1,210 → 1,210 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Bloody Mountains |
// Author : Lukas Cerovsky & Petr Kucera |
// Filename : E2L5.MAP |
// mapmd4 : 99829e54a05b08678cf04a6f2cd95c08 // 1999-12-14 |
// Filename : LOSTHW05.MAP |
// mapmd4 : 1b5778a9ece852770b85a2c33168c9f9 // 2014-10-16 (Addon Pack) |
|
// Curr. HRP: r5.4.722 |
|
sprite 713 angoff 896 // tile0047 hbombammo |
sprite 713 pitch -1 // tile0047 hbombammo |
sprite 713 mdzoff 100000 // tile0047 hbombammo |
sprite 716 angoff -768 // tile0022 chaingunsprite |
sprite 254 angoff -512 // tile0029 devistatorsprite |
sprite 113 angoff 1024 // tile0042 devistatorammo |
sprite 454 angoff 1024 // tile0042 devistatorammo |
sprite 454 roll -1 // tile0042 devistatorammo |
sprite 454 mdzoff 500000 // tile0042 devistatorammo |
sprite 691 angoff 256 // tile0053 firstaid |
sprite 692 angoff -256 // tile0023 rpgsprite |
sprite 692 roll -64 // tile0023 rpgsprite |
sprite 1170 pitch 160 // tile0059 heatsensor |
sprite 1170 roll 80 // tile0059 heatsensor |
sprite 768 angoff 1024 // tile0049 shotgunammo |
sprite 595 angoff 1024 // tile0051 cola |
sprite 1035 angoff -256 // tile0049 shotgunammo |
sprite 563 notmd // tile0958 (lights) |
sprite 161 angoff -256 // tile0055 steroids |
sprite 1081 angoff 1024 // tile0040 ammo |
sprite 203 angoff 768 // tile2185 lizmandeadsprite |
sprite 203 pitch -1 // tile2185 lizmandeadsprite |
sprite 203 roll 1 // tile2185 lizmandeadsprite |
sprite 203 mdzoff 2500000 // tile2185 lizmandeadsprite |
sprite 501 pitch 1 // tile1353 spacemarine |
sprite 501 mdxoff 40000 // tile1353 spacemarine |
sprite 594 angoff 0 // tile0060 accesscard [yellow] |
sprite 532 notmd // tile0958 (lights) |
sprite 526 notmd // tile1056 (tile1055 (film reel)) |
sprite 525 notmd // tile1056 (tile1055 (film reel)) |
sprite 523 notmd // tile1056 (tile1055 (film reel)) |
sprite 524 notmd // tile1056 (tile1055 (film reel)) |
sprite 530 notmd // tile1056 (tile1055 (film reel)) |
sprite 529 notmd // tile1056 (tile1055 (film reel)) |
sprite 527 notmd // tile1056 (tile1055 (film reel)) |
sprite 528 notmd // tile1056 (tile1055 (film reel)) |
/* |
sprite 526 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 526 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 525 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 525 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 523 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 523 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 524 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 524 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 530 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 530 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 529 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 529 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 527 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 527 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 528 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 528 angoff 1024 // tile1056 (tile1055 (film reel)) |
*/ |
sprite 531 notmd // tile0958 (lights) |
sprite 564 angoff 768 // tile0057 jetpack |
sprite 1044 nomdanim // tile0974 oceansprite4 |
sprite 1036 angoff -128 // tile0028 shotgunsprite |
sprite 1096 angoff -256 // tile0057 jetpack |
sprite 949 angoff 512 // tile0040 ammo |
