow the steps to the top, then go through the door at the far end of
this area, and take the small lift up to the top. Jump across to the
other side there and hit the switch. Watch out for an ambush from behind.
 
8) After hitting the switch, jump back across, take the lift down, and go
back down into the water pit; dive into the water all the way to the
bottom and go through the new entrance there, surfacing on the other
side.
 
9) Once you surface, go into the next room and hit the switch on the wall
there, then follow the pathway up, then up some stairs. At the top of the
stairs, hit the switch to open the door, and go through.
 
10)In this room you will see the small sewer tunnel you originally came
through, get in this and go left. Follow it straight all the way down to
the end, then dive into the water there. Go through the small tunnel
and surface in the large pool beyond.
 
11)Once you surface, swim around to the other side of the dirty water tank,
and climb up on the ramp there. Next, get into the clean water tank, and
get onto the black and yellow lift, riding it to the top area.
 
12)Once on the top, go across the long metal bridge, and forward to claim
the RED KEY. Watch out for an ambush here.
 
13)Once you have the red key, go back across the bridge and use your red key
on the red key door on the other side of this area. Open this door and
go through.
 
14)Follow the stairs up into the small control room. Crawl into the vent
that is behind the crate, follow it around until you come out on a small
ledge. Go down this ledge to the other end to claim the YELLOW KEY.
 
15)Once you have the yellow key, go back down into the water, and over to
the black and yellow lift you originally rode up out of the water.
Staying in the water, make sure the lift is in it's 'up' position. Then,
dive under the water and swim under the lift, surfacing on the other
side.
 
16)When you surface on the other side, you will see four small sewer
tunnels in the wall, marked a,b,c, and d. Use your yellow key on the
panel here to reveal a multi-switch. Use the multi-switch to open the
small sewer tunnels. Keep hitting the switch until you open the tunnel
marked 'd', then crawl through that tunnel to the other side. The other
tunnels have goodies in them.
 
17)As you emerge from the small tunnel, you will be in a dark room. On the
left side of the room across from you is a crack in the wall; blow it
open and go through.
 
18)Exit the bathroom and break through the window across the hall and go
outside, and over to the fountain at the center. Dive into the fountain.
 
19)At the bottom of the fountain, swim through the hole there to surface
where it ends. After surfacing, let the water chutes carry you down to
where the exit button is.
 
 
LEVEL EIGHT- DREAD OCTOBER
--------------------------
 
1) When you begin, dive into the pool of water and swim through the
underwater tunnel until you can surface.
 
2) When you surface, swim towards the pier, and climb up. Follow the pier
towards the shore and the buildings. Go around and into the large control
building overlooking the water, there you will get the YELLOW KEY.
 
3) Once you have the yellow key, go back out onto the pier and down to the
rear of the submarine USS Defiant (it's the fathest one out). Dive in the
water at the rear of the sub and surface up through a small hole in the
bottom there.
 
4) Once you surface, you are inside the sub. Use your yellow key to open the
door here.
 
5) As soon as you leave the room, go left and follow the path back to the
engine room, where you will see two large pistons. Ride the small lift in
this area up to the second level. Follow the hall up the stairs and
around until you get to the crew quarters, this will be an area with bunk
beds on both sides of you. Continue going straight through the halls
until you come to the bridge, which will be a large red-lit area with
many control panels.
 
6) Go all the way through the bridge and through the door at the other end.
Continue straight down the hall and around the corner to the right. Go
into the first door on your left to claim the RED KEY.
 
7) Once you have the red key, now re-trace your steps through the ship back
to the engine room. Once there, ride the lift down, then go back to the
red-lit area where where you started out. You will see three torpedo
tubes, and a red key panel. Use your red key to unlock torpedo tube #3.
then crawl inside to get the BLUE KEY.
 
8) Once you have the blue key, re-trace your steps back to the bridge, and
use it on the key panel marked 'torpedoes'. When you insert your key, a
door to the right of it will open revealing a switch. Hit the switch to
launch the torpedoes.
 
9) Once you launch the torpedoes, re-trace your steps back to the torpedo
room, then go back down into the water to exit the submarine.
 
10)Once you have exited the sub, and are on the surface, swim toward the
front of the sub, then continue swimming out into the water toward the
burning door with the large nuke symbol above it.
 
