Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/duke3d_hrp.def
1,7 → 1,7
// Extra additions to the game
 
echo "High Resolution Pack Version 5.1.414"
//echo "High Resolution Pack Repository Snapshot >= 5.1.415"
//echo "High Resolution Pack (version 5.2.413)"
echo "High Resolution Pack Repository Snapshot >= 5.2.415"
 
include highres/music.def
include highres/projections.def
19,3 → 19,5
tint { pal 8 red 199 green 226 blue 113 flags 1 }
 
include highpal/highpal.def
 
include maphacks/maphacks.def
/duke3d_hrp_polymost.def
1,7 → 1,7
// Extra additions to the game - Polymost HRP version
 
echo "High Resolution Pack Version 5.1.414 Polymost"
//echo "High Resolution Pack Polymost - Repository Snapshot >= 5.1.415"
//echo "High Resolution Pack (version 5.2.413 Polymost)"
echo "High Resolution Pack Polymost - Repository Snapshot >= 5.2.415"
 
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def
// in order to activate the Polymost HRP.
23,3 → 23,7
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
 
 
 
include maphacks/maphacks_polymost.def
/hrp_readme.txt
5,7 → 5,7
| |
| Compiled by Parkar & NightFright |
==================================================================
| Version 5.1.414 (2012-12-21) |
| Repository Snapshot >= 5.2.415 (2012-12-24) |
==================================================================
 
 
48,7 → 48,7
Atomic (v1.5) CD-ROM. You can also play with the shareware version available
over at http://www.3drealms.com/downloads.html .
 
Here's what the Duke3D HRP has to offer:
What the Duke Nukem 3D HRP has to offer:
- EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
the more advanced Polymer renderer (with advanced effects like
74,23 → 74,38
Installing is easy:
 
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
installation of the game. You can also just have the "duke3d.grp" file somewere
on your system.
installation of the game. You can also just have the "duke3d.grp" file
somewhere on your system.
 
Then run the installer (the file you downloaded/got from a friend or whatever)
by double-clicking it. Then just follow the onscreen instructions.
Then run the self-extracting archive (the file you downloaded/got from a friend
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
your personal preference.
 
After installation, you start the game using the shortcut in the Duke3D folder,
desktop or start menu called "Duke3D High Resolution Pack". Starting the game
directly will start EDuke32 without textures and models.
After the extraction process is complete, you may copy over any existing
"duke3d.grp" file you already have (either directly from the installation disc
or from the folder which contains your digital copy). Be sure to overwrite the
existing "duke3d.grp" since this one only contains the shareware episode.
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
folder.
You can also create a shortcut by right-clicking the file and choose
"Send to" --> "Desktop (Create shortcut)".
 
IMPORTANT: To see the high resolution textures and models you have to change the
render mode to 32-bit Polymer in the "Video Settings" under "Options"
in the game menu. Otherwise, HRP content will not work (properly)!
IMPORTANT:
In order to see the high resolution textures and models, you have to change the
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
game menu.
Otherwise, HRP content will not work (properly)!
 
It is recommended to run the setup utility in order to set up your video, audio
and controls for optimum quality and gameplay experience. However, most of the
settings can be changed with EDuke32 ingame menu as well.
POLYMOST COMPATIBILITY OPTION:
For players who are unable to use the advanced Polymer renderer (e.g. because
they experience graphics issues or their graphics card simply cannot handle it),
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
run the game with this parameter: -hduke3d_hrp_polymost.def
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
Alternatively, and if you want to run mods like DukePlus, using the
Polymost Override Pack (put into the autoload folder) is the recommended way of
running the Polymost HRP mode. A matching version of this pack should be
available soon after any HRP release.
 
 
 
105,8 → 120,8
extensively, there are probably some issues that need fixing. Please let us
know of any problems with it so they can be sorted out in future versions. Also
notify us if we are missing any art that's been released prior to the pack's
release date. Even though we have skipped some stuff since we simply did not
like it, there may be some stuff that has been missed to include.
release date, even though we have skipped some stuff since we simply did not
like it, there is maybe some stuff that has been missed to include.
 
Please also be aware of the fact that we are still missing models and textures
because these have not been remade yet by the community. They will probably
119,27 → 134,28
-------------------------------
3.2) Highlights of this release
-------------------------------
Compared to previous release (HRP v4), you can expect the following changes:
Compared to previous release (HRP v5.1.285), you can expect the following changes:
 
> Full Polymer lighting support (with maphacks)
> Polymer support for many textures (normal/specular mapping)
> Polymer support for HUD weapons: Chaingun, RPG, Devastator, Pistol, Shotgun
> Increased resolution for several textures and model skins
(beyond standard 512x512 HRP res)
> New model for Lunar Overlord (ep.2 boss)
> Improvements to the ingame menu (new font, some new screens)
> Hundreds of new textures, dozens of new models - overall HRP size increased
from 285 MB to over 700+ MB!
[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
[UPDATE] New HUD weapon models for pistol and shotgun
[UPDATE] New hanging slime babe
[UPDATE] Improved crosshairs
[UPDATE] Polymer/Polymost adding/optimization for many textures
[FIX] FOV change for RPG, fixed animation for HUD Devastator
[FIX] Model fixes for Trooper
[FIX] Rotation corrections for various models
[FIX] Activation of various "forgotten" textures throughout the HRP
 
 
IMPORTANT!
----------
Please note that all HRP v5 contents has been optimized for usage with Polymer
renderer. This means that if you switch to the older Polymost renderer, you WILL
Please note that all HRP v5.x contents has been optimized for usage with Polymer
renderer. This means that if you use the older Polymost renderer, you WILL
encounter problems (HUD weapons rendered incorrectly or other display glitches).
Polymer requirements offer advanced graphics effects but demand much better
hardware. If you are forced to use Polymost due to having a weaker machine,
you have to use an older HRP build, or better the Polymost Override Pack which
should be available as of the release of this HRP version.
hardware.
If you are forced to use Polymost due to having a weaker machine, be sure to
launch the HRP in Polymost mode (see "Installation" section for more info)!
 
 
-----------------
230,17 → 246,17
================
 
Robin "NightFright" Reisinger
(HRP co-author) .................................... hrp_update [at] fastmail.fm
(HRP author) ....................................... nightfright2k7 [at] gmail.com
 
 
Pär "Parkar" Karlsson
(Former HRP author, retired) ....................... parkar82 [at] gmail.com
 
 
Richard "TerminX" Gobeille
(EDuke32 port author) .............................. terminx [at] gmail.com
 
 
[ Retired: Pär "Parkar" Karlsson ]
[ (HRP author) ....................................... parkar82 [at] gmail.com ]
 
 
--------------
Message boards
--------------
352,7 → 368,7
Semicharm
Sky Fox
Steveeeie
Swiss Cheeseman/SwissCM
SwissCM
Tesserex
theRobot
toadie2k
410,9 → 426,9
Roma Loom
Sky Fox
Soul Collector
Spiker/Brain Damage
Spiker
Supertanker
Swiss Cheeseman/SwissCM
SwissCM
Tea Monster
vakooja
Vasilinka
448,6 → 464,9
Hunter_rus
NightFright
 
> User Map Maphacks
LeoD
 
> Polymer Lighting
Devastator
Micky C
454,17 → 473,27
Roma Loom
 
 
SVN Maintenance
---------------
Devastator
Hendricks266
LeoD
NightFright
Roma Loom
Spiker
 
 
------------
HRP Assembly
------------
NightFright
Parkar
 
 
 
-----------------
Special thanks to
-----------------
- 3D Realms, for making this great game in the first place!
- The guys at Duke4.net for hosting and help building the HRP website.
- All of you who support and contribute to the project.
- All the mirrors and seeders.
- The guys at Duke4.net for hosting and help building the HRP website!
- All of you who support and contribute to the project!
- All the mirrors and seeders!
/maphacks/opblitz/E5M1.mhk
0,0 → 1,61
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5M1.map - Operation Blitzkrieg: "Nut Case" by David Billing
// Map Date : 2012-03-13 (GRP)
// mapmd4 : 3ab2f3ea19fcb133730beeab60446fcc
// Curr. HRP: r5.2.415
 
sprite 37 angoff -128 // tile0021 firstgunsprite
sprite 99 mdzoff -300000 // tile1348 holoduke
sprite 99 mdyoff -5000 // tile1348 holoduke
sprite 99 roll 1 // tile1348 holoduke
sprite 211 angoff 512 // tile0023 rpgsprite
sprite 211 mdxoff -5000 // tile0023 rpgsprite
sprite 211 pitch 1 // tile0023 rpgsprite
sprite 343 angoff 512 // tile0556 chair1
sprite 17 mdxoff -10000 // tile2360 rotategun
sprite 17 pitch 1 // tile2360 rotategun
sprite 418 mdxoff -10000 // tile2360 rotategun
sprite 418 pitch 1 // tile2360 rotategun
sprite 124 angoff 256 // tile0052 sixpack
sprite 323 angoff 768 // tile0563 waterfountain
sprite 357 angoff -256 // tile0052 sixpack
sprite 419 angoff 512 // tile0055 steroids
sprite 421 angoff 512 // tile0052 sixpack
sprite 420 angoff 512 // tile0051 cola
//sprite 557 angoff ??? // tile0023 rpgsprite // multiplayer
sprite 422 angoff 256 // tile0052 sixpack
sprite 496 angoff -768 // tile1294 podfem1
sprite 461 angoff 1024 // tile0916 fireext
sprite 195 angoff 256 // tile0052 sixpack
sprite 212 angoff 1024 // tile0022 chaingunsprite
sprite 621 angoff -512 // tile0044 rpgammo
sprite 388 angoff 1024 // tile1741 liztroopontoilet
sprite 342 angoff -512 // tile0557 chair2
sprite 191 angoff 512 // tile0049 shotgunammo
sprite 191 mdzoff 300000 // tile0049 shotgunammo
sprite 191 roll 1 // tile0049 shotgunammo
sprite 101 angoff -768 // tile4454 deskphone
sprite 358 angoff 128 // tile0051 cola
sprite 359 angoff 128 // tile0051 cola
sprite 355 angoff 256 // tile0052 sixpack
sprite 365 angoff 1024 // tile0041 batteryammo
sprite 218 angoff 1024 // tile0060 accesscard blue
sprite 193 angoff 1024 // tile0049 shotgunammo
sprite 193 mdzoff 300000 // tile0049 shotgunammo
sprite 193 roll 1 // tile0049 shotgunammo
sprite 440 angoff 512 // tile0059 heatsensor
sprite 354 angoff 512 // tile0052 sixpack
sprite 415 mdxoff -5000 // tile2360 rotategun
sprite 415 pitch 1 // tile2360 rotategun
sprite 416 mdxoff -5000 // tile2360 rotategun
sprite 416 pitch 1 // tile2360 rotategun
sprite 417 mdxoff -5000 // tile2360 rotategun
sprite 417 pitch 1 // tile2360 rotategun
sprite 196 angoff -256 // tile0052 sixpack
sprite 217 angoff -512 // tile0060 accesscard red
sprite 367 angoff 512 // tile0041 batteryammo
sprite 356 angoff 512 // tile0052 sixpack
sprite 216 angoff 1024 // tile0060 accesscard yellow
sprite 423 angoff -256 // tile0052 sixpack
/maphacks/opblitz/E5M2.mhk
0,0 → 1,48
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5M2.map - Operation Blitzkrieg: "Warehouse" by David Billing
// Map Date : 2012-03-13 (GRP)
// mapmd4 : d8bd6c53514bcc0fff3954470893bb32
// Curr. HRP: r5.2.415
 
sprite 157 angoff -256 // tile0052 sixpack
sprite 10 mdxoff -9000 // tile2360 rotategun
sprite 10 pitch 1 // tile2360 rotategun
sprite 9 mdxoff -9000 // tile2360 rotategun
sprite 9 pitch 1 // tile2360 rotategun
sprite 285 mdzoff -350000 // tile0916 fireext
sprite 285 pitch 1 // tile0916 fireext
sprite 163 angoff -512 // tile0041 batteryammo
sprite 294 angoff 1024 // tile0556 chair1
sprite 162 angoff 1024 // tile0028 shotgunsprite
sprite 357 angoff 256 // tile0051 cola
sprite 358 angoff -256 // tile0051 cola
sprite 138 angoff 1024 // tile0054 shield
sprite 165 angoff 512 // tile0049 shotgunammo
sprite 165 mdzoff 300000 // tile0049 shotgunammo
sprite 165 roll 1 // tile0049 shotgunammo
sprite 287 mdzoff -200000 // tile0916 fireext
sprite 287 pitch 1 // tile0916 fireext
sprite 303 angoff -256 // tile0052 sixpack
sprite 291 angoff -768 // tile0060 accesscard blue
sprite 166 angoff 256 // tile0024 freezesprite
sprite 336 angoff 256 // tile1348 holoduke
sprite 76 angoff 1024 // tile0042 devistatorammo
sprite 156 angoff 256 // tile0052 sixpack
sprite 140 angoff -256 // tile4454 deskphone
sprite 171 mdzoff 500000 // tile0055 steroids
sprite 171 roll 1 // tile0055 steroids
sprite 168 angoff -512 // tile0049 shotgunammo
sprite 168 mdzoff -500000 // tile0049 shotgunammo
sprite 168 pitch 1 // tile0049 shotgunammo
sprite 292 angoff 512 // tile0060 accesscard red
sprite 175 mdzoff -300000 // tile4496 broom
sprite 175 pitch 1 // tile4496 broom
sprite 132 mdxoff -9000 // tile2360 rotategun
sprite 132 pitch 1 // tile2360 rotategun
sprite 293 angoff -256 // tile0060 accesscard yellow
sprite 304 angoff -256 // tile0052 sixpack
sprite 133 mdxoff -9000 // tile2360 rotategun
sprite 133 pitch 1 // tile2360 rotategun
sprite 164 angoff 1024 // tile0041 batteryammo
/maphacks/opblitz/E5M3.mhk
0,0 → 1,69
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5M3.map - Operation Blitzkrieg: "Pork Roll" by David Billing
// Map Date : 2012-03-13 (GRP)
// mapmd4 : 02a7f58b109657e6847ce4d6f0ee7eeb
// Curr. HRP: r5.2.415
 
sprite 458 angoff -256 // tile0021 firstgunsprite
sprite 75 mdxoff -20000 // tile2360 rotategun
sprite 75 pitch 1 // tile2360 rotategun
sprite 76 mdxoff -20000 // tile2360 rotategun
sprite 76 pitch 1 // tile2360 rotategun
sprite 274 angoff 512 // tile4377 policelightpole
sprite 275 angoff 512 // tile4377 policelightpole
sprite 130 angoff 1024 // tile0049 shotgunammo
sprite 384 angoff -256 // tile0052 sixpack
sprite 321 angoff 1024 // tile0563 waterfountain
sprite 112 angoff -512 // tile4454 deskphone
sprite 407 angoff -512 // tile0054 shield
sprite 380 angoff 256 // tile0052 sixpack
sprite 116 angoff 512 // tile0037 freezeammo
sprite 185 angoff 512 // tile0022 chaingunsprite
sprite 329 angoff 512 // tile0060 accesscard blue
sprite 507 angoff -512 // tile4454 deskphone
sprite 506 angoff -512 // tile4454 deskphone
sprite 508 angoff -512 // tile4454 deskphone
sprite 509 angoff -512 // tile4454 deskphone
sprite 381 angoff -256 // tile0052 sixpack
sprite 292 angoff 256 // tile0556 chair1
sprite 370 angoff -256 // tile4454 deskphone
sprite 128 angoff 1024 // tile0059 heatsensor
sprite 126 angoff -512 // tile0041 batteryammo
sprite 8 angoff 512 // tile0557 chair2
sprite 294 angoff 512 // tile0556 chair1
sprite 385 angoff -256 // tile0052 sixpack
sprite 293 angoff 512 // tile0557 chair2
sprite 240 angoff 512 // tile0916 fireext
sprite 184 angoff 1024 // tile0044 rpgammo
sprite 512 angoff 512 // tile4454 deskphone
sprite 511 angoff 512 // tile4454 deskphone
sprite 510 angoff 512 // tile4454 deskphone
sprite 513 angoff 512 // tile4454 deskphone
sprite 327 angoff -512 // tile0060 accesscard red
sprite 78 mdxoff -20000 // tile2360 rotategun
sprite 78 pitch 1 // tile2360 rotategun
sprite 77 mdxoff -20000 // tile2360 rotategun
sprite 77 pitch 1 // tile2360 rotategun
sprite 133 angoff 512 // tile0049 shotgunammo
sprite 133 mdzoff 500000 // tile0049 shotgunammo
sprite 133 roll 1 // tile0049 shotgunammo
sprite 386 angoff -256 // tile0052 sixpack
sprite 117 angoff 1024 // tile0024 freezesprite
sprite 223 angoff 512 // tile0150 jetpack
sprite 382 angoff -256 // tile0052 sixpack
sprite 328 angoff 512 // tile0060 accesscard yellow
sprite 224 angoff 512 // tile0556 chair1
sprite 374 angoff 256 // tile4454 deskphone
sprite 351 angoff -512 // tile4438 coffeemug
sprite 515 angoff -256 // tile0052 sixpack
sprite 400 angoff 512 // tile0053 firstaid
sprite 123 angoff -512 // tile0045 growammo
sprite 124 angoff -512 // tile0041 batteryammo
sprite 120 angoff -512 // tile0044 rpgammo
sprite 388 angoff -512 // tile0042 devistatorammo
sprite 122 angoff 512 // tile0045 growammo
sprite 125 angoff -512 // tile0041 batteryammo
sprite 121 angoff 512 // tile0044 rpgammo
sprite 387 angoff 512 // tile0042 devistatorammo
/maphacks/opblitz/E5M4.mhk
0,0 → 1,43
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5M4.map - Operation Blitzkrieg: "Motel Mayhem" by David Billing
// Map Date : 2012-03-13 (GRP)
// mapmd4 : 558acf099ddc6852d6a48804a6cbaf45
// Curr. HRP: r5.2.415
 
sprite 499 angoff -512 // tile0054 shield
sprite 490 angoff 1024 // tile0049 shotgunammo
sprite 377 mdzoff -300000 // tile4496 broom
sprite 377 pitch 1 // tile4496 broom
sprite 493 angoff 1024 // tile0044 rpgammo
sprite 493 mdzoff -300000 // tile0044 rpgammo
sprite 493 roll 1 // tile0044 rpgammo
sprite 517 angoff 1024 // tile0981 hydrent
sprite 389 angoff 512 // tile1321 fem3 hooker
sprite 216 angoff 1024 // tile0022 chaingunsprite
sprite 541 mdxoff -20000 // tile2360 rotategun
sprite 541 pitch 1 // tile2360 rotategun
sprite 542 mdxoff -20000 // tile2360 rotategun
sprite 542 pitch 1 // tile2360 rotategun
sprite 178 angoff 256 // tile0052 sixpack
sprite 215 angoff 256 // tile0021 firstgunsprite
sprite 474 angoff -256 // tile0051 cola
sprite 492 angoff 1024 // tile0041 batteryammo
sprite 119 angoff 512 // tile0053 firstaid
sprite 498 angoff 768 // tile0054 shield
sprite 496 angoff 512 // tile0037 freezeammo
sprite 473 angoff -512 // tile0023 rpgsprite
sprite 174 angoff -512 // tile0044 rpgammo
sprite 217 angoff -512 // tile0024 freezesprite
sprite 236 angoff -512 // tile0557 chair2
sprite 123 angoff 512 // tile0046 crystalammo
sprite 177 angoff 256 // tile0052 sixpack
sprite 494 angoff 512 // tile0049 shotgunammo
sprite 214 angoff 1024 // tile0044 rpgammo
sprite 509 angoff 1024 // tile0044 rpgammo
sprite 510 angoff 256 // tile0052 sixpack
sprite 173 angoff 256 // tile0052 sixpack
sprite 495 angoff 512 // tile0049 shotgunammo
sprite 14 angoff 1024 // tile0042 devistatorammo
sprite 15 angoff 1024 // tile0044 rpgammo
/maphacks/opblitz/E5M5.mhk
0,0 → 1,55
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5M5.map - Operation Blitzkrieg: "Metrocalypse" by David Billing
// Map Date : 2012-03-13(GRP)
// mapmd4 : ae20886f3c28c2db0a75497c7aec25d9
// Curr. HRP: r5.2.415
 
sprite 70 angoff 256 // tile0042 devistatorammo
sprite 71 angoff 256 // tile0042 devistatorammo
sprite 80 angoff -256 // tile0052 sixpack
sprite 468 angoff 256 // tile0052 sixpack
sprite 78 angoff 512 // tile0053 firstaid
sprite 293 angoff 768 // tile4438 coffeemug
sprite 42 angoff 512 // tile0045 growammo
sprite 296 angoff 1024 // tile4438 coffeemug
sprite 46 angoff 1024 // tile0042 devistatorammo
sprite 81 angoff 256 // tile0052 sixpack
sprite 76 angoff 256 // tile0051 cola
sprite 77 angoff -256 // tile0051 cola
sprite 185 angoff -768 // tile0556 chair1
sprite 221 angoff 1024 // tile0557 chair2
sprite 220 angoff 768 // tile0557 chair2
sprite 217 angoff -768 // tile0557 chair2
sprite 295 angoff 768 // tile4438 coffeemug
sprite 40 angoff 512 // tile0054 shield
sprite 41 angoff 512 // tile0041 batteryammo
sprite 184 angoff -768 // tile0567 waterfountainbroke
sprite 54 angoff 768 // tile0045 growammo
sprite 469 angoff -256 // tile0052 sixpack
sprite 228 angoff 512 // tile0556 chair1
sprite 229 angoff 1024 // tile0556 chair1
sprite 230 angoff 1024 // tile0556 chair1
sprite 231 angoff 1024 // tile0556 chair1
sprite 455 angoff -512 // tile0060 accesscard blue
sprite 464 angoff 1024 // tile0023 rpgsprite
sprite 454 angoff 1024 // tile0060 accesscard red
sprite 39 angoff 1024 // tile0049 shotgunammo
sprite 82 angoff 256 // tile0052 sixpack
sprite 465 mdzoff -500000 // tile0046 crystalammo
sprite 465 roll 1 // tile0046 crystalammo
sprite 453 angoff 512 // tile0060 accesscard blue
sprite 55 angoff 512 // tile0053 firstaid
sprite 513 angoff -768 // tile0028 shotgunsprite
sprite 68 angoff -768 // tile0049 shotgunammo
sprite 69 angoff -768 // tile0049 shotgunammo
sprite 508 angoff 768 // tile0023 rpgsprite
sprite 67 angoff 768 // tile0044 rpgammo
sprite 66 angoff 768 // tile0044 rpgammo
sprite 510 angoff 256 // tile0024 freezesprite
sprite 65 angoff 256 // tile0037 freezeammo
sprite 64 angoff 256 // tile0037 freezeammo
sprite 509 angoff -256 // tile0029 devistatorsprite
sprite 63 angoff -256 // tile0042 devistatorammo
sprite 62 angoff -256 // tile0042 devistatorammo
/maphacks/opblitz/opblitz_mhk.def
0,0 → 1,33
//
// Operation Blitzkrieg by David Billing
//
mapinfo {
mapfile "E5M1.map"
maptitle "Nut Case"
mapmd4 3ab2f3ea19fcb133730beeab60446fcc
mhkfile "maphacks/opblitz/E5M1.mhk"
}
mapinfo {
mapfile "E5M2.map"
maptitle "Warehouse"
mapmd4 d8bd6c53514bcc0fff3954470893bb32
mhkfile "maphacks/opblitz/E5M2.mhk"
}
mapinfo {
mapfile "E5M3.map"
maptitle "Pork Roll"
mapmd4 02a7f58b109657e6847ce4d6f0ee7eeb
mhkfile "maphacks/opblitz/E5M3.mhk"
}
mapinfo {
mapfile "E5M4.map"
maptitle "Motel Mayhem"
mapmd4 558acf099ddc6852d6a48804a6cbaf45
mhkfile "maphacks/opblitz/E5M4.mhk"
}
mapinfo {
mapfile "E5M5.map"
maptitle "Metrocalypse"
mapmd4 ae20886f3c28c2db0a75497c7aec25d9
mhkfile "maphacks/opblitz/E5M5.mhk"
}
/maphacks/maphacks.def
0,0 → 1,11
 
// Maphacks
 
include maphacks/3drealms/3drealms_mhk.def // Levels released by 3D Realms
 
include maphacks/imperium/imperium_mhk.def // Imperium
include maphacks/metropolitan/metropolitan_mhk.def // Metropolitan Mayhem
include maphacks/opblitz/opblitz_mhk.def // Operation Blitzkrieg
include maphacks/roch/roch_mhk.def // Roch Series
 
include maphacks/usermaps_mhk.def // User Maps
/maphacks/imperium/imperium_mhk.def
0,0 → 1,57
//
// Imperium 2011
//
mapinfo {
mapfile "prologue.map"
maptitle "Prologue"
mapmd4 9ecdd7ce140191747a4368f542b5e0ec
mhkfile "maphacks/imperium/prologue.mhk"
}
mapinfo {
mapfile "ie1.map"
maptitle "Lost Planet"
mapmd4 e11e7028391036c3b8950dcdc5eaae3d
mhkfile "maphacks/imperium/ie1.mhk"
}
mapinfo {
mapfile "ie2.map"
maptitle "Hidden Beneath"
mapmd4 3ff69b7dc233cf3b29c765286ddf4047
mhkfile "maphacks/imperium/ie2.mhk"
}
mapinfo {
mapfile "ie3.map"
maptitle "Alien Tower"
mapmd4 9800f35bfb000a9f75c675ea7e91aa7f
mhkfile "maphacks/imperium/ie3.mhk"
}
mapinfo {
mapfile "ie4.map"
maptitle "Alien Sky Fortress"
mapmd4 0734c53eb7eb7ad5b93a654c0831e27a
mhkfile "maphacks/imperium/ie4.mhk"
}
mapinfo {
mapfile "ie5part1.map"
maptitle "Last Chance"
mapmd4 364a31af52dd3f6aa00b23842d2036f1
mhkfile "maphacks/imperium/ie5part1.mhk"
}
mapinfo {
mapfile "ie5part2.map"
maptitle "Last Chance Part 2"
mapmd4 c666af62f0328564da4090ac57a69648
mhkfile "maphacks/imperium/ie5part2.mhk"
}
mapinfo {
mapfile "ie6PART1.map"
maptitle "x64-2"
mapmd4 2e6f0e215677e2ffc50ac46f66881346
mhkfile "maphacks/imperium/ie6PART1.mhk"
}
mapinfo {
mapfile "IE6PART2.map"
maptitle "Mountains of Madness"
mapmd4 aac815ea1d9584fad4923deeb66c4092
mhkfile "maphacks/imperium/IE6PART2.mhk"
}
/maphacks/imperium/ie5part1.mhk
0,0 → 1,30
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie5part1.map - Imperium: "Last Chance" by Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 364a31af52dd3f6aa00b23842d2036f1
// Curr. HRP: r5.2.415
 
sprite 2001 angoff 512 // tile0049 shotgunammo
sprite 612 angoff -512 // tile0028 shotgunsprite
sprite 1079 angoff -512 // tile0060 accesscard blue
sprite 1087 mdzoff -500000 // tile0044 rpgammo
sprite 1087 roll 1 // tile0044 rpgammo
sprite 1086 mdzoff 700000 // tile0044 rpgammo
sprite 1086 roll 1 // tile0044 rpgammo
sprite 492 angoff -256 // tile0051 cola
sprite 2022 angoff 512 // tile0051 cola
sprite 2023 angoff 512 // tile0051 cola
sprite 1530 angoff 256 // tile0060 accesscard red
sprite 1659 angoff -512 // tile0054 shield
sprite 1660 angoff 1024 // tile0041 batteryammo
sprite 1566 angoff 512 // tile0054 shield
sprite 1566 mdzoff -500000 // tile0054 shield
sprite 1566 pitch 1 // tile0054 shield
sprite 1567 mdzoff 500000 // tile0028 shotgunsprite
sprite 1567 pitch 1 // tile0028 shotgunsprite
sprite 1565 angoff 1024 // tile0022 chaingunsprite
sprite 1565 mdzoff -900000 // tile0022 chaingunsprite
sprite 1565 roll 1 // tile0022 chaingunsprite
sprite 1565 pitch -1 // tile0022 chaingunsprite
/maphacks/imperium/ie5part2.mhk
0,0 → 1,26
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie5part2.map - Imperium: "Last Chance Part 2" by Merlijn van Oostrum
// Map Date : 2011-07-31
// mapmd4 : c666af62f0328564da4090ac57a69648
// Curr. HRP: r5.2.415
 
sprite 3126 angoff 256 // tile0052 sixpack
sprite 4050 angoff -256 // tile0051 cola
sprite 74 angoff -512 // tile0022 chaingunsprite
sprite 3129 angoff 1024 // tile0041 batteryammo
sprite 3130 angoff -512 // tile0028 shotgunsprite
sprite 2727 angoff 512 // tile0049 shotgunammo
sprite 2727 mdzoff 1500000 // tile0049 shotgunammo
sprite 2727 roll 1 // tile0049 shotgunammo
sprite 3145 angoff 512 // tile0023 rpgsprite
sprite 1588 angoff 512 // tile0052 sixpack
sprite 3146 angoff 512 // tile0044 rpgammo
sprite 3139 angoff 512 // tile0049 shotgunammo
sprite 3028 angoff -512 // tile0049 shotgunammo
sprite 71 angoff 1024 // tile0049 shotgunammo
sprite 2749 angoff 1024 // tile0054 shield
sprite 3033 angoff -512 // tile0059 heatsensor
sprite 1139 angoff 512 // tile0060 accesscard red
sprite 1288 angoff 512 // tile0060 accesscard blue
/maphacks/imperium/ie6PART1.mhk
0,0 → 1,37
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie6PART1.map - Imperium: "x64-2"
// by Maarten & Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 2e6f0e215677e2ffc50ac46f66881346
// Curr. HRP: r5.2.415
 
sprite 459 angoff -512 // tile0054 shield
sprite 467 angoff 1024 // tile0028 shotgunsprite
sprite 460 angoff 1024 // tile6145 laserpistol (DukePlus)
sprite 462 angoff 1024 // tile6207 minigunsprite (DukePlus)
sprite 464 angoff 256 // tile0022 chaingunsprite
sprite 463 angoff -768 // tile0041 batteryammo
sprite 1000 pitch -64 // tile0041 batteryammo
sprite 1000 roll -64 // tile0041 batteryammo
sprite 1231 roll 128 // tile0049 shotgunammo
sprite 1031 angoff 256 // tile0052 sixpack
sprite 1227 angoff 768 // tile0047 hbombammo
sprite 1017 angoff 512 // tile0052 sixpack
sprite 1033 angoff 512 // tile0052 sixpack
sprite 1032 angoff -512 // tile0054 shield
sprite 335 angoff 1024 // tile0059 heatsensor
sprite 1058 angoff -768 // tile0049 shotgunammo
sprite 1059 angoff 256 // tile0052 sixpack
sprite 1283 angoff -256 // tile0060 accesscard red
sprite 1213 angoff 1024 // tile0049 shotgunammo
sprite 1213 pitch 128 // tile0049 shotgunammo
sprite 1198 angoff -768 // tile0041 batteryammo
sprite 1199 angoff -768 // tile0041 batteryammo
sprite 1202 angoff -256 // tile0052 sixpack
sprite 1202 mdzoff -1500000 // tile0052 sixpack
sprite 1202 pitch 1 // tile0052 sixpack
sprite 1202 roll -1 // tile0052 sixpack
sprite 1200 angoff 512 // tile0041 batteryammo
sprite 1201 angoff 512 // tile0041 batteryammo
/maphacks/imperium/IE6PART2.mhk
0,0 → 1,17
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : IE6PART2.map - Imperium: "Mountains of Madness"
// by Maarten & Merlijn van Oostrum
// Map Date : 2011-07-31
// mapmd4 : aac815ea1d9584fad4923deeb66c4092
// Curr. HRP: r5.2.415
 
sprite 1649 angoff -512 // tile0049 shotgunammo
sprite 1650 angoff 1024 // tile0041 batteryammo
sprite 1344 angoff 512 // tile0028 shotgunsprite
sprite 1343 angoff 512 // tile0049 shotgunammo
sprite 46 angoff -512 // tile0049 shotgunammo
sprite 47 angoff -512 // tile0049 shotgunammo
sprite 54 angoff -512 // tile0054 shield
sprite 35 angoff 256 // tile0054 shield
/maphacks/imperium/prologue.mhk
0,0 → 1,16
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : prologue.map - Imperium: "Prologue" by Merlijn van Oostrum
// Map Date : 2011-08-19
// mapmd4 : 9ecdd7ce140191747a4368f542b5e0ec
// Curr. HRP: r5.2.415
 
// No one will ever see these ...
sprite 54 angoff 1024 // tile0685 cameralight
sprite 56 angoff 896 // tile0686 moviecamera
sprite 56 mdzoff -2000000 // tile0686 moviecamera
sprite 56 pitch 1 // tile0686 moviecamera
sprite 1340 angoff 256 // tile0680 chair3
sprite 1245 angoff 256 // tile0686 moviecamera
sprite 1246 angoff -768 // tile0685 cameralight
/maphacks/imperium/ie1.mhk
0,0 → 1,14
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie1.map - Imperium: "Lost Planet" by William Gee
// Map Date : 2011-08-20
// mapmd4 : e11e7028391036c3b8950dcdc5eaae3d
// Curr. HRP: r5.2.415
 
sprite 2325 angoff -768 // tile0060 accesscard blue
sprite 766 angoff 640 // tile0051 cola
sprite 766 pitch -208 // tile0051 cola
sprite 2300 angoff 256 // tile0052 sixpack
sprite 2330 roll -96 // tile0047 hbombammo
sprite 2330 pitch 96 // tile0047 hbombammo
/maphacks/imperium/ie2.mhk
0,0 → 1,29
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie2.map - Imperium: "Hidden Beneath" by Maarten van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 3ff69b7dc233cf3b29c765286ddf4047
// Curr. HRP: r5.2.415
 
sprite 1724 roll 1024 // tile1550 shark
sprite 1782 roll 1024 // tile1550 shark
sprite 1783 roll 1024 // tile1550 shark
sprite 1784 roll 1024 // tile1550 shark
sprite 1021 angoff 1024 // tile0049 shotgunammo
sprite 2001 angoff -512 // tile1353 spacemarine
sprite 2001 mdzoff 900000 // tile1353 spacemarine
sprite 2001 pitch 1 // tile1353 spacemarine
sprite 3344 angoff 1024 // tile0054 shield
sprite 1062 angoff 512 // tile0049 shotgunammo
sprite 1208 angoff 512 // tile0049 shotgunammo
sprite 1151 angoff 512 // tile0053 firstaid
sprite 1864 angoff 1024 // tile1820 octabrain
sprite 2467 angoff 1024 // tile0049 shotgunammo
sprite 2452 angoff 512 // tile0049 shotgunammo
sprite 2453 angoff 512 // tile0049 shotgunammo
sprite 2933 angoff 512 // tile0051 cola
sprite 2934 angoff 512 // tile0051 cola
sprite 2454 angoff -512 // tile0041 batteryammo
sprite 2455 angoff -512 // tile0041 batteryammo
//sprite 666 roll 1024 // tile0502 viewscreen
/maphacks/imperium/ie3.mhk
0,0 → 1,69
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie3.map - Imperium: "Alien Tower" by Numan
// Map Date : 2011-08-18
// mapmd4 : 9800f35bfb000a9f75c675ea7e91aa7f
// Curr. HRP: r5.2.415
 
sprite 115 pitch -64 // tile0047 hbombammo
sprite 1029 angoff 384 // tile6324 dbsprite (DukePlus db shotgun)
sprite 951 angoff 1024 // tile0049 shotgunammo
sprite 1210 angoff -256 // tile0051 cola
sprite 1420 mdzoff 150000 // tile0041 batteryammo
sprite 1420 pitch 1 // tile0041 batteryammo
sprite 947 angoff -512 // tile0049 shotgunammo
sprite 947 mdzoff 900000 // tile0049 shotgunammo
sprite 947 pitch 1 // tile0049 shotgunammo
sprite 1412 angoff 512 // tile0052 sixpack
sprite 1413 angoff -512 // tile0041 batteryammo
sprite 1400 angoff 1024 // tile0049 shotgunammo
sprite 1411 angoff 512 // tile0052 sixpack
sprite 1713 mdzoff 900000 // tile0044 rpgammo
sprite 1713 roll 1 // tile0044 rpgammo
sprite 1714 mdzoff 900000 // tile0052 sixpack
sprite 1714 roll 1 // tile0052 sixpack
sprite 1228 angoff 1024 // tile0041 batteryammo
sprite 1229 angoff 1024 // tile0041 batteryammo
sprite 1230 angoff 1024 // tile0041 batteryammo
sprite 109 angoff 512 // tile0049 shotgunammo
sprite 253 angoff 512 // tile0051 cola
sprite 1209 angoff 512 // tile0021 firstgunsprite
sprite 1214 angoff 512 // tile0049 shotgunammo
sprite 1221 angoff 512 // tile0054 shield
sprite 1442 angoff 1024 // tile0059 heatsensor
sprite 1457 angoff 640 // tile0060 accesscard blue
sprite 1457 mdzoff -3000000 // tile0060 accesscard blue
sprite 1457 pitch 1 // tile0060 accesscard blue
sprite 1770 angoff 1024 // tile0060 accesscard blue
sprite 13 angoff -512 // tile0049 shotgunammo
sprite 14 angoff -512 // tile0049 shotgunammo
sprite 15 angoff 1024 // tile0041 batteryammo
sprite 1187 angoff 1024 // tile0022 chaingunsprite
sprite 1187 mdzoff 1200000 // tile0022 chaingunsprite
sprite 1187 pitch 1 // tile0022 chaingunsprite
sprite 1188 angoff 1024 // tile0041 batteryammo
sprite 1188 mdzoff 400000 // tile0041 batteryammo
sprite 1188 pitch 1 // tile0041 batteryammo
sprite 1185 angoff 1024 // tile0049 shotgunammo
sprite 1185 mdzoff 1500000 // tile0049 shotgunammo
sprite 1185 pitch 1 // tile0049 shotgunammo
sprite 1185 roll 1 // tile0049 shotgunammo
sprite 956 angoff 1024 // tile0041 batteryammo
sprite 956 mdzoff -400000 // tile0041 batteryammo
sprite 956 roll 1 // tile0041 batteryammo
sprite 957 angoff 1024 // tile0041 batteryammo
sprite 957 mdzoff -900000 // tile0041 batteryammo
sprite 957 roll 1 // tile0041 batteryammo
sprite 772 angoff -256 // tile0052 sixpack
sprite 723 angoff 512 // tile0060 accesscard blue
sprite 1305 angoff -256 // tile0053 firstaid
sprite 1161 angoff 512 // tile0054 shield
sprite 1310 angoff 512 // tile0049 shotgunammo
sprite 178 angoff 512 // tile0047 hbombammo
sprite 178 mdzoff 900000 // tile0047 hbombammo
sprite 178 roll 1 // tile0047 hbombammo
sprite 177 angoff -512 // tile0044 rpgammo
sprite 177 mdzoff -900000 // tile0044 rpgammo
sprite 177 roll 1 // tile0044 rpgammo
sprite 190 angoff 512 // tile0060 accesscard red
/maphacks/imperium/ie4.mhk
0,0 → 1,42
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie4.map - Imperium: "Alien Sky Fortress"
// by Kaiser, William Gee, Maarten & Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 0734c53eb7eb7ad5b93a654c0831e27a
// Curr. HRP: r5.2.415
 
sprite 1540 angoff -768 // tile0049 shotgunammo
sprite 1541 angoff -768 // tile0044 rpgammo
sprite 3504 angoff 512 // tile0053 firstaid
sprite 1538 angoff 1024 // tile0041 batteryammo
sprite 1542 angoff 256 // tile0052 sixpack
sprite 1916 angoff 1024 // tile0041 batteryammo
sprite 1917 angoff 1024 // tile0041 batteryammo
//sprite 2274 angoff ??? // tile0842 (no smoke)
//sprite 2276 angoff ??? // tile0842 (no smoke)
sprite 1509 angoff -512 // tile0060 accesscard blue
sprite 1826 angoff 512 // tile0059 heatsensor
sprite 3028 angoff 1024 // tile0041 batteryammo
sprite 3028 mdzoff 900000 // tile0041 batteryammo
sprite 3028 roll 1 // tile0041 batteryammo
sprite 3029 mdzoff -1500000 // tile0046 crystalammo
sprite 3029 roll 1 // tile0046 crystalammo
sprite 3030 angoff 1024 // tile0049 shotgunammo
sprite 3030 mdzoff 2000000 // tile0049 shotgunammo
sprite 3030 roll 1 // tile0049 shotgunammo
sprite 3441 angoff 256 // tile0052 sixpack
sprite 2035 angoff 512 // tile0051 cola
sprite 3442 angoff 512 // tile0051 cola
sprite 1945 angoff 1024 // tile0041 batteryammo
sprite 2067 angoff 1024 // tile0054 shield
sprite 2074 angoff 1024 // tile0059 heatsensor
sprite 2303 angoff 384 // tile0053 firstaid
sprite 2181 angoff 512 // tile0054 shield
sprite 2180 angoff -512 // tile0044 rpgammo
sprite 2301 angoff -512 // tile0044 rpgammo
sprite 2302 angoff 512 // tile0023 rpgsprite
sprite 1567 angoff -512 // tile0060 accesscard yellow
sprite 1531 angoff 512 // tile0047 hbombammo
sprite 1533 angoff 1024 // tile0041 batteryammo
/maphacks/3drealms/3drealms_mhk.def
0,0 → 1,475
//
// 1.3D
//
mapinfo {
mapfile "E1L1.map"
maptitle "Hollywood Holocaust"
mapmd4 944032d239a314088ec7fdd771910362
mhkfile "./maphacks/3drealms/13d/E1L1_13d.mhk"
}
mapinfo {
mapfile "E1L2.map"
maptitle "Red Light District"
mapmd4 6845bcccf6641c93ff9d7b6996a28ce5
mhkfile "./maphacks/3drealms/13d/E1L2_13d.mhk"
}
mapinfo {
mapfile "E1L3.map"
maptitle "Death Row"
mapmd4 65ad8fc00d9618a4e2e4a84c3d035d20
mhkfile "./maphacks/3drealms/13d/E1L3_13d.mhk"
}
mapinfo {
mapfile "E1L4.map"
maptitle "Toxic Dump"
mapmd4 37c1ba00a22baa6d8dfa69e265b964d8
mhkfile "./maphacks/3drealms/13d/E1L4_13d.mhk"
}
mapinfo {
mapfile "E1L5.map"
maptitle "The Abyss"
mapmd4 72619cedec66b1c90394c6d9b64b1689
mhkfile "./maphacks/3drealms/13d/E1L5_13d.mhk"
}
mapinfo {
mapfile "E1L6.map"
maptitle "Launch Facility"
mapmd4 8ea61a32c1af50d8db96e5a230d6d4df
mhkfile "./maphacks/3drealms/13d/E1L6_13d.mhk"
}
mapinfo {
mapfile "E1L7.map"
maptitle "Faces Of Death"
mapmd4 2054a0825586d3d509c23d82548f03b4
mhkfile "./maphacks/3drealms/13d/E1L7_13d.mhk"
}
mapinfo {
mapfile "E1L8.map"
maptitle "User Map"
mapmd4 38f0de348d3d1e34c1a48f8fb4f6365c
mhkfile "./maphacks/3drealms/13d/E1L8_13d.mhk"
}
mapinfo {
mapfile "E2L1.map"
maptitle "Spaceport"
mapmd4 91003239cfe780bf4c1de08e0a2b7cc2
mhkfile "./maphacks/3drealms/13d/E2L1_13d.mhk"
}
mapinfo {
mapfile "E2L2.map"
maptitle "Incubator"
mapmd4 c73e4ae560573501b48af273a90c4273
mhkfile "./maphacks/3drealms/13d/E2L2_13d.mhk"
}
mapinfo {
mapfile "E2L3.map"
maptitle "Warp Factor"
mapmd4 963c036dd2f0f8b32efbe18e69f50f2e
mhkfile "./maphacks/3drealms/13d/E2L3_13d.mhk"
}
mapinfo {
mapfile "E2L4.map"
maptitle "Fusion Station"
mapmd4 bd0cf0073630649e12f5d4004aa67a54
mhkfile "./maphacks/3drealms/13d/E2L4_13d.mhk"
}
mapinfo {
mapfile "E2L5.map"
maptitle "Occupied Territory"
mapmd4 1b43f9dac3533089f15defaa76147909
mhkfile "./maphacks/3drealms/13d/E2L5_13d.mhk"
}
mapinfo {
mapfile "E2L6.map"
maptitle "Tiberius Station"
mapmd4 16bb3a55e73c0e647ecc3bcb0131abde
mhkfile "./maphacks/3drealms/13d/E2L6_13d.mhk"
}
mapinfo {
mapfile "E2L7.map"
maptitle "Lunar Reactor"
mapmd4 8f550a8f9f8c00388b0397faf608508c
mhkfile "./maphacks/3drealms/13d/E2L7_13d.mhk"
}
mapinfo {
mapfile "E2L8.map"
maptitle "Dark Side"
mapmd4 cea9951c33ea88f95d91639a15c98bb0
mhkfile "./maphacks/3drealms/13d/E2L8_13d.mhk"
}
mapinfo {
mapfile "E2L9.map"
maptitle "Overlord"
mapmd4 64d059be3e669ea587ec3e43b15ab3a7
mhkfile "./maphacks/3drealms/13d/E2L9_13d.mhk"
}
mapinfo {
mapfile "E2L10.map"
maptitle "Spin Cycle"
mapmd4 d71f66208b7593232a2c016c3ac72c0b
mhkfile "./maphacks/3drealms/13d/E2L10_13d.mhk"
}
mapinfo {
mapfile "E2L11.map"
maptitle "Lunatic Fringe"
mapmd4 d19081afa18bf00c9f151e51104358ee
mhkfile "./maphacks/3drealms/13d/E2L11_13d.mhk"
}
mapinfo {
mapfile "E3L1.map"
maptitle "Raw Meat"
mapmd4 bf886fce1a2aa54ae2bcac5e9cdd727b
mhkfile "./maphacks/3drealms/13d/E3L1_13d.mhk"
}
mapinfo {
mapfile "E3L2.map"
maptitle "Bank Roll"
mapmd4 6ac5f13f7bc3a78b2a9e0cdac4c86c42
mhkfile "./maphacks/3drealms/13d/E3L2_13d.mhk"
}
mapinfo {
mapfile "E3L3.map"
maptitle "Flood Zone"
mapmd4 f6994317c2f91afc02280325c51c2f31
mhkfile "./maphacks/3drealms/13d/E3L3_13d.mhk"
}
mapinfo {
mapfile "E3L4.map"
maptitle "L.A. Rumble"
mapmd4 621bd88331cdc4953e31dea07cbe9dab
mhkfile "./maphacks/3drealms/13d/E3L4_13d.mhk"
}
mapinfo {
mapfile "E3L5.map"
maptitle "Movie Set"
mapmd4 9dc91896bb83d2492293a5903ebd80d1
mhkfile "./maphacks/3drealms/13d/E3L5_13d.mhk"
}
mapinfo {
mapfile "E3L6.map"
maptitle "Rabid Transit"
mapmd4 fedd7a746f8abff289cbbb951ca7357c
mhkfile "./maphacks/3drealms/13d/E3L6_13d.mhk"
}
mapinfo {
mapfile "E3L7.map"
maptitle "Fahrenheit"
mapmd4 922eda05305cea173c46a1bdf01d0831
mhkfile "./maphacks/3drealms/13d/E3L7_13d.mhk"
}
mapinfo {
mapfile "E3L8.map"
maptitle "Hotel Hell"
mapmd4 68b553ff6c9dd9b790c19d24e27d14b7
mhkfile "./maphacks/3drealms/13d/E3L8_13d.mhk"
}
mapinfo {
mapfile "E3L9.map"
maptitle "Stadium"
mapmd4 84750baba3564e6c14a81fb284b1b60c
mhkfile "./maphacks/3drealms/13d/E3L9_13d.mhk"
}
mapinfo {
mapfile "E3L10.map"
maptitle "Tier Drops"
mapmd4 b2c03269d419574cf1ccd7e0ce08eea5
mhkfile "./maphacks/3drealms/13d/E3L10_13d.mhk"
}
mapinfo {
mapfile "E3L11.map"
maptitle "Freeway"
mapmd4 a88b434e4a5a30d5c69e0e8956275deb
mhkfile "./maphacks/3drealms/13d/E3L11_13d.mhk"
}
 