sprite 490 angoff -512 // tile0956 bottle3 |
sprite 495 angoff -256 // tile0057 jetpack |
sprite 495 pitch -1 // tile0057 jetpack |
sprite 495 roll -1 // tile0057 jetpack |
sprite 495 mdzoff 700000 // tile0057 jetpack |
sprite 493 angoff 1024 // tile0956 bottle3 |
sprite 233 notmd // tile0164 dipswitch2 |
sprite 148 angoff 512 // tile0053 firstaid |
sprite 148 pitch -1 // tile0053 firstaid |
sprite 148 mdzoff 900000 // tile0053 firstaid |
sprite 82 angoff 1024 // tile0042 devistatorammo |
sprite 277 angoff -256 // tile0052 sixpack |
sprite 948 angoff 1024 // tile0054 shield |
sprite 256 angoff -256 // tile0040 ammo |
sprite 958 pitch -1 // tile1734 liztroopdsprite |
sprite 958 mdzoff 1500000 // tile1734 liztroopdsprite |
sprite 962 angoff -768 // tile0053 firstaid |
sprite 962 pitch -1 // tile0053 firstaid |
sprite 962 mdzoff 500000 // tile0053 firstaid |
sprite 961 angoff -256 // tile0023 rpgsprite |
sprite 262 angoff 512 // tile0061 boots (multiplayer) |
sprite 83 angoff 1024 // tile0037 freezeammo |
sprite 154 angoff 512 // tile0040 ammo |
sprite 437 angoff 1024 // tile0056 airtank |
sprite 430 angoff 512 // tile0051 cola |
sprite 425 angoff 512 // tile0056 airtank |
sprite 425 pitch -1 // tile0056 airtank |
sprite 425 roll 1 // tile0056 airtank |
sprite 425 mdzoff 700000 // tile0056 airtank |
sprite 252 angoff -768 // tile0052 sixpack |
sprite 426 angoff 768 // tile0054 shield |
sprite 253 angoff 896 // tile0028 shotgunsprite |
sprite 271 angoff -512 // tile0026 heavyhbomb |
sprite 270 angoff -512 // tile0051 cola |
sprite 270 pitch -1 // tile0051 cola |
sprite 270 mdzoff 500000 // tile0051 cola |
sprite 273 angoff -256 // tile0049 shotgunammo |
sprite 1038 angoff -256 // tile0051 cola |
sprite 972 angoff 256 // tile4367 hatrack |
sprite 274 angoff 256 // tile0049 shotgunammo |
sprite 971 angoff -640 // tile0556 chair1 |
sprite 973 notmd // tile0132 slotdoor |
sprite 287 angoff -512 // tile0041 batteryammo |
sprite 287 pitch -2 // tile0041 batteryammo |
sprite 287 roll 1 // tile0041 batteryammo |
sprite 287 mdzoff 500000 // tile0041 batteryammo |
sprite 298 angoff -896 // tile0685 cameralight |
sprite 298 pitch -1 // tile0685 cameralight |
sprite 298 mdzoff 300000 // tile0685 cameralight |
sprite 157 angoff -16 // tile0544 (iron bar) |
sprite 157 pitch -3 // tile0544 (iron bar) |
sprite 157 roll 4 // tile0544 (iron bar) |
sprite 157 mdzoff 100000 // tile0544 (iron bar) |
sprite 159 pitch -1 // tile0914 maskwall3 (fence) |
sprite 159 roll 1 // tile0914 maskwall3 (fence) |
sprite 159 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 792 pitch -1 // tile0914 maskwall3 (fence) |
sprite 792 roll -1 // tile0914 maskwall3 (fence) |
sprite 792 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 794 pitch -1 // tile0914 maskwall3 (fence) |
sprite 794 roll -1 // tile0914 maskwall3 (fence) |
sprite 794 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 796 pitch -1 // tile0914 maskwall3 (fence) |
sprite 796 roll -1 // tile0914 maskwall3 (fence) |
sprite 796 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 261 angoff -512 // tile0021 firstgunsprite |
sprite 797 pitch -1 // tile0914 maskwall3 (fence) |
sprite 797 roll 1 // tile0914 maskwall3 (fence) |
sprite 797 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 793 pitch -1 // tile0914 maskwall3 (fence) |
