/duke3d_hrp_megaton.def |
---|
1,8 → 1,5 |
// Extra additions to the game - Polymost [Megaton] HRP |
//echo "Polymost [Megaton] High Resolution Pack (version 5.3.565)" |
//echo "Polymost [Megaton] High Resolution Pack - Repository Snapshot >= 5.3.566" |
// You have to copy/rename duke3d_hrp_megaton.def to duke3d_hrp.def |
// in order to activate the Polymost [Megaton] HRP. |
// Alternatively you can start EDuke32 with -hduke3d_hrp_megaton.def, |
9,9 → 6,12 |
// but this may not work in conjunction with mods like DukePlus. |
// If you are using the Megaton Override Pack, you should be fine already. |
//echo "Polymost [Megaton] High Resolution Pack (version 5.4.674)" |
//echo "Polymost [Megaton] High Resolution Pack - Repository Snapshot >= 5.4.675" |
include highres/music.def |
include highres/screen_polymost.def |
include highres/screen_megaton.def |
//include highres/skyboxes.def |
//include highres/sounds.def |
include highres/sprites_megaton.def |
/duke3d_hrp_polymer.def |
---|
1,7 → 1,7 |
// Extra additions to the game - Polymer HRP |
//echo "Polymer High Resolution Pack (version 5.3.565)" |
echo "Polymer High Resolution Pack - Repository Snapshot >= 5.3.566" |
//echo "Polymer High Resolution Pack (version 5.4.674)" |
echo "Polymer High Resolution Pack - Repository Snapshot >= 5.4.675" |
include highres/music.def |
include highres/projections.def |
/duke3d_hrp_polymost.def |
---|
1,8 → 1,5 |
// Extra additions to the game - Polymost HRP |
//echo "Polymost High Resolution Pack (version 5.3.565)" |
echo "Polymost High Resolution Pack - Repository Snapshot >= 5.3.566" |
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def |
// in order to activate the Polymost HRP. |
// Alternatively you can start EDuke32 with -hduke3d_hrp_polymost.def, |
9,6 → 6,9 |
// but this may not work in conjunction with mods like DukePlus. |
// If you are using the Polymost Override Pack, you should be fine already. |
//echo "Polymost High Resolution Pack (version 5.4.674)" |
echo "Polymost High Resolution Pack - Repository Snapshot >= 5.4.675" |
include highres/music.def |
include highres/screen_polymost.def |
/highres/screen/menu_megaton.def |
---|
0,0 → 1,96 |
// Duke3D HRP Menu Definitions |
texture 2445 { pal 0 { file "highres/screen/menu/2445.png" nocompress } } |
texture 2456 { pal 0 { file "highres/screen/menu/2456.jpg" } } |
texture 2457 { pal 0 { file "highres/screen/menu/2457.png" } } |
texture 2465 { pal 0 { file "highres/screen/menu/2465.jpg" } } |
texture 2489 { pal 0 { file "highres/screen/menu/2489.png" } } |
texture 2490 { pal 0 { file "highres/screen/menu/2813.png" } } |
// texture 2492 { pal 0 { file "highres/screen/menu/2492_polymost.png" nocompress } } // use "versioned" copy instead |
texture 2492 { pal 0 { file "highres/screen/menu/2492_ver_megaton.png" nocompress } } // unchanged: 2492_polymost.png |
texture 2493 { pal 0 { file "highres/screen/menu/2493_polymost.png" nocompress } } |
texture 2494 { pal 0 { file "highres/screen/menu/2494.png" } } |
texture 2495 { pal 0 { file "highres/screen/menu/2495.png" } } |
texture 2496 { pal 0 { file "highres/screen/menu/2496.png" } } |
texture 2497 { pal 0 { file "highres/screen/menu/2497.png" } } |
texture 2498 { pal 0 { file "highres/screen/menu/2498.png" } } |
texture 2499 { pal 0 { file "highres/screen/menu/2499.png" } } |
texture 2502 { pal 0 { file "highres/screen/menu/2502.png" } } |
texture 2503 { pal 0 { file "highres/screen/menu/2503.png" } } |
texture 2504 { pal 0 { file "highres/screen/menu/2504.png" nocompress } } |
texture 2505 { pal 0 { file "highres/screen/menu/2505.jpg" nocompress } } |
texture 2506 { pal 0 { file "highres/screen/menu/2506.png" nocompress } } |
// Spinning Nuke Icon - Sprite (2813) |
texture 2813 { pal 0 { file "highres/screen/menu/2813.png" } } |
texture 2814 { pal 0 { file "highres/screen/menu/2814.png" } } |
texture 2815 { pal 0 { file "highres/screen/menu/2815.png" } } |
texture 2816 { pal 0 { file "highres/screen/menu/2816.png" } } |
texture 2817 { pal 0 { file "highres/screen/menu/2817.png" } } |
texture 2818 { pal 0 { file "highres/screen/menu/2818.png" } } |
texture 2819 { pal 0 { file "highres/screen/menu/2819.png" } } |
texture 2820 { pal 0 { file "highres/screen/menu/2813.png" } } |
// Spinning Nuke Icon - Model (3190) |