 
//
// Atomic
//
mapinfo {
mapfile "E1L1.map"
maptitle "Hollywood Holocaust"
mapmd4 a1ce0037911b2625781a2623588c8b90
//mhkfile "./E1L1.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L1_atomic.mhk"
}
mapinfo {
mapfile "E1L2.map"
maptitle "Red Light District"
mapmd4 594b59d713c4b2f3a2ad8131c0ba2066
//mhkfile "./E1L2.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L2_atomic.mhk"
}
mapinfo {
mapfile "E1L3.map"
maptitle "Death Row"
mapmd4 65ad8fc00d9618a4e2e4a84c3d035d20
//mhkfile "./E1L3.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L3_atomic.mhk"
}
mapinfo {
mapfile "E1L4.map"
maptitle "Toxic Dump"
mapmd4 37c1ba00a22baa6d8dfa69e265b964d8
//mhkfile "./E1L4.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L4_atomic.mhk"
}
mapinfo {
mapfile "E1L5.map"
maptitle "The Abyss"
mapmd4 72619cedec66b1c90394c6d9b64b1689
//mhkfile "./E1L5.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L5_atomic.mhk"
}
mapinfo {
mapfile "E1L6.map"
maptitle "Launch Facility"
mapmd4 8ea61a32c1af50d8db96e5a230d6d4df
//mhkfile "./E1L6.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L6_atomic.mhk"
}
mapinfo {
mapfile "E1L7.map"
maptitle "Faces Of Death"
mapmd4 2054a0825586d3d509c23d82548f03b4
//mhkfile "./E1L7.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L7_atomic.mhk"
}
mapinfo {
mapfile "E1L8.map"
maptitle "User Map"
mapmd4 5b26628905ce60f93d9f0be7ebd72ee1
//mhkfile "./E1L8.mhk"
mhkfile "./maphacks/3drealms/atomic/E1L8_atomic.mhk"
}
mapinfo {
mapfile "E2L1.map"
maptitle "Spaceport"
mapmd4 91003239cfe780bf4c1de08e0a2b7cc2
//mhkfile "./E2L1.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L1_atomic.mhk"
}
mapinfo {
mapfile "E2L2.map"
maptitle "Incubator"
mapmd4 c73e4ae560573501b48af273a90c4273
//mhkfile "./E2L2.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L2_atomic.mhk"
}
mapinfo {
mapfile "E2L3.map"
maptitle "Warp Factor"
mapmd4 963c036dd2f0f8b32efbe18e69f50f2e
//mhkfile "./E2L3.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L3_atomic.mhk"
}
mapinfo {
mapfile "E2L4.map"
maptitle "Fusion Station"
mapmd4 bd0cf0073630649e12f5d4004aa67a54
//mhkfile "./E2L4.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L4_atomic.mhk"
}
mapinfo {
mapfile "E2L5.map"
maptitle "Occupied Territory"
mapmd4 1b43f9dac3533089f15defaa76147909
//mhkfile "./E2L5.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L5_atomic.mhk"
}
mapinfo {
mapfile "E2L6.map"
maptitle "Tiberius Station"
mapmd4 16bb3a55e73c0e647ecc3bcb0131abde
//mhkfile "./E2L6.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L6_atomic.mhk"
}
mapinfo {
mapfile "E2L7.map"
maptitle "Lunar Reactor"
mapmd4 8f550a8f9f8c00388b0397faf608508c
//mhkfile "./E2L7.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L7_atomic.mhk"
}
mapinfo {
mapfile "E2L8.map"
maptitle "Dark Side"
mapmd4 cea9951c33ea88f95d91639a15c98bb0
//mhkfile "./E2L8.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L8_atomic.mhk"
}
mapinfo {
mapfile "E2L9.map"
maptitle "Overlord"
mapmd4 64d059be3e669ea587ec3e43b15ab3a7
//mhkfile "./E2L9.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L9_atomic.mhk"
}
mapinfo {
mapfile "E2L10.map"
maptitle "Spin Cycle"
mapmd4 d71f66208b7593232a2c016c3ac72c0b
//mhkfile "./E2L10.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L10_atomic.mhk"
}
mapinfo {
mapfile "E2L11.map"
maptitle "Lunatic Fringe"
mapmd4 d19081afa18bf00c9f151e51104358ee
//mhkfile "./E2L11.mhk"
mhkfile "./maphacks/3drealms/atomic/E2L11_atomic.mhk"
}
mapinfo {
mapfile "E3L1.map"
maptitle "Raw Meat"
mapmd4 bf886fce1a2aa54ae2bcac5e9cdd727b
//mhkfile "./E3L1.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L1_atomic.mhk"
}
mapinfo {
mapfile "E3L2.map"
maptitle "Bank Roll"
mapmd4 6ac5f13f7bc3a78b2a9e0cdac4c86c42
//mhkfile "./E3L2.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L2_atomic.mhk"
}
mapinfo {
mapfile "E3L3.map"
maptitle "Flood Zone"
mapmd4 f6994317c2f91afc02280325c51c2f31
//mhkfile "./E3L3.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L3_atomic.mhk"
}
mapinfo {
mapfile "E3L4.map"
maptitle "L.A. Rumble"
mapmd4 621bd88331cdc4953e31dea07cbe9dab
//mhkfile "./E3L4.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L4_atomic.mhk"
}
mapinfo {
mapfile "E3L5.map"
maptitle "Movie Set"
mapmd4 9dc91896bb83d2492293a5903ebd80d1
//mhkfile "./E3L5.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L5_atomic.mhk"
}
mapinfo {
mapfile "E3L6.map"
maptitle "Rabid Transit"
mapmd4 fedd7a746f8abff289cbbb951ca7357c
//mhkfile "./E3L6.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L6_atomic.mhk"
}
mapinfo {
mapfile "E3L7.map"
maptitle "Fahrenheit"
mapmd4 922eda05305cea173c46a1bdf01d0831
//mhkfile "./E3L7.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L7_atomic.mhk"
}
mapinfo {
mapfile "E3L8.map"
maptitle "Hotel Hell"
mapmd4 68b553ff6c9dd9b790c19d24e27d14b7
//mhkfile "./E3L8.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L8_atomic.mhk"
}
mapinfo {
mapfile "E3L9.map"
maptitle "Stadium"
mapmd4 84750baba3564e6c14a81fb284b1b60c
//mhkfile "./E3L9.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L9_atomic.mhk"
}
mapinfo {
mapfile "E3L10.map"
maptitle "Tier Drops"
mapmd4 b2c03269d419574cf1ccd7e0ce08eea5
//mhkfile "./E3L10.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L10_atomic.mhk"
}
mapinfo {
mapfile "E3L11.map"
maptitle "Freeway"
mapmd4 7b0ef73951088703c29b9e3d9145f1c6
//mhkfile "./E3L11.mhk"
mhkfile "./maphacks/3drealms/atomic/E3L11_atomic.mhk"
}
mapinfo {
mapfile "E4L1.map"
maptitle "It's Impossible"
mapmd4 49a4643137700e4ee07275714d781004
//mhkfile "./E4L1.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L1_atomic.mhk"
}
mapinfo {
mapfile "E4L2.map"
maptitle "Duke-Burger"
mapmd4 3fc37f86284d739ab10e25988cc12c19
//mhkfile "./E4L2.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L2_atomic.mhk"
}
mapinfo {
mapfile "E4L3.map"
maptitle "Shop-N-Bag"
mapmd4 90bd7e084f760e7c314a9e467a0771ab
//mhkfile "./E4L3.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L3_atomic.mhk"
}
mapinfo {
mapfile "E4L4.map"
maptitle "Babe Land"
mapmd4 6930488d5778f00608f37cc5644cf182
//mhkfile "./E4L4.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L4_atomic.mhk"
}
mapinfo {
mapfile "E4L5.map"
maptitle "Pigsty"
mapmd4 d8053c19bc718865727fb4164e625920
//mhkfile "./E4L5.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L5_atomic.mhk"
}
mapinfo {
mapfile "E4L6.map"
maptitle "Going Postal"
mapmd4 2b81ff1d940fa0582795e6f41dbee0eb
//mhkfile "./E4L6.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L6_atomic.mhk"
}
mapinfo {
mapfile "E4L7.map"
maptitle "XXX-Stacy"
mapmd4 d7a1641051676e8613f509b6a0ea23dd
//mhkfile "./E4L7.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L7_atomic.mhk"
}
mapinfo {
mapfile "E4L8.map"
maptitle "Critical Mass"
mapmd4 ae06f5c692a51a7d326f5ea6af08c0a8
//mhkfile "./E4L8.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L8_atomic.mhk"
}
mapinfo {
mapfile "E4L9.map"
maptitle "Derelict"
mapmd4 0027e7abaf9326226cb3f58744d877e8
//mhkfile "./E4L9.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L9_atomic.mhk"
}
mapinfo {
mapfile "E4L10.map"
maptitle "The Queen"
mapmd4 baa499ec699df9df82c942adeb3207f7
//mhkfile "./E4L10.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L10_atomic.mhk"
}
mapinfo {
mapfile "E4L11.map"
maptitle "Area 51"
mapmd4 3a82e3d183f39ff72600df5b62737394
//mhkfile "./E4L11.mhk"
mhkfile "./maphacks/3drealms/atomic/E4L11_atomic.mhk"
}
/maphacks/3drealms/13d/E2L3_13d.mhk
0,0 → 1,73
sprite 499 angoff 768
sprite 385 angoff 256
sprite 386 angoff -512
sprite 387 angoff 768
sprite 389 angoff 512
sprite 397 angoff -640
sprite 400 angoff 384
sprite 402 angoff -64
sprite 378 angoff 256
sprite 381 angoff 128
sprite 382 angoff -128
sprite 406 angoff 128
sprite 407 angoff -128
sprite 14 angoff 384
sprite 61 angoff -768
sprite 799 angoff 256
sprite 2 angoff 512
sprite 3 angoff 512
sprite 4 angoff 512
sprite 5 angoff 512
sprite 11 angoff 1024
sprite 78 angoff 1024
sprite 92 angoff 1024
sprite 93 angoff 1024
sprite 178 angoff 512
sprite 348 angoff 512
sprite 688 angoff -512
sprite 689 angoff 256
sprite 692 angoff 256
sprite 696 angoff 1024
sprite 758 angoff -640
sprite 759 angoff 384
sprite 760 angoff -384
sprite 770 angoff -512
sprite 771 angoff 1024
sprite 694 angoff 1024
sprite 96 angoff -256
sprite 284 angoff 512
sprite 725 angoff 256
sprite 13 angoff -512
sprite 91 angoff -256
sprite 707 angoff -512
sprite 708 angoff -512
sprite 10 angoff 512
sprite 161 angoff 1024
sprite 688 angoff -512
sprite 768 angoff 128
sprite 802 angoff 256
sprite 7 angoff 1024
sprite 12 angoff -512
sprite 691 angoff 512
sprite 801 angoff 256
sprite 803 angoff 256
sprite 819 angoff 1024
sprite 772 angoff -512
sprite 782 angoff -512
sprite 813 angoff 1024
sprite 821 angoff 768
sprite 820 angoff -640
sprite 22 angoff 512
sprite 47 angoff 1024
sprite 154 angoff 512
sprite 135 angoff 512
sprite 346 angoff -512
sprite 817 angoff 256
sprite 162 angoff -512
sprite 182 angoff -512
sprite 800 angoff 512
sprite 818 angoff -512
sprite 218 notmd2
sprite 379 notmd2
sprite 380 notmd2
sprite 403 notmd2
/maphacks/3drealms/13d/E3L2_13d.mhk
0,0 → 1,33
sprite 117 angoff -384
sprite 118 angoff -896
sprite 411 angoff 768
sprite 457 angoff 512
sprite 426 angoff -768
sprite 427 angoff -256
sprite 440 angoff 1024
sprite 355 angoff -768
sprite 516 angoff -256
sprite 31 angoff -768
sprite 33 angoff -256
sprite 88 angoff 512
sprite 266 angoff 512
sprite 534 angoff -256
sprite 535 angoff 512
sprite 265 angoff 256
sprite 537 angoff 512
sprite 89 angoff -768
sprite 90 angoff 1024
sprite 242 angoff -512
sprite 425 angoff 512
sprite 106 angoff 512
sprite 511 angoff 1024
sprite 536 angoff 512
sprite 484 angoff -512
sprite 86 angoff -256
sprite 518 angoff 640
sprite 519 angoff 512
sprite 507 angoff 1024
sprite 113 notmd2
sprite 191 notmd2
sprite 283 notmd2
sprite 284 notmd2
/maphacks/3drealms/13d/E1L4_13d.mhk
0,0 → 1,70
sprite 1 angoff 384
sprite 1172 angoff -768
sprite 220 angoff 512
sprite 221 angoff 768
sprite 222 angoff 256
sprite 163 angoff -512
sprite 174 angoff 768
sprite 176 angoff 512
sprite 1001 angoff 512
sprite 247 angoff -768
sprite 210 angoff 512
sprite 60 angoff -768
sprite 22 angoff -768
sprite 55 angoff -512
sprite 225 angoff -128
sprite 919 angoff 1024
sprite 931 angoff 512
sprite 1011 angoff 256
sprite 1012 angoff 256
sprite 1020 angoff 1024
sprite 1082 angoff 1024
sprite 1083 angoff 256
sprite 1084 angoff 256
sprite 1162 angoff 256
sprite 988 angoff 256
sprite 1060 angoff 512
sprite 1075 angoff 256
sprite 59 angoff 1024
sprite 294 angoff -512
sprite 957 angoff 1024
sprite 1050 angoff 1024
sprite 86 angoff -512
sprite 1013 angoff -512
sprite 626 angoff -512
sprite 67 angoff 256
sprite 2 angoff -512
sprite 158 angoff 256
sprite 905 angoff 256
sprite 907 angoff 512
sprite 908 angoff -256
sprite 932 angoff -512
sprite 1166 angoff -256
sprite 1167 angoff 1024
sprite 254 angoff -512
sprite 255 angoff -256
sprite 265 angoff 256
sprite 266 angoff 256
sprite 274 angoff -512
sprite 292 angoff 512
sprite 293 angoff 512
sprite 913 angoff 512
sprite 914 angoff 512
sprite 1033 angoff -512
sprite 1049 angoff 512
sprite 1067 angoff -512
sprite 929 angoff 1024
sprite 962 angoff -512
sprite 1085 angoff -768
sprite 142 angoff -256
sprite 143 angoff -256
sprite 835 angoff -256
sprite 906 angoff -256
sprite 930 angoff 512
sprite 1025 angoff -512
sprite 253 angoff -768
sprite 969 angoff -512
sprite 970 angoff -512
sprite 1014 angoff 640
sprite 1041 angoff -768
sprite 417 notmd2
/maphacks/3drealms/13d/E2L4_13d.mhk
0,0 → 1,94
sprite 592 angoff -512
sprite 593 angoff -512
sprite 645 angoff 256
sprite 714 angoff -256
sprite 380 angoff 256
sprite 434 angoff 256
sprite 13 angoff 256
sprite 210 angoff 1024
sprite 55 angoff 768
sprite 56 angoff -512
sprite 57 angoff -768
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 141 angoff 512
sprite 200 angoff 768
sprite 209 angoff 256
sprite 212 angoff -256
sprite 725 angoff 256
sprite 752 angoff -768
sprite 753 angoff -768
sprite 754 angoff -768
sprite 755 angoff 256
sprite 794 angoff -768
sprite 718 angoff 256
sprite 139 angoff -512
sprite 871 angoff 512
sprite 18 angoff 1024
sprite 19 angoff 1024
sprite 20 angoff -512
sprite 759 angoff -512
sprite 760 angoff 512
sprite 761 angoff 768
sprite 762 angoff -768
sprite 138 angoff 1024
sprite 208 angoff 512
sprite 234 angoff 512
sprite 140 angoff 512
sprite 154 angoff 1024
sprite 715 angoff 256
sprite 717 angoff 512
sprite 719 angoff 768
sprite 726 angoff 768
sprite 835 angoff 512
sprite 94 angoff 512
sprite 95 angoff -512
sprite 172 angoff -512
sprite 173 angoff 512
sprite 722 angoff -512
sprite 723 angoff 256
sprite 724 angoff 256
sprite 175 angoff 256
sprite 204 angoff -768
sprite 756 angoff 1024
sprite 836 angoff 640
sprite 853 angoff 768
sprite 866 angoff 1024
sprite 750 angoff 768
sprite 751 angoff -768
sprite 867 angoff -512
sprite 202 angoff 512
sprite 89 angoff 768
sprite 158 angoff 256
sprite 168 angoff 512
sprite 169 angoff 512
sprite 174 angoff 768
sprite 837 angoff 512
sprite 885 angoff 768
sprite 135 angoff 512
sprite 136 angoff 384
sprite 720 angoff 128
sprite 838 angoff 256
sprite 839 angoff 256
sprite 2 angoff 512
sprite 3 angoff 1024
sprite 37 angoff 256
sprite 287 notmd2
sprite 393 notmd2
sprite 394 notmd2
sprite 395 notmd2
sprite 396 notmd2
sprite 397 notmd2
sprite 398 notmd2
sprite 422 notmd2
sprite 452 notmd2
sprite 453 notmd2
sprite 460 notmd2
sprite 463 notmd2
sprite 464 notmd2
sprite 465 notmd2
sprite 466 notmd2
sprite 467 notmd2
sprite 470 notmd2
sprite 471 notmd2
sprite 816 notmd2
/maphacks/3drealms/13d/E3L3_13d.mhk
0,0 → 1,66
sprite 105 angoff 768
sprite 447 angoff 256
sprite 4 notmd2
sprite 171 angoff 512
sprite 392 angoff 384
sprite 407 angoff 512
sprite 174 angoff -512
sprite 449 angoff 256
sprite 2 angoff -512
sprite 64 angoff 768
sprite 167 angoff -128
sprite 177 angoff -512
sprite 188 angoff 256
sprite 203 angoff 512
sprite 483 angoff 1024
sprite 484 angoff 1024
sprite 178 angoff -256
sprite 448 angoff 1024
sprite 42 angoff 512
sprite 50 angoff 384
sprite 63 angoff -512
sprite 95 angoff 1024
sprite 24 angoff 640
sprite 65 angoff 1024
sprite 66 angoff 512
sprite 74 angoff 192
sprite 75 angoff -256
sprite 121 angoff 256
sprite 126 angoff 1024
sprite 373 angoff 1024
sprite 96 angoff -512
sprite 111 angoff 512
sprite 166 angoff 768
sprite 168 angoff 256
sprite 371 angoff -384
sprite 432 angoff 512
sprite 462 angoff 512
sprite 465 angoff -512
sprite 112 angoff 768
sprite 169 angoff -512
sprite 173 angoff 256
sprite 202 angoff 256
sprite 204 angoff 1024
sprite 374 angoff 768
sprite 427 angoff 768
sprite 450 angoff 512
sprite 256 angoff 1024
sprite 73 angoff 512
sprite 67 angoff -128
sprite 97 angoff 512
sprite 109 angoff -512
sprite 110 angoff -768
sprite 127 angoff -256
sprite 191 angoff 256
sprite 192 angoff 256
sprite 193 angoff 768
sprite 375 angoff 1024
sprite 426 angoff 1024
sprite 427 angoff 768
sprite 431 angoff -512
sprite 433 angoff -512
sprite 71 angoff 1024
sprite 72 angoff 1024
sprite 70 angoff -512
sprite 253 notmd2
sprite 277 notmd2
/maphacks/3drealms/13d/E1L5_13d.mhk
0,0 → 1,108
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
sprite 375 angoff -128
sprite 80 angoff 768
sprite 294 angoff 128
sprite 1042 angoff -512
sprite 733 angoff -256
sprite 79 angoff 768
sprite 1032 angoff 512
sprite 117 angoff 512
sprite 447 angoff 512
sprite 540 angoff 1024
sprite 719 angoff -768
sprite 728 angoff -768
sprite 736 angoff 256
sprite 856 angoff -256
sprite 860 angoff -768
sprite 861 angoff -768
sprite 862 angoff -768
sprite 872 angoff 768
sprite 873 angoff 256
sprite 892 angoff -512
sprite 936 angoff -256
sprite 937 angoff -768
sprite 941 angoff 512
sprite 951 angoff 256
sprite 1043 angoff -512
sprite 1058 angoff 1024
sprite 1060 angoff -512
sprite 1065 angoff -128
sprite 689 angoff 128
sprite 727 angoff 128
sprite 734 angoff 256
sprite 742 angoff 256
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
sprite 262 angoff 256
sprite 817 angoff 512
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
sprite 316 angoff 1024
sprite 400 angoff 1024
sprite 537 angoff -384
sprite 541 angoff 768
sprite 724 angoff -256
sprite 725 angoff -256
sprite 737 angoff 768
sprite 865 angoff 512
sprite 931 angoff 512
sprite 1044 angoff 512
sprite 6 angoff 1024
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256
sprite 875 angoff 256
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -512
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512
sprite 1059 angoff 1024
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff -512
sprite 439 angoff 512
sprite 718 angoff 1024
sprite 839 angoff -256
sprite 884 angoff -512
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 936 angoff 256
sprite 1039 angoff 512
sprite 1045 angoff -512
sprite 1052 angoff 1024
sprite 1055 angoff -768
sprite 1056 angoff -768
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
sprite 426 notmd2
sprite 427 notmd2
sprite 428 notmd2
sprite 429 notmd2
sprite 430 notmd2
sprite 431 notmd2
sprite 432 notmd2
sprite 433 notmd2
sprite 434 notmd2
sprite 435 notmd2
sprite 436 notmd2
sprite 437 notmd2
sprite 438 notmd2
/maphacks/3drealms/13d/E2L5_13d.mhk
0,0 → 1,50
sprite 133 angoff 384
sprite 329 angoff 896
sprite 254 notmd2
sprite 299 angoff 512
sprite 429 angoff 768
sprite 24 angoff -128
sprite 25 angoff -128
sprite 69 angoff 1024
sprite 70 angoff -512
sprite 79 angoff -768
sprite 89 angoff -256
sprite 371 angoff 512
sprite 388 angoff 1024
sprite 394 angoff -256
sprite 395 angoff 512
sprite 430 angoff 512
sprite 431 angoff -512
sprite 366 angoff -256
sprite 370 angoff 256
sprite 376 angoff 512
sprite 426 angoff 512
sprite 427 angoff 1024
sprite 387 angoff 512
sprite 392 angoff -512
sprite 393 angoff -512
sprite 26 angoff 512
sprite 27 angoff 512
sprite 372 angoff -384
sprite 303 angoff 1024
sprite 391 angoff 512
sprite 365 angoff -512
sprite 389 angoff -512
sprite 67 angoff -512
sprite 71 angoff 1024
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/maphacks/3drealms/13d/E3L4_13d.mhk
0,0 → 1,80
sprite 141 angoff 1024
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/maphacks/3drealms/13d/E1L6_13d.mhk
0,0 → 1,62
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/maphacks/3drealms/13d/E3L5_13d.mhk
0,0 → 1,52
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/maphacks/3drealms/13d/E1L7_13d.mhk
0,0 → 1,54
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/maphacks/3drealms/13d/E2L6_13d.mhk
0,0 → 1,65
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/maphacks/3drealms/13d/E3L6_13d.mhk
0,0 → 1,64
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/maphacks/3drealms/13d/E1L8_13d.mhk
0,0 → 1,25
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/maphacks/3drealms/13d/E2L7_13d.mhk
0,0 → 1,130
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/maphacks/3drealms/13d/E3L7_13d.mhk
0,0 → 1,64
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/maphacks/3drealms/13d/E2L8_13d.mhk
0,0 → 1,150
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/maphacks/3drealms/13d/E3L8_13d.mhk
0,0 → 1,108
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sprite 397 angoff -512
sprite 619 angoff 768
sprite 395 angoff 128
sprite 688 angoff 256
sprite 689 angoff 512
sprite 147 angoff 256
sprite 150 angoff 512
sprite 151 angoff 384
sprite 182 angoff 512
sprite 823 angoff 896
sprite 152 angoff 512
sprite 207 angoff -1024
sprite 358 angoff -512
sprite 562 angoff 1024
sprite 563 angoff 512
sprite 478 angoff -256
sprite 479 angoff -256
sprite 690 angoff 1024
sprite 686 angoff -256
sprite 687 angoff 512
sprite 725 angoff 256
sprite 827 angoff -128
sprite 367 angoff -128
sprite 216 notmd2
sprite 232 notmd2
sprite 288 notmd2
sprite 301 notmd2
sprite 319 notmd2
sprite 495 notmd2
sprite 609 notmd2
sprite 729 notmd2
sprite 796 notmd2
/maphacks/3drealms/13d/E2L9_13d.mhk
0,0 → 1,60
sprite 314 angoff 256
sprite 321 angoff -768
sprite 367 angoff 640
sprite 368 angoff 128
sprite 369 angoff 384
sprite 285 angoff 128
sprite 8 angoff -256
sprite 9 angoff 768
sprite 72 angoff -512
sprite 82 angoff 256
sprite 87 angoff -512
sprite 89 angoff 768
sprite 95 angoff 256
sprite 98 angoff 256
sprite 103 angoff -640
sprite 466 angoff 512
sprite 12 angoff -512
sprite 13 angoff 128
sprite 413 angoff 128
sprite 395 angoff -768
sprite 396 angoff 1024
sprite 15 angoff -512
sprite 78 angoff 768
sprite 14 angoff 512
sprite 81 angoff 1024
sprite 11 angoff -64
sprite 88 angoff -256
sprite 99 angoff 768
sprite 102 angoff 768
sprite 79 angoff 256
sprite 80 angoff 256
sprite 83 angoff 1024
sprite 5 angoff -512
sprite 7 angoff -512
sprite 76 angoff -832
sprite 77 angoff 832
sprite 92 angoff 1024
sprite 96 angoff 384
sprite 467 angoff 672
sprite 468 angoff -672
sprite 469 angoff 256
sprite 470 angoff -256
sprite 424 angoff -128
sprite 425 angoff -512
sprite 90 angoff 512
sprite 93 angoff -512
sprite 74 angoff 256
sprite 75 angoff -256
sprite 97 angoff -512
sprite 414 angoff 384
sprite 69 angoff -256
sprite 70 angoff -512
sprite 71 angoff 512
sprite 37 angoff -512
sprite 38 angoff -512
sprite 100 angoff 512
sprite 397 angoff 256
sprite 398 angoff -384
sprite 194 notmd2
sprite 195 notmd2
/maphacks/3drealms/13d/E3L9_13d.mhk
0,0 → 1,44
sprite 40 angoff -256
sprite 1 angoff 512
sprite 66 angoff 512
sprite 67 angoff 512
sprite 94 angoff 512
sprite 87 angoff 1024
sprite 95 angoff 512
sprite 46 angoff 512
sprite 85 angoff 1024
sprite 25 angoff 1024
sprite 2 angoff 1024
sprite 3 angoff 512
sprite 12 angoff 512
sprite 49 angoff -512
sprite 68 angoff 1024
sprite 69 angoff 512
sprite 5 angoff -512
sprite 45 angoff 1024
sprite 62 angoff -512
sprite 88 angoff -512
sprite 97 angoff -512
sprite 20 angoff -512
sprite 43 angoff 512
sprite 44 angoff 512
sprite 47 angoff 512
sprite 96 angoff 512
sprite 13 angoff 1024
sprite 16 angoff 1024
sprite 89 angoff -512
sprite 8 angoff 512
sprite 17 angoff 512
sprite 23 angoff -512
sprite 70 angoff 512
sprite 6 angoff -256
sprite 7 angoff -768
sprite 21 angoff 512
sprite 50 angoff -512
sprite 90 angoff 1024
sprite 98 angoff 1024
sprite 10 angoff 512
sprite 19 angoff -512
sprite 48 angoff 1024
sprite 65 angoff 512
sprite 93 angoff 1024
/maphacks/3drealms/13d/E2L10_13d.mhk
0,0 → 1,41
sprite 229 angoff 256
sprite 227 angoff 640
sprite 228 angoff -128
sprite 226 angoff 512
sprite 225 angoff 768
sprite 141 angoff -512
sprite 257 angoff -768
sprite 142 angoff -128
sprite 144 angoff 768
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
sprite 206 angoff 384
sprite 210 angoff -384
sprite 209 angoff -128
sprite 230 angoff 128
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
sprite 38 angoff -256
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
sprite 207 angoff 128
sprite 36 angoff 768
sprite 211 angoff -640
sprite 145 angoff -256
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff -256
sprite 37 angoff 256
sprite 146 angoff 256
/maphacks/3drealms/13d/E2L11_13d.mhk
0,0 → 1,32
sprite 50 angoff -768
sprite 94 angoff -768
sprite 96 angoff 1024
sprite 100 angoff -256
sprite 101 angoff -768
sprite 114 angoff 256
sprite 112 angoff -256
sprite 92 angoff 1024
sprite 109 angoff 384
sprite 110 angoff 768
sprite 107 angoff 768
sprite 108 angoff -768
sprite 123 angoff 384
sprite 125 angoff 192
sprite 103 angoff -256
sprite 105 angoff -640
sprite 93 angoff 512
sprite 106 angoff 960
sprite 126 angoff 960
sprite 104 angoff 768
sprite 127 angoff -512
sprite 24 angoff 512
sprite 25 angoff -384
sprite 28 angoff 512
sprite 113 angoff -384
sprite 56 angoff 128
sprite 58 angoff -512
sprite 60 angoff -128
sprite 111 angoff -768
sprite 26 angoff 512
sprite 27 angoff 512
sprite 124 angoff -768
/maphacks/3drealms/13d/E3L10_13d.mhk
0,0 → 1,72
sprite 199 angoff -196
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
sprite 192 angoff -384
sprite 195 angoff 768
sprite 16 angoff -512
sprite 210 angoff -768
sprite 11 angoff 512
sprite 19 angoff -512
sprite 20 angoff -512
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 252 angoff 512
sprite 253 angoff 1024
sprite 254 angoff 1024
sprite 293 angoff 512
sprite 294 angoff 512
sprite 309 angoff 512
sprite 310 angoff 256
sprite 311 angoff 256
sprite 312 angoff 512
sprite 18 angoff 512
sprite 283 angoff 512
sprite 290 angoff 512
sprite 21 angoff 512
sprite 17 angoff -768
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff -256
sprite 34 angoff -256
sprite 35 angoff -256
sprite 212 angoff 512
sprite 214 angoff 1024
sprite 255 angoff -512
sprite 256 angoff 1024
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
sprite 30 angoff 768
sprite 31 angoff 768
sprite 6 angoff 512
sprite 24 angoff 256
sprite 25 angoff 256
sprite 254 angoff 512
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 512
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
sprite 7 angoff 256
sprite 32 angoff 256
sprite 33 angoff 256
sprite 38 angoff 512
sprite 274 angoff 512
sprite 198 notmd2
/maphacks/3drealms/13d/E3L11_13d.mhk
0,0 → 1,52
sprite 422 angoff 512
sprite 377 angoff 768
sprite 301 angoff -256
sprite 207 angoff 640
sprite 206 angoff 512
sprite 205 angoff 1024
sprite 48 angoff -256
sprite 46 angoff 512
sprite 147 angoff 384
sprite 132 angoff 256
sprite 492 angoff 256
sprite 489 angoff 768
sprite 440 angoff -896
sprite 146 angoff -768
sprite 141 angoff 512
sprite 140 angoff 512
sprite 136 angoff 768
sprite 126 angoff 512
sprite 116 angoff 256
sprite 115 angoff 512
sprite 114 angoff 512
sprite 0 angoff 768
sprite 144 angoff 512
sprite 300 angoff -512
sprite 112 angoff 256
sprite 439 angoff -256
sprite 490 angoff 512
sprite 478 angoff 256
sprite 447 angoff -256
sprite 441 angoff 128
sprite 138 angoff 768
sprite 131 angoff -896
sprite 118 angoff 768
sprite 130 angoff 128
sprite 137 angoff -256
sprite 125 angoff -512
sprite 120 angoff -768
sprite 119 angoff 1024
sprite 487 angoff -256
sprite 430 angoff 1024
sprite 127 angoff 512
sprite 123 angoff 256
sprite 485 angoff 256
sprite 145 angoff 512
sprite 143 angoff -512
sprite 129 angoff -512
sprite 128 angoff -512
sprite 450 angoff 512
sprite 449 angoff 512
sprite 507 angoff -256
sprite 124 angoff 256
sprite 244 notmd2
/maphacks/3drealms/13d/E1L1_13d.mhk
0,0 → 1,54
sprite 20 angoff -256
sprite 296 notmd2
sprite 541 notmd2
sprite 213 angoff -512
sprite 346 angoff 512
sprite 397 angoff -512
sprite 449 angoff 256
sprite 530 angoff -256
sprite 39 angoff -512
sprite 40 angoff 512
sprite 41 angoff 512
sprite 76 angoff -384
sprite 83 angoff -1536
sprite 169 angoff -1280
sprite 170 angoff -1536
sprite 171 angoff -1152
sprite 529 angoff 768
sprite 547 angoff -1280
sprite 575 angoff -768
sprite 619 angoff 256
sprite 374 angoff 512
sprite 295 angoff 1024
sprite 409 angoff 768
sprite 525 angoff -512
sprite 593 angoff -512
sprite 23 angoff 256
sprite 445 angoff -512
sprite 631 angoff 512
sprite 546 angoff 512
sprite 615 angoff -512
sprite 617 angoff 512
sprite 42 angoff -512
sprite 110 angoff -1280
sprite 111 angoff -768
sprite 197 angoff -256
sprite 43 angoff 512
sprite 528 angoff 512
sprite 290 angoff 256
sprite 80 angoff 1024
sprite 85 angoff 1024
sprite 429 angoff 1024
sprite 178 angoff -768
sprite 190 angoff -512
sprite 25 angoff 768
sprite 533 angoff -384
sprite 630 angoff -256
sprite 45 notmd2
sprite 163 notmd2
sprite 164 notmd2
sprite 247 notmd2
sprite 248 notmd2
sprite 249 notmd2
sprite 250 notmd2
sprite 550 notmd2
/maphacks/3drealms/13d/E2L1_13d.mhk
0,0 → 1,45
sprite 180 angoff -512
sprite 116 angoff 256
sprite 117 angoff -128
sprite 118 angoff 384
sprite 119 angoff -64
sprite 54 angoff 256
sprite 280 angoff -512
sprite 396 angoff -512
sprite 1 angoff -512
sprite 46 angoff -256
sprite 55 angoff 768
sprite 80 angoff -768
sprite 82 angoff 768
sprite 83 angoff 1024
sprite 84 angoff -768
sprite 155 angoff 256
sprite 69 angoff -512
sprite 110 angoff -512
sprite 31 angoff 1024
sprite 367 angoff 512
sprite 422 angoff -256
sprite 165 angoff -256
sprite 156 angoff 256
sprite 284 angoff -512
sprite 379 angoff -512
sprite 374 angoff 512
sprite 30 angoff 1024
sprite 377 angoff 512
sprite 378 angoff -512
sprite 291 angoff -128
sprite 373 angoff -512
sprite 395 angoff -512
sprite 40 angoff 1024
sprite 235 angoff 768
sprite 58 angoff 512
sprite 371 angoff 256
sprite 372 angoff 256
sprite 399 angoff 512
sprite 385 angoff 832
sprite 386 angoff -832
sprite 387 angoff 1024
sprite 60 angoff 1024
sprite 86 notmd2
sprite 87 notmd2
sprite 391 notmd2
/maphacks/3drealms/13d/E1L2_13d.mhk
0,0 → 1,72
sprite 1 angoff -896
sprite 191 notmd2
sprite 254 notmd2
sprite 517 notmd2
sprite 525 angoff -64
sprite 526 angoff 128
sprite 527 angoff 384
sprite 528 angoff 960
sprite 465 angoff 256
sprite 466 angoff -512
sprite 467 angoff 128
sprite 468 angoff 512
sprite 469 angoff -768
sprite 470 angoff -192
sprite 471 angoff 256
sprite 472 angoff -384
sprite 473 angoff -192
sprite 474 angoff 512
sprite 475 angoff 128
sprite 476 angoff -256
sprite 478 angoff -512
sprite 160 angoff -256
sprite 228 angoff 512
sprite 402 angoff -256
sprite 407 angoff -256
sprite 544 angoff -768
sprite 309 angoff 512
sprite 797 angoff -512
sprite 823 angoff -128
sprite 179 angoff -768
sprite 249 angoff 512
sprite 189 angoff -512
sprite 367 angoff 256
sprite 0 angoff -512
sprite 44 angoff -256
sprite 153 angoff -256
sprite 154 angoff -256
sprite 155 angoff -768
sprite 156 angoff -256
sprite 162 angoff -512
sprite 180 angoff -768
sprite 186 angoff 1024
sprite 208 angoff 256
sprite 432 angoff 1024
sprite 755 angoff 512
sprite 757 angoff 512
sprite 391 angoff 512
sprite 331 angoff -512
sprite 332 angoff -512
sprite 390 angoff 512
sprite 515 angoff 1024
sprite 694 angoff 1024
sprite 818 angoff -768
sprite 173 angoff 512
sprite 693 angoff 512
sprite 754 angoff -512
sprite 192 angoff -512
sprite 751 angoff 256
sprite 63 angoff 512
sprite 188 angoff -512
sprite 265 angoff -768
sprite 177 notmd2
sprite 287 notmd2
sprite 288 notmd2
sprite 289 notmd2
sprite 290 notmd2
sprite 291 notmd2
sprite 292 notmd2
sprite 461 notmd2
sprite 462 notmd2
sprite 463 notmd2
sprite 540 notmd2
/maphacks/3drealms/13d/E2L2_13d.mhk
0,0 → 1,44
sprite 321 angoff -512
sprite 487 angoff -640
sprite 488 angoff -512
sprite 524 angoff -330
sprite 103 angoff -512
sprite 35 angoff 512
sprite 36 angoff 512
sprite 189 angoff -384
sprite 545 angoff -256
sprite 546 angoff -768
sprite 547 angoff -512
sprite 548 angoff 512
sprite 563 angoff 256
sprite 132 angoff 512
sprite 285 angoff -512
sprite 34 angoff 256
sprite 67 angoff 523
sprite 432 angoff 1024
sprite 131 angoff -512
sprite 129 angoff 1024
sprite 357 angoff 256
sprite 525 angoff -512
sprite 528 angoff 1024
sprite 568 angoff -512
sprite 570 angoff 256
sprite 111 angoff -512
sprite 268 angoff 512
sprite 565 angoff 1024
sprite 569 angoff -512
sprite 562 angoff -768
sprite 171 angoff -512
sprite 549 angoff -512
sprite 579 angoff -256
sprite 37 angoff 512
sprite 38 angoff -256
sprite 39 angoff 512
sprite 40 angoff 512
sprite 79 angoff 608
sprite 82 angoff -256
sprite 69 angoff -768
sprite 130 angoff 512
sprite 550 angoff 512
sprite 551 angoff 512
sprite 110 notmd2
/maphacks/3drealms/13d/E3L1_13d.mhk
0,0 → 1,63
sprite 619 angoff 256
sprite 87 angoff 768
sprite 104 angoff 512
sprite 429 angoff 256
sprite 591 angoff 768
sprite 592 angoff 256
sprite 593 angoff -384
sprite 40 notmd2
sprite 146 notmd2
sprite 236 notmd2
sprite 642 notmd2
sprite 284 angoff -256
sprite 457 angoff 512
sprite 564 angoff 1024
sprite 24 angoff -128
sprite 30 angoff -768
sprite 31 angoff -768
sprite 109 angoff -768
sprite 578 angoff 256
sprite 622 angoff 512
sprite 658 angoff 512
sprite 659 angoff 512
sprite 664 angoff 512
sprite 577 angoff 512
sprite 656 angoff -512
sprite 632 angoff 256
sprite 78 angoff 1024
sprite 609 angoff -512
sprite 552 angoff -512
sprite 492 angoff 512
sprite 574 angoff -512
sprite 89 angoff 1024
sprite 122 angoff 1024
sprite 260 angoff 1024
sprite 553 angoff 1024
sprite 554 angoff 512
sprite 611 angoff 512
sprite 621 angoff 512
sprite 679 angoff 1024
sprite 680 angoff 1024
sprite 115 angoff 512
sprite 575 angoff -512
sprite 32 angoff -256
sprite 623 angoff 512
sprite 625 angoff 512
sprite 657 angoff 512
sprite 411 angoff 512
sprite 261 angoff 512
sprite 562 angoff -512
sprite 563 angoff 512
sprite 309 angoff -512
sprite 543 angoff 512
sprite 624 angoff 1024
sprite 497 angoff 1024
sprite 576 angoff 512
sprite 640 angoff 512
sprite 677 angoff 768
sprite 569 angoff 512
sprite 305 angoff -512
sprite 620 angoff 512
sprite 147 notmd2
sprite 157 notmd2
sprite 406 notmd2
/maphacks/3drealms/13d/E1L3_13d.mhk
0,0 → 1,93
sprite 316 angoff -768
sprite 596 notmd2
sprite 715 notmd2
sprite 749 notmd2
sprite 642 angoff 256
sprite 211 angoff -384
sprite 212 angoff 128
sprite 381 angoff 512
sprite 187 angoff 512
sprite 330 angoff -512
sprite 771 angoff -768
sprite 485 angoff -512
sprite 851 angoff -512
sprite 676 angoff -512
sprite 35 angoff 512
sprite 37 angoff -768
sprite 40 angoff -512
sprite 57 angoff 512
sprite 58 angoff 1024
sprite 59 angoff -512
sprite 60 angoff 256
sprite 641 angoff -512
sprite 682 angoff 512
sprite 683 angoff 512
sprite 805 angoff -768
sprite 806 angoff 256
sprite 807 angoff 256
sprite 808 angoff -256
sprite 809 angoff -256
sprite 810 angoff 256
sprite 811 angoff -768
sprite 845 angoff 1024
sprite 906 angoff 768
sprite 413 angoff -384
sprite 803 angoff -512
sprite 672 angoff -512
sprite 903 angoff -768
sprite 39 angoff -512
sprite 654 angoff -512
sprite 186 angoff 1024
sprite 522 angoff 512
sprite 534 angoff -256
sprite 535 angoff -256
sprite 838 angoff 1024
sprite 839 angoff 512
sprite 840 angoff -512
sprite 841 angoff -512
sprite 904 angoff 512
sprite 38 angoff -256
sprite 51 angoff 1024
sprite 194 angoff -512
sprite 236 angoff 128
sprite 281 angoff -256
sprite 283 angoff 512
sprite 284 angoff 512
sprite 285 angoff -768
sprite 486 angoff -512
sprite 487 angoff -512
sprite 639 angoff -512
sprite 852 angoff 256
sprite 857 angoff 1024
sprite 41 angoff 256
sprite 256 angoff 512
sprite 282 angoff 512
sprite 412 angoff 256
sprite 564 angoff -768
sprite 812 angoff 256
sprite 411 angoff -768
sprite 844 angoff 1024
sprite 856 angoff -768
sprite 29 angoff 512
sprite 269 angoff 768
sprite 528 angoff 256
sprite 529 angoff -768
sprite 531 angoff -768
sprite 847 angoff -256
sprite 848 angoff 384
sprite 862 angoff 256
sprite 869 angoff -512
sprite 75 notmd2
sprite 114 notmd2
sprite 115 notmd2
sprite 319 notmd2
sprite 323 notmd2
sprite 428 notmd2
sprite 429 notmd2
sprite 514 notmd2
sprite 515 notmd2
sprite 521 notmd2
sprite 647 notmd2
sprite 648 notmd2
sprite 649 notmd2
sprite 710 notmd2
/maphacks/3drealms/atomic/E1L8_atomic.mhk
0,0 → 1,74
// Maphacks for Duke3D HRP
// Level: E1L8.MAP - "Duke Match" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 15 angoff 512
 
// Health +30
sprite 18 angoff -256
 
// HoloDuke
sprite 19 angoff -256
 
// Jetpack
sprite 13 angoff -768
 
// MedKit
sprite 17 angoff 128
 
// Nightvision
sprite 12 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 6 angoff 512
sprite 26 angoff 512
 
// Shotgun & ammo
sprite 5 angoff -256
sprite 27 angoff -256
 
// RPG & ammo
sprite 10 angoff 256
sprite 24 angoff 256
 
// Pipebombs
sprite 11 angoff 512
sprite 21 angoff 512
 
// Shrinker & ammo
sprite 9 angoff -256
sprite 22 angoff -256
 
// Laser Tripbomb
sprite 7 angoff 256
sprite 28 angoff 256
 
// Devastator & ammo
sprite 8 angoff 1024
sprite 23 angoff 1024
 
// Freezethrower
sprite 20 angoff 512
 
 
 
// LIGHTS
 
// by Micky C
light 0 40832 30720 -21248 5000 200 200 255 256 192 896 -80 0 0 0 -1
light 0 37760 27776 -21248 5000 200 200 255 256 192 640 -80 0 0 0 -1
light 0 40832 36736 -21248 5000 200 200 255 256 192 1152 -80 0 0 0 -1
light 0 31744 27776 -21248 5000 200 200 255 256 192 384 -80 0 0 0 -1
light 0 28800 30848 -21248 5000 200 200 255 256 192 128 -80 0 0 0 -1
light 7 34816 33792 -25600 4000 100 100 255 0 0 1536 -1 0 0 0 -1
light 0 28928 36992 -21248 5000 200 200 255 256 192 1920 -80 0 0 0 -1
light 0 34816 38144 0 2000 200 200 255 0 0 1536 -80 0 0 0 -1
/maphacks/3drealms/atomic/E4L5_atomic.mhk
0,0 → 1,318
// Maphacks for Duke3D HRP
// Level: E4L5.MAP - "Pigsty" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Chairs
sprite 4 angoff -512
sprite 166 angoff -896
sprite 167 angoff 1024
sprite 168 angoff 1024
sprite 169 angoff 1024
sprite 170 angoff 1024
sprite 171 angoff 896
sprite 172 angoff -128
sprite 177 angoff 128
sprite 336 angoff 1024
sprite 337 angoff 1024
sprite 340 angoff 1024
sprite 341 angoff 1024
sprite 342 angoff 1024
sprite 346 angoff 1024
sprite 356 angoff 128
sprite 357 angoff -128
sprite 499 angoff 512
 
// Coffee machines
sprite 195 angoff 128
sprite 347 angoff 576
sprite 472 angoff 1024
 
// Coffee mugs
sprite 180 angoff -256
sprite 181 angoff 384
sprite 182 angoff 64
sprite 183 angoff -768
sprite 184 angoff -512
sprite 185 angoff 1024
sprite 193 angoff -384
sprite 194 angoff -128
sprite 248 angoff 384
sprite 249 angoff -128
sprite 250 angoff 768
sprite 251 angoff -128
sprite 252 angoff -256
sprite 788 angoff -64
sprite 789 angoff 256
 
// Desklamps
sprite 469 angoff 1024
sprite 689 angoff 512
 
// Desksigns (McClain, Dredd)
sprite 247 angoff 256
sprite 829 angoff -384
 
// Donut boxes
sprite 391 angoff 128
sprite 392 angoff -640
 
// Fire extinguisher
sprite 133 angoff 512
 
// Microphone
sprite 465 angoff 256
 
// Tripod cameras
sprite 464 angoff -896
 
// US flag
sprite 787 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 812 angoff 192 // Dukematch only
 
// Health +10
sprite 623 angoff 512
sprite 816 angoff 512 // Dukematch only
sprite 817 angoff 512 // Dukematch only
sprite 818 angoff 512 // Dukematch only
sprite 819 angoff 512 // Dukematch only
 
// Health +30
sprite 119 angoff 256
sprite 120 angoff -128
sprite 192 angoff 512
sprite 265 angoff -512
sprite 269 angoff -512
sprite 716 angoff 768
sprite 852 angoff -512
 
// HoloDuke
sprite 841 angoff 1024
 
// Jetpack
sprite 211 angoff -512
sprite 767 angoff -768 // Dukematch only
 
// Keycards (B/Y/R)
sprite 363 angoff 512
sprite 751 angoff -576
sprite 854 angoff -768
 
// Medkit
sprite 264 angoff 512
sprite 268 angoff -512
 
// Nightvision
sprite 773 angoff 1024
 
// Steroids
sprite 79 angoff 512
sprite 80 angoff 768
sprite 267 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 151 angoff -512
sprite 815 angoff 256
 
// Shotgun & ammo
sprite 118 angoff -256
sprite 136 angoff -256
sprite 142 angoff 1024 // Dukematch only
sprite 190 angoff 512
sprite 613 angoff -640
sprite 615 angoff 1024
sprite 813 angoff 768 // Dukematch only
 
// Chaingun & ammo
sprite 121 angoff 128
sprite 122 angoff -896
sprite 528 angoff -512
sprite 529 angoff -512
sprite 530 angoff -512
sprite 618 angoff 1024
sprite 619 angoff 1024
 
// RPG & ammo
sprite 260 angoff 1024
sprite 769 angoff -512
 
// Pipebombs
sprite 61 angoff -512
sprite 717 angoff 256
sprite 811 angoff 768
 
// Devastator & ammo
sprite 715 angoff -256
 
// Laser Tripbomb
sprite 196 angoff 512
sprite 197 angoff 512
 
// Shrinker/Expander & ammo
sprite 87 angoff -768
sprite 89 angoff -256
sprite 768 angoff 512
 
// Freezethrower & ammo
sprite 90 angoff -768
 
 
 
// OVERRIDE
 
// "Book 'em, Dan-o!" switches
sprite 798 notmd
sprite 799 notmd
sprite 800 notmd
sprite 801 notmd
sprite 802 notmd
sprite 803 notmd
sprite 804 notmd
sprite 805 notmd
sprite 806 notmd
sprite 807 notmd
sprite 808 notmd
sprite 809 notmd
sprite 810 notmd
sprite 839 notmd
sprite 840 notmd
 
// Fixes for badly wall-aligned sprites
sprite 38 mdzoff 2500 // drinking fountain
sprite 38 pitch 1
sprite 78 away1 // "Wanted Dead" screen
sprite 128 away1 // President picture
sprite 129 away1 // President picture
sprite 195 mdzoff -260000 // thermos
sprite 195 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 20 notmd
sprite 21 notmd
sprite 22 notmd
sprite 23 notmd
sprite 62 notmd
sprite 71 notmd
sprite 126 notmd
sprite 154 notmd
sprite 157 notmd
sprite 178 notmd
sprite 179 notmd
sprite 191 notmd
sprite 241 notmd
sprite 242 notmd
sprite 244 notmd
sprite 245 notmd
sprite 253 notmd
sprite 371 notmd
sprite 737 notmd
sprite 738 notmd
sprite 739 notmd
sprite 740 notmd
sprite 741 notmd
sprite 742 notmd
sprite 743 notmd
sprite 744 notmd
sprite 745 notmd
sprite 746 notmd
sprite 747 notmd
sprite 748 notmd
sprite 772 notmd
sprite 821 notmd
sprite 822 notmd
sprite 825 notmd
sprite 844 notmd
sprite 845 notmd
 
// Switches to be hidden
sprite 75 notmd // Behind the 2-way mirror
sprite 735 notmd // Payphone
sprite 736 notmd // Payphone
 
 
 
// LIGHTS
 
// by Devastator
light 329 32384 -20416 107520 600 185 185 185 0 0 1536 -1 0 0 0 -1
light 413 30976 -21152 104448 2200 51 51 51 0 0 1536 -1 0 0 0 -1
light 489 19456 -23552 -2816 7000 21 21 21 0 0 1536 -1 0 0 0 -1
light 403 15872 -30464 -2816 8500 21 21 21 0 0 1536 -1 0 0 0 -1
light 490 14592 -22016 107520 8500 21 21 21 0 0 1536 -1 0 0 0 -1
light 487 24320 -24320 110592 3900 21 21 21 0 0 1536 -1 0 0 0 -1
light 546 23040 -32512 121856 3900 21 21 21 0 0 1536 -1 0 0 0 -1
light 546 23808 -28416 124928 2500 61 61 61 0 0 1536 -1 0 0 0 -1
light 546 22272 -34304 134144 1000 101 101 101 0 0 1536 -1 0 0 0 -1
light 375 25856 -38144 91136 2500 11 11 11 0 0 1536 -1 0 0 0 -1
light 553 20480 -38144 112892 2500 11 11 11 0 0 1536 -1 0 0 0 -1
light 557 16640 -38208 124927 2700 71 71 71 0 0 1536 -1 0 0 0 -1
light 557 15232 -38400 113663 1300 91 91 91 0 0 1536 -1 0 0 0 -1
light 343 20032 -40896 130048 1000 182 44 16 0 0 1536 -1 0 0 0 -1
light 20 13184 -36288 134144 1500 101 101 101 0 0 1536 -1 0 0 0 -1
light 479 12672 -40512 119808 2500 41 41 41 0 0 1536 -1 0 0 0 -1
light 558 16704 -44224 118784 1700 31 31 31 0 0 1536 -1 0 0 0 -1
light 331 17088 -47552 119808 1700 21 21 21 0 0 1536 -1 0 0 0 -1
light 153 17472 -45824 128000 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 154 17536 -49472 126976 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 155 19456 -45184 132096 1400 141 141 141 0 0 1536 -1 0 0 0 -1
light 157 21760 -45120 132096 1400 141 141 141 0 0 1536 -1 0 0 0 -1
light 156 22016 -47104 138240 2000 38 37 19 0 0 1536 -1 0 0 0 -1
light 156 19520 -46976 135168 2000 38 37 19 0 0 1536 -1 0 0 0 -1
light 503 19648 -48576 122880 1500 28 27 9 0 0 1536 -1 0 0 0 -1
light 502 22464 -48704 120832 1500 28 27 9 0 0 1536 -1 0 0 0 -1
light 503 19648 -51200 121856 1600 31 31 31 0 0 1536 -1 0 0 0 -1
light 502 22272 -51200 121856 1600 31 31 31 0 0 1536 -1 0 0 0 -1
light 372 34432 -38848 112640 1700 51 51 51 0 0 1536 -1 0 0 0 -1
light 372 36608 -36800 93184 4200 71 71 71 0 0 1536 -1 0 0 0 -1
light 531 29184 -38400 100352 2500 41 41 41 0 0 1536 -1 0 0 0 -1
light 64 28800 -39552 107776 1200 85 85 85 0 0 512 -341 0 0 0 -1
light 388 26368 -41152 126976 2500 101 101 101 0 0 1536 -1 0 0 0 -1
light 111 23968 -41010 131072 1300 81 81 81 0 0 1536 -1 0 0 0 -1
light 79 25024 -46912 111616 1400 145 145 145 0 0 1536 19 0 0 0 -1
light 390 25664 -45696 122880 1800 255 255 255 0 0 1536 -1 0 0 0 -1
light 81 25088 -44480 112640 1400 145 145 145 0 0 1536 19 0 0 0 -1
light 23 31872 -40512 109568 1200 165 165 165 0 0 1536 19 0 0 0 -1
light 88 24320 -45696 104448 1300 135 135 135 0 0 1536 19 0 0 0 -1
light 458 46592 -23664 86016 2400 98 97 79 0 0 1536 -1 0 0 0 -1
light 410 29904 -22592 97280 1700 185 185 185 0 0 1536 -1 0 0 0 -1
light 410 29760 -24656 96256 1700 185 185 185 0 0 1536 -1 0 0 0 -1
light 410 32544 -23504 107520 3000 65 65 65 0 0 1536 -1 0 0 0 -1
light 402 31344 -26576 94208 1800 31 31 31 0 0 1536 -1 0 0 0 -1
light 408 27312 -24752 97280 2400 71 71 71 0 0 1536 -1 0 0 0 -1
light 546 26416 -32032 132096 2200 81 81 81 0 0 1536 -1 0 0 0 -1
light 546 26464 -29616 132096 2200 81 81 81 0 0 1536 -1 0 0 0 -1
light 317 20528 -33568 120832 2200 121 121 121 0 0 1536 -1 0 0 0 -1
light 317 20352 -28464 118784 2200 121 121 121 0 0 1536 -1 0 0 0 -1
light 530 32000 -37376 100352 3300 11 11 11 0 0 1536 -1 0 0 0 -1
light 144 33536 -43776 97280 2200 241 241 241 0 0 1536 -1 0 0 0 -1
light 252 32896 -40928 99584 1200 61 61 61 0 0 1536 -1 0 0 0 -1
light 142 31520 -43552 107520 1500 41 41 41 0 0 1536 -1 0 0 0 -1
light 438 33280 -45696 106496 1800 91 91 91 0 0 1536 -1 0 0 0 -1
light 385 28192 -45632 103424 2900 21 21 21 0 0 1536 -1 0 0 0 -1
light 355 35488 -34400 107520 2400 141 141 141 0 0 1536 -1 0 0 0 -1
light 57 34688 -32064 103424 900 51 51 51 0 0 1536 -1 0 0 0 -1
light 476 30784 -32320 104448 1400 101 101 101 0 0 1536 -1 0 0 0 -1
light 548 28608 -35392 88064 2200 21 21 21 0 0 1536 -1 0 0 0 -1
light 102 30720 -35328 112640 1100 121 121 121 0 0 1536 -1 0 0 0 -1
light 475 27648 -32000 101376 1600 51 51 51 0 0 1536 -1 0 0 0 -1
light 118 28608 -28672 116912 1500 41 41 41 0 0 1536 -1 0 0 0 -1
light 122 24192 -28032 129023 3300 131 131 131 0 0 1536 -1 0 0 0 -1
light 108 28736 -23488 99328 900 201 201 201 0 0 1536 -1 0 0 0 -1
light 442 14720 -18496 16384 1400 101 101 101 0 0 1536 -1 0 0 0 -1
light 326 31616 -20224 107520 600 185 185 185 0 0 1536 -1 0 0 0 -1
light 139 42640 -33792 95232 1000 240 91 37 0 0 1024 109 0 0 0 -1
light 139 42960 -33792 87680 6700 240 91 37 344 258 1024 109 0 0 0 -1
light 132 44032 -23552 72704 11500 255 255 255 326 244 1024 -71 0 0 0 -1
/maphacks/3drealms/atomic/E3L6_atomic.mhk
0,0 → 1,205
// Maphacks for Duke3D HRP
// Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 59 angoff -512
sprite 66 angoff 1024
sprite 100 angoff -550
sprite 110 angoff 384
sprite 113 angoff 384
sprite 125 angoff 512
sprite 307 angoff -210
sprite 308 angoff 256
 
 
 
// PROPS
 
// Bottles
sprite 169 angoff -192
 
// Drinking fountain
sprite 16 angoff 512
 
// Trashcan
sprite 37 angoff 256
sprite 38 angoff 256
sprite 39 angoff 256
sprite 40 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 361 angoff 256
 
// Health +30
sprite 327 angoff -512
sprite 332 angoff 384
sprite 356 angoff 512
sprite 373 angoff 768
sprite 374 angoff 512
sprite 375 angoff 512
sprite 447 angoff 196
sprite 448 angoff -128
 
// HoloDuke
sprite 339 angoff 512
 
// Keycards (R/B)
sprite 8 angoff 1024
 
// Medkit
sprite 362 angoff -256
 
// Nightvision
sprite 283 angoff -768
sprite 411 angoff 512
 
// Steroids
sprite 1 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 384 angoff 512
 
// Shotgun & ammo
sprite 328 angoff -768
sprite 350 angoff 1024
 
// Chaingun
sprite 334 angoff 1024
 
// RPG & ammo
sprite 45 angoff -768
sprite 367 angoff -512
sprite 383 angoff 1024
 
// Pipebombs
sprite 21 angoff -768
sprite 342 angoff 512
sprite 346 angoff 1024
 
// Shrinker & ammo
sprite 90 angoff -832
 
// Devastator & ammo
sprite 46 angoff 1024
sprite 140 angoff -512
sprite 309 angoff 1024
sprite 363 angoff 256
sprite 372 angoff -512
sprite 429 angoff -256
sprite 473 angoff -384
 
// Freezethrower & ammo
sprite 381 angoff 256
sprite 382 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 16 mdzoff -150000 // drinking fountain
sprite 16 pitch 1
sprite 100 mdxoff 23000 // crouching babe
sprite 100 mdzoff 1296000
sprite 100 pitch 4095
sprite 100 roll 1
sprite 113 mdzoff -460000 // crouching babe
sprite 113 pitch 1
sprite 113 roll 4095
sprite 307 mdxoff -125000 // flipped hanging babe
sprite 307 mdzoff -11000
sprite 307 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 99 notmd
sprite 315 notmd
sprite 316 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
sprite 439 notmd
sprite 440 notmd
sprite 441 notmd
 
// Switches to be hidden
sprite 74 notmd // Switch in alien base
sprite 93 notmd // Cash register
sprite 274 notmd // Telephone
sprite 321 notmd // Snacks machine
 
 
 
// LIGHTS
 
// by Micky C
light 184 17792 -33792 -9216 3800 255 225 235 0 0 1536 -1 0 0 0 -1
light 148 12928 -15680 95232 5000 60 60 255 0 0 1536 -1 0 0 0 -1
light 151 13120 -9408 85248 2500 60 60 255 0 0 1536 -1 0 0 0 -1
light 0 16064 -29376 -13056 5800 255 225 235 250 187 1024 -1 0 0 0 -1
light 172 12096 -25536 -11264 3000 0 255 0 0 0 1536 -1 0 0 2 -1
light 171 14848 -25856 -11264 2500 0 150 255 0 0 1536 -1 0 0 0 -1
light 172 13120 -23296 -12288 1000 255 225 235 0 0 1536 -1 0 0 2 -1
light 157 9600 -27008 -9216 1000 0 0 255 0 0 1536 -1 0 0 2 -1
light 88 14912 -36672 -13312 3000 255 225 235 0 0 1536 -1 0 0 2 -1
light 88 14912 -32960 -11264 3000 255 225 235 0 0 1536 -1 0 0 2 -1
light 174 10240 -29312 -7168 300 255 225 235 0 0 1536 -1 0 0 0 -1
light 176 9600 -29376 -10240 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 149 27520 -34112 32000 2500 255 225 235 0 0 1536 -1 0 0 0 -1
light 96 25024 -44800 -15360 2000 255 225 235 0 0 1536 -1 0 0 0 -1
light 184 17792 -29184 -9216 3800 255 225 235 0 0 1536 -1 0 0 0 -1
light 184 17792 -38400 -9216 3800 255 225 235 0 0 1536 -1 0 0 0 -1
light 184 20864 -52096 -14336 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 20864 -26752 -13312 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 18048 -24704 -12288 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 25728 -17408 -10240 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 25728 -61568 -8192 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 27776 -59264 -8192 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 18176 -54144 -14336 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 40960 -46976 -10240 3000 255 225 235 0 0 1536 -1 0 0 0 -1
light 184 40960 -50432 -10240 3000 255 225 235 0 0 1536 -1 0 0 0 -1
light 133 30400 -27392 12288 10000 255 225 200 0 0 1536 -1 0 0 0 -1
light 118 28416 -15744 -19456 2000 255 0 0 0 0 1536 -1 0 0 0 -1
light 128 30080 -15104 -19456 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 184 40896 -43840 -9216 3000 255 225 235 0 0 1536 -1 0 0 0 -1
light 118 31872 -15744 -22528 2000 255 0 0 0 0 1536 -1 0 0 4 -1
light 91 30752 -50048 -9216 1000 255 225 235 0 0 1536 -1 0 0 0 -1
light 184 27776 -19712 -9216 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 34688 -17280 -10240 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 32640 -19712 -9216 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 42112 -24704 -10240 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 39808 -26752 -10240 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 19456 -46976 -14336 5000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 32640 -59264 -14336 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 184 34688 -61440 -14336 3000 100 100 255 0 0 1536 -1 0 0 2 -1
light 158 32256 -51280 -8192 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 158 31744 -51280 -8192 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 161 32224 -51936 -8192 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 164 37120 -43008 -15360 1400 255 225 235 0 0 1536 -1 0 0 0 -1
light 163 30048 -48192 -4096 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 159 32256 -47456 -5120 300 0 0 255 0 0 1536 -1 0 0 0 -1
light 159 32768 -47456 -5120 300 0 0 255 0 0 1536 -1 0 0 0 -1
light 159 32768 -47472 -12288 300 255 0 0 0 0 1536 -1 0 0 0 -1
light 159 32256 -47472 -12288 300 255 0 0 0 0 1536 -1 0 0 0 -1
light 159 31744 -47456 -5120 300 0 0 255 0 0 1536 -1 0 0 0 -1
light 158 32768 -51280 -8192 500 255 225 235 0 0 1536 -1 0 0 0 -1
light 159 31744 -47472 -12288 300 255 0 0 0 0 1536 -1 0 0 0 -1
light 141 34560 -41216 -28416 10000 255 225 235 352 264 1024 -1 0 0 0 -1
light 146 32368 -44708 -28416 10000 255 225 235 138 103 1758 50 0 0 0 -1
light 184 40960 -32128 -14336 5000 100 100 255 0 0 1536 -1 0 0 2 -1
light 108 36864 -51584 -13312 1500 255 225 235 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E2L7_atomic.mhk
0,0 → 1,365
// Maphack for Duke3D HRP
// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 343 angoff 512
sprite 344 angoff -256
sprite 345 angoff -768
 
// Bottles
sprite 299 angoff -288
sprite 770 angoff -960
 
// Reactor core
sprite 423 angoff 256
sprite 425 angoff 256
 
// Space suits
sprite 415 angoff -512
sprite 416 angoff -256
 
// Water fountains
sprite 2 angoff 1024
sprite 4 angoff 1024
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 109 angoff -384
sprite 149 angoff 1024
 
// Boots
sprite 1040 angoff 1024
 
// Health +10
sprite 137 angoff 256
sprite 138 angoff -256
sprite 150 angoff 512
sprite 151 angoff 512
sprite 152 angoff 512
 
// Health +30
sprite 87 angoff 512
sprite 124 angoff 512
sprite 136 angoff 1024
sprite 143 angoff 768
sprite 155 angoff 512
sprite 161 angoff 640
sprite 169 angoff -768
sprite 991 angoff 512
sprite 1027 angoff 1024
 
// HoloDuke
sprite 132 angoff -512
 
// Jetpack
sprite 128 angoff 768
 
// Keycards (R/B/Y)
sprite 882 angoff 1024
sprite 883 angoff 512
sprite 983 angoff 512
 
// Medkit
sprite 165 angoff 512
 
// Nightvision
sprite 992 angoff 1024
sprite 1028 angoff -256
 
// Steroids
sprite 5 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 163 angoff 512
 
// Shotgun & ammo
sprite 78 angoff -256
sprite 123 angoff -512
sprite 135 angoff 1024
sprite 141 angoff -768
sprite 157 angoff 256
sprite 168 angoff 512
 
// Chaingun & ammo
sprite 144 angoff 1024
sprite 156 angoff -512
sprite 160 angoff 512
sprite 981 angoff 512
 
// RPG & ammo
sprite 110 angoff 512
sprite 145 angoff 512
sprite 159 angoff 384
sprite 213 angoff 512
sprite 979 angoff 128
 
// Pipebombs
sprite 129 angoff 1024
sprite 154 angoff 768
 
// Shrinker & ammo
sprite 130 angoff -256
sprite 146 angoff -768
sprite 147 angoff -128
 
// Devastator & ammo
sprite 79 angoff -512
sprite 121 angoff 256
sprite 122 angoff 512
sprite 131 angoff 512
sprite 162 angoff 256
sprite 167 angoff -256
sprite 980 angoff -256
 
// Laser Tripbomb
sprite 120 angoff 512
sprite 994 angoff -256
sprite 1029 angoff -384
sprite 1030 angoff -640
 
// Freezethrower & ammo
sprite 142 angoff 512
sprite 153 angoff 256
sprite 993 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 2 mdzoff 45000 // drinking fountain
sprite 2 pitch 1
sprite 4 mdzoff -1500 // drinking fountain
sprite 4 pitch 2
sprite 333 away2 // computer panel
sprite 549 away2 // computer panel
sprite 583 away2 // computer panel
 
// Forcing any floor aligned model to be rendered as sprite
sprite 214 notmd
sprite 215 notmd
sprite 216 notmd
sprite 217 notmd
sprite 218 notmd
sprite 219 notmd
sprite 304 notmd
sprite 305 notmd
sprite 306 notmd
sprite 307 notmd
sprite 308 notmd
sprite 309 notmd
sprite 310 notmd
sprite 311 notmd
sprite 312 notmd
sprite 313 notmd
sprite 314 notmd
sprite 451 notmd
sprite 461 notmd
sprite 462 notmd
sprite 473 notmd
sprite 474 notmd
sprite 475 notmd
sprite 476 notmd
sprite 477 notmd
sprite 478 notmd
sprite 485 notmd
sprite 489 notmd
sprite 490 notmd
sprite 535 notmd
sprite 542 notmd
sprite 543 notmd
sprite 544 notmd
sprite 545 notmd
sprite 546 notmd
sprite 547 notmd
sprite 567 notmd
sprite 568 notmd
sprite 569 notmd
sprite 571 notmd
sprite 572 notmd
sprite 574 notmd
sprite 575 notmd
sprite 577 notmd
sprite 578 notmd
sprite 580 notmd
sprite 581 notmd
sprite 592 notmd
sprite 593 notmd
sprite 594 notmd
sprite 595 notmd
sprite 596 notmd
sprite 597 notmd
sprite 598 notmd
sprite 599 notmd
sprite 600 notmd
sprite 601 notmd
sprite 602 notmd
sprite 603 notmd
sprite 604 notmd
sprite 605 notmd
sprite 606 notmd
sprite 607 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 418 31456 29104 -20480 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 272 23040 23296 -8908 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 259 11792 23056 -11264 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 273 28416 13824 -10956 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 357 23040 13824 -2048 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 271 25216 9472 -9216 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 265 25856 9472 -4812 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 148 28160 36064 52 2250 80 80 255 0 0 1536 -1 0 0 0 -1
light 294 8960 10368 39936 4000 100 100 100 0 0 1536 -9999 0 0 0 -1
light 369 -2176 20736 -10956 700 255 255 255 0 0 1536 -9999 0 7 0 -1
light 317 16448 2112 106804 1800 225 235 255 0 0 1536 -9999 0 7 0 -1
light 160 1792 17280 -20480 700 255 0 0 0 0 1536 -1 0 0 0 -1
light 171 -2304 19968 -10956 500 225 235 255 0 0 1536 -9999 0 7 0 -1
light 52 1152 19456 -23244 1000 225 235 255 0 0 1536 -9999 0 7 0 -1
light 160 1792 17280 36864 700 255 0 0 0 0 1536 -1 0 0 0 -1
light 60 11312 23040 -3072 7000 225 235 255 296 222 0 100 0 0 0 -1
light 73 32000 19200 -7168 1200 165 165 165 0 0 1536 -1 0 0 0 -1
light 25 18944 19456 10240 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 25 18944 19456 7168 3000 255 255 255 256 192 768 80 0 0 0 -1
light 18 19200 20992 26624 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 287 18432 16128 16384 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 440 26352 44000 17408 2500 225 235 255 0 0 1536 -1 0 0 0 -1
light 11 20736 19456 2048 3000 30 28 25 0 0 1536 -1 0 0 0 -1
light 148 28160 36128 30720 1200 255 255 150 0 0 1536 -9999 0 0 0 -1
light 398 24345 30976 -21452 2500 80 80 255 0 0 1536 -1 0 0 0 -1
light 287 18176 17408 23552 3000 10 10 10 0 0 1536 -1 0 0 0 -1
light 115 28192 41712 7168 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 166 3904 13952 35124 1000 225 235 255 0 0 1536 -1 0 0 0 -1
light 165 4160 15744 35124 3000 30 30 100 0 0 1536 -1 0 0 0 -1
light 370 29632 18688 6144 400 255 235 225 0 0 1536 -1 0 0 0 -1
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light 133 10368 22272 -4812 500 255 0 0 0 0 1536 -1 0 0 0 -1
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light 185 30088 16896 13312 2000 255 255 150 0 0 1536 -9999 0 0 0 -1
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light 186 34152 15872 24576 1000 255 80 80 0 0 1536 -1 0 0 0 -1
light 186 33416 18576 24576 1000 80 80 255 0 0 1536 -1 0 0 0 -1
light 186 34160 17928 24576 1000 255 80 80 0 0 1536 -1 0 0 0 -1
light 158 23040 16928 16308 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 186 32984 16856 26624 2000 50 50 50 0 0 1536 -1 0 0 0 -1
light 402 13880 18280 36864 2500 80 150 80 0 0 1536 9999 0 0 0 -1
light 148 28160 36096 -29696 1200 255 255 150 0 0 1536 -9999 0 0 0 -1
light 32 23040 13824 -23552 3500 255 235 225 0 0 1536 -1 0 0 0 -1
light 347 8128 16384 46080 3000 30 28 25 0 0 1536 -1 0 0 0 -1
light 406 14336 12288 -12288 3000 30 28 25 0 0 1536 -1 0 0 0 -1
light 373 31744 37632 18432 500 255 255 0 0 0 1536 -1 0 0 0 -1
light 375 24576 34560 18133 500 255 255 0 0 0 1536 -1 0 0 0 -1
light 372 24576 37632 18432 500 255 255 0 0 0 1536 -1 0 0 0 -1
light 375 31744 34560 18432 500 255 255 0 0 0 1536 -1 0 0 0 -1
light 165 3904 14592 26624 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 165 4384 16896 36864 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 368 1792 17920 -2048 300 255 0 0 0 0 1536 -1 0 0 0 -1
light 368 1792 17920 -16384 300 255 255 0 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 250 26496 8736 1024 500 165 165 165 0 0 1536 -1 0 0 0 -1
light 250 26496 10208 1664 500 165 165 165 0 0 1536 -1 0 0 0 -1
light 265 25885 9471 -5888 1000 165 165 165 0 0 1536 -1 0 0 0 -1
light 278 32573 16766 -2560 900 165 165 165 0 0 1536 -1 0 0 0 -1
light 280 31656 16791 -2412 900 165 165 165 0 0 1536 -1 0 0 0 -1
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light 74 34048 19339 -6476 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 158 23040 16928 14260 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 18 19200 20960 26624 700 125 125 125 0 0 1536 -1 0 0 0 -1
light 25 18923 19610 9856 800 125 125 125 0 0 1536 -1 0 0 0 -1
light 275 30847 26095 -384 700 125 125 155 0 0 1536 -1 0 0 0 -1
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light 112 31972 30761 -23244 2000 125 125 165 0 0 1536 -1 0 0 0 -1
light 100 26121 28000 -17152 1300 125 125 125 0 0 1536 -1 0 0 0 -1
light 228 38272 51840 18560 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 228 39616 51840 17920 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 267 17280 13856 -4812 1100 125 125 125 0 0 1536 -1 0 0 0 -1
light 417 9473 20081 -2764 800 125 125 125 0 0 1536 -1 0 0 0 -1
light 52 1877 19447 -29132 2600 105 105 105 0 0 128 -1 0 0 0 -1
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light 391 3199 6134 106164 1000 125 125 125 0 0 0 -1 0 0 0 -1
light 330 -4928 2336 274740 3300 125 125 125 0 0 1536 -1 0 0 0 -1
light 14 28832 13760 -5324 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 2 23016 23666 -4812 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 131 23251 23447 -23680 1300 125 125 125 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E2L9_atomic.mhk
0,0 → 1,280
// Maphacks for Duke3D HRP
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 314 angoff 256
sprite 321 angoff -768
sprite 367 angoff 640
sprite 368 angoff 128
sprite 369 angoff 384
 
