1,140 → 1,140 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Mistake |
// Author : Mikko Sandt |
// Filename : MSSP1.MAP |
// mapmd4 : dbf7c0be63b600d7bfa67679b657d853 // 2001-03-12 (GRP) |
// mapmd4 : b3b20d70f4712f1c2e5d29790d7eb591 // 2013-07-11 (Addon Pack) |
|
// Curr. HRP: r5.4.722 |
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sprite 300 angoff 768 // tile0028 shotgunsprite |
sprite 300 pitch -1 // tile0028 shotgunsprite |
sprite 300 mdzoff 100000 // tile0028 shotgunsprite |
sprite 268 angoff -512 // tile0040 ammo |
sprite 312 angoff 1024 // tile0053 firstaid |
sprite 313 angoff 896 // tile0049 shotgunammo |
sprite 313 roll -1 // tile0049 shotgunammo |
sprite 313 mdzoff 500000 // tile0049 shotgunammo |
sprite 320 angoff -768 // tile0051 cola |
sprite 316 angoff 512 // tile0995 pipe6 |
sprite 316 roll 1 // tile0995 pipe6 |
sprite 316 mdzoff 400000 // tile0995 pipe6 |
sprite 327 angoff -512 // tile0040 ammo |
sprite 328 angoff -512 // tile0040 ammo |
sprite 329 angoff -512 // tile0040 ammo |
sprite 317 angoff 512 // tile0996 pipe4 |
sprite 261 angoff -768 // tile0022 chaingunsprite |
sprite 260 angoff 1024 // tile0041 batteryammo |
sprite 259 pitch -1 // tile2060 pigcopdeadsprite |
sprite 259 mdzoff 350000 // tile2060 pigcopdeadsprite |
sprite 253 angoff 1024 // tile0691 (cleaver) |
sprite 253 roll 512 // tile0691 (cleaver) |
sprite 253 mdzoff -1000 // tile0691 (cleaver) |
sprite 258 angoff 1024 // tile1734 liztroopdsprite |
sprite 258 pitch -1 // tile1734 liztroopdsprite |
sprite 258 mdzoff 1100000 // tile1734 liztroopdsprite |
sprite 243 angoff 1024 // tile0052 sixpack |
sprite 256 nomdanim // tile2201 lizmanhead1 |
sprite 257 nomdanim // tile2205 lizmanarm1 |
sprite 242 pitch -1 // tile0023 rpgsprite |
sprite 242 mdzoff 700000 // tile0023 rpgsprite |
sprite 347 angoff -512 // tile0044 rpgammo |
sprite 354 angoff -512 // tile0047 hbombammo |
sprite 354 pitch 1 // tile0047 hbombammo |
sprite 354 roll 3 // tile0047 hbombammo |
sprite 354 mdzoff 200000 // tile0047 hbombammo |
sprite 235 angoff 1024 // tile0569 toilet |
sprite 233 angoff -512 // tile0060 accesscard [blue] |
sprite 360 angoff 1024 // tile0051 cola |
sprite 201 angoff 512 // tile0049 shotgunammo |
sprite 200 angoff -768 // tile0052 sixpack |
sprite 39 angoff 512 // tile0053 firstaid |
sprite 372 angoff 1024 // tile0059 heatsensor |
sprite 372 pitch 1 // tile0059 heatsensor |
sprite 372 mdzoff 100000 // tile0059 heatsensor |
sprite 164 angoff -768 // tile0052 sixpack |
sprite 92 angoff 768 // tile0049 shotgunammo |
sprite 91 angoff 512 // tile0041 batteryammo |
sprite 129 angoff 768 // tile1079 oozfilter |
sprite 128 angoff -384 // tile1079 oozfilter |
sprite 127 angoff -512 // tile1079 oozfilter |
sprite 393 angoff 0 // tile0060 accesscard [red] |
/* |
sprite 117 pitch 1 // tile0914 maskwall3 (fence) |
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 122 pitch 1 // tile0914 maskwall3 (fence) |
sprite 122 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 118 pitch 1 // tile0914 maskwall3 (fence) |
sprite 118 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 119 pitch 1 // tile0914 maskwall3 (fence) |
sprite 119 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 120 pitch 1 // tile0914 maskwall3 (fence) |
sprite 120 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 98 pitch 1 // tile0914 maskwall3 (fence) |
sprite 98 roll -1 // tile0914 maskwall3 (fence) |
sprite 98 mdzoff 100000 // tile0914 maskwall3 (fence) |
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sprite 97 angoff 32 // tile0914 maskwall3 (fence) |
sprite 97 pitch 1 // tile0914 maskwall3 (fence) |
sprite 97 roll -2 // tile0914 maskwall3 (fence) |
sprite 97 mdzoff 300000 // tile0914 maskwall3 (fence) |
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sprite 99 pitch 1 // tile0914 maskwall3 (fence) |
sprite 99 roll 1 // tile0914 maskwall3 (fence) |
sprite 99 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 100 pitch 1 // tile0914 maskwall3 (fence) |
sprite 100 roll 1 // tile0914 maskwall3 (fence) |
sprite 100 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 101 pitch 1 // tile0914 maskwall3 (fence) |
sprite 101 roll 1 // tile0914 maskwall3 (fence) |
