67,9 → 67,68 |
break |
|
endswitch |
// setsector[k].lotag l |
|
/* |
ifvarg sector[k].lotag 9999 |
ifvarl sector[k].lotag 20000 |
{ |
al k |
al sector[k].lotag |
} |
*/ |
|
// texture replacements: |
switch sector[k].floorpicnum |
|
case 198 |
ifvare sector[k].floorpal 1 |
{ |
al k |
set sector[k].floorpicnum 3670 |
set sector[k].floorpal 0 |
} |
break |
|
endswitch |
switch sector[k].ceilingpicnum |
|
case 198 |
ifvare sector[k].ceilingpal 1 |
{ |
al k |
set sector[k].ceilingpicnum 3670 |
set sector[k].ceilingpal 0 |
} |
break |
|
endswitch |
} |
|
for k allwalls |
{ |
ifvare wall[k].pal 1 |
{ |
switch wall[k].picnum |
|
case 198 |
al k |
set wall[k].picnum 3670 |
set wall[k].pal 0 |
break |
|
endswitch |
switch wall[k].overpicnum |
|
case 198 |
al k |
set wall[k].overpicnum 3670 |
set wall[k].pal 0 |
break |
|
endswitch |
} |
} |
|
// Fixing actors. |
|
// fixing actors already in the map |