 
 
// PROPS
 
// Satellite
sprite 285 angoff 128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 8 angoff -256
sprite 9 angoff 768
 
// Health +10
sprite 82 angoff 256
sprite 98 angoff 25
 
// Health +30
sprite 34 angoff 512
sprite 89 angoff -768
sprite 95 angoff 768
sprite 103 angoff 192
 
// HoloDuke
sprite 395 angoff -768
 
// Jetpack
sprite 396 angoff 1024
 
// MedKit
sprite 13 angoff 384
sprite 413 angoff 640
 
// Nightvision
sprite 14 angoff 512
sprite 81 angoff 1024
 
// Scuba gear
sprite 15 angoff -512
sprite 78 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol
sprite 11 angoff -64
 
// Shotgun & ammo
sprite 35 angoff 512
sprite 36 angoff 512
sprite 88 angoff 512
sprite 99 angoff -896
sprite 101 angoff 512
sprite 102 angoff 768
 
// Chaingun & ammo
sprite 79 angoff 256
sprite 80 angoff 256
sprite 83 angoff 1024
 
// RPG & ammo
sprite 7 angoff 1024
sprite 76 angoff -832
sprite 77 angoff 832
sprite 92 angoff 1024
sprite 96 angoff 384
sprite 467 angoff 672
sprite 468 angoff -672
sprite 469 angoff 256
sprite 470 angoff -256
 
// Pipebombs
sprite 424 angoff -128
sprite 425 angoff -512
 
// Shrinker & ammo
sprite 91 angoff 512
sprite 93 angoff 1024
 
// Devastator & ammo
sprite 74 angoff 256
sprite 75 angoff -256
sprite 94 angoff 512
sprite 97 angoff -512
sprite 414 angoff 384
 
// Laser Tripbomb
sprite 69 angoff -256
sprite 70 angoff -512
sprite 71 angoff 512
 
// Freezethrower & ammo
sprite 100 angoff 1024
sprite 397 angoff 768
sprite 398 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 7 mdzoff 360000 // RPG
sprite 7 roll 1
sprite 93 mdzoff 360000 // Shrinker
sprite 93 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 194 notmd
sprite 195 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 229 51840 31936 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 36 22528 24064 -40960 1500 255 0 0 0 0 1536 -1 0 0 2 -1
light 86 44032 17408 26368 1800 155 155 255 0 0 1536 -1 0 0 0 -1
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light 229 52096 27072 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 219 52736 58624 72704 2500 200 255 200 0 0 1536 -1 0 0 0 -1
light 130 22912 21888 -58112 1000 100 100 255 0 0 1536 -1 0 0 0 -1
light 172 27699 22517 -12032 2500 95 135 95 0 0 1536 -1 0 0 0 -1
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light 184 17330 22496 -13184 2500 95 135 95 0 0 1536 -1 0 0 0 -1
light 48 21467 19013 -18304 2500 95 95 95 0 0 1536 -1 0 0 0 -1
light 49 23681 19163 -20480 2500 95 95 95 0 0 1536 -1 0 0 0 -1
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light 130 22912 21888 -36608 1000 100 100 255 0 0 1536 -1 0 0 0 -1
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light 202 29184 23040 -14848 1900 95 145 95 0 0 1536 -1 0 0 0 -1
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light 18 17152 34816 -36608 1200 185 185 185 0 0 1536 -9999 0 0 0 -1
light 19 9472 33664 -60160 1200 185 185 185 0 0 1536 -9999 0 0 0 -1
light 20 11008 38912 -84992 1200 185 185 185 0 0 1536 -9999 0 0 0 -1
light 21 11008 31232 -6016 2000 185 185 185 0 0 1536 -1 0 0 0 -1
light 250 54779 34689 75520 2000 95 95 150 0 0 1536 -1 0 0 0 -1
light 250 52736 34816 75520 1000 200 200 0 0 0 1536 -1 0 0 0 -1
light 229 51968 29568 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 229 53376 27072 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 229 53504 29568 75520 1700 200 200 0 0 0 1536 -1 0 0 0 -1
light 229 53632 31936 74496 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 229 53504 29568 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 14 13696 33920 -39808 3000 10 10 10 0 0 1536 -1 0 0 0 -1
light 15 13824 36352 -39808 3000 10 10 10 0 0 1536 -1 0 0 0 -1
light 14 13312 33280 -8192 3000 10 10 10 0 0 1536 -1 0 0 0 -1
light 29 17664 38912 -61516 2000 10 10 10 0 0 1536 -1 0 0 2 -1
light 157 37120 27264 95232 8000 155 155 255 144 108 512 100 0 0 0 -1
light 24 6400 36608 -54016 1300 185 185 185 0 0 1536 -1 0 0 0 -1
light 16 13056 36352 -77824 3000 30 30 30 0 0 1536 -1 0 0 0 -1
light 16 13056 36352 -49152 1500 0 0 255 0 0 1536 -1 0 0 0 -1
light 223 11392 32512 -53248 1000 0 255 0 0 0 1536 -1 0 0 2 -1
light 32 19712 34432 -31488 800 0 255 0 0 0 1536 -1 0 0 2 -1
light 159 9728 37504 -75776 1000 0 255 0 0 0 1536 -1 0 0 2 -1
light 10 9728 32000 -7168 1200 0 255 0 0 0 1536 -1 0 0 2 -1
light 10 9728 30464 -7168 1200 0 255 0 0 0 1536 -1 0 0 2 -1
light 223 7680 35200 -51200 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 40 17152 31744 -5888 1800 10 10 10 0 0 1536 -1 0 0 0 -1
light 11 13824 31232 -9984 3000 10 10 10 0 0 1536 -1 0 0 0 -1
light 26 8192 31232 -16128 2000 10 10 10 0 0 1536 -1 0 0 2 -1
light 27 6400 33664 -34816 2000 10 10 10 0 0 1536 -1 0 0 2 -1
light 31 19712 36864 -38656 2000 10 10 10 0 0 1536 -1 0 0 2 -1
 
// by Roma Loom (commented out)
/*
light 94 40704 13312 19200 1500 155 155 155 0 0 1536 -1 0 0 0 -1
light 210 44046 22361 25856 1000 155 255 155 0 0 1536 -1 0 0 0 -1
light 115 34579 30741 18432 1500 155 155 155 0 0 1536 -1 0 0 0 -1
light 138 36096 30720 86272 1500 155 155 155 0 0 1536 -1 0 0 0 -1
light 250 51039 34689 74752 1900 95 95 95 0 0 1536 -1 0 0 0 -1
light 250 54779 34689 75520 1900 95 95 95 0 0 1536 -1 0 0 0 -1
light 75 52736 49152 74240 2500 95 95 145 0 0 1536 -1 0 0 0 -1
light 131 22868 22352 -19200 3300 95 95 95 0 0 1536 -1 0 0 0 -1
light 172 27699 22517 -13056 1900 95 135 95 0 0 1536 -1 0 0 0 -1
light 4 22536 26817 -28288 2000 155 155 155 0 0 1536 -1 0 0 0 -1
light 184 17330 22496 -13184 1900 95 135 95 0 0 1536 -1 0 0 0 -1
light 48 21467 19013 -18304 2100 95 95 95 0 0 1536 -1 0 0 0 -1
light 49 23681 19163 -20480 1900 95 95 95 0 0 1536 -1 0 0 0 -1
light 173 28160 22528 -12416 2100 95 135 95 0 0 1536 -1 0 0 0 -1
light 202 29177 22804 -14848 1800 95 145 95 0 0 1536 -1 0 0 0 -1
light 168 27392 28672 -15104 900 145 145 255 0 0 1536 -1 0 0 0 -1
light 82 22272 30720 -47872 1500 135 135 255 0 0 1536 -1 0 0 0 -1
light 72 22410 30737 -16256 1500 135 135 255 0 0 1536 -1 0 0 0 -1
light 32 19700 34802 -36224 1800 185 185 185 0 0 1536 -1 0 0 0 -1
light 30 19731 38905 -62080 1800 185 185 185 0 0 1536 -1 0 0 0 -1
light 20 10987 38936 -87808 2300 185 185 185 0 0 1536 -1 0 0 0 -1
light 236 14376 40252 -76160 1600 185 255 185 0 0 1536 -1 0 0 0 -1
light 159 10964 40607 -75008 1600 185 255 185 0 0 1536 -1 0 0 0 -1
light 159 9644 38798 -76288 1600 185 255 185 0 0 1536 -1 0 0 0 -1
light 24 6400 36352 -54016 1300 185 185 185 0 0 1536 -1 0 0 0 -1
light 19 9512 33660 -64512 2200 185 185 185 0 0 1528 -1 0 0 0 -1
light 28 6400 31232 -54016 1300 185 185 185 0 0 1536 -1 0 0 0 -1
light 21 11008 31232 -22400 1700 185 185 185 0 0 1536 -1 0 0 0 -1
light 18 17173 34846 -37632 1600 185 185 185 0 0 1536 -1 0 0 0 -1
light 188 17212 28125 -19328 1300 185 185 185 0 0 1536 -1 0 0 0 -1
light 177 13545 27075 -9728 2300 65 65 65 0 0 1536 -1 0 0 0 -1
light 6 12856 22482 -5632 2500 85 85 85 0 0 1536 -1 0 0 0 -1
light 183 16917 22521 -12544 1200 175 255 175 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E3L8_atomic.mhk
0,0 → 1,326
// Maphacks for Duke3D HRP
// Level: E3L8.MAP - "Hotel Hell" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Jibs5
sprite 570 angoff 512
 
 
 
// PROPS
 
// Bottles
sprite 219 angoff -256
sprite 220 angoff -128
sprite 221 angoff 128
sprite 234 angoff -192
sprite 235 angoff 128
sprite 236 angoff -512
sprite 238 angoff 384
sprite 240 angoff 256
sprite 241 angoff 128
sprite 302 angoff 512
sprite 303 angoff -512
sprite 304 angoff 384
sprite 305 angoff 128
sprite 306 angoff -192
sprite 314 angoff 128
sprite 315 angoff 192
sprite 316 angoff -256
sprite 317 angoff 512
sprite 318 angoff -384
sprite 334 angoff 128
sprite 335 angoff -128
sprite 336 angoff -320
sprite 337 angoff 256
sprite 338 angoff -192
sprite 339 angoff -384
sprite 340 angoff -768
sprite 341 angoff -896
sprite 342 angoff 512
 
// Donuts
sprite 367 angoff -128
 
// Drinking fountains
sprite 95 angoff -512
sprite 795 angoff -512
 
// Root
sprite 91 angoff 768
 
// Trashcan
sprite 376 angoff 512
sprite 377 angoff 384
sprite 378 angoff 256
sprite 380 angoff 768
sprite 385 angoff 384
sprite 387 angoff 256
sprite 388 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 460 angoff 768
sprite 663 angoff 256
sprite 685 angoff 1024 // Dukematch only
 
// Health +10
sprite 362 angoff -128
 
// Health +30
sprite 68 angoff -512
sprite 69 angoff 512
sprite 70 angoff 512
sprite 176 angoff -512
sprite 206 angoff -512
sprite 307 angoff 512
sprite 308 angoff 512
sprite 312 angoff 512
sprite 313 angoff 512
sprite 480 angoff -256
sprite 618 angoff -512
sprite 672 angoff 256
sprite 810 angoff 256
sprite 811 angoff 256
sprite 821 angoff 768
sprite 822 angoff -896
 
// HoloDuke
sprite 577 angoff -512
sprite 596 angoff 1024
 
// Jetpack
sprite 684 angoff 1024 // Dukematch only
 
// Keycards (Y/B)
sprite 172 angoff -512
sprite 372 angoff -512
 
// Medkit
sprite 392 angoff 128
 
// Nightvision
sprite 99 angoff -256
sprite 657 angoff 1024 // flipped sprite
 
// Scuba gear
sprite 86 angoff -256
 
// Steroids
sprite 355 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 366 angoff -512
sprite 608 angoff -512
 
// Shotgun & ammo
sprite 178 angoff 128
sprite 361 angoff -256
sprite 363 angoff -896
sprite 371 angoff 1024
sprite 397 angoff -512
sprite 619 angoff -768
 
// Chaingun & ammo
sprite 395 angoff 128
sprite 688 angoff 256 // Dukematch only
sprite 689 angoff 512 // Dukematch only
 
// RPG & ammo
sprite 147 angoff 256
sprite 175 angoff -512
 
// Pipebombs
sprite 150 angoff 512
sprite 151 angoff 384
sprite 182 angoff 512
sprite 823 angoff 896
 
// Devastator & ammo
sprite 207 angoff -1024
sprite 358 angoff 1024
sprite 562 angoff 1024
sprite 563 angoff -512
 
// Laser Tripbomb
sprite 479 angoff -256
 
// Shrinker ammo
sprite 640 angoff 512
 
// Freezethrower & ammo
sprite 690 angoff -512 // Dukematch only
sprite 691 angoff 512 // Dukematch only
sprite 692 angoff 512 // Dukematch only
sprite 686 angoff 256 // Dukematch only
sprite 687 angoff 1024
sprite 725 angoff 768
sprite 827 angoff 384
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 95 mdzoff -150000 // drinking fountain
sprite 95 pitch 1
sprite 237 mdxoff 1800 // bottle
sprite 237 pitch 1
sprite 238 mdzoff -610000 // bottle
sprite 238 mdxoff 1800
sprite 238 pitch 1
sprite 243 mdzoff 410000 // bottle
sprite 243 mdxoff 1800
sprite 243 pitch 1
sprite 244 mdzoff 810000 // bottle
sprite 244 mdxoff 1800
sprite 244 pitch 1
sprite 247 mdzoff 770000 // bottle
sprite 247 mdxoff 1800
sprite 247 pitch 1
sprite 248 mdzoff 410000 // bottle
sprite 248 mdxoff 1800
sprite 248 pitch 1
sprite 251 mdzoff -90000 // bottle
sprite 251 pitch 1
sprite 252 mdzoff 160000 // bottle
sprite 252 pitch 1
sprite 253 mdzoff 240000 // bottle
sprite 253 pitch 1
sprite 323 mdzoff 320000 // bottle
sprite 323 pitch 1
sprite 324 mdzoff 210000 // bottle
sprite 324 pitch 1
sprite 328 mdzoff 340000 // bottle
sprite 328 mdxoff 1800
sprite 328 pitch 1
sprite 329 mdzoff 690000 // bottle
sprite 329 mdxoff 1800
sprite 329 pitch 1
sprite 332 mdzoff 760000 // bottle
sprite 332 mdxoff 1800
sprite 332 pitch 1
sprite 333 mdzoff 340000 // bottle
sprite 333 mdxoff 1800
sprite 333 pitch 1
sprite 335 mdxoff 1800 // bottle
sprite 335 pitch 1
sprite 337 mdxoff 1800 // bottle
sprite 337 pitch 1
sprite 338 mdxoff 1800 // bottle
sprite 338 pitch 1
sprite 339 mdxoff 1800 // bottle
sprite 339 pitch 1
sprite 342 mdzoff 650000 // bottle
sprite 342 pitch 1
sprite 343 mdzoff 690000 // bottle
sprite 343 pitch 1
sprite 567 nomdanim // spinning Duke leg
sprite 795 mdzoff -37500 // drinking fountain
sprite 795 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 216 notmd
sprite 232 notmd
sprite 288 notmd
sprite 301 notmd
sprite 319 notmd
sprite 495 notmd
sprite 609 notmd
sprite 729 notmd
sprite 796 notmd
 
// Switches to be hidden
sprite 139 notmd
sprite 481 notmd // Fire alarm secret
sprite 743 notmd // Handprint in jungle
 
 
 
// LIGHTS
 
// by Micky C
light 328 48384 -63520 -78848 2000 40 40 40 0 0 1536 -1 0 0 0 -1
light 161 42240 -55296 -68608 13000 255 235 225 256 192 1466 -1 0 0 0 -1
light 20 50304 -53760 -27548 5000 255 235 225 442 331 1536 -9999 0 0 0 -1
light 306 27456 -50464 -73728 2000 0 0 255 0 0 1536 -1 0 0 0 -1
light 107 32832 -50304 1416 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 155 34432 -52096 -47004 1000 50 50 255 0 0 1536 -1 0 0 0 -1
light 260 33280 -43520 -17408 20000 255 235 225 484 363 1536 -9999 0 0 0 -1
light 338 48000 -59904 2440 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 171 53056 -53760 -12288 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 149 29696 -53184 -74652 9000 255 235 225 276 207 1567 50 0 0 0 9001
light 2 47712 -46016 -36764 4000 255 0 0 0 0 1536 -1 0 0 0 -1
light 87 39584 -51072 -122880 9000 255 235 225 364 273 1536 -9999 0 0 0 -1
light 248 39040 -47360 1124 800 255 235 225 0 0 1536 -1 0 0 0 -1
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light 206 38656 -45440 -28572 9000 255 235 225 364 273 1536 -9999 0 0 0 -1
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light 80 34432 -47872 -50176 2000 255 100 0 0 0 1536 -1 0 0 0 -1
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light 164 31040 -46464 -54272 2000 255 0 255 0 0 1536 -1 0 0 0 -1
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light 164 32960 -47232 -63488 800 255 235 225 0 0 1536 -1 0 0 2 -1
light 114 34432 -51296 -61340 9000 255 235 225 414 310 1536 -9999 0 0 0 -1
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light 159 15616 -61696 40036 4000 0 0 255 0 0 1536 -1 0 0 0 -1
light 90 18176 -58624 23652 4000 0 0 255 0 0 1536 -1 0 0 0 -1
light 233 29888 -42752 -59392 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 123 46592 -35392 -37888 22000 100 105 127 256 192 1664 30 0 0 0 -1
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light 252 27712 -42624 -50176 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 256 27136 -45312 -44032 3000 102 94 90 0 0 1536 -1 0 0 0 -1
light 224 26368 -41216 -29696 3000 51 47 45 0 0 1536 -1 0 0 0 -1
light 268 26368 -45312 -16384 3000 51 47 45 0 0 1536 -1 0 0 0 -1
light 308 44352 -43136 -50176 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 158 36864 -57344 256 3000 102 94 90 0 0 1536 -1 0 0 0 -1
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light 156 35840 -43712 -57344 3000 0 0 255 0 0 0 0 0 0 0 -1
light 61 39104 -43712 -66560 1500 150 0 150 0 0 1536 0 0 0 0 -1
light 62 38784 -43712 -64998 5000 0 255 0 320 240 0 0 0 0 0 -1
light 355 34112 -40128 -51200 4000 102 94 90 0 0 1536 -1 0 0 0 -1
light 49 38144 -40192 -56320 4000 102 94 90 0 0 1536 -1 0 0 0 -1
light 356 43968 -40448 -53504 4000 102 94 90 0 0 1536 -1 0 0 0 -1
light 307 36416 -46336 -1024 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 168 48832 -47424 -49152 4000 255 0 0 0 0 1536 -1 0 0 0 -1
light 261 33344 -41280 -15360 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 261 41536 -40192 -7168 3000 102 94 90 0 0 1536 -1 0 0 0 -1
light 336 48640 -57600 1416 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 347 32960 -36672 -8192 4000 102 94 90 0 0 1536 -1 0 0 0 -1
light 259 38912 -40960 -14336 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 260 33280 -43520 -17408 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 9 44544 -45568 -2048 3000 102 94 90 0 0 1536 -1 0 0 0 -1
light 237 29568 -41216 -1024 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 235 29568 -42752 -48128 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 164 34560 -46208 -53248 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 138 33408 -54016 -47104 2000 102 94 90 0 0 1536 -1 0 0 0 -1
light 81 32384 -52128 -45980 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 147 27904 -53856 -71680 700 255 235 225 0 0 1536 -1 0 0 0 -1
light 115 34176 -52992 -49052 700 255 235 225 0 0 1536 -1 0 0 0 -1
light 37 32384 -52992 -49052 700 255 235 225 0 0 1536 -1 0 0 0 -1
light 43 32384 -51584 -45980 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 313 50176 -25344 -48128 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 285 40032 -25728 -60416 2500 255 0 0 0 0 1536 -1 0 0 0 -1
light 169 42048 -36864 -45056 9000 100 105 127 0 0 256 30 0 0 0 -1
/maphacks/3drealms/atomic/E4L7_atomic.mhk
0,0 → 1,277
// Maphacks for Duke3D HRP
// Level: E4L7.MAP - "XXX-Stacy" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// C-9 cannisters
sprite 38 angoff -256
sprite 43 angoff 512
sprite 65 angoff -128
sprite 66 angoff -384
sprite 67 angoff 128
sprite 68 angoff -256
sprite 183 angoff 384
sprite 346 angoff 512
sprite 347 angoff 128
sprite 348 angoff -256
sprite 349 angoff 384
sprite 351 angoff 128
sprite 352 angoff -128
sprite 363 angoff -128
sprite 364 angoff -384
sprite 409 angoff -128
sprite 492 angoff -640
sprite 493 angoff 128
sprite 494 angoff -384
sprite 495 angoff 256
 
// Chair
sprite 231 angoff 896
sprite 268 angoff 768
sprite 396 angoff 896
 
// Coffee machine
sprite 153 angoff -512
 
// Coffee mug
sprite 157 angoff 128
 
// Donuts
sprite 232 angoff 64
 
// Drinking fountain
sprite 279 angoff 1024
 
// Nuke barrels
sprite 283 angoff 512
sprite 284 angoff -640
sprite 285 angoff 128
sprite 286 angoff 256
sprite 287 angoff -384
sprite 288 angoff -768
sprite 289 angoff 256
sprite 290 angoff 512
sprite 292 angoff -384
sprite 294 angoff 1024
sprite 295 angoff 512
 
// Opened pipebomb
sprite 548 angoff 128
 
// Soap (secret room)
sprite 467 angoff 128
 
// Spotlight
sprite 209 angoff 1024
 
// Teddy Bear
sprite 156 angoff 448
 
// Trashcan
sprite 39 angoff -256
sprite 204 angoff -768
sprite 253 angoff 896
sprite 254 angoff -256
sprite 443 angoff -384
sprite 496 angoff -384
sprite 497 angoff -512
sprite 498 angoff -128
 
// Tripod camera
sprite 164 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 83 angoff 512
 
// Boots
sprite 186 angoff 512
 
// Health +10
sprite 133 angoff 512
sprite 411 angoff -256
sprite 414 angoff 256
 
// Health +30
sprite 187 angoff 512
sprite 370 angoff 512
sprite 371 angoff 512
sprite 419 angoff 1024
sprite 538 angoff 512
 
// HoloDuke
sprite 29 angoff 1024
 
// Jetpack
sprite 365 angoff -512 // Dukematch only
 
// Keycards (B/R)
sprite 165 angoff -256
sprite 372 angoff 768
 
// MedKit
sprite 112 angoff -256
 
// Nightvision
sprite 245 angoff 768
 
// Steroids
sprite 331 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 406 angoff -512
sprite 412 angoff 512
sprite 413 angoff 512
 
// Shotgun & ammo
sprite 132 angoff 1024
sprite 211 angoff -512
sprite 395 angoff -512
sprite 408 angoff -768
sprite 420 angoff 256
 
// Chaingun & ammo
sprite 177 angoff 512
sprite 418 angoff 512
 
// RPG & ammo
sprite 110 angoff -768
sprite 212 angoff 512
sprite 591 angoff -512
 
// Pipebombs
sprite 37 angoff -512
sprite 386 angoff -256
sprite 402 angoff -256
 
// Shrinker/Expander & ammo
sprite 195 angoff 704
sprite 247 angoff 256
sprite 410 angoff -768 // Dukematch only
 
// Devastator & ammo
sprite 170 angoff 1024
sprite 343 angoff -512 // Dukematch only
 
// Freezethrower & ammo
sprite 34 angoff -512
sprite 214 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 170 mdzoff -200000 // Devastator
sprite 170 roll 1
sprite 279 mdzoff -135000 // drinking fountain
sprite 279 pitch 1
sprite 530 away1 // viewscreen texture
 
// Forcing any floor aligned model to be rendered as sprite
sprite 5 notmd
sprite 9 notmd
sprite 10 notmd
sprite 11 notmd
sprite 25 notmd
sprite 228 notmd
sprite 255 notmd
sprite 298 notmd
sprite 299 notmd
sprite 300 notmd
sprite 399 notmd
sprite 400 notmd
sprite 594 notmd
sprite 595 notmd
sprite 596 notmd
 
 
 
// LIGHTS
 
// by Devastator
light 238 35712 -12672 -81920 1000 71 71 71 0 0 1536 -1 0 0 0 -1
light 9 19136 -7232 -74752 1100 81 101 31 0 0 1536 -1 0 0 0 -1
light 202 26368 -1568 -94208 1100 81 81 81 0 0 1536 -1 0 0 0 -1
light 108 19072 -3712 -64512 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 271 16896 -8960 -63488 4000 61 1 1 0 0 1536 -1 0 0 0 -1
light 9 19456 -4672 -73728 1000 161 181 111 0 0 1536 -1 0 0 0 -1
light 77 20864 -10944 -81920 2200 41 41 41 0 0 1536 -1 0 0 0 -1
light 9 18944 -6208 -96000 1900 225 31 1 0 0 1536 -1 0 0 0 -1
light 40 16512 -3840 -46080 1800 61 71 21 0 0 1536 -1 0 0 0 -1
light 9 19136 -6208 -57344 2300 1 11 61 0 0 1536 -1 0 0 0 -1
light 114 25856 -12480 -88064 1500 91 91 91 0 0 1536 -1 0 0 0 -1
light 114 24000 -12608 -81920 1000 1 1 185 0 0 1536 -1 0 0 0 -1
light 114 24576 -12032 -95232 800 61 1 1 0 0 1536 -1 0 0 0 -1
light 114 25152 -12864 -87040 1800 41 11 31 0 0 1536 -1 0 0 0 -1
light 193 23232 -7776 -90112 1600 145 135 135 0 0 1536 -1 0 0 0 -1
light 193 23360 -9664 -90112 1800 125 107 94 0 0 1536 -1 0 0 0 -1
light 187 25984 -7552 -81920 1300 150 33 1 0 0 1536 -1 0 1 0 -1
light 106 25984 -2688 -88064 900 51 51 51 0 0 1536 -1 0 0 0 -1
light 273 23296 -6048 -92160 2100 171 141 121 0 0 1536 -1 0 0 0 -1
light 200 22720 -2944 -92160 1500 51 50 46 0 0 1536 -1 0 0 0 -1
light 93 24192 -5824 -80896 1200 175 131 51 0 0 1536 -1 0 0 0 -1
light 93 24480 -5152 -79872 900 81 1 1 0 0 1536 -1 0 0 0 -1
light 194 25984 -6464 -81920 1300 150 33 1 0 0 1536 -1 0 1 0 -1
light 209 23616 -896 -100352 2000 61 61 58 0 0 1536 -1 0 0 0 -1
light 211 33152 -13056 -131840 6800 125 125 135 0 0 1536 -1 0 0 0 -1
light 217 33024 -6016 -131840 2400 185 185 205 0 0 1536 -1 0 0 0 -1
light 217 29184 -7424 -53248 3100 75 85 65 0 0 1536 -1 0 0 0 -1
light 8 27520 -5248 -130816 3100 55 55 55 0 0 1536 -1 0 0 0 -1
light 217 29952 -11904 -125696 2600 135 135 145 0 0 1536 -1 0 0 0 -1
light 8 27520 -10496 -130816 3100 55 55 55 0 0 1536 -1 0 0 0 -1
light 217 32256 -6400 -50176 2900 25 35 15 0 0 1536 -1 0 0 0 -1
light 140 36608 -10496 -112204 3000 255 245 241 0 0 1536 -1 0 0 0 -1
light 219 35584 -6656 -80896 2500 41 34 29 0 0 1536 -1 0 0 0 -1
light 41 40448 -1536 -131840 2400 235 235 255 0 0 1536 -1 0 0 0 -1
light 41 37888 -3840 -131840 2400 235 235 255 0 0 1536 -1 0 0 0 -1
light 43 35328 -4224 -67584 900 131 131 131 0 0 1536 -1 0 0 0 -1
light 47 34944 -1664 -69376 2200 101 101 101 0 0 1536 -1 0 0 0 -1
light 224 37504 384 -71680 1200 61 61 61 0 0 1536 -1 0 0 0 -1
light 245 32768 -1408 -64512 1600 107 92 78 0 0 1536 -1 0 0 0 -1
light 245 33792 -3328 -63488 1000 245 81 51 0 0 1536 -1 0 0 0 -1
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light 41 41472 -2048 -131840 4100 45 46 43 0 0 1536 -1 0 0 0 -1
light 238 32960 -15552 -87040 1800 241 201 131 0 0 1536 -1 0 0 0 -1
light 267 35520 -13184 -111616 1100 71 71 71 0 0 1536 -1 0 0 0 -1
light 269 37376 -12480 -111616 1100 71 71 71 0 0 1536 -1 0 0 0 -1
light 238 37120 -12288 -87040 2600 21 21 21 0 0 1536 -1 0 0 0 -1
light 238 37632 -13056 -80896 1000 71 71 71 0 0 1536 -1 0 0 0 -1
light 238 38144 -11520 -80640 1000 41 41 41 0 0 1536 -1 0 0 0 -1
light 254 59520 -6592 -68608 2600 61 61 61 0 0 512 -1 0 0 0 -1
light 254 59072 -6400 -101120 1500 151 151 181 0 0 1536 -1 0 0 0 -1
light 228 41984 -13440 -78848 2000 201 181 161 0 0 1536 -1 0 0 0 -1
light 226 42944 -10944 -62208 1700 46 46 40 0 0 1536 -1 0 0 0 -1
light 275 43904 -3136 -87040 1200 81 61 91 0 0 1536 -1 0 0 0 -1
light 275 45568 -3840 -93184 2200 41 51 61 0 0 1536 -1 0 0 0 -1
light 250 55296 -2560 -116480 3000 225 225 225 0 0 1536 -1 0 0 0 -1
light 121 54336 -896 -79872 1900 71 41 21 0 0 1536 -1 0 0 0 -1
light 116 49792 -2432 -108616 3500 141 131 131 0 0 1536 -1 0 0 0 -1
light 253 51008 -4480 -82944 2100 51 41 41 0 0 1536 -1 0 0 0 -1
light 12 38784 34048 -42752 900 81 81 81 0 0 1536 -1 0 0 0 -1
light 25 45056 704 -88064 2000 51 51 51 0 0 1536 -1 0 0 0 -1
light 41 41152 -1408 -75776 2800 91 81 81 0 0 1536 -1 0 0 0 -1
light 11 42496 26752 -30720 2800 81 81 81 0 0 1536 -1 0 0 0 -1
light 11 39744 29440 -28672 3100 61 61 61 0 0 1536 -1 0 0 0 -1
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light 244 44544 -8192 -91136 2503 60 60 40 0 0 1536 -1 0 0 0 -1
light 230 45312 -12800 -66560 2600 51 51 51 0 0 1536 -1 0 0 0 -1
light 41 40320 -7424 -131840 4100 45 46 43 0 0 1536 -1 0 0 0 -1
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light 152 37312 -15040 -87040 1600 255 72 1 0 0 1536 -1 0 0 0 -1
light 238 35392 -14848 -87040 2300 96 41 31 0 0 1536 -1 0 0 0 -1
light 238 35968 -13568 -88064 2300 66 11 1 0 0 1536 -1 0 0 0 -1
light 11 42752 31296 -31488 2800 81 81 81 0 0 1536 -1 0 0 0 -1
light 225 41088 33280 -4096 1500 31 31 31 0 0 1536 -1 0 0 0 -1
light 276 47872 -6336 -97280 3900 255 255 255 422 316 384 -1 0 0 0 -1
/maphacks/3drealms/atomic/E4L9_atomic.mhk
0,0 → 1,440
// Maphacks for Duke3D HRP
// Level: E4L9.MAP - "Derelict" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 253 angoff 512
sprite 254 angoff 768
sprite 255 angoff -128
sprite 722 angoff -768
sprite 743 angoff -256
sprite 744 angoff -128
sprite 756 angoff -768
sprite 757 angoff 256
sprite 758 angoff -384
sprite 761 angoff 512
sprite 762 angoff 128
sprite 763 angoff 384
sprite 871 angoff 640
sprite 873 angoff -512
sprite 874 angoff 896
sprite 875 angoff -128
sprite 876 angoff 384
sprite 877 angoff 256
sprite 878 angoff -512
sprite 879 angoff -256
sprite 880 angoff 256
sprite 881 angoff -512
sprite 882 angoff 512
sprite 884 angoff 640
sprite 887 angoff -256
sprite 888 angoff 512
 
// Bottles (bridge/captain´s quarters)
sprite 16 angoff -128
sprite 17 angoff 384
sprite 18 angoff -192
sprite 19 angoff 256
sprite 20 angoff -192
sprite 22 angoff -512
sprite 24 angoff 384
sprite 500 angoff 192
sprite 1029 angoff 128
sprite 1031 angoff -64
sprite 1033 angoff 256
sprite 1034 angoff -384
sprite 1035 angoff 64
sprite 1036 angoff -128
sprite 1037 angoff 768
sprite 1038 angoff 384
 
// Chair
sprite 262 angoff 512
sprite 492 angoff -512
sprite 503 angoff -512
 
// Coffee machines
sprite 511 angoff -512
sprite 515 angoff -256
 
// Desklamp
sprite 1025 angoff 512
 
// FoodObject10
sprite 508 angoff -256
sprite 509 angoff 128
sprite 510 angoff -64
 
// Pots
sprite 527 angoff 256
sprite 558 angoff -384
 
// Pipes
sprite 782 angoff -512
sprite 787 angoff -512
 
// Restroom
sprite 1043 angoff 1024
 
// Sushi plates
sprite 521 angoff -256
sprite 522 angoff 384
sprite 523 angoff 768
sprite 524 angoff 128
sprite 525 angoff 768
 
// Teddy Bear
sprite 273 angoff -768
 
// Trashcan
sprite 506 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 217 angoff 1024
sprite 973 angoff -768
sprite 1009 angoff 1024
sprite 1184 angoff 512
 
// Boots
sprite 834 angoff 512
sprite 1081 angoff 768
 
// Health +10
sprite 986 angoff 256
sprite 1000 angoff 256
sprite 1003 angoff -256
 
// Health +30
sprite 63 angoff 256
sprite 221 angoff 1024
sprite 227 angoff -256
sprite 239 angoff -512
sprite 998 angoff 512
sprite 999 angoff 256
sprite 1004 angoff -640
sprite 1005 angoff -256
sprite 1006 angoff 256
sprite 1054 angoff 512
sprite 1072 angoff -512
sprite 1127 angoff 256
sprite 1234 angoff -768
 
// HoloDuke
sprite 997 angoff 512
 
// Jetpack
sprite 972 angoff 1024 // Dukematch only
sprite 995 angoff 512 // Dukematch only
sprite 1173 angoff -512 // Dukematch only
 
// Keycards (B/R/Y)
sprite 504 angoff 896
sprite 1021 angoff -512
sprite 1022 angoff 1024
 
// MedKit
sprite 10 angoff 512
 
// Nightvision
sprite 216 angoff 1024
 
// Scuba gear
sprite 969 angoff 256
 
// Steroids
sprite 223 angoff 1024
sprite 1082 angoff 512
sprite 1182 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff 512
sprite 1148 angoff 512
sprite 1149 angoff 512
 
// Shotgun & ammo
sprite 68 angoff 768
sprite 209 angoff -512
sprite 210 angoff -256
sprite 260 angoff 1024
sprite 377 angoff 384
sprite 378 angoff 128
sprite 963 angoff 512
sprite 974 angoff 768
sprite 1012 angoff -512
sprite 1055 angoff 768
sprite 1073 angoff 256
sprite 1119 angoff -768
sprite 1147 angoff 1024
sprite 1185 angoff -680
 
// Chaingun & ammo
sprite 64 angoff 1024
sprite 66 angoff -64
sprite 67 angoff 64
sprite 229 angoff -256
sprite 236 angoff -768
sprite 237 angoff -768
sprite 977 angoff 1024
sprite 1024 angoff -768
sprite 1114 angoff -512
sprite 1116 angoff -512
sprite 1120 angoff -896
sprite 1121 angoff -256
sprite 1181 angoff 512
 
// RPG & ammo
sprite 238 angoff -448
sprite 962 angoff 512
sprite 964 angoff -512
sprite 975 angoff 512
sprite 994 angoff 512
sprite 1056 angoff -512
sprite 1057 angoff 512
 
// Pipebombs
sprite 261 angoff 1024
sprite 626 angoff 256
sprite 1007 angoff 1024
sprite 1008 angoff 1024
 
// Shrinker/Expander & ammo
sprite 211 angoff 512
sprite 980 angoff 1024
sprite 991 angoff 768
sprite 1015 angoff -256
sprite 1117 angoff 256
 
// Devastator & ammo
sprite 965 angoff 64
sprite 966 angoff -64
sprite 978 angoff -512
sprite 979 angoff -512
sprite 1112 angoff -768
sprite 1113 angoff -768
 
// Laser Tripbomb
sprite 983 angoff -768
sprite 984 angoff 768
 
// Freezethrower & ammo
sprite 222 angoff 1024
sprite 981 angoff 320
sprite 982 angoff 320
sprite 988 angoff 768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 211 mdzoff 330000 // Shrinker
sprite 211 roll 1
sprite 212 mdzoff -330000 // Expander ammo
sprite 212 roll 1
sprite 213 mdzoff -330000 // Expander ammo
sprite 213 roll 1
sprite 1185 mdxoff -56300 // shotgun
sprite 1185 roll -250
sprite 1185 pitch 4095
 
// Forcing any floor aligned model to be rendered as sprite
sprite 288 notmd
sprite 289 notmd
sprite 290 notmd
sprite 291 notmd
sprite 294 notmd
sprite 295 notmd
sprite 297 notmd
sprite 298 notmd
sprite 299 notmd
sprite 300 notmd
sprite 303 notmd
sprite 304 notmd
sprite 494 notmd
sprite 600 notmd
sprite 601 notmd
sprite 1023 notmd
 
// Switches to be hidden
sprite 3 notmd // Foghorn
sprite 1131 notmd // Clock in captain's quarters
 
 
 
// LIGHTS
 
// by Devastator
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light 689 53248 29184 -47104 700 61 61 61 0 0 1536 -1 0 0 0 -1
light 720 51200 27904 -61184 1600 161 191 158 0 0 1536 -1 0 0 0 -1
light 716 51712 30464 -61440 1400 51 61 31 0 0 1536 -1 0 0 0 -1
light 708 58368 29184 -57088 1900 133 112 91 0 0 1536 -1 0 0 0 -1
light 708 55040 29184 -55296 1900 133 112 91 0 0 1536 -1 0 0 0 -1
light 709 58880 30976 -57088 1500 53 51 51 0 0 1536 -1 0 0 0 -1
light 707 54784 27648 -55296 1900 61 61 61 0 0 1536 -1 0 0 0 -1
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light 745 49152 36352 -69632 2300 141 131 121 0 0 1536 -1 0 0 0 -1
light 750 46336 34816 -65536 2000 121 91 71 0 0 1536 -1 0 0 0 -1
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light 725 45504 28736 -57344 1200 245 175 11 0 0 1536 -1 0 0 0 -1
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light 334 46336 23424 -54272 1000 61 51 41 0 0 1536 -1 0 0 0 -1
light 334 48512 23296 -51200 1100 61 51 41 0 0 1536 -1 0 0 0 -1
light 334 53440 24576 -42752 5600 81 81 81 0 0 1536 -1 0 0 0 -1
light 334 48256 24448 -21504 4000 55 61 51 0 0 1536 -1 0 0 0 -1
light 334 59584 23936 -18432 3700 41 41 41 0 0 1536 -1 0 0 0 -1
light 807 48320 33664 0 1700 71 71 91 0 0 1536 -1 0 0 0 -1
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light 318 46656 31616 -27392 2100 101 81 91 0 0 1536 -1 0 0 0 -1
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light 307 55808 32384 -15360 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 308 55744 34240 -14336 1900 255 255 255 0 0 1536 -1 0 0 0 -1
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light 299 58880 35584 -16128 3000 65 65 65 0 0 1536 -1 0 0 0 -1
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light 388 46848 21248 -69376 2700 121 121 121 0 0 1536 -1 0 0 0 -1
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light 393 54016 20480 -57088 1400 245 243 241 0 0 1536 -1 0 0 0 -1
light 130 55552 20480 -30720 5000 121 121 121 0 0 1536 -1 0 0 0 -1
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light 343 60160 21504 -29440 2400 126 110 101 0 0 1536 -1 0 0 0 -1
light 366 55808 14592 -21504 4700 151 141 141 0 0 1536 -1 0 0 0 -1
light 366 50944 14592 -24576 4500 151 141 141 0 0 1536 -1 0 0 0 -1
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light 379 58851 11778 -61440 1700 111 121 91 0 0 1536 -1 0 0 0 -1
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light 385 49536 3200 -65536 1700 81 51 31 0 0 1536 -1 0 0 0 -1
light 379 55167 6344 -74756 800 121 121 121 0 0 1536 -1 0 0 0 -1
light 433 47360 3200 -72832 1600 121 121 121 0 0 1536 -1 0 0 0 -1
light 11 59904 4608 -62464 1200 61 51 31 0 0 1536 -1 0 0 0 -1
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light 440 49280 128 -76032 3800 81 62 21 0 0 1536 -1 0 0 0 -1
light 440 54957 -1834 -72960 3800 101 82 51 0 0 1536 -1 0 0 0 -1
light 238 53075 -2355 -49920 2700 145 145 145 0 0 1536 -1 0 0 0 -1
light 440 51226 -1016 -13312 3700 105 105 105 0 0 1536 -1 0 0 0 -1
light 440 55026 -980 -9216 3700 105 105 105 0 0 1536 -1 0 0 0 -1
light 244 53329 -952 8192 2000 51 255 185 0 0 1536 -1 0 0 0 -1
light 390 47916 10602 -72448 2200 103 121 61 0 0 1536 -1 0 0 0 -1
light 402 48820 6816 -60416 2900 123 255 45 0 0 1536 -1 0 0 0 -1
light 383 50432 10752 -68608 1500 193 255 45 0 0 1536 -1 0 0 0 -1
light 404 48668 -9990 -7552 3800 132 151 56 0 0 1536 -1 0 0 0 -1
light 402 49408 10240 -66304 1100 182 201 106 0 0 1536 -1 0 0 0 -1
light 383 49483 11517 -69376 1100 71 71 71 0 0 1536 -1 0 0 0 -1
light 42 46080 11776 -60416 1200 151 151 151 0 0 1536 -1 0 0 0 -1
light 432 59136 3200 -72832 1600 121 121 121 0 0 1536 -1 0 0 0 -1
light 374 56924 3148 -65536 1700 81 51 31 0 0 1536 -1 0 0 0 -1
light 682 -19648 39552 -19200 14300 34 21 27 0 0 1536 -1 0 0 0 -1
light 793 -21312 27136 69888 7386 27 36 28 0 0 1536 -1 0 0 0 -1
light 260 -19520 -1024 109568 1286 1 215 41 0 0 1408 -1 0 0 0 -1
light 261 -18099 3139 40960 7886 31 74 44 0 0 1536 -1 0 0 0 -1
light 261 -15722 -977 60175 4586 31 39 36 0 0 1536 -1 0 0 0 -1
light 264 -23280 -5566 31680 13286 31 74 44 0 0 1536 -1 0 0 0 -1
light 258 -12352 28224 75776 2086 31 54 21 0 0 1536 -1 0 0 0 -1
light 676 -6208 6464 16640 14300 34 21 27 0 0 1536 -1 0 0 0 -1
light 682 -30737 8808 16640 14300 34 21 27 0 0 1536 -1 0 0 0 -1
light 260 -19520 -1024 61696 4386 131 255 233 0 0 1536 -1 0 0 0 -1
light 324 61030 27133 -36864 900 190 201 198 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E2L11_atomic.mhk
0,0 → 1,110
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 50 angoff -768
sprite 94 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 96 angoff 1024
 
// Health +10
sprite 114 angoff 256
 
// HoloDuke
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 110 angoff 768
 
// Shotgun & ammo
sprite 107 angoff -640
sprite 123 angoff 384
sprite 125 angoff 192
 
// Chaingun & ammo
sprite 103 angoff -256
sprite 105 angoff -640
 
// RPG & ammo
sprite 106 angoff 960
sprite 126 angoff 960
 
// Pipebombs
sprite 104 angoff 768
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 25 angoff -896
sprite 113 angoff -896 // Dukematch only
 
// Devastator & ammo
sprite 56 angoff 128
sprite 60 angoff -128
 
// Laser Tripbomb
sprite 111 angoff -768
 
// Freezethrower & ammo
sprite 124 angoff -256
 
 
 
// LIGHTS
 
// by Micky C
light 161 7815 45030 -37888 1000 0 255 0 0 0 1194 -1 0 0 0 -1
light 163 5632 45312 -43008 2500 50 255 50 0 0 1536 -1 0 0 0 -1
light 165 3496 45019 -37888 1000 0 255 0 0 0 1884 -1 0 0 0 -1
light 65 6528 42752 -12288 500 0 255 0 0 0 1536 -1 0 0 0 -1
light 62 4736 42752 -12288 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 57 2816 42880 -33792 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 54 896 40704 -29696 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 51 128 37888 -23552 2200 255 235 225 0 0 1536 -1 0 0 0 -1
light 48 1024 35200 -27648 2500 255 235 225 0 0 1536 -1 0 0 0 -1
light 45 2816 33152 -28672 2750 255 235 225 0 0 1536 -1 0 0 0 -1
light 2 8448 42624 -31744 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 5 10368 40704 -30720 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 8 11136 37888 -28672 2500 255 235 225 0 0 1536 -1 0 0 0 -1
light 11 10368 35200 -28672 2750 255 235 225 0 0 1536 -1 0 0 0 -1
light 14 8320 33152 -30720 2750 255 235 225 0 0 1536 -1 0 0 0 -1
light 68 5376 45184 -37888 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 133 7818 44968 -38912 1000 0 255 0 0 0 1194 -1 0 0 0 -1
light 70 3499 44962 -38912 1000 0 255 0 0 0 1875 -1 0 0 0 -1
light 25 256 36608 -27648 2500 50 255 50 0 0 1536 -1 0 0 0 -1
light 146 1408 40960 -29696 2500 50 255 50 0 0 1536 -1 0 0 0 -1
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light 153 5632 35200 -48128 2500 255 0 0 0 0 1536 -1 0 0 0 -1
light 158 7680 37888 -59136 2500 255 0 0 0 0 1536 -1 0 0 0 -1
light 189 5632 51968 -33792 2500 255 255 0 0 0 1536 -1 0 0 0 -1
light 158 3712 37888 -53248 2500 255 0 0 0 0 1536 -1 0 0 0 -1
light 178 5632 47744 -43008 3000 30 30 30 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E3L11_atomic.mhk
0,0 → 1,166
// Maphacks for Duke3D HRP
// Level: E3L11.MAP - "Freeway" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 134 angoff 768
 
// Toilet
sprite 89 angoff 512
 
// Trashcan
sprite 210 angoff -256
sprite 304 angoff 640
sprite 305 angoff 512
sprite 306 angoff 1024
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 364 angoff 384
sprite 379 angoff 256
 
// Health +10
sprite 370 angoff 512
sprite 371 angoff 512
sprite 385 angoff 512
sprite 396 angoff -768
sprite 397 angoff -512
 
// Health +30
sprite 19 angoff 768
sprite 22 angoff -768
sprite 71 angoff -256
sprite 82 angoff 512
sprite 365 angoff -512
sprite 375 angoff -768
sprite 395 angoff 768
sprite 511 angoff 1024
 
// Jetpack
sprite 211 angoff -512
sprite 399 angoff 256 // Dukematch only
 
// Keycards (B/R)
sprite 463 angoff 256
sprite 465 angoff 1024
 
// Medkit
sprite 378 angoff -512
 
// Nightvision
sprite 21 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 25 angoff 512
sprite 33 angoff 256
sprite 64 angoff 256
sprite 70 angoff 640
sprite 373 angoff -768
sprite 380 angoff -384
sprite 393 angoff -768
sprite 398 angoff 1024
 
// Chaingun & ammo
sprite 381 angoff 128
 
// RPG & ammo
sprite 361 angoff -512
sprite 374 angoff -256
sprite 386 angoff 1024
sprite 391 angoff -768
sprite 392 angoff 1024
 
// Pipebombs
sprite 24 angoff -256
sprite 81 angoff 1024
sprite 384 angoff 512
 
// Shrinker & ammo
sprite 388 angoff -256
 
// Devastator & ammo
sprite 26 angoff 256
sprite 366 angoff 1024
sprite 368 angoff -512
sprite 382 angoff -512
sprite 383 angoff -512
 
// Laser Tripbomb
sprite 61 angoff 512
sprite 62 angoff 512
 
// Freezethrower & ammo
sprite 4 angoff 256
sprite 387 angoff 768
sprite 390 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 5 mdzoff -660000 // Freezer ammo
sprite 5 roll 1
sprite 70 mdxoff 11500 // shotgun ammo
sprite 70 pitch -1
sprite 70 roll -3
 
 
 
// LIGHTS
 
// by Micky C
light 185 -46656 22976 -9216 800 50 50 255 0 0 1536 60 0 0 0 -1
light 247 -45184 21760 -31744 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -35840 3336 -154716 -30536 255 235 225 256 192 512 60 0 0 0 -1
light 244 -42240 24832 -9216 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 137 -4224 25472 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
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light 44 -46080 21824 45056 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 185 -47296 22976 -8704 800 50 50 255 0 0 1536 60 0 0 0 -1
light 225 -43776 28160 1024 1500 0 0 255 0 0 1536 60 0 0 0 -1
light 75 -35840 6656 -168960 10000 255 235 225 0 0 1536 -50 0 0 0 -1
light 234 -46336 1088 -89856 9500 255 235 255 356 267 512 60 0 0 0 -1
light 16 -44104 17088 -168960 20000 255 235 225 256 192 1024 -45 0 0 0 -1
light 2 -46336 17408 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1
light 123 -27576 17064 -168960 20000 255 235 225 256 192 0 -45 0 0 0 -1
light 122 -22896 19152 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1
light 117 -30208 12800 -76800 4500 225 235 255 0 0 1536 -1 0 0 0 -1
light 98 -45632 6464 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 99 -47040 6528 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 229 -45824 10944 -79360 1500 255 235 225 0 0 1536 60 0 0 0 -1
light 89 -41216 13504 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -53248 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -72704 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 161 -46976 27648 -2048 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 225 -44096 28032 0 1000 255 0 0 0 0 1536 60 0 0 0 -1
light 204 -44288 22912 -22528 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -31552 5440 -94754 4000 255 235 225 0 0 1536 -50 0 0 0 -1
light 75 -39936 5888 -53144 4000 255 235 225 0 0 1536 -50 0 0 0 -1
light 179 -46976 25152 -6144 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 63 -38912 21888 43008 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 27 -35840 13824 20480 6000 20 20 20 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E4L11_atomic.mhk
0,0 → 1,265
// Maphacks for Duke3D HRP
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Antenna (bus)
sprite 305 angoff 128
 
// Barrels
sprite 728 angoff 512
sprite 729 angoff -256
 
// Bottle
sprite 726 angoff 384
 
// IV Unit
sprite 441 angoff -256
 
// Parking lot light
sprite 620 angoff -128
 
// Scale
sprite 442 angoff 256
 
// Tripod camera
sprite 303 angoff -32
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 304 angoff 1024
sprite 513 angoff 512
 
// Health +10
sprite 191 angoff 512
sprite 192 angoff 512
sprite 263 angoff 256
sprite 264 angoff -384
sprite 265 angoff 512
sprite 266 angoff 640
sprite 283 angoff -256
sprite 289 angoff -128
sprite 290 angoff -128
sprite 291 angoff -128
sprite 608 angoff 256
sprite 609 angoff -256
 
// Health +30
sprite 201 angoff 512
sprite 205 angoff -128
sprite 253 angoff 768
sprite 255 angoff 1024
sprite 267 angoff -512
sprite 277 angoff -512
sprite 293 angoff 256
sprite 296 angoff 768
sprite 515 angoff -896
sprite 562 angoff -512
sprite 563 angoff -512
sprite 611 angoff -256
sprite 686 angoff 128
 
// HoloDuke
sprite 258 angoff -512
sprite 297 angoff 768
 
// Jetpack
sprite 558 angoff 512
 
// Keycards (B/R/Y)
sprite 311 angoff -512
sprite 469 angoff 512
sprite 690 angoff 1024
 
// MedKit
sprite 301 angoff -768
 
// Nightvision
sprite 234 angoff -256
sprite 252 angoff 1024
 
// Scuba gear
sprite 637 angoff 768
 
// Steroids
sprite 299 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 244 angoff 256
sprite 259 angoff -512
sprite 260 angoff 512
sprite 262 angoff 512
sprite 276 angoff -768
 
// Shotgun & ammo
sprite 85 angoff 768
sprite 284 angoff 1024
sprite 285 angoff 512
sprite 286 angoff -256
 
// Chaingun & ammo
sprite 202 angoff -512
sprite 256 angoff 512
sprite 257 angoff 512
sprite 292 angoff 512
sprite 335 angoff -768
sprite 711 angoff 1024
 
// RPG & ammo
sprite 287 angoff 128
sprite 288 angoff 128
sprite 568 angoff 1024
 
// Pipebombs
sprite 90 angoff 1024
sprite 92 angoff -256
sprite 93 angoff 128
sprite 94 angoff -768 // Dukematch only
sprite 95 angoff -384
sprite 203 angoff -512
sprite 204 angoff -640
sprite 254 angoff -512
sprite 275 angoff 384
sprite 636 angoff -768
sprite 655 angoff -256
sprite 721 angoff 384
sprite 722 angoff 512
sprite 723 angoff 1024
sprite 724 angoff -256
 
// Shrinker/Expander & ammo
sprite 282 angoff -256 // Dukematch only
sprite 560 angoff 1024
sprite 599 angoff -256 // Dukematch only
sprite 651 angoff -512
sprite 652 angoff -512
 
// Devastator & ammo
sprite 97 angoff 768
sprite 98 angoff -768
sprite 198 angoff 768
 
// Laser Tripbomb
sprite 294 angoff -512
sprite 295 angoff -512
sprite 300 angoff -512
 
// Freezethrower & ammo
sprite 280 angoff 512
sprite 281 angoff 512
sprite 656 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 198 mdzoff -330000 // Devastator
sprite 198 roll 1
sprite 198 pitch 1
sprite 499 mdzoff -150000 // Hotmeat
sprite 499 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 69 notmd
sprite 75 notmd
sprite 89 notmd
sprite 110 notmd
sprite 111 notmd
sprite 410 notmd
sprite 486 notmd
sprite 491 notmd
sprite 492 notmd
sprite 567 notmd
sprite 574 notmd
sprite 583 notmd
sprite 615 notmd
sprite 616 notmd
sprite 705 notmd
 
// Switches to be hidden
sprite 406 notmd
sprite 423 notmd // Computer in section 2
sprite 421 notmd // Bloody handprint inside crate
sprite 630 notmd // Teleporter in section 2
sprite 683 notmd // Reception computer
 
 
 
// LIGHTS
 
// by Devastator
light 435 -36475 21853 -50304 1200 150 150 150 0 0 1536 -1 0 0 0 -1
light 306 -36672 22848 -44416 1400 170 160 150 0 0 1536 -1 0 0 0 -1
light 407 -38639 21756 -73728 1400 200 200 210 0 0 1536 -1 0 0 0 -1
light 395 -18962 3670 -62976 2978 130 150 160 0 0 1536 -1 0 0 0 -1
light 525 -23690 6405 -97280 5278 61 61 91 0 0 1536 -1 0 0 0 -1
light 525 -24166 5887 -29824 2878 205 195 175 0 0 1536 -1 0 0 0 -1
light 526 -25519 3091 -74522 3778 94 87 74 0 0 1536 -1 0 0 0 -1
light 380 -25588 15445 -26496 2878 235 225 205 0 0 1536 -1 0 0 0 -1
light 380 -26139 19120 -18304 1278 255 255 255 0 0 1536 -1 0 0 0 -1
light 524 -28550 13104 -11804 5678 94 87 74 0 0 1536 -1 0 0 0 -1
light 408 -24537 17646 -7425 5678 64 57 44 0 0 1536 -1 0 0 0 -1
light 408 -21894 15226 -25217 3078 174 167 154 0 0 1536 -1 0 0 0 -1
light 408 -19282 17726 -103168 4978 41 41 71 0 0 1536 -1 0 0 0 -1
light 522 -28559 17151 -103168 6278 21 21 41 0 0 1536 -1 0 0 0 -1
light 8 -22259 12777 -4480 978 255 255 255 0 0 1536 -1 0 0 0 -1
light 485 -21546 9340 2048 2078 235 235 255 0 0 1536 -1 0 0 0 -1
light 485 -21316 6679 -11520 1878 125 175 245 0 0 1536 -1 0 0 0 -1
light 484 -19353 6499 -4736 1178 1 111 5 0 0 1536 -1 0 0 0 -1
light 383 -18156 6737 30592 2878 165 165 165 0 0 1536 -1 0 0 0 -1
light 399 -2808 7471 -162944 2178 185 141 1 0 0 1536 -1 0 0 0 -1
light 399 -2816 6848 7808 2878 215 215 215 0 0 1536 -1 0 0 0 -1
light 5 -256 6912 -512 1478 215 255 225 0 0 1536 -1 0 0 0 -1
light 120 4010 9143 -20480 1978 235 255 245 0 0 1536 -1 0 0 0 -1
light 122 4096 6912 -31104 978 235 255 245 0 0 1536 -1 0 0 0 -1
light 509 7936 -3072 -10752 4578 91 88 65 0 0 1536 -1 0 0 0 -1
light 349 7701 -31 -5248 2578 41 58 75 0 0 1536 -1 0 0 0 -1
light 504 4352 -768 -23808 3178 151 101 101 0 0 1536 -1 0 0 0 -1
light 135 9839 -2777 -5376 1478 131 175 175 0 0 1536 -1 0 0 0 -1
light 170 10240 4608 3072 3078 201 181 181 0 0 1536 -1 0 0 0 -1
light 527 15758 3732 4480 3478 201 181 181 0 0 1536 -1 0 0 0 -1
light 147 13224 529 -3073 4178 51 41 91 0 0 1536 -1 0 0 0 -1
light 440 10113 15574 12032 3300 40 55 21 0 0 1536 -1 0 0 0 -1
light 468 13370 14743 15232 3500 40 65 170 0 0 1536 -1 0 0 0 -1
light 185 12029 8343 2047 2800 105 105 85 0 0 1536 -1 0 0 0 -1
light 449 27503 17632 16256 4600 71 91 255 0 0 1280 -1 0 0 0 -1
light 469 23639 13824 3968 4400 20 10 65 0 0 1536 -1 0 0 0 -1
light 25 -17955 12244 11264 1800 121 121 91 0 0 1536 -1 0 0 0 -1
light 17 -18176 8448 7664 1700 81 71 71 0 0 1536 -1 0 0 0 -1
light 171 7715 3085 -3072 900 255 51 51 0 0 1536 -1 0 0 0 -1
light 182 6925 2312 -7297 1400 121 141 121 0 0 1536 -1 0 0 0 -1
light 430 2816 14592 -3712 2200 47 43 41 0 0 1536 -1 0 0 0 -1
light 430 -84 14141 -5888 2200 47 43 41 0 0 1536 -1 0 0 0 -1
light 61 332 10133 -13184 1900 43 63 1 0 0 1536 -1 0 0 0 -1
light 430 1717 11657 -8064 1900 50 56 61 0 0 1536 -1 0 0 0 -1
light 493 -3934 -1943 -24960 1900 203 223 201 0 0 1536 -1 0 0 0 -1
light 98 -4096 -512 -23808 1900 203 193 255 0 0 1536 -1 0 0 0 -1
light 493 -3676 -1411 -45824 1300 243 223 121 0 0 1536 -1 0 0 0 -1
light 492 -444 -1383 -21888 1900 131 181 201 0 0 1536 -1 0 0 0 -1
light 493 -3365 1099 -27904 1900 111 111 111 0 0 1536 -1 0 0 0 -1
light 478 1702 -1543 -11008 1500 210 210 210 0 0 1536 -1 0 0 0 -1
light 208 -6382 -1379 -25216 2500 255 18 1 0 0 1536 -1 0 0 0 -1
light 561 -7240 -13824 89344 2600 1 101 111 0 0 1536 -1 0 0 0 -1
light 561 -9089 -13800 91648 1000 235 21 31 0 0 1536 -1 0 0 0 -1
light 197 19418 -552 10149 2800 255 255 255 0 0 1536 -1 0 0 0 -1
light 199 23106 -749 10600 2000 175 175 175 0 0 1536 -1 0 0 0 -1
light 665 13685 -13221 79360 1900 175 175 255 0 0 1536 -1 0 0 0 -1
light 666 14592 -13824 75008 1300 131 101 41 0 0 1536 -1 0 0 0 -1
light 666 12800 -13824 75008 1300 131 101 41 0 0 1536 -1 0 0 0 -1
light 661 16896 -12544 77311 1700 111 81 71 0 0 1536 -1 0 0 0 -1
light 661 10363 -12502 82047 1700 111 81 71 0 0 1536 -1 0 0 0 -1
light 60 -19757 8846 16128 1400 180 150 170 0 0 1536 -1 0 0 0 -1
light 516 -23586 9633 17280 2000 130 160 175 0 0 1536 -11 0 0 0 -1
light 39 -24718 12667 9785 1400 101 101 101 0 0 1536 -11 0 0 0 -1
light 357 -43264 19072 -41984 6700 145 145 145 256 192 130 99 0 0 0 -1
/maphacks/3drealms/atomic/E1L1_atomic.mhk
0,0 → 1,254
// Maphacks for Duke3D HRP
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 22 angoff -256 // tile1294 podfem1
 
