Subversion Repositories duke3d_hrp

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Ignore whitespace Rev 726 → Rev 727

/maphacks/dukeplus/imperium/IE6PART2.mhk
1,31 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Mountains of Madness
// Author : Maarten van Oostrum & Merlijn van Oostrum
// Filename : IE6PART2.map
// mapmd4 : aac815ea1d9584fad4923deeb66c4092 // 2011-07-31
 
// Curr. HRP: r5.4.722
 
sprite 1649 angoff -512 // tile0049 shotgunammo
sprite 1649 pitch -1 // tile0049 shotgunammo
sprite 1649 roll 1 // tile0049 shotgunammo
sprite 1649 mdzoff 500000 // tile0049 shotgunammo
sprite 1650 angoff 1024 // tile0041 batteryammo
sprite 1650 roll 1 // tile0041 batteryammo
sprite 1650 mdzoff 700000 // tile0041 batteryammo
sprite 1164 angoff 1024 // tile0768 sushiplate1 (head)
sprite 1164 pitch -1 // tile0768 sushiplate1 (head)
sprite 1164 mdxoff 6000 // tile0768 sushiplate1 (head)
sprite 1344 angoff 512 // tile0028 shotgunsprite
sprite 1343 angoff 512 // tile0049 shotgunammo
sprite 48 angoff 1024 // tile0049 shotgunammo
sprite 44 angoff 512 // tile0052 sixpack
sprite 46 angoff 1024 // tile0049 shotgunammo
sprite 47 angoff 1024 // tile0049 shotgunammo
//sprite 34 angoff -512 // tile0053 firstaid
sprite 35 angoff 256 // tile0054 shield
sprite 57 angoff -256 // tile0022 chaingunsprite
sprite 56 angoff -512 // tile0041 batteryammo
sprite 55 angoff 1024 // tile0041 batteryammo
sprite 54 angoff -512 // tile0054 shield
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Mountains of Madness
// Author : Maarten van Oostrum & Merlijn van Oostrum
// Filename : IE6PART2.map
// mapmd4 : aac815ea1d9584fad4923deeb66c4092 // 2011-07-31
 
// Curr. HRP: r5.4.726
 
sprite 1649 angoff -512 // tile0049 shotgunammo
sprite 1649 pitch -1 // tile0049 shotgunammo
sprite 1649 roll 1 // tile0049 shotgunammo
sprite 1649 mdzoff 500000 // tile0049 shotgunammo
sprite 1650 angoff 1024 // tile0041 batteryammo
sprite 1650 roll 1 // tile0041 batteryammo
sprite 1650 mdzoff 700000 // tile0041 batteryammo
sprite 1164 angoff 1024 // tile0768 sushiplate1 (head)
sprite 1164 pitch -1 // tile0768 sushiplate1 (head)
sprite 1164 mdxoff 6000 // tile0768 sushiplate1 (head)
sprite 1344 angoff 512 // tile0028 shotgunsprite
sprite 1343 angoff 512 // tile0049 shotgunammo
sprite 48 angoff 1024 // tile0049 shotgunammo
sprite 44 angoff 512 // tile0052 sixpack
sprite 46 angoff 1024 // tile0049 shotgunammo
sprite 47 angoff 1024 // tile0049 shotgunammo
//sprite 34 angoff -512 // tile0053 firstaid
sprite 35 angoff 256 // tile0054 shield
sprite 57 angoff -256 // tile0022 chaingunsprite
sprite 56 angoff -512 // tile0041 batteryammo
sprite 55 angoff 1024 // tile0041 batteryammo
sprite 54 angoff -512 // tile0054 shield