sprite 793 roll 1 // tile0914 maskwall3 (fence) |
sprite 793 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 795 pitch -1 // tile0914 maskwall3 (fence) |
sprite 795 roll 1 // tile0914 maskwall3 (fence) |
sprite 795 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 160 pitch -1 // tile0914 maskwall3 (fence) |
sprite 160 roll -1 // tile0914 maskwall3 (fence) |
sprite 160 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 158 angoff -8 // tile0544 (iron bar) |
sprite 158 pitch -4 // tile0544 (iron bar) |
sprite 158 roll 4 // tile0544 (iron bar) |
sprite 158 mdzoff 100000 // tile0544 (iron bar) |
sprite 1039 angoff -256 // tile0049 shotgunammo |
sprite 215 angoff 384 // tile0021 firstgunsprite |
sprite 201 angoff -512 // tile0041 batteryammo |
sprite 1082 roll -112 // tile0047 hbombammo (multiplayer) |
sprite 114 roll -112 // tile0024 freezesprite |
sprite 120 angoff -256 // tile1321 fem3 hooker |
sprite 1086 angoff -768 // tile0029 devistatorsprite (multiplayer) |
sprite 936 angoff -256 // tile0047 hbombammo |
sprite 2 angoff 1024 // tile0040 ammo |
sprite 60 angoff -768 // tile0054 shield |
//sprite 60 pitch -1 // tile0054 shield |
//sprite 60 roll -1 // tile0054 shield |
//sprite 60 mdzoff 300000 // tile0054 shield |
sprite 60 pitch -1 // tile0054 shield |
sprite 60 mdxoff 120000 // tile0054 shield |
sprite 60 mdzoff -500000 // tile0054 shield |
sprite 327 angoff 512 // tile0026 heavyhbomb |
sprite 322 angoff -896 // tile0026 heavyhbomb |
sprite 323 angoff 512 // tile0047 hbombammo |
sprite 1050 notmd // tile1055 (film reel) |
sprite 1046 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 1047 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 45 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 46 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 1171 angoff -256 // tile0060 accesscard [blue] |
sprite 363 angoff 1024 // tile0041 batteryammo |
sprite 1077 angoff 256 // tile0046 crystalammo (multiplayer) |
sprite 1041 angoff -896 // tile0049 shotgunammo |
sprite 1041 pitch -1 // tile0049 shotgunammo |
sprite 1041 mdzoff 1200000 // tile0049 shotgunammo |
sprite 1029 pitch 1 // tile0994 pipe5 |
sprite 1029 mdzoff 500000 // tile0994 pipe5 |
sprite 1028 angoff 512 // tile0996 pipe4 |
sprite 1028 roll 1 // tile0996 pipe4 |
sprite 1028 mdzoff 550000 // tile0996 pipe4 |
sprite 1043 angoff -256 // tile0041 batteryammo |
sprite 1043 roll 1 // tile0041 batteryammo |
sprite 1043 mdzoff 600000 // tile0041 batteryammo |
sprite 22 angoff -256 // tile0024 freezesprite |
sprite 22 pitch -1 // tile0024 freezesprite |
sprite 22 roll 1 // tile0024 freezesprite |
sprite 22 mdzoff 1500000 // tile0024 freezesprite |
sprite 309 angoff -768 // tile0057 jetpack |
sprite 309 pitch -512 // tile0057 jetpack |
sprite 991 angoff -512 // tile0060 accesscard [red] |
sprite 991 pitch -512 // tile0060 accesscard [red] |
sprite 991 mdzoff -1 // tile0060 accesscard [red] |
sprite 248 angoff 1024 // tile0044 rpgammo |
sprite 944 angoff -768 // tile1232 canwithsomething |
sprite 451 angoff -256 // tile0557 chair2 |
sprite 404 angoff 1024 // tile0028 shotgunsprite |
sprite 404 pitch 1 // tile0028 shotgunsprite |
sprite 404 mdzoff 900000 // tile0028 shotgunsprite |
sprite 977 angoff -512 // tile0051 cola |
sprite 977 pitch -1 // tile0051 cola |
sprite 977 roll 1 // tile0051 cola |