11)Crawl out of the water and go through the door. Once inside, follow the
many steps down to the exit button.
 
 
LEVEL NINE- NUKE PROOF
----------------------
 
1) When you begin, go straight through the metal detector and body scanner
until you get to the large round doorway with 'US Armed Forces' above it.
 
2) Turn to the right and ride the small lift up to the second level, follow
this hallway around until you get to the room that overlooks the previous
area; hit the switch on the wall here to open the large door, and then
go back down.
 
3) Enter the large hexagonal room, which is in fact a gigantic elevator,
and ride it down. When you get to the bottom, go right following the
walkway around, and then down a small set of stairs. At the bottom of
these stairs, on the upper left wall is a vent grate. Bust it open and
go in.
 
4) Crawl through the vent until you find the YELLOW KEY. Then turn around
and leave the vent at the place you entered it.
 
5) Jump back out of the vent and continue to the left, across a bridge, and
into a well-lit area with a bridge and two rooms marked '1' and '2'. This
is the bunker door control area, and is where you will use your keys
to open the three bunkers. For now, go across the bridge and to the right
and into the room with a '1' above the door.
 
6) In this room, use your yellow key on the panel provided. When you do so a
wall panel next to it will open up revealing a switch, hit this switch to
open bunker #1.
 
7) Exit this little room and take the small lift to the right down to the
lower level. At the bottom, go left through the doorway and then to the
right to enter bunker #1.
 
8) After entering the bunker, move to the left and ride the elevator down to
the lower level. Follow the corridor around, staying to the right. You
will come to a large circular area with a bridge above you, continue on
through the other doorway. Follow this hall through, past the living
quarters, and into the shower area.
 
9) Enter the third shower stall on your right, then hop up onto the divider
between the stalls, you will see an opening in the wall up there; go
through it. In the little room beyond, you will see a vent shaft, go into
this shaft and follow it around until you come to a fan. Shoot out this
fan, and the one beyond it.
 
10)You must now jump from one fan to the other. When you get to the other
side, continue through the vent shaft until you come to a vent grate
with a switch beside it. Break open the grate, and then throw the switch
to reveal a hidden compartment in the wall on the far side of the room
below. Jump down and hit the switch that is revealed; this will turn off
the upstairs forcefield.
 
11)After you hit the switch, re-trace your steps back up to where you first
entered the bunker. Now, go straight across the bridge into the brightly
lit corridor beyond. Walk all the way down to the end where you will be
violently dropped into a dark area below.
 
12)The room you have been dropped into has the BLUE KEY at one end. Grab the
key and detonate the C9 cannisters at the other end of the area, which
will blow open a hole in the wall, allowing you to escape. Make your way
back up and out of bunker #1, and back to the bunker door control area.
 
13)In the bunker door control area, go into the little room with the number
'2' above the door, and use your blue key on the keypad there. Hit the
switch that is revealed to open bunker #2. Proceed to bunker #2 which is
in the opposite location from bunker #1.
 
14)After entering bunker #2, follow the steps around the center support up
to the top. Use caution, about a third of the way up you will be sealed
in and bushwacked by a group of enthusiastic octobrains, after you
dispatch them, proceed on to the top where you can hit a switch to lower
the wall that has sealed you in.
 
15)At the top, continue across the little bridge, and then around the
outside perimeter until you come to a blue door marked 'central command'.
 
16)Go down the blue corridor beyond and get in the lift at the end, riding
it down.
 
17)You have now entered the control center. Go down into the lower area and
you will be promptly sealed in. Go to the switch puzzle on the far left
control panel and hit the buttons on each end only. This will cause the
far wall to open, revealing a nasty underground alien nest!
 
18)Once you have cleared out the aliens, go to the upper alien platform
and retrieve the RED KEY, also be sure to hit the switch on the pedestal
on which it rests, this will unseal the door to let you out. Now that you
have posession of the red key, return to the bunker door control room.
 
19)In the door control room, use your red key on the pad at the end of the
bridge to reveal the third and final door switch. Hit the switch that is
revealed to open bunker #3.
 
