1,120 → 1,120 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : DM maps pack : Antic Places - Shrine |
// Author : Arghantyl Aryostaz |
// Filename : ARGH!Shrine!04.map |
// mapmd4 : ee17f888791465ee2db82e9afd4059fc // 2013-07-14 |
|
// Curr. HRP: r5.4.722 |
|
sprite 33 angoff -768 // tile0028 shotgunsprite |
sprite 33 pitch 1 // tile0028 shotgunsprite |
sprite 33 roll 1 // tile0028 shotgunsprite |
sprite 33 mdzoff 900000 // tile0028 shotgunsprite |
sprite 34 angoff 512 // tile0049 shotgunammo |
sprite 35 angoff 512 // tile0049 shotgunammo |
sprite 36 angoff 512 // tile0049 shotgunammo |
sprite 41 angoff 768 // tile0023 rpgsprite |
sprite 42 angoff -768 // tile0023 rpgsprite |
sprite 31 angoff 512 // tile0051 cola |
sprite 28 angoff 512 // tile0054 shield |
sprite 32 angoff 512 // tile0051 cola |
sprite 43 angoff -256 // tile0023 rpgsprite |
sprite 40 angoff 256 // tile0023 rpgsprite |
sprite 39 angoff 512 // tile0049 shotgunammo |
sprite 38 angoff 512 // tile0049 shotgunammo |
sprite 37 angoff 512 // tile0049 shotgunammo |
sprite 30 angoff -256 // tile0028 shotgunsprite |
sprite 30 pitch 1 // tile0028 shotgunsprite |
sprite 30 roll -1 // tile0028 shotgunsprite |
sprite 30 mdzoff 900000 // tile0028 shotgunsprite |
sprite 3 angoff -256 // tile0028 shotgunsprite |
sprite 14 angoff -512 // tile0049 shotgunammo |
sprite 11 angoff -512 // tile0049 shotgunammo |
sprite 9 angoff -256 // tile0028 shotgunsprite |
sprite 12 angoff 0 // tile0049 shotgunammo |
sprite 13 angoff 0 // tile0049 shotgunammo |
// |
sprite 49 angoff -768 // tile0028 shotgunsprite |
sprite 49 pitch 1 // tile0028 shotgunsprite |
sprite 49 roll 1 // tile0028 shotgunsprite |
sprite 49 mdzoff 900000 // tile0028 shotgunsprite |
sprite 50 angoff 512 // tile0049 shotgunammo |
sprite 51 angoff 512 // tile0049 shotgunammo |
sprite 52 angoff 512 // tile0049 shotgunammo |
sprite 57 angoff 768 // tile0023 rpgsprite |
sprite 58 angoff -768 // tile0023 rpgsprite |
sprite 47 angoff 512 // tile0051 cola |
sprite 44 angoff 512 // tile0054 shield |
sprite 48 angoff 512 // tile0051 cola |
sprite 59 angoff -256 // tile0023 rpgsprite |
sprite 56 angoff 256 // tile0023 rpgsprite |
sprite 55 angoff 512 // tile0049 shotgunammo |
sprite 54 angoff 512 // tile0049 shotgunammo |
sprite 53 angoff 512 // tile0049 shotgunammo |
sprite 46 angoff -256 // tile0028 shotgunsprite |
sprite 46 pitch 1 // tile0028 shotgunsprite |
sprite 46 roll -1 // tile0028 shotgunsprite |
sprite 46 mdzoff 900000 // tile0028 shotgunsprite |
sprite 7 angoff -768 // tile0023 rpgsprite |
sprite 25 angoff 0 // tile0044 rpgammo |
sprite 24 angoff 0 // tile0044 rpgammo |
sprite 8 angoff -768 // tile0023 rpgsprite |
sprite 26 angoff 512 // tile0044 rpgammo |
sprite 27 angoff 512 // tile0044 rpgammo |
// |
sprite 66 angoff -768 // tile0028 shotgunsprite |
sprite 66 pitch 1 // tile0028 shotgunsprite |
sprite 66 roll 1 // tile0028 shotgunsprite |
sprite 66 mdzoff 900000 // tile0028 shotgunsprite |
sprite 67 angoff 512 // tile0049 shotgunammo |
sprite 68 angoff 512 // tile0049 shotgunammo |
sprite 69 angoff 512 // tile0049 shotgunammo |
sprite 74 angoff 768 // tile0023 rpgsprite |
sprite 75 angoff -768 // tile0023 rpgsprite |
sprite 64 angoff -512 // tile0051 cola |
sprite 61 angoff -512 // tile0054 shield |
sprite 65 angoff -512 // tile0051 cola |
sprite 76 angoff -256 // tile0023 rpgsprite |
sprite 73 angoff 256 // tile0023 rpgsprite |
sprite 72 angoff 512 // tile0049 shotgunammo |
sprite 71 angoff 512 // tile0049 shotgunammo |