sprite 977 mdzoff 900000 // tile0051 cola |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Bloody Mountains |
// Author : Lukas Cerovsky & Petr Kucera |
// Filename : E2L5.MAP |
// mapmd4 : 99829e54a05b08678cf04a6f2cd95c08 // 1999-12-14 |
// Filename : LOSTHW05.MAP |
// mapmd4 : 1b5778a9ece852770b85a2c33168c9f9 // 2014-10-16 (Addon Pack) |
|
// Curr. HRP: r5.4.726 |
|
sprite 713 angoff 896 // tile0047 hbombammo |
sprite 713 pitch -1 // tile0047 hbombammo |
sprite 713 mdzoff 100000 // tile0047 hbombammo |
sprite 716 angoff -768 // tile0022 chaingunsprite |
sprite 254 angoff -512 // tile0029 devistatorsprite |
sprite 113 angoff 1024 // tile0042 devistatorammo |
sprite 454 angoff 1024 // tile0042 devistatorammo |
sprite 454 roll -1 // tile0042 devistatorammo |
sprite 454 mdzoff 500000 // tile0042 devistatorammo |
sprite 691 angoff 256 // tile0053 firstaid |
sprite 692 angoff -256 // tile0023 rpgsprite |
sprite 692 roll -64 // tile0023 rpgsprite |
sprite 1170 pitch 160 // tile0059 heatsensor |
sprite 1170 roll 80 // tile0059 heatsensor |
sprite 768 angoff 1024 // tile0049 shotgunammo |
sprite 595 angoff 1024 // tile0051 cola |
sprite 1035 angoff -256 // tile0049 shotgunammo |
sprite 563 notmd // tile0958 (lights) |
sprite 161 angoff -256 // tile0055 steroids |
sprite 1081 angoff 1024 // tile0040 ammo |
sprite 203 angoff 768 // tile2185 lizmandeadsprite |
sprite 203 pitch -1 // tile2185 lizmandeadsprite |
sprite 203 roll 1 // tile2185 lizmandeadsprite |
sprite 203 mdzoff 2500000 // tile2185 lizmandeadsprite |
sprite 501 pitch 1 // tile1353 spacemarine |
sprite 501 mdxoff 40000 // tile1353 spacemarine |
sprite 594 angoff 0 // tile0060 accesscard [yellow] |
sprite 532 notmd // tile0958 (lights) |
sprite 526 notmd // tile1056 (tile1055 (film reel)) |
sprite 525 notmd // tile1056 (tile1055 (film reel)) |
sprite 523 notmd // tile1056 (tile1055 (film reel)) |
sprite 524 notmd // tile1056 (tile1055 (film reel)) |
sprite 530 notmd // tile1056 (tile1055 (film reel)) |
sprite 529 notmd // tile1056 (tile1055 (film reel)) |
sprite 527 notmd // tile1056 (tile1055 (film reel)) |
sprite 528 notmd // tile1056 (tile1055 (film reel)) |
/* |
sprite 526 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 526 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 525 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 525 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 523 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 523 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 524 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 524 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 530 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 530 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 529 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 529 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 527 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 527 angoff 1024 // tile1056 (tile1055 (film reel)) |
sprite 528 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 528 angoff 1024 // tile1056 (tile1055 (film reel)) |
*/ |
sprite 531 notmd // tile0958 (lights) |
sprite 564 angoff 768 // tile0057 jetpack |
sprite 1044 nomdanim // tile0974 oceansprite4 |
sprite 1036 angoff -128 // tile0028 shotgunsprite |
sprite 1096 angoff -256 // tile0057 jetpack |
sprite 949 angoff 512 // tile0040 ammo |
