0,0 → 1,102 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Title : The Lost City |
// Filename : NSLMCITY.MAP |
// Author : Scott 'Dagger' Haslam |
// mapmd4 : 87b78cc0bce62818cbb2897041220dc0 // 2008-10-24 (NSD) |
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// <-> LCITY-dagger.mhk |
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// Curr. HRP: r5.4.686 |
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// / 9-16 / / 20-35 / 39 # # 41-45 / 95-233 / / 634-648 |
sprite 35 angoff 768 // tile0049 shotgunammo |
sprite 35 roll -128 // tile0049 shotgunammo |
sprite 637 angoff -256 // tile0040 ammo |
sprite 45 angoff -512 // tile0049 shotgunammo |
sprite 634 angoff 256 // tile0028 shotgunsprite |
sprite 635 angoff 512 // tile0054 shield |
sprite 44 angoff 704 // tile0049 shotgunammo |
sprite 639 angoff 256 // tile0051 cola |
sprite 638 angoff -512 // tile0049 shotgunammo |
sprite 638 roll -160 // tile0049 shotgunammo |
sprite 636 angoff -768 // tile0049 shotgunammo |
sprite 95 angoff -512 // tile0060 accesscard blue |
sprite 204 mdxoff 30000 // tile0979 hanglight |
sprite 204 pitch -1 // tile0979 hanglight |
sprite 203 mdxoff 30000 // tile0979 hanglight |
sprite 203 pitch -1 // tile0979 hanglight |
sprite 641 angoff 512 // tile0052 sixpack |
sprite 640 angoff -512 // tile0023 rpgsprite |
sprite 640 mdzoff 100000 // tile0023 rpgsprite |
sprite 640 pitch -3 // tile0023 rpgsprite |
sprite 640 roll -5 // tile0023 rpgsprite |
sprite 233 angoff -512 // tile1247 seenine |
sprite 231 angoff -512 // tile1247 seenine |
sprite 231 mdzoff 500000 // tile1247 seenine |
sprite 231 roll 1 // tile1247 seenine |
sprite 232 angoff -256 // tile1247 seenine |
sprite 232 mdzoff 900000 // tile1247 seenine |
sprite 232 roll 1 // tile1247 seenine |
sprite 642 angoff 1024 // tile0052 sixpack |
sprite 674 angoff -256 // tile0023 rpgsprite |
sprite 252 away1 // tile0657 (danger sign) |
sprite 713 angoff -576 // tile5233 (nsd jumpboots) |
sprite 34 angoff -768 // tile0052 sixpack |
sprite 643 angoff -896 // tile0022 chaingunsprite |
sprite 644 angoff -384 // tile0024 freezesprite |
sprite 32 angoff 128 // tile0052 sixpack |
sprite 11 angoff -128 // tile0029 devistatorsprite |
sprite 9 angoff -512 // tile0054 shield |
sprite 31 angoff -512 // tile0041 batteryammo |
sprite 646 angoff 256 // tile0049 shotgunammo |
sprite 645 angoff 512 // tile0041 batteryammo |
sprite 42 angoff -768 // tile0054 shield |
sprite 43 angoff 768 // tile0022 chaingunsprite |
sprite 13 angoff 640 // tile0044 rpgammo |
sprite 12 angoff 640 // tile0053 firstaid |
sprite 651 angoff -512 // tile0054 shield |
sprite 650 angoff -256 // tile0042 devistatorammo |
sprite 648 angoff -512 // tile0047 hbombammo |
sprite 656 angoff 640 // tile0044 rpgammo |
sprite 656 mdzoff 200000 // tile0044 rpgammo |
sprite 656 pitch 3 // tile0044 rpgammo |
sprite 656 roll 1 // tile0044 rpgammo |
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sprite 14 angoff -512 // tile0059 heatsensor |
sprite 15 angoff -768 // tile5136 (nsd m60sprite) |
sprite 657 angoff 1024 // tile0027 tripbombsprite |
sprite 658 angoff -512 // tile0027 tripbombsprite |
sprite 41 angoff 768 // tile0052 sixpack |
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sprite 16 angoff -256 // tile5194 (nsd deaglesprite) |
sprite 670 angoff 256 // tile0054 shield |
sprite 661 angoff 192 // tile0028 shotgunsprite |
sprite 662 angoff -768 // tile0026 heavyhbomb |
sprite 669 angoff -128 // tile0049 shotgunammo |
sprite 20 angoff 768 // tile0051 cola |
sprite 663 angoff 768 // tile0044 rpgammo |
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sprite 664 angoff 512 // tile0059 heatsensor |
sprite 664 mdzoff 200000 // tile0059 heatsensor |
sprite 664 pitch 1 // tile0059 heatsensor |
sprite 664 roll -1 // tile0059 heatsensor |
sprite 17 angoff -128 // tile0046 crystalammo |
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sprite 671 angoff -384 // tile0049 shotgunammo |
sprite 672 angoff 768 // tile0041 batteryammo |
sprite 18 angoff -512 // tile0054 shield |
sprite 673 angoff 1024 // tile0044 rpgammo |
sprite 673 mdzoff 500000 // tile0044 rpgammo |
sprite 673 pitch 1 // tile0044 rpgammo |
sprite 39 angoff -512 // tile0041 batteryammo |
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sprite 682 angoff 640 // tile0023 rpgsprite |