41,7 → 41,7 |
- by moving their visible representation (not yet implemented for voxels) |
- turn the front side of objects to the most likely player position |
- prevent wall/floor aligned decorations from showing up as models/voxels |
- turn off unintended model/voxel animations |
- turn off unintended model animations |
- tilt objects to align to sloped floors (not yet implemented for voxels) |
- prevent wall-aligned sprites from flickering (mostly a Polymer issue) |
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182,10 → 182,11 |
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5) LICENSE |
========== |
Maphacks for the original game's maps and official addon maps (Nuclear Winter, |
Duke in D.C., Caribbean/Vacation) are covered by the HRP Art License. |
Maphacks for original game's maps and official addon maps (Caribbean/Vacation, |
Duke in D.C., Nuclear Winter, World Tour) are covered by the High Resolution |
Pack [HRP] Art License or Voxel Pack Art License, respectively. |
You are free to copy, alter, reproduce, and redistribute all other maphack files |
as long as their original author[s] are credited in each *.mhk respectively. |
as long as their original author[s] are credited in each *.mhk, respectively. |
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6) CONTACT/LINKS |