1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version) |
// Reviewed by NightFright (April 2011) |
// Reviewed by NightFright (February 2012) |
|
|
|
52,11 → 52,10 |
sprite 845 angoff 256 |
|
// Space suits |
sprite 519 angoff 1024 |
sprite 585 angoff -512 |
sprite 586 angoff -512 |
sprite 588 angoff 512 |
sprite 594 angoff -512 |
sprite 519 angoff -512 |
sprite 587 angoff 512 |
sprite 588 angoff 1024 |
sprite 594 angoff -640 |
sprite 596 angoff -128 |
sprite 597 angoff -512 |
sprite 598 angoff -64 |
111,9 → 110,8 |
sprite 991 angoff -512 // Dukematch only |
sprite 995 angoff 1024 // Dukematch only |
|
// Keycards (B/Y) |
sprite 520 angoff 512 |
sprite 843 angoff -512 |
// Keycards (B) |
sprite 520 angoff 1024 |
|
// MedKit |
sprite 364 angoff -384 |
131,17 → 129,14 |
sprite 791 angoff 512 |
|
// Shotgun & ammo |
sprite 200 angoff -256 |
sprite 202 angoff 1024 |
sprite 219 angoff 512 |
sprite 249 angoff 512 |
sprite 200 angoff 256 |
sprite 202 angoff -512 |
sprite 219 angoff 1024 |
sprite 249 angoff 1024 |
sprite 251 angoff -512 |
sprite 256 angoff -512 |
sprite 262 angoff -256 |
sprite 368 angoff -512 |
sprite 262 angoff 256 |
sprite 372 angoff 256 |
sprite 826 angoff 512 |
sprite 827 angoff -512 |
sprite 826 angoff -768 |
|
// Chaingun & ammo |
sprite 265 angoff -512 |
149,15 → 144,15 |
sprite 406 angoff 512 // Dukematch only |
|
// RPG & ammo |
sprite 211 angoff 768 |
sprite 211 angoff 256 |
sprite 214 angoff 1024 |
sprite 217 angoff -128 |
sprite 218 angoff -512 |
sprite 266 angoff -384 |
sprite 266 angoff -896 |
sprite 268 angoff 1024 |
sprite 346 angoff 1024 |
sprite 836 angoff 1024 |
sprite 997 angoff -768 // Dukematch only |
sprite 836 angoff 512 // Dukematch only |
sprite 997 angoff 768 // Dukematch only |
sprite 1001 angoff -512 // Dukematch only |
|
// Pipebombs |
173,23 → 168,21 |
sprite 1019 angoff 1024 |
|
// Shrinker & ammo |
sprite 203 angoff 384 |
sprite 209 angoff 256 |
sprite 210 angoff 256 |
sprite 362 angoff 512 |
sprite 203 angoff -128 |
sprite 209 angoff -256 |
sprite 210 angoff -256 |
sprite 407 angoff 1024 |
sprite 996 angoff -256 // Dukematch only |
sprite 1002 angoff 512 |
sprite 1008 angoff -512 |
sprite 996 angoff -768 // Dukematch only |
sprite 1008 angoff 1024 |
|
// Devastator & ammo |
sprite 204 angoff -960 |
sprite 212 angoff 512 |
sprite 215 angoff -768 |
sprite 225 angoff -832 |
sprite 260 angoff 1024 |
sprite 269 angoff 1024 |
sprite 269 angoff -512 |
sprite 365 angoff 512 |
sprite 801 angoff -512 |
sprite 999 angoff 1024 // Dukematch only |
|
// Laser Tripbomb |
198,13 → 191,13 |
sprite 1009 angoff 1024 |
|
// Freezethrower & ammo |
sprite 221 angoff -256 |
sprite 222 angoff 512 |
sprite 254 angoff -768 |
sprite 255 angoff 256 |
sprite 790 angoff 256 |
sprite 998 angoff -768 // Dukematch only |
sprite 1000 angoff -256 // Dukematch only |
sprite 221 angoff 256 |
sprite 222 angoff 1024 |
sprite 254 angoff -256 |
sprite 255 angoff 768 |
sprite 790 angoff 768 |
sprite 998 angoff -256 // Dukematch only |
sprite 1000 angoff 256 // Dukematch only |
|
|
|
221,10 → 214,11 |
sprite 453 nomdanim // spinning Duke gib |
sprite 595 mdzoff -1500000 // double-rendered space suit near secret exit |
sprite 595 pitch 1 |
sprite 801 mdzoff -930000 // Devastator |
sprite 801 mdzoff 930000 // Devastator |
sprite 801 pitch 1 |
sprite 836 mdzoff 930000 // RPG |
sprite 836 mdzoff -50000 // RPG (Dukematch only) |
sprite 836 roll 1 |
sprite 836 pitch -12 |
|
// Forcing any floor aligned model to be rendered as sprite |
sprite 357 notmd |