Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/collab/losthighway/losthighway-3.mhk
7,79 → 7,79
// Filename : LOSTHW03.MAP
// mapmd4 : 4ff3ffe5e91343b4daf9cf9d5db25e63 // 2014-10-16 (Addon Pack)
 
// Curr. HRP: r5.3.643
// Curr. HRP: r5.4.722
 
sprite 370 angoff 512 // tile0040 ammo
sprite 275 pitch 1 // tile0913 maskwall2 (fence)
sprite 275 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 275 pitch 1 // tile0913 maskwall2 (fence)
sprite 276 pitch 1 // tile0913 maskwall2 (fence)
sprite 276 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 276 pitch 1 // tile0913 maskwall2 (fence)
sprite 277 pitch 1 // tile0913 maskwall2 (fence)
sprite 277 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 277 pitch 1 // tile0913 maskwall2 (fence)
sprite 278 pitch 1 // tile0913 maskwall2 (fence)
sprite 278 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 278 pitch 1 // tile0913 maskwall2 (fence)
sprite 279 pitch 1 // tile0913 maskwall2 (fence)
sprite 279 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 279 pitch 1 // tile0913 maskwall2 (fence)
sprite 280 pitch 1 // tile0913 maskwall2 (fence)
sprite 280 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 280 pitch 1 // tile0913 maskwall2 (fence)
sprite 281 pitch 1 // tile0913 maskwall2 (fence)
sprite 281 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 281 pitch 1 // tile0913 maskwall2 (fence)
sprite 282 pitch 1 // tile0913 maskwall2 (fence)
sprite 282 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 282 pitch 1 // tile0913 maskwall2 (fence)
sprite 283 pitch 1 // tile0913 maskwall2 (fence)
sprite 283 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 283 pitch 1 // tile0913 maskwall2 (fence)
sprite 284 pitch 1 // tile0913 maskwall2 (fence)
sprite 284 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 284 pitch 1 // tile0913 maskwall2 (fence)
sprite 285 pitch 1 // tile0913 maskwall2 (fence)
sprite 285 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 285 pitch 1 // tile0913 maskwall2 (fence)
sprite 286 pitch 1 // tile0913 maskwall2 (fence)
sprite 286 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 286 pitch 1 // tile0913 maskwall2 (fence)
sprite 287 pitch 1 // tile0913 maskwall2 (fence)
sprite 287 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 287 pitch 1 // tile0913 maskwall2 (fence)
sprite 288 pitch 1 // tile0913 maskwall2 (fence)
sprite 288 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 288 pitch 1 // tile0913 maskwall2 (fence)
sprite 289 pitch 1 // tile0913 maskwall2 (fence)
sprite 289 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 289 pitch 1 // tile0913 maskwall2 (fence)
sprite 290 pitch 1 // tile0913 maskwall2 (fence)
sprite 290 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 290 pitch 1 // tile0913 maskwall2 (fence)
sprite 325 pitch 1 // tile0913 maskwall2 (fence)
sprite 325 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 325 pitch 1 // tile0913 maskwall2 (fence)
sprite 326 pitch 1 // tile0913 maskwall2 (fence)
sprite 326 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 326 pitch 1 // tile0913 maskwall2 (fence)
sprite 327 pitch 1 // tile0913 maskwall2 (fence)
sprite 327 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 327 pitch 1 // tile0913 maskwall2 (fence)
sprite 328 pitch 1 // tile0913 maskwall2 (fence)
sprite 328 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 328 pitch 1 // tile0913 maskwall2 (fence)
sprite 329 pitch 1 // tile0913 maskwall2 (fence)
sprite 329 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 329 pitch 1 // tile0913 maskwall2 (fence)
sprite 330 pitch 1 // tile0913 maskwall2 (fence)
sprite 330 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 330 pitch 1 // tile0913 maskwall2 (fence)
sprite 331 pitch 1 // tile0913 maskwall2 (fence)
sprite 331 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 331 pitch 1 // tile0913 maskwall2 (fence)
sprite 332 pitch 1 // tile0913 maskwall2 (fence)
sprite 332 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 332 pitch 1 // tile0913 maskwall2 (fence)
sprite 333 pitch 1 // tile0913 maskwall2 (fence)
sprite 333 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 333 pitch 1 // tile0913 maskwall2 (fence)
