Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/sandt/bnw/ICY.mhk
29,10 → 29,10
sprite 54 angoff -256 // tile0040 ammo
sprite 265 angoff 512 // tile1732 (tile1680 liztroop dying)
sprite 265 pitch -512 // tile1732 (tile1680 liztroop dying)
sprite 267 angoff 512 // tile0060 accesscard blue
sprite 267 pitch 1 // tile0060 accesscard blue
sprite 267 mdxoff -10000 // tile0060 accesscard blue
sprite 267 mdzoff 100000 // tile0060 accesscard blue
sprite 267 angoff 512 // tile0060 accesscard [blue]
sprite 267 pitch 1 // tile0060 accesscard [blue]
sprite 267 mdxoff -10000 // tile0060 accesscard [blue]
sprite 267 mdzoff 100000 // tile0060 accesscard [blue]
sprite 51 angoff 512 // tile0041 batteryammo
sprite 51 pitch 1 // tile0041 batteryammo
sprite 51 roll -1 // tile0041 batteryammo
71,7 → 71,7
sprite 39 mdzoff 900000 // tile1353 spacemarine
sprite 37 angoff 1024 // tile0051 cola
sprite 38 angoff -512 // tile0037 freezeammo
sprite 182 angoff -512 // tile0060 accesscard red
sprite 182 angoff -512 // tile0060 accesscard [red]
sprite 36 pitch -1 // tile2060 pigcopdeadsprite
sprite 36 mdzoff 900000 // tile2060 pigcopdeadsprite
sprite 35 angoff -640 // tile0049 shotgunammo
92,4 → 92,4
sprite 10 angoff -512 // tile4497 mop
sprite 367 roll -1 // tile0052 sixpack
sprite 367 mdzoff 700000 // tile0052 sixpack
sprite 66 angoff -512 // tile0060 accesscard yellow
sprite 66 angoff -512 // tile0060 accesscard [yellow]
/maphacks/sandt/bnw/JOKUKAI.mhk
25,7 → 25,7
sprite 421 notmd // tile4602 (tile4600 (banner1))
sprite 267 roll 1 // tile0024 freezesprite
sprite 267 mdzoff 500000 // tile0024 freezesprite
sprite 268 angoff 0 // tile0060 accesscard blue
sprite 268 angoff 0 // tile0060 accesscard [blue]
sprite 552 angoff -512 // tile0049 shotgunammo
sprite 552 pitch -1 // tile0049 shotgunammo
sprite 552 mdzoff 900000 // tile0049 shotgunammo
44,8 → 44,8
sprite 307 pitch -2 // tile0022 chaingunsprite
sprite 307 roll 5 // tile0022 chaingunsprite
sprite 307 mdzoff 100000 // tile0022 chaingunsprite
sprite 306 roll 1 // tile0060 accesscard red
sprite 306 mdzoff 500000 // tile0060 accesscard red
sprite 306 roll 1 // tile0060 accesscard [red]
sprite 306 mdzoff 500000 // tile0060 accesscard [red]
sprite 84 angoff 256 // tile0052 sixpack
sprite 441 angoff 768 // tile0040 ammo
sprite 440 angoff 768 // tile0040 ammo
59,9 → 59,9
sprite 359 pitch 1 // tile0029 devistatorsprite
sprite 359 roll 1 // tile0029 devistatorsprite
sprite 359 mdzoff 250000 // tile0029 devistatorsprite
sprite 360 angoff 1024 // tile0060 accesscard yellow
sprite 360 roll 1 // tile0060 accesscard yellow
sprite 360 mdzoff 200000 // tile0060 accesscard yellow
sprite 360 angoff 1024 // tile0060 accesscard [yellow]
sprite 360 roll 1 // tile0060 accesscard [yellow]
sprite 360 mdzoff 200000 // tile0060 accesscard [yellow]
sprite 449 angoff 1024 // tile0041 batteryammo
sprite 682 angoff 512 // tile0052 sixpack
