8,9 → 8,9 |
sprite 270 roll 1 // tile1232 canwithsomething |
sprite 270 mdzoff 100000 // tile1232 canwithsomething |
sprite 269 angoff 896 // tile1232 canwithsomething |
sprite 801 angoff 1024 // tile4264 (decay dumpster) |
sprite 801 pitch -1 // tile4264 (decay dumpster) |
sprite 801 mdzoff 500000 // tile4264 (decay dumpster) |
sprite 801 angoff 1024 // tile4264 [decay dumpster] |
sprite 801 pitch -1 // tile4264 [decay dumpster] |
sprite 801 mdzoff 500000 // tile4264 [decay dumpster] |
sprite 826 pitch -1 // tile0913 maskwall2 (fence) |
sprite 826 mdzoff 50000 // tile0913 maskwall2 (fence) |
sprite 682 pitch -1 // tile0913 maskwall2 (fence) |
33,8 → 33,8 |
sprite 683 pitch 1 // tile0913 maskwall2 (fence) [new] |
sprite 683 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 785 angoff -768 // tile4841 (decay box flat) |
sprite 564 angoff 1024 // tile4264 (decay dumpster) |
sprite 785 angoff -768 // tile4841 [decay box flat] |
sprite 564 angoff 1024 // tile4264 [decay dumpster] |
sprite 653 pitch -1 // tile0544 (iron bar) |
sprite 653 roll -1 // tile0544 (iron bar) |
sprite 653 mdzoff 90000 // tile0544 (iron bar) |
120,14 → 120,14 |
sprite 671 mdxoff -2000 // tile0913 maskwall2 (fence) [new] |
sprite 671 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 664 pitch 1 // tile4264 (decay dumpster) |
sprite 664 roll -1 // tile4264 (decay dumpster) |
sprite 664 mdzoff 500000 // tile4264 (decay dumpster) |
sprite 629 roll -1 // tile3816 (decay keyboard) |
sprite 629 mdzoff 100000 // tile3816 (decay keyboard) |
sprite 628 pitch 1 // tile3817 (decay monitor) |
sprite 628 mdzoff 150000 // tile3817 (decay monitor) |
sprite 1156 roll 1 // tile6361 (decay deskphone) |
sprite 1156 mdzoff 50000 // tile6361 (decay deskphone) |
sprite 633 away1 // tile6278 (decay notes) |
sprite 632 away1 // tile6237 (decay wooden panel) |
sprite 664 pitch 1 // tile4264 [decay dumpster] |
sprite 664 roll -1 // tile4264 [decay dumpster] |
sprite 664 mdzoff 500000 // tile4264 [decay dumpster] |
sprite 629 roll -1 // tile3816 [decay keyboard] |
sprite 629 mdzoff 100000 // tile3816 [decay keyboard] |
sprite 628 pitch 1 // tile3817 [decay monitor] |
sprite 628 mdzoff 150000 // tile3817 [decay monitor] |
sprite 1156 roll 1 // tile6361 [decay deskphone] |
sprite 1156 mdzoff 50000 // tile6361 [decay deskphone] |
sprite 633 away1 // tile6278 [decay notes] |
sprite 632 away1 // tile6237 [decay wooden panel] |