 
 
// PROPS
 
// Cinema sign
sprite 348 angoff 512 // tile0925 neon1 cinema
sprite 399 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 215 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 162 angoff 128 // tile1062 rubbercan
sprite 384 angoff 256 // tile1062 rubbercan (near cash register)
sprite 385 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 532 angoff -256 // tile0054 shield
 
// Health +10
sprite 41 angoff -512 // tile0051 cola
 
// Health +30
sprite 42 angoff 1024 // tile0052 sixpack
sprite 43 angoff 256 // tile0052 sixpack
sprite 78 angoff 128 // tile0052 sixpack
sprite 171 angoff 256 // tile0052 sixpack
sprite 173 angoff 384 // tile0052 sixpack
sprite 531 angoff -768 // tile0052 sixpack
sprite 549 angoff 256 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 621 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 297 angoff 1024 // tile1348 holoduke
sprite 411 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 447 angoff -512 // tile0150 jetpack
sprite 633 angoff 512 // tile0150 jetpack
 
// Keycards (R)
sprite 451 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 596 angoff 1024 // tile0049 shotgunammo
sprite 634 angoff 512 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff 512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only)
sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only)
 
// RPG & ammo
sprite 26 angoff 512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 168 away1 // tile0932 in the security room ## ???? ##
sprite 178 away1 // tile0931 burning trash ## ???? ##
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 383 roll -1 // tile1062 rubbercan (behind theater)
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 384 pitch 1 // tile1062 rubbercan (near cash register)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
sprite 165 notmd // tile0568 femmag1
sprite 166 notmd // tile0568 femmag1
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
sprite 552 notmd // tile0342 pannel1
 
// Switches to be hidden
sprite 298 notmd // tile0164 dipswitch2 (arcade game)
sprite 543 notmd // tile0132 slotdoor (cash register)
 
 
 
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
/maphacks/3drealms/atomic/E2L2_atomic.mhk
0,0 → 1,224
// Maphacks for Duke3D HRP
// Level: E2L2.MAP - "Incubator" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 321 angoff -512
sprite 487 angoff -640
sprite 488 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 103 angoff -512
 
// Health +10
sprite 545 angoff -256
sprite 546 angoff -768
sprite 547 angoff -512
sprite 548 angoff 512
 
// Health +30
sprite 189 angoff 128
sprite 463 angoff 512
sprite 563 angoff 768
 
// Jetpack
sprite 34 angoff 256 // Dukematch only
sprite 67 angoff 523
 
// Keycards (Y)
sprite 524 angoff 182
 
// Medkit
sprite 134 angoff 512
 
// Nightvision
sprite 432 angoff 1024
 
// Scuba gear
sprite 264 angoff 768
 
// Steroids
sprite 133 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 129 angoff 1024
sprite 131 angoff -512
 
// Shotgun & ammo
sprite 102 angoff 512
sprite 357 angoff 768
sprite 525 angoff -512
sprite 528 angoff -512
sprite 570 angoff 768
 
// Chaingun & ammo
sprite 111 angoff -512
sprite 268 angoff 512
sprite 565 angoff 1024
sprite 569 angoff -512
 
// RPG & ammo
sprite 562 angoff -768
 
// Pipebombs
sprite 171 angoff -512
sprite 549 angoff -512
 
// Shrinker & ammo
sprite 38 angoff -768
sprite 579 angoff -896
 
// Devastator & ammo
sprite 79 angoff 608
sprite 82 angoff -256
 
// Freezethrower & ammo
sprite 69 angoff -256
sprite 130 angoff -512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 79 pitch -160 // Devastator ammo
sprite 82 pitch -140 // Devastator
sprite 82 roll -140
sprite 134 pitch 1 // Medkit
sprite 134 mdzoff 480000
sprite 134 roll 1
sprite 487 roll -200 // paled slimebabe
sprite 487 pitch 1
sprite 487 mdxoff -12000
sprite 488 roll -80 // crouching slimebabe
sprite 488 pitch 1
sprite 488 mdxoff 13000
sprite 542 roll -45 // space shuttle
sprite 542 angoff 256
 
// Forcing any floor aligned model to be rendered as sprite
sprite 110 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 184 39567 -41287 -25744 5400 255 255 255 0 0 1408 -1 0 0 0 -1
light 158 46784 -27072 -42752 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 75 46709 -20523 -41728 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 246 48064 -27904 -34560 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 120 45760 -18048 -75424 3200 100 90 70 0 0 1536 -1 0 0 0 -1
light 195 42176 -13760 -56320 10000 155 155 155 264 198 1792 -1 0 0 0 -1
light 187 46912 -12672 -42752 3000 255 255 255 268 201 1536 -1 0 0 0 -1
light 131 41984 -17920 -70400 1000 255 255 155 0 0 1536 -1 0 0 0 -1
light 274 40448 -19712 -50816 3500 150 140 135 0 0 1536 -1 0 0 0 -1
light 172 36077 -17260 -47651 1100 255 1 1 0 0 1536 -1 0 0 0 -1
light 1 37376 -13568 -51968 3000 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 34816 -13568 -51968 3000 255 255 255 0 0 1536 -1 0 0 0 -1
light 105 35991 -12157 -44032 1000 255 1 1 0 0 1536 -1 0 0 0 -1
light 5 29811 -9388 -50304 2500 145 145 145 0 0 1536 -1 0 0 0 -1
light 56 42373 -9408 -51456 2500 145 145 145 0 0 1536 -1 0 0 0 -1
light 132 28160 512 -134712 13000 75 75 75 332 249 1536 -10000 0 0 0 -1
light 213 39424 -3072 -20224 6500 80 70 65 0 0 1536 -1 0 0 0 -1
light 135 34034 -301 2304 700 145 41 1 0 0 1536 -1 0 0 0 -1
light 250 38593 1141 -3252 1400 255 105 105 0 0 1897 -1 0 0 0 -1
light 241 33407 -14 -42112 5700 145 145 145 0 0 1536 -1 0 0 0 -1
light 59 40369 -811 -58240 2900 115 25 1 0 0 1536 -1 0 0 0 -1
light 202 36032 -7360 -9308 3700 255 255 1 0 0 1536 -1 0 0 2 -1
light 196 35984 -9040 0 700 255 105 55 0 0 1536 -1 0 0 0 -1
light 201 34938 -8926 2048 500 255 155 1 0 0 1536 -1 0 0 0 -1
light 203 37085 -8928 3328 500 255 155 1 0 0 1536 -1 0 0 0 -1
light 112 31312 -17305 -64000 1000 255 1 1 0 0 1536 -1 0 0 0 -1
light 248 26816 -19200 -53762 800 45 41 255 0 0 1536 -1 0 0 0 -1
light 89 29504 -23043 -49864 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 34 27998 -29331 -82944 3100 45 41 255 0 0 1536 -1 0 0 0 -1
light 245 33792 -29440 -70144 1400 155 10 155 0 0 1536 -1 0 0 0 -1
light 245 30723 -31296 -72320 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 245 34687 -29407 -65664 700 145 155 255 0 0 1536 -1 0 0 0 -1
light 249 28347 -19282 -55882 1300 255 255 1 0 0 1536 -1 0 0 0 -1
light 127 27136 -19200 -53472 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 276 37952 -9536 -38912 1500 80 255 200 0 0 1536 -1 0 0 0 -1
light 42 45504 -23296 -41728 1100 51 155 255 0 0 1536 -1 0 0 2 -1
light 40 45504 -22272 -41728 1100 51 155 255 0 0 1536 -1 0 0 2 -1
light 44 45504 -24320 -41728 1100 51 155 255 0 0 1536 -1 0 0 2 -1
light 51 48064 -24320 -41728 1100 51 155 255 0 0 1536 -1 0 0 2 -1
light 49 48064 -23296 -41728 1100 51 155 255 0 0 1536 -1 0 0 2 -1
light 47 48064 -22272 -41728 1100 51 155 255 0 0 1536 -1 0 0 2 -1
light 98 43776 512 -134760 13000 75 75 75 332 249 1536 -10000 0 0 0 -1
light 200 36016 -10496 -768 3500 255 0 0 302 226 512 -1 0 0 0 -1
light 114 31360 -16256 -56320 1700 255 235 225 302 226 1536 -1 0 0 0 -1
light 200 36016 -10704 2048 1500 255 0 0 0 0 1536 -1 0 0 0 -1
light 159 46784 -27264 -42752 3000 255 255 255 256 192 1536 -100 0 0 0 -1
light 202 36016 -8816 -10240 700 105 255 55 0 0 1536 -1 0 0 0 -1
light 165 33792 -18432 -66304 2800 255 235 225 256 192 1024 -1 0 0 0 -1
light 165 33792 -20992 -66314 2800 255 235 225 256 192 1024 -1 0 0 0 -1
light 213 32000 -2048 -41984 5000 255 235 225 364 273 512 70 0 0 0 -1
light 92 28342 -21853 -49666 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 248 27520 -19200 -53762 800 45 41 255 0 0 1536 -1 0 0 0 -1
light 107 36096 -11008 -35840 1700 255 235 225 302 226 1536 -1 0 0 0 -1
light 253 33472 -8768 -40960 1500 80 255 200 0 0 1536 -1 0 0 0 -1
light 79 47743 -18411 -46752 1700 155 155 155 0 0 1536 -1 0 0 0 -1
light 245 30277 -27356 -71168 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 181 32000 -25088 -58996 1500 100 90 85 0 0 1536 -1 0 0 0 -1
light 65 35904 5440 -90381 6500 135 135 135 0 0 1536 -1 0 0 0 -1
light 213 32768 -3072 -22272 6500 80 70 65 0 0 1536 -1 0 0 0 -1
light 226 12736 -3008 226304 7000 5 38 85 0 0 1536 -1 0 0 0 -1
light 162 46784 -21696 -35840 1100 255 235 225 0 0 1536 -1 0 0 0 -1
light 184 46912 -42688 -35840 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 184 46912 -32512 -35840 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 142 40064 -22080 -40960 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 162 46784 -26112 -35840 1100 255 235 225 0 0 1536 -1 0 0 0 -1
light 162 46784 -24640 -35840 1100 255 235 225 0 0 1536 -1 0 0 0 -1
light 184 46784 -37696 -35840 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 162 46784 -23168 -35840 1100 255 235 225 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 184 39567 -41287 -25744 5400 255 255 255 0 0 1408 -1 0 0 0 -1
light 158 46752 -27099 -44544 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 75 46709 -20523 -41728 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 159 46674 -27265 -45312 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 79 47743 -18411 -46752 1700 155 155 155 0 0 1536 -1 0 0 0 -1
light 193 43264 -14848 -32768 3600 155 155 155 0 0 1536 -1 0 0 0 -1
light 187 46592 -13056 -42752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 131 41984 -17920 -70400 1000 255 255 155 0 0 1536 -1 0 0 0 -1
light 274 40448 -19712 -50816 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 172 36077 -17260 -47651 1100 255 1 1 0 0 1536 -1 0 0 0 -1
light 1 37376 -13568 -54016 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 34816 -13568 -54016 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 105 35991 -12157 -44032 2000 255 1 1 0 0 1536 -1 0 0 0 -1
light 5 29811 -9388 -50304 2100 255 255 255 0 0 1536 -1 0 0 0 -1
light 56 42373 -9408 -51456 2100 145 145 145 0 0 1536 -1 0 0 0 -1
light 98 44295 1611 -96872 7000 75 75 75 0 0 1536 -1 0 0 0 -1
light 65 35840 5632 -90381 6500 135 135 135 0 0 1536 -1 0 0 0 -1
light 135 34034 -301 2304 700 145 41 1 0 0 1536 -1 0 0 0 -1
light 250 38593 1141 -3252 1400 255 105 105 0 0 1897 -1 0 0 0 -1
light 241 33407 -14 -42112 5700 145 145 145 0 0 1536 -1 0 0 0 -1
light 59 40369 -811 -58240 2900 115 25 1 0 0 1536 -1 0 0 0 -1
light 214 36096 -5632 -9308 3700 255 255 1 0 0 1536 -1 0 0 0 -1
light 196 35971 -9036 -1024 1400 255 105 55 0 0 1536 -1 0 0 0 -1
light 201 34938 -8926 2048 1400 255 155 1 0 0 1536 -1 0 0 0 -1
light 203 37085 -8928 3328 1400 255 155 1 0 0 1536 -1 0 0 0 -1
light 112 31312 -17305 -64000 2000 255 1 1 0 0 1536 -1 0 0 0 -1
light 92 28342 -21853 -49666 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 89 29504 -23043 -49864 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 34 27998 -29331 -82944 3100 45 41 255 0 0 1536 -1 0 0 0 -1
light 245 30277 -27356 -71168 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 245 30723 -31296 -72320 2000 45 41 255 0 0 1536 -1 0 0 0 -1
light 245 34687 -29407 -65664 700 145 155 255 0 0 1536 -1 0 0 0 -1
light 249 28347 -19282 -55882 1300 255 255 1 0 0 1536 -1 0 0 0 -1
light 127 27136 -19200 -53472 900 255 255 255 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E1L3_atomic.mhk
0,0 → 1,404
// Maphacks for Duke3D HRP
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Monk
sprite 642 angoff 256
 
// Slime babes
sprite 316 angoff -768
 
// Space Marine
sprite 771 angoff -768
 
 
 
// PROPS
 
// Chair
sprite 330 angoff -512
 
// Fire extinguisher
sprite 187 angoff 512
 
// Soap
sprite 211 angoff -384
sprite 212 angoff 128
 
// Toilet
sprite 381 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 676 angoff -512
 
// Health +10
sprite 682 angoff -512
sprite 683 angoff -512
sprite 806 angoff 256
sprite 807 angoff 256
sprite 808 angoff -256
 
// Health +30
sprite 37 angoff -256
sprite 57 angoff 1024
sprite 58 angoff 512
sprite 59 angoff -256
sprite 60 angoff -256
sprite 175 angoff 512
sprite 189 angoff 512
sprite 190 angoff 512
sprite 616 angoff -256
sprite 805 angoff -256
sprite 809 angoff 256
sprite 810 angoff -256
sprite 845 angoff -256
sprite 906 angoff 256
 
// HoloDuke
sprite 672 angoff -512
 
// Jetpack
sprite 903 angoff -768
 
// Keycards (B)
sprite 699 angoff 512
 
// MedKit
sprite 160 angoff -512
sprite 413 angoff 256 // Dukematch only
 
// Nightvision
sprite 803 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 39 angoff -512
sprite 186 angoff 1024
sprite 522 angoff 512
sprite 534 angoff -256
sprite 535 angoff -256
sprite 654 angoff -512
sprite 838 angoff 1024
sprite 839 angoff 512
sprite 840 angoff -512
sprite 841 angoff -512
sprite 904 angoff 512
 
// Shotgun & ammo
sprite 38 angoff 256
sprite 51 angoff -512
sprite 236 angoff 256
sprite 279 angoff 512
sprite 281 angoff 256
sprite 283 angoff -768
sprite 284 angoff 1024
sprite 285 angoff -256
sprite 852 angoff 896
sprite 857 angoff -768
 
// Chaingun & ammo
sprite 41 angoff 256
sprite 256 angoff 512 // Dukematch only
sprite 282 angoff 512
sprite 412 angoff 256
sprite 564 angoff -768
sprite 812 angoff 256
 
// RPG & ammo
sprite 411 angoff 768
sprite 844 angoff 1024
sprite 856 angoff 768
 
// Pipebombs
sprite 29 angoff 512
sprite 269 angoff 768
sprite 528 angoff 256 // Dukematch only
sprite 529 angoff -768 // Dukematch only
sprite 531 angoff -768 // Dukematch only
sprite 847 angoff -256
sprite 848 angoff 384
sprite 862 angoff 256
sprite 869 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 421 mdxoff 12500 // babe poster
sprite 421 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 75 notmd
sprite 114 notmd
sprite 115 notmd
sprite 319 notmd
sprite 323 notmd
sprite 428 notmd
sprite 429 notmd
sprite 514 notmd
sprite 515 notmd
sprite 521 notmd
sprite 647 notmd
sprite 648 notmd
sprite 649 notmd
sprite 710 notmd
 
// Switches to be hidden
sprite 596 notmd // Altar
sprite 715 notmd // Map reveal
sprite 749 notmd // (unknown)
 
 
 
// LIGHTS
 
// by Devastator (no spotlights)
/*
light 17 31872 22144 14848 1800 131 151 211 0 0 1536 -1 0 0 0 -1
light 46 35610 26603 -43264 2700 31 31 31 0 0 1536 -1 0 0 0 -1
light 50 25604 25814 -40102 2400 151 150 153 0 0 1536 -1 0 0 0 -1
light 54 37780 25906 -37358 2400 151 150 153 0 0 1536 -1 0 0 0 -1
light 77 31744 13440 8320 1600 108 21 1 0 0 1536 -1 0 0 0 -1
light 84 46139 20303 -60928 5400 51 81 171 0 0 1536 -1 0 0 0 -1
light 91 36516 45402 -16768 1300 141 151 151 0 0 1536 -1 0 0 0 -1
light 93 31719 27312 -43136 1300 211 211 211 0 0 1536 -1 0 0 0 -1
light 111 28263 1802 -34304 6300 41 71 161 0 0 1536 -1 0 0 0 -1
light 127 4693 3905 99072 2300 71 41 51 0 0 1536 -1 0 0 0 -1
light 142 -14813 3634 68224 4300 255 41 1 458 343 1920 -311 0 0 0 -1
light 151 -16459 3914 81408 1600 75 11 1 0 0 1536 -1 0 0 0 -1
light 151 -11453 3097 88248 2900 255 41 1 0 0 1536 -1 0 0 0 -1
light 158 31799 25775 -44800 1800 192 185 141 0 0 1536 -1 0 0 0 -1
light 163 24832 23808 -38400 1400 21 21 23 0 0 1536 -1 0 0 0 -1
light 164 27069 22079 -34432 1100 255 51 1 0 0 1536 -1 0 0 0 -1
light 168 36358 22123 -33536 1100 255 51 1 0 0 1536 -1 0 0 0 -1
light 179 22398 26719 -35584 1700 124 126 129 0 0 1536 -1 0 0 0 -1
light 183 40864 26519 -38144 1500 110 121 119 0 0 1536 -1 0 0 0 -1
light 184 31768 33323 -33181 3000 188 255 81 0 0 1536 -1 0 0 0 -1
light 188 31744 35584 -34048 1100 141 141 141 0 0 1536 -1 0 0 0 -1
light 199 25984 33536 -3328 1300 121 111 101 0 0 1536 -1 0 0 0 -1
light 202 26861 43291 3712 2200 141 161 151 0 0 1536 -1 0 0 0 -1
light 202 26880 39936 3968 2200 131 161 151 0 0 1536 -1 0 0 0 -1
light 206 39488 37376 2688 2000 141 131 101 0 0 1536 -1 0 0 0 -1
light 212 24261 33872 19904 2000 30 21 21 0 0 1536 -1 0 0 0 -1
light 216 28537 46472 15232 2700 131 161 151 0 0 1536 -1 0 0 0 -1
light 222 20709 42505 6912 1300 101 91 91 0 0 1536 -1 0 0 0 -1
light 230 25088 42496 16000 1400 171 161 141 0 0 1536 -1 0 0 0 -1
light 248 29969 19424 -34560 1500 65 70 73 0 0 1536 -1 0 0 0 -1
light 248 31661 19418 -35584 1500 85 90 93 0 0 1536 -1 0 0 0 -1
light 248 33721 19642 -35584 1500 35 40 43 0 0 1536 -1 0 0 0 -1
light 249 34756 19531 -45824 1700 171 190 193 0 0 1536 -1 0 0 0 -1
light 250 28599 19383 -47488 1700 131 150 153 0 0 1536 -1 0 0 0 -1
light 254 37504 33536 -3328 1300 121 111 101 0 0 1536 -1 0 0 0 -1
light 274 37577 14168 35327 2800 92 111 61 0 0 1536 -1 0 0 0 -1
light 274 40320 16832 33919 800 22 31 1 0 0 1536 -1 0 0 0 -1
light 274 41832 17890 36479 800 22 31 1 0 0 1536 -1 0 0 0 -1
light 274 43503 20176 34815 800 22 31 1 0 0 1536 -1 0 0 0 -1
light 274 45925 21940 35583 800 22 31 1 0 0 1536 -1 0 0 0 -1
light 274 47377 23707 32551 2800 92 111 61 0 0 1536 -1 0 0 0 -1
light 275 39503 15428 36351 800 22 31 1 0 0 1536 -1 0 0 0 -1
light 283 23184 16802 5760 3100 225 235 255 0 0 1536 -1 0 0 0 -1
light 283 26977 15574 -65792 5300 91 101 211 0 0 1536 -1 0 0 0 -1
light 283 29952 17280 -23040 2300 225 235 255 0 0 1536 -1 0 0 0 -1
light 283 31824 16989 12544 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 283 33536 17280 -23040 2300 225 235 255 0 0 1536 -1 0 0 0 -1
light 284 38195 16572 -57088 4800 91 101 211 0 0 1536 -1 0 0 0 -1
light 284 39924 16251 -128 3100 225 235 255 0 0 1536 -1 0 0 0 -1
light 284 43967 20403 -20608 3100 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 16399 42455 11136 1800 101 101 101 0 0 1536 -1 0 0 0 -1
light 294 17430 41660 16896 600 101 101 101 0 0 1536 -1 0 0 0 -1
light 294 17986 42508 13696 1000 1 51 241 0 0 1536 -1 0 0 0 -1
light 300 26761 51271 18688 1400 141 121 71 0 0 1536 -1 0 0 0 -1
light 311 23687 50137 21760 2200 120 185 255 0 0 1536 -1 0 0 0 -1
light 320 22439 36903 17408 3200 81 71 71 0 0 1536 -1 0 0 0 -1
light 333 27929 27159 -51328 2700 31 31 31 0 0 1536 -1 0 0 0 -1
light 335 39372 30155 2432 1800 124 121 105 0 0 1536 -1 0 0 0 -1
light 337 24100 30214 1664 1500 124 121 105 0 0 1536 -1 0 0 0 -1
light 347 31665 24510 16128 1400 124 121 105 0 0 1536 -1 0 0 0 -1
light 349 31682 22079 -50176 1700 161 161 161 0 0 1536 -1 0 0 0 -1
light 352 31337 27598 -2432 2900 31 51 61 0 0 1536 -1 0 0 0 -1
light 354 25718 30013 -4096 1400 124 121 105 0 0 1536 -1 0 0 0 -1
light 354 25964 31585 1024 1400 255 31 21 0 0 1536 -1 0 0 0 -1
light 354 27141 29240 -33408 3300 53 29 28 0 0 1536 -1 0 0 0 -1
light 354 31453 29165 -7552 1600 51 51 51 0 0 1536 -1 0 0 0 -1
light 354 31516 28774 -28416 1700 94 125 74 0 0 1536 -1 0 0 0 -1
light 354 35957 30216 -26752 3300 53 29 28 0 0 1536 -1 0 0 0 -1
light 354 37584 29520 640 1400 124 121 105 0 0 640 -1 0 0 0 -1
light 354 37638 31465 -256 1400 255 31 21 0 0 1536 -1 0 0 0 -1
light 377 33536 25344 15360 1800 51 71 91 0 0 1536 -1 0 0 0 -1
light 387 -9739 3366 97664 2000 255 71 1 0 0 1536 -1 0 0 0 -1
light 412 33280 39552 6528 1700 151 151 131 0 0 1536 -1 0 0 0 -1
light 412 35328 39552 6528 1700 151 151 131 0 0 1536 -1 0 0 0 -1
light 418 19200 41344 -6144 2600 131 121 121 0 0 1536 -1 0 0 0 -1
light 419 19200 43648 -6144 2600 131 121 121 0 0 1536 -1 0 0 0 -1
light 428 33358 22323 14208 1500 231 21 1 0 0 1536 -1 0 0 0 -1
light 429 23409 47412 10368 2700 111 121 1 0 0 1536 -1 0 0 0 -1
light 431 36085 10436 33151 2800 21 21 21 0 0 1536 -1 0 0 0 -1
light 434 26612 8370 -43264 4900 51 81 171 0 0 1536 -1 0 0 0 -1
light 434 26842 7787 41216 2200 51 51 81 0 0 1536 -1 0 0 0 -1
light 434 33991 6810 43648 2000 51 111 255 0 0 1536 -1 0 0 0 -1
light 437 30800 9853 -3456 4900 44 54 151 0 0 1536 -1 0 0 0 -1
light 437 31674 11786 10112 2400 148 1 1 0 0 1536 -1 0 0 0 -1
light 439 29730 37468 11904 2200 131 161 151 0 0 1536 -1 0 0 0 -1
light 439 33386 37419 8960 2200 141 161 151 0 0 1536 -1 0 0 0 -1
light 440 32790 44151 -12544 1500 21 21 21 0 0 1536 -1 0 0 0 -1
light 440 34173 42904 -896 1300 121 111 61 0 0 1536 -1 0 0 0 -1
light 440 34368 44096 256128 9400 74 135 75 0 0 1408 -1 0 0 0 -1
light 440 34496 43008 386176 9400 111 255 115 0 0 1408 -1 0 0 0 -1
light 440 36325 43294 -13824 1400 41 41 41 0 0 1536 -1 0 0 0 -1
light 441 35109 46289 -15488 1500 1 21 25 0 0 1536 -1 0 0 0 -1
light 451 35424 35344 -28928 900 185 81 51 0 0 1536 -1 0 0 0 -1
light 453 34044 35319 -23808 700 131 131 111 0 0 1536 -1 0 0 0 -1
light 454 28032 35328 -29568 900 185 81 51 0 0 1536 -1 0 0 0 -1
light 455 29432 35344 -23808 700 131 131 111 0 0 1536 -1 0 0 0 -1
light 457 36315 14873 -65920 3100 175 205 255 0 0 1536 -1 0 0 0 -1
light 458 16896 20736 -59136 6300 51 81 171 0 0 1536 -1 0 0 0 -1
light 458 22784 14592 -59136 6300 51 81 171 0 0 1536 -1 0 0 0 -1
light 459 26477 3548 43648 3100 41 81 175 0 0 1536 -1 0 0 0 -1
light 459 33306 3258 4608 3100 171 211 255 0 0 1536 -1 0 0 0 -1
light 459 35293 6030 -35840 5100 22 61 137 0 0 1536 -1 0 0 0 -1
light 459 36077 2770 -40576 6900 61 71 191 0 0 1536 -1 0 0 0 -1
light 460 -229 3748 80384 3100 181 101 111 0 0 1536 -1 0 0 0 -1
light 460 4229 6569 71808 3300 35 40 70 0 0 1536 -1 0 0 0 -1
light 460 5268 828 67968 3800 35 40 70 0 0 1536 -1 0 0 0 -1
light 460 10609 6795 61952 3800 35 40 70 0 0 1536 -1 0 0 0 -1
light 471 22141 42804 -4992 2400 221 211 211 0 0 1536 -1 0 0 0 -1
light 477 16722 39786 14976 1800 215 161 11 0 0 1536 -1 0 0 0 -1
*/
 
 
// by Devastator (with spotlights by Micky C)
light 26 21760 24192 -41728 4000 255 255 255 140 105 256 55 0 0 0 -1
light 29 39296 21760 -42752 4000 255 255 255 140 105 768 55 0 0 0 -1
light 31 42624 25856 -41984 5000 255 255 255 162 121 687 20 0 0 0 -1
light 28 24192 21760 -41728 4000 255 255 255 132 99 256 55 0 0 0 -1
light 294 17152 41216 -996 3000 255 255 255 126 94 256 -150 0 0 0 510
light 30 40576 23040 -41728 4000 255 255 255 140 105 768 55 0 0 0 -1
light 293 15616 42496 -1792 4000 255 255 255 256 192 0 20 0 0 0 -1
light 27 22912 23040 -41728 4000 255 255 255 140 105 256 55 0 0 0 -1
light 294 17152 43776 -996 3000 255 255 255 126 94 1792 -150 0 0 0 510
light 204 26624 42496 11264 3500 171 161 141 172 129 1024 80 0 0 0 -1
light 17 31872 22144 14848 1800 131 151 211 0 0 0 -1 0 0 0 -1
light 46 35610 26603 -43264 2700 31 31 31 0 0 0 -1 0 0 0 -1
light 50 25604 25814 -40102 2400 151 150 153 0 0 0 -1 0 0 0 -1
light 54 37780 25906 -37358 2400 151 150 153 0 0 0 -1 0 0 0 -1
light 77 31744 13440 8320 1600 108 21 1 0 0 0 -1 0 0 0 -1
light 84 46139 20303 -60928 5400 51 81 171 0 0 0 -1 0 0 0 -1
light 91 36516 45402 -16768 1300 141 151 151 0 0 0 -1 0 0 0 -1
light 93 31719 27312 -43136 1300 211 211 211 0 0 0 -1 0 0 0 -1
light 111 28263 1802 -34304 6300 41 71 161 0 0 0 -1 0 0 0 -1
light 127 4693 3905 99072 2300 71 41 51 0 0 0 -1 0 0 0 -1
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/maphacks/3drealms/atomic/E3L1_atomic.mhk
0,0 → 1,223
// Maphacks for Duke3D HRP
// Level: E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Geisha statues
sprite 119 angoff -512
sprite 482 angoff -196
 
// Jibs5
sprite 619 angoff 256
 
// Slime babes
sprite 87 angoff 768
sprite 104 angoff 512
sprite 429 angoff 256
sprite 591 angoff 768
sprite 592 angoff 256
sprite 593 angoff -384
 
 
 
// PROPS
 
// Bottles
sprite 284 angoff -256
 
// "Please Wait To Be Seated" Sign
sprite 468 angoff 384
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 564 angoff 1024
 
// Health +10
sprite 578 angoff 256
sprite 658 angoff 512
sprite 659 angoff 512
sprite 664 angoff 512
 
// Health +30
sprite 24 angoff 256
sprite 30 angoff -256
sprite 31 angoff -256
sprite 109 angoff -256
sprite 267 angoff 512
sprite 545 angoff 384
sprite 546 angoff 384
sprite 622 angoff 1024
 
// HoloDuke
sprite 609 angoff -512
 
// Jetpack
sprite 78 angoff 1024
 
// Keycards (B/R)
sprite 452 angoff 512
sprite 457 angoff 1024
 
// Medkit
sprite 500 angoff -512
 
// Nightvision
sprite 656 angoff -512
 
// Scuba gear
sprite 632 angoff 256
 
// Steroids
sprite 499 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 552 angoff -512
 
// Shotgun & ammo
sprite 89 angoff -512
sprite 260 angoff -512 // Dukematch only
sprite 492 angoff 512
sprite 553 angoff -512
sprite 554 angoff 1024
sprite 574 angoff -512 // Dukematch only
sprite 611 angoff 1024
sprite 621 angoff 1024
sprite 679 angoff -512
sprite 680 angoff -512
 
// Chaingun & ammo
sprite 32 angoff -256
sprite 115 angoff 512
sprite 575 angoff -512 // Dukematch only
sprite 623 angoff 512
sprite 625 angoff 512
sprite 657 angoff 512
 
// RPG & ammo
sprite 261 angoff -512 // Dukematch only
sprite 562 angoff -512
sprite 563 angoff 512
 
// Pipebombs
sprite 309 angoff -512
sprite 543 angoff 512
sprite 624 angoff 1024
 
// Shrinker & ammo
sprite 497 angoff 512
sprite 640 angoff -256
 
// Devastator & ammo
sprite 91 angoff 1024 // Dukematch only
sprite 608 angoff 512
sprite 677 angoff 768
 
// Laser Tripbomb
sprite 569 angoff 512
 
// Freezethrower & ammo
sprite 620 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 104 mdxoff -13000 // crouching slimebabe
sprite 104 pitch 1
sprite 575 mdzoff -660000 // chaingun (Dukematch only)
sprite 575 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 147 notmd
 
// Switches to be hidden
sprite 40 notmd // Push Me
sprite 146 notmd // Bloody hand print
sprite 236 notmd // Cash register
sprite 642 notmd // "Exotica" poster
 
 
 
// LIGHTS
 
// by Micky C
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/maphacks/3drealms/atomic/E3L3_atomic.mhk
0,0 → 1,194
// Maphacks for Duke3D HRP
// Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 105 angoff -128
sprite 447 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 174 angoff -512
sprite 449 angoff 256 // Dukematch only
 
// Health +10
sprite 108 angoff 196
 
// Health +30
sprite 2 angoff 256
sprite 64 angoff -768
sprite 167 angoff 256
sprite 188 angoff 768
sprite 203 angoff -768
sprite 483 angoff -512
sprite 484 angoff -512
 
// HoloDuke
sprite 95 angoff 1024
 
// Jetpack
sprite 42 angoff 512 // Dukematch only
sprite 50 angoff 384
sprite 63 angoff -512 // Dukematch only
 
// Keycards (B/Y/R)
sprite 171 angoff 768
sprite 392 angoff 896
sprite 407 angoff 1024
 
// Medkit
sprite 200 angoff 512
sprite 387 angoff -512
 
// Nightvision
sprite 24 angoff 640
 
// Scuba gear
sprite 178 angoff -256
sprite 448 angoff 1024 // Dukematch only
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 65 angoff 1024
sprite 66 angoff 512
sprite 74 angoff 192
 
// Shotgun & ammo
sprite 75 angoff 320
sprite 121 angoff 768
sprite 126 angoff 1024
sprite 373 angoff 1024
 
// Chaingun & ammo
sprite 96 angoff -512 // Dukematch only
sprite 111 angoff 512
sprite 166 angoff 768
sprite 168 angoff 256
sprite 371 angoff -384
sprite 432 angoff 512
sprite 462 angoff 512
sprite 465 angoff -512
 
// RPG & ammo
sprite 112 angoff 768
sprite 169 angoff -512
sprite 173 angoff 256
sprite 202 angoff 256
sprite 204 angoff 512
sprite 374 angoff 768
 
// Pipebombs
sprite 256 angoff 1024
 
// Shrinker & ammo
sprite 67 angoff -640
 
// Devastator & ammo
sprite 109 angoff -512
sprite 110 angoff -768
sprite 127 angoff -256
sprite 191 angoff -64
sprite 192 angoff 256
sprite 193 angoff -720
sprite 375 angoff 1024
sprite 426 angoff 1024
sprite 427 angoff 768
sprite 431 angoff -512
sprite 433 angoff -512
 
// Laser Tripbomb
sprite 71 angoff 1024
sprite 72 angoff 1024
 
// Freezethrower & ammo
sprite 68 angoff 1024
sprite 69 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 68 pitch -5 // Freezer ammo
sprite 68 roll -100
sprite 75 mdzoff -600000 // shotgun ammo
sprite 75 pitch 1
sprite 96 mdzoff 1260000 // chaingun (Dukematch only)
sprite 96 pitch 1
sprite 434 mdxoff 9000 // shotgun ammo
sprite 434 pitch 1
sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus)
sprite 462 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 253 notmd
 
// Switches to be hidden
sprite 4 notmd // Hard Hat Area
 
 
 
// LIGHTS
 
// by Micky C
light 217 37888 -28416 36602 2800 50 45 45 0 0 1536 -1 0 0 0 -1
light 230 34240 -47744 103680 400 255 235 225 0 0 1536 -1 0 0 0 -1
light 84 36352 -30976 35684 2200 50 45 45 0 0 1536 -1 0 0 0 -1
light 217 39936 -32896 44725 2800 50 45 45 0 0 1536 -1 0 0 0 -1
light 163 32288 -40160 52224 13000 150 140 180 356 267 113 50 0 0 0 -1
light 174 45968 -52992 564224 2000 60 60 255 0 0 1536 -1 0 0 0 -1
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light 151 25056 -46208 96256 1800 255 0 0 0 0 1536 -1 0 0 0 -1
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light 184 -20624 -35728 556032 6000 150 150 255 0 0 1536 -1 0 0 0 -1
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light 151 26624 -46208 96256 1800 255 0 0 0 0 1536 -1 0 0 0 -1
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light 151 26624 -46208 163840 1800 255 0 0 0 0 1536 -1 0 0 0 -1
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light 229 34064 -47744 103680 2200 255 235 225 340 255 0 70 0 0 0 -1
light 180 37888 -20736 37888 700 255 235 225 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E2L4_atomic.mhk
0,0 → 1,337
// Maphacks for Duke3D HRP
// Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 187 angoff 768
sprite 592 angoff -512
sprite 593 angoff -512
sprite 645 angoff 256
sprite 714 angoff -256
 
 
 
// PROPS
 
// Reactor core
sprite 380 angoff 256
sprite 434 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 13 angoff 256
sprite 210 angoff 1024
 
// Boots
sprite 139 angoff -512
sprite 871 angoff 512 // Dukematch only
 
// Health +30
sprite 55 angoff -768
sprite 57 angoff -256
sprite 112 angoff -512
sprite 113 angoff -512
sprite 141 angoff 1024
sprite 199 angoff 768
sprite 200 angoff -768
sprite 209 angoff 1024
sprite 212 angoff 256
sprite 725 angoff 768
sprite 753 angoff -512
sprite 754 angoff -256
sprite 755 angoff 768
sprite 794 angoff -512
 
// Jetpack
sprite 759 angoff -512 // Dukematch only
sprite 760 angoff 512 // Dukematch only
sprite 761 angoff 768 // Dukematch only
sprite 762 angoff -768 // Dukematch only
 
// Medkit
sprite 167 angoff -512
 
// Nightvision
sprite 18 angoff 1024
sprite 19 angoff 1024
sprite 20 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 138 angoff 1024
sprite 208 angoff 512
 
// Shotgun & ammo
sprite 140 angoff 1024
sprite 154 angoff -512
sprite 715 angoff 256
sprite 717 angoff 1024
sprite 719 angoff -768
sprite 726 angoff -768
sprite 835 angoff 512
 
// Chaingun & ammo
sprite 94 angoff 512
sprite 95 angoff -512
sprite 172 angoff -512
sprite 173 angoff 512
sprite 722 angoff -512
sprite 723 angoff 256
sprite 724 angoff 256
 
// RPG & ammo
sprite 175 angoff 256
sprite 204 angoff -768
sprite 756 angoff 512
sprite 836 angoff 640 // Dukematch only
sprite 853 angoff 768
sprite 866 angoff 1024 // Dukematch only
 
// Pipebombs
sprite 750 angoff 768
sprite 751 angoff -768
sprite 867 angoff -512 // Dukematch only
 
// Devastator & ammo
sprite 89 angoff 768
sprite 158 angoff 256
sprite 168 angoff 512
sprite 169 angoff 512
sprite 174 angoff 768
sprite 837 angoff 512 // Dukematch only
sprite 885 angoff 768
 
// Laser Tripbombs
sprite 136 angoff 384
sprite 720 angoff 128
sprite 838 angoff 195
sprite 838 pitch 240
sprite 839 angoff 195
sprite 839 pitch -180
 
// Shrinker & ammo
sprite 201 angoff 512
sprite 739 angoff -512
 
// Freezethrower & ammo
sprite 3 angoff -512
sprite 869 angoff 512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 46 pitch 1 // chaingun ammo
sprite 46 roll 4095
sprite 46 mdzoff 1200000
sprite 838 pitch 250 // Tripbomb
sprite 839 pitch -180 // Tripbomb
sprite 839 roll 1
sprite 839 mdyoff -6000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 287 notmd
sprite 393 notmd
sprite 394 notmd
sprite 395 notmd
sprite 396 notmd
sprite 397 notmd
sprite 398 notmd
sprite 422 notmd
sprite 452 notmd
sprite 453 notmd
sprite 460 notmd
sprite 463 notmd
sprite 464 notmd
sprite 465 notmd
sprite 466 notmd
sprite 467 notmd
sprite 470 notmd
sprite 471 notmd
sprite 816 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 55 -20496 -4112 89088 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 -2552 -20320 72704 6000 255 235 225 256 192 512 -1 0 0 0 -1
light 99 -16376 -13832 60416 10000 255 235 225 156 117 256 40 0 0 0 -1
light 126 41792 1712 290048 5500 255 235 225 354 265 756 70 0 0 0 -1
light 294 14336 15144 256064 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 230 13008 1080 249856 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 364 12800 11264 260960 900 131 235 131 0 0 1536 -1 0 0 0 -1
light 297 13434 10627 254976 1800 95 185 95 0 0 1536 -1 0 0 0 -1
light 285 8192 4608 262016 4600 95 95 95 0 0 1536 -1 0 0 0 -1
light 231 15872 1024 242944 1600 95 175 95 0 0 1536 500 0 0 0 -1
light 228 15936 -1536 233728 1000 95 135 95 0 0 1536 -1 0 0 0 -1
light 233 12574 -1929 250112 600 95 95 145 0 0 1536 -1 0 0 0 -1
light 285 3584 7424 308224 8000 255 65 65 0 0 1536 -1 0 0 0 -1
light 285 -7424 7680 310272 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 253 -10752 -4096 317440 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 285 2304 -8448 319488 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 234 10113 363 255744 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 234 10111 -1382 256000 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 5241 -1411 256384 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 5235 369 255872 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 2518 -1916 256128 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 2518 854 256384 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 101 -4388 -7278 101632 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 102 -670 -7279 101679 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 292 14336 -7424 218112 9000 255 235 225 156 117 512 -1 0 0 0 -1
light 388 -3328 -15104 99840 500 215 215 255 0 0 1536 -1 0 0 0 -1
light 178 -4436 -18156 94464 1300 95 95 95 0 0 1536 -1 0 0 0 -1
light 65 -904 -18150 109568 1300 95 255 95 0 0 1536 -1 0 0 0 -1
light 173 -12178 -12376 94592 1200 95 95 95 0 0 1536 -1 0 0 0 -1
light 176 -4844 -18171 95104 1300 95 95 95 0 0 1536 -1 0 0 0 -1
light 39 -19648 -4920 94592 1200 95 95 95 0 0 1536 -1 0 0 0 -1
light 98 -12444 -12127 94720 1100 95 95 95 0 0 768 -1 0 0 0 -1
light 167 -14748 -9849 93312 1400 95 95 95 0 0 1536 -1 0 0 0 -1
light 48 -14974 -9581 94720 1200 95 95 95 0 0 1536 -1 0 0 0 -1
light 63 -20480 -512 -47872 1500 95 91 205 0 0 1536 -1 0 0 0 -1
light 63 -20480 -512 -45824 16000 135 1 1 456 342 1536 -500 0 0 0 -1
light 239 -15211 -1425 -9088 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 239 -15222 371 -9216 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 236 -9363 -1404 -9216 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 236 -9349 375 -8576 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 17 -5777 2425 -4864 2300 135 1 1 0 0 1536 -1 0 0 0 -1
light 19 -5672 -3570 -2688 2300 135 1 1 0 0 1536 -1 0 0 0 -1
light 286 -2560 -528 -17408 3000 95 91 205 0 0 1536 -1 0 0 0 -1
light 390 -7168 -512 -19495 400 185 181 255 0 0 1536 -1 0 0 0 -1
light 250 -2048 3072 -30527 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 75 -3071 3117 -29440 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 292 16384 17152 235776 7000 255 235 225 256 192 1280 -1 0 0 0 -1
light 283 -3458 6267 -136832 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 283 -1692 6290 -136832 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 240 -1684 12161 -137088 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 240 -3460 12163 -136832 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 9 -2554 13363 -155520 1300 175 175 175 0 0 1536 -1 0 0 0 -1
light 266 -2561 18970 -153088 2100 255 255 255 0 0 1536 -1 0 0 0 -1
light 7 46506 -132 298240 2400 125 125 125 0 0 1536 -1 0 0 0 -1
light 5 41421 -1100 299264 1500 125 105 21 0 0 1536 -1 0 0 0 -1
light 6 44195 -1087 299008 1500 125 105 21 0 0 1536 -1 0 0 0 -1
light 132 39838 -473 307200 1500 125 105 21 0 0 1536 -1 0 0 0 -1
light 393 38400 0 308224 700 215 215 255 0 0 1536 -1 0 0 0 -1
light 3 41420 1115 290304 1900 125 105 21 0 0 1536 -1 0 0 0 -1
light 186 42528 -17224 131328 7000 75 75 111 0 0 1536 -1 0 0 0 -1
light 409 47304 -21192 146432 400 0 255 0 0 0 1536 -1 0 0 0 -1
light 188 60192 -15592 161792 2500 105 105 255 0 0 1536 -1 0 0 0 -1
light 409 47696 -20520 146432 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 188 59904 -18432 161792 2500 105 105 255 0 0 1536 -1 0 0 0 -1
light 409 46672 -21600 146432 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 188 57088 -18176 161792 2500 105 105 255 0 0 1536 -1 0 0 0 -1
light 185 40120 -14264 143360 500 100 0 200 0 0 1536 -1 0 0 0 -1
light 188 57088 -15616 161792 2500 105 105 255 0 0 1536 -1 0 0 0 -1
light 285 7424 -512 314368 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 225 14805 -1540 233728 1000 95 135 95 0 0 1536 -1 0 0 0 -1
light 234 10624 -512 236800 2500 255 235 225 256 192 0 -1 0 0 0 -1
light 285 -2560 8960 81920 10000 47 87 47 0 0 1536 500 0 0 0 -1
light 233 16576 -128 242688 1000 95 175 95 0 0 1536 500 0 0 0 -1
light 233 12096 -2560 244736 1200 255 235 225 0 0 1536 500 0 0 0 -1
light 332 10560 14656 264448 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 224 12032 -512 243968 2000 255 235 225 256 192 0 -1 0 0 0 -1
light 224 11840 -512 249856 600 95 175 95 0 0 1536 500 0 0 0 -1
light 285 7808 2560 248832 9000 255 65 65 256 192 203 50 0 0 0 -1
light 120 43824 -1456 281856 5500 255 235 225 216 162 1667 50 0 0 0 -1
light 258 -2576 15696 -145408 1800 95 175 95 0 0 1536 500 0 0 0 -1
light 285 6912 -512 -15360 10000 47 87 47 0 0 1536 500 0 0 0 -1
light 251 -11776 -512 -15360 10000 47 87 47 0 0 1536 500 0 0 0 -1
light 254 -2560 -9984 81920 10000 47 87 47 0 0 1536 500 0 0 0 -1
light 343 -888 -14984 76032 4000 255 235 225 196 147 1792 -1 0 0 0 -1
light 128 43768 1888 290048 5500 255 235 225 354 265 201 70 0 0 0 -1
light 286 -2560 -528 -94464 3000 95 91 205 0 0 1536 -1 0 0 0 -1
light 122 41824 -1728 290048 5500 255 235 225 354 265 1290 70 0 0 0 -1
light 302 8584 10128 269568 1800 255 235 225 0 0 1536 -1 0 0 0 -1
light 340 -4232 -14984 76032 4000 255 235 225 196 147 1280 -1 0 0 0 -1
light 306 -10344 -14232 83968 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 55 -20496 -4112 -15360 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 322 -6928 -17464 81920 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 81 -16592 -7984 78848 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 248 -18824 -7592 90606 750 50 40 35 0 0 1536 -1 0 0 0 -1
light 81 -17952 -6552 81920 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 233 16192 -2944 244736 1000 95 175 95 0 0 1536 500 0 0 0 -1
light 265 -504 18936 -151064 1200 95 175 95 0 0 1536 500 0 0 0 -1
light 263 -2544 21032 -154624 1500 95 175 95 0 0 1536 500 0 0 0 -1
light 261 -4576 18976 -151552 1200 95 175 95 0 0 1536 500 0 0 0 -1
light 260 -3720 18920 -128908 1200 95 175 95 0 0 1536 500 0 0 0 -1
light 264 -1424 19032 -128790 1200 95 175 95 0 0 1536 500 0 0 0 -1
light 257 -2528 14328 -144384 1800 150 175 150 0 0 1536 500 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 294 14592 15360 263424 3000 95 95 95 0 0 1536 -1 0 0 0 -1
light 364 12800 11264 260960 900 131 235 131 0 0 1536 -1 0 0 0 -1
light 297 13434 10627 254976 1800 95 185 95 0 0 1536 -1 0 0 0 -1
light 285 8192 4608 262016 4600 95 95 95 0 0 1536 -1 0 0 0 -1
light 231 15872 1024 242944 1600 95 175 95 0 0 1536 500 0 0 0 -1
light 225 14805 -1540 237824 2000 95 135 95 0 0 1536 -1 0 0 0 -1
light 233 12574 -1929 250112 600 95 95 145 0 0 1536 -1 0 0 0 -1
light 285 3584 5376 331776 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 285 -6144 7424 332800 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 253 -10752 -4096 332800 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 285 2304 -8448 332800 7500 255 65 65 0 0 1536 -1 0 0 0 -1
light 234 10113 363 255744 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 234 10111 -1382 256000 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 5241 -1411 256384 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 5235 369 255872 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 2518 -1916 256128 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 235 2518 854 256384 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 101 -4388 -7278 101632 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 102 -670 -7279 101679 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 340 -4456 -15120 76160 4200 95 95 95 0 0 1280 -1 0 0 0 -1
light 388 -3328 -15104 101888 500 215 215 255 0 0 1536 -1 0 0 0 -1
light 178 -4436 -18156 94464 1300 95 95 95 0 0 1536 -1 0 0 0 -1
light 65 -904 -18150 109568 1300 95 255 95 0 0 1536 -1 0 0 0 -1
light 343 -865 -15042 75904 4200 95 95 95 0 0 1536 -1 0 0 0 -1
light 176 -4844 -18171 95104 1300 95 95 95 0 0 1536 -1 0 0 0 -1
light 173 -12178 -12376 94592 1200 95 95 95 0 0 1536 -1 0 0 0 -1
light 98 -12444 -12127 94720 1100 95 95 95 0 0 768 -1 0 0 0 -1
light 167 -14748 -9849 93312 1400 95 95 95 0 0 1536 -1 0 0 0 -1
light 48 -14974 -9581 94720 1200 95 95 95 0 0 1536 -1 0 0 0 -1
light 143 -20480 -1024 -5010 2400 125 61 61 0 0 1536 -1 0 0 0 -1
light 143 -20224 -256 -49920 1700 95 95 255 0 0 1536 -1 0 0 0 -1
light 239 -15211 -1425 -9088 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 239 -15222 371 -9216 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 236 -9363 -1404 -9216 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 236 -9349 375 -8576 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 17 -5777 2425 -4864 2300 135 1 1 0 0 1536 -1 0 0 0 -1
light 19 -5672 -3570 -2688 2300 135 1 1 0 0 1536 -1 0 0 0 -1
light 286 -2560 -768 -24576 4700 95 91 205 0 0 1536 -1 0 0 0 -1
light 390 -7168 -512 -19495 400 185 181 255 0 0 1536 -1 0 0 0 -1
light 250 -2048 3072 -30527 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 75 -3071 3117 -29440 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 286 -2541 -480 -140032 4700 95 91 205 0 0 1536 -1 0 0 0 -1
light 283 -3458 6267 -136832 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 283 -1692 6290 -136832 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 240 -1684 12161 -137088 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 240 -3460 12163 -136832 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 9 -2554 13363 -155520 1300 175 175 175 0 0 1536 -1 0 0 0 -1
light 266 -2561 18970 -153088 2100 255 255 255 0 0 1536 -1 0 0 0 -1
light 7 46506 -132 298240 2400 125 125 125 0 0 1536 -1 0 0 0 -1
light 5 41421 -1100 299264 1500 125 105 21 0 0 1536 -1 0 0 0 -1
light 6 44195 -1087 299008 1500 125 105 21 0 0 1536 -1 0 0 0 -1
light 132 39838 -473 307200 1500 125 105 21 0 0 1536 -1 0 0 0 -1
light 393 38400 0 309248 700 215 215 255 0 0 1536 -1 0 0 0 -1
light 3 41420 1115 289280 1900 125 105 21 0 0 1536 -1 0 0 0 -1
light 190 42121 -17016 140672 4700 75 75 111 0 0 1536 -1 0 0 0 -1
light 188 59904 -18432 173056 4500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 60416 -15616 161792 1500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 60416 -15616 173056 4500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 59904 -18432 161792 1500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 57088 -18176 173056 4500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 57088 -18176 161792 1500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 57088 -15616 173056 4500 105 105 185 0 0 1536 -1 0 0 0 -1
light 188 57088 -15616 161792 1500 105 105 185 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E4L2_atomic.mhk
0,0 → 1,471
// Maphacks for Duke3D HRP
// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottles
sprite 41 angoff 192
 
// Boxes
sprite 156 angoff 64
sprite 157 angoff -128
 
// C9 cannisters
sprite 2 angoff 256
sprite 3 angoff -128
sprite 4 angoff 512
sprite 5 angoff 768
sprite 6 angoff -256
sprite 7 angoff 384
sprite 8 angoff -768
sprite 9 angoff 128
sprite 10 angoff -256
sprite 11 angoff 768
sprite 12 angoff -384
sprite 13 angoff 64
sprite 14 angoff 256
sprite 15 angoff -768
sprite 16 angoff -128
sprite 17 angoff 256
sprite 18 angoff -512
sprite 19 angoff 128
sprite 20 angoff 384
sprite 21 angoff -256
 
// Chair
sprite 273 angoff -512
sprite 521 angoff 512
 
// Chickens (storage room)
sprite 581 angoff 128
sprite 582 angoff -256
sprite 583 angoff 512
sprite 627 angoff -128
sprite 628 angoff 768
sprite 629 angoff -64
 
// Deskphone
sprite 678 angoff -768
 
// Fries
sprite 477 angoff -128
sprite 478 angoff 768
 
// IV Unit
sprite 363 angoff 384
 
// Jollymeals/Foodobjects
sprite 325 angoff 256
sprite 656 angoff -128
sprite 657 angoff -192
 
// Ketchup/mustard
sprite 559 angoff 128
sprite 560 angoff -64
 
// Robotdog2
sprite 37 angoff 192
 
// Scale
sprite 362 angoff 768
 
// "Slippery floor" sign
sprite 676 angoff -256
 
// Wooden Horses
sprite 118 angoff 896
sprite 119 angoff 256
sprite 120 angoff -192
sprite 121 angoff 384
sprite 122 angoff 96
sprite 123 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 217 angoff 512
sprite 354 angoff 1024
 
// Health +10
sprite 124 angoff 512
sprite 136 angoff 512
sprite 352 angoff 512 // Dukematch only
sprite 680 angoff 512
 
// Health +30
sprite 335 angoff -896
sprite 353 angoff 512
sprite 356 angoff 256
sprite 596 angoff 768
 
// Keycards (R/B)
sprite 198 angoff 256
 
// MedKit
sprite 102 angoff -256
sprite 355 angoff 256
 
// Steroids
sprite 101 angoff 256
sprite 423 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 89 angoff 512
sprite 116 angoff -512
sprite 117 angoff -512
 
// Shotgun & ammo
sprite 351 angoff -256
sprite 417 angoff 512
sprite 732 angoff 512
 
// Chaingun & ammo
sprite 418 angoff -512
 
// RPG & ammo
sprite 75 angoff -768
 
// Pipebombs
sprite 85 angoff -768
sprite 98 angoff -512
sprite 113 angoff 896
sprite 140 angoff 1024
sprite 414 angoff 1024
 
// Shrinker/Expander & ammo
sprite 99 angoff 256
sprite 100 angoff 256
sprite 594 angoff -256
sprite 663 angoff -320
 
// Laser Tripbomb
sprite 59 angoff 512
 
// Freezethrower & ammo
sprite 60 angoff 1024
sprite 125 angoff -512
sprite 593 angoff 512 // Dukematch only
sprite 731 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 559 mdzoff 790000 // foodobject9
sprite 559 roll 1
sprite 560 mdzoff 330000 // foodobject9
sprite 560 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 46 notmd
sprite 323 notmd
sprite 324 notmd
sprite 330 notmd
sprite 361 notmd
sprite 364 notmd
sprite 365 notmd
sprite 372 notmd
sprite 373 notmd
sprite 375 notmd
sprite 376 notmd
sprite 394 notmd
sprite 395 notmd
sprite 420 notmd
sprite 421 notmd
sprite 422 notmd
sprite 431 notmd
sprite 432 notmd
sprite 447 notmd
sprite 448 notmd
sprite 481 notmd
sprite 665 notmd
sprite 666 notmd
sprite 667 notmd
sprite 668 notmd
sprite 669 notmd
sprite 670 notmd
sprite 671 notmd
sprite 672 notmd
sprite 673 notmd
 
// Switches to be hidden
sprite 334 notmd // Drive-thru speaker
sprite 702 notmd // Payphone
sprite 703 notmd // Payphone
sprite 790 notmd // "No way I'm eating this sh*t!"
 
