1,11 → 1,11 |
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Level : E5M1.map - Operation Blitzkrieg: "Nut Case" by David Billing |
// Map Date : 2012-03-13 (GRP) |
// mapmd4 : 3ab2f3ea19fcb133730beeab60446fcc |
// Curr. HRP: r5.2.415 |
// Curr. HRP: r5.2.489 |
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sprite 37 angoff -128 // tile0021 firstgunsprite |
sprite 99 mdzoff -300000 // tile1348 holoduke |
sprite 99 mdyoff -5000 // tile1348 holoduke |
19,12 → 19,17 |
sprite 418 mdxoff -10000 // tile2360 rotategun |
sprite 418 pitch 1 // tile2360 rotategun |
sprite 124 angoff 256 // tile0052 sixpack |
sprite 323 angoff 768 // tile0563 waterfountain |
sprite 323 angoff -768 // tile0563 waterfountain |
sprite 357 angoff -256 // tile0052 sixpack |
sprite 613 angoff 1024 // tile0044 rpgammo |
sprite 194 angoff -512 // tile0049 shotgunammo |
sprite 194 mdzoff 300000 // tile0049 shotgunammo |
sprite 194 pitch -1 // tile0049 shotgunammo |
sprite 194 roll 1 // tile0049 shotgunammo |
sprite 419 angoff 512 // tile0055 steroids |
sprite 421 angoff 512 // tile0052 sixpack |
sprite 420 angoff 512 // tile0051 cola |
//sprite 557 angoff ??? // tile0023 rpgsprite // multiplayer |
sprite 557 angoff 512 // tile0023 rpgsprite (multiplayer) |
sprite 422 angoff 256 // tile0052 sixpack |
sprite 496 angoff -768 // tile1294 podfem1 |
sprite 461 angoff 1024 // tile0916 fireext |
33,7 → 38,7 |
sprite 621 angoff -512 // tile0044 rpgammo |
sprite 388 angoff 1024 // tile1741 liztroopontoilet |
sprite 342 angoff -512 // tile0557 chair2 |
sprite 191 angoff 512 // tile0049 shotgunammo |
sprite 191 angoff 256 // tile0049 shotgunammo |
sprite 191 mdzoff 300000 // tile0049 shotgunammo |
sprite 191 roll 1 // tile0049 shotgunammo |
sprite 101 angoff -768 // tile4454 deskphone |
47,6 → 52,9 |
sprite 193 roll 1 // tile0049 shotgunammo |
sprite 440 angoff 512 // tile0059 heatsensor |
sprite 354 angoff 512 // tile0052 sixpack |
sprite 192 angoff 256 // tile0049 shotgunammo |
sprite 192 mdzoff 300000 // tile0049 shotgunammo |
sprite 192 pitch 1 // tile0049 shotgunammo |
sprite 415 mdxoff -5000 // tile2360 rotategun |
sprite 415 pitch 1 // tile2360 rotategun |
sprite 416 mdxoff -5000 // tile2360 rotategun |