206,10 → 206,10 |
sprite 802 angoff 1024 // tile0026 heavyhbomb |
sprite 802 pitch -1 // tile0026 heavyhbomb |
sprite 802 mdzoff 700000 // tile0026 heavyhbomb |
sprite 1209 angoff 512 // tile0060 accesscard blue |
sprite 1209 pitch 2 // tile0060 accesscard blue |
sprite 1209 roll -1 // tile0060 accesscard blue |
sprite 1209 mdzoff 250000 // tile0060 accesscard blue |
sprite 1209 angoff 512 // tile0060 accesscard [blue] |
sprite 1209 pitch 2 // tile0060 accesscard [blue] |
sprite 1209 roll -1 // tile0060 accesscard [blue] |
sprite 1209 mdzoff 250000 // tile0060 accesscard [blue] |
sprite 1941 angoff -512 // tile0049 shotgunammo (multiplayer) |
sprite 1941 roll 1 // tile0049 shotgunammo (multiplayer) |
sprite 1941 mdzoff 200000 // tile0049 shotgunammo (multiplayer) |
270,7 → 270,7 |
sprite 684 angoff -768 // tile0956 bottle3 |
sprite 671 angoff -512 // tile1165 bottle18 |
sprite 1930 angoff 1024 // tile0054 shield (multiplayer) |
sprite 544 angoff 1024 // tile0060 accesscard red |
sprite 544 angoff 1024 // tile0060 accesscard [red] |
sprite 1791 notmd // tile1069 plug |
sprite 77 angoff 1024 // tile0041 batteryammo |
sprite 301 pitch 1 // tile0621 camera1 |
290,7 → 290,7 |
sprite 1856 angoff 512 // tile0049 shotgunammo |
sprite 1856 roll 1 // tile0049 shotgunammo |
sprite 1856 mdzoff 660000 // tile0049 shotgunammo |
sprite 1292 angoff 512 // tile0060 accesscard red |
sprite 1292 angoff 512 // tile0060 accesscard [red] |
sprite 82 angoff 512 // tile0021 firstgunsprite |
sprite 1409 notmd // tile4448 (handcuffs) |
sprite 1410 notmd // tile4448 (handcuffs) |
339,7 → 339,7 |
sprite 69 angoff 512 // tile0049 shotgunammo |
sprite 69 roll -1 // tile0049 shotgunammo |
sprite 69 mdzoff 300000 // tile0049 shotgunammo |
sprite 29 angoff 512 // tile0060 accesscard yellow |
sprite 29 angoff 512 // tile0060 accesscard [yellow] |
sprite 1726 pitch -1 // tile0916 fireext |
sprite 1726 mdxoff 30000 // tile0916 fireext |
sprite 1726 mdzoff 50000 // tile0916 fireext |