 
 
// LIGHTS
 
// by Micky C
light 235 29952 24896 1024 650 255 150 0 0 0 1536 0 0 0 0 -1
light 235 31168 24896 1024 650 255 150 0 0 0 1536 0 0 0 0 -1
light 211 31488 26112 -24128 500 255 255 225 0 0 1536 0 0 0 0 -1
light 212 33792 32000 -6144 2000 225 235 255 0 0 1536 0 0 0 0 -1
light 45 39392 27488 -5120 600 225 235 255 0 0 1536 0 0 0 0 -1
light 45 39392 26816 -5120 600 225 235 255 0 0 1536 0 0 0 0 -1
light 210 31488 34816 -22528 700 225 235 255 0 0 1536 0 0 0 0 -1
light 209 36096 35328 -26176 4500 225 235 255 396 297 1536 -9999 0 0 2 -1
light 281 32512 41472 -9216 2000 245 245 245 0 0 1536 -1 0 0 0 -1
light 50 41472 30976 -15360 2200 150 150 150 0 0 0 -1 0 0 0 -1
light 281 34816 41472 -9216 2000 245 245 245 0 0 512 -1 0 0 0 -1
light 281 36608 41472 -16384 2400 245 245 245 0 0 1536 -1 0 0 0 -1
light 292 23808 14848 -4096 4000 81 81 81 0 0 1536 -1 0 0 0 -1
light 286 43392 37760 -15360 3000 50 50 50 0 0 1536 -1 0 0 0 -1
light 239 31360 18176 -13056 4400 94 94 94 0 0 1024 59 0 0 0 -1
light 82 39936 34048 0 2000 245 245 245 0 0 1536 -1 0 0 0 -1
light 83 31232 39936 -30720 2600 120 120 120 0 0 1536 -1 0 0 0 -1
light 286 43776 20480 4096 3100 91 91 91 0 0 1536 -1 0 0 0 -1
light 286 43776 24576 1024 2400 81 81 81 0 0 1536 -1 0 0 0 -1
light 286 43520 28928 4096 2400 81 81 81 0 0 0 -1 0 0 0 -1
light 283 14592 33408 -34816 500 64 64 64 0 0 0 -1 0 0 0 -1
light 292 26752 40192 -16128 2700 55 55 55 0 0 1536 -1 0 0 0 -1
light 292 23040 8064 -33536 3300 70 70 70 0 0 1536 59 0 0 0 -1
light 107 29952 12800 -17152 2100 61 61 61 0 0 1536 59 0 0 0 -1
light 292 26368 13568 -33536 2000 180 180 180 0 0 1664 59 0 0 0 -1
light 286 39936 37376 2048 2200 200 200 200 0 0 1536 -1 0 0 0 -1
light 281 28928 42752 -25344 1800 200 200 200 0 0 1536 -1 0 0 0 -1
light 306 28672 28160 3328 1800 105 105 105 0 0 1536 139 0 0 0 -1
light 47 34304 28288 -4672 600 225 235 255 0 0 1536 0 0 0 0 -1
light 292 24704 39168 -37632 3500 125 125 125 0 0 1536 139 0 0 0 -1
light 143 30880 11520 -5120 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 153 37504 30528 -5120 600 225 235 255 0 0 1536 0 0 0 0 -1
light 47 35200 28288 -4672 600 225 235 255 0 0 1536 0 0 0 0 -1
light 212 29952 31392 -9216 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 342 31744 30208 -6144 2000 225 235 255 0 0 1536 0 0 0 0 -1
light 342 35840 30208 -6144 2000 225 235 255 0 0 1536 0 0 0 0 -1
light 254 30080 27776 -2048 1000 50 70 140 0 0 1536 269 0 0 0 -1
light 156 29696 26880 -21504 1500 61 61 61 0 0 1536 159 0 0 0 -1
light 222 33760 38816 -10240 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 241 29792 19936 -9984 1500 100 150 100 0 0 1536 469 0 0 0 -1
light 343 37312 29056 5120 1100 51 51 51 0 0 1024 209 0 0 0 -1
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light 330 36224 48960 4096 2700 21 21 21 0 0 1536 209 0 0 0 -1
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light 239 37696 17408 4096 2600 61 61 61 0 0 1536 209 0 0 0 -1
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light 93 33024 10176 -19457 600 195 195 195 0 0 1536 0 0 0 0 -1
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light 344 29376 6784 -1024 4000 255 0 0 396 297 0 80 0 0 0 -1
light 262 29696 29568 -576 600 225 235 255 0 0 1536 0 0 0 0 -1
light 262 29696 29568 -22080 600 225 235 255 0 0 1536 0 0 0 0 -1
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light 181 31624 24208 -17408 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 181 31624 24208 4096 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 211 31744 26112 -25600 4500 255 255 225 396 297 1536 -9999 0 0 0 -1
light 211 32000 26112 -24128 500 255 255 225 0 0 1536 0 0 0 0 -1
light 256 30912 19904 -27648 500 80 150 80 0 0 1536 -1 0 0 0 -1
light 84 39232 40192 -33344 800 255 255 200 0 0 1536 -1 0 0 4 -1
light 84 38464 40960 -33344 800 255 255 200 0 0 1536 -1 0 0 4 -1
light 84 37696 40192 -33344 800 255 255 200 0 0 1536 -1 0 0 4 -1
light 83 36096 40384 1024 1500 0 0 255 0 0 1536 -1 0 0 0 -1
light 83 36096 40384 -11264 1500 255 0 0 0 0 1536 -1 0 0 0 -1
light 83 36096 40384 -23552 1500 255 200 0 0 0 1536 -1 0 0 0 -1
light 292 24064 27136 -5120 4000 81 81 81 0 0 1536 -1 0 0 0 -1
light 25 28992 31744 -18082 1000 255 255 0 0 0 1536 -1 0 0 2 -1
light 25 28992 31104 -20480 1000 255 0 0 0 0 1536 -1 0 0 2 -1
light 25 28992 31424 -18082 1000 0 255 0 0 0 1536 -1 0 0 2 -1
light 83 34048 39808 -18082 1000 255 255 0 0 0 1536 -1 0 0 2 -1
light 83 33536 39808 -20480 1000 255 0 0 0 0 1536 -1 0 0 2 -1
light 83 33792 39808 -18082 1000 0 255 0 0 0 1536 -1 0 0 2 -1
light 103 33280 5728 -17408 1000 100 100 100 0 0 1536 -1 0 0 0 -1
 
// by Devastator (commented out)
/*
light 281 32512 41472 -9216 2000 245 245 245 0 0 1536 -1 0 0 0 -1
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light 281 34816 41472 -9216 2000 245 245 245 0 0 1536 -1 0 0 0 -1
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*/
/maphacks/3drealms/atomic/E1L5_atomic.mhk
0,0 → 1,279
// Maphacks for Duke3D HRP
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
 
// HoloDuke
sprite 733 angoff -256
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
 
// Keycards (B)
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
 
// Shotgun & ammo
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
// Chaingun & ammo
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
 
// RPG & ammo
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
// Pipebombs
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
 
// Switches to be hidden
sprite 83 notmd
sprite 382 notmd
 
 
 
// LIGHTS
 
// by Devastator
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/maphacks/3drealms/atomic/E1L7_atomic.mhk
0,0 → 1,212
// Maphacks for Duke3D HRP
// Level: E1L7.MAP - "Faces of Death" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 22 angoff 512
sprite 107 angoff -768
sprite 110 angoff 768
 
// Boots
sprite 111 angoff -512
 
// Health +10
sprite 99 angoff 512
sprite 101 angoff 512
sprite 103 angoff -256
sprite 104 angoff 256
sprite 105 angoff -256
sprite 106 angoff 256
sprite 227 angoff 512
sprite 229 angoff 512
 
// HoloDuke
sprite 108 angoff 256
 
// Jetpack
sprite 235 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 128 angoff -512
sprite 179 angoff 768
sprite 247 angoff -256
 
// Chaingun & ammo
sprite 91 angoff 768
sprite 92 angoff 768
sprite 123 angoff 768
sprite 129 angoff 1024
sprite 233 angoff -256
sprite 254 angoff 1024
 
// RPG & ammo
sprite 1 angoff 512 // Dukematch only
sprite 93 angoff 768
sprite 94 angoff 768
sprite 126 angoff 768
sprite 130 angoff 1024
sprite 234 angoff 256
sprite 253 angoff -768
 
// Pipebombs
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 89 angoff -256
sprite 90 angoff -256
sprite 124 angoff -256
sprite 238 angoff -768
sprite 249 angoff -768
sprite 250 angoff -256
 
// Devastator & ammo
sprite 0 angoff 1024 // Dukematch only
sprite 95 angoff 768
sprite 96 angoff 768
sprite 125 angoff 768
sprite 132 angoff 512
sprite 231 angoff -768 // Dukematch only
sprite 252 angoff -768
 
// Laser Tripbomb
sprite 121 angoff -512
sprite 236 angoff -256
sprite 237 angoff -256
 
// Freezethrower & ammo
sprite 131 angoff 512
sprite 232 angoff 768
sprite 251 angoff 768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 127 mdzoff 360000 // Pipebombs
sprite 127 pitch 1
sprite 128 mdzoff 60000 // shotgun ammo
sprite 128 pitch 1
sprite 129 mdzoff 360000 // chaingun ammo
sprite 129 pitch 1
sprite 130 mdzoff 360000 // RPG ammo
sprite 130 pitch 1
sprite 132 mdzoff 360000 // Devastator ammo
sprite 132 pitch 1
 
 
 
// LIGHTS
 
// by Micky C
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light 5 41472 34784 -13312 3000 255 100 0 0 0 1536 -1 0 0 0 -1
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light 76 -7168 38976 -47104 1500 100 255 100 0 0 1536 -1 0 0 0 -1
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light 72 -10176 37440 -14080 800 0 0 255 0 0 1536 -1 0 0 0 -1
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light 84 -64 30272 -14080 800 0 0 255 0 0 1536 -1 0 0 0 -1
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light 90 -768 29376 -25600 800 0 255 0 0 0 1536 -1 0 0 0 -1
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light 94 -4800 40256 -52224 2000 50 45 40 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E3L5_atomic.mhk
0,0 → 1,167
// Maphacks for Duke3D HRP
// Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Cameras
sprite 155 angoff -192
sprite 156 angoff -768
sprite 157 angoff 128
sprite 176 angoff -128
 
// Camera Spotlights
sprite 158 angoff 768
sprite 159 angoff -384
sprite 160 angoff -256
sprite 161 angoff -768
sprite 162 angoff 256
sprite 171 angoff 128
sprite 174 angoff -256
sprite 175 angoff -768
sprite 284 angoff 256
 
// Chopper debris
sprite 306 angoff -384
sprite 484 angoff -640
sprite 485 angoff 384
 
// Director's chairs
sprite 73 angoff -896
sprite 285 angoff -896
 
// Radar Dish
sprite 482 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Health +10
sprite 395 angoff 640
sprite 396 angoff 512
 
// Health +30
sprite 4 angoff -768
sprite 8 angoff -768
sprite 372 angoff -256
sprite 473 angoff -768
 
// Jetpack
sprite 480 angoff -384
 
// Keycard (R)
sprite 105 angoff 512
 
// Medkit
sprite 47 angoff 256
sprite 61 angoff -256
sprite 268 angoff 256
 
// Nightvision
sprite 0 angoff -512
sprite 24 angoff 1024
sprite 39 angoff -768
 
// Steroids
sprite 371 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 368 angoff 512
 
// Chaingun ammo
sprite 378 angoff 256
 
// RPG & ammo
sprite 367 angoff 1024
sprite 379 angoff 512
sprite 398 angoff -512
sprite 399 angoff 512
 
// Pipebombs
sprite 380 angoff -768
sprite 415 angoff 768
 
// Devastator & ammo
sprite 52 angoff 512
 
// Shrinker ammo
sprite 422 angoff 512
 
// Freezethrower & ammo
sprite 43 angoff 1024
sprite 420 angoff 256
sprite 421 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 282 nomdanim // spinning Enforcer gib
sprite 347 mdzoff -550000 // lamp above helicopter crash site
sprite 347 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 280 notmd
sprite 286 notmd
 
// Switches to be hidden
sprite 19 notmd // Cash register
sprite 102 notmd // Screen in spaceship set
sprite 187 notmd // Telephone near subway
sprite 481 notmd // Rocket fin in lunar set
 
 
 
// LIGHTS
 
// by Micky C
light 159 44544 1408 13568 2000 40 40 225 0 0 1536 -1 0 0 0 -1
light 75 29952 -1600 -8960 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 159 43008 640 32000 2000 40 40 225 0 0 1536 -1 0 0 0 -1
light 181 31488 32768 38912 2500 255 235 225 0 0 1536 -1 0 0 0 -1
light 189 34048 21600 -4096 300 255 0 0 0 0 1536 -1 0 0 0 -1
light 189 34048 21600 3072 300 0 0 255 0 0 1536 -1 0 0 0 -1
light 163 46208 8896 -50176 2500 255 0 0 0 0 1536 -1 0 0 0 -1
light 160 44800 7168 -47104 3000 255 0 0 0 0 1536 -1 0 0 0 -1
light 182 46208 4160 -60416 800 255 235 225 0 0 1536 -1 0 0 0 -1
light 47 33472 2816 -3840 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 32000 7168 -5888 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 75 32512 -768 -33536 4000 51 47 45 0 0 1536 -1 0 0 0 -1
light 195 46272 6336 -58368 2500 255 0 0 0 0 1536 -1 0 0 0 -1
light 174 29760 -3328 -3840 2500 255 235 225 0 0 1536 -1 0 0 0 -1
light 49 35904 10496 -3840 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 205 39168 18432 -76800 27000 220 205 255 156 117 1536 0 0 0 2 -1
light 167 29376 9600 -23552 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 153 27776 15104 -14080 3000 255 150 0 0 0 1536 -1 0 0 0 -1
light 193 28288 16640 -43008 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 152 36096 6912 -44032 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 123 36288 11776 -44032 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 122 36224 16640 -44032 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 90 31744 16640 -40960 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 97 30912 6784 -44032 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 88 25600 16896 -17408 2500 255 255 180 0 0 1536 -1 0 0 0 -1
light 153 24256 15104 -14080 3000 255 150 0 0 0 1536 -1 0 0 0 -1
light 73 26304 -1728 -28416 14500 220 205 255 284 213 504 50 0 0 2 -1
light 156 23616 8384 -24576 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 80 28416 8960 -24576 1800 255 235 225 0 0 1536 -1 0 0 0 -1
light 204 25216 9792 -16384 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 142 36096 15360 -2816 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 57 24704 12352 -14336 900 255 0 0 0 0 1536 -1 0 0 0 -1
light 121 25920 14461 -14080 8000 0 0 255 396 297 1536 100 0 0 2 -1
light 44 39040 21056 -768 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 39 39104 22784 -768 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 189 34048 23232 -1792 800 255 235 225 0 0 1536 -1 0 0 0 -1
light 4 34496 22400 256 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 38 31488 21760 -5120 2800 255 235 225 0 0 1536 -1 0 0 0 -1
light 14 31488 30384 29696 3000 51 47 45 0 0 1536 -1 0 0 0 -1
light 181 31488 34048 41984 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 200 22528 -512 -3840 1700 0 255 0 0 0 1536 -1 0 0 0 -1
light 171 29504 7232 -54016 12000 255 225 200 268 201 256 40 0 0 2 -1
/maphacks/3drealms/atomic/E4L4_atomic.mhk
0,0 → 1,440
// Maphacks for Duke3D HRP
// Level: E4L4.MAP - "Babe Land" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Robot mice
sprite 270 angoff 1024
sprite 491 angoff 256
 
// Piratehalf
sprite 527 angoff -768
sprite 687 angoff 896
 
 
 
// PROPS
 
// Chest of gold
sprite 528 angoff 640
 
// Fire extinguisher
sprite 288 angoff 768
sprite 489 angoff -256
 
// Fire hydrant
sprite 287 angoff 1024
 
// Parking lot lights
sprite 472 angoff -256
sprite 474 angoff 256
sprite 479 angoff -512
sprite 480 angoff 512
sprite 482 angoff 512
sprite 485 angoff -768
sprite 486 angoff 768
sprite 488 angoff 1024
 
// Teddy Bears
sprite 350 angoff -192
sprite 351 angoff -448
sprite 352 angoff -128
sprite 353 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 215 angoff -256
sprite 634 angoff -768
 
// Boots
sprite 19 angoff 768
sprite 184 angoff 512 // Dukematch only
 
// Health +10
sprite 177 angoff 256
sprite 242 angoff 512
sprite 700 angoff 512
 
// Health +30
sprite 104 angoff -768
sprite 219 angoff -256
sprite 571 angoff 768
sprite 623 angoff 768
sprite 633 angoff -256
sprite 669 angoff -256
sprite 726 angoff -256
sprite 749 angoff -768
 
// HoloDuke
sprite 200 angoff 1024
 
// Jetpack
sprite 191 angoff 512
 
// MedKit
sprite 213 angoff -256 // Dukematch only
 
// Nightvision
sprite 204 angoff 768
 
// Scuba gear
sprite 668 angoff -256
 
// Steroids
sprite 218 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 11 angoff 256
sprite 202 angoff 384
sprite 719 angoff 1024
 
// Shotgun & ammo
sprite 15 angoff -896
sprite 152 angoff 256
sprite 209 angoff 768
sprite 235 angoff -256
sprite 243 angoff 640
sprite 246 angoff -512
 
// Chaingun & ammo
sprite 9 angoff -512
sprite 12 angoff 256
sprite 118 angoff -256
sprite 234 angoff -256
sprite 236 angoff 512
sprite 203 angoff -512
 
// RPG & ammo
sprite 207 angoff -320
sprite 232 angoff 1024
sprite 238 angoff -512
sprite 244 angoff 512
sprite 628 angoff -512
sprite 695 angoff 768
sprite 748 angoff 320
 
// Pipebombs
sprite 101 angoff -512
sprite 190 angoff 768
sprite 210 angoff -768
 
// Shrinker/Expander & ammo
sprite 153 angoff 768
sprite 156 angoff 256
sprite 229 angoff -384
sprite 499 angoff 512
sprite 755 angoff 1024
 
// Devastator & ammo
sprite 206 angoff -768
sprite 233 angoff 768
sprite 696 angoff -384
 
// Freezethrower & ammo
sprite 208 angoff 256
sprite 230 angoff -704
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 528 mdzoff -250000 // gold chest clipping into Shrinker pickup
sprite 528 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 216 notmd
sprite 379 notmd
sprite 490 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 337 6912 -13056 -78592 32000 255 200 100 316 237 640 30 0 0 0 -1
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light 25 11520 -24576 -77824 5000 225 235 255 276 207 1024 -300 0 0 0 -1
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light 353 18432 2368 -1024 4500 60 56 36 0 0 0 -1 0 0 4 -1
light 353 18816 9344 -7168 4500 60 56 36 0 0 0 -1 0 0 4 -1
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light 217 -7168 -41024 -21504 1000 100 100 100 0 0 1536 -1 0 0 0 -1
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light 186 -2560 -29184 -112605 1000 0 0 255 0 0 0 -1 0 0 4 -1
light 186 -2560 -29184 -127965 1000 0 0 255 0 0 0 -1 0 0 4 -1
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light 337 6896 -12832 -21504 4000 255 200 100 0 0 1536 -1 0 0 0 -1
light 16 -19520 -3392 -8960 800 225 235 255 0 0 1536 -1 0 0 0 -1
light 2 -17856 -1536 -6912 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 0 -17856 -7744 -6912 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 241 -20224 -6016 -6912 800 225 235 255 0 0 1536 -1 0 0 0 -1
light 16 -19520 -4288 -8960 800 225 235 255 0 0 1536 -1 0 0 0 -1
light 353 -16512 -5248 -4096 4500 60 56 36 0 0 1536 -1 0 0 4 -1
 
// by Devastator (commented out)
/*
light 211 8448 -39040 -73728 2900 145 145 145 0 0 1536 -1 0 0 0 -1
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light 354 -4800 -6720 -70400 9700 255 121 67 446 334 256 -121 0 0 0 -1
*/
/maphacks/3drealms/atomic/E2L6_atomic.mhk
0,0 → 1,243
// Maphacks for Duke3D HRP
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Chair
sprite 240 angoff -512
sprite 241 angoff -512
 
// Toilet
sprite 194 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 346 angoff 1024
sprite 347 angoff 1024
 
// Boots
sprite 42 angoff 512
 
// Health +30
sprite 48 angoff -256
sprite 49 angoff 256
sprite 106 angoff 512
sprite 170 angoff -512
 
// HoloDuke
sprite 509 angoff -768
 
// Jetpack
sprite 115 angoff 512
 
// Keycards (B/R)
sprite 348 angoff 256
sprite 610 angoff 512
 
// MedKit
sprite 549 angoff -256
 
// Nightvision
sprite 45 angoff 1024
sprite 607 angoff 1024
sprite 608 angoff 1024
sprite 609 angoff 1024 // Dukematch only
 
// Scuba gear
sprite 43 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 51 angoff 1024
sprite 550 angoff -256
 
// Shotgun & ammo
sprite 33 angoff -512
sprite 44 angoff -512
sprite 492 angoff -512
sprite 508 angoff 512
sprite 523 angoff -256
sprite 605 angoff -512
 
// Chaingun & ammo
sprite 105 angoff -512
sprite 491 angoff 512
sprite 525 angoff -512
sprite 551 angoff -768
sprite 604 angoff 512
 
// RPG & ammo
sprite 32 angoff -256
sprite 542 angoff 512
sprite 543 angoff -512
sprite 544 angoff -128
 
// Pipebombs
sprite 126 angoff 256
sprite 127 angoff -128
sprite 128 angoff 768
sprite 129 angoff 768
sprite 430 angoff -256
sprite 431 angoff -256
sprite 530 angoff -256
 
// Shrinker & ammo
sprite 490 angoff 1024
sprite 528 angoff 768
sprite 529 angoff 768
 
// Devastator & ammo
sprite 118 angoff 256
 
// Laser tripbomb
sprite 567 angoff 512
sprite 568 angoff 512
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 172 notmd
sprite 285 notmd
sprite 321 notmd
sprite 322 notmd
sprite 323 notmd
sprite 344 notmd
sprite 345 notmd
sprite 458 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 261 3776 -13760 -20480 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 270 2304 -7424 -21248 6000 255 220 210 296 222 0 -500 0 0 0 -1
light 102 7936 -13312 9472 1500 100 90 85 0 0 1536 -500 0 0 0 -1
light 211 18656 -20992 -4864 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 270 9728 -8448 -6912 4000 255 220 210 0 0 1536 -500 0 0 0 -1
light 136 13056 -11392 5376 1000 255 220 210 0 0 1536 -500 0 0 0 -1
light 242 1536 5888 -41088 3500 255 235 224 0 0 1536 -1 0 0 0 -1
light 201 -2279 -639 9472 500 205 205 205 0 0 1536 -1 0 0 0 -1
light 253 24752 -13808 -10112 500 0 255 0 0 0 1536 -1 0 0 0 -1
light 47 1548 888 -13568 1400 165 165 165 0 0 1536 -1 0 0 0 -1
light 191 5550 -11821 5248 800 185 185 185 0 0 1536 -1 0 0 0 -1
light 271 640 -4864 -23296 4000 255 220 210 316 237 0 -500 0 0 2 -1
light 57 1564 -7865 -16512 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 36 1536 -6656 -16384 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 58 1536 -5376 -17280 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 14 12864 -6656 -3840 4000 255 0 0 354 265 0 30 0 0 0 -1
light 8 12355 -7695 2304 900 195 195 195 0 0 1536 -1 0 0 0 -1
light 179 10756 -15657 -1408 1800 165 165 165 0 0 1536 -1 0 0 0 -1
light 156 25600 -15296 -25600 3000 255 235 225 168 126 513 -500 0 0 0 9001
light 321 15392 -16992 -17408 1500 255 255 200 0 0 1536 -1 0 0 0 -1
light 187 15683 -21141 -41600 2800 45 45 45 0 0 1536 -1 0 0 0 -1
light 296 20800 -24000 -5888 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 29 23248 -12800 16 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 293 21546 -12338 7552 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 293 21560 -13237 7808 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 125 16569 -12352 7808 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 125 16590 -13239 7552 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 81 15367 -32624 -22272 1000 135 135 135 0 0 1536 -1 0 0 0 -1
light 112 10144 -23552 -8192 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 231 9856 2176 6144 500 30 0 255 0 0 1536 -1 0 0 0 -1
light 228 -6784 2176 6144 500 30 0 255 0 0 1536 -1 0 0 0 -1
light 217 15356 -35138 -18048 500 145 145 145 0 0 512 -1 0 0 0 -1
light 48 12384 -19360 -20480 5500 255 235 225 216 162 1280 -20 0 0 0 -1
light 249 1536 8448 -12288 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 258 -2816 -1536 5376 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 307 1536 8960 -12288 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 173 1536 2560 -2048 3500 255 235 225 0 0 1536 -1 0 0 0 -1
light 236 5760 640 7424 1600 255 235 225 0 0 1536 -1 0 0 0 -1
light 175 -8192 9728 -23552 12000 255 235 225 196 147 1761 50 0 0 2 -1
light 22 9344 -30976 -64256 10000 255 235 225 256 192 144 0 0 0 2 -1
light 305 1536 11776 -15360 1800 255 235 225 0 0 1536 -1 0 0 0 -1
light 202 -3355 -702 9344 500 205 205 205 0 0 1536 -1 0 0 0 -1
light 234 -2688 1920 3200 500 0 255 0 0 0 1536 -1 0 0 0 -1
light 208 -2720 736 7424 1600 255 235 225 0 0 1536 -1 0 0 0 -1
light 16 6656 -14592 -13568 1000 255 220 210 0 0 1536 -1 0 0 0 -1
light 272 2304 -5888 -22272 5000 255 220 210 356 267 256 0 0 0 0 -1
light 143 12928 -8576 5376 400 255 220 210 0 0 1536 -500 0 0 0 -1
light 19 4096 -9600 6400 1500 100 90 85 0 0 1536 -500 0 0 0 -1
light 75 5888 -11520 -18688 3500 255 220 210 0 0 1536 -1 0 0 0 -1
light 16 6656 -14592 6912 1000 255 220 210 0 0 1536 -1 0 0 0 -1
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light 17 2816 -10752 6912 1000 255 220 210 0 0 1536 -1 0 0 0 -1
light 210 18750 -21016 -12032 4000 255 235 225 256 192 1024 -1 0 0 0 -1
light 187 15360 -21024 -31488 2750 255 235 225 0 0 1536 -1 0 0 0 -1
light 184 10784 -16320 1024 1500 165 165 165 0 0 1536 -1 0 0 0 -1
light 156 25600 -14848 -36608 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 50 24480 -19360 -22528 5500 255 235 225 256 192 1760 -20 0 0 0 -1
light 278 25600 -16992 -23552 3000 255 235 225 168 126 1537 -500 0 0 0 9001
light 120 17920 -12800 -6078 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 273 7584 -53504 45056 9000 3 60 12 0 0 1536 -1 0 0 0 -1
light 294 13504 -53536 46080 9000 3 60 12 0 0 1536 -1 0 0 0 -1
light 186 20000 -20992 -7936 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 310 13952 -18688 -17152 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 234 1536 2176 -8064 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 278 25600 -17408 -36608 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 234 5760 1920 3200 500 0 255 0 0 0 1536 -1 0 0 0 -1
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light 321 13504 -12800 -15360 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 110 25632 -11712 -6078 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 118 19712 -12800 -7102 6000 80 70 65 0 0 1536 -1 0 0 0 -1
light 118 19968 -12800 -6078 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 125 14848 -12800 -3072 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 122 22560 -16064 24576 1300 255 255 0 0 0 1536 -1 0 0 0 -1
light 123 14016 -8896 -13312 1500 255 255 200 0 0 1536 -1 0 0 0 -1
light 100 15360 -23552 -19456 1000 255 255 200 0 0 1536 -1 0 0 0 -1
light 125 14736 -15104 -4096 1300 0 0 255 0 0 1536 -1 0 0 0 -1
light 125 14752 -10848 -4096 1300 0 0 255 0 0 1536 -1 0 0 0 -1
light 101 15360 -18528 -17408 1000 255 255 200 0 0 1536 -1 0 0 0 -1
light 175 11776 9728 -23552 12000 255 235 225 196 147 1289 50 0 0 2 -1
light 22 19456 -29184 -48112 1200 255 0 0 0 0 1536 -1 0 0 0 -1
light 99 15392 -32704 -16384 1200 255 0 0 0 0 1536 -1 0 0 0 -1
light 335 16896 -34784 -11264 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 22 21504 -30976 -67584 10000 255 235 225 256 192 882 0 0 0 2 -1
light 336 15952 -32912 7040 1000 125 125 125 0 0 512 -1 0 0 0 -1
light 150 6976 -12864 -18432 500 30 0 255 0 0 1536 -1 0 0 0 -1
light 153 4544 -10432 -17408 500 30 0 255 0 0 1536 -1 0 0 0 -1
light 261 3840 -13632 -22528 1200 255 220 210 0 0 1536 -1 0 0 0 -1
light 125 14592 -9472 -3072 500 255 255 0 0 0 1536 -1 0 0 0 -1
light 321 13888 -12736 -19456 1500 255 255 200 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 242 1536 5888 -33920 3300 95 95 95 0 0 1536 -1 0 0 0 -1
light 201 -2279 -639 9472 500 205 205 205 0 0 1536 -1 0 0 0 -1
light 202 -3355 -702 9344 500 205 205 205 0 0 1536 -1 0 0 0 -1
light 47 1548 888 -13568 1400 165 165 165 0 0 1536 -1 0 0 0 -1
light 191 5550 -11821 5248 800 185 185 185 0 0 1536 -1 0 0 0 -1
light 75 5999 -11433 -26880 2800 95 95 95 0 0 1536 -1 0 0 0 -1
light 57 1564 -7865 -16512 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 36 1536 -6656 -16384 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 58 1536 -5376 -16256 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 11 13568 -6656 -10624 2400 75 71 11 0 0 1536 -1 0 0 0 -1
light 8 12355 -7695 2304 900 195 195 195 0 0 1536 -1 0 0 0 -1
light 179 10756 -15657 -3456 1200 165 165 165 0 0 1536 -1 0 0 0 -1
light 48 12252 -19506 -4096 2400 135 135 135 0 0 1280 -1 0 0 0 -1
light 101 15360 -18176 -23040 800 165 165 165 0 0 1536 -1 0 0 0 -1
light 187 15683 -21141 -41600 2800 45 45 45 0 0 1536 -1 0 0 0 -1
light 210 18750 -21016 -12032 800 165 165 165 0 0 1536 -1 0 0 0 -1
light 100 15364 -23493 -22528 800 165 165 165 0 0 1536 -1 0 0 0 -1
light 293 21546 -12338 7552 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 293 21560 -13237 7808 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 125 16569 -12352 7808 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 125 16590 -13239 7552 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 81 15367 -32624 -22272 1000 135 135 135 0 0 1536 -1 0 0 0 -1
light 336 15952 -32912 7040 900 125 125 125 0 0 512 -1 0 0 0 -1
light 214 16031 -33391 -14720 1200 145 145 145 0 0 1024 -1 0 0 0 -1
light 214 14648 -33407 -15104 1200 145 145 145 0 0 0 -1 0 0 0 -1
light 217 15356 -35138 -18048 1200 145 145 145 0 0 512 -1 0 0 0 -1
light 50 24530 -19433 -7552 2300 125 125 125 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E2L8_atomic.mhk
0,0 → 1,543
// Maphacks for Duke3D HRP
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Pig Cop corpses
sprite 355 angoff 384
sprite 371 angoff -960
 
// Slime babes
sprite 542 angoff 256
sprite 543 angoff 128
sprite 544 angoff -896
sprite 545 angoff -384
sprite 546 angoff 896
sprite 547 angoff -256
sprite 549 angoff 192
sprite 550 angoff 768
sprite 551 angoff 384
sprite 552 angoff 1024
sprite 553 angoff -128
sprite 675 angoff 512
sprite 676 angoff 768
sprite 677 angoff 960
sprite 679 angoff -196
 
 
 
// PROPS
 
// Chair
sprite 340 angoff -768
sprite 561 angoff 512
 
// Duke gibs
sprite 448 angoff 128
sprite 449 angoff -256
sprite 452 angoff 384
sprite 453 angoff 768
 
// Observatory
sprite 947 angoff 640
 
// Radar Dish
sprite 948 angoff -960
 
// Reactor core
sprite 844 angoff 256
sprite 845 angoff 256
 
// Space suits
sprite 519 angoff -512
sprite 587 angoff 512
sprite 588 angoff 1024
sprite 594 angoff -640
sprite 596 angoff -128
sprite 597 angoff -512
sprite 598 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 226 angoff -512
sprite 247 angoff 256
sprite 347 angoff 512
sprite 797 angoff 128
sprite 932 angoff -768
sprite 990 angoff 512
 
// Boots
sprite 955 angoff 1024
 
// Health +10
sprite 223 angoff -256
sprite 224 angoff -256
sprite 252 angoff 320
sprite 353 angoff 128
sprite 354 angoff -128
sprite 356 angoff 256
sprite 358 angoff 256
sprite 800 angoff 512
sprite 802 angoff 512
 
// Health +30
sprite 201 angoff -256
sprite 205 angoff -256
sprite 208 angoff -384
sprite 213 angoff 256
sprite 216 angoff -640
sprite 220 angoff 768
sprite 227 angoff 1024
sprite 248 angoff -256
sprite 250 angoff 384
sprite 263 angoff -768
sprite 264 angoff 512
sprite 366 angoff 512
sprite 369 angoff 1024
sprite 376 angoff 384
sprite 792 angoff 512
 
// HoloDuke
sprite 954 angoff 1024
 
// Jetpack
sprite 991 angoff -512 // Dukematch only
sprite 995 angoff 1024 // Dukematch only
 
// Keycards (B)
sprite 520 angoff 1024
 
// MedKit
sprite 364 angoff -384
 
// Nightvision
sprite 952 angoff -512
sprite 989 angoff -1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 258 angoff 1024
sprite 791 angoff 512
 
// Shotgun & ammo
sprite 200 angoff 256
sprite 202 angoff -512
sprite 219 angoff 1024
sprite 249 angoff 1024
sprite 251 angoff -512
sprite 262 angoff 256
sprite 372 angoff 256
sprite 826 angoff -768
 
// Chaingun & ammo
sprite 265 angoff -512
sprite 375 angoff 256
sprite 406 angoff 512 // Dukematch only
 
// RPG & ammo
sprite 211 angoff 256
sprite 214 angoff 1024
sprite 217 angoff -128
sprite 218 angoff -512
sprite 266 angoff -896
sprite 268 angoff 1024
sprite 346 angoff 1024
sprite 836 angoff 512 // Dukematch only
sprite 997 angoff 768 // Dukematch only
sprite 1001 angoff -512 // Dukematch only
 
// Pipebombs
sprite 42 angoff 768
sprite 206 angoff 128
sprite 207 angoff 640
sprite 242 angoff 512
sprite 359 angoff 640
sprite 363 angoff 256
sprite 837 angoff 1024
sprite 1017 angoff 768
sprite 1018 angoff 512
sprite 1019 angoff 1024
 
// Shrinker & ammo
sprite 203 angoff -128
sprite 209 angoff -256
sprite 210 angoff -256
sprite 407 angoff 1024
sprite 996 angoff -768 // Dukematch only
sprite 1008 angoff 1024
 
// Devastator & ammo
sprite 204 angoff -960
sprite 212 angoff 512
sprite 215 angoff -768
sprite 225 angoff -832
sprite 260 angoff 1024
sprite 269 angoff -512
sprite 365 angoff 512
sprite 999 angoff 1024 // Dukematch only
 
// Laser Tripbomb
sprite 361 angoff 768
sprite 1007 angoff 1024
sprite 1009 angoff 1024
 
// Freezethrower & ammo
sprite 221 angoff 256
sprite 222 angoff 1024
sprite 254 angoff -256
sprite 255 angoff 768
sprite 790 angoff 768
sprite 998 angoff -256 // Dukematch only
sprite 1000 angoff 256 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 406 mdzoff 930000 // chaingun ammo (Dukematch only)
sprite 406 pitch 1
sprite 407 mdzoff 930000 // Shrinker
sprite 407 roll 1
sprite 448 nomdanim // spinning Duke gib
sprite 449 nomdanim // spinning Duke gib
sprite 452 nomdanim // spinning Duke gib
sprite 453 nomdanim // spinning Duke gib
sprite 595 mdzoff -1500000 // double-rendered space suit near secret exit
sprite 595 pitch 1
sprite 801 mdzoff 930000 // Devastator
sprite 801 pitch 1
sprite 836 mdzoff -50000 // RPG (Dukematch only)
sprite 836 roll 1
sprite 836 pitch -12
 
// Forcing any floor aligned model to be rendered as sprite
sprite 357 notmd
sprite 422 notmd
sprite 488 notmd
sprite 604 notmd
sprite 605 notmd
sprite 606 notmd
sprite 607 notmd
sprite 608 notmd
sprite 609 notmd
sprite 610 notmd
sprite 611 notmd
sprite 612 notmd
sprite 613 notmd
sprite 678 notmd
sprite 772 notmd
sprite 773 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 275 7552 53248 4096 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 606 -9216 -23552 -150528 800 0 0 255 0 0 1536 -1 0 0 0 -1
light 208 29696 46080 -12288 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 718 26112 50688 -1024 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 209 13184 53248 -7168 3100 255 235 225 0 0 1536 -1 0 0 0 -1
light 209 8704 53248 -7168 3100 255 235 225 0 0 1536 -1 0 0 0 -1
light 549 41088 16000 7476 2000 255 235 225 0 0 1024 -1 0 0 0 -1
light 213 49408 17152 -8908 3000 255 235 225 0 0 1536 -1 0 0 0 -1
light 549 36224 16000 7476 2000 255 235 225 0 0 1024 -1 0 0 0 -1
light 553 44672 10624 -18432 2000 80 80 255 0 0 1536 -1 0 0 0 -1
light 180 1344 60928 -32768 2000 125 125 125 0 0 1536 -1 0 0 0 -1
light 640 2880 17920 -33792 1500 185 190 200 0 0 1536 -1 0 0 0 -1
light 282 15104 51584 1024 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 586 15936 51520 12288 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 640 1280 15040 -35840 3000 125 125 125 0 0 1536 -1 0 0 0 -1
light 382 28928 46080 -12288 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 373 -1665 -11148 -31488 600 125 125 125 0 0 1536 -1 0 0 0 -1
light 355 -2304 -12032 -31744 1800 255 0 0 0 0 1536 -1 0 0 0 -1
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light 457 1280 3840 -18124 2000 165 170 180 0 0 512 -1 0 0 0 -1
light 440 8192 3840 -4096 1000 225 235 255 0 0 1792 -1 0 0 0 -1
light 439 -5632 5888 -4812 1000 225 235 255 0 0 1792 -1 0 0 0 -1
light 320 -8832 6912 -5836 7000 225 235 255 226 169 1562 50 0 0 0 -1
light 301 -20992 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 1216 56320 -34816 1500 225 235 255 0 0 1536 -1 0 0 0 -1
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light 301 -57856 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 301 -45568 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 301 -29184 4736 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 301 -37376 5248 -1536 4000 225 235 255 316 237 512 100 0 0 0 -1
light 315 61472 6496 -7884 1500 125 125 125 0 0 1536 -1 0 0 0 -1
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light 316 61472 3136 -8908 1500 125 125 125 0 0 1536 -1 0 0 0 -1
light 316 63488 3232 -8908 1500 125 125 125 0 0 1536 -1 0 0 0 -1
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light 216 49408 10496 -9932 3000 255 235 225 0 0 1536 -1 0 0 0 -1
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light 421 33536 18944 78132 4000 255 0 0 0 0 1536 -1 0 0 0 -1
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light 612 3072 3584 -36556 1000 225 235 255 0 0 1536 -1 0 0 0 -1
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light 301 -53760 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 254 5888 57344 -27340 3500 125 125 125 0 0 1536 -1 0 0 0 -1
light 275 7648 53248 -1740 5000 255 235 225 256 192 1024 80 0 0 0 -1
light 652 7168 50432 3252 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 333 15233 46861 50560 1200 255 235 225 0 0 1536 -1 0 0 0 -1
light 21 19840 53248 -33356 5000 255 0 0 0 0 1536 -1 0 0 0 -1
light 594 26136 50725 -1084 9000 225 235 255 256 192 1536 -1 0 0 0 -1
light 379 38656 46080 -45772 3500 0 0 255 0 0 1536 -1 0 0 0 -1
light 395 32256 46080 -16076 3000 85 90 100 0 0 0 -1 0 0 0 -1
light 681 37171 48720 -37632 1500 225 235 255 0 0 1024 -1 0 0 0 -1
light 399 36096 41472 -25728 2400 75 75 255 0 0 1536 -1 0 0 0 -1
light 346 19712 43776 37684 3000 255 0 0 0 0 1536 -1 0 0 0 -1
light 352 16000 40576 43392 1800 225 235 255 0 0 1536 -1 0 0 0 -1
light 352 15360 41216 43392 1800 225 235 255 0 0 1536 -1 0 0 0 -1
light 258 47360 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 258 55552 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 258 14592 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 258 22784 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 258 30976 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 258 39168 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 301 -37376 4480 0 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 679 -39936 6912 2100 1200 125 125 195 0 0 1536 -1 0 0 0 -1
light 301 -12800 4800 512 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 1216 35840 -31744 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 1216 44032 -31744 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 1216 52224 -31744 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 1216 27648 -31744 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 293 1216 19456 -31744 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 324 -62336 4864 -4096 1600 85 85 85 0 0 1536 -1 0 0 0 -1
light 95 -53312 -2752 -8780 1800 185 190 200 0 0 1536 -1 0 0 0 -1
light 101 -53952 -6976 -10880 3000 255 255 255 328 246 424 30 0 0 0 -1
light 97 -56000 -8512 -2764 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 736 -36352 -48128 -37580 12000 200 200 255 364 273 1090 20 0 0 0 -1
light 512 7168 -43520 92160 2800 0 255 0 0 0 1536 -1 0 0 0 -1
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light 192 7168 -43008 49460 2800 125 125 125 0 0 1536 -1 0 0 0 -1
light 160 11008 -38400 72448 2500 125 125 125 0 0 1536 -1 0 0 0 -1
light 606 -9216 -23552 -195276 5500 200 200 200 326 244 1536 -9999 0 0 0 -1
light 604 7680 -23552 -49664 1900 95 95 95 0 0 1536 -1 0 0 0 -1
light 373 -2943 -11139 -30720 600 125 125 125 0 0 1536 -1 0 0 0 -1
light 638 -768 -13568 -53964 3500 200 200 255 0 0 861 -1 0 0 0 -1
light 617 1280 -6400 1332 800 255 235 235 0 0 1536 -1 0 0 0 -1
light 436 7296 -384 -86732 16000 200 200 255 256 192 614 -1 0 0 0 -1
light 638 3840 -16896 -53964 5000 200 200 255 0 0 861 -1 0 0 0 -1
light 638 7680 -15616 -53964 5000 200 200 255 0 0 861 -1 0 0 0 -1
light 638 8960 -11776 -45772 3500 200 200 255 0 0 861 -1 0 0 0 -1
light 638 8704 -7424 -41676 3500 200 200 255 0 0 861 -1 0 0 0 -1
light 634 -256 -8192 -32768 2500 150 140 135 0 0 1536 -1 0 0 0 -1
light 617 1280 -6400 -32460 800 255 235 235 0 0 1536 -1 0 0 0 -1
light 617 1280 -6400 -16076 800 255 235 235 0 0 1536 -1 0 0 0 -1
light 638 6656 -13568 -116428 12000 200 200 255 156 117 726 -1 0 0 0 -1
light 434 -2048 -1152 -86732 16000 200 200 255 256 192 614 -1 0 0 0 -1
light 259 1280 1536 -69632 3000 200 200 255 0 0 1536 -1 0 0 0 -1
light 619 1280 -5824 -716 4200 255 235 225 282 211 512 50 0 0 0 -1
light 443 1280 10880 -56320 1200 0 255 0 0 0 1536 -1 0 0 0 -1
light 440 8768 4928 -10240 700 0 255 0 0 0 1536 -1 0 0 0 -1
light 439 -6208 4800 -10240 700 0 255 0 0 0 1536 -1 0 0 0 -1
light 457 1280 6400 -3072 1200 30 30 255 0 0 1536 -1 0 0 0 -1
light 440 8181 5876 -5120 1000 225 235 255 0 0 1792 -1 0 0 0 -1
light 439 -5632 3840 -5836 1000 225 235 255 0 0 1792 -1 0 0 0 -1
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light 180 2816 57856 -35840 1500 185 190 200 0 0 1536 -1 0 0 0 -1
light 318 -11264 6400 -1024 1000 185 190 200 0 0 1536 -1 0 0 0 -1
light 341 -58240 3200 -2048 500 185 190 200 0 0 1536 -1 0 0 0 -1
light 342 -58368 3328 -1024 1000 185 190 200 0 0 1536 -1 0 0 0 -1
light 545 62976 8192 1024 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 542 62464 13568 -7168 1650 125 125 125 0 0 1536 -1 0 0 0 -1
light 643 -3715 -8456 -32768 800 255 235 235 0 0 1536 -1 0 0 0 -1
light 549 41088 8576 7476 2000 255 235 225 0 0 1024 -1 0 0 0 -1
light 549 41088 12288 7476 2000 255 235 225 0 0 1024 -1 0 0 0 -1
light 220 41856 13824 21504 800 255 235 225 0 0 1536 -1 0 0 0 -1
light 549 36224 8576 7476 2000 255 235 225 0 0 1024 -1 0 0 0 -1
light 549 36224 12288 7476 2000 255 235 225 0 0 1024 -1 0 0 0 -1
light 555 44544 11648 -19456 2000 80 80 255 0 0 1536 -1 0 0 0 -1
light 571 44800 16000 -18432 2000 80 80 255 0 0 1536 -1 0 0 0 -1
light 573 44800 17024 -19456 2000 80 80 255 0 0 1536 -1 0 0 0 -1
light 531 52864 13824 4096 550 255 235 225 0 0 1536 -1 0 0 0 -1
light 223 49408 18176 0 1200 200 200 200 0 0 1536 -1 0 0 0 -1
light 416 47360 18176 -1024 1200 200 200 200 0 0 1536 -1 0 0 0 -1
light 221 49408 9472 0 1200 200 200 200 0 0 1536 -1 0 0 0 -1
light 222 47360 9472 -1024 1200 200 200 200 0 0 1536 -1 0 0 0 -1
light 431 38528 18816 52096 4000 255 0 0 0 0 1536 -1 0 0 0 -1
light 19 -55168 -2752 -1024 1500 185 190 200 0 0 1536 -1 0 0 0 -1
light 500 -59648 6400 -2048 1000 185 190 200 0 0 1536 -1 0 0 0 -1
light 78 -61440 2176 -1024 1000 185 190 200 0 0 1536 -1 0 0 0 -1
light 20 -59008 -2752 -1024 1500 185 190 200 0 0 1536 -1 0 0 0 -1
light 103 -52928 -4096 0 500 185 190 200 0 0 1536 -1 0 0 0 -1
light 98 -55872 -4864 -4096 800 225 235 255 0 0 1536 -1 0 0 0 -1
light 101 -54016 -7040 -10880 3000 255 255 255 328 246 1101 30 0 0 0 -1
light 510 -53824 -7168 5120 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 510 -54144 -7552 -6144 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 84 -57600 -7040 1024 2000 255 235 225 0 0 1536 -1 0 0 0 -1
light 101 -54016 -6912 -10240 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 86 -56448 -7040 -6144 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 510 -53376 -6784 -6144 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 565 -51968 -27904 -54016 12000 200 200 255 0 0 1536 -9999 0 0 0 -1
light 603 -46080 -23552 -132864 16000 255 235 225 264 198 1536 -9999 0 0 0 -1
light 565 -36736 -14720 -54016 12000 200 200 255 0 0 1536 -9999 0 0 0 -1
light 565 -33920 -29568 -54016 12000 200 200 255 0 0 1536 -9999 0 0 0 -1
light 565 -51712 -15616 -45824 12000 200 200 255 0 0 1536 -9999 0 0 0 -1
light 153 15104 -38400 40244 8000 100 255 100 256 192 1024 35 0 0 0 -1
light 310 -28176 -55808 57344 10000 255 235 255 364 273 1024 20 0 0 0 -1
light 153 13568 -36608 81920 1500 128 128 0 0 0 1536 -1 0 0 0 -1
light 153 15216 -38400 80896 1500 128 128 0 0 0 1536 -1 0 0 0 -1
light 153 13568 -40192 80896 1500 128 128 0 0 0 1536 -1 0 0 0 -1
light 723 16128 -38400 62464 3000 0 255 0 0 0 1536 -1 0 0 0 -1
light 723 15776 -38912 63488 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 681 35057 48682 -37964 1500 225 235 255 0 0 0 -1 0 0 0 -1
light 165 2944 -42496 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 511 5248 -43520 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 511 5248 -42496 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 512 8320 -44544 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 169 2944 -44544 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 167 2944 -43520 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 511 5248 -44544 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 150 6016 -44544 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 148 6016 -43520 62677 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 146 6016 -42496 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 512 8320 -42496 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 512 8320 -43520 61653 1200 128 128 0 0 0 1536 -1 0 0 0 -1
light 191 4096 -43008 49460 2800 125 125 125 0 0 1536 -1 0 0 0 -1
light 511 4096 -43520 93492 2800 0 255 0 0 0 1536 -1 0 0 0 -1
light 432 -28928 -23552 19712 2000 255 235 225 0 0 1536 -9999 0 0 0 -1
light 433 -39680 -23552 -104192 4000 200 200 255 0 0 1536 -9999 0 0 0 -1
light 658 -9216 -21568 -164864 500 50 0 255 0 0 1536 -9999 0 0 0 -1
light 605 -2688 -23744 -128000 1900 95 95 95 0 0 1536 -1 0 0 0 -1
light 720 -9216 -25696 -167936 300 255 0 0 0 0 1536 -1 0 0 0 -1
light 606 -9216 -23552 -187392 800 0 0 255 0 0 1536 -1 0 0 0 -1
light 656 -45920 -38816 15360 2000 50 0 255 0 0 1536 -9999 0 0 0 -1
light 21 19712 53248 -47692 9000 255 0 0 256 192 1536 -9999 0 0 0 -1
light 585 23488 54976 12288 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 282 15104 54912 1024 1200 225 235 255 0 0 1536 -1 0 0 0 -1
light 586 15936 54976 12288 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 585 23488 51520 12288 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 723 15776 -37888 63488 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 10 2560 3072 -5120 1000 225 235 255 0 0 1536 -1 0 0 0 -1
light 11 9216 4864 -5120 1000 225 235 255 0 0 1536 -1 0 0 0 -1
light 8 -6720 4864 -5120 1000 225 235 255 0 0 1536 -1 0 0 0 -1
light 156 10752 -39808 62464 1500 128 128 0 0 0 1536 -1 0 0 0 -1
light 155 10560 -36928 65536 1500 128 128 0 0 0 1536 -1 0 0 0 -1
light 514 6016 -38656 68608 2200 125 125 255 0 0 1536 -1 0 0 0 -1
light 697 21696 -46912 87296 8000 155 155 255 142 106 256 100 0 0 0 -1
light 697 22016 -46592 95488 2000 155 155 255 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 373 -1665 -11148 -31488 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 373 -2943 -11139 -30720 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 633 3520 -9664 -57292 2900 95 95 95 0 0 1536 -1 0 0 0 -1
light 457 1297 3613 -18124 1000 125 125 125 0 0 512 -1 0 0 0 -1
light 440 8181 5876 -5120 1000 125 125 125 0 0 1792 -1 0 0 0 -1
light 440 8137 3748 -3584 1000 125 125 125 0 0 256 -1 0 0 0 -1
light 313 11139 3713 -4096 1000 125 125 125 0 0 512 -1 0 0 0 -1
light 258 14581 5556 0 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 14603 4097 0 1200 125 125 125 0 0 512 -1 0 0 0 -1
light 258 22758 4099 1664 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 22745 5501 1920 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 30914 4102 896 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 30927 5503 768 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 39151 4097 1280 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 39182 5501 1792 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 47374 4097 1664 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 47301 5493 512 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 55595 4120 1664 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 55472 5503 1152 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 59598 5499 384 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 258 59767 4097 640 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 315 61472 6496 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 315 63224 6555 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 316 61472 3136 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 316 63488 3232 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 536 55595 13687 -18432 2700 125 125 125 0 0 0 -1 0 5 0 -1
light 213 49421 17133 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 212 47366 17392 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 211 44672 16000 5504 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 210 44672 17024 5248 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 548 47648 13728 0 2000 75 75 75 0 0 1536 -1 0 0 0 -1
light 216 49376 10272 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 217 47328 10272 -10956 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 214 44672 11648 5248 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 215 44672 10624 4864 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 425 42614 20110 -3328 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 427 41262 20863 -5120 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 430 37696 18944 52096 2700 125 51 1 0 0 1536 -1 0 0 0 -1
light 297 40480 18080 21812 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 234 38728 11770 25472 2100 125 125 125 0 0 1536 -1 0 0 0 -1
light 239 38669 7090 22068 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 219 42669 13856 19764 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 613 672 4032 -53964 2700 55 55 55 0 0 1536 -1 0 0 0 -1
light 613 1984 5696 -53964 2500 55 55 55 0 0 1536 -1 0 0 0 -1
light 612 3072 3584 -37580 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 1919 19456 -31744 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 513 19342 -30848 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 513 27582 -30848 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 1919 27607 -30848 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 1901 35840 -30592 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 513 35718 -30336 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 1916 44047 -30848 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 513 43980 -30976 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 513 52138 -30720 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 1890 52163 -30976 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 515 56352 -31232 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 293 1919 56417 -31104 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 254 5888 57344 -38604 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 276 7168 53248 -4812 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 652 7168 50432 3252 1000 125 125 125 0 0 1536 -1 0 0 0 -1
light 333 15233 46861 53632 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 21 19712 53248 -38476 5500 75 55 21 0 0 1536 -1 0 0 0 -1
light 594 26136 50725 964 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 379 38656 46080 -45772 3300 41 41 111 0 0 1536 -1 0 0 0 -1
light 681 35057 48682 -36940 1200 125 125 125 0 0 0 -1 0 0 0 -1
light 681 37171 48720 -36608 1200 125 125 125 0 0 1024 -1 0 0 0 -1
light 399 36100 41466 -25728 2400 125 125 215 0 0 1536 -1 0 0 0 -1
light 346 19420 43751 32564 2100 115 75 45 0 0 1536 -1 0 0 0 -1
light 352 15360 41472 43392 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 352 16228 40575 43904 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 320 -8840 6783 -4096 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -12727 5445 1408 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -12743 4097 1536 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -20934 5503 1408 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -20936 4111 1280 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -29167 4097 1024 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -29113 5503 1408 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -37308 4097 1536 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 679 -39936 6912 3124 1200 125 125 195 0 0 1536 -1 0 0 0 -1
light 301 -45521 5487 1664 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -45481 4097 1920 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -53661 5482 1664 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -53651 4097 1920 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -57871 4225 1920 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 301 -57956 5498 1536 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 324 -62306 5076 -11264 1600 85 85 85 0 0 1536 -1 0 0 0 -1
light 95 -53950 -2766 -6732 1600 125 125 125 0 0 1536 -1 0 0 0 -1
light 101 -53983 -7007 -10880 2100 125 125 125 0 0 768 -1 0 0 0 -1
light 97 -56076 -8530 -4812 1200 125 125 125 0 0 1536 -1 0 0 0 -1
light 310 -28416 -55808 67584 2800 85 85 85 0 0 1536 -1 0 0 0 -1
light 191 4096 -43008 49460 2800 125 125 125 0 0 1664 -1 0 0 0 -1
light 171 5889 -46286 74624 2200 125 125 125 0 0 1536 -1 0 0 0 -1
light 192 7168 -43008 49460 2800 125 125 125 0 0 1536 -1 0 0 0 -1
light 160 11008 -38400 72448 2500 125 125 125 0 0 1536 -1 0 0 0 -1
light 606 -9216 -23552 -172364 2200 125 125 125 0 0 1536 -1 0 0 0 -1
light 604 7680 -23552 -49664 1900 95 95 95 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E4L6_atomic.mhk
0,0 → 1,285
// Maphacks for Duke3D HRP
// Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Box
sprite 328 angoff -384
sprite 329 angoff 64
sprite 676 angoff 128
sprite 677 angoff -256
 
// Car mirror
sprite 14 angoff 1024
 
// Chair
sprite 143 angoff 256
sprite 332 angoff -640
 
// Desklamp
sprite 333 angoff -512
 
// Fire extinguisher
sprite 637 angoff -256
sprite 638 angoff -768
sprite 640 angoff -256
 
// Fire hydrant
sprite 42 angoff 512
 
// Mail bags
sprite 17 angoff 128
sprite 110 angoff 256
sprite 111 angoff -128
sprite 112 angoff -128
sprite 113 angoff 192
sprite 114 angoff -128
sprite 115 angoff 256
sprite 116 angoff -640
sprite 117 angoff 256
sprite 314 angoff 128
 
// Nuke barrel
sprite 231 angoff 512
sprite 232 angoff 640
sprite 233 angoff -896
sprite 235 angoff 1024
sprite 684 angoff -512
sprite 685 angoff -512
sprite 686 angoff 768
sprite 688 angoff 256
sprite 689 angoff 512
sprite 690 angoff 768
sprite 691 angoff 512
sprite 693 angoff 512
sprite 694 angoff 1024
sprite 696 angoff -384
sprite 697 angoff 896
 
// Radar Dish
sprite 221 angoff 512
 
// Spotlights
sprite 96 angoff 1024
sprite 98 angoff 1024
 
// Toilet
sprite 238 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 209 angoff -256
sprite 286 angoff -512
 
// Boots
sprite 25 angoff 1024
 
// Health +10
sprite 269 angoff -128
sprite 270 angoff 256
sprite 272 angoff -256
sprite 274 angoff -256
sprite 275 angoff 256
sprite 276 angoff 512
 
// Health +30
sprite 271 angoff -768
sprite 285 angoff -512
sprite 292 angoff -256
sprite 578 angoff -512
sprite 579 angoff -512
 
// HoloDuke
sprite 277 angoff 256
 
// Jetpack
sprite 295 angoff -512 // Dukematch only
 
// Keycards (R/B/Y)
sprite 145 angoff -512
sprite 534 angoff -512
sprite 724 angoff -512
 
// Medkit
sprite 296 angoff 512
sprite 672 angoff -512
 
// Steroids
sprite 284 angoff -768
sprite 293 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 212 angoff -256
sprite 213 angoff -256
sprite 214 angoff -256
sprite 299 angoff 256
sprite 300 angoff 128
sprite 302 angoff 1024
sprite 529 angoff 512
sprite 669 angoff 512
sprite 752 angoff 256
 
// Shotgun & ammo
sprite 211 angoff 1024
sprite 223 angoff 384
sprite 635 angoff -256
 
// Chaingun & ammo
sprite 206 angoff -512
sprite 216 angoff -512
sprite 218 angoff -512
sprite 305 angoff 1024
sprite 641 angoff 512
 
// RPG & ammo
sprite 207 angoff -384
sprite 282 angoff -512
sprite 306 angoff 1024
sprite 351 angoff 512
sprite 352 angoff 512
 
// Pipebombs
sprite 81 angoff -512
sprite 288 angoff -768
sprite 750 angoff 512
 
// Shrinker/Expander & ammo
sprite 84 angoff -768 // Dukematch only
sprite 280 angoff -768
 
// Devastator & ammo
sprite 26 angoff 64
sprite 278 angoff 768
sprite 577 angoff -512
 
// Laser Tripbomb
sprite 266 angoff 1024
sprite 267 angoff 896
 
// Freezethrower & ammo
sprite 283 angoff 1024
 
// Forcing any floor aligned model to be rendered as sprite
sprite 246 notmd
sprite 254 notmd
sprite 255 notmd
sprite 256 notmd
sprite 257 notmd
sprite 258 notmd
sprite 259 notmd
sprite 260 notmd
sprite 334 notmd
sprite 335 notmd
sprite 336 notmd
sprite 337 notmd
sprite 338 notmd
sprite 339 notmd
sprite 340 notmd
sprite 341 notmd
sprite 342 notmd
sprite 343 notmd
sprite 344 notmd
sprite 345 notmd
sprite 346 notmd
sprite 347 notmd
sprite 348 notmd
sprite 399 notmd
sprite 400 notmd
sprite 403 notmd
sprite 404 notmd
sprite 429 notmd
sprite 430 notmd
sprite 433 notmd
sprite 434 notmd
sprite 437 notmd
sprite 438 notmd
sprite 441 notmd
sprite 442 notmd
sprite 472 notmd
sprite 473 notmd
sprite 505 notmd
sprite 507 notmd
sprite 508 notmd
sprite 710 notmd
sprite 711 notmd
sprite 741 notmd
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 513 mdyoff -26700 // newspaper
sprite 513 roll 5
sprite 635 mdzoff 375000 // shotgun
sprite 635 pitch 1
 
// Switches to be hidden
sprite 41 notmd // Side of fire engine
sprite 147 notmd // Stamps machine
sprite 633 notmd // Paw-print by PO boxes
 
 
 
// LIGHTS
 
// by Devastator
light 284 19712 43776 -8192 4900 185 185 185 0 0 1536 -1 0 0 0 -1
light 284 30976 41216 -8192 6600 185 185 185 0 0 1536 -1 0 0 0 -1
light 103 31488 30720 4096 2700 95 95 95 0 0 1536 -1 0 0 0 -1
light 284 25344 43008 -8192 4900 255 255 255 0 0 1536 -1 0 0 0 -1
light 284 20480 34816 -8192 4900 255 255 255 0 0 1536 -1 0 0 0 -1
light 284 15616 37376 -8192 4900 185 185 185 0 0 1536 -1 0 0 0 -1
light 284 15104 35584 -112384 6500 146 114 94 0 0 1536 -1 0 0 0 -1
light 328 31744 35840 -7168 5200 71 71 71 0 0 1536 -1 0 0 0 -1
light 284 20224 25344 -25600 5300 41 41 41 0 0 1536 -1 0 0 0 -1
light 284 13824 44544 -76800 4900 236 204 184 0 0 1536 -1 0 0 0 -1
light 280 12288 25088 -52992 3300 121 121 121 0 0 1536 -1 0 0 0 -1
light 284 35840 44544 2048 6700 21 21 21 0 0 1536 -1 0 0 0 -1
light 284 26112 33280 -8192 5200 185 185 185 0 0 1536 -1 0 0 0 -1
light 263 34112 32384 -2048 3300 31 31 31 0 0 1536 -1 0 0 0 -1
light 263 37056 36032 -3072 3400 51 51 51 0 0 1536 -1 0 0 0 -1
light 263 39936 40256 -5120 3300 75 75 75 0 0 1536 -1 0 0 0 -1
light 263 34880 34112 -2048 3300 91 91 91 0 0 1536 -1 0 0 0 -1
light 6 33664 27136 -6144 1900 131 131 131 0 0 1536 -1 0 0 0 -1
light 180 44032 26752 -4096 2700 81 81 81 0 0 1536 -1 0 0 0 -1
light 143 35776 25984 3072 1200 40 36 35 0 0 1536 -1 0 0 0 -1
light 191 31040 19968 23552 2200 131 131 131 0 0 1536 -1 0 0 0 -1
light 255 30272 25408 -9216 4000 54 42 34 0 0 1536 -1 0 0 0 -1
light 126 34048 20224 10496 1800 20 16 15 0 0 1536 -1 0 0 0 -1
light 6 33664 24448 -6144 1900 131 131 131 0 0 1536 -1 0 0 0 -1
light 180 44160 22656 -5120 2700 81 81 81 0 0 1536 -1 0 0 0 -1
light 335 41600 25728 -4096 2300 181 181 181 0 0 1536 -1 0 0 0 -1
light 335 41600 23552 -4096 2300 181 181 181 0 0 1536 -1 0 0 0 -1
light 335 38144 24960 -30720 4400 71 71 71 0 0 1536 -1 0 0 0 -1
light 164 37120 18432 -8192 1900 68 69 79 0 0 0 -1 0 0 0 -1
light 174 42880 16768 -5120 4200 135 135 135 0 0 896 -1 0 0 0 -1
light 162 38528 18432 -8192 1900 68 69 79 0 0 0 -1 0 0 0 -1
light 267 45504 30144 -24576 2000 95 31 21 0 0 1536 -1 0 0 0 -1
light 337 45824 33280 -17408 4700 145 131 111 0 0 1536 -1 0 0 0 -1
light 337 41216 33536 -14336 4700 135 121 111 0 0 1536 -1 0 0 0 -1
light 277 45056 38912 -5120 2900 131 141 121 0 0 1536 -1 0 0 0 -1
light 258 37632 30720 -1024 2900 81 80 78 0 0 1536 -1 0 0 0 -1
light 330 41984 43520 -7168 3300 47 58 85 0 0 1536 -1 0 0 0 -1
light 226 52480 35072 -24576 4300 195 195 195 0 0 1536 -1 0 0 0 -1
light 226 51712 38400 4096 3000 101 101 101 0 0 1536 -1 0 0 0 -1
light 227 60416 32768 -11264 2700 121 121 121 0 0 1536 -1 0 0 0 -1
light 265 60416 28928 0 3000 201 201 201 0 0 1536 -1 0 0 0 -1
light 218 49280 24960 -20480 2900 101 98 91 0 0 1536 -1 0 0 0 -1
light 223 63872 24832 11264 1600 44 41 26 0 0 1536 -1 0 0 0 -1
light 229 60416 38304 9216 1200 101 100 96 0 0 1536 -1 0 0 0 -1
light 231 60416 41472 6144 500 195 180 166 0 0 1536 -1 0 0 0 -1
light 231 60416 39680 12288 1000 195 180 166 0 0 1536 -1 0 0 0 -1
light 231 60416 40704 12288 1000 195 180 166 0 0 1536 -1 0 0 0 -1
light 266 55296 25088 -37632 4900 85 85 85 0 0 1536 -1 0 0 0 -1
light 140 33856 22784 -20480 2800 211 211 211 296 222 0 -361 0 0 0 -1
/maphacks/3drealms/atomic/E3L7_atomic.mhk
0,0 → 1,176
// Maphacks for Duke3D HRP
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Antenna
sprite 144 angoff 128
 
// Bottles
sprite 323 angoff 512
sprite 324 angoff 256
sprite 325 angoff 768
sprite 326 angoff 512
sprite 327 angoff 128
sprite 328 angoff 768
sprite 329 angoff -128
sprite 330 angoff 256
sprite 331 angoff 128
sprite 332 angoff -768
 