20)Proceed to bunker #3 for your final confrontation. Bunker #3 is located
conveniently on the fashionable upper level, right across the bridge from
the big hexagonal elevator you originally rode down. It's time to go kick
some alien booty!
 
 
SECRET LEVEL- GOVERNMENT WAREHOUSE
----------------------------------
 
1) When you begin, proceed ahead and enter the warehouse on the right. Go
through the door and up the stairs to the control room.
 
2) Once in the control room you will see three doorways. Go into the one on
the left, it is an elevator; ride it down to the warehouse floor.
 
3) Exiting the elevator, go left and make your first right. Go straight and
then left into an area with frozen aliens. The area at the end has a
small desk; hit the switch on the front of the desk.
 
4) Leave the desk and go back to the elevator where you came down from the
control room. Newly opened up in this vicinity is an area with a crane
arm. Go stand on the yellow and black pad and allow the crane to pick
you up and carry you to the upper level.
 
5) Once on the upper level, follow the conveyor belt until it comes out in
an area with crates; get off here. Jump up onto the crates across from
the big door to claim the BLUE KEY. After getting the key, continue
to follow the conveyor belt; it will eventually deposit you back where
the crane first picked you up. Now ride the small elevator nearby back up
to the control room.
 
6) Once back in the control room, use your blue key on the blue access pad
next to the red door, after doing so it should open. DO NOT go through
the door, however. Instead, proceed through the middle doorway and go to
the left.
 
7) Follow the hallway all the way back until you come to an office with a
flag on the wall. On the business side of the desk is a switch; hit it
to open the secret door behind the flag, then go through it.
 
8) Jump into the vent here behind the fan and follow it all the way until it
comes to another fan. Shoot out this fan and then carefully jump over to
grab the RED KEY sitting atop the crate.
 
9) Jump off of the crate and walk straight away from the wall with the vent
until you come to a red brick area with bars; inside is a time machine.
Go to the right and use your red key on the door to get into the time
machine area. Get on the seat of the time machine to be transported back
in time.
 
10)After traveling back in time, get off the time machine and climb to the
top of the nearby aztec pyramid. Jump down the pit at the top.
 
11)After falling into the pyramid, go through the doorway with the
stylized 'a' above it, and follow that path down and around then up some
stairs.
 
12)At the top of the stairs, jump into the water and swim through either
of the two holes in the wall at the bottom, surfacing on the other side.
 
13)After getting out of the water, proceed up the stairs and at the top go
straight and follow the pathway around and down some wide, curving
stairs into an open area.
 
14)Go into this area, making a left at the end which will take you down and
through an archway. Follow the steps up and into a room with a door on
the left. Move towards the door and it will open; go through into the
room beyond.
 
15)In the little room, get into the aquaduct and let it carry you away.
Jump out as soon as you see an area on your left. Follow this walkway
around until you come to a room with an obelisk. Move towards the
obelisk and it will open to reveal a switch. Hit the switch and re-trace
your steps back to the aquaduct.
 
16)Get back into the aquaduct and let it carry you straight and away. When
the water can carry you no farther, get out of the aquaduct and go back
down the curved stairs you earlier came down into the open area.
 
17)Entering the open area, this time go straight under the blue marble
archways, and down the stairs into the room beyond.
 
18)Move into the room and toward the center section, which will cause the
area to lower revealing the YELLOW KEY. Grab the key and jump into the
pit just beyond.
 
19)After falling through the pit, you will fall into a river and then find
yourself back at the aztec pyramid. Hop back into the time machine to
return to the warehouse.
 
20)After arriving back in the future, exit the time machine cage and follow
the warehouse around to the right, until you come to the yellow key door
which will be on your right. Use your key and go through.
 
21)After going through a short hallway, go to the right and around and up
some stairs. Go through the door at the top. After entering the room,
there should be an explosion in the far end right wall of the room. Go
down and jump through the hole it made.
 
22)Through the hole, let the water carry you until you are deposited in a
room with an alien submarine!
 
23)Go to the end of this room and press on the metal door there. When you
do, a large door behind you will open revealing an alien infested area.
Go into this area and hit the switch in the back of it to open the other
door which will lead to the exit.
 
============================================================================
 
THANKS FOR PLAYING "DUKE IT OUT IN DC"!
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============================================================================
This walkthrough was written by Robert Travis.