1,106 → 1,92 |
// Maphacks for Duke3D HRP |
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version) |
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
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// Title : Bank Roll |
// Filename : E3L2.MAP |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 6ac5f13f7bc3a78b2a9e0cdac4c86c42 |
// Reviewed by NightFright (February 2012) |
// mapmd4 : 6ac5f13f7bc3a78b2a9e0cdac4c86c42 // 1996-12-11 (1.3D + Atomic GRP) |
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// Curr. HRP: r5.3.662 |
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sprite 66 angoff 1024 // tile0047 hbombammo |
sprite 66 pitch 48 // tile0047 hbombammo |
sprite 66 roll -48 // tile0047 hbombammo |
sprite 424 angoff -256 // tile0028 shotgunsprite |
sprite 265 angoff -256 // tile0053 firstaid |
sprite 265 mdzoff -800 // tile0053 firstaid |
sprite 265 pitch -512 // tile0053 firstaid |
sprite 90 angoff -512 // tile0049 shotgunammo |
sprite 264 angoff 256 // tile1232 canwithsomething |
sprite 427 angoff -896 // tile1232 canwithsomething |
sprite 426 angoff -384 // tile1232 canwithsomething |
sprite 88 angoff 768 // tile0052 sixpack |
sprite 505 angoff 256 // tile0021 firstgunsprite |
sprite 510 angoff 768 // tile0037 freezeammo |
sprite 87 angoff 896 // tile0052 sixpack |
sprite 106 angoff 256 // tile0047 hbombammo |
sprite 86 angoff -256 // tile0042 devistatorammo |
sprite 516 angoff -256 // tile0054 shield |
sprite 518 angoff -896 // tile0027 tripbombsprite |
sprite 519 angoff 1024 // tile0027 tripbombsprite |
sprite 286 angoff 256 // tile0994 pipe5 |
sprite 507 angoff -512 // tile0024 freezesprite |
sprite 538 mdzoff 460000 // tile0563 waterfountain |
sprite 538 pitch -1 // tile0563 waterfountain |
sprite 514 mdzoff 300000 // tile0041 batteryammo |
sprite 514 pitch -1 // tile0041 batteryammo |
sprite 484 mdzoff 700000 // tile0029 devistatorsprite |
sprite 484 pitch 1 // tile0029 devistatorsprite |
sprite 506 angoff -512 // tile0055 steroids |
sprite 113 notmd // tile0586 (spreadsheet) |
sprite 515 angoff -512 // tile0037 freezeammo |
sprite 440 angoff -512 // tile0060 accesscard blue |
sprite 33 angoff 256 // tile0052 sixpack |
sprite 33 mdzoff 300000 // tile0052 sixpack |
sprite 33 roll 1 // tile0052 sixpack |
sprite 31 angoff -256 // tile0052 sixpack |
sprite 536 angoff 1024 // tile0046 crystalammo |
sprite 513 angoff 512 // tile0049 shotgunammo |
sprite 266 angoff -768 // tile0051 cola |
sprite 284 notmd // tile0586 (spreadsheet) |
sprite 283 notmd // tile0586 (spreadsheet) |
sprite 35 angoff -128 // tile0051 cola |
sprite 34 angoff 128 // tile0051 cola |
sprite 535 angoff 1024 // tile0052 sixpack |
sprite 191 notmd // tile0586 (spreadsheet) |
sprite 457 angoff 512 // tile0556 chair1 |
sprite 511 angoff 512 // tile0025 shrinkersprite |
sprite 537 angoff 512 // tile0061 boots |
sprite 534 angoff 256 // tile0052 sixpack |
sprite 355 angoff 0 // tile0060 accesscard red |
sprite 411 angoff -512 // tile0603 naked1 hangbabe // Polymer HRP |
//sprite 411 angoff 0 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 117 angoff 128 // tile0603 naked1 hangbabe // Polymer HRP |
//sprite 117 angoff 640 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 118 angoff 896 // tile0603 naked1 hangbabe // Polymer HRP |
//sprite 118 angoff -640 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 469 angoff -768 // tile1079 oozfilter |
sprite 468 angoff 1024 // tile1079 oozfilter |
sprite 467 angoff 768 // tile1079 oozfilter |
sprite 471 angoff 768 // tile1079 oozfilter |
sprite 470 angoff -768 // tile1079 oozfilter |
sprite 474 angoff -512 // tile1079 oozfilter |
sprite 472 angoff 512 // tile1079 oozfilter |
sprite 476 angoff 256 // tile1079 oozfilter |
sprite 475 angoff -256 // tile1079 oozfilter |
sprite 479 angoff -256 // tile1079 oozfilter |
sprite 477 angoff 256 // tile1079 oozfilter |
sprite 425 angoff -224 // tile0023 rpgsprite |
sprite 89 angoff -256 // tile0049 shotgunammo |
sprite 89 mdzoff 700000 // tile0049 shotgunammo |
sprite 89 pitch -1 // tile0049 shotgunammo |
sprite 89 roll -1 // tile0049 shotgunammo |
sprite 533 angoff 512 // tile0053 firstaid |
sprite 533 roll 80 // tile0053 firstaid |
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// CHARACTERS |
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// Slime babes |
sprite 117 angoff -384 |
sprite 118 angoff -896 |
sprite 411 angoff 768 |
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// PROPS |
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// Chair |
sprite 457 angoff 512 |
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// Trashcan |
sprite 426 angoff -768 |
sprite 427 angoff -256 |
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// ITEMS/POWERUPS |
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// Armor |
sprite 516 angoff -256 |
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// Boots |
sprite 537 angoff 512 |
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// Health +10 |
sprite 266 angoff 512 |
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// Health +30 |
sprite 33 angoff 256 |
sprite 88 angoff 768 |
sprite 534 angoff 256 |
sprite 535 angoff 1024 |
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// Keycards (R/B) |
sprite 355 angoff -256 |
sprite 440 angoff -512 |
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// Medkit |
sprite 265 angoff -256 |
sprite 533 angoff 512 |
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// Steroids |
sprite 506 angoff -512 |
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// WEAPONS/AMMO |
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// Shotgun & ammo |
sprite 89 angoff -256 |
sprite 90 angoff -512 |
sprite 424 angoff 512 |
sprite 513 angoff 512 |
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// Pipebombs |
sprite 66 angoff -512 |
sprite 106 angoff 256 |
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// Shrinker & ammo |
sprite 511 angoff 512 |
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// Devastator & ammo |
sprite 86 angoff -256 |
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// Laser Tripbomb |
sprite 518 angoff 640 |
sprite 519 angoff 512 |
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// Freezethrower & ammo |
sprite 507 angoff -512 |
sprite 515 angoff 512 |
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// OVERRIDE |
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// Fixes for badly aligned sprites |
sprite 538 mdzoff -230000 // drinking fountain |
sprite 538 pitch 2 |
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// Forcing any floor aligned model to be rendered as sprite |
sprite 113 notmd |
sprite 191 notmd |
sprite 283 notmd |
sprite 284 notmd |
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// LIGHTS |
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// by Micky C |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 24 -7168 21504 -124672 18000 255 235 225 194 145 1306 -30 0 0 0 -1 |
light 192 6144 28544 -92160 800 255 235 225 0 0 854 -1 0 0 0 -1 |
light 96 5584 22912 -92928 1800 255 235 225 244 183 6 -30 0 0 0 -1 |