28,9 → 28,9 |
sprite 588 angoff 1024 // tile0028 shotgunsprite |
sprite 588 roll 1 // tile0028 shotgunsprite |
sprite 588 mdzoff 900000 // tile0028 shotgunsprite |
sprite 129 angoff 768 // tile0060 accesscard blue |
sprite 129 pitch -1 // tile0060 accesscard blue |
sprite 129 mdzoff 2000000 // tile0060 accesscard blue |
sprite 129 angoff 768 // tile0060 accesscard [blue] |
sprite 129 pitch -1 // tile0060 accesscard [blue] |
sprite 129 mdzoff 2000000 // tile0060 accesscard [blue] |
sprite 633 angoff -512 // tile0040 ammo |
sprite 632 angoff -512 // tile0040 ammo |
sprite 417 pitch 1 // tile0916 fireext |
116,7 → 116,7 |
sprite 88 angoff 896 // tile0051 cola |
sprite 90 angoff 384 // tile0052 sixpack |
sprite 92 angoff -864 // tile0047 hbombammo |
sprite 91 angoff -864 // tile0060 accesscard red |
sprite 91 angoff -864 // tile0060 accesscard [red] |
sprite 6 angoff 1024 // tile0027 tripbombsprite |
sprite 7 angoff 1024 // tile0027 tripbombsprite |
sprite 95 angoff -512 // tile0037 freezeammo |
155,7 → 155,7 |
sprite 601 pitch -1 // tile0022 chaingunsprite |
sprite 601 mdzoff 900000 // tile0022 chaingunsprite |
sprite 47 angoff 512 // tile0054 shield |
sprite 573 angoff 512 // tile0060 accesscard yellow |
sprite 573 angoff 512 // tile0060 accesscard [yellow] |
sprite 610 angoff 1024 // tile0024 freezesprite |
sprite 721 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
sprite 721 roll -1 // tile0022 chaingunsprite (multiplayer) |