sprite 70 angoff 512 // tile0049 shotgunammo |
sprite 63 angoff -256 // tile0028 shotgunsprite |
sprite 63 pitch 1 // tile0028 shotgunsprite |
sprite 63 roll -1 // tile0028 shotgunsprite |
sprite 63 mdzoff 900000 // tile0028 shotgunsprite |
sprite 6 angoff 768 // tile0028 shotgunsprite |
sprite 15 angoff 512 // tile0049 shotgunammo |
sprite 16 angoff 512 // tile0049 shotgunammo |
sprite 19 angoff 768 // tile0028 shotgunsprite |
sprite 18 angoff 1024 // tile0049 shotgunammo |
sprite 17 angoff 1024 // tile0049 shotgunammo |
// |
sprite 83 angoff -768 // tile0028 shotgunsprite |
sprite 83 pitch 1 // tile0028 shotgunsprite |
sprite 83 roll 1 // tile0028 shotgunsprite |
sprite 83 mdzoff 900000 // tile0028 shotgunsprite |
sprite 84 angoff 512 // tile0049 shotgunammo |
sprite 85 angoff 512 // tile0049 shotgunammo |
sprite 86 angoff 512 // tile0049 shotgunammo |
sprite 91 angoff 768 // tile0023 rpgsprite |
sprite 92 angoff -768 // tile0023 rpgsprite |
sprite 81 angoff -512 // tile0051 cola |
sprite 78 angoff -512 // tile0054 shield |
sprite 82 angoff -512 // tile0051 cola |
sprite 93 angoff -256 // tile0023 rpgsprite |
sprite 90 angoff 256 // tile0023 rpgsprite |
sprite 89 angoff 512 // tile0049 shotgunammo |
sprite 88 angoff 512 // tile0049 shotgunammo |
sprite 87 angoff 512 // tile0049 shotgunammo |
sprite 80 angoff -256 // tile0028 shotgunsprite |
sprite 80 pitch 1 // tile0028 shotgunsprite |
sprite 80 roll -1 // tile0028 shotgunsprite |
sprite 80 mdzoff 900000 // tile0028 shotgunsprite |
sprite 5 angoff 256 // tile0023 rpgsprite |
sprite 21 angoff 1024 // tile0044 rpgammo |
sprite 20 angoff 1024 // tile0044 rpgammo |
sprite 10 angoff 256 // tile0023 rpgsprite |
sprite 22 angoff -512 // tile0044 rpgammo |
sprite 23 angoff -512 // tile0044 rpgammo |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : DM maps pack : Antic Places - Shrine |
// Author : Arghantyl Aryostaz |
// Filename : ARGH!Shrine!04.map |
// mapmd4 : ee17f888791465ee2db82e9afd4059fc // 2013-07-14 |
|
// Curr. HRP: r5.4.726 |
|
sprite 33 angoff -768 // tile0028 shotgunsprite |
sprite 33 pitch 1 // tile0028 shotgunsprite |
sprite 33 roll 1 // tile0028 shotgunsprite |
sprite 33 mdzoff 900000 // tile0028 shotgunsprite |
sprite 34 angoff 512 // tile0049 shotgunammo |
sprite 35 angoff 512 // tile0049 shotgunammo |
sprite 36 angoff 512 // tile0049 shotgunammo |
sprite 41 angoff 768 // tile0023 rpgsprite |
sprite 42 angoff -768 // tile0023 rpgsprite |
sprite 31 angoff 512 // tile0051 cola |
sprite 28 angoff 512 // tile0054 shield |
sprite 32 angoff 512 // tile0051 cola |
sprite 43 angoff -256 // tile0023 rpgsprite |
sprite 40 angoff 256 // tile0023 rpgsprite |
sprite 39 angoff 512 // tile0049 shotgunammo |
sprite 38 angoff 512 // tile0049 shotgunammo |
sprite 37 angoff 512 // tile0049 shotgunammo |
sprite 30 angoff -256 // tile0028 shotgunsprite |
sprite 30 pitch 1 // tile0028 shotgunsprite |
sprite 30 roll -1 // tile0028 shotgunsprite |
sprite 30 mdzoff 900000 // tile0028 shotgunsprite |
sprite 3 angoff -256 // tile0028 shotgunsprite |
sprite 14 angoff -512 // tile0049 shotgunammo |
sprite 11 angoff -512 // tile0049 shotgunammo |
sprite 9 angoff -256 // tile0028 shotgunsprite |
sprite 12 angoff 0 // tile0049 shotgunammo |
sprite 13 angoff 0 // tile0049 shotgunammo |
// |
sprite 49 angoff -768 // tile0028 shotgunsprite |
sprite 49 pitch 1 // tile0028 shotgunsprite |
sprite 49 roll 1 // tile0028 shotgunsprite |
sprite 49 mdzoff 900000 // tile0028 shotgunsprite |
sprite 50 angoff 512 // tile0049 shotgunammo |