// Camera (KTIT studio)
sprite 242 angoff -128
 
// Camera Spotlights (KTIT studio)
sprite 138 angoff -896
sprite 241 angoff -512
sprite 244 angoff -128
 
// Drinking fountain
sprite 366 angoff 1024
 
// Microphone (KTIT studio)
sprite 247 angoff -896
 
// Trashcan
sprite 204 angoff 1024
sprite 205 angoff 768
sprite 349 angoff -384
sprite 351 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 202 angoff -768
 
// Health +10
sprite 34 angoff -256
sprite 35 angoff -256
 
// Health +30
sprite 401 angoff 196
sprite 402 angoff -128
sprite 403 angoff 768
sprite 404 angoff 768
 
// Jetpack
sprite 77 angoff 512 // Dukematch only
sprite 203 angoff -128 // Dukematch only
 
// Keycard (B/R/Y)
sprite 134 angoff 1024
sprite 295 angoff -512
sprite 432 angoff -512
 
// Medkit
sprite 88 angoff 512
sprite 192 angoff 512
sprite 334 angoff 256
sprite 422 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 45 angoff 1024
sprite 108 angoff -128
sprite 360 angoff 1024
 
// Shotgun & ammo
sprite 47 angoff -256
sprite 109 angoff -512
sprite 423 angoff -768
sprite 431 angoff -128
 
// Chaingun & ammo
sprite 48 angoff 256
sprite 110 angoff 512
sprite 299 angoff -256
sprite 346 angoff 512
 
// RPG & ammo
sprite 368 angoff 1024
sprite 427 angoff 256
 
// Pipebombs
sprite 268 angoff 1024
 
// Devastator & ammo
sprite 200 angoff 1024
sprite 294 angoff -768
sprite 300 angoff 256
sprite 343 angoff -768
 
// Laser Tripbomb
sprite 347 angoff -256
 
// Shrinker & ammo
sprite 40 angoff 256
sprite 41 angoff 256
sprite 344 angoff 512
sprite 345 angoff 256
 
// Freezethrower & ammo
sprite 361 angoff 1024
sprite 362 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 192 mdzoff 600000 // medkit
sprite 192 pitch 1
sprite 366 mdzoff -160000 // drinking fountain
sprite 366 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 309 notmd
sprite 310 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 228 -14528 -26176 -46080 1300 102 90 94 0 0 1536 -1 0 0 0 -1
light 228 -14464 -27008 -45056 500 255 225 200 0 0 1536 -1 0 0 0 -1
light 193 -33280 -34176 -49920 2500 255 225 235 0 0 1536 -1 0 0 0 -1
light 216 -34752 -30720 -49920 4000 255 225 235 0 0 1536 -1 0 0 0 -1
light 216 -34752 -32064 -66304 15000 255 235 225 156 117 510 -40 0 0 0 -1
light 83 -33728 -16640 -66304 15000 255 235 225 306 229 1 -40 0 0 2 -1
light 145 -39424 -19392 29696 4000 60 60 255 0 0 1536 -1 0 0 0 -1
light 219 -36160 -26880 -3840 800 255 225 200 0 0 1536 -1 0 0 0 -1
light 150 -39424 -24832 29696 4000 60 60 255 0 0 1536 -1 0 0 0 -1
light 135 -30080 -7552 -25344 1800 255 225 235 0 0 1536 -1 0 0 0 -1
light 28 -19712 -25856 -10240 3200 255 225 235 0 0 1536 -1 0 0 0 -1
light 220 -39424 -16128 25856 800 255 225 200 0 0 1536 -1 0 0 0 -1
light 167 -13952 -15360 -22272 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 170 -17664 -11904 -6912 500 255 225 200 0 0 1536 -1 0 0 0 -1
light 58 -22912 -6400 -49920 1200 255 225 180 0 0 1536 -1 0 0 0 -1
light 58 -26880 -6400 -49920 1200 255 225 180 0 0 1536 -1 0 0 0 -1
light 138 -31744 -8448 -25344 1200 255 225 235 0 0 1536 -1 0 0 0 -1
light 214 -30848 -34688 -43776 2500 255 225 235 0 0 1536 -1 0 0 0 -1
light 135 -29952 -10368 -25344 2600 255 225 235 0 0 1536 -1 0 0 0 -1
light 133 -31872 -6912 -25344 1000 255 225 235 0 0 1536 -1 0 0 0 -1
light 58 -24960 -6400 -48896 1200 255 225 180 0 0 1536 -1 0 0 0 -1
light 167 -12928 -15360 -22272 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 228 -15328 -23616 -44032 2800 102 90 94 0 0 1536 -1 0 0 0 -1
light 179 -9312 -24128 -48128 1300 255 225 200 0 0 1536 -1 0 0 0 -1
light 123 -18560 -23424 -41984 2200 255 225 235 0 0 1536 -1 0 0 0 -1
light 179 -9312 -22848 -47104 1300 255 225 200 0 0 1536 -1 0 0 0 -1
light 159 -17664 -10720 -28672 3000 255 225 235 0 0 1536 -1 0 0 0 -1
light 176 -30592 -6016 -28416 600 255 225 235 0 0 1536 -1 0 0 0 -1
light 185 -20928 -20864 -8192 1200 255 225 180 0 0 1536 -1 0 0 0 -1
light 225 -20864 -22016 -3840 1000 102 90 94 0 0 1536 -1 0 0 0 -1
light 114 -13728 -23904 -48128 6500 255 225 200 356 267 0 30 0 0 0 -1
light 111 -19456 -21792 -41984 1500 255 225 200 0 0 1536 -1 0 0 0 -1
light 93 -22912 -13824 -66304 18000 255 235 225 322 241 1925 -40 0 0 2 -1
light 195 -35712 -32704 -9984 2300 255 235 225 256 192 510 -40 0 0 2 -1
light 57 -28544 -8384 -66304 12000 255 235 225 316 237 2026 -40 0 0 2 -1
/maphacks/3drealms/atomic/E3L9_atomic.mhk
0,0 → 1,126
// Maphacks for Duke3D HRP
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Cheerleaders
sprite 41 angoff 1024
sprite 42 angoff 1024
sprite 103 angoff 1024
sprite 108 angoff 1024
 
 
 
// PROPS
 
// "Duf Beer" Blimp
sprite 40 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 1 angoff 512 // Dukematch only
 
// Health +30
sprite 66 angoff 1024
sprite 67 angoff 1024
 
// HoloDuke
sprite 25 angoff 1024
 
// Jetpack
sprite 46 angoff 512
sprite 85 angoff 1024 // Dukematch only
 
// Nightvision
sprite 87 angoff 1024
sprite 95 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 2 angoff -512 // Dukematch only
sprite 3 angoff 1024 // Dukematch only
sprite 12 angoff 512 // Dukematch only
sprite 49 angoff -512
sprite 68 angoff -512
sprite 69 angoff 1024
sprite 100 angoff 512
sprite 101 angoff 512
 
// Chaingun & ammo
sprite 5 angoff -512 // Dukematch only
sprite 45 angoff 1024
sprite 62 angoff -512
sprite 88 angoff -512 // Dukematch only
sprite 97 angoff -512
 
// RPG & ammo
sprite 20 angoff 1024 // Dukematch only
sprite 43 angoff 512
sprite 44 angoff 512
sprite 91 angoff -512 // Dukematch only
sprite 96 angoff 512
 
// Pipebombs
sprite 13 angoff 1024
sprite 16 angoff 1024
sprite 89 angoff -512 // Dukematch only
 
// Shrinker & ammo
sprite 9 angoff 512 // Dukematch only
sprite 23 angoff 1024
sprite 71 angoff 512
sprite 92 angoff -512 // Dukematch only
 
// Devastator & ammo
sprite 6 angoff -256 // Dukematch only
sprite 7 angoff -768 // Dukematch only
sprite 21 angoff 1024 // Dukematch only
sprite 90 angoff -512 // Dukematch only
sprite 98 angoff 1024
 
// Freezethrower & ammo
sprite 10 angoff 1024 // Dukematch only
sprite 11 angoff 512 // Dukematch only
sprite 48 angoff -512
sprite 64 angoff 512
sprite 65 angoff 1024
sprite 93 angoff -512
sprite 99 angoff 512
 
 
 
// LIGHTS
 
// by Devastator
light 12 27136 25600 -54400 16000 185 255 255 304 228 1024 69 0 0 0 -1
light 12 9054 19787 -256000 3800 255 255 255 0 0 1408 49 0 0 0 -1
light 2 16384 9984 -49152 6400 55 55 61 0 0 1536 49 0 0 0 -1
light 11 10295 27611 -214656 7100 241 255 141 0 0 1536 49 0 0 0 -1
light 1 759 38523 -57088 8200 241 255 141 0 0 0 49 0 0 0 -1
light 0 -10752 31232 -51200 8200 235 225 111 0 0 1536 49 0 0 0 -1
light 0 -5888 16128 -73472 8200 241 255 141 0 0 1536 49 0 0 0 -1
light 2 13824 14336 -72832 8200 241 255 141 0 0 1536 49 0 0 0 -1
light 12 -4608 25600 -54400 16000 185 255 255 304 228 0 69 0 0 0 -1
light 14 32928 25627 -61568 8800 255 145 1 0 0 1536 49 0 0 0 -1
 
// by The Commander (commented out)
/*
light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1
light 1 -11008 40704 -64512 25000 255 216 0 256 192 1792 -1 0 0 0 -1
light 0 -13056 25600 -64512 25000 255 216 0 256 192 0 -1 0 0 0 -1
light 14 35584 25600 -64512 25000 255 216 0 256 192 1024 -1 0 0 0 -1
light 0 -11008 10496 -64512 25000 255 216 0 256 192 256 -1 0 0 0 -1
light 14 33536 10496 -64512 25000 255 216 0 256 192 768 -1 0 0 0 -1
light 1 11264 42752 -64512 25000 255 216 0 256 192 1536 -1 0 0 0 -1
light 14 33536 40704 -64512 25000 255 216 0 256 192 1280 -1 0 0 0 -1
light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E4L8_atomic.mhk
0,0 → 1,220
// Maphacks for Duke3D HRP
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottle
sprite 326 angoff 256
sprite 327 angoff 512
 
// Chair
sprite 336 angoff -512
sprite 361 angoff 786
sprite 457 angoff -896
sprite 894 angoff 256
 
// Chopper wheel (trash compactor)
sprite 684 angoff 128
 
// Donuts
sprite 458 angoff -64
sprite 706 angoff -384
sprite 707 angoff 192
 
// Nuke barrel
sprite 365 angoff -128
sprite 366 angoff -512
sprite 367 angoff 512
sprite 368 angoff -256
sprite 369 angoff -128
sprite 600 angoff 896
sprite 601 angoff -512
sprite 603 angoff 256
 
// Trashcan
sprite 837 angoff -768
sprite 838 angoff 512
 
// US flag
sprite 335 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 351 angoff 256
 
// Health +10
sprite 655 angoff 256
sprite 656 angoff -256
sprite 851 angoff 256
sprite 859 angoff 512
 
// Health +30
sprite 610 angoff -128
sprite 654 angoff -768
sprite 657 angoff -256
sprite 732 angoff 512
sprite 1019 angoff -512
 
// HoloDuke
sprite 724 angoff 1024
 
// Jetpack
sprite 323 angoff 1024 // Dukematch only
 
// Keycards (B/Y/R)
sprite 386 angoff 1024
sprite 762 angoff 768
sprite 854 angoff 1024
 
// Medkit
sprite 733 angoff 256
 
// Scuba gear
sprite 863 angoff 768
 
// Steroids
sprite 55 angoff -256
sprite 734 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 607 angoff 256
sprite 608 angoff 256
sprite 609 angoff 256
sprite 829 angoff 512
sprite 865 angoff 512
 
// Shotgun & ammo
sprite 352 angoff 64
sprite 714 angoff -256
sprite 715 angoff -512
sprite 731 angoff 512
 
// Chaingun & ammo
sprite 561 angoff -512
sprite 611 angoff -512
sprite 615 angoff 512
 
// RPG & ammo
sprite 228 angoff -512
sprite 834 angoff 1024
sprite 864 angoff 256 // Dukematch only
 
// Pipebombs
sprite 140 angoff 1024
sprite 538 angoff -512
sprite 713 angoff -256
sprite 723 angoff 128
sprite 850 angoff 128
 
// Shrinker/Expander & ammo
sprite 319 angoff 768
sprite 827 angoff -640
 
// Devastator & ammo
sprite 532 angoff 512
sprite 828 angoff -256
 
// Freezethrower & ammo
sprite 344 angoff 1024
sprite 831 angoff 128
sprite 868 angoff 256 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 335 mdzoff 530000 // US flag
sprite 335 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 330 notmd
sprite 360 notmd
sprite 364 notmd
sprite 893 notmd
 
// Switches to be hidden
sprite 537 notmd // Pressure maintenance computer
 
// Symbols to be rendered as sprites
sprite 35 notmd // Atomic symbol on desk
sprite 332 notmd // Atomic symbol on desk
sprite 1033 notmd // Picture outside building used to hold player flat
 
 
 
// LIGHTS
 
// by Devastator
light 238 26112 -3840 -3840 1200 91 111 91 0 0 1536 -1 0 0 0 -1
light 200 29600 -4960 -3072 3500 126 123 121 0 0 1536 -1 0 0 0 -1
light 303 33024 -17408 -5120 2400 91 91 101 0 0 1536 -1 0 0 0 -1
light 258 30976 -14080 -5120 1300 115 115 115 0 0 1536 -1 0 0 0 -1
light 149 39808 -2176 35072 1200 91 111 91 0 0 1536 -1 0 0 0 -1
light 158 37344 -2016 -7168 1600 31 31 31 0 0 1536 -1 0 0 0 -1
light 134 39680 -33280 -25600 4800 43 39 35 0 0 1536 -1 0 0 0 -1
light 136 37504 -29312 -15360 1200 71 71 71 0 0 1536 -1 0 0 0 -1
light 34 39552 -24832 -7838 2400 33 29 25 0 0 1536 -1 0 0 0 -1
light 376 34304 -24448 -1024 2400 33 29 25 0 0 1536 -1 0 0 0 -1
light 376 36992 -25984 -38912 2300 81 81 81 0 0 1536 -1 0 4 0 -1
light 376 36992 -24448 -10240 2300 51 51 51 0 0 1536 -1 0 0 0 -1
light 376 36608 -22272 -4096 2800 33 32 25 0 0 1536 -1 0 0 0 -1
light 28 33920 -34176 -61440 3500 32 6 1 0 0 1536 -1 0 0 0 -1
light 134 41728 -31616 -64512 3900 32 16 11 0 0 1536 -1 0 0 0 -1
light 136 34816 -29184 -25600 2100 163 156 141 0 0 1536 -1 0 0 0 -1
light 46 36352 -18944 -36864 1500 111 108 101 0 0 1536 -1 0 0 0 -1
light 21 36480 -16896 -31744 1800 211 178 131 0 0 1536 -1 0 0 0 -1
light 59 41728 -17152 -29696 1100 211 211 211 0 0 1536 -1 0 0 0 -1
light 54 39680 -16640 -36864 2100 71 71 71 0 0 1536 -1 0 0 0 -1
light 60 43136 -17152 -38912 700 171 171 171 0 0 1536 -1 0 0 0 -1
light 66 41792 -12928 -15360 2900 235 211 201 0 0 1536 -1 0 0 0 -1
light 66 41792 -12928 27648 3900 125 101 91 0 0 1536 -1 0 0 0 -1
light 71 44544 39552 -26624 2400 151 141 111 0 0 1536 -1 0 0 0 -1
light 71 42944 37824 -26624 1200 121 151 131 0 0 1536 -1 0 0 0 -1
light 71 40896 38592 -26624 2400 151 141 111 0 0 1536 -1 0 0 0 -1
light 216 41792 -10368 39936 1700 120 109 90 0 0 1536 -1 0 0 0 -1
light 370 41984 -4288 29952 1300 91 91 91 0 0 1536 -1 0 0 0 -1
light 363 42112 -8960 33024 1300 91 91 91 0 0 1536 -1 0 0 0 -1
light 363 42048 -7488 48128 1300 91 91 91 0 0 1536 -1 0 0 0 -1
light 317 40448 -4224 37888 1300 83 77 70 0 0 1536 -1 0 0 0 -1
light 317 38752 -4288 43008 1300 83 77 70 0 0 1536 -1 0 0 0 -1
light 274 36512 -4320 -7168 1200 51 31 21 0 0 1536 -1 0 0 0 -1
light 265 27648 -13568 -32512 3700 67 56 45 0 0 1536 -1 0 0 0 -1
light 202 32128 -3904 0 3500 11 3 1 0 0 1536 -1 0 0 0 -1
light 269 26976 -4672 2048 1600 111 101 101 0 0 1536 -1 0 0 0 -1
light 144 39808 -6304 35072 1200 91 111 91 0 0 1536 -1 0 0 0 -1
light 242 27136 -9152 0 1300 81 91 71 0 0 1536 -1 0 0 0 -1
light 197 25664 -7488 -10240 1200 135 125 115 0 0 1536 -1 0 0 0 -1
light 241 27136 -7488 -1024 1400 81 81 71 0 0 1536 -1 0 0 0 -1
light 197 25664 -9152 -10240 1200 135 125 115 0 0 1536 -1 0 0 0 -1
light 212 28864 -10368 -11264 1800 101 95 91 0 0 1536 -1 0 0 0 -1
light 178 30144 -9344 0 1000 101 95 91 0 0 1536 -1 0 0 0 -1
light 178 30208 -8576 -1024 1000 101 95 91 0 0 1536 -1 0 0 0 -1
light 121 34816 -8992 -99072 10200 145 165 108 372 279 1664 -500 0 0 0 -1
light 193 34656 -5568 4096 1300 45 55 1 0 0 1536 -1 0 0 0 -1
light 193 38016 -8128 3072 1300 45 55 1 0 0 1536 -1 0 0 0 -1
light 193 31776 -11264 -15360 1300 45 55 1 0 0 1536 -1 0 0 0 -1
light 42 36096 43968 67840 3800 215 235 161 0 0 1536 -1 0 0 0 -1
light 42 33728 41568 71680 2500 235 255 201 0 0 1536 -1 0 0 0 -1
light 240 39232 -8800 -112640 1500 33 42 21 0 0 1536 -1 0 0 0 -1
light 209 29888 -12416 -7168 1100 101 95 91 0 0 1536 -1 0 0 0 -1
light 258 29696 -14080 -2048 1700 167 145 136 0 0 1536 -1 0 0 0 -1
light 203 32384 -1664 2048 1700 49 9 1 0 0 1536 -1 0 0 0 -1
light 303 32000 -15616 0 800 41 71 51 0 0 1536 -1 0 0 0 -1
light 315 27776 -17920 -1024 1600 83 83 81 0 0 1536 -1 0 0 0 -1
light 352 -48640 8704 -26676 12100 27 16 11 0 0 1536 -1 0 0 0 -1
light 353 -56704 27520 -1792 12100 17 6 1 0 0 1536 -1 0 0 0 -1
light 353 -50688 -1792 22528 14700 37 26 21 0 0 1536 -1 0 0 0 -1
light 353 -23168 24320 -30720 16000 21 21 21 0 0 1536 -1 0 0 0 -1
light 193 31104 -8960 5120 1300 33 35 23 0 0 1536 9 0 0 0 -1
light 23 40704 -36352 -16128 1000 255 206 111 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E2L10_atomic.mhk
0,0 → 1,156
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Satellite
sprite 229 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Health +30
sprite 227 angoff 128
sprite 228 angoff 384
 
// HoloDuke
sprite 141 angoff -512 // Dukematch only
sprite 257 angoff -768
 
// Jetpack
sprite 142 angoff -128 // Dukematch only
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
 
// Shotgun & ammo
sprite 206 angoff 384
sprite 209 angoff 384
sprite 210 angoff -384
sprite 213 angoff 256
sprite 220 angoff 768
sprite 221 angoff 512
sprite 230 angoff 640
 
// Chaingun & ammo
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
 
// RPG & ammo
sprite 38 angoff -768
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
 
// Pipebombs
sprite 207 angoff 128
 
// Shrinker & ammo
sprite 36 angoff 256
sprite 145 angoff -768 // Dukematch only
sprite 211 angoff 896
sprite 215 angoff -384
sprite 218 angoff 512
sprite 219 angoff 512
 
// Devastator & ammo
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff 256
 
// Freezethrower & ammo
sprite 37 angoff 768
sprite 146 angoff 768 // Dukematch only
sprite 214 angoff 512
sprite 216 angoff -256
sprite 217 angoff 256
 
 
 
// LIGHTS
 
// by Micky C
light 63 28800 21248 -16384 6000 255 100 100 0 0 1536 -1 0 0 0 -1
light 14 20352 -12800 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 66 2048 -13312 -37888 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 15936 -7168 -29696 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 16896 20736 -31744 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 64 -12288 34432 -16384 6000 100 100 255 0 0 1536 -1 0 0 0 -1
light 66 2176 27456 -26624 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 22336 6976 -25600 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 -17920 6976 -26624 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 74 -2816 12032 -31744 3750 0 255 0 0 0 1536 -1 0 0 0 -1
light 55 -16000 25216 -19456 1500 0 255 0 0 0 1536 -1 0 0 0 -1
light 55 19968 25216 -19456 1500 0 255 0 0 0 1536 -1 0 0 0 -1
light 55 20096 -10880 -19456 1500 0 255 0 0 0 1536 -1 0 0 0 -1
light 7 22016 25472 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 30 -16896 26112 -1024 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 17 22016 -11136 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 24 -16256 -12928 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 10 20352 27136 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 28 -16256 27136 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 31 -17920 25472 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 21 -17920 -11136 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 13 20992 -11776 15 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 9 20992 26112 -1024 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 23 -16896 -11776 -1024 500 255 235 225 0 0 1536 -1 0 0 0 -1
light 66 -11904 21760 -30720 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 59 -12032 -20096 -16384 6000 100 100 100 0 0 1536 -1 0 0 0 -1
light 63 16256 34304 -16384 6000 255 100 100 0 0 1536 -1 0 0 0 -1
light 56 -19584 28672 -16384 6000 100 100 255 0 0 1536 -1 0 0 0 -1
light 63 23936 28672 -16384 6000 255 100 100 0 0 1536 -1 0 0 0 -1
light 61 15872 -20096 -16384 6000 100 255 100 0 0 1536 -1 0 0 0 -1
light 61 29184 -7168 -16384 6000 100 255 100 0 0 1536 -1 0 0 0 -1
light 61 23680 -14464 -16384 6000 100 255 100 0 0 1536 -1 0 0 0 -1
light 56 -24960 21888 -16384 6000 100 100 255 0 0 1536 -1 0 0 0 -1
light 59 -19328 -14336 -16384 6000 100 100 100 0 0 1536 -1 0 0 0 -1
light 59 -24704 -7296 -16384 6000 100 100 100 0 0 1536 -1 0 0 0 -1
light 44 3968 5312 -33792 4000 50 50 50 0 0 1536 -1 0 0 0 -1
light 37 -5760 -384 -31744 5000 225 235 255 0 0 1536 -1 0 0 0 -1
light 38 9856 -384 -31744 5000 225 235 255 0 0 1536 -1 0 0 0 -1
light 39 9856 14848 -31744 5000 225 235 255 0 0 1536 -1 0 0 0 -1
light 76 2112 9152 -114688 3000 0 255 0 0 0 1536 -1 0 0 0 -1
light 44 5760 7168 -37888 2500 255 100 0 0 0 1536 -1 0 0 0 -1
light 70 7168 2304 -31744 3750 0 255 0 0 0 1536 -1 0 0 0 -1
light 69 7040 12160 -31744 3750 0 255 0 0 0 1536 -1 0 0 0 -1
light 72 -2688 2304 -31744 3750 0 255 0 0 0 1536 -1 0 0 0 -1
light 44 2048 3456 -37888 2500 255 100 0 0 0 1536 -1 0 0 0 -1
light 44 -1664 7168 -37888 2500 255 100 0 0 0 1536 -1 0 0 0 -1
light 44 2048 10944 -37888 2500 255 100 0 0 0 1536 -1 0 0 0 -1
light 66 -11520 -7424 -33792 8000 255 235 225 0 0 1536 -1 0 0 0 -1
light 44 192 5312 -31744 4000 50 50 50 0 0 1536 -1 0 0 0 -1
light 44 128 9088 -36864 4000 50 50 50 0 0 1536 -1 0 0 0 -1
light 44 3968 9088 -31744 4000 50 50 50 0 0 1536 -1 0 0 0 -1
light 80 1344 6464 -20480 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 76 256 7168 -117760 3000 0 255 0 0 0 1536 -1 0 0 0 -1
light 76 2048 5184 -116736 3000 0 255 0 0 0 1536 -1 0 0 0 -1
light 76 4160 7104 -114688 3000 0 255 0 0 0 1536 -1 0 0 0 -1
light 40 -5888 14976 -31744 5000 225 235 255 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E3L10_atomic.mhk
0,0 → 1,218
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1
light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1
light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1
light 97 -1024 19200 -2048 9000 255 235 225 290 217 512 100 0 0 0 -1
light 165 11520 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 141 9728 20736 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 142 7424 23040 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 143 -9472 23040 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 144 -11776 20736 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 146 -11776 3840 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 136 -9472 1536 -3072 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 138 7424 1536 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 4 6208 5056 1024 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 157 11520 1280 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 150 12032 1664 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 148 -13696 -384 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 156 11648 -384 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 164 11648 24960 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 172 -13696 24960 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 157 9984 -256 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 149 -12032 -256 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 149 -13568 1280 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 173 -13568 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 173 -12032 24832 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 165 9984 24832 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 152 9600 -768 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 160 12032 22912 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 158 9600 25344 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 166 -14080 22912 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 168 -11648 25344 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 92 -14080 1664 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 90 -11648 -768 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 140 9728 3840 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 121 12672 12288 -4096 2500 0 255 0 0 0 1536 -1 0 0 0 -1
light 77 5952 18496 -51200 16000 255 235 225 290 217 1280 100 0 0 0 -1
light 6 -8192 5120 2048 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 31 -7936 5056 -5120 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 29 6272 5120 5120 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 33 -8128 19456 6144 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 35 6080 19456 3072 2000 255 200 100 0 0 1536 -1 0 0 0 -1
light 64 2752 10432 -19424 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 64 1344 8896 -18092 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 65 -2944 8640 -16736 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 65 -4544 9856 -15771 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 66 -5056 14400 -15902 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 66 -3648 15488 -15500 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 13 6144 5056 7168 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 11 6208 19392 6144 2000 255 200 100 0 0 1536 -1 0 0 0 -1
light 0 -8192 19520 6144 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 8 -8192 5120 8192 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 53 -960 11968 -17408 4000 0 255 0 0 0 1536 -1 0 0 0 -1
light 18 6144 5248 -10240 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 72 -1344 12928 -13313 4000 255 200 100 0 0 1536 -1 0 0 0 -1
light 2 5696 19328 -1024 2200 255 200 100 0 0 1536 -1 0 0 0 -1
light 16 6208 19456 5120 2200 255 200 100 0 0 1536 -1 0 0 0 -1
light 20 -8192 5120 6144 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 111 13504 12288 -2048 800 255 100 0 0 0 1536 -1 0 0 0 -1
light 10 -8192 19520 -7168 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 125 -6784 11712 6144 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 97 -960 18368 4096 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 125 -640 6784 8192 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 125 5760 13120 4096 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 22 -8320 19392 3072 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 113 -1984 15488 -34817 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 113 576 15552 -30721 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 117 -576 10496 -30721 3000 225 235 255 0 0 1536 -1 0 0 0 -1
light 55 3200 7936 -19456 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 94 -6976 11456 1024 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 95 -1536 18816 1024 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 95 5824 13312 3072 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 94 -192 6016 -8192 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 55 -4928 8192 -22528 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 56 -5376 16960 -19456 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 55 3264 16448 -21504 3500 225 235 255 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E4L10_atomic.mhk
0,0 → 1,240
// Maphacks for Duke3D HRP
// Level: E4L10.MAP - "The Queen" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 374 angoff -768
sprite 825 angoff -768
sprite 840 angoff -256
sprite 841 angoff 768
 
// Boots
sprite 150 angoff 1024
 
// Health +10
sprite 308 angoff -256
sprite 309 angoff -256
 
// Health +30
sprite 4 angoff -768
sprite 5 angoff -256
sprite 454 angoff -256
sprite 455 angoff -256
sprite 566 angoff -256
sprite 567 angoff -256
sprite 670 angoff 512
sprite 671 angoff 512
sprite 678 angoff 1024
sprite 679 angoff 1024
sprite 682 angoff 1024
sprite 683 angoff 1024
sprite 839 angoff 1024
sprite 843 angoff 128
 
// Jetpack
sprite 29 angoff 1024
 
// Scuba gear
sprite 337 angoff -256
 
// Steroids
sprite 844 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 299 angoff -768 // Dukematch only
sprite 300 angoff 768 // Dukematch only
sprite 313 angoff 256
sprite 322 angoff 1024
sprite 613 angoff 512 // Dukematch only
sprite 614 angoff 512 // Dukematch only
sprite 615 angoff 512
sprite 616 angoff 512 // Dukematch only
sprite 701 angoff 512 // Dukematch only
sprite 702 angoff 512 // Dukematch only
sprite 867 angoff -896
sprite 868 angoff -768
sprite 871 angoff -256
sprite 885 angoff 512
sprite 886 angoff 512
sprite 962 angoff -768
 
// Chaingun & ammo
sprite 323 angoff 1024
sprite 859 angoff 512 // Dukematch only
sprite 860 angoff -512 // Dukematch only
sprite 861 angoff -512 // Dukematch only
sprite 862 angoff 512 // Dukematch only
sprite 865 angoff 512
sprite 866 angoff 512
sprite 870 angoff -512
sprite 872 angoff -512
sprite 889 angoff -512
sprite 890 angoff -512
sprite 960 angoff 1024
sprite 981 angoff -256
 
// RPG & ammo
sprite 310 angoff 256
sprite 326 angoff 256
sprite 453 angoff 768
sprite 564 angoff 256
sprite 578 angoff 256
sprite 833 angoff -768
sprite 887 angoff -512
sprite 888 angoff -512
sprite 963 angoff -768
sprite 1051 angoff -384
sprite 1052 angoff -128
 
// Pipebombs
sprite 312 angoff 256
sprite 315 angoff -512
sprite 316 angoff 512
sprite 686 angoff -512
sprite 891 angoff 512
sprite 892 angoff -512
sprite 893 angoff 512
sprite 964 angoff -768
 
// Devastator & ammo
sprite 311 angoff 256
sprite 317 angoff -256
sprite 318 angoff 768
sprite 319 angoff -256
sprite 320 angoff 768
sprite 388 angoff -512
sprite 669 angoff 512
sprite 684 angoff 768
sprite 685 angoff 256
sprite 699 angoff -256
sprite 700 angoff -768
sprite 834 angoff 512
sprite 835 angoff 512
sprite 837 angoff -640
sprite 838 angoff -384
sprite 863 angoff 512
sprite 864 angoff 512
sprite 903 angoff 1024
sprite 961 angoff -768
sprite 1049 angoff 512
sprite 1050 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 579 mdzoff -730000 // RPG
sprite 579 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 11 notmd
sprite 12 notmd
sprite 21 notmd
sprite 22 notmd
sprite 562 notmd
sprite 563 notmd
sprite 705 notmd
sprite 706 notmd
sprite 1113 notmd
sprite 1114 notmd
 
 
 
// LIGHTS
 
// by Devastator
light 574 -47360 13824 36224 1400 81 71 51 0 0 1536 9 0 0 0 -1
light 772 -45812 5904 38340 2900 181 131 71 0 0 1536 9 0 0 0 -1
light 770 -39424 11008 34221 2900 181 131 71 0 0 1536 9 0 0 0 -1
light 313 -40416 6066 23704 2700 151 101 1 0 0 1536 9 0 0 0 -1
light 236 41856 13952 34816 2100 121 201 201 0 0 1536 -1 0 0 0 -1
light 184 15872 2748 -8192 3800 41 91 221 0 0 1536 9 0 0 0 -1
light 821 -31 -20272 0 500 255 255 255 0 0 1536 -500 0 1 0 -1
light 821 64 -20480 -4096 2800 55 48 1 0 0 1536 -500 0 0 0 -1
light 748 -2944 -5952 -18717 3700 121 121 121 0 0 1536 -1 0 0 0 -1
light 129 2944 -5888 -18717 3700 121 121 121 0 0 1536 -1 0 0 0 -1
light 147 -3314 12346 -24320 2300 161 151 141 0 0 1536 -1 0 0 0 -1
light 472 9004 8170 -6144 2200 151 221 225 0 0 1536 -1 0 0 0 -1
light 548 2013 8101 -21248 2000 71 61 50 0 0 1536 -1 0 0 0 -1
light 549 -1998 8154 -21376 2000 71 61 50 0 0 1536 -1 0 0 0 -1
light 466 -9119 8169 -5376 2800 151 255 225 0 0 1536 -1 0 0 0 -1
light 211 14981 8163 -6016 1700 185 185 161 0 0 1536 -1 0 0 0 -1
light 199 14464 4736 0 3800 41 91 221 0 0 1536 9 0 0 0 -1
light 324 -36360 11390 -1792 3800 121 91 41 0 0 1536 9 0 0 0 -1
light 180 16957 14132 -3072 3800 41 91 221 0 0 1536 9 0 0 0 -1
light 182 23596 14561 -7168 3800 41 91 255 0 0 1536 9 0 0 0 -1
light 162 20135 14277 -34560 2900 81 101 111 0 0 1536 -1 0 0 0 -1
light 181 26645 10739 -9088 5700 41 91 221 0 0 1536 9 0 0 0 -1
light 215 28157 14255 -12288 2000 91 151 241 0 0 1536 -1 0 0 0 -1
light 279 16274 529 -21248 3800 31 111 255 0 0 1536 9 0 0 0 -1
light 299 27072 1216 -3968 2700 181 255 175 0 0 1536 -1 0 0 0 -1
light 153 18075 10311 -30080 5500 111 211 241 0 0 1536 9 0 0 0 -1
light 819 18640 7158 5248 3600 71 111 121 0 0 1536 9 0 0 0 -1
light 258 20006 14565 5119 2500 75 115 11 0 0 1536 -1 0 0 0 -1
light 486 22572 10705 -20608 3300 81 141 211 0 0 1536 -1 0 0 0 -1
light 784 45504 10304 33485 2500 95 245 131 0 0 1536 -1 0 0 0 -1
light 781 39296 5248 34806 2200 95 245 131 0 0 1536 -1 0 0 0 -1
light 157 40034 8315 23808 3100 95 245 201 0 0 1536 -1 0 0 0 -1
light 167 36490 4619 -1408 2800 1 121 181 0 0 1536 9 0 0 0 -1
light 166 38657 1832 -4864 2800 1 91 181 0 0 1536 9 0 0 0 -1
light 329 -36095 4878 10136 3800 121 91 41 0 0 1536 9 0 0 0 -1
light 171 39088 14393 5120 2800 1 121 181 0 0 1536 9 0 0 0 -1
light 522 45270 4631 33792 2300 51 71 31 0 0 768 -1 0 0 0 -1
light 211 13651 7878 -16128 4700 51 101 231 0 0 1536 9 0 0 0 -1
light 291 24576 2048 -29696 3500 81 131 221 0 0 1536 9 0 0 0 -1
light 299 27642 5109 -15744 3500 41 91 131 0 0 1536 9 0 0 0 -1
light 60 0 3072 -5888 5800 65 1 255 0 0 1536 -1 0 0 0 -1
light 478 0 22272 -2049 4500 65 1 255 0 0 1536 -1 0 0 0 -1
light 63 0 13312 -5888 5800 65 1 255 0 0 1536 -1 0 0 0 -1
light 374 -13153 7208 -15872 5900 81 71 1 0 0 1536 9 0 0 0 -1
light 178 14336 11520 -1024 3800 41 91 221 0 0 1536 9 0 0 0 -1
light 359 -13824 11520 -1024 3800 225 215 1 0 0 1536 9 0 0 0 -1
light 335 -13824 4608 -1024 3800 225 215 1 0 0 1536 9 0 0 0 -1
light 337 -16818 1403 -768 3800 225 215 1 0 0 1536 9 0 0 0 -1
light 319 -20250 2443 -38145 3800 51 71 91 0 0 1536 9 0 0 0 -1
light 339 -24064 1792 -5120 3800 225 215 1 0 0 1536 9 0 0 0 -1
light 338 -27021 4789 -6144 3800 225 215 1 0 0 1536 9 0 0 0 -1
light 452 -26438 14438 1792 2600 221 231 201 0 0 1536 9 0 0 0 -1
light 458 -27982 10240 -11520 3200 65 41 11 0 0 1536 9 0 0 0 -1
light 438 -16876 16409 -29184 3800 225 215 1 0 0 1536 9 0 0 0 -1
light 511 -22716 6076 -20864 3900 91 71 1 0 0 1536 9 0 0 0 -1
light 310 -18802 6387 -5120 3800 180 170 110 0 0 1536 -1 0 1 0 -1
light 818 -18573 9246 256 4300 100 90 90 0 0 1536 -1 0 0 0 -1
light 419 -20238 1826 10752 3000 161 51 21 0 0 1536 -1 0 0 0 -1
light 172 36240 10969 -3328 2800 1 91 181 0 0 1536 9 0 0 0 -1
light 328 -38912 2048 -4968 3800 121 91 41 0 0 1536 9 0 0 0 -1
light 574 -44075 11492 36224 2700 81 71 51 0 0 1536 9 0 0 0 -1
light 80 1024 18176 14488 2900 131 121 101 0 0 1536 9 0 0 0 -1
light 76 512 -1536 15360 2900 131 121 101 0 0 1536 9 0 0 0 -1
light 146 -4608 22528 -13440 2600 61 61 61 0 0 1536 -1 0 0 0 -1
light 696 -3314 4154 -24320 2300 161 151 141 0 0 1536 -1 0 0 0 -1
light 149 3328 4096 -24320 2300 161 151 141 0 0 1536 -1 0 0 0 -1
light 148 3328 12288 -24320 2300 161 151 141 0 0 1536 -1 0 0 0 -1
light 127 4608 22528 -13440 2600 61 61 61 0 0 1536 -1 0 0 0 -1
light 744 -8 28909 6912 2200 21 51 95 0 0 1408 -1 0 0 0 -1
light 595 -1278 31352 13500 3900 5 20 37 0 0 1536 -1 0 0 0 -1
light 601 25216 32128 -4864 2500 1 181 195 0 0 1536 -1 0 0 0 -1
light 598 -3584 32512 15360 4200 1 41 41 0 0 1536 -1 3 23 0 -1
light 598 -3266 31995 22528 3900 1 1 104 0 0 1536 -1 0 0 0 -1
light 606 24320 33536 3072 2500 1 1 255 0 0 1536 -1 0 0 0 -1
light 642 22272 35840 12522 2500 1 1 255 0 0 1536 -1 0 0 0 -1
light 608 21248 37504 11035 2500 41 41 205 0 0 1536 -1 0 0 0 -1
light 842 26448 38888 25088 7200 1 81 255 0 0 1536 -1 0 0 0 -1
light 842 28649 33976 -1792 7000 1 61 222 0 0 1536 -1 0 0 0 -1
light 636 29696 44672 5376 7000 1 31 242 0 0 1536 -1 0 0 0 -1
light 626 38512 39065 -2816 6400 11 41 231 0 0 1536 -1 0 0 0 -1
light 803 33564 38929 7168 11900 1 135 225 0 0 1536 -1 0 0 0 -1
light 640 30720 51584 4352 1500 1 41 255 0 0 1536 -1 0 0 0 -1
light 619 31947 26248 6144 1500 11 51 255 0 0 1536 -1 0 0 0 -1
light 630 46848 39936 1024 1500 1 41 255 0 0 1536 -1 0 0 0 -1
light 458 -20676 14221 -2304 3200 65 41 11 0 0 1536 9 0 0 0 -1
light 299 20482 1879 -9088 3500 41 91 131 0 0 1536 9 0 0 0 -1
/maphacks/3drealms/atomic/E1L2_atomic.mhk
0,0 → 1,375
// Maphacks for Duke3D HRP
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 265 angoff -768 // tile0047 hbombammo
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 39 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 58 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 64 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 94 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 99 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 103 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 116 -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 163 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 185 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 186 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 239 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 61 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 187 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 71 -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 99 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 71 -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 239 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 65 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 61 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 39 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 187 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 71 -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
light 99 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 71 -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 235 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 239 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 239 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 239 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 239 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 42 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/atomic/E2L1_atomic.mhk
0,0 → 1,251
// Maphacks for Duke3D HRP
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// C9 cannisters
sprite 116 angoff 256
sprite 117 angoff -128
sprite 118 angoff 384
sprite 119 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 54 angoff 256
sprite 280 angoff -512
sprite 396 angoff -512 // Dukematch only
 
// Health +10
sprite 46 angoff -256
 
// Health +30
sprite 45 angoff 512
sprite 55 angoff 128
sprite 80 angoff -256
sprite 82 angoff -768
sprite 83 angoff -512
sprite 84 angoff -384
sprite 85 angoff 512
 
// HoloDuke
sprite 367 angoff 512
 
// Jetpack
sprite 69 angoff -512
sprite 110 angoff -512
 
// Keycard (R)
sprite 318 angoff 512
 
// Medkit
sprite 155 angoff -384
 
// Nightvision
sprite 31 angoff 1024
 
// Scuba gear
sprite 165 angoff -256
 
// Steroids
sprite 422 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 156 angoff 256
sprite 284 angoff -256
sprite 390 angoff 512
 
// Chaingun
sprite 30 angoff 1024
sprite 374 angoff 512
sprite 377 angoff 512 // Dukematch only
sprite 378 angoff -512 // Dukematch only
 
// RPG & ammo
sprite 291 angoff -128
sprite 373 angoff 1024
sprite 395 angoff -512
 
// Pipebombs
sprite 40 angoff 1024
sprite 235 angoff 768
 
// Shrinker & ammo
sprite 371 angoff -256 // Dukematch only
sprite 372 angoff -256 // Dukematch only
 
// Laser Tripbomb
sprite 385 angoff 832 // Dukematch only
sprite 386 angoff -832 // Dukematch only
sprite 387 angoff 1024 // Dukematch only
 
// Freezethrower & ammo
sprite 60 angoff -512 // Dukematch only
sprite 375 angoff -512 // Dukematch only
sprite 376 angoff -512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 22 roll -60 // space shuttle
sprite 23 mdzoff 155000 // water fountain
sprite 23 pitch 2
sprite 37 away1 // "Authorized Personnel" sign
sprite 109 away1 // security screen
sprite 399 mdzoff -90000 // Devastator
sprite 399 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 86 notmd // #602 solar panel
sprite 87 notmd // #602 solar panel
sprite 391 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 250 -15744 19136 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 10496 35072 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 88 -19511 40245 42048 6553 255 255 255 0 0 128 100 0 0 0 -1
light 69 -9440 41728 65152 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 72 30720 32768 4096 1200 80 80 255 0 0 1536 -1 0 0 0 -1
light 286 -15039 44136 47104 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 171 -11296 39424 61952 2000 51 155 255 0 0 1536 -1 0 0 0 -1
light 159 -35840 45024 79616 800 80 80 255 0 0 1536 -1 0 0 0 -1
light 158 -36288 40704 78592 400 50 0 255 0 0 1536 -1 0 0 0 -1
light 96 -10016 41056 70272 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 307 44032 32768 -73728 13000 255 255 255 112 84 1024 -1000 0 0 0 -1
light 101 -6665 41655 65280 400 255 255 255 0 0 1536 100 0 0 0 -1
light 318 -4861 37159 99840 400 255 255 255 0 0 1536 100 0 0 0 -1
light 109 -2560 27968 87232 400 50 0 255 0 0 1536 100 0 0 0 -1
light 187 -3392 28832 88064 500 255 255 255 0 0 0 100 0 0 0 -1
light 23 -4448 35456 118272 600 255 255 255 0 0 1536 100 0 0 0 -1
light 23 -4448 34433 117888 600 255 255 255 0 0 512 100 0 0 0 -1
light 75 -5664 32768 111488 5000 255 255 255 416 312 1536 -9999 0 0 0 -1
light 245 -46528 33088 141498 600 255 255 255 0 0 1536 100 0 0 0 -1
light 247 -46560 32448 141542 600 255 255 255 0 0 1536 100 0 0 0 -1
light 210 -40960 31584 145408 2000 128 128 255 0 0 1536 100 0 0 0 -1
light 207 -40960 33984 144384 2000 128 128 255 0 0 1536 100 0 0 0 -1
light 338 37473 33829 -14336 800 128 128 255 0 0 0 -1 0 0 0 -1
light 278 37422 31450 -12032 500 255 255 255 0 0 1536 -1 0 0 0 -1
light 114 47744 32768 -24320 1000 255 235 225 0 0 1024 -1 0 0 0 -1
light 61 48232 33535 -23040 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 61 48219 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1
light 251 50035 33535 -23424 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 251 50045 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1
light 262 51712 33408 -28312 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 258 51712 32064 -28084 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 149 -35840 40704 77824 700 200 200 255 0 0 1536 -1 0 0 0 -1
light 161 -35840 43776 77824 1800 255 235 225 0 0 1536 -1 0 0 0 -1
light 250 -12288 32768 56576 12000 255 235 225 136 102 0 40 0 0 0 -1
light 155 -35840 40832 55552 4000 255 235 225 150 112 512 -500 0 0 0 -1
light 174 -7936 42720 53248 1000 0 0 255 0 0 1536 -1 0 0 0 -1
light 250 3968 13344 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 19136 26976 61696 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 10240 42624 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 6816 45472 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -8704 49216 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -16448 48800 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -22784 45760 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -18528 26912 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -10240 12736 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -9184 36416 69888 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 250 -15168 35168 69888 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 313 -13312 38336 67456 400 50 0 255 0 0 1536 -1 0 0 0 -1
light 275 -9536 38400 53248 1000 0 0 255 0 0 1536 -1 0 0 0 -1
light 250 5632 32768 81152 12000 255 235 225 224 168 1024 40 0 0 2 -1
light 67 -6240 38496 96254 1500 200 180 170 0 0 1536 -1 0 0 0 -1
light 67 -6240 38496 73726 1500 200 180 170 0 0 1536 -1 0 0 0 -1
light 288 -5504 36096 99200 800 255 255 255 0 0 1536 100 0 0 0 -1
light 120 -5504 36544 100653 800 255 255 255 0 0 1536 100 0 0 0 -1
light 90 -19456 42496 24832 8000 255 235 225 190 142 0 0 0 0 0 -1
light 134 -15040 44640 65152 1000 80 80 255 0 0 1536 -1 0 0 0 -1
light 68 -8160 40416 79870 1500 200 180 170 0 0 1536 -1 0 0 0 -1
light 6 -5888 34304 81920 1300 200 180 170 0 0 1536 -1 0 0 0 -1
light 30 -5888 31488 81920 1300 200 180 170 0 0 1536 -1 0 0 0 -1
light 95 -4608 28928 107814 2000 200 180 170 0 0 1536 -1 0 0 0 -1
light 106 -2560 28928 89088 1600 200 180 170 0 0 1536 -1 0 0 0 -1
light 250 8960 24576 25856 4000 255 235 225 0 0 1024 100 0 0 0 -1
light 9 35328 32768 -72704 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 -90112 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 -21504 2000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 10240 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 -108544 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 -51200 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 20 -2560 32768 52224 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 20 -2560 32768 34816 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 20 -2560 32768 93184 1500 255 0 0 0 0 1536 -1 0 0 0 -1
light 20 -2560 32768 69632 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 20 -2560 32768 16384 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 20 -2560 32768 117760 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 29467 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 9 35328 32768 45056 1000 255 0 0 0 0 1536 -1 0 0 0 -1
light 284 38400 32768 -35328 3000 128 128 255 0 0 1536 -1 0 0 0 -1
light 174 -9280 44160 46464 8000 255 255 255 406 304 1536 -9999 0 0 0 -1
light 334 43520 30976 40960 5000 255 0 0 356 267 512 30 0 0 0 -1
light 309 43520 33824 45056 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 7 35296 34176 -27648 9500 160 160 200 0 0 1536 -1 0 0 0 -1
light 8 35328 29280 2048 800 255 255 0 0 0 1536 -1 0 0 0 -1
light 73 -7168 32768 102656 1200 80 80 255 0 0 1536 -1 0 0 0 -1
light 319 -5600 28384 123904 1000 30 30 30 0 0 1536 -1 0 0 0 -1
light 324 -6656 28704 105472 1500 30 30 30 0 0 1536 -1 0 0 0 -1
light 321 -4896 28672 90112 1500 30 30 30 0 0 1536 -1 0 0 0 -1
light 329 41216 31616 43008 1500 30 30 30 0 0 1536 -1 0 0 0 -1
light 327 41248 33440 43008 1500 30 30 30 0 0 1536 -1 0 0 0 -1
light 350 41088 34624 36864 1500 30 30 30 0 0 1536 -1 0 0 0 -1
light 350 41088 34560 11264 1500 30 30 30 0 0 1536 -1 0 0 0 -1
light 114 47616 32768 -31104 3800 255 235 225 256 192 1024 -1 0 0 0 -1
light 4 56832 36992 -19456 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 0 56832 28544 -21504 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 169 56832 32768 -23552 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 214 61952 32768 -74752 2000 255 235 225 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 250 -10262 31841 81280 6553 255 255 255 0 0 128 100 0 0 0 -1
light 250 3815 32172 105728 6553 255 255 255 0 0 1024 100 0 0 0 -1
light 88 -19511 40245 42048 6553 255 255 255 0 0 128 100 0 0 0 -1
light 250 -8621 47476 52480 6553 255 255 255 0 0 1664 100 0 0 0 -1
light 134 -15040 44640 65152 1000 240 240 255 0 0 1536 -1 0 0 0 -1
light 286 -15039 44136 47104 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 171 -11296 39424 61952 2000 51 155 255 0 0 1536 -1 0 0 0 -1
light 313 -13312 38336 67456 400 240 240 255 0 0 1536 -1 0 0 0 -1
light 159 -35840 45024 82688 1000 240 240 255 0 0 1536 -1 0 0 0 -1
light 158 -36288 40704 78592 400 240 240 255 0 0 1536 -1 0 0 0 -1
light 69 -9440 41728 65152 800 255 0 0 0 0 1536 -1 0 0 0 -1
light 174 -7793 42879 56704 2000 255 255 255 0 0 1536 100 0 0 0 -1
light 101 -6665 41655 65280 400 255 255 255 0 0 1536 100 0 0 0 -1
light 318 -4861 37159 99840 400 255 255 255 0 0 1536 100 0 0 0 -1
light 288 -5500 36081 93056 500 255 255 255 0 0 1536 100 0 0 0 -1
light 109 -2560 27968 88256 400 255 255 255 0 0 1536 100 0 0 0 -1
light 187 -3392 28832 88064 500 255 255 255 0 0 0 100 0 0 0 -1
light 23 -4448 35456 118272 600 255 255 255 0 0 1536 100 0 0 0 -1
light 23 -4448 34433 117888 600 255 255 255 0 0 512 100 0 0 0 -1
light 75 -5664 32768 112512 2000 255 255 255 0 0 1536 100 0 0 0 -1
light 245 -46528 33088 141498 600 255 255 255 0 0 1536 100 0 0 0 -1
light 247 -46560 32448 141542 600 255 255 255 0 0 1536 100 0 0 0 -1
light 210 -40960 31584 145408 2000 128 128 255 0 0 1536 100 0 0 0 -1
light 207 -40960 33984 144384 2000 128 128 255 0 0 1536 100 0 0 0 -1
light 284 38400 32768 -39424 2000 128 128 255 0 0 1536 -1 0 0 0 -1
light 338 37473 33829 -14336 800 128 128 255 0 0 0 -1 0 0 0 -1
light 278 37422 31450 -12032 2000 255 255 255 0 0 1536 -1 0 0 0 -1
light 114 46656 32768 -29056 2000 255 255 255 0 0 0 -1 0 0 0 -1
light 61 48232 33535 -23040 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 61 48219 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1
light 251 50035 33535 -23424 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 251 50045 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1
light 262 51712 33408 -28312 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 258 51712 32064 -28084 1500 255 255 255 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E2L3_atomic.mhk
0,0 → 1,383
// Maphack for Duke3D HRP
// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottles
sprite 385 angoff 256
sprite 386 angoff -512
sprite 387 angoff 768
sprite 389 angoff 512
sprite 397 angoff -640
sprite 400 angoff 384
sprite 402 angoff -64
 
// Chair
sprite 378 angoff 256
sprite 381 angoff 128
sprite 382 angoff -128
sprite 406 angoff 128
sprite 407 angoff -128
 
// Solarpanel
sprite 499 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 61 angoff -768
sprite 799 angoff 256 // Dukematch only
 
// Health +10
sprite 2 angoff 512
sprite 3 angoff 512
sprite 4 angoff 512
sprite 5 angoff 512
sprite 178 angoff 512
sprite 348 angoff 512
sprite 692 angoff 256
 
// Health +30
sprite 11 angoff -512 // Dukematch only
sprite 78 angoff -512
sprite 92 angoff -640
sprite 163 angoff -512
sprite 689 angoff -256
sprite 693 angoff -512
sprite 696 angoff -384
sprite 758 angoff -128
sprite 759 angoff 896
sprite 760 angoff 128
sprite 770 angoff 128
sprite 771 angoff 128
 
// HoloDuke
sprite 13 angoff -512 // Dukematch only
 
// Jetpack
sprite 91 angoff -256
 
// Keycards (B/Y)
sprite 14 angoff 896
sprite 316 angoff 512
 
// Medkit
sprite 96 angoff 256
sprite 725 angoff 768
 
// Nightvision
sprite 694 angoff 1024
 
// Steroids
sprite 695 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 707 angoff -512
sprite 708 angoff -512
 
// Shotgun & ammo
sprite 10 angoff 512
sprite 156 angoff 512
sprite 161 angoff -512
sprite 768 angoff 128
sprite 802 angoff 768 // Dukematch only
 
// Chaingun & ammo
sprite 7 angoff 1024
sprite 12 angoff -512 // Dukematch only
sprite 691 angoff 512
sprite 801 angoff 256
sprite 803 angoff 256 // Dukematch only
sprite 819 angoff 1024
 
// RPG & ammo
sprite 772 angoff 1024
sprite 782 angoff 1024
sprite 813 angoff 1024
sprite 821 angoff 256
 
// Pipebombs
sprite 820 angoff -640
 
// Shrinker & ammo
sprite 47 angoff 512
 
// Laser Tripbomb
sprite 162 angoff -512
 
// Devastator & ammo
sprite 135 angoff 1024
sprite 346 angoff -512
sprite 817 angoff 768
 
// Freezethrower & ammo
sprite 697 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 499 mdzoff -5600000
sprite 499 pitch 2
sprite 499 roll 1
sprite 754 roll -60 // space shuttle
sprite 770 mdxoff 50000 // sixpack stuck in globe
sprite 770 pitch 1
sprite 771 mdxoff 50000 // sixpack stuck in globe
sprite 771 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 218 notmd
sprite 379 notmd
sprite 380 notmd
sprite 401 notmd
sprite 403 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 310 29153 44461 -104704 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 399 29184 46848 -95616 900 255 11 1 0 0 1536 -1 0 0 0 -1
light 312 29298 44096 -106368 1700 255 255 255 0 0 1536 -1 0 0 0 -1
light 416 26240 36736 -106240 700 0 0 255 0 0 1536 -1 0 0 0 -1
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light 338 29178 40944 -106496 1700 255 255 255 0 0 1536 -1 0 0 0 -1
light 467 31954 38639 -98048 1000 255 255 255 0 0 1536 -1 0 0 0 -1
light 409 33423 40743 -109696 1500 255 175 175 0 0 1536 -1 0 0 0 -1
light 410 33395 40027 -109312 1500 255 175 175 0 0 1536 -1 0 0 0 -1
light 411 33397 39231 -109312 1500 255 175 175 0 0 1536 -1 0 0 0 -1
light 337 29103 40732 -105216 1300 255 255 255 0 0 1536 -1 0 0 0 -1
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light 318 29184 9472 -62208 2400 115 115 115 0 0 1536 -1 0 0 0 -1
light 319 27136 9984 -62208 2400 115 115 115 0 0 1536 -1 0 0 0 -1
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light 489 28800 36224 -72704 3000 255 0 0 0 0 1536 -1 0 0 0 -1
light 115 49664 39168 -111616 5000 255 0 0 0 0 1536 -1 0 0 0 -1
light 215 49280 49920 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 205 8320 48512 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 206 9088 49920 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 205 8320 49920 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 213 50048 45312 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 213 50048 46464 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 213 50048 47616 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 213 50048 48768 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 213 50048 49920 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 214 49280 45312 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 214 49280 46464 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 214 49280 47616 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
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light 207 9088 46080 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 207 9088 47232 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 205 8320 44928 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 205 8320 46080 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 205 8320 47232 -109824 500 225 235 255 0 0 1536 -1 0 0 0 -1
light 218 13696 45568 -112640 800 80 80 255 0 0 1536 -1 0 0 0 -1
light 117 49664 33920 -111616 5000 255 0 0 0 0 1536 -1 0 0 0 -1
light 502 8320 36864 -111616 3000 255 0 0 0 0 1536 -1 0 0 0 -1
light 150 8704 32512 -111616 3000 255 0 0 0 0 1536 -1 0 0 0 -1
light 444 26112 41856 -142336 5000 80 70 65 0 0 1536 -1 0 0 0 -1
light 444 31232 42752 -125952 5000 80 70 65 0 0 1536 -1 0 0 0 -1
light 418 25728 35968 -99584 1700 255 235 225 302 226 512 -1 0 0 0 -1
light 416 25728 36992 -106240 700 0 0 255 0 0 1536 -1 0 0 0 -1
light 416 25216 36736 -106240 700 0 0 255 0 0 1536 -1 0 0 0 -1
light 235 -5118 36612 97536 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 234 -4223 35908 97536 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 239 -6660 33277 97792 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 238 -7685 34301 97280 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 237 -7684 35715 97280 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 236 -6657 36613 97536 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 241 -5115 33276 97536 1500 255 235 225 0 0 1536 -1 0 0 0 -1
light 240 -4227 33964 97536 1000 255 235 225 0 0 1536 -1 0 0 0 -1
light 468 29184 35072 -2816 1500 255 255 0 0 0 1536 -1 0 0 2 -1
light 490 -5888 35072 95232 1500 255 255 0 0 0 1536 -1 0 0 0 -1
light 489 29184 33408 -5120 3000 255 0 0 0 0 1536 -1 0 0 2 -1
light 456 22355 28435 -26624 2000 105 105 105 0 0 1536 -1 0 0 0 -1
light 296 23040 43008 -42368 2000 115 115 115 0 0 1536 -1 0 0 0 -1
light 163 26880 4224 -87040 1500 115 115 115 0 0 1536 -1 0 0 0 -1
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light 161 31552 4224 -87040 1500 115 115 115 0 0 1536 -1 0 0 0 -1
light 79 25645 4104 -58112 1800 115 115 115 0 0 1536 -1 0 0 0 -1
light 353 29184 57088 -136192 16000 255 235 225 256 192 1536 30 0 0 0 -1
light 457 26183 39144 -23705 2100 185 105 105 0 0 1536 -1 0 0 0 -1
light 58 6912 -29824 -122880 500 255 0 0 0 0 1536 -1 0 0 0 -1
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light 9 3200 -24448 -129792 2600 105 105 105 0 0 1536 -1 0 0 0 -1
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light 129 31744 368 -51968 1500 105 105 105 0 0 1536 -1 0 0 0 -1
light 5 2432 -28672 -124196 400 255 255 0 0 0 1536 -1 0 0 0 -1
light 8 3968 -28672 -124144 400 60 80 255 0 0 1536 -1 0 0 0 -1
light 7 4608 -28480 -124072 400 255 0 0 0 0 1536 -1 0 0 0 -1
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light 6 3200 -28672 -124144 400 60 80 255 0 0 1536 -1 0 0 0 -1
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light 42 3200 -20656 -122993 1400 150 150 255 0 0 1536 -1 0 0 0 -1
light 31 2624 -22656 -114797 400 60 80 255 0 0 1536 -1 0 0 0 -1
light 35 3776 -22640 -114537 400 255 255 0 0 0 1536 -1 0 0 0 -1
light 44 1408 -27840 -124928 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 44 4992 -27968 -124928 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 55 768 -29824 -122880 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 58 5632 -29824 -122880 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 4 1792 -28416 -124144 400 60 80 255 0 0 1536 -1 0 0 0 -1
light 41 5696 -20672 -118528 700 60 80 255 0 0 1536 -1 0 0 0 -1
light 309 5951 -19984 -125056 900 105 75 55 0 0 1536 -1 0 0 0 -1
light 16 11056 -23040 -120832 7000 200 180 170 332 249 896 35 0 0 0 -1
light 30 2048 -22912 -113777 400 60 80 255 0 0 1536 -1 0 0 0 -1
light 42 1808 -20816 -122993 1400 150 150 255 0 0 1536 -1 0 0 0 -1
light 42 4464 -20848 -122993 1400 150 150 255 0 0 1536 -1 0 0 0 -1
light 43 6624 -24864 -124140 1200 105 105 105 0 0 1536 -1 0 0 0 -1
light 55 144 -29760 -120832 800 105 105 105 0 0 1536 -1 0 0 0 -1
light 49 -352 -25552 -124140 1200 105 105 105 0 0 1536 -1 0 0 0 -1
light 42 -144 -22928 -120832 1200 105 105 105 0 0 1536 -1 0 0 0 -1
light 58 6336 -29792 -120832 800 105 105 105 0 0 1536 -1 0 0 0 -1
light 61 6272 -28160 -120832 1000 105 105 105 0 0 1536 -1 0 0 0 -1
light 124 26624 368 -51968 1500 105 105 105 0 0 1536 -1 0 0 0 -1
light 55 -512 -29824 -121856 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 124 25984 384 -51968 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 124 27264 384 -51968 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 129 31104 384 -51968 500 255 0 0 0 0 1536 -1 0 0 0 -1
light 169 29171 -13529 -107264 16000 255 235 225 256 192 512 30 0 0 0 -1
light 326 49617 29986 -122624 800 175 135 135 0 0 1536 -1 0 0 0 -1
light 352 51072 23680 -112384 7500 255 235 225 232 174 612 30 0 0 0 -1
light 254 49664 29696 -119552 800 175 135 135 0 0 1536 -1 0 0 0 -1
light 168 19584 16128 -64513 10000 100 90 85 0 0 1536 -1 0 0 0 -1
light 220 35328 43008 -101632 2200 115 115 115 0 0 1536 -1 0 0 0 -1
light 445 38592 35840 -19456 1000 115 115 115 0 0 1536 -1 0 0 0 -1
light 123 18688 35840 -19456 1000 115 115 115 0 0 1536 -1 0 0 0 -1
light 369 33225 32534 -34560 1800 255 255 255 0 0 1536 -1 0 0 0 -1
light 120 39424 35840 -19456 1000 115 115 115 0 0 1536 -1 0 0 0 -1
light 440 46848 35840 -108544 1000 115 115 115 0 0 1536 -1 0 0 0 -1
light 151 11648 35840 -107520 1000 115 115 115 0 0 1536 -1 0 0 0 -1
light 296 23040 43008 -102784 2000 115 115 115 0 0 1536 -1 0 0 0 -1
light 220 35328 43008 -39168 2200 115 115 115 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 310 29153 44461 -104704 900 255 255 255 0 0 1536 -1 0 0 0 -1
light 399 29184 46848 -95616 900 255 11 1 0 0 1536 -1 0 0 0 -1
light 312 29298 44096 -106368 1700 255 255 255 0 0 1536 -1 0 0 0 -1
light 417 25725 37171 -108288 1300 255 51 1 0 0 1536 -1 0 0 0 -1
light 220 35186 42961 -101632 2200 115 115 115 0 0 1536 -1 0 0 0 -1
light 438 24236 42943 -102784 2000 115 115 115 0 0 1536 -1 0 0 0 -1
light 338 29178 40944 -106496 1700 255 255 255 0 0 1536 -1 0 0 0 -1
light 467 31954 38639 -98048 1000 255 255 255 0 0 1536 -1 0 0 0 -1
light 409 33423 40743 -109696 1500 255 175 175 0 0 1536 -1 0 0 0 -1
light 410 33395 40027 -109312 1500 255 175 175 0 0 1536 -1 0 0 0 -1
light 411 33397 39231 -109312 1500 255 175 175 0 0 1536 -1 0 0 0 -1
light 337 29103 40732 -105216 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 92 23286 34015 -30464 1700 255 255 255 0 0 1536 -1 0 0 0 -1
light 457 26183 39144 -23705 2100 185 105 105 0 0 1536 -1 0 0 0 -1
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light 99 35070 34005 -32000 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 280 36096 28928 -42112 4100 105 105 105 0 0 1536 -1 0 0 0 -1
light 369 33225 32534 -34560 1800 255 255 255 0 0 1536 -1 0 0 0 -1
light 286 32000 21760 -29440 2400 115 115 115 0 0 1536 -1 0 0 0 -1
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*/
/maphacks/3drealms/atomic/E1L4_atomic.mhk
0,0 → 1,270
// Maphacks for Duke3D HRP
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 1 angoff 384
sprite 1172 angoff -768
 