sprite 101 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 102 pitch 1 // tile0914 maskwall3 (fence) |
sprite 102 roll 1 // tile0914 maskwall3 (fence) |
sprite 102 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 103 pitch 1 // tile0914 maskwall3 (fence) |
sprite 103 roll 1 // tile0914 maskwall3 (fence) |
sprite 103 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 104 pitch 1 // tile0914 maskwall3 (fence) |
sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 105 pitch 1 // tile0914 maskwall3 (fence) |
sprite 105 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 106 pitch 1 // tile0914 maskwall3 (fence) |
sprite 106 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 107 pitch 1 // tile0914 maskwall3 (fence) |
sprite 107 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 108 pitch 1 // tile0914 maskwall3 (fence) |
sprite 108 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 109 pitch 1 // tile0914 maskwall3 (fence) |
sprite 109 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 104 pitch 1 // tile0914 maskwall3 (fence) |
sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 111 pitch 1 // tile0914 maskwall3 (fence) |
sprite 111 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 110 pitch 1 // tile0914 maskwall3 (fence) |
sprite 110 roll -3 // tile0914 maskwall3 (fence) |
sprite 110 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 112 pitch 1 // tile0914 maskwall3 (fence) |
sprite 112 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 113 pitch 1 // tile0914 maskwall3 (fence) |
sprite 113 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 114 pitch 1 // tile0914 maskwall3 (fence) |
sprite 114 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 115 pitch 1 // tile0914 maskwall3 (fence) |
sprite 115 roll 1 // tile0914 maskwall3 (fence) |
sprite 115 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 116 pitch 1 // tile0914 maskwall3 (fence) |
sprite 116 roll 1 // tile0914 maskwall3 (fence) |
sprite 116 mdzoff 200000 // tile0914 maskwall3 (fence) |
|
sprite 121 pitch 1 // tile0914 maskwall3 (fence) |
//sprite 121 roll 1 // tile0914 maskwall3 (fence) |
sprite 121 mdzoff 100000 // tile0914 maskwall3 (fence) |
*/ |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Mistake |
// Author : Mikko Sandt |
// Filename : MSSP1.MAP |
// mapmd4 : dbf7c0be63b600d7bfa67679b657d853 // 2001-03-12 (GRP) |
// mapmd4 : b3b20d70f4712f1c2e5d29790d7eb591 // 2013-07-11 (Addon Pack) |
|
// Curr. HRP: r5.4.726 |
|
sprite 300 angoff 768 // tile0028 shotgunsprite |
sprite 300 pitch -1 // tile0028 shotgunsprite |
sprite 300 mdzoff 100000 // tile0028 shotgunsprite |
sprite 268 angoff -512 // tile0040 ammo |
sprite 312 angoff 1024 // tile0053 firstaid |
sprite 313 angoff 896 // tile0049 shotgunammo |
sprite 313 roll -1 // tile0049 shotgunammo |
sprite 313 mdzoff 500000 // tile0049 shotgunammo |
sprite 320 angoff -768 // tile0051 cola |
sprite 316 angoff 512 // tile0995 pipe6 |
sprite 316 roll 1 // tile0995 pipe6 |
sprite 316 mdzoff 400000 // tile0995 pipe6 |
sprite 327 angoff -512 // tile0040 ammo |
sprite 328 angoff -512 // tile0040 ammo |
sprite 329 angoff -512 // tile0040 ammo |
sprite 317 angoff 512 // tile0996 pipe4 |
sprite 261 angoff -768 // tile0022 chaingunsprite |
sprite 260 angoff 1024 // tile0041 batteryammo |
sprite 259 pitch -1 // tile2060 pigcopdeadsprite |
sprite 259 mdzoff 350000 // tile2060 pigcopdeadsprite |
sprite 253 angoff 1024 // tile0691 (cleaver) |
sprite 253 roll 512 // tile0691 (cleaver) |
sprite 253 mdzoff -1000 // tile0691 (cleaver) |
sprite 258 angoff 1024 // tile1734 liztroopdsprite |
sprite 258 pitch -1 // tile1734 liztroopdsprite |
sprite 258 mdzoff 1100000 // tile1734 liztroopdsprite |
sprite 243 angoff 1024 // tile0052 sixpack |
sprite 256 nomdanim // tile2201 lizmanhead1 |
sprite 257 nomdanim // tile2205 lizmanarm1 |
sprite 242 pitch -1 // tile0023 rpgsprite |
sprite 242 mdzoff 700000 // tile0023 rpgsprite |
sprite 347 angoff -512 // tile0044 rpgammo |
sprite 354 angoff -512 // tile0047 hbombammo |
sprite 354 pitch 1 // tile0047 hbombammo |
sprite 354 roll 3 // tile0047 hbombammo |
sprite 354 mdzoff 200000 // tile0047 hbombammo |
sprite 235 angoff 1024 // tile0569 toilet |
sprite 233 angoff -512 // tile0060 accesscard [blue] |
sprite 360 angoff 1024 // tile0051 cola |
