27,11 → 27,6 |
// Trooper Laser (1625) |
texture 1625 { pal 0 { file "highres/sprites/projectiles/1625.png" } } |
|
// Liztrooper spit/loogie (1636-1638) |
texture 1636 { pal 0 { file "highres/sprites/projectiles/1636.png" } } |
texture 1637 { pal 0 { file "highres/sprites/projectiles/1637.png" } } |
texture 1638 { pal 0 { file "highres/sprites/projectiles/1638.png" } } |
|
// Freezer Crystals (1641) |
texture 1641 { pal 0 { file "highres/sprites/projectiles/1641.png" } } |
texture 1642 { pal 0 { file "highres/sprites/projectiles/1642.png" } } |
45,9 → 40,9 |
|
// Battlelord Grenade (1650) |
model "highres/sprites/projectiles/1650_morter.md3" { |
scale 2.75 shade 6 |
scale 2 shade 6 |
skin { pal 0 file "highres/sprites/projectiles/1650_blgrenade.png" } |
glow { file "highres/sprites/projectiles/1650_blgrenade_g.png" } |
glow { pal 0 file "highres/sprites/projectiles/1650_blgrenade_glow.png" } |
anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 } |
frame { name "Frame0" tile0 1650 tile1 1653 } |
} |
59,32 → 54,20 |
texture 1659 { pal 0 { file "highres/sprites/projectiles/1659.png" } } |
|
// Expander Blast (2448) |
texture 2448 { |
pal 0 { file "highres/sprites/projectiles/2448.png" } |
pal 2 { file "highres/sprites/projectiles/2448.png" } |
} |
texture 2449 { |
pal 0 { file "highres/sprites/projectiles/2449.png" } |
pal 2 { file "highres/sprites/projectiles/2449.png" } |
} |
texture 2450 { |
pal 0 { file "highres/sprites/projectiles/2450.png" } |
pal 2 { file "highres/sprites/projectiles/2450.png" } |
} |
texture 2451 { |
pal 0 { file "highres/sprites/projectiles/2451.png" } |
pal 2 { file "highres/sprites/projectiles/2451.png" } |
} |
texture 2448 { pal 0 { file "highres/sprites/projectiles/2448.png" } } |
texture 2449 { pal 0 { file "highres/sprites/projectiles/2449.png" } } |
texture 2450 { pal 0 { file "highres/sprites/projectiles/2450.png" } } |
texture 2451 { pal 0 { file "highres/sprites/projectiles/2451.png" } } |
|
// Rocket (2605) |
model "highres/sprites/projectiles/2605_rocket.md3" { |
model "highres/sprites/projectiles/2605_rocket.md2" { |
scale 0.5 shade 0 |
skin { pal 0 file "highres/sprites/projectiles/2605_rocket.png" } |
anim { frame0 "frame00" frame1 "frame01" fps 22 flags 0 } |
frame { name "frame00" tile0 2605 tile1 2611 } |
anim { frame0 "idle1" frame1 "idle2" fps 22 flags 0 } |
frame { name "idle1" tile0 2605 tile1 2611 } |
} |
|
// Shell Casings (2533-2535) |
texture 2533 { pal 0 { file "highres/sprites/projectiles/2533.png" } } |
texture 2534 { pal 0 { file "highres/sprites/projectiles/2534.png" } } |
texture 2535 { pal 0 { file "highres/sprites/projectiles/2535.png" } } |
texture 2535 { pal 0 { file "highres/sprites/projectiles/2535.png" } } |