1,5 → 1,10 |
// Polymer Light Projections |
// Define all projections as tilefromtexture before defining them as texture. (Do not worry about colors, EDuke32 will take care of it.) |
// This will prevent them from generating warnings in the log file and will let them be used even with hightile disabled. |
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//E1L1 |
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// E1L1 |
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tilefromtexture 9000 { file "highres/projections/9000_e1l1_fnclgt.png" } |
texture 9000 { pal 0 { file "highres/projections/9000_e1l1_fnclgt.png" } } |
tilefromtexture 9001 { file "highres/projections/9001_e1l1_wdwfrm.png" } |
texture 9001 { pal 0 { file "highres/projections/9001_e1l1_wdwfrm.png" } } |