 
 
// PROPS
 
// Chair
sprite 163 angoff -512
sprite 174 angoff 768
sprite 176 angoff 512
sprite 1001 angoff 512
 
// Nuke barrel
sprite 220 angoff 512
sprite 221 angoff 768
sprite 222 angoff 256
 
 
 
// ITEMS/PICKUPS
 
// Armor
sprite 60 angoff -768
 
// Health +10
sprite 1011 angoff 256
sprite 1083 angoff 256
sprite 1084 angoff 384
 
// Health +30
sprite 22 angoff -256
sprite 55 angoff -128
sprite 225 angoff 384
sprite 256 angoff 512
sprite 919 angoff -768
sprite 931 angoff 768
sprite 1020 angoff -256
sprite 1082 angoff -512
sprite 1162 angoff 768
 
// HoloDuke
sprite 86 angoff -512
sprite 1013 angoff -512
 
// Keycards (R/B)
sprite 210 angoff 1024
sprite 247 angoff -256
 
// MedKit
sprite 625 angoff 512
sprite 988 angoff 600
sprite 1075 angoff -128
 
// Nightvision
sprite 626 angoff -512
 
// Scuba gear
sprite 59 angoff 1024
sprite 294 angoff -512
sprite 957 angoff 1024
sprite 1050 angoff 1024
 
// Steroids
sprite 67 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 158 angoff 768
sprite 257 angoff 1024
sprite 258 angoff 512
sprite 905 angoff 256
sprite 907 angoff 1024
sprite 1166 angoff 512
sprite 1167 angoff -768
 
// Chaingun & ammo
sprite 254 angoff -512
sprite 255 angoff -256
sprite 265 angoff 256
sprite 266 angoff 256
sprite 274 angoff -512
sprite 292 angoff 512
sprite 293 angoff 512
sprite 913 angoff 512
sprite 914 angoff 512
sprite 1033 angoff -512
sprite 1049 angoff 512
sprite 1067 angoff -512
 
// RPG & ammo
sprite 142 angoff -256
sprite 143 angoff -256
sprite 835 angoff -256
sprite 906 angoff -256
sprite 929 angoff 1024
sprite 930 angoff 512
sprite 962 angoff 1024
sprite 1025 angoff -512
sprite 1085 angoff 768
 
// Pipebombs
sprite 253 angoff -768
sprite 969 angoff -512
sprite 970 angoff -512
sprite 1014 angoff 640
sprite 1041 angoff -768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 771 away1 // Dallas sub font
 
// Forcing any floor aligned model to be rendered as sprite
sprite 417 notmd
 
 
 
// LIGHTS
 
// by Devastator
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/maphacks/3drealms/atomic/E4L1_atomic.mhk
0,0 → 1,263
// Maphacks for Duke3D HRP
// Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Weather Girl
sprite 1046 angoff 1024
 
 
 
// PROPS
 
// Broken light
sprite 64 angoff -256
 
// C9 cannisters
sprite 396 angoff -384
sprite 397 angoff -128
sprite 515 angoff 192
 
// Chair
sprite 737 angoff -128
 
// Hotmeat
sprite 622 angoff 256
 
// Knife
sprite 229 angoff 256
 
// Nuke barrel
sprite 399 angoff -128
 
// "Slippery Floor" sign
sprite 804 angoff -384
 
// Vacuum
sprite 400 angoff -896
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 419 angoff 512
sprite 634 angoff -512
 
// Health +10
sprite 38 angoff -256
sprite 39 angoff -256
sprite 40 angoff -256
sprite 143 angoff 512
sprite 144 angoff 512 // Dukematch only
sprite 145 angoff 512 // Dukematch only
sprite 146 angoff 512
sprite 147 angoff 512
sprite 188 angoff 512
sprite 189 angoff 512
sprite 230 angoff 256
sprite 244 angoff 256
sprite 824 angoff -512
sprite 825 angoff -512
 
// Health +30
sprite 0 angoff 512
sprite 8 angoff 768
sprite 10 angoff 256
sprite 165 angoff -256
sprite 166 angoff -256
sprite 351 angoff 768
sprite 627 angoff -256
sprite 874 angoff -512 // Dukematch only
 
// HoloDuke
sprite 54 angoff 1024
 
// Jetpack
sprite 840 angoff 512
 
// Keycards (B)
sprite 136 angoff -256
 
// Nightvision
sprite 53 angoff -256
 
// Steroids
sprite 839 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff 512
sprite 160 angoff 384
sprite 237 angoff -256
sprite 251 angoff -256
sprite 352 angoff 1024
 
// Shotgun & ammo
sprite 193 angoff -512
sprite 350 angoff -512
sprite 539 angoff 256
sprite 542 angoff 512
sprite 544 angoff 1024
 
// Chaingun & ammo
sprite 191 angoff 512
sprite 353 angoff 1024
sprite 540 angoff 512
sprite 541 angoff -512
sprite 545 angoff -256
 
// RPG & ammo
sprite 48 angoff -256 // Dukematch only
sprite 140 angoff 768
 
// Pipebombs
sprite 56 angoff -768
sprite 151 angoff -960
sprite 674 angoff 512
sprite 679 angoff 1024
sprite 812 angoff 256
sprite 813 angoff 768
 
// Devastator & ammo
sprite 760 angoff -768
sprite 761 angoff 256
 
// Shrinker & ammo
sprite 148 angoff 512
sprite 633 angoff -512
 
// Laser Tripbomb
sprite 4 angoff -256
sprite 149 angoff -640
sprite 150 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 23 away1 // U.N.C.L.E. phone
sprite 419 mdzoff 175000 // armor
sprite 419 roll 1
sprite 419 pitch 1
sprite 501 away1 // "Danger" sign
sprite 622 mdyoff 18000 // hotmeat
sprite 622 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 21 notmd
sprite 80 notmd
sprite 94 notmd
sprite 100 notmd
sprite 393 notmd
sprite 441 notmd
sprite 442 notmd
sprite 509 notmd
sprite 576 notmd
sprite 767 notmd
sprite 788 notmd
sprite 1058 notmd
 
// Switches to be hidden
sprite 125 notmd // Bloody handprint in cave
sprite 129 notmd // Bloody handprint outside
sprite 155 notmd // Computer behind freezer
sprite 288 notmd // Bloody handprint in freezer
sprite 624 notmd // Monitor with burning fuse
sprite 668 notmd // Hand dryer
 
 
 
// LIGHTS
 
// by Devastator
light 496 -2624 33344 -24576 2000 116 108 112 0 0 1536 -1 0 0 0 -1
light 252 -5504 36992 32768 1700 126 122 122 0 0 1537 -1 0 0 0 -1
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/maphacks/3drealms/atomic/E3L2_atomic.mhk
0,0 → 1,164
// Maphacks for Duke3D HRP
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 117 angoff -384
sprite 118 angoff -896
sprite 411 angoff 768
 
 
 
// PROPS
 
// Chair
sprite 457 angoff 512
 
// Trashcan
sprite 426 angoff -768
sprite 427 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 516 angoff -256
 
// Boots
sprite 537 angoff 512
 
// Health +10
sprite 266 angoff 512
 
// Health +30
sprite 33 angoff 256
sprite 88 angoff 768
sprite 534 angoff 256
sprite 535 angoff 1024
 
// Keycards (R/B)
sprite 355 angoff -256
sprite 440 angoff -512
 
// Medkit
sprite 265 angoff -256
sprite 533 angoff 512
 
// Steroids
sprite 506 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 89 angoff -256
sprite 90 angoff -512
sprite 424 angoff 512
sprite 513 angoff 512
 
// Pipebombs
sprite 66 angoff -512
sprite 106 angoff 256
 
// Shrinker & ammo
sprite 511 angoff 512
 
// Devastator & ammo
sprite 86 angoff -256
 
// Laser Tripbomb
sprite 518 angoff 640
sprite 519 angoff 512
 
// Freezethrower & ammo
sprite 507 angoff -512
sprite 515 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 538 mdzoff -230000 // drinking fountain
sprite 538 pitch 2
 
// Forcing any floor aligned model to be rendered as sprite
sprite 113 notmd
sprite 191 notmd
sprite 283 notmd
sprite 284 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 24 -7168 21504 -124672 18000 255 235 225 194 145 1306 -30 0 0 0 -1
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/maphacks/3drealms/atomic/E3L4_atomic.mhk
0,0 → 1,222
// Maphacks for Duke3D HRP
// Level: E3L4.MAP - "L.A. Rumble" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Alien Fetus Jar
sprite 141 angoff 1024
sprite 142 angoff 1024
sprite 394 angoff 1024
 
// Bottles
sprite 302 angoff 512
sprite 303 angoff 128
sprite 304 angoff -256
sprite 305 angoff 256
sprite 307 angoff -128
sprite 309 angoff 384
sprite 311 angoff -128
sprite 313 angoff 256
sprite 317 angoff 384
sprite 333 angoff -384
 
// Chairs
sprite 264 angoff -384
sprite 265 angoff 512
sprite 364 angoff 1024
sprite 365 angoff 1024
 
// Donuts
sprite 353 angoff 128
 
// Drinking fountain
sprite 76 angoff 1024
 
// Scale
sprite 395 angoff 256
 
// Trashcan
sprite 107 angoff 640
sprite 108 angoff 512
 
// Vacuum
sprite 257 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 458 angoff -512
 
// Health +10
sprite 362 angoff 512
 
// Health +30
sprite 60 angoff 1024
sprite 72 angoff -512
sprite 237 angoff -512
sprite 240 angoff -512
sprite 243 angoff 896
sprite 348 angoff -256
sprite 449 angoff 512
sprite 457 angoff -512
 
// HoloDuke
sprite 468 angoff 512
 
// Jetpack
sprite 339 angoff 512
sprite 500 angoff -512 // Dukematch only
sprite 501 angoff -512 // Dukematch only
 
// Keycards (R/B)
sprite 59 angoff 512
sprite 475 angoff 1024
 
// Medkit
sprite 135 angoff -256
sprite 391 angoff 256
sprite 515 angoff 512
 
// Nightvision
sprite 137 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 356 angoff 512
sprite 480 angoff 1024
sprite 481 angoff 768
sprite 510 angoff 1024
 
// Shotgun & ammo
sprite 73 angoff -768
sprite 74 angoff -512
sprite 275 angoff 512
sprite 482 angoff 768
 
// Chaingun & ammo
sprite 139 angoff 768
 
// RPG & ammo
sprite 138 angoff -768
sprite 140 angoff -512
sprite 283 angoff 1024
sprite 347 angoff 1024
sprite 443 angoff 512
sprite 502 angoff 1024 // Dukematch only
sprite 504 angoff 1024 // Dukematch only
sprite 537 angoff -768
 
// Pipebombs
sprite 442 angoff 1024
 
// Shrinker & ammo
sprite 113 angoff 512
sprite 114 angoff 1024
 
// Devastator & ammo
sprite 58 angoff 512
sprite 126 angoff 1024
sprite 127 angoff 1024
sprite 136 angoff -256
sprite 448 angoff 512
sprite 505 angoff 512 // Dukematch only
 
// Freezethrower & ammo
sprite 506 angoff -512
sprite 514 angoff 512
sprite 516 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 76 mdzoff -75000 // drinking fountain
sprite 76 pitch 2
sprite 257 mdzoff -860000 // vacuum
sprite 257 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 258 notmd
sprite 334 notmd
sprite 335 notmd
sprite 354 notmd
sprite 360 notmd
sprite 367 notmd
sprite 393 notmd
sprite 400 notmd
sprite 401 notmd
 
// Switches to be hidden
sprite 87 notmd // "Under the Knife" secret
 
 
 
// LIGHTS
 
// by Micky C
light 123 20224 -52224 -134144 2500 255 0 0 0 0 1536 -1 0 0 0 -1
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light 216 42496 -50432 -109568 1000 80 255 80 0 0 1536 30 0 0 0 -1
/maphacks/3drealms/atomic/E2L5_atomic.mhk
0,0 → 1,228
// Maphacks for Duke3D HRP
// Level: E2L5.MAP - "Occupied Territory" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 133 angoff 384
sprite 329 angoff 896
 
 
 
// PROPS
 
// C-9 cannisters
sprite 349 angoff 196
sprite 350 angoff -384
sprite 351 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 429 angoff 768
 
// Health +30
sprite 24 angoff 512
sprite 25 angoff 512
sprite 66 angoff 512
sprite 69 angoff -512
sprite 79 angoff -384
sprite 89 angoff 256
sprite 371 angoff 1024
sprite 388 angoff -512
sprite 394 angoff 256
sprite 395 angoff -896
sprite 430 angoff 1024
 
// Jetpack
sprite 376 angoff 512 // Dukematch only
 
// Keycards (B/R)
sprite 110 angoff 512
sprite 299 angoff 1024
 
// Medkit
sprite 366 angoff 256
sprite 370 angoff -256
 
// Nightvision
sprite 426 angoff 512
sprite 427 angoff 1024
 
// Steroids
sprite 373 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 387 angoff 512
sprite 392 angoff -512
sprite 393 angoff -512
 
// Shotgun & ammo
sprite 26 angoff 1024
sprite 27 angoff 1024
sprite 303 angoff -512
sprite 372 angoff -384
sprite 391 angoff 1024
 
// Chaingun & ammo
sprite 365 angoff -512
sprite 389 angoff -512
 
// RPG & ammo
sprite 67 angoff -512
sprite 385 angoff -512
sprite 397 angoff 512
 
// Pipebombs
sprite 94 angoff 768
sprite 97 angoff 1024 // Dukematch only
sprite 377 angoff 768
 
// Shrinker & ammo
sprite 369 angoff 512 // Dukematch only
sprite 374 angoff -768
sprite 375 angoff -768
 
// Devastator & ammo
sprite 68 angoff 768
sprite 78 angoff 512
sprite 400 angoff 512
 
// Freezethrower & ammo
sprite 90 angoff 256 // Dukematch only
sprite 92 angoff 768 // Dukematch only
 
 
 
// OVERRIDE
 
// Switches to be hidden
sprite 254 notmd
 
 
 
// LIGHTS
 
// by Micky C
light 62 15872 -1920 -47104 2000 65 255 65 0 0 1536 -1 0 0 0 -1
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light 24 27264 -2560 -10240 16000 255 235 225 256 192 0 -10 0 0 0 -1
light 3 28928 -2560 -37888 2000 95 95 95 0 0 0 -1 0 0 0 -1
light 98 0 -2560 -47898 4000 150 150 255 0 0 1536 -1 0 0 0 -1
light 6 41984 1280 -7168 3000 95 95 95 0 0 1024 -1 0 0 0 -1
light 214 45696 -2560 30720 1200 95 95 95 0 0 1536 -1 0 0 0 -1
light 170 53504 -11264 22528 1000 95 95 255 0 0 1536 -1 0 0 0 -1
light 196 -8192 -6207 -84736 9000 225 235 255 156 117 512 50 0 0 0 -1
light 132 12288 -5104 -33792 9000 225 235 255 416 312 512 -1 0 0 0 -1
light 195 -5120 1087 -84736 9000 225 235 255 156 117 1536 50 0 0 0 -1
light 126 10528 736 -65536 3500 255 0 0 216 162 1792 -1 0 0 2 -1
light 125 14192 752 -67584 3500 255 0 0 216 162 1280 -1 0 0 2 -1
light 243 8704 -3712 -43008 1200 65 65 145 0 0 1536 -1 0 0 0 -1
light 195 -5120 512 -68608 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 76 12416 8576 7154 4000 120 255 120 0 0 1536 -1 0 0 0 -1
light 209 52800 -11264 28544 600 255 255 255 0 0 1536 -1 0 0 0 -1
light 0 44288 -2560 -12288 3000 95 95 95 0 0 1024 -1 0 0 0 -1
light 41 12288 -16384 -62208 16000 200 255 200 278 208 512 50 0 0 0 -1
light 96 17664 3072 -96000 4500 200 255 200 0 0 1536 50 0 0 0 -1
light 117 18432 22784 -47104 16000 200 255 200 0 0 902 50 0 0 0 -1
light 78 7424 -10240 -84736 5500 200 255 200 0 0 1536 50 0 0 0 -1
light 95 17152 -10240 -84736 5500 200 255 200 0 0 1536 50 0 0 0 -1
light 77 6400 3584 -102144 4500 200 255 200 0 0 1536 50 0 0 0 -1
light 88 3712 -2560 -19456 2000 95 95 95 0 0 1024 -1 0 0 0 -1
light 10 32000 -6400 -7168 3000 95 95 95 0 0 1024 -1 0 0 0 -1
light 2 31744 1280 -7168 3000 95 95 95 0 0 1024 -1 0 0 0 -1
light 8 41984 -6400 -7168 3000 95 95 95 0 0 1024 -1 0 0 0 -1
light 153 56192 -11264 32000 2000 16 38 16 0 0 1536 -1 0 0 0 -1
 
// by Roma Loom (commented out)
/*
light 187 59648 -11264 20736 1700 175 255 175 0 0 1536 -1 0 0 0 -1
light 172 50184 -9365 11648 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 146 50187 -8575 11520 500 255 1 1 0 0 1536 -1 0 0 0 -1
light 145 50158 -7935 14472 2400 145 145 145 0 0 1536 -1 0 0 0 -1
light 179 48930 -12460 16302 1800 155 155 155 0 0 1536 -1 0 0 0 -1
light 209 52800 -11264 28544 600 255 255 255 0 0 1536 -1 0 0 0 -1
light 144 49600 -3008 31872 3000 95 95 95 0 0 1536 -1 0 0 0 -1
light 216 45120 -1600 31232 1000 95 95 95 0 0 512 -1 0 0 0 -1
light 216 45124 -3455 31488 1000 95 95 95 0 0 1536 -1 0 0 0 -1
light 24 27335 -570 -6144 2000 95 95 95 0 0 1536 -1 0 0 0 -1
light 24 27432 -4647 -9472 2000 95 95 95 0 0 1536 -1 0 0 0 -1
light 25 24640 -2944 -9728 2900 255 165 145 0 0 1536 -1 0 0 0 -1
light 27 21696 -576 -7424 2700 65 65 65 0 0 1536 -1 0 0 0 -1
light 27 21728 -4479 -7296 2700 65 65 65 0 0 1536 -1 0 0 0 -1
light 90 12272 2528 4096 2700 105 105 105 0 0 1536 -1 0 0 0 -1
light 94 16601 -2520 1152 2700 85 85 85 0 0 1536 -1 0 0 0 -1
light 73 12336 1088 5942 1800 145 145 145 0 0 1536 -1 0 9 0 -1
light 49 12288 -5264 -51774 3100 135 135 135 0 0 1536 -1 0 0 0 -1
light 240 12560 -7264 -49960 2000 205 205 105 0 0 1536 -1 0 0 0 -1
light 60 8706 -1935 -45696 1600 65 255 65 0 0 1536 -1 0 0 0 -1
light 132 11952 -3072 -94976 4300 65 65 255 0 0 1536 -1 0 0 0 -1
light 134 15168 -2448 7364 1900 185 185 185 0 0 1536 -1 0 0 0 -1
light 244 8705 -1383 -44404 1200 65 65 145 0 0 1536 -1 0 0 0 -1
light 243 8704 -3712 -43008 1200 65 65 145 0 0 1536 -1 0 0 0 -1
light 127 12293 1672 -62208 1800 65 175 145 0 0 1536 -1 0 0 0 -1
light 89 7968 -2564 3712 1700 105 105 105 0 0 1536 -1 0 12 0 -1
light 196 -8198 -5998 -70656 1800 125 125 125 0 0 512 -1 0 0 0 -1
light 195 -5129 921 -68608 1600 125 125 125 0 0 1536 -1 0 0 0 -1
light 202 -10367 -2533 -71760 2600 185 185 245 0 0 1536 -1 0 0 0 -1
light 207 12336 44027 -33882 1300 165 255 165 0 0 1536 -1 0 0 0 -1
light 205 12234 39928 -25472 1600 175 175 175 0 0 1536 -1 0 0 0 -1
*/
/maphacks/3drealms/atomic/E1L6_atomic.mhk
0,0 → 1,232
// Maphacks for Duke3D HRP
// Level: E1L6.MAP - "Launch Facility" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 705 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 647 angoff -512
sprite 707 angoff 512
 
// Boots
sprite 124 angoff 1024
sprite 567 angoff 512
 
// Health +10
sprite 30 angoff 512
sprite 31 angoff -128
sprite 32 angoff -128
sprite 408 angoff -512
 
// Health +30
sprite 33 angoff -512
sprite 34 angoff 256
sprite 580 angoff -384
sprite 581 angoff -512
 
// HoloDuke
sprite 625 angoff 1024 // Dukematch only
sprite 697 angoff 512
 
// Jetpack
sprite 0 angoff 512
sprite 726 angoff 1024 // Dukematch only
 
// Keycards (B/R)
sprite 518 angoff 256
sprite 539 angoff -768
 
// Steroids
sprite 643 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 704 angoff -512
 
// Shotgun & ammo
sprite 123 angoff 256
sprite 290 angoff -512
sprite 291 angoff 512
sprite 504 angoff -512
sprite 549 angoff 1024
sprite 550 angoff -512
sprite 551 angoff -768
sprite 572 angoff -256
sprite 574 angoff -256
sprite 578 angoff 768
sprite 579 angoff -256
sprite 590 angoff -256
sprite 591 angoff -768
sprite 696 angoff 256 // Dukematch only
 
// Chaingun & ammo
sprite 292 angoff 256
sprite 406 angoff -256
sprite 407 angoff 768
sprite 576 angoff -512
sprite 577 angoff -512
sprite 693 angoff -128 // Dukematch only
 
// RPG & ammo
sprite 395 angoff -512
sprite 692 angoff -512 // Dukematch only
sprite 694 angoff 1024 // Dukematch only
sprite 699 angoff 512 // Dukematch only
 
// Pipebombs
sprite 397 angoff -512
sprite 398 angoff 512
sprite 642 angoff 1024
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 267 notmd
sprite 268 notmd
sprite 293 notmd
sprite 294 notmd
sprite 295 notmd
sprite 296 notmd
sprite 297 notmd
sprite 298 notmd
sprite 299 notmd
sprite 651 notmd
 
 
 
// LIGHTS
 
// by Devastator
light 204 12348 6381 -211456 1900 101 191 255 0 0 1536 -1 0 0 0 -1
light 3 23534 51118 14080 1000 180 180 160 0 0 1536 -1 0 0 0 -1
light 2 25921 46242 19968 1700 141 151 101 0 0 1536 -1 0 0 0 -1
light 0 23432 45540 3328 1600 171 21 1 0 0 1536 -1 0 0 0 -1
light 182 27277 39714 -12800 1300 21 21 21 0 0 1536 -1 0 0 0 -1
light 175 25746 44053 202 2200 21 31 1 0 0 1536 -1 0 0 0 -1
light 190 22431 36499 -10496 1600 52 51 47 0 0 1536 -1 0 0 0 -1
light 182 27001 38335 -6144 1500 72 71 67 0 0 1536 -1 0 0 0 -1
light 41 21798 32093 -13824 1500 82 81 77 0 0 1536 -1 0 0 0 -1
light 10 19065 32473 5120 2300 81 81 21 0 0 1536 -1 0 0 0 -1
light 10 16924 31658 1792 2300 61 61 21 0 0 1536 -1 0 0 0 -1
light 106 9216 29440 -34432 2300 251 251 255 0 0 1152 -1 0 0 0 -1
light 106 6250 31959 -54912 2400 161 171 191 0 0 1536 -1 0 0 0 -1
light 106 11824 32056 -26112 1700 141 141 151 0 0 1536 -1 0 0 0 -1
light 106 9198 34132 -81408 1500 215 215 215 0 0 1536 -1 0 0 0 -1
light 106 9346 30104 -61696 2700 36 36 31 0 0 1532 -1 0 0 0 -1
light 106 11545 32548 -59956 3000 36 36 31 0 0 1536 -1 0 0 0 -1
light 106 6376 31914 -11136 2800 121 143 151 0 0 1536 -1 0 0 0 -1
light 106 10685 30470 -77568 1500 85 85 85 0 0 1536 -1 0 0 0 -1
light 106 9219 29625 -83328 1000 215 215 215 0 0 1536 -1 0 0 0 -1
light 299 9270 23616 -51840 1600 221 241 231 0 0 0 -1 0 0 0 -1
light 300 9385 19840 -36864 1900 51 40 21 0 0 1536 -1 0 0 0 -1
light 300 9383 21942 -45824 1300 151 141 131 0 0 1536 -1 0 0 0 -1
light 106 9742 30486 -65536 800 255 255 215 0 0 1536 -1 0 0 0 -1
light 106 8630 30430 -64512 800 205 205 255 0 0 1536 -1 0 0 0 -1
light 106 8541 30509 -80128 800 205 205 255 0 0 1280 -1 0 0 0 -1
light 106 9479 30436 -80896 800 205 205 255 0 0 1280 -1 0 0 0 -1
light 106 8288 33580 -62976 600 235 235 185 0 0 768 -1 0 0 0 -1
light 106 10132 33771 -62464 800 205 205 255 0 0 256 -1 0 0 0 -1
light 45 14464 31979 -15232 1300 91 91 41 0 0 1536 -1 0 0 0 -1
light 92 2741 18077 -12032 3300 21 19 21 0 0 1536 -1 0 0 0 -1
light 260 3756 16328 -36224 2800 21 19 21 0 0 1536 -1 0 0 0 -1
light 95 1729 23200 -49792 1600 191 201 201 0 0 1536 -1 0 0 0 -1
light 95 1942 23294 -60288 800 191 201 201 0 0 1536 -1 0 0 0 -1
light 92 1564 21702 -32384 1600 61 61 59 0 0 1536 -1 0 0 0 -1
light 92 1888 21276 -3456 3500 11 11 1 0 0 1536 -1 0 0 0 -1
light 288 7080 19918 -22386 2500 31 20 10 0 0 1536 -1 0 0 0 -1
light 92 624 19057 -29952 3500 31 31 21 0 0 1536 -1 0 0 0 -1
light 291 3767 31575 -11648 2900 24 22 17 0 0 1536 -1 0 0 0 -1
light 121 10505 18241 -59008 1200 106 149 251 0 0 1536 -1 0 0 0 -1
light 312 11608 17464 -59136 1200 106 149 251 0 0 1536 -1 0 0 0 -1
light 309 9493 15653 -61952 2100 31 49 101 0 0 1536 -1 0 0 0 -1
light 311 9573 16570 -80896 1900 111 111 81 0 0 1536 -1 0 0 0 -1
light 312 11810 16736 -80768 1900 111 111 81 0 0 512 -1 0 0 0 -1
light 116 7816 17569 -57393 2700 34 32 20 0 0 1536 -1 0 0 0 -1
light 319 15283 13378 -27392 2900 200 200 190 0 0 1536 -1 0 0 0 -1
light 319 16686 15615 -31360 2900 91 101 255 0 0 1536 -1 0 0 0 -1
light 319 14331 15700 -30464 2900 91 101 255 0 0 1536 -1 0 0 0 -1
light 319 20215 14727 -28544 2900 61 61 51 0 0 1536 -1 0 0 0 -1
light 319 11651 13050 -30976 2900 61 61 51 0 0 1536 -1 0 0 0 -1
light 319 19159 10979 -22144 2000 171 171 161 0 0 1536 -1 0 0 0 -1
light 319 10313 12844 -21760 2000 171 171 161 0 0 1536 -1 0 0 0 -1
light 319 20137 15080 -17792 1700 121 101 155 0 0 1536 -1 0 0 0 -1
light 319 13155 10200 -79744 1900 121 141 161 0 0 1536 -1 0 0 0 -1
light 319 17502 10148 -79872 1900 121 141 161 0 0 768 -1 0 0 0 -1
light 319 13248 10240 -177792 1900 121 141 161 0 0 512 -1 0 0 0 -1
light 319 17396 10646 -185216 1900 121 141 161 0 0 768 -1 0 0 0 -1
light 319 15267 11096 -79744 1900 121 141 161 0 0 1536 -1 0 0 0 -1
light 319 15360 11136 -177792 1900 121 141 161 0 0 512 -1 0 0 0 -1
light 122 14929 7024 -14336 1800 221 211 241 0 0 929 -1 0 0 0 -1
light 122 17018 7247 -8960 1800 221 211 241 0 0 626 -1 0 0 0 -1
light 122 14527 7276 -78464 1800 221 211 241 0 0 626 -1 0 0 0 -1
light 122 16940 7170 -75008 1800 221 211 241 0 0 920 -1 0 0 0 -1
light 167 15073 7871 -198656 2200 221 211 241 0 0 401 -1 0 0 0 -1
light 319 11344 8381 -54272 900 161 101 71 0 0 512 -1 0 0 0 -1
light 319 11457 8500 -105472 900 161 101 71 0 0 512 -1 0 0 0 -1
light 319 11381 8491 -171008 900 161 101 71 0 0 512 -1 0 0 0 -1
light 319 11456 8578 -247552 900 211 61 31 0 0 512 -1 0 0 0 -1
light 163 11296 5857 -211456 800 195 195 195 0 0 1536 -1 0 0 0 -1
light 50 15440 17777 -44032 1000 255 31 1 0 0 1536 -1 0 0 0 -1
light 50 15773 21533 -18560 2100 51 51 31 0 0 1536 -1 0 0 0 -1
light 323 13361 23403 -20352 2100 51 51 36 0 0 1536 -1 0 0 0 -1
light 323 14081 21847 -27264 2100 51 51 31 0 0 1536 -1 0 0 0 -1
light 50 15541 23389 -43008 1400 61 61 41 0 0 1536 -1 0 0 0 -1
light 50 14834 24153 -45568 1400 61 61 41 0 0 1536 -1 0 0 0 -1
light 192 23545 34283 -14848 1800 211 211 191 0 0 1536 -1 0 0 0 -1
light 10 16649 32150 -18688 1300 31 31 11 0 0 1536 -1 0 0 0 -1
light 122 13888 9408 -33408 1800 221 211 241 0 0 256 -1 0 0 0 -1
light 122 14088 9190 -92416 1800 221 211 241 0 0 256 -1 0 0 0 -1
light 122 16832 9536 -34688 1800 221 211 241 0 0 256 -1 0 0 0 -1
light 122 15488 10048 -34176 1800 221 211 241 0 0 256 -1 0 0 0 -1
light 32 15343 10011 -95616 1800 221 211 241 0 0 1536 -1 0 0 0 -1
light 321 16777 6359 178560 2900 45 45 51 0 0 1536 -1 0 0 0 -1
light 318 18461 7162 182144 1500 185 185 165 0 0 1536 -1 0 0 0 -1
light 314 21632 6336 178816 1800 61 61 51 0 0 1536 -1 0 0 0 -1
light 213 26695 9011 175104 2500 201 211 231 0 0 1536 -1 0 0 0 -1
light 215 30032 5804 158080 2500 201 211 231 0 0 1536 -1 0 0 0 -1
light 213 28267 9423 160128 2500 201 211 231 0 0 1536 -1 0 0 0 -1
light 214 28320 6395 143488 2100 61 37 1 0 0 1536 -1 0 0 0 -1
light 213 27625 8201 167118 1900 201 211 231 0 0 1536 -1 0 0 0 -1
light 239 30953 9292 184960 500 201 211 231 0 0 1536 -1 0 0 0 -1
light 232 30985 14171 187520 1600 255 255 255 0 0 1536 -1 0 0 0 -1
light 232 30055 14308 186624 1600 255 255 255 0 0 1536 -1 0 0 0 -1
light 235 31040 11584 183168 2300 111 111 111 0 0 1536 -1 0 0 0 -1
light 229 30784 16320 187392 2300 111 111 111 0 0 1536 -1 0 0 0 -1
light 210 27465 13100 180608 2900 131 131 131 0 0 1536 -1 0 0 0 -1
light 238 33082 8986 183552 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 238 35321 7568 186496 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 238 37119 4736 186240 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 245 40477 4361 181120 1600 255 255 255 0 0 1536 -1 0 0 0 -1
light 256 51441 -6222 182784 2200 255 51 1 0 0 1536 -1 0 0 0 -1
light 253 51623 -5215 183424 2200 85 20 1 0 0 1536 -1 0 0 0 -1
light 259 51892 -8117 181120 1100 101 255 1 0 0 1536 -1 0 0 0 -1
light 259 51537 -8191 182144 1100 101 255 1 0 0 1536 -1 0 0 0 -1
light 250 44910 3438 180736 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 250 46050 919 184960 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 250 48512 -1472 183296 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 253 51328 -3968 184704 1600 111 111 21 0 0 1536 -1 0 0 0 -1
light 202 32090 32143 17024 1300 91 91 1 0 0 1536 -1 0 0 0 -1
light 202 35110 32187 19456 2500 91 91 1 0 0 1536 -1 0 0 0 -1
light 221 36620 35588 26496 1400 161 161 71 0 0 1536 -1 0 0 0 -1
light 337 33636 35109 27520 1300 91 131 41 0 0 1536 -1 0 0 0 -1
light 222 43851 35609 -18176 1800 101 101 131 0 0 1536 -1 0 0 0 -1
light 222 44616 35115 3200 2000 255 255 121 0 0 1536 -1 0 0 0 -1
light 157 25667 -10652 -208384 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 215 31507 5438 166656 1600 91 101 121 0 0 1536 -1 0 0 0 -1
light 122 15086 9382 -198400 1400 255 255 255 0 0 1536 -1 0 0 0 -1
light 324 11973 20641 -29696 2100 51 51 48 0 0 1536 -1 0 0 0 -1
light 4 23543 44460 11904 4200 151 151 151 328 246 1536 -451 0 0 0 -1
/maphacks/3drealms/atomic/E4L3_atomic.mhk
0,0 → 1,267
// Maphacks for Duke3D HRP
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Dolphin
sprite 259 angoff 256
 
// Drinking fountain
sprite 181 angoff -512
 
// Meat Market knife
sprite 260 angoff -256
 
// Shopping carts
sprite 334 angoff -128
sprite 335 angoff 96
sprite 337 angoff 128
sprite 345 angoff -256
sprite 386 angoff -64
 
// Trashcan
sprite 178 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 32 angoff -512
sprite 442 angoff -256
 
// Boots
sprite 549 angoff 1024
 
// Health +10
sprite 34 angoff 512
sprite 35 angoff 512
sprite 91 angoff -256
sprite 92 angoff 256
sprite 146 angoff -256
sprite 147 angoff 256
sprite 483 angoff -256
sprite 484 angoff 256
sprite 486 angoff -256
 
// Health +30
sprite 20 angoff 1024
sprite 57 angoff -512
sprite 61 angoff 1024
sprite 77 angoff -512
sprite 78 angoff -512
sprite 79 angoff 768
sprite 117 angoff 768
sprite 120 angoff -256
sprite 142 angoff 768
sprite 440 angoff 256
sprite 444 angoff 512
sprite 469 angoff 512
sprite 485 angoff 512
 
// Jetpack
sprite 446 angoff -256 // Dukematch only
 
// Keycards (B/Y/R)
sprite 307 angoff -512
sprite 377 angoff 512
sprite 396 angoff 512
 
// Medkit
sprite 139 angoff -512
 
// Nightvision
sprite 445 angoff -768
 
// Steroids
sprite 547 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 137 angoff -512
 
// Shotgun & ammo
sprite 52 angoff 256
sprite 90 angoff 512
sprite 122 angoff -128 // Dukematch only
sprite 127 angoff 512
sprite 138 angoff -256
sprite 148 angoff 1024
sprite 545 angoff 1024
 
// Chaingun & ammo
sprite 18 angoff 256 // Dukematch only
sprite 228 angoff -128
 
// RPG & ammo
sprite 121 angoff -512
sprite 126 angoff -512 // Dukematch only
sprite 136 angoff -512
sprite 143 angoff 384
sprite 541 angoff 512
sprite 546 angoff 992
 
// Pipebombs
sprite 40 angoff 512
 
// Shrinker/Expander & ammo
sprite 19 angoff 512
sprite 31 angoff 1024
sprite 116 angoff 512 // Dukematch only
sprite 119 angoff -256
 
// Devastator & ammo
sprite 129 angoff 512
sprite 130 angoff -512
 
// Freezethrower & ammo
sprite 128 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 136 mdzoff 400000 // RPG ammo
sprite 136 roll 1
sprite 158 mdzoff -530000 // Devastator
sprite 158 roll 1
sprite 181 mdzoff -120000 // drinking fountain
sprite 181 pitch 1
sprite 228 mdzoff 475000 // chaingun
sprite 228 pitch 3
sprite 228 roll 4095
sprite 449 away1 // loadscreen
 
// Forcing any floor aligned model to be rendered as sprite
sprite 85 notmd
sprite 86 notmd
sprite 87 notmd
sprite 144 notmd
sprite 145 notmd
sprite 225 notmd
sprite 258 notmd
sprite 300 notmd
sprite 301 notmd
sprite 302 notmd
sprite 303 notmd
sprite 304 notmd
sprite 470 notmd
sprite 493 notmd
sprite 534 notmd
 
// Switches to be hidden
sprite 551 notmd // "Get back to work, you slacker!"
 
 
 
// LIGHTS
 
// by Devastator
light 266 -33024 33664 -35840 1500 91 91 91 0 0 1536 -1 0 0 0 -1
light 125 -15360 10240 -30720 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 149 -15616 7680 -35840 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 135 -11776 21760 -40704 3700 65 65 65 0 0 1536 -1 0 0 0 -1
light 255 -14784 28672 -65536 800 105 105 105 0 0 1536 -1 0 0 0 -1
light 255 -14592 33536 -37888 2700 95 95 95 0 0 1536 -1 0 0 0 -1
light 255 -7680 33024 -30720 2800 95 95 95 0 0 1536 -1 0 0 0 -1
light 255 -14272 28352 -27648 1600 57 57 57 0 0 1536 -1 0 0 0 -1
light 255 -14208 26432 -29696 1600 57 57 57 0 0 1536 -1 0 0 0 -1
light 255 -13504 26176 -71680 5300 87 87 87 0 0 1536 -1 0 0 0 -1
light 21 -9216 19776 -31744 1500 145 145 145 0 0 1536 -1 0 0 0 -1
light 255 -7872 24448 -47104 4900 29 29 29 0 0 1536 19 0 0 0 -1
light 255 -11968 24320 -49152 3100 21 21 21 0 0 1536 19 0 0 0 -1
light 255 -12160 24768 -75776 1800 51 51 51 0 0 1536 19 0 0 0 -1
light 133 -3520 26112 -31529 7700 39 39 39 0 0 1536 19 0 0 0 -1
light 133 -4608 20608 23807 4300 31 31 31 0 0 1536 19 0 0 0 -1
light 132 -1792 25472 -22721 4500 74 71 71 0 0 1536 19 0 0 0 -1
light 132 -1152 23680 -73921 4400 54 51 51 0 0 1536 19 0 0 0 -1
light 57 -19968 26624 -30720 1600 41 41 41 0 0 1536 -1 0 0 0 -1
light 59 -18304 30080 -34816 1300 41 41 41 0 0 1536 -1 0 0 0 -1
light 63 -27904 33664 -38912 2600 91 91 91 0 0 1536 -1 0 0 0 -1
light 63 -23424 31872 -37888 2000 91 91 91 0 0 1536 -1 0 0 0 -1
light 63 -23680 33792 -38912 1500 91 91 91 0 0 1536 -1 0 0 0 -1
light 40 -25600 33920 -39936 1500 91 91 91 0 0 1536 -1 0 0 0 -1
light 63 -29184 28928 -41984 2500 61 61 61 0 0 1536 -1 0 0 0 -1
light 266 -30080 33792 -34816 2200 91 91 91 0 0 1536 -1 0 0 0 -1
light 57 -21248 33152 -56320 4000 31 31 31 0 0 1536 -1 0 0 0 -1
light 63 -26368 32640 -63488 3300 75 75 75 0 0 1536 -1 0 0 0 -1
light 266 -32640 32128 -43008 1500 141 141 141 0 0 1536 -1 0 0 0 -1
light 51 -31232 27264 -54272 2700 141 141 141 0 0 1536 -1 0 0 0 -1
light 265 -34944 29824 -49152 2700 81 81 81 0 0 1536 -1 0 0 0 -1
light 55 -23424 26368 -41984 2200 131 131 131 0 0 1536 229 0 0 0 -1
light 0 -23552 31360 -72448 2500 71 71 71 0 0 1536 229 0 0 0 -1
light 62 -27648 26112 -25600 3100 51 51 51 0 0 1536 -1 0 0 0 -1
light 62 -26880 28672 -46080 2100 27 27 27 0 0 1536 -1 0 0 0 -1
light 353 -38496 23104 -29696 2000 105 105 105 0 0 0 10 0 0 0 -1
light 74 -34752 23040 -34816 1600 188 172 104 0 0 1536 -1 0 0 0 -1
light 270 -34880 21024 -35840 1800 71 71 71 0 0 1536 -1 0 0 0 -1
light 323 -32768 21024 -36864 1800 121 121 121 0 0 1536 -1 0 0 0 -1
light 194 -38080 20352 -24576 1800 60 56 36 0 0 1536 -1 0 0 0 -1
light 259 -36352 20672 -26624 1500 60 56 36 0 0 1536 -1 0 0 0 -1
light 185 -40256 20384 -26624 1700 40 36 16 0 0 1536 -1 0 0 0 -1
light 194 -42688 20352 -30720 1200 105 105 105 0 0 1536 -1 0 0 0 -1
light 37 -29504 22016 -42286 2100 35 35 35 0 0 1536 -1 0 0 0 -1
light 187 -29568 17984 -41984 1900 65 65 65 0 0 1536 -1 0 0 0 -1
light 97 -24960 13632 -39936 2200 115 115 115 0 0 1536 -1 0 0 0 -1
light 38 -25216 24384 -25600 1900 45 45 45 0 0 1536 -1 0 0 0 -1
light 276 -19200 23168 -29696 2400 25 25 25 0 0 1536 -1 0 0 0 -1
light 346 -28480 12736 -60416 4600 175 175 175 0 0 1536 9 0 0 0 -1
light 347 -26048 11136 -55296 3100 125 125 125 0 0 1536 9 0 0 0 -1
light 347 -31488 9856 -29696 2200 145 145 145 0 0 1536 39 0 0 0 -1
light 347 -31936 12672 -38912 2200 145 145 145 0 0 1536 39 0 0 0 -1
light 347 -31680 15424 -36864 2200 145 145 145 0 0 1536 39 0 0 0 -1
light 276 -21248 18368 -25600 3300 31 31 31 0 0 1536 -1 0 0 0 -1
light 276 -18816 17920 -37888 1500 121 121 121 0 0 1536 -1 0 0 0 -1
light 276 -19264 16384 -48896 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 347 -25088 16192 -37888 2500 51 51 51 0 0 1536 -1 0 0 0 -1
light 347 -22336 9664 -43008 2600 121 121 121 0 0 1536 -1 0 0 0 -1
light 110 -27712 5184 -40960 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 113 -23872 4672 -41984 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 366 -29440 6784 -30720 2300 41 41 41 0 0 1536 -1 0 0 0 -1
light 121 -23616 7296 -33792 2300 41 41 41 0 0 1536 -1 0 0 0 -1
light 366 -32320 7424 -37888 1400 61 61 61 0 0 1536 -1 0 0 0 -1
light 347 -22976 7232 -79872 1500 21 21 21 0 0 1536 -1 0 0 0 -1
light 94 -27136 20480 -31744 2400 95 95 95 0 0 1536 -1 0 0 0 -1
light 124 -9472 16128 -34816 2400 25 25 25 0 0 1536 -1 0 0 0 -1
light 80 -16128 13312 -35840 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 125 -15616 10240 -35840 1900 125 125 125 0 0 1536 -1 0 0 0 -1
light 149 -13824 7168 -34816 2200 81 81 81 0 0 1536 -1 0 0 0 -1
light 143 -13312 13568 -34816 2200 81 81 81 0 0 1536 -1 0 0 0 -1
light 147 -13056 11008 -31744 2200 21 21 21 0 0 1536 -1 0 0 0 -1
light 269 -35360 26336 -38912 2100 91 91 91 0 0 1536 -1 0 0 0 -1
light 223 -18896 4272 -55296 500 31 31 31 0 0 1536 -1 0 0 0 -1
light 244 -18528 2192 -43008 800 51 51 51 0 0 1536 -1 0 0 0 -1
light 137 -15024 21312 -38912 3400 111 111 111 0 0 1536 -1 0 0 0 -1
light 138 -13216 22096 -25600 1500 141 141 141 0 0 1536 -1 0 0 0 -1
light 204 -16944 18064 -34816 1800 51 51 51 0 0 1536 -1 0 0 0 -1
light 204 -15712 22896 -33792 700 221 221 221 0 0 1536 -1 0 0 0 -1
light 144 -20224 8960 -44032 2600 81 81 81 0 0 1536 -1 0 0 0 -1
light 341 -36096 11520 -46080 1700 131 131 131 0 0 1536 -1 0 0 0 -1
light 341 -36096 12800 -39936 4400 65 65 65 0 0 1536 -1 0 0 0 -1
light 341 -36864 17408 -47104 1700 131 131 131 0 0 1536 -1 0 0 0 -1
light 316 -40192 15872 -35840 1800 41 41 41 0 0 1536 -1 0 0 0 -1
light 316 -39936 13824 -34816 1800 41 41 41 0 0 1536 -1 0 0 0 -1
light 317 -44288 10752 -38656 1800 231 231 231 0 0 1536 -1 0 0 0 -1
light 321 -39424 10240 -26624 2600 81 81 81 0 0 1536 -1 0 0 0 -1
light 296 -33280 8960 -49152 1300 141 141 141 0 0 1536 -1 0 0 0 -1
light 283 -33792 5120 -28672 1100 91 91 91 0 0 1536 -1 0 0 0 -1
light 283 -34304 7424 -41984 2500 51 51 51 0 0 1536 -1 0 0 0 -1
light 341 -37632 12544 -36864 1600 61 61 61 0 0 1536 -1 0 0 0 -1
light 341 -37120 16128 -30720 1900 55 55 55 0 0 1536 -1 0 0 0 -1
light 316 -40192 13568 -49152 2900 105 105 105 0 0 1536 -1 0 0 0 -1
light 316 -40192 17152 -49152 2900 105 105 105 0 0 1536 -1 0 0 0 -1
light 199 -33536 12672 -37888 1500 215 215 215 0 0 1536 -1 0 0 0 -1
light 199 -34176 15232 -43008 1100 135 135 135 0 0 1536 -1 0 0 0 -1
light 22 -9216 18176 -33792 1600 35 35 35 0 0 1536 -1 0 0 0 -1
light 208 -19680 5024 -52224 2100 91 91 91 0 0 1536 -1 0 0 0 -1
light 156 -4896 32800 -44483 2400 35 35 35 0 0 1536 -1 0 0 0 -1
light 165 -17632 34240 -40704 3100 105 105 105 416 312 1536 -500 0 0 0 -1
light 224 -13952 3072 -61184 4000 255 255 255 338 253 1024 -151 0 0 0 -1
light 281 -39680 6144 -52224 3800 255 255 255 412 309 1024 -420 0 0 0 -1
/maphacks/3drealms/3drealms_polymost_mhk.def
0,0 → 1,475
//
// 1.3D
//
mapinfo {
mapfile "E1L1.map"
maptitle "Hollywood Holocaust"
mapmd4 944032d239a314088ec7fdd771910362
mhkfile "./maphacks/3drealms/13d/E1L1_13d.mhk"
}
mapinfo {
mapfile "E1L2.map"
maptitle "Red Light District"
mapmd4 6845bcccf6641c93ff9d7b6996a28ce5
mhkfile "./maphacks/3drealms/13d/E1L2_13d.mhk"
}
mapinfo {
mapfile "E1L3.map"
maptitle "Death Row"
mapmd4 65ad8fc00d9618a4e2e4a84c3d035d20
mhkfile "./maphacks/3drealms/13d/E1L3_13d.mhk"
}
mapinfo {
mapfile "E1L4.map"
maptitle "Toxic Dump"
mapmd4 37c1ba00a22baa6d8dfa69e265b964d8
mhkfile "./maphacks/3drealms/13d/E1L4_13d.mhk"
}
mapinfo {
mapfile "E1L5.map"
maptitle "The Abyss"
mapmd4 72619cedec66b1c90394c6d9b64b1689
mhkfile "./maphacks/3drealms/13d/E1L5_13d.mhk"
}
mapinfo {
mapfile "E1L6.map"
maptitle "Launch Facility"
mapmd4 8ea61a32c1af50d8db96e5a230d6d4df
mhkfile "./maphacks/3drealms/13d/E1L6_13d.mhk"
}
mapinfo {
mapfile "E1L7.map"
maptitle "Faces Of Death"
mapmd4 2054a0825586d3d509c23d82548f03b4
mhkfile "./maphacks/3drealms/13d/E1L7_13d.mhk"
}
mapinfo {
mapfile "E1L8.map"
maptitle "User Map"
mapmd4 38f0de348d3d1e34c1a48f8fb4f6365c
mhkfile "./maphacks/3drealms/13d/E1L8_13d.mhk"
}
mapinfo {
mapfile "E2L1.map"
maptitle "Spaceport"
mapmd4 91003239cfe780bf4c1de08e0a2b7cc2
mhkfile "./maphacks/3drealms/13d/E2L1_13d.mhk"
}
mapinfo {
mapfile "E2L2.map"
maptitle "Incubator"
mapmd4 c73e4ae560573501b48af273a90c4273
mhkfile "./maphacks/3drealms/13d/E2L2_13d.mhk"
}
mapinfo {
mapfile "E2L3.map"
maptitle "Warp Factor"
mapmd4 963c036dd2f0f8b32efbe18e69f50f2e
mhkfile "./maphacks/3drealms/13d/E2L3_13d.mhk"
}
mapinfo {
mapfile "E2L4.map"
maptitle "Fusion Station"
mapmd4 bd0cf0073630649e12f5d4004aa67a54
mhkfile "./maphacks/3drealms/13d/E2L4_13d.mhk"
}
mapinfo {
mapfile "E2L5.map"
maptitle "Occupied Territory"
mapmd4 1b43f9dac3533089f15defaa76147909
mhkfile "./maphacks/3drealms/13d/E2L5_13d.mhk"
}
mapinfo {
mapfile "E2L6.map"
maptitle "Tiberius Station"
mapmd4 16bb3a55e73c0e647ecc3bcb0131abde
mhkfile "./maphacks/3drealms/13d/E2L6_13d.mhk"
}
mapinfo {
mapfile "E2L7.map"
maptitle "Lunar Reactor"
mapmd4 8f550a8f9f8c00388b0397faf608508c
mhkfile "./maphacks/3drealms/13d/E2L7_13d.mhk"
}
mapinfo {
mapfile "E2L8.map"
maptitle "Dark Side"
mapmd4 cea9951c33ea88f95d91639a15c98bb0
mhkfile "./maphacks/3drealms/13d/E2L8_13d.mhk"
}
mapinfo {
mapfile "E2L9.map"
maptitle "Overlord"
mapmd4 64d059be3e669ea587ec3e43b15ab3a7
mhkfile "./maphacks/3drealms/13d/E2L9_13d.mhk"
}
mapinfo {
mapfile "E2L10.map"
maptitle "Spin Cycle"
mapmd4 d71f66208b7593232a2c016c3ac72c0b
mhkfile "./maphacks/3drealms/13d/E2L10_13d.mhk"
}
mapinfo {
mapfile "E2L11.map"
maptitle "Lunatic Fringe"
mapmd4 d19081afa18bf00c9f151e51104358ee
mhkfile "./maphacks/3drealms/13d/E2L11_13d.mhk"
}
mapinfo {
mapfile "E3L1.map"
maptitle "Raw Meat"
mapmd4 bf886fce1a2aa54ae2bcac5e9cdd727b
mhkfile "./maphacks/3drealms/13d/E3L1_13d.mhk"
}
mapinfo {
mapfile "E3L2.map"
maptitle "Bank Roll"
mapmd4 6ac5f13f7bc3a78b2a9e0cdac4c86c42
mhkfile "./maphacks/3drealms/13d/E3L2_13d.mhk"
}
mapinfo {
mapfile "E3L3.map"
maptitle "Flood Zone"
mapmd4 f6994317c2f91afc02280325c51c2f31
mhkfile "./maphacks/3drealms/13d/E3L3_13d.mhk"
}
mapinfo {
mapfile "E3L4.map"
maptitle "L.A. Rumble"
mapmd4 621bd88331cdc4953e31dea07cbe9dab
mhkfile "./maphacks/3drealms/13d/E3L4_13d.mhk"
}
mapinfo {
mapfile "E3L5.map"
maptitle "Movie Set"
mapmd4 9dc91896bb83d2492293a5903ebd80d1
mhkfile "./maphacks/3drealms/13d/E3L5_13d.mhk"
}
mapinfo {
mapfile "E3L6.map"
maptitle "Rabid Transit"
mapmd4 fedd7a746f8abff289cbbb951ca7357c
mhkfile "./maphacks/3drealms/13d/E3L6_13d.mhk"
}
mapinfo {
mapfile "E3L7.map"
maptitle "Fahrenheit"
mapmd4 922eda05305cea173c46a1bdf01d0831
mhkfile "./maphacks/3drealms/13d/E3L7_13d.mhk"
}
mapinfo {
mapfile "E3L8.map"
maptitle "Hotel Hell"
mapmd4 68b553ff6c9dd9b790c19d24e27d14b7
mhkfile "./maphacks/3drealms/13d/E3L8_13d.mhk"
}
mapinfo {
mapfile "E3L9.map"
maptitle "Stadium"
mapmd4 84750baba3564e6c14a81fb284b1b60c
mhkfile "./maphacks/3drealms/13d/E3L9_13d.mhk"
}
mapinfo {
mapfile "E3L10.map"
maptitle "Tier Drops"
mapmd4 b2c03269d419574cf1ccd7e0ce08eea5
mhkfile "./maphacks/3drealms/13d/E3L10_13d.mhk"
}
mapinfo {
mapfile "E3L11.map"
maptitle "Freeway"
mapmd4 a88b434e4a5a30d5c69e0e8956275deb
mhkfile "./maphacks/3drealms/13d/E3L11_13d.mhk"
}
 
 
//
// Atomic
//
mapinfo {
mapfile "E1L1.map"
maptitle "Hollywood Holocaust"
mapmd4 a1ce0037911b2625781a2623588c8b90
//mhkfile "./E1L1.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L2.map"
maptitle "Red Light District"
mapmd4 594b59d713c4b2f3a2ad8131c0ba2066
//mhkfile "./E1L2.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L3.map"
maptitle "Death Row"
mapmd4 65ad8fc00d9618a4e2e4a84c3d035d20
//mhkfile "./E1L3.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L4.map"
maptitle "Toxic Dump"
mapmd4 37c1ba00a22baa6d8dfa69e265b964d8
//mhkfile "./E1L4.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L5.map"
maptitle "The Abyss"
mapmd4 72619cedec66b1c90394c6d9b64b1689
//mhkfile "./E1L5.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L6.map"
maptitle "Launch Facility"
mapmd4 8ea61a32c1af50d8db96e5a230d6d4df
//mhkfile "./E1L6.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L7.map"
maptitle "Faces Of Death"
mapmd4 2054a0825586d3d509c23d82548f03b4
//mhkfile "./E1L7.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk"
}
mapinfo {
mapfile "E1L8.map"
maptitle "User Map"
mapmd4 5b26628905ce60f93d9f0be7ebd72ee1
//mhkfile "./E1L8.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L1.map"
maptitle "Spaceport"
mapmd4 91003239cfe780bf4c1de08e0a2b7cc2
//mhkfile "./E2L1.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L2.map"
maptitle "Incubator"
mapmd4 c73e4ae560573501b48af273a90c4273
//mhkfile "./E2L2.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L3.map"
maptitle "Warp Factor"
mapmd4 963c036dd2f0f8b32efbe18e69f50f2e
//mhkfile "./E2L3.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L4.map"
maptitle "Fusion Station"
mapmd4 bd0cf0073630649e12f5d4004aa67a54
//mhkfile "./E2L4.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L5.map"
maptitle "Occupied Territory"
mapmd4 1b43f9dac3533089f15defaa76147909
//mhkfile "./E2L5.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L6.map"
maptitle "Tiberius Station"
mapmd4 16bb3a55e73c0e647ecc3bcb0131abde
//mhkfile "./E2L6.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L7.map"
maptitle "Lunar Reactor"
mapmd4 8f550a8f9f8c00388b0397faf608508c
//mhkfile "./E2L7.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L8.map"
maptitle "Dark Side"
mapmd4 cea9951c33ea88f95d91639a15c98bb0
//mhkfile "./E2L8.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L9.map"
maptitle "Overlord"
mapmd4 64d059be3e669ea587ec3e43b15ab3a7
//mhkfile "./E2L9.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L10.map"
maptitle "Spin Cycle"
mapmd4 d71f66208b7593232a2c016c3ac72c0b
//mhkfile "./E2L10.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk"
}
mapinfo {
mapfile "E2L11.map"
maptitle "Lunatic Fringe"
mapmd4 d19081afa18bf00c9f151e51104358ee
//mhkfile "./E2L11.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L1.map"
maptitle "Raw Meat"
mapmd4 bf886fce1a2aa54ae2bcac5e9cdd727b
//mhkfile "./E3L1.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L2.map"
maptitle "Bank Roll"
mapmd4 6ac5f13f7bc3a78b2a9e0cdac4c86c42
//mhkfile "./E3L2.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L3.map"
maptitle "Flood Zone"
mapmd4 f6994317c2f91afc02280325c51c2f31
//mhkfile "./E3L3.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L4.map"
maptitle "L.A. Rumble"
mapmd4 621bd88331cdc4953e31dea07cbe9dab
//mhkfile "./E3L4.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L5.map"
maptitle "Movie Set"
mapmd4 9dc91896bb83d2492293a5903ebd80d1
//mhkfile "./E3L5.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L6.map"
maptitle "Rabid Transit"
mapmd4 fedd7a746f8abff289cbbb951ca7357c
//mhkfile "./E3L6.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L7.map"
maptitle "Fahrenheit"
mapmd4 922eda05305cea173c46a1bdf01d0831
//mhkfile "./E3L7.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L8.map"
maptitle "Hotel Hell"
mapmd4 68b553ff6c9dd9b790c19d24e27d14b7
//mhkfile "./E3L8.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L9.map"
maptitle "Stadium"
mapmd4 84750baba3564e6c14a81fb284b1b60c
//mhkfile "./E3L9.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L10.map"
maptitle "Tier Drops"
mapmd4 b2c03269d419574cf1ccd7e0ce08eea5
//mhkfile "./E3L10.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk"
}
mapinfo {
mapfile "E3L11.map"
maptitle "Freeway"
mapmd4 7b0ef73951088703c29b9e3d9145f1c6
//mhkfile "./E3L11.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L1.map"
maptitle "It's Impossible"
mapmd4 49a4643137700e4ee07275714d781004
//mhkfile "./E4L1.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L2.map"
maptitle "Duke-Burger"
mapmd4 3fc37f86284d739ab10e25988cc12c19
//mhkfile "./E4L2.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L3.map"
maptitle "Shop-N-Bag"
mapmd4 90bd7e084f760e7c314a9e467a0771ab
//mhkfile "./E4L3.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L4.map"
maptitle "Babe Land"
mapmd4 6930488d5778f00608f37cc5644cf182
//mhkfile "./E4L4.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L5.map"
maptitle "Pigsty"
mapmd4 d8053c19bc718865727fb4164e625920
//mhkfile "./E4L5.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L6.map"
maptitle "Going Postal"
mapmd4 2b81ff1d940fa0582795e6f41dbee0eb
//mhkfile "./E4L6.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L7.map"
maptitle "XXX-Stacy"
mapmd4 d7a1641051676e8613f509b6a0ea23dd
//mhkfile "./E4L7.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L8.map"
maptitle "Critical Mass"
mapmd4 ae06f5c692a51a7d326f5ea6af08c0a8
//mhkfile "./E4L8.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L9.map"
maptitle "Derelict"
mapmd4 0027e7abaf9326226cb3f58744d877e8
//mhkfile "./E4L9.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L10.map"
maptitle "The Queen"
mapmd4 baa499ec699df9df82c942adeb3207f7
//mhkfile "./E4L10.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk"
}
mapinfo {
mapfile "E4L11.map"
maptitle "Area 51"
mapmd4 3a82e3d183f39ff72600df5b62737394
//mhkfile "./E4L11.mhk"
mhkfile "./maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk"
}
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
0,0 → 1,142
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
0,0 → 1,121
// Maphacks for Duke3D HRP
// Level: E3L11.MAP - "Freeway" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 134 angoff 768
 
// Toilet
sprite 89 angoff 512
 
// Trashcan
sprite 210 angoff -256
sprite 304 angoff 640
sprite 305 angoff 512
sprite 306 angoff 1024
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 364 angoff 384
sprite 379 angoff 256
 
// Health +10
sprite 370 angoff 512
sprite 371 angoff 512
sprite 385 angoff 512
sprite 396 angoff -768
sprite 397 angoff -512
 
// Health +30
sprite 19 angoff 768
sprite 22 angoff -768
sprite 71 angoff -256
sprite 82 angoff 512
sprite 365 angoff -512
sprite 375 angoff -768
sprite 395 angoff 768
sprite 511 angoff 1024
 
// Jetpack
sprite 211 angoff -512
sprite 399 angoff 256 // Dukematch only
 
// Keycards (B/R)
sprite 463 angoff 256
sprite 465 angoff 1024
 
// Medkit
sprite 378 angoff -512
 
// Nightvision
sprite 21 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 25 angoff 512
sprite 33 angoff 256
sprite 64 angoff 256
sprite 70 angoff 640
sprite 373 angoff -768
sprite 380 angoff -384
sprite 393 angoff -768
sprite 398 angoff 1024
 
// Chaingun & ammo
sprite 381 angoff 128
 
// RPG & ammo
sprite 361 angoff -512
sprite 374 angoff -256
sprite 386 angoff 1024
sprite 391 angoff -768
sprite 392 angoff 1024
 
// Pipebombs
sprite 24 angoff -256
sprite 81 angoff 1024
sprite 384 angoff 512
 
// Shrinker & ammo
sprite 388 angoff -256
 
// Devastator & ammo
sprite 26 angoff 256
sprite 366 angoff 1024
sprite 368 angoff -512
sprite 382 angoff -512
sprite 383 angoff -512
 
// Laser Tripbomb
sprite 61 angoff 512
sprite 62 angoff 512
 
// Freezethrower & ammo
sprite 4 angoff 256
sprite 387 angoff 768
sprite 390 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 5 mdzoff -660000 // Freezer ammo
sprite 5 roll 1
sprite 70 mdxoff 11500 // shotgun ammo
sprite 70 pitch -1
sprite 70 roll -3
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
0,0 → 1,201
// Maphacks for Duke3D HRP
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 22 angoff -256 // tile1294 podfem1
 
 
 
// PROPS
 
// Cinema sign
sprite 348 angoff 512 // tile0925 neon1 cinema
sprite 399 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 215 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 162 angoff 128 // tile1062 rubbercan
sprite 384 angoff 256 // tile1062 rubbercan (near cash register)
sprite 385 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 532 angoff -256 // tile0054 shield
 
// Health +10
sprite 41 angoff -512 // tile0051 cola
 
// Health +30
sprite 42 angoff 1024 // tile0052 sixpack
sprite 43 angoff 256 // tile0052 sixpack
sprite 78 angoff 128 // tile0052 sixpack
sprite 171 angoff 256 // tile0052 sixpack
sprite 173 angoff 384 // tile0052 sixpack
sprite 531 angoff -768 // tile0052 sixpack
sprite 549 angoff 256 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 621 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 297 angoff 1024 // tile1348 holoduke
sprite 411 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 447 angoff -512 // tile0150 jetpack
sprite 633 angoff 512 // tile0150 jetpack
 
// Keycards (R)
sprite 451 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 596 angoff 1024 // tile0049 shotgunammo
sprite 634 angoff 512 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff 512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only)
sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only)
 
// RPG & ammo
sprite 26 angoff 512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 168 away1 // tile0932 in the security room ## ???? ##
sprite 178 away1 // tile0931 burning trash ## ???? ##
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 383 roll -1 // tile1062 rubbercan (behind theater)
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 384 pitch 1 // tile1062 rubbercan (near cash register)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
sprite 165 notmd // tile0568 femmag1
sprite 166 notmd // tile0568 femmag1
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
sprite 552 notmd // tile0342 pannel1
 
// Switches to be hidden
sprite 298 notmd // tile0164 dipswitch2 (arcade game)
sprite 543 notmd // tile0132 slotdoor (cash register)
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
0,0 → 1,116
// Maphacks for Duke3D HRP
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// C9 cannisters
sprite 116 angoff 256
sprite 117 angoff -128
sprite 118 angoff 384
sprite 119 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 54 angoff 256
sprite 280 angoff -512
sprite 396 angoff -512 // Dukematch only
 
// Health +10
sprite 46 angoff -256
 
// Health +30
sprite 45 angoff 512
sprite 55 angoff 128
sprite 80 angoff -256
sprite 82 angoff -768
sprite 83 angoff -512
sprite 84 angoff -384
sprite 85 angoff 512
 
// HoloDuke
sprite 367 angoff 512
 
// Jetpack
sprite 69 angoff -512
sprite 110 angoff -512
 
// Keycard (R)
sprite 318 angoff 512
 
// Medkit
sprite 155 angoff -384
 
// Nightvision
sprite 31 angoff 1024
 
// Scuba gear
sprite 165 angoff -256
 
// Steroids
sprite 422 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 156 angoff 256
sprite 284 angoff -256
sprite 390 angoff 512
 
// Chaingun
sprite 30 angoff 1024
sprite 374 angoff 512
sprite 377 angoff 512 // Dukematch only
sprite 378 angoff -512 // Dukematch only
 
// RPG & ammo
sprite 291 angoff -128
sprite 373 angoff 1024
sprite 395 angoff -512
 
// Pipebombs
sprite 40 angoff 1024
sprite 235 angoff 768
 
// Shrinker & ammo
sprite 371 angoff -256 // Dukematch only
sprite 372 angoff -256 // Dukematch only
 
// Laser Tripbomb
sprite 385 angoff 832 // Dukematch only
sprite 386 angoff -832 // Dukematch only
sprite 387 angoff 1024 // Dukematch only
 
// Freezethrower & ammo
sprite 60 angoff -512 // Dukematch only
sprite 375 angoff -512 // Dukematch only
sprite 376 angoff -512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 22 roll -60 // space shuttle
sprite 23 mdzoff 155000 // water fountain
sprite 23 pitch 2
sprite 37 away1 // "Authorized Personnel" sign
sprite 109 away1 // security screen
sprite 399 mdzoff -90000 // Devastator
sprite 399 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 86 notmd // #602 solar panel
sprite 87 notmd // #602 solar panel
sprite 391 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
0,0 → 1,145
// Maphacks for Duke3D HRP
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 265 angoff -768 // tile0047 hbombammo
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
0,0 → 1,116
// Maphacks for Duke3D HRP
// Level: E2L2.MAP - "Incubator" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 321 angoff -512
sprite 487 angoff -640
sprite 488 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 103 angoff -512
 
// Health +10
sprite 545 angoff -256
sprite 546 angoff -768
sprite 547 angoff -512
sprite 548 angoff 512
 
// Health +30
sprite 189 angoff 128
sprite 463 angoff 512
sprite 563 angoff 768
 
// Jetpack
sprite 34 angoff 256 // Dukematch only
sprite 67 angoff 523
 
// Keycards (Y)
sprite 524 angoff 182
 
// Medkit
sprite 134 angoff 512
 
// Nightvision
sprite 432 angoff 1024
 
// Scuba gear
sprite 264 angoff 768
 
// Steroids
sprite 133 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 129 angoff 1024
sprite 131 angoff -512
 
// Shotgun & ammo
sprite 102 angoff 512
sprite 357 angoff 768
sprite 525 angoff -512
sprite 528 angoff -512
sprite 570 angoff 768
 
// Chaingun & ammo
sprite 111 angoff -512
sprite 268 angoff 512
sprite 565 angoff 1024
sprite 569 angoff -512
 
// RPG & ammo
sprite 562 angoff -768
 
// Pipebombs
sprite 171 angoff -512
sprite 549 angoff -512
 
// Shrinker & ammo
sprite 38 angoff -768
sprite 579 angoff -896
 
// Devastator & ammo
sprite 79 angoff 608
sprite 82 angoff -256
 
// Freezethrower & ammo
sprite 69 angoff -256
sprite 130 angoff -512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 79 pitch -160 // Devastator ammo
sprite 82 pitch -140 // Devastator
sprite 82 roll -140
sprite 134 pitch 1 // Medkit
sprite 134 mdzoff 480000
sprite 134 roll 1
sprite 487 roll -200 // paled slimebabe
sprite 487 pitch 1
sprite 487 mdxoff -12000
sprite 488 roll -80 // crouching slimebabe
sprite 488 pitch 1
sprite 488 mdxoff 13000
sprite 542 roll -45 // space shuttle
sprite 542 angoff 256
 
// Forcing any floor aligned model to be rendered as sprite
sprite 110 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
0,0 → 1,158
// Maphacks for Duke3D HRP
// Level: E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Geisha statues
sprite 119 angoff -512
sprite 482 angoff -196
 
// Jibs5
sprite 619 angoff 256
 
// Slime babes
sprite 87 angoff 768
sprite 104 angoff 512
sprite 429 angoff 256
sprite 591 angoff 768
sprite 592 angoff 256
sprite 593 angoff -384
 
 
 
// PROPS
 
// Bottles
sprite 284 angoff -256
 
// "Please Wait To Be Seated" Sign
sprite 468 angoff 384
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 564 angoff 1024
 
// Health +10
sprite 578 angoff 256
sprite 658 angoff 512
sprite 659 angoff 512
sprite 664 angoff 512
 
// Health +30
sprite 24 angoff 256
sprite 30 angoff -256
sprite 31 angoff -256
sprite 109 angoff -256
sprite 267 angoff 512
sprite 545 angoff 384
sprite 546 angoff 384
sprite 622 angoff 1024
 
// HoloDuke
sprite 609 angoff -512
 
// Jetpack
sprite 78 angoff 1024
 
// Keycards (B/R)
sprite 452 angoff 512
sprite 457 angoff 1024
 
// Medkit
sprite 500 angoff -512
 
// Nightvision
sprite 656 angoff -512
 
// Scuba gear
sprite 632 angoff 256
 
// Steroids
sprite 499 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 552 angoff -512
 
// Shotgun & ammo
sprite 89 angoff -512
sprite 260 angoff -512 // Dukematch only
sprite 492 angoff 512
sprite 553 angoff -512
sprite 554 angoff 1024
sprite 574 angoff -512 // Dukematch only
sprite 611 angoff 1024
sprite 621 angoff 1024
sprite 679 angoff -512
sprite 680 angoff -512
 
// Chaingun & ammo
sprite 32 angoff -256
sprite 115 angoff 512
sprite 575 angoff -512 // Dukematch only
sprite 623 angoff 512
sprite 625 angoff 512
sprite 657 angoff 512
 
// RPG & ammo
sprite 261 angoff -512 // Dukematch only
sprite 562 angoff -512
sprite 563 angoff 512
 
// Pipebombs
sprite 309 angoff -512
sprite 543 angoff 512
sprite 624 angoff 1024
 
// Shrinker & ammo
sprite 497 angoff 512
sprite 640 angoff -256
 
// Devastator & ammo
sprite 91 angoff 1024 // Dukematch only
sprite 608 angoff 512
sprite 677 angoff 768
 
// Laser Tripbomb
sprite 569 angoff 512
 
// Freezethrower & ammo
sprite 620 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 104 mdxoff -13000 // crouching slimebabe
sprite 104 pitch 1
sprite 575 mdzoff -660000 // chaingun (Dukematch only)
sprite 575 pitch 1
sprite 591 mdxoff 425000 // underwater slimebabe (Polymost HRP)
sprite 591 pitch 1
sprite 592 mdxoff 425000 // underwater slimebabe (Polymost HRP)
sprite 592 pitch 1
sprite 593 mdxoff 425000 // underwater slimebabe (Polymost HRP)
sprite 593 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 147 notmd
 
// Switches to be hidden
sprite 40 notmd // Push Me
sprite 146 notmd // Bloody hand print
sprite 236 notmd // Cash register
sprite 642 notmd // "Exotica" poster
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
0,0 → 1,165
// Maphacks for Duke3D HRP
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Monk
sprite 642 angoff 256
 
// Slime babes
sprite 316 angoff -768
 
// Space Marine
sprite 771 angoff -768
 
 
 
// PROPS
 
// Chair
sprite 330 angoff -512
 
// Fire extinguisher
sprite 187 angoff 512
 
// Soap
sprite 211 angoff -384
sprite 212 angoff 128
 
// Toilet
sprite 381 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 676 angoff -512
 
// Health +10
sprite 682 angoff -512
sprite 683 angoff -512
sprite 806 angoff 256
sprite 807 angoff 256
sprite 808 angoff -256
 
// Health +30
sprite 37 angoff -256
sprite 57 angoff 1024
sprite 58 angoff 512
sprite 59 angoff -256
sprite 60 angoff -256
sprite 175 angoff 512
sprite 189 angoff 512
sprite 190 angoff 512
sprite 616 angoff -256
sprite 805 angoff -256
sprite 809 angoff 256
sprite 810 angoff -256
sprite 845 angoff -256
sprite 906 angoff 256
 
// HoloDuke
sprite 672 angoff -512
 
// Jetpack
sprite 903 angoff -768
 
// Keycards (B)
sprite 699 angoff 512
 
// MedKit
sprite 160 angoff -512
sprite 413 angoff 256 // Dukematch only
 
// Nightvision
sprite 803 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 39 angoff -512
sprite 186 angoff 1024
sprite 522 angoff 512
sprite 534 angoff -256
sprite 535 angoff -256
sprite 654 angoff -512
sprite 838 angoff 1024
sprite 839 angoff 512
sprite 840 angoff -512
sprite 841 angoff -512
sprite 904 angoff 512
 
// Shotgun & ammo
sprite 38 angoff 256
sprite 51 angoff -512
sprite 236 angoff 256
sprite 279 angoff 512
sprite 281 angoff 256
sprite 283 angoff -768
sprite 284 angoff 1024
sprite 285 angoff -256
sprite 852 angoff 896
sprite 857 angoff -768
 
// Chaingun & ammo
sprite 41 angoff 256
sprite 256 angoff 512 // Dukematch only
sprite 282 angoff 512
sprite 412 angoff 256
sprite 564 angoff -768
sprite 812 angoff 256
 
// RPG & ammo
sprite 411 angoff 768
sprite 844 angoff 1024
sprite 856 angoff 768
 
// Pipebombs
sprite 29 angoff 512
sprite 269 angoff 768
sprite 528 angoff 256 // Dukematch only
sprite 529 angoff -768 // Dukematch only
sprite 531 angoff -768 // Dukematch only
sprite 847 angoff -256
sprite 848 angoff 384
sprite 862 angoff 256
sprite 869 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 421 mdxoff 12500 // babe poster
sprite 421 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 75 notmd
sprite 114 notmd
sprite 115 notmd
sprite 319 notmd
sprite 323 notmd
sprite 428 notmd
sprite 429 notmd
sprite 514 notmd
sprite 515 notmd
sprite 521 notmd
sprite 647 notmd
sprite 648 notmd
sprite 649 notmd
sprite 710 notmd
 
// Switches to be hidden
sprite 596 notmd // Altar
sprite 715 notmd // Map reveal
sprite 749 notmd // (unknown)
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
0,0 → 1,148
// Maphack for Duke3D HRP
// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottles
sprite 385 angoff 256
sprite 386 angoff -512
sprite 387 angoff 768
sprite 389 angoff 512
sprite 397 angoff -640
sprite 400 angoff 384
sprite 402 angoff -64
 
// Chair
sprite 378 angoff 256
sprite 381 angoff 128
sprite 382 angoff -128
sprite 406 angoff 128
sprite 407 angoff -128
 
// Solarpanel
sprite 499 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 61 angoff -768
sprite 799 angoff 256 // Dukematch only
 
// Health +10
sprite 2 angoff 512
sprite 3 angoff 512
sprite 4 angoff 512
sprite 5 angoff 512
sprite 178 angoff 512
sprite 348 angoff 512
sprite 692 angoff 256
 
// Health +30
sprite 11 angoff -512 // Dukematch only
sprite 78 angoff -512
sprite 92 angoff -640
sprite 163 angoff -512
sprite 689 angoff -256
sprite 693 angoff -512
sprite 696 angoff -384
sprite 758 angoff -128
sprite 759 angoff 896
sprite 760 angoff 128
sprite 770 angoff 128
sprite 771 angoff 128
 
// HoloDuke
sprite 13 angoff -512 // Dukematch only
 
// Jetpack
sprite 91 angoff -256
 
// Keycards (B/Y)
sprite 14 angoff 896
sprite 316 angoff 512
 
// Medkit
sprite 96 angoff 256
sprite 725 angoff 768
 
// Nightvision
sprite 694 angoff 1024
 
// Steroids
sprite 695 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 707 angoff -512
sprite 708 angoff -512
 
// Shotgun & ammo
sprite 10 angoff 512
sprite 156 angoff 512
sprite 161 angoff -512
sprite 768 angoff 128
sprite 802 angoff 768 // Dukematch only
 
// Chaingun & ammo
sprite 7 angoff 1024
sprite 12 angoff -512 // Dukematch only
sprite 691 angoff 512
sprite 801 angoff 256
sprite 803 angoff 256 // Dukematch only
sprite 819 angoff 1024
 
// RPG & ammo
sprite 772 angoff 1024
sprite 782 angoff 1024
sprite 813 angoff 1024
sprite 821 angoff 256
 
// Pipebombs
sprite 820 angoff -640
 
// Shrinker & ammo
sprite 47 angoff 512
 
// Laser Tripbomb
sprite 162 angoff -512
 
// Devastator & ammo
sprite 135 angoff 1024
sprite 346 angoff -512
sprite 817 angoff 768
 
// Freezethrower & ammo
sprite 697 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 499 mdzoff -5600000
sprite 499 pitch 2
sprite 499 roll 1
sprite 754 roll -60 // space shuttle
sprite 770 mdxoff 50000 // sixpack stuck in globe
sprite 770 pitch 1
sprite 771 mdxoff 50000 // sixpack stuck in globe
sprite 771 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 218 notmd
sprite 379 notmd
sprite 380 notmd
sprite 401 notmd
sprite 403 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
0,0 → 1,178
// Maphacks for Duke3D HRP
// Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Weather Girl
sprite 1046 angoff 1024
 
 
 
// PROPS
 
// Broken light
sprite 64 angoff -256
 
// C9 cannisters
sprite 396 angoff -384
sprite 397 angoff -128
sprite 515 angoff 192
 
// Chair
sprite 737 angoff -128
 
// Hotmeat
sprite 622 angoff 256
 
// Knife
sprite 229 angoff 256
 
// Nuke barrel
sprite 399 angoff -128
 
// "Slippery Floor" sign
sprite 804 angoff -384
 
// Vacuum
sprite 400 angoff -896
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 419 angoff 512
sprite 634 angoff -512
 
// Health +10
sprite 38 angoff -256
sprite 39 angoff -256
sprite 40 angoff -256
sprite 143 angoff 512
sprite 144 angoff 512 // Dukematch only
sprite 145 angoff 512 // Dukematch only
sprite 146 angoff 512
sprite 147 angoff 512
sprite 188 angoff 512
sprite 189 angoff 512
sprite 230 angoff 256
sprite 244 angoff 256
sprite 824 angoff -512
sprite 825 angoff -512
 
// Health +30
sprite 0 angoff 512
sprite 8 angoff 768
sprite 10 angoff 256
sprite 165 angoff -256
sprite 166 angoff -256
sprite 351 angoff 768
sprite 627 angoff -256
sprite 874 angoff -512 // Dukematch only
 
// HoloDuke
sprite 54 angoff 1024
 
// Jetpack
sprite 840 angoff 512
 
// Keycards (B)
sprite 136 angoff -256
 
// Nightvision
sprite 53 angoff -256
 
// Steroids
sprite 839 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff 512
sprite 160 angoff 384
sprite 237 angoff -256
sprite 251 angoff -256
sprite 352 angoff 1024
 
// Shotgun & ammo
sprite 193 angoff -512
sprite 350 angoff -512
sprite 539 angoff 256
sprite 542 angoff 512
sprite 544 angoff 1024
 
// Chaingun & ammo
sprite 191 angoff 512
sprite 353 angoff 1024
sprite 540 angoff 512
sprite 541 angoff -512
sprite 545 angoff -256
 
// RPG & ammo
sprite 48 angoff -256 // Dukematch only
sprite 140 angoff 768
 
// Pipebombs
sprite 56 angoff -768
sprite 151 angoff -960
sprite 674 angoff 512
sprite 679 angoff 1024
sprite 812 angoff 256
sprite 813 angoff 768
 
// Devastator & ammo
sprite 760 angoff -768
sprite 761 angoff 256
 
// Shrinker & ammo
sprite 148 angoff 512
sprite 633 angoff -512
 
// Laser Tripbomb
sprite 4 angoff -256
sprite 149 angoff -640
sprite 150 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 23 away1 // U.N.C.L.E. phone
sprite 419 mdzoff 175000 // armor
sprite 419 roll 1
sprite 419 pitch 1
sprite 501 away1 // "Danger" sign
sprite 622 mdyoff 18000 // hotmeat
sprite 622 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 21 notmd
sprite 80 notmd
sprite 94 notmd
sprite 100 notmd
sprite 393 notmd
sprite 441 notmd
sprite 442 notmd
sprite 509 notmd
sprite 576 notmd
sprite 767 notmd
sprite 788 notmd
sprite 1058 notmd
 
// Switches to be hidden
sprite 125 notmd // Bloody handprint in cave
sprite 129 notmd // Bloody handprint outside
sprite 155 notmd // Computer behind freezer
sprite 288 notmd // Bloody handprint in freezer
sprite 624 notmd // Monitor with burning fuse
sprite 668 notmd // Hand dryer
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
0,0 → 1,133
// Maphacks for Duke3D HRP
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 1 angoff 384
sprite 1172 angoff -768
 
 
 
// PROPS
 
// Chair
sprite 163 angoff -512
sprite 174 angoff 768
sprite 176 angoff 512
sprite 1001 angoff 512
 
// Nuke barrel
sprite 220 angoff 512
sprite 221 angoff 768
sprite 222 angoff 256
 
 
 
// ITEMS/PICKUPS
 
// Armor
sprite 60 angoff -768
 
// Health +10
sprite 1011 angoff 256
sprite 1083 angoff 256
sprite 1084 angoff 384
 
// Health +30
sprite 22 angoff -256
sprite 55 angoff -128
sprite 225 angoff 384
sprite 256 angoff 512
sprite 919 angoff -768
sprite 931 angoff 768
sprite 1020 angoff -256
sprite 1082 angoff -512
sprite 1162 angoff 768
 
// HoloDuke
sprite 86 angoff -512
sprite 1013 angoff -512
 
// Keycards (R/B)
sprite 210 angoff 1024
sprite 247 angoff -256
 
// MedKit
sprite 625 angoff 512
sprite 988 angoff 600
sprite 1075 angoff -128
 
// Nightvision
sprite 626 angoff -512
 
// Scuba gear
sprite 59 angoff 1024
sprite 294 angoff -512
sprite 957 angoff 1024
sprite 1050 angoff 1024
 
// Steroids
sprite 67 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 158 angoff 768
sprite 257 angoff 1024
sprite 258 angoff 512
sprite 905 angoff 256
sprite 907 angoff 1024
sprite 1166 angoff 512
sprite 1167 angoff -768
 
// Chaingun & ammo
sprite 254 angoff -512
sprite 255 angoff -256
sprite 265 angoff 256
sprite 266 angoff 256
sprite 274 angoff -512
sprite 292 angoff 512
sprite 293 angoff 512
sprite 913 angoff 512
sprite 914 angoff 512
sprite 1033 angoff -512
sprite 1049 angoff 512
sprite 1067 angoff -512
 
// RPG & ammo
sprite 142 angoff -256
sprite 143 angoff -256
sprite 835 angoff -256
sprite 906 angoff -256
sprite 929 angoff 1024
sprite 930 angoff 512
sprite 962 angoff 1024
sprite 1025 angoff -512
sprite 1085 angoff 768
 
// Pipebombs
sprite 253 angoff -768
sprite 969 angoff -512
sprite 970 angoff -512
sprite 1014 angoff 640
sprite 1041 angoff -768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 771 away1 // Dallas sub font
 
// Forcing any floor aligned model to be rendered as sprite
sprite 417 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
0,0 → 1,99
// Maphacks for Duke3D HRP
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 117 angoff -384
sprite 118 angoff -896
sprite 411 angoff 768
 
 
 
// PROPS
 
// Chair
sprite 457 angoff 512
 
// Trashcan
sprite 426 angoff -768
sprite 427 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 516 angoff -256
 
// Boots
sprite 537 angoff 512
 
// Health +10
sprite 266 angoff 512
 
// Health +30
sprite 33 angoff 256
sprite 88 angoff 768
sprite 534 angoff 256
sprite 535 angoff 1024
 
// Keycards (R/B)
sprite 355 angoff -256
sprite 440 angoff -512
 
// Medkit
sprite 265 angoff -256
sprite 533 angoff 512
 
// Steroids
sprite 506 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 89 angoff -256
sprite 90 angoff -512
sprite 424 angoff 512
sprite 513 angoff 512
 
// Pipebombs
sprite 66 angoff -512
sprite 106 angoff 256
 
// Shrinker & ammo
sprite 511 angoff 512
 
// Devastator & ammo
sprite 86 angoff -256
 
// Laser Tripbomb
sprite 518 angoff 640
sprite 519 angoff 512
 
// Freezethrower & ammo
sprite 507 angoff -512
sprite 515 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 538 mdzoff -230000 // drinking fountain
sprite 538 pitch 2
 
// Forcing any floor aligned model to be rendered as sprite
sprite 113 notmd
sprite 191 notmd
sprite 283 notmd
sprite 284 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
0,0 → 1,178
// Maphacks for Duke3D HRP
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
 
// HoloDuke
sprite 733 angoff -256
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
 
// Keycards (B)
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
 
// Shotgun & ammo
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
// Chaingun & ammo
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
 
// RPG & ammo
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
// Pipebombs
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
 
// Switches to be hidden
sprite 83 notmd
sprite 382 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
0,0 → 1,145
// Maphacks for Duke3D HRP
// Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 105 angoff 768 // (Polymost HRP)
sprite 447 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 174 angoff -512
sprite 449 angoff 256 // Dukematch only
 
// Health +10
sprite 108 angoff 196
 
// Health +30
sprite 2 angoff 256
sprite 64 angoff -768
sprite 167 angoff 256
sprite 188 angoff 768
sprite 203 angoff -768
sprite 483 angoff -512
sprite 484 angoff -512
 
// HoloDuke
sprite 95 angoff 1024
 
// Jetpack
sprite 42 angoff 512 // Dukematch only
sprite 50 angoff 384
sprite 63 angoff -512 // Dukematch only
 
// Keycards (B/Y/R)
sprite 171 angoff 768
sprite 392 angoff 896
sprite 407 angoff 1024
 
// Medkit
sprite 200 angoff 512
sprite 387 angoff -512
 
// Nightvision
sprite 24 angoff 640
 
// Scuba gear
sprite 178 angoff -256
sprite 448 angoff 1024 // Dukematch only
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 65 angoff 1024
sprite 66 angoff 512
sprite 74 angoff 192
 
// Shotgun & ammo
sprite 75 angoff 320
sprite 121 angoff 768
sprite 126 angoff 1024
sprite 373 angoff 1024
 
// Chaingun & ammo
sprite 96 angoff -512 // Dukematch only
sprite 111 angoff 512
sprite 166 angoff 768
sprite 168 angoff 256
sprite 371 angoff -384
sprite 432 angoff 512
sprite 462 angoff 512
sprite 465 angoff -512
 
// RPG & ammo
sprite 112 angoff 768
sprite 169 angoff -512
sprite 173 angoff 256
sprite 202 angoff 256
sprite 204 angoff 512
sprite 374 angoff 768
 
// Pipebombs
sprite 256 angoff 1024
 
// Shrinker & ammo
sprite 67 angoff -640
 
// Devastator & ammo
sprite 109 angoff -512
sprite 110 angoff -768
sprite 127 angoff -256
sprite 191 angoff -64
sprite 192 angoff 256
sprite 193 angoff -720
sprite 375 angoff 1024
sprite 426 angoff 1024
sprite 427 angoff 768
sprite 431 angoff -512
sprite 433 angoff -512
 
// Laser Tripbomb
sprite 71 angoff 1024
sprite 72 angoff 1024
 
// Freezethrower & ammo
sprite 68 angoff 1024
sprite 69 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 68 pitch -5 // Freezer ammo
sprite 68 roll -100
sprite 75 mdzoff -600000 // shotgun ammo
sprite 75 pitch 1
sprite 96 mdzoff 1260000 // chaingun (Dukematch only)
sprite 96 pitch 1
sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP)
sprite 105 pitch 1
sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP)
sprite 447 pitch 1
sprite 434 mdxoff 9000 // shotgun ammo
sprite 434 pitch 1
sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus)
sprite 462 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 253 notmd
 
// Switches to be hidden
sprite 4 notmd // Hard Hat Area
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
0,0 → 1,209
// Maphacks for Duke3D HRP
// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottles
sprite 41 angoff 192
 
// Boxes
sprite 156 angoff 64
sprite 157 angoff -128
 
// C9 cannisters
sprite 2 angoff 256
sprite 3 angoff -128
sprite 4 angoff 512
sprite 5 angoff 768
sprite 6 angoff -256
sprite 7 angoff 384
sprite 8 angoff -768
sprite 9 angoff 128
sprite 10 angoff -256
sprite 11 angoff 768
sprite 12 angoff -384
sprite 13 angoff 64
sprite 14 angoff 256
sprite 15 angoff -768
sprite 16 angoff -128
sprite 17 angoff 256
sprite 18 angoff -512
sprite 19 angoff 128
sprite 20 angoff 384
sprite 21 angoff -256
 
// Chair
sprite 273 angoff -512
sprite 521 angoff 512
 
// Chickens (storage room)
sprite 581 angoff 128
sprite 582 angoff -256
sprite 583 angoff 512
sprite 627 angoff -128
sprite 628 angoff 768
sprite 629 angoff -64
 
// Deskphone
sprite 678 angoff -768
 
// Fries
sprite 477 angoff -128
sprite 478 angoff 768
 
// IV Unit
sprite 363 angoff 384
 
// Jollymeals/Foodobjects
sprite 325 angoff 256
sprite 656 angoff -128
sprite 657 angoff -192
 
// Ketchup/mustard
sprite 559 angoff 128
sprite 560 angoff -64
 
// Robotdog2
sprite 37 angoff 192
 
// Scale
sprite 362 angoff 768
 
// "Slippery floor" sign
sprite 676 angoff -256
 
// Wooden Horses
sprite 118 angoff 896
sprite 119 angoff 256
sprite 120 angoff -192
sprite 121 angoff 384
sprite 122 angoff 96
sprite 123 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 217 angoff 512
sprite 354 angoff 1024
 
// Health +10
sprite 124 angoff 512
sprite 136 angoff 512
sprite 352 angoff 512 // Dukematch only
sprite 680 angoff 512
 
// Health +30
sprite 335 angoff -896
sprite 353 angoff 512
sprite 356 angoff 256
sprite 596 angoff 768
 
// Keycards (R/B)
sprite 198 angoff 256
 
// MedKit
sprite 102 angoff -256
sprite 355 angoff 256
 
// Steroids
sprite 101 angoff 256
sprite 423 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 89 angoff 512
sprite 116 angoff -512
sprite 117 angoff -512
 
// Shotgun & ammo
sprite 351 angoff -256
sprite 417 angoff 512
sprite 732 angoff 512
 
// Chaingun & ammo
sprite 418 angoff -512
 
// RPG & ammo
sprite 75 angoff -768
 
// Pipebombs
sprite 85 angoff -768
sprite 98 angoff -512
sprite 113 angoff 896
sprite 140 angoff 1024
sprite 414 angoff 1024
 
// Shrinker/Expander & ammo
sprite 99 angoff 256
sprite 100 angoff 256
sprite 594 angoff -256
sprite 663 angoff -320
 
// Laser Tripbomb
sprite 59 angoff 512
 
// Freezethrower & ammo
sprite 60 angoff 1024
sprite 125 angoff -512
sprite 593 angoff 512 // Dukematch only
sprite 731 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 559 mdzoff 790000 // foodobject9
sprite 559 roll 1
sprite 560 mdzoff 330000 // foodobject9
sprite 560 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 46 notmd
sprite 323 notmd
sprite 324 notmd
sprite 330 notmd
sprite 361 notmd
sprite 364 notmd
sprite 365 notmd
sprite 372 notmd
sprite 373 notmd
sprite 375 notmd
sprite 376 notmd
sprite 394 notmd
sprite 395 notmd
sprite 420 notmd
sprite 421 notmd
sprite 422 notmd
sprite 431 notmd
sprite 432 notmd
sprite 447 notmd
sprite 448 notmd
sprite 481 notmd
sprite 665 notmd
sprite 666 notmd
sprite 667 notmd
sprite 668 notmd
sprite 669 notmd
sprite 670 notmd
sprite 671 notmd
sprite 672 notmd
sprite 673 notmd
 
// Switches to be hidden
sprite 334 notmd // Drive-thru speaker
sprite 702 notmd // Payphone
sprite 703 notmd // Payphone
sprite 790 notmd // "No way I'm eating this sh*t!"
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
0,0 → 1,166
// Maphacks for Duke3D HRP
// Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 187 angoff 768
sprite 592 angoff -512
sprite 593 angoff -512
sprite 645 angoff 256
sprite 714 angoff -256
 
 
 
// PROPS
 
// Reactor core
sprite 380 angoff 256
sprite 434 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 13 angoff 256
sprite 210 angoff 1024
 
// Boots
sprite 139 angoff -512
sprite 871 angoff 512 // Dukematch only
 
// Health +30
sprite 55 angoff -768
sprite 57 angoff -256
sprite 112 angoff -512
sprite 113 angoff -512
sprite 141 angoff 1024
sprite 199 angoff 768
sprite 200 angoff -768
sprite 209 angoff 1024
sprite 212 angoff 256
sprite 725 angoff 768
sprite 753 angoff -512
sprite 754 angoff -256
sprite 755 angoff 768
sprite 794 angoff -512
 
// Jetpack
sprite 759 angoff -512 // Dukematch only
sprite 760 angoff 512 // Dukematch only
sprite 761 angoff 768 // Dukematch only
sprite 762 angoff -768 // Dukematch only
 
// Medkit
sprite 167 angoff -512
 
// Nightvision
sprite 18 angoff 1024
sprite 19 angoff 1024
sprite 20 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 138 angoff 1024
sprite 208 angoff 512
 
// Shotgun & ammo
sprite 140 angoff 1024
sprite 154 angoff -512
sprite 715 angoff 256
sprite 717 angoff 1024
sprite 719 angoff -768
sprite 726 angoff -768
sprite 835 angoff 512
 
// Chaingun & ammo
sprite 94 angoff 512
sprite 95 angoff -512
sprite 172 angoff -512
sprite 173 angoff 512
sprite 722 angoff -512
sprite 723 angoff 256
sprite 724 angoff 256
 
// RPG & ammo
sprite 175 angoff 256
sprite 204 angoff -768
sprite 756 angoff 512
sprite 836 angoff 640 // Dukematch only
sprite 853 angoff 768
sprite 866 angoff 1024 // Dukematch only
 
// Pipebombs
sprite 750 angoff 768
sprite 751 angoff -768
sprite 867 angoff -512 // Dukematch only
 
// Devastator & ammo
sprite 89 angoff 768
sprite 158 angoff 256
sprite 168 angoff 512
sprite 169 angoff 512
sprite 174 angoff 768
sprite 837 angoff 512 // Dukematch only
sprite 885 angoff 768
 
// Laser Tripbombs
sprite 136 angoff 384
sprite 720 angoff 128
sprite 838 angoff 195
sprite 838 pitch 240
sprite 839 angoff 195
sprite 839 pitch -180
 
// Shrinker & ammo
sprite 201 angoff 512
sprite 739 angoff -512
 
// Freezethrower & ammo
sprite 3 angoff -512
sprite 869 angoff 512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 46 pitch 1 // chaingun ammo
sprite 46 roll 4095
sprite 46 mdzoff 1200000
sprite 838 pitch 250 // Tripbomb
sprite 839 pitch -180 // Tripbomb
sprite 839 roll 1
sprite 839 mdyoff -6000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 287 notmd
sprite 393 notmd
sprite 394 notmd
sprite 395 notmd
sprite 396 notmd
sprite 397 notmd
sprite 398 notmd
sprite 422 notmd
sprite 452 notmd
sprite 453 notmd
sprite 460 notmd
sprite 463 notmd
sprite 464 notmd
sprite 465 notmd
sprite 466 notmd
sprite 467 notmd
sprite 470 notmd
sprite 471 notmd
sprite 816 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
0,0 → 1,163
// Maphacks for Duke3D HRP
// Level: E3L4.MAP - "L.A. Rumble" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Alien Fetus Jar
sprite 141 angoff 1024
sprite 142 angoff 1024
sprite 394 angoff 1024
 
// Bottles
sprite 302 angoff 512
sprite 303 angoff 128
sprite 304 angoff -256
sprite 305 angoff 256
sprite 307 angoff -128
sprite 309 angoff 384
sprite 311 angoff -128
sprite 313 angoff 256
sprite 317 angoff 384
sprite 333 angoff -384
 
// Chairs
sprite 264 angoff -384
sprite 265 angoff 512
sprite 364 angoff 1024
sprite 365 angoff 1024
 
// Donuts
sprite 353 angoff 128
 
// Drinking fountain
sprite 76 angoff 1024
 
// Scale
sprite 395 angoff 256
 
// Trashcan
sprite 107 angoff 640
sprite 108 angoff 512
 
// Vacuum
sprite 257 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 458 angoff -512
 
// Health +10
sprite 362 angoff 512
 
// Health +30
sprite 60 angoff 1024
sprite 72 angoff -512
sprite 237 angoff -512
sprite 240 angoff -512
sprite 243 angoff 896
sprite 348 angoff -256
sprite 449 angoff 512
sprite 457 angoff -512
 
// HoloDuke
sprite 468 angoff 512
 
// Jetpack
sprite 339 angoff 512
sprite 500 angoff -512 // Dukematch only
sprite 501 angoff -512 // Dukematch only
 
// Keycards (R/B)
sprite 59 angoff 512
sprite 475 angoff 1024
 
// Medkit
sprite 135 angoff -256
sprite 391 angoff 256
sprite 515 angoff 512
 
// Nightvision
sprite 137 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 356 angoff 512
sprite 480 angoff 1024
sprite 481 angoff 768
sprite 510 angoff 1024
 
// Shotgun & ammo
sprite 73 angoff -768
sprite 74 angoff -512
sprite 275 angoff 512
sprite 482 angoff 768
 
// Chaingun & ammo
sprite 139 angoff 768
 
// RPG & ammo
sprite 138 angoff -768
sprite 140 angoff -512
sprite 283 angoff 1024
sprite 347 angoff 1024
sprite 443 angoff 512
sprite 502 angoff 1024 // Dukematch only
sprite 504 angoff 1024 // Dukematch only
sprite 537 angoff -768
 
// Pipebombs
sprite 442 angoff 1024
 
// Shrinker & ammo
sprite 113 angoff 512
sprite 114 angoff 1024
 
// Devastator & ammo
sprite 58 angoff 512
sprite 126 angoff 1024
sprite 127 angoff 1024
sprite 136 angoff -256
sprite 448 angoff 512
sprite 505 angoff 512 // Dukematch only
 
// Freezethrower & ammo
sprite 506 angoff -512
sprite 514 angoff 512
sprite 516 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 76 mdzoff -75000 // drinking fountain
sprite 76 pitch 2
sprite 257 mdzoff -860000 // vacuum
sprite 257 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 258 notmd
sprite 334 notmd
sprite 335 notmd
sprite 354 notmd
sprite 360 notmd
sprite 367 notmd
sprite 393 notmd
sprite 400 notmd
sprite 401 notmd
 
// Switches to be hidden
sprite 87 notmd // "Under the Knife" secret
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
0,0 → 1,164
// Maphacks for Duke3D HRP
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Dolphin
sprite 259 angoff 256
 
// Drinking fountain
sprite 181 angoff -512
 
// Meat Market knife
sprite 260 angoff -256
 
// Shopping carts
sprite 334 angoff -128
sprite 335 angoff 96
sprite 337 angoff 128
sprite 345 angoff -256
sprite 386 angoff -64
 
// Trashcan
sprite 178 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 32 angoff -512
sprite 442 angoff -256
 
// Boots
sprite 549 angoff 1024
 
// Health +10
sprite 34 angoff 512
sprite 35 angoff 512
sprite 91 angoff -256
sprite 92 angoff 256
sprite 146 angoff -256
sprite 147 angoff 256
sprite 483 angoff -256
sprite 484 angoff 256
sprite 486 angoff -256
 
// Health +30
sprite 20 angoff 1024
sprite 57 angoff -512
sprite 61 angoff 1024
sprite 77 angoff -512
sprite 78 angoff -512
sprite 79 angoff 768
sprite 117 angoff 768
sprite 120 angoff -256
sprite 142 angoff 768
sprite 440 angoff 256
sprite 444 angoff 512
sprite 469 angoff 512
sprite 485 angoff 512
 
// Jetpack
sprite 446 angoff -256 // Dukematch only
 
// Keycards (B/Y/R)
sprite 307 angoff -512
sprite 377 angoff 512
sprite 396 angoff 512
 
// Medkit
sprite 139 angoff -512
 
// Nightvision
sprite 445 angoff -768
 
// Steroids
sprite 547 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 137 angoff -512
 
// Shotgun & ammo
sprite 52 angoff 256
sprite 90 angoff 512
sprite 122 angoff -128 // Dukematch only
sprite 127 angoff 512
sprite 138 angoff -256
sprite 148 angoff 1024
sprite 545 angoff 1024
 
// Chaingun & ammo
sprite 18 angoff 256 // Dukematch only
sprite 228 angoff -128
 
// RPG & ammo
sprite 121 angoff -512
sprite 126 angoff -512 // Dukematch only
sprite 136 angoff -512
sprite 143 angoff 384
sprite 541 angoff 512
sprite 546 angoff 992
 
// Pipebombs
sprite 40 angoff 512
 
// Shrinker/Expander & ammo
sprite 19 angoff 512
sprite 31 angoff 1024
sprite 116 angoff 512 // Dukematch only
sprite 119 angoff -256
 
// Devastator & ammo
sprite 129 angoff 512
sprite 130 angoff -512
 
// Freezethrower & ammo
sprite 128 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 136 mdzoff 400000 // RPG ammo
sprite 136 roll 1
sprite 158 mdzoff -530000 // Devastator
sprite 158 roll 1
sprite 181 mdzoff -120000 // drinking fountain
sprite 181 pitch 1
sprite 228 mdzoff 475000 // chaingun
sprite 228 pitch 3
sprite 228 roll 4095
sprite 449 away1 // loadscreen
 
// Forcing any floor aligned model to be rendered as sprite
sprite 85 notmd
sprite 86 notmd
sprite 87 notmd
sprite 144 notmd
sprite 145 notmd
sprite 225 notmd
sprite 258 notmd
sprite 300 notmd
sprite 301 notmd
sprite 302 notmd
sprite 303 notmd
sprite 304 notmd
sprite 470 notmd
sprite 493 notmd
sprite 534 notmd
 
// Switches to be hidden
sprite 551 notmd // "Get back to work, you slacker!"
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
0,0 → 1,111
// Maphacks for Duke3D HRP
// Level: E1L6.MAP - "Launch Facility" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 705 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 647 angoff -512
sprite 707 angoff 512
 
// Boots
sprite 124 angoff 1024
sprite 567 angoff 512
 
// Health +10
sprite 30 angoff 512
sprite 31 angoff -128
sprite 32 angoff -128
sprite 408 angoff -512
 
// Health +30
sprite 33 angoff -512
sprite 34 angoff 256
sprite 580 angoff -384
sprite 581 angoff -512
 
// HoloDuke
sprite 625 angoff 1024 // Dukematch only
sprite 697 angoff 512
 
// Jetpack
sprite 0 angoff 512
sprite 726 angoff 1024 // Dukematch only
 
// Keycards (B/R)
sprite 518 angoff 256
sprite 539 angoff -768
 
// Steroids
sprite 643 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 704 angoff -512
 
// Shotgun & ammo
sprite 123 angoff 256
sprite 290 angoff -512
sprite 291 angoff 512
sprite 504 angoff -512
sprite 549 angoff 1024
sprite 550 angoff -512
sprite 551 angoff -768
sprite 572 angoff -256
sprite 574 angoff -256
sprite 578 angoff 768
sprite 579 angoff -256
sprite 590 angoff -256
sprite 591 angoff -768
sprite 696 angoff 256 // Dukematch only
 
// Chaingun & ammo
sprite 292 angoff 256
sprite 406 angoff -256
sprite 407 angoff 768
sprite 576 angoff -512
sprite 577 angoff -512
sprite 693 angoff -128 // Dukematch only
 
// RPG & ammo
sprite 395 angoff -512
sprite 692 angoff -512 // Dukematch only
sprite 694 angoff 1024 // Dukematch only
sprite 699 angoff 512 // Dukematch only
 
// Pipebombs
sprite 397 angoff -512
sprite 398 angoff 512
sprite 642 angoff 1024
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 267 notmd
sprite 268 notmd
sprite 293 notmd
sprite 294 notmd
sprite 295 notmd
sprite 296 notmd
sprite 297 notmd
sprite 298 notmd
sprite 299 notmd
sprite 651 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
0,0 → 1,113
// Maphacks for Duke3D HRP
// Level: E2L5.MAP - "Occupied Territory" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 133 angoff 384
sprite 329 angoff 896
 
 
 
// PROPS
 
// C-9 cannisters
sprite 349 angoff 196
sprite 350 angoff -384
sprite 351 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 429 angoff 768
 
// Health +30
sprite 24 angoff 512
sprite 25 angoff 512
sprite 66 angoff 512
sprite 69 angoff -512
sprite 79 angoff -384
sprite 89 angoff 256
sprite 371 angoff 1024
sprite 388 angoff -512
sprite 394 angoff 256
sprite 395 angoff -896
sprite 430 angoff 1024
 
// Jetpack
sprite 376 angoff 512 // Dukematch only
 
// Keycards (B/R)
sprite 110 angoff 512
sprite 299 angoff 1024
 
// Medkit
sprite 366 angoff 256
sprite 370 angoff -256
 
// Nightvision
sprite 426 angoff 512
sprite 427 angoff 1024
 
// Steroids
sprite 373 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 387 angoff 512
sprite 392 angoff -512
sprite 393 angoff -512
 
// Shotgun & ammo
sprite 26 angoff 1024
sprite 27 angoff 1024
sprite 303 angoff -512
sprite 372 angoff -384
sprite 391 angoff 1024
 
// Chaingun & ammo
sprite 365 angoff -512
sprite 389 angoff -512
 
// RPG & ammo
sprite 67 angoff -512
sprite 385 angoff -512
sprite 397 angoff 512
 
// Pipebombs
sprite 94 angoff 768
sprite 97 angoff 1024 // Dukematch only
sprite 377 angoff 768
 
// Shrinker & ammo
sprite 369 angoff 512 // Dukematch only
sprite 374 angoff -768
sprite 375 angoff -768
 
// Devastator & ammo
sprite 68 angoff 768
sprite 78 angoff 512
sprite 400 angoff 512
 
// Freezethrower & ammo
sprite 90 angoff 256 // Dukematch only
sprite 92 angoff 768 // Dukematch only
 
 
 
// OVERRIDE
 
// Switches to be hidden
sprite 254 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
0,0 → 1,107
// Maphacks for Duke3D HRP
// Level: E1L7.MAP - "Faces of Death" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 22 angoff 512
sprite 107 angoff -768
sprite 110 angoff 768
 
// Boots
sprite 111 angoff -512
 
// Health +10
sprite 99 angoff 512
sprite 101 angoff 512
sprite 103 angoff -256
sprite 104 angoff 256
sprite 105 angoff -256
sprite 106 angoff 256
sprite 227 angoff 512
sprite 229 angoff 512
 
// HoloDuke
sprite 108 angoff 256
 
// Jetpack
sprite 235 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 128 angoff -512
sprite 179 angoff 768
sprite 247 angoff -256
 
// Chaingun & ammo
sprite 91 angoff 768
sprite 92 angoff 768
sprite 123 angoff 768
sprite 129 angoff 1024
sprite 233 angoff -256
sprite 254 angoff 1024
 
// RPG & ammo
sprite 1 angoff 512 // Dukematch only
sprite 93 angoff 768
sprite 94 angoff 768
sprite 126 angoff 768
sprite 130 angoff 1024
sprite 234 angoff 256
sprite 253 angoff -768
 
// Pipebombs
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 89 angoff -256
sprite 90 angoff -256
sprite 124 angoff -256
sprite 238 angoff -768
sprite 249 angoff -768
sprite 250 angoff -256
 
// Devastator & ammo
sprite 0 angoff 1024 // Dukematch only
sprite 95 angoff 768
sprite 96 angoff 768
sprite 125 angoff 768
sprite 132 angoff 512
sprite 231 angoff -768 // Dukematch only
sprite 252 angoff -768
 
// Laser Tripbomb
sprite 121 angoff -512
sprite 236 angoff -256
sprite 237 angoff -256
 
// Freezethrower & ammo
sprite 131 angoff 512
sprite 232 angoff 768
sprite 251 angoff 768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 127 mdzoff 360000 // Pipebombs
sprite 127 pitch 1
sprite 128 mdzoff 60000 // shotgun ammo
sprite 128 pitch 1
sprite 129 mdzoff 360000 // chaingun ammo
sprite 129 pitch 1
sprite 130 mdzoff 360000 // RPG ammo
sprite 130 pitch 1
sprite 132 mdzoff 360000 // Devastator ammo
sprite 132 pitch 1
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
0,0 → 1,121
// Maphacks for Duke3D HRP
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Chair
sprite 240 angoff -512
sprite 241 angoff -512
 
// Toilet
sprite 194 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 346 angoff 1024
sprite 347 angoff 1024
 
// Boots
sprite 42 angoff 512
 
// Health +30
sprite 48 angoff -256
sprite 49 angoff 256
sprite 106 angoff 512
sprite 170 angoff -512
 
// HoloDuke
sprite 509 angoff -768
 
// Jetpack
sprite 115 angoff 512
 
// Keycards (B/R)
sprite 348 angoff 256
sprite 610 angoff 512
 
// MedKit
sprite 549 angoff -256
 
// Nightvision
sprite 45 angoff 1024
sprite 607 angoff 1024
sprite 608 angoff 1024
sprite 609 angoff 1024 // Dukematch only
 
// Scuba gear
sprite 43 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 51 angoff 1024
sprite 550 angoff -256
 
// Shotgun & ammo
sprite 33 angoff -512
sprite 44 angoff -512
sprite 492 angoff -512
sprite 508 angoff 512
sprite 523 angoff -256
sprite 605 angoff -512
 
// Chaingun & ammo
sprite 105 angoff -512
sprite 491 angoff 512
sprite 525 angoff -512
sprite 551 angoff -768
sprite 604 angoff 512
 
// RPG & ammo
sprite 32 angoff -256
sprite 542 angoff 512
sprite 543 angoff -512
sprite 544 angoff -128
 
// Pipebombs
sprite 126 angoff 256
sprite 127 angoff -128
sprite 128 angoff 768
sprite 129 angoff 768
sprite 430 angoff -256
sprite 431 angoff -256
sprite 530 angoff -256
 
// Shrinker & ammo
sprite 490 angoff 1024
sprite 528 angoff 768
sprite 529 angoff 768
 
// Devastator & ammo
sprite 118 angoff 256
 
// Laser tripbomb
sprite 567 angoff 512
sprite 568 angoff 512
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 172 notmd
sprite 285 notmd
sprite 321 notmd
sprite 322 notmd
sprite 323 notmd
sprite 344 notmd
sprite 345 notmd
sprite 458 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
0,0 → 1,123
// Maphacks for Duke3D HRP
// Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Cameras
sprite 155 angoff -192
sprite 156 angoff -768
sprite 157 angoff 128
sprite 176 angoff -128
 
// Camera Spotlights
sprite 158 angoff 768
sprite 159 angoff -384
sprite 160 angoff -256
sprite 161 angoff -768
sprite 162 angoff 256
sprite 171 angoff 128
sprite 174 angoff -256
sprite 175 angoff -768
sprite 284 angoff 256
 
// Chopper debris
sprite 306 angoff -384
sprite 484 angoff -640
sprite 485 angoff 384
 
// Director's chairs
sprite 73 angoff -896
sprite 285 angoff -896
 
// Radar Dish
sprite 482 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Health +10
sprite 395 angoff 640
sprite 396 angoff 512
 
// Health +30
sprite 4 angoff -768
sprite 8 angoff -768
sprite 372 angoff -256
sprite 473 angoff -768
 
// Jetpack
sprite 480 angoff -384
 
// Keycard (R)
sprite 105 angoff 512
 
// Medkit
sprite 47 angoff 256
sprite 61 angoff -256
sprite 268 angoff 256
 
// Nightvision
sprite 0 angoff -512
sprite 24 angoff 1024
sprite 39 angoff -768
 
// Steroids
sprite 371 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 368 angoff 512
 
// Chaingun ammo
sprite 378 angoff 256
 
// RPG & ammo
sprite 367 angoff 1024
sprite 379 angoff 512
sprite 398 angoff -512
sprite 399 angoff 512
 
// Pipebombs
sprite 380 angoff -768
sprite 415 angoff 768
 
// Devastator & ammo
sprite 52 angoff 512
 
// Shrinker ammo
sprite 422 angoff 512
 
// Freezethrower & ammo
sprite 43 angoff 1024
sprite 420 angoff 256
sprite 421 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 282 nomdanim // spinning Enforcer gib
sprite 347 mdzoff -550000 // lamp above helicopter crash site
sprite 347 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 280 notmd
sprite 286 notmd
 
// Switches to be hidden
sprite 19 notmd // Cash register
sprite 102 notmd // Screen in spaceship set
sprite 187 notmd // Telephone near subway
sprite 481 notmd // Rocket fin in lunar set
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
0,0 → 1,162
// Maphacks for Duke3D HRP
// Level: E4L4.MAP - "Babe Land" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Robot mice
sprite 270 angoff 1024
sprite 491 angoff 256
 
// Piratehalf
sprite 527 angoff -768
sprite 687 angoff 896
 
 
 
// PROPS
 
// Chest of gold
sprite 528 angoff 640
 
// Fire extinguisher
sprite 288 angoff 768
sprite 489 angoff -256
 
// Fire hydrant
sprite 287 angoff 1024
 
// Parking lot lights
sprite 472 angoff -256
sprite 474 angoff 256
sprite 479 angoff -512
sprite 480 angoff 512
sprite 482 angoff 512
sprite 485 angoff -768
sprite 486 angoff 768
sprite 488 angoff 1024
 
// Teddy Bears
sprite 350 angoff -192
sprite 351 angoff -448
sprite 352 angoff -128
sprite 353 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 215 angoff -256
sprite 634 angoff -768
 
// Boots
sprite 19 angoff 768
sprite 184 angoff 512 // Dukematch only
 
// Health +10
sprite 177 angoff 256
sprite 242 angoff 512
sprite 700 angoff 512
 
// Health +30
sprite 104 angoff -768
sprite 219 angoff -256
sprite 571 angoff 768
sprite 623 angoff 768
sprite 633 angoff -256
sprite 669 angoff -256
sprite 726 angoff -256
sprite 749 angoff -768
 
// HoloDuke
sprite 200 angoff 1024
 
// Jetpack
sprite 191 angoff 512
 
// MedKit
sprite 213 angoff -256 // Dukematch only
 
// Nightvision
sprite 204 angoff 768
 
// Scuba gear
sprite 668 angoff -256
 
// Steroids
sprite 218 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 11 angoff 256
sprite 202 angoff 384
sprite 719 angoff 1024
 
// Shotgun & ammo
sprite 15 angoff -896
sprite 152 angoff 256
sprite 209 angoff 768
sprite 235 angoff -256
sprite 243 angoff 640
sprite 246 angoff -512
 
// Chaingun & ammo
sprite 9 angoff -512
sprite 12 angoff 256
sprite 118 angoff -256
sprite 234 angoff -256
sprite 236 angoff 512
sprite 203 angoff -512
 
// RPG & ammo
sprite 207 angoff -320
sprite 232 angoff 1024
sprite 238 angoff -512
sprite 244 angoff 512
sprite 628 angoff -512
sprite 695 angoff 768
sprite 748 angoff 320
 
// Pipebombs
sprite 101 angoff -512
sprite 190 angoff 768
sprite 210 angoff -768
 
// Shrinker/Expander & ammo
sprite 153 angoff 768
sprite 156 angoff 256
sprite 229 angoff -384
sprite 499 angoff 512
sprite 755 angoff 1024
 
// Devastator & ammo
sprite 206 angoff -768
sprite 233 angoff 768
sprite 696 angoff -384
 
// Freezethrower & ammo
sprite 208 angoff 256
sprite 230 angoff -704
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 528 mdzoff -250000 // gold chest clipping into Shrinker pickup
sprite 528 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 216 notmd
sprite 379 notmd
sprite 490 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
0,0 → 1,148
// Maphacks for Duke3D HRP
// Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 59 angoff -512
sprite 66 angoff 1024
sprite 100 angoff -550
sprite 110 angoff 384
sprite 113 angoff 384
sprite 125 angoff 512
sprite 307 angoff 200 // (Polymost HRP)
sprite 308 angoff 256
 
 
 
// PROPS
 
// Bottles
sprite 169 angoff -192
 
// Drinking fountain
sprite 16 angoff 512
 
// Trashcan
sprite 37 angoff 256
sprite 38 angoff 256
sprite 39 angoff 256
sprite 40 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 361 angoff 256
 
// Health +30
sprite 327 angoff -512
sprite 332 angoff 384
sprite 356 angoff 512
sprite 373 angoff 768
sprite 374 angoff 512
sprite 375 angoff 512
sprite 447 angoff 196
sprite 448 angoff -128
 
// HoloDuke
sprite 339 angoff 512
 
// Keycards (R/B)
sprite 8 angoff 1024
 
// Medkit
sprite 362 angoff -256
 
// Nightvision
sprite 283 angoff -768
sprite 411 angoff 512
 
// Steroids
sprite 1 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 384 angoff 512
 
// Shotgun & ammo
sprite 328 angoff -768
sprite 350 angoff 1024
 
// Chaingun
sprite 334 angoff 1024
 
// RPG & ammo
sprite 45 angoff -768
sprite 367 angoff -512
sprite 383 angoff 1024
 
// Pipebombs
sprite 21 angoff -768
sprite 342 angoff 512
sprite 346 angoff 1024
 
// Shrinker & ammo
sprite 90 angoff -832
 
// Devastator & ammo
sprite 46 angoff 1024
sprite 140 angoff -512
sprite 309 angoff 1024
sprite 363 angoff 256
sprite 372 angoff -512
sprite 429 angoff -256
sprite 473 angoff -384
 
// Freezethrower & ammo
sprite 381 angoff 256
sprite 382 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 16 mdzoff -150000 // drinking fountain
sprite 16 pitch 1
sprite 100 mdxoff 23000 // crouching babe
sprite 100 mdzoff 1296000
sprite 100 pitch 4095
sprite 100 roll 1
sprite 113 mdzoff -460000 // crouching babe
sprite 113 pitch 1
sprite 113 roll 4095
sprite 307 mdxoff 750000 // flipped hanging babe (Polymost HRP)
sprite 307 mdzoff 625000 // flipped hanging babe (Polymost HRP)
sprite 307 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 99 notmd
sprite 315 notmd
sprite 316 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
sprite 439 notmd
sprite 440 notmd
sprite 441 notmd
 