sprite 334 pitch 1 // tile0913 maskwall2 (fence)
sprite 334 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 334 pitch 1 // tile0913 maskwall2 (fence)
sprite 335 pitch 1 // tile0913 maskwall2 (fence)
sprite 335 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 335 pitch 1 // tile0913 maskwall2 (fence)
sprite 336 pitch 1 // tile0913 maskwall2 (fence)
sprite 336 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 336 pitch 1 // tile0913 maskwall2 (fence)
sprite 337 pitch 1 // tile0913 maskwall2 (fence)
sprite 337 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 337 pitch 1 // tile0913 maskwall2 (fence)
sprite 338 pitch 1 // tile0913 maskwall2 (fence)
sprite 338 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 338 pitch 1 // tile0913 maskwall2 (fence)
sprite 28 angoff 512 // tile0021 firstgunsprite (multiplayer)
sprite 28 pitch -1 // tile0021 firstgunsprite (multiplayer)
sprite 28 mdzoff 700000 // tile0021 firstgunsprite (multiplayer)
sprite 28 pitch -1 // tile0021 firstgunsprite (multiplayer)
sprite 67 angoff -512 // tile0040 ammo
sprite 260 pitch -1 // tile0916 fireext
sprite 260 mdzoff 300000 // tile0916 fireext
sprite 260 pitch -1 // tile0916 fireext
sprite 259 pitch -1 // tile0916 fireext
sprite 259 mdzoff 300000 // tile0916 fireext
sprite 259 pitch -1 // tile0916 fireext
sprite 258 pitch -1 // tile0916 fireext
sprite 258 mdzoff 300000 // tile0916 fireext
sprite 258 pitch -1 // tile0916 fireext
sprite 270 angoff 256 // tile0052 sixpack
sprite 271 angoff 768 // tile0040 ammo
sprite 269 angoff 256 // tile0040 ammo
97,19 → 97,19
sprite 494 notmd // tile0164 dipswitch2
sprite 9 angoff 640 // tile0023 rpgsprite (multiplayer)
sprite 479 angoff 512 // tile0060 accesscard blue
sprite 479 pitch -512 // tile0060 accesscard blue
sprite 479 mdzoff -1 // tile0060 accesscard blue
sprite 479 pitch -512 // tile0060 accesscard blue
sprite 237 angoff 1024 // tile0051 cola
sprite 16 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 17 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 18 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 186 mdzoff 400000 // tile0049 shotgunammo
sprite 186 pitch -1 // tile0049 shotgunammo
sprite 186 roll -1 // tile0049 shotgunammo
sprite 186 mdzoff 400000 // tile0049 shotgunammo
sprite 715 angoff -384 // tile4548 foodobject19
sprite 19 angoff -896 // tile0024 freezesprite
sprite 97 roll 1 // tile0041 batteryammo
sprite 97 mdzoff 400000 // tile0041 batteryammo
sprite 97 roll 1 // tile0041 batteryammo
sprite 351 angoff -256 // tile4400 teddybear
sprite 352 angoff -768 // tile4400 teddybear
sprite 102 angoff 896 // tile4576 shoppingcart
119,27 → 119,27
sprite 100 angoff 1024 // tile0051 cola (multiplayer)
sprite 257 angoff 0 // tile0060 accesscard yellow
sprite 31 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 31 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 31 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 31 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 45 angoff 1024 // tile0051 cola
sprite 500 angoff -512 // tile0061 boots
sprite 499 angoff 384 // tile0557 chair2
sprite 489 notmd // tile0164 dipswitch2
sprite 498 angoff 512 // tile0022 chaingunsprite
sprite 498 mdzoff 400000 // tile0022 chaingunsprite
sprite 498 pitch -2 // tile0022 chaingunsprite
sprite 498 roll 3 // tile0022 chaingunsprite
sprite 498 mdzoff 400000 // tile0022 chaingunsprite
sprite 247 angoff 0 // tile0060 accesscard red
sprite 522 angoff -832 // tile0028 shotgunsprite
sprite 522 mdzoff 100000 // tile0028 shotgunsprite
sprite 522 pitch -1 // tile0028 shotgunsprite
sprite 522 roll 1 // tile0028 shotgunsprite
sprite 523 mdzoff 400000 // tile0040 ammo
sprite 522 mdzoff 100000 // tile0028 shotgunsprite
sprite 523 pitch -1 // tile0040 ammo
sprite 523 roll 2 // tile0040 ammo
sprite 523 mdzoff 400000 // tile0040 ammo
sprite 517 angoff 1024 // tile0956 bottle3
sprite 526 roll 1 // tile0047 hbombammo
sprite 526 mdzoff 50000 // tile0047 hbombammo
sprite 526 roll 1 // tile0047 hbombammo
sprite 527 angoff -512 // tile0056 airtank
sprite 22 angoff -256 // tile0029 devistatorsprite (multiplayer)
sprite 525 angoff 512 // tile1227 nukebarrel