sprite 682 pitch 1 // tile0052 sixpack
/maphacks/sandt/bnw/NEWLA.mhk
26,7 → 26,7
sprite 358 angoff 768 // tile4367 hatrack
sprite 357 angoff 768 // tile4367 hatrack
sprite 359 angoff 768 // tile4367 hatrack
sprite 220 angoff 512 // tile0060 accesscard blue
sprite 220 angoff 512 // tile0060 accesscard [blue]
sprite 666 pitch -1 // tile0049 shotgunammo
sprite 666 mdzoff 400000 // tile0049 shotgunammo
sprite 342 angoff -768 // tile0956 bottle3
63,7 → 63,7
sprite 567 pitch 528 // tile1353 spacemarine
sprite 567 mdxoff -75 // tile1353 spacemarine
sprite 567 mdzoff -1200 // tile1353 spacemarine
sprite 566 angoff 256 // tile0060 accesscard red
sprite 566 angoff 256 // tile0060 accesscard [red]
sprite 258 pitch -1 // tile0621 camera1
sprite 258 mdxoff 20000 // tile0621 camera1
sprite 638 angoff -512 // tile0046 crystalammo
77,7 → 77,7
sprite 239 angoff 384 // tile0557 chair2
sprite 240 angoff 512 // tile0557 chair2
sprite 211 notmd // tile4602 (tile4600 (banner1))
sprite 243 angoff 512 // tile0060 accesscard yellow
sprite 243 angoff 512 // tile0060 accesscard [yellow]
sprite 647 angoff -512 // tile0047 hbombammo
sprite 647 pitch -1 // tile0047 hbombammo
sprite 647 mdzoff 500000 // tile0047 hbombammo
/maphacks/sandt/bnw/O'BOY-bnw.mhk
63,7 → 63,7
sprite 642 roll -1 // tile0049 shotgunammo
sprite 642 mdzoff 300000 // tile0049 shotgunammo
sprite 641 angoff 640 // tile0028 shotgunsprite
sprite 421 angoff 0 // tile0060 accesscard blue
sprite 421 angoff 0 // tile0060 accesscard [blue]
sprite 358 angoff 256 // tile0052 sixpack
sprite 354 pitch -5 // tile2185 lizmandeadsprite
sprite 354 roll 1 // tile2185 lizmandeadsprite
80,7 → 80,7
sprite 320 roll 1 // tile2185 lizmandeadsprite
sprite 320 mdzoff 500000 // tile2185 lizmandeadsprite
sprite 652 notmd // tile0138 spacelightswitch
sprite 654 angoff 1024 // tile0060 accesscard red
sprite 654 angoff 1024 // tile0060 accesscard [red]
sprite 533 angoff -128 // tile0995 pipe6
sprite 326 pitch 1 // tile1734 liztroopdsprite
sprite 326 mdzoff 500000 // tile1734 liztroopdsprite
117,7 → 117,7
sprite 463 pitch -1 // tile0557 chair2
sprite 463 mdzoff 700000 // tile0557 chair2
sprite 757 angoff 512 // tile0041 batteryammo
sprite 337 angoff 1024 // tile0060 accesscard yellow
sprite 337 angoff 1024 // tile0060 accesscard [yellow]
sprite 344 pitch -1 // tile1048 (pipes)
sprite 344 mdzoff 150000 // tile1048 (pipes)
sprite 316 notmd // tile0166 techswitch
169,6 → 169,6
sprite 452 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 761 angoff 768 // tile0044 rpgammo
sprite 760 angoff 1024 // tile0052 sixpack
sprite 664 angoff -768 // tile0060 accesscard yellow
sprite 664 pitch -512 // tile0060 accesscard yellow
sprite 664 mdzoff -1 // tile0060 accesscard yellow
sprite 664 angoff -768 // tile0060 accesscard [yellow]
sprite 664 pitch -512 // tile0060 accesscard [yellow]
sprite 664 mdzoff -1 // tile0060 accesscard [yellow]