model "highres/screen/menu/3190_spinnuke.md3" { |
scale 0.3 shade 0 |
skin { pal 0 file "highres/screen/menu/3190_spinnuke.png" } |
anim { frame0 "spin00" frame1 "spin19" fps 17 flags 0 } |
frame { frame "spin00" tile0 2813 tile1 2819 } |
frame { frame "spin00" tile0 3190 tile1 3196 } |
skin { pal 0 file "highres/screen/menu/3190_spinnuke_yellow.png" } |
frame { frame "spin00" tile0 3200 tile1 3206 } |
skin { pal 0 file "highres/screen/menu/3190_spinnuke_green.png" } |
frame { frame "spin00" tile0 3210 tile1 3216 } |
} |
// Spinning Nuke Icon - Texture (3190) |
texture 3190 { pal 0 { file "highres/screen/menu/2813.png" } } |
texture 3191 { pal 0 { file "highres/screen/menu/2814.png" } } |
texture 3192 { pal 0 { file "highres/screen/menu/2815.png" } } |
texture 3193 { pal 0 { file "highres/screen/menu/2816.png" } } |
texture 3194 { pal 0 { file "highres/screen/menu/2817.png" } } |
texture 3195 { pal 0 { file "highres/screen/menu/2818.png" } } |
texture 3196 { pal 0 { file "highres/screen/menu/2819.png" } } |
// Level stats screen (3240-3249) |
texture 3240 { pal 0 { file "highres/screen/menu/3240.jpg" } } |
texture 3241 { pal 0 { file "highres/screen/menu/3241.jpg" } } |
texture 3242 { pal 0 { file "highres/screen/menu/3242.jpg" } } |
texture 3243 { pal 0 { file "highres/screen/menu/3243.jpg" } } |
texture 3244 { pal 0 { file "highres/screen/menu/3244.jpg" } } |
texture 3245 { pal 0 { file "highres/screen/menu/3245.jpg" } } |
texture 3246 { pal 0 { file "highres/screen/menu/3246.jpg" } } |
texture 3247 { pal 0 { file "highres/screen/menu/3247.jpg" } } |
texture 3248 { pal 0 { file "highres/screen/menu/3248.jpg" } } |
texture 3249 { pal 0 { file "highres/screen/menu/3249.jpg" } } |
texture 3250 { pal 0 { file "highres/screen/menu/3250.png" } } |
texture 3280 { pal 0 { file "highres/screen/menu/3280.png" nocompress } } |
texture 3281 { pal 0 { file "highres/screen/menu/3281.png" nocompress } } |
texture 3292 { pal 0 { file "highres/screen/menu/3292.jpg" nocompress } } |
texture 3293 { pal 0 { file "highres/screen/menu/3293.jpg" nocompress } } |
// Widescreen versions of menu tiles (replace 5:4 versions from above, not usable at the moment) |
/* |
texture 2492 { pal 0 { file "highres/screen/menu/widescreen/2492_wide.png" nocompress } } |
texture 2493 { pal 0 { file "highres/screen/menu/widescreen/2493_wide.png" nocompress } } |
texture 3240 { pal 0 { file "highres/screen/menu/widescreen/3240_wide.png" nocompress } } |
texture 3245 { pal 0 { file "highres/screen/menu/widescreen/3245_wide.png" nocompress } } |
texture 3281 { pal 0 { file "highres/screen/menu/widescreen/3281_wide.png" nocompress } } |
texture 3292 { pal 0 { file "highres/screen/menu/widescreen/3292_wide.png" nocompress } } |
texture 3293 { pal 0 { file "highres/screen/menu/widescreen/3293_wide.png" nocompress } } |
*/ |
/highres/screen_megaton.def |
---|
0,0 → 1,3 |
include highres/screen/fonts.def |
include highres/screen/hud_polymost.def |
include highres/screen/menu_megaton.def |
/hrp_readme.txt |
---|
1,15 → 1,14 |
================================================================== |
| | |
| DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP) | |
| | |
| A Duke3D Community Project | |
| | |
| Compiled by NightFright | |
================================================================== |
| Repository Snapshot >= 5.3.566 (2013-10-01) | |
| Repository Snapshot >= 5.4.675 (2015-06-22) | |
================================================================== |
======================= |
CONTENTS OF THIS README |
======================= |
99,17 → 98,32 |
POLYMOST COMPATIBILITY OPTION: |
For players who are unable to use the advanced Polymer renderer (e.g. because |
they experience graphics issues or their graphics card simply can't handle it), |
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and |
run the game with this parameter: -hduke3d_hrp_polymost.def |
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def |
Alternatively, and if you want to run mods like DukePlus, using the |
Polymost Override Pack (put into the autoload folder) is the recommended way of |
running the Polymost HRP mode. A matching version of this pack should be |
available soon after any HRP release at: |
http://forums.duke4.net/index.php?showtopic=3513 |