sprite 51 angoff 512 // tile0049 shotgunammo |
sprite 52 angoff 512 // tile0049 shotgunammo |
sprite 57 angoff 768 // tile0023 rpgsprite |
sprite 58 angoff -768 // tile0023 rpgsprite |
sprite 47 angoff 512 // tile0051 cola |
sprite 44 angoff 512 // tile0054 shield |
sprite 48 angoff 512 // tile0051 cola |
sprite 59 angoff -256 // tile0023 rpgsprite |
sprite 56 angoff 256 // tile0023 rpgsprite |
sprite 55 angoff 512 // tile0049 shotgunammo |
sprite 54 angoff 512 // tile0049 shotgunammo |
sprite 53 angoff 512 // tile0049 shotgunammo |
sprite 46 angoff -256 // tile0028 shotgunsprite |
sprite 46 pitch 1 // tile0028 shotgunsprite |
sprite 46 roll -1 // tile0028 shotgunsprite |
sprite 46 mdzoff 900000 // tile0028 shotgunsprite |
sprite 7 angoff -768 // tile0023 rpgsprite |
sprite 25 angoff 0 // tile0044 rpgammo |
sprite 24 angoff 0 // tile0044 rpgammo |
sprite 8 angoff -768 // tile0023 rpgsprite |
sprite 26 angoff 512 // tile0044 rpgammo |
sprite 27 angoff 512 // tile0044 rpgammo |
// |
sprite 66 angoff -768 // tile0028 shotgunsprite |
sprite 66 pitch 1 // tile0028 shotgunsprite |
sprite 66 roll 1 // tile0028 shotgunsprite |
sprite 66 mdzoff 900000 // tile0028 shotgunsprite |
sprite 67 angoff 512 // tile0049 shotgunammo |
sprite 68 angoff 512 // tile0049 shotgunammo |
sprite 69 angoff 512 // tile0049 shotgunammo |
sprite 74 angoff 768 // tile0023 rpgsprite |
sprite 75 angoff -768 // tile0023 rpgsprite |
sprite 64 angoff -512 // tile0051 cola |
sprite 61 angoff -512 // tile0054 shield |
sprite 65 angoff -512 // tile0051 cola |
sprite 76 angoff -256 // tile0023 rpgsprite |
sprite 73 angoff 256 // tile0023 rpgsprite |
sprite 72 angoff 512 // tile0049 shotgunammo |
sprite 71 angoff 512 // tile0049 shotgunammo |
sprite 70 angoff 512 // tile0049 shotgunammo |
sprite 63 angoff -256 // tile0028 shotgunsprite |
sprite 63 pitch 1 // tile0028 shotgunsprite |
sprite 63 roll -1 // tile0028 shotgunsprite |
sprite 63 mdzoff 900000 // tile0028 shotgunsprite |
sprite 6 angoff 768 // tile0028 shotgunsprite |
sprite 15 angoff 512 // tile0049 shotgunammo |
sprite 16 angoff 512 // tile0049 shotgunammo |
sprite 19 angoff 768 // tile0028 shotgunsprite |
sprite 18 angoff 1024 // tile0049 shotgunammo |
sprite 17 angoff 1024 // tile0049 shotgunammo |
// |
sprite 83 angoff -768 // tile0028 shotgunsprite |
sprite 83 pitch 1 // tile0028 shotgunsprite |
sprite 83 roll 1 // tile0028 shotgunsprite |
sprite 83 mdzoff 900000 // tile0028 shotgunsprite |
sprite 84 angoff 512 // tile0049 shotgunammo |
sprite 85 angoff 512 // tile0049 shotgunammo |
sprite 86 angoff 512 // tile0049 shotgunammo |
sprite 91 angoff 768 // tile0023 rpgsprite |
sprite 92 angoff -768 // tile0023 rpgsprite |
sprite 81 angoff -512 // tile0051 cola |
sprite 78 angoff -512 // tile0054 shield |
sprite 82 angoff -512 // tile0051 cola |
sprite 93 angoff -256 // tile0023 rpgsprite |
sprite 90 angoff 256 // tile0023 rpgsprite |
sprite 89 angoff 512 // tile0049 shotgunammo |
sprite 88 angoff 512 // tile0049 shotgunammo |
sprite 87 angoff 512 // tile0049 shotgunammo |
sprite 80 angoff -256 // tile0028 shotgunsprite |
sprite 80 pitch 1 // tile0028 shotgunsprite |
sprite 80 roll -1 // tile0028 shotgunsprite |
sprite 80 mdzoff 900000 // tile0028 shotgunsprite |
sprite 5 angoff 256 // tile0023 rpgsprite |
sprite 21 angoff 1024 // tile0044 rpgammo |
sprite 20 angoff 1024 // tile0044 rpgammo |
sprite 10 angoff 256 // tile0023 rpgsprite |
sprite 22 angoff -512 // tile0044 rpgammo |
sprite 23 angoff -512 // tile0044 rpgammo |