sprite 201 angoff 512 // tile0049 shotgunammo |
sprite 200 angoff -768 // tile0052 sixpack |
sprite 39 angoff 512 // tile0053 firstaid |
sprite 372 angoff 1024 // tile0059 heatsensor |
sprite 372 pitch 1 // tile0059 heatsensor |
sprite 372 mdzoff 100000 // tile0059 heatsensor |
sprite 164 angoff -768 // tile0052 sixpack |
sprite 92 angoff 768 // tile0049 shotgunammo |
sprite 91 angoff 512 // tile0041 batteryammo |
sprite 129 angoff 768 // tile1079 oozfilter |
sprite 128 angoff -384 // tile1079 oozfilter |
sprite 127 angoff -512 // tile1079 oozfilter |
sprite 393 angoff 0 // tile0060 accesscard [red] |
/* |
sprite 117 pitch 1 // tile0914 maskwall3 (fence) |
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 122 pitch 1 // tile0914 maskwall3 (fence) |
sprite 122 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 118 pitch 1 // tile0914 maskwall3 (fence) |
sprite 118 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 119 pitch 1 // tile0914 maskwall3 (fence) |
sprite 119 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 120 pitch 1 // tile0914 maskwall3 (fence) |
sprite 120 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 98 pitch 1 // tile0914 maskwall3 (fence) |
sprite 98 roll -1 // tile0914 maskwall3 (fence) |
sprite 98 mdzoff 100000 // tile0914 maskwall3 (fence) |
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sprite 97 angoff 32 // tile0914 maskwall3 (fence) |
sprite 97 pitch 1 // tile0914 maskwall3 (fence) |
sprite 97 roll -2 // tile0914 maskwall3 (fence) |
sprite 97 mdzoff 300000 // tile0914 maskwall3 (fence) |
|
sprite 99 pitch 1 // tile0914 maskwall3 (fence) |
sprite 99 roll 1 // tile0914 maskwall3 (fence) |
sprite 99 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 100 pitch 1 // tile0914 maskwall3 (fence) |
sprite 100 roll 1 // tile0914 maskwall3 (fence) |
sprite 100 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 101 pitch 1 // tile0914 maskwall3 (fence) |
sprite 101 roll 1 // tile0914 maskwall3 (fence) |
sprite 101 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 102 pitch 1 // tile0914 maskwall3 (fence) |
sprite 102 roll 1 // tile0914 maskwall3 (fence) |
sprite 102 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 103 pitch 1 // tile0914 maskwall3 (fence) |
sprite 103 roll 1 // tile0914 maskwall3 (fence) |
sprite 103 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 104 pitch 1 // tile0914 maskwall3 (fence) |
sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 105 pitch 1 // tile0914 maskwall3 (fence) |
sprite 105 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 106 pitch 1 // tile0914 maskwall3 (fence) |
sprite 106 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 107 pitch 1 // tile0914 maskwall3 (fence) |
sprite 107 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 108 pitch 1 // tile0914 maskwall3 (fence) |
sprite 108 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 109 pitch 1 // tile0914 maskwall3 (fence) |
sprite 109 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 104 pitch 1 // tile0914 maskwall3 (fence) |
sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 111 pitch 1 // tile0914 maskwall3 (fence) |
sprite 111 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 110 pitch 1 // tile0914 maskwall3 (fence) |
sprite 110 roll -3 // tile0914 maskwall3 (fence) |
sprite 110 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 112 pitch 1 // tile0914 maskwall3 (fence) |
sprite 112 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 113 pitch 1 // tile0914 maskwall3 (fence) |
sprite 113 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 114 pitch 1 // tile0914 maskwall3 (fence) |
sprite 114 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 115 pitch 1 // tile0914 maskwall3 (fence) |
sprite 115 roll 1 // tile0914 maskwall3 (fence) |
sprite 115 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 116 pitch 1 // tile0914 maskwall3 (fence) |
sprite 116 roll 1 // tile0914 maskwall3 (fence) |
sprite 116 mdzoff 200000 // tile0914 maskwall3 (fence) |
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sprite 121 pitch 1 // tile0914 maskwall3 (fence) |
//sprite 121 roll 1 // tile0914 maskwall3 (fence) |
sprite 121 mdzoff 100000 // tile0914 maskwall3 (fence) |
*/ |