1,28 → 1,28 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Title : Kill City |
// Author : Zykov Eddy |
// Filename : killcity.map |
// mapmd4 : 693d49152e7a0946cc60083c3eac2d0a // 2013-12-30 (Megaton Workshop) |
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// <-> killcity.mhk |
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// Curr. HRP: r5.4.722 |
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// 0-538 / / 799-829 |
sprite 102 angoff 512 // tile4495 wetfloor |
sprite 824 angoff -256 // tile0051 cola |
sprite 385 angoff -256 // tile0028 shotgunsprite |
sprite 404 angoff 512 // tile0060 accesscard [red] |
//sprite 818 pitch 1 // tile2360 (gunturret) |
//sprite 818 mdxoff -10000 // tile2360 (gunturret) |
sprite 821 angoff -512 // tile0040 ammo |
sprite 280 angoff 0 // tile0060 accesscard [blue] |
sprite 823 angoff 256 // tile0051 cola |
sprite 359 angoff 256 // tile0060 accesscard [yellow] |
sprite 826 angoff 1024 // tile0022 chaingunsprite |
sprite 467 angoff 1024 // tile0060 accesscard [blue] |
sprite 828 angoff -512 // tile0051 cola |
sprite 829 angoff 1024 // tile0049 shotgunammo |
sprite 538 angoff 0 // tile0060 accesscard [blue] |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Kill City |
// Author : Zykov Eddy |
// Filename : killcity.map |
// mapmd4 : 693d49152e7a0946cc60083c3eac2d0a // 2013-12-30 (Megaton Workshop) |
|
|
// <-> killcity.mhk |
|
// Curr. HRP: r5.4.726 |
|
// 0-538 / / 799-829 |
sprite 102 angoff 512 // tile4495 wetfloor |
sprite 824 angoff -256 // tile0051 cola |
sprite 385 angoff -256 // tile0028 shotgunsprite |
sprite 404 angoff 512 // tile0060 accesscard [red] |
//sprite 818 pitch 1 // tile2360 (gunturret) |
//sprite 818 mdxoff -10000 // tile2360 (gunturret) |
sprite 821 angoff -512 // tile0040 ammo |
sprite 280 angoff 0 // tile0060 accesscard [blue] |
sprite 823 angoff 256 // tile0051 cola |
sprite 359 angoff 256 // tile0060 accesscard [yellow] |
sprite 826 angoff 1024 // tile0022 chaingunsprite |
sprite 467 angoff 1024 // tile0060 accesscard [blue] |
sprite 828 angoff -512 // tile0051 cola |
sprite 829 angoff 1024 // tile0049 shotgunammo |
sprite 538 angoff 0 // tile0060 accesscard [blue] |