please do the following: |
Step 1A (preferred method): |
Get the Polymost HRP Override Pack by LeoD and place it into the same |
directory as the HRP zipfile (usually \autoload within your EDuke32 folder). |
LeoD's Polymost HRP thread: http://forums.duke4.net/index.php?showtopic=3513 |
Step 1B (alternate method): |
Create a shortcut to eduke32.exe (if you have not done so already). |
To do it, right-click on eduke32.exe in your Duke3D directory, choose |
"Send to" and "Desktop (Create shortcut)". |
Edit the shortcut by right-clicking it on the desktop; choose "Properties". |
The "Shortcut" tab will be opened directly. |
Add the parameter -hduke3d_hrp_polymost.def to the "Target" command line. |
Click "Apply" to confirm your changes. |
Step 2: |
When launching EDuke32 via the shortcut, a launcher will pop up. There, be |
sure to deactivate (i.e. untick) the Polymer renderer option. You should now |
be ready to enjoy the HRP with Polymost! |
If you want to see some screenshots illustrating this procedure, check out the |
FAQ section of the HRP website: http://hrp.duke4.net/faq.php |
======== |
3) NOTES |
======== |
135,19 → 149,26 |
------------------------------- |
3.2) Highlights of this Release |
------------------------------- |
Compared to previous release (HRP v5.3), you can expect the following changes: |
Compared to its previous release, HRP v5.4 features changes as follows: |
[FEATURE] New Luke Skywalker model, #0323, some user-map-only textures |
[FEATURE] DEF files for basic Megaton Edition 'support' |
[UPDATE] Maphacks for 800+ custom maps (1700 MAP files recognized by checksum) |
[UPDATE] Polymer versions of existing textures added: |
[FEATURE] Luke Skywalker model (1354) and 3 new highres textures(280, 323, 2452) |
[FEATURE] DEF files for basic Megaton Edition "support" |
[UPDATE] Maphacks for 800+ custom maps (1700 map files recognized by checksum) |
[UPDATE] Tweak for some textures: 395, 966, 5099-5104 |
[UPDATE] Polymer versions of 44 existing textures/sprites/models added |
or revised: 134, 150, 196, 197, 242, 294-296, |
310, 348, 389, 441, 446, 451-453, 584, 609, 660, 705, 706, 718, 791, |
795, 802, 876, 915, 976, 1174, 1175, 1186, 1191, 3386, 3394-3396, |
4201, 4202, 4282, 4283, 4285-4287, 4308 |
[UPDATE] 12 models updated: |
Shotgun pickup (28), Camera (621), hydrant (950/981), switch (1155), |
pole (1221), crane (1222), nuke barrel (1227), newspaper (1275), |
cable (4386), robotdog2 (4560), pipe (4583) |
[UPDATE] Mighty Boot model improved |
[UPDATE] Polymost optimizations for some textures and models |
[FIX] Minor adjustments for glowmaps and texture/model scales |
[UPDATE] Remakes of existing props models: |
Hydrant |
[UPDATE] Improvements for Mighty Boot |
[FIX] A few small scale/alignment fixes |
IMPORTANT! |
---------- |
Please note that all HRP v5.x contents have been optimized for usage with the |
201,12 → 222,22 |
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and |
features enhanced mod support together with tons of newly-added code. It is |
released and maintained by TerminX. |
We are using EDuke32 for running HRP now because the port gets updated |
frequently, and it offers advanced features for which HRP contents has been |
optimized. |
We are using EDuke32 for running the HRP due to frequent updates of this port. |
It also offers advanced features for which HRP content has been optimized. |
Two releases are provided with the full SFX release: |
> eduke32_win32_<version>.zip - 32-bit version (32-bit, default) |
> eduke32_win64_<version>.zip - 64-bit version (64-bit) |
If you are working with a 64-bit system, it is recommended that you extract |
eduke32.exe from the win64 archive and overwrite the default executable. |
You will also find the latest release of the (optional) Mapster32 editor |
in those zipfiles, also available as 32-bit and 64-bit versions. |
=========== |
4) LICENSES |
=========== |
/tools/hrp_extract.sh |
---|
581,7 → 581,8 |
date +%F" "%H:%M:%S |
echo "Command line example for creating a ZIP package:" |
echo "sh -c \"cd ${EXTRACTDIR}; zip -rqn .zip:.jpg:.png ${EXTRACTDIR}.zip *\"" |
echo "sh -c \"cd ${EXTRACTDIR}; zip -9rqn .jpg:.png:.zip ${EXTRACTDIR}.zip\ |
highpal highres maphacks *.def *.txt\"" |
} # main() |