sprite 490 angoff -512 // tile0956 bottle3 |
sprite 495 angoff -256 // tile0057 jetpack |
sprite 495 pitch -1 // tile0057 jetpack |
sprite 495 roll -1 // tile0057 jetpack |
sprite 495 mdzoff 700000 // tile0057 jetpack |
sprite 493 angoff 1024 // tile0956 bottle3 |
sprite 233 notmd // tile0164 dipswitch2 |
sprite 148 angoff 512 // tile0053 firstaid |
sprite 148 pitch -1 // tile0053 firstaid |
sprite 148 mdzoff 900000 // tile0053 firstaid |
sprite 82 angoff 1024 // tile0042 devistatorammo |
sprite 277 angoff -256 // tile0052 sixpack |
sprite 948 angoff 1024 // tile0054 shield |
sprite 256 angoff -256 // tile0040 ammo |
sprite 958 pitch -1 // tile1734 liztroopdsprite |
sprite 958 mdzoff 1500000 // tile1734 liztroopdsprite |
sprite 962 angoff -768 // tile0053 firstaid |
sprite 962 pitch -1 // tile0053 firstaid |
sprite 962 mdzoff 500000 // tile0053 firstaid |
sprite 961 angoff -256 // tile0023 rpgsprite |
sprite 262 angoff 512 // tile0061 boots (multiplayer) |
sprite 83 angoff 1024 // tile0037 freezeammo |
sprite 154 angoff 512 // tile0040 ammo |
sprite 437 angoff 1024 // tile0056 airtank |
sprite 430 angoff 512 // tile0051 cola |
sprite 425 angoff 512 // tile0056 airtank |
sprite 425 pitch -1 // tile0056 airtank |
sprite 425 roll 1 // tile0056 airtank |
sprite 425 mdzoff 700000 // tile0056 airtank |
sprite 252 angoff -768 // tile0052 sixpack |
sprite 426 angoff 768 // tile0054 shield |
sprite 253 angoff 896 // tile0028 shotgunsprite |
sprite 271 angoff -512 // tile0026 heavyhbomb |
sprite 270 angoff -512 // tile0051 cola |
sprite 270 pitch -1 // tile0051 cola |
sprite 270 mdzoff 500000 // tile0051 cola |
sprite 273 angoff -256 // tile0049 shotgunammo |
sprite 1038 angoff -256 // tile0051 cola |
sprite 972 angoff 256 // tile4367 hatrack |
sprite 274 angoff 256 // tile0049 shotgunammo |
sprite 971 angoff -640 // tile0556 chair1 |
sprite 973 notmd // tile0132 slotdoor |
sprite 287 angoff -512 // tile0041 batteryammo |
sprite 287 pitch -2 // tile0041 batteryammo |
sprite 287 roll 1 // tile0041 batteryammo |
sprite 287 mdzoff 500000 // tile0041 batteryammo |
sprite 298 angoff -896 // tile0685 cameralight |
sprite 298 pitch -1 // tile0685 cameralight |
sprite 298 mdzoff 300000 // tile0685 cameralight |
sprite 157 angoff -16 // tile0544 (iron bar) |
sprite 157 pitch -3 // tile0544 (iron bar) |
sprite 157 roll 4 // tile0544 (iron bar) |
sprite 157 mdzoff 100000 // tile0544 (iron bar) |
sprite 159 pitch -1 // tile0914 maskwall3 (fence) |
sprite 159 roll 1 // tile0914 maskwall3 (fence) |
sprite 159 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 792 pitch -1 // tile0914 maskwall3 (fence) |
sprite 792 roll -1 // tile0914 maskwall3 (fence) |
sprite 792 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 794 pitch -1 // tile0914 maskwall3 (fence) |
sprite 794 roll -1 // tile0914 maskwall3 (fence) |
sprite 794 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 796 pitch -1 // tile0914 maskwall3 (fence) |
sprite 796 roll -1 // tile0914 maskwall3 (fence) |
sprite 796 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 261 angoff -512 // tile0021 firstgunsprite |
sprite 797 pitch -1 // tile0914 maskwall3 (fence) |
sprite 797 roll 1 // tile0914 maskwall3 (fence) |
sprite 797 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 793 pitch -1 // tile0914 maskwall3 (fence) |
sprite 793 roll 1 // tile0914 maskwall3 (fence) |
sprite 793 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 795 pitch -1 // tile0914 maskwall3 (fence) |
sprite 795 roll 1 // tile0914 maskwall3 (fence) |
sprite 795 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 160 pitch -1 // tile0914 maskwall3 (fence) |
sprite 160 roll -1 // tile0914 maskwall3 (fence) |
sprite 160 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 158 angoff -8 // tile0544 (iron bar) |
sprite 158 pitch -4 // tile0544 (iron bar) |
sprite 158 roll 4 // tile0544 (iron bar) |
sprite 158 mdzoff 100000 // tile0544 (iron bar) |
sprite 1039 angoff -256 // tile0049 shotgunammo |
sprite 215 angoff 384 // tile0021 firstgunsprite |
sprite 201 angoff -512 // tile0041 batteryammo |
sprite 1082 roll -112 // tile0047 hbombammo (multiplayer) |
sprite 114 roll -112 // tile0024 freezesprite |
sprite 120 angoff -256 // tile1321 fem3 hooker |
sprite 1086 angoff -768 // tile0029 devistatorsprite (multiplayer) |
sprite 936 angoff -256 // tile0047 hbombammo |
sprite 2 angoff 1024 // tile0040 ammo |
sprite 60 angoff -768 // tile0054 shield |
//sprite 60 pitch -1 // tile0054 shield |
//sprite 60 roll -1 // tile0054 shield |
//sprite 60 mdzoff 300000 // tile0054 shield |
sprite 60 pitch -1 // tile0054 shield |
sprite 60 mdxoff 120000 // tile0054 shield |
sprite 60 mdzoff -500000 // tile0054 shield |
sprite 327 angoff 512 // tile0026 heavyhbomb |
sprite 322 angoff -896 // tile0026 heavyhbomb |
sprite 323 angoff 512 // tile0047 hbombammo |
sprite 1050 notmd // tile1055 (film reel) |
sprite 1046 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 1047 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 45 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 46 nomdanim // tile1056 (tile1055 (film reel)) |
sprite 1171 angoff -256 // tile0060 accesscard [blue] |
sprite 363 angoff 1024 // tile0041 batteryammo |
sprite 1077 angoff 256 // tile0046 crystalammo (multiplayer) |
sprite 1041 angoff -896 // tile0049 shotgunammo |
sprite 1041 pitch -1 // tile0049 shotgunammo |
sprite 1041 mdzoff 1200000 // tile0049 shotgunammo |
sprite 1029 pitch 1 // tile0994 pipe5 |
sprite 1029 mdzoff 500000 // tile0994 pipe5 |
sprite 1028 angoff 512 // tile0996 pipe4 |
sprite 1028 roll 1 // tile0996 pipe4 |
sprite 1028 mdzoff 550000 // tile0996 pipe4 |
sprite 1043 angoff -256 // tile0041 batteryammo |
sprite 1043 roll 1 // tile0041 batteryammo |
sprite 1043 mdzoff 600000 // tile0041 batteryammo |
sprite 22 angoff -256 // tile0024 freezesprite |
sprite 22 pitch -1 // tile0024 freezesprite |
sprite 22 roll 1 // tile0024 freezesprite |
sprite 22 mdzoff 1500000 // tile0024 freezesprite |
sprite 309 angoff -768 // tile0057 jetpack |
sprite 309 pitch -512 // tile0057 jetpack |
sprite 991 angoff -512 // tile0060 accesscard [red] |
sprite 991 pitch -512 // tile0060 accesscard [red] |
sprite 991 mdzoff -1 // tile0060 accesscard [red] |
sprite 248 angoff 1024 // tile0044 rpgammo |
sprite 944 angoff -768 // tile1232 canwithsomething |
sprite 451 angoff -256 // tile0557 chair2 |
sprite 404 angoff 1024 // tile0028 shotgunsprite |
sprite 404 pitch 1 // tile0028 shotgunsprite |
sprite 404 mdzoff 900000 // tile0028 shotgunsprite |
sprite 977 angoff -512 // tile0051 cola |
sprite 977 pitch -1 // tile0051 cola |
sprite 977 roll 1 // tile0051 cola |
sprite 977 mdzoff 900000 // tile0051 cola |