47,12 → 47,12 |
//sprite 856 angoff 512 // tile0044 rpgammo |
//sprite 1853 pitch 1 // tile0100 atomichealth |
//sprite 1853 mdzoff 800000 // tile0100 atomichealth |
sprite 1761 notmd // tile0170 accessswitch2 red |
sprite 1763 notmd // tile0170 accessswitch2 yellow |
sprite 1829 notmd // tile0170 accessswitch2 blue |
sprite 1493 angoff 1024 // tile0060 accesscard yellow |
sprite 1493 pitch 1 // tile0060 accesscard yellow |
sprite 1493 mdzoff 900000 // tile0060 accesscard yellow |
sprite 1761 notmd // tile0170 accessswitch2 [red] |
sprite 1763 notmd // tile0170 accessswitch2 [yellow] |
sprite 1829 notmd // tile0170 accessswitch2 [blue] |
sprite 1493 angoff 1024 // tile0060 accesscard [yellow] |
sprite 1493 pitch 1 // tile0060 accesscard [yellow] |
sprite 1493 mdzoff 900000 // tile0060 accesscard [yellow] |
//sprite 94 angoff ??? // tile0044 rpgammo |
sprite 95 pitch 1 // tile0100 atomichealth |
sprite 95 mdzoff 1200000 // tile0100 atomichealth |
111,10 → 111,10 |
sprite 1954 roll 160 // tile0051 cola |
sprite 1889 angoff -512 // tile0021 firstgunsprite |
sprite 1378 notmd // tile0491 (tile0490 (cycloid holo)) |
sprite 958 angoff -512 // tile0060 accesscard blue |
sprite 958 pitch 1 // tile0060 accesscard blue |
sprite 958 roll -1 // tile0060 accesscard blue |
sprite 958 mdzoff 200000 // tile0060 accesscard blue |
sprite 958 angoff -512 // tile0060 accesscard [blue] |
sprite 958 pitch 1 // tile0060 accesscard [blue] |
sprite 958 roll -1 // tile0060 accesscard [blue] |
sprite 958 mdzoff 200000 // tile0060 accesscard [blue] |
sprite 1836 angoff -512 // tile0054 shield |
sprite 1836 pitch 1 // tile0054 shield |
sprite 1836 roll -1 // tile0054 shield |