12,9 → 12,9 |
sprite 266 pitch 1 // tile0913 maskwall2 (fence) [new] |
sprite 266 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 75 roll 72 // tile3807 (decay broom) |
sprite 75 roll 72 // tile3807 [decay broom] |
sprite 680 angoff 512 // tile0051 cola |
sprite 796 angoff 1024 // tile3812 (decay toolkit) |
sprite 796 angoff 1024 // tile3812 [decay toolkit] |
sprite 741 angoff 256 // tile0051 cola |
sprite 628 angoff -128 // tile1734 liztroopdsprite [decay civilian zombie] |
sprite 628 pitch 1 // tile1734 liztroopdsprite [decay civilian zombie] |
23,5 → 23,5 |
sprite 703 pitch -1 // tile0670 (faucet) |
sprite 703 mdxoff -5000 // tile0670 (faucet) |
sprite 703 mdzoff 50000 // tile0670 (faucet) |
sprite 668 roll -1 // tile5349 (tile5334 (decay trooper)) |
sprite 668 mdzoff 500000 // tile5349 (tile5334 (decay trooper)) |
sprite 668 roll -1 // tile5349 [decay (tile5334 trooper)] |
sprite 668 mdzoff 500000 // tile5349 [decay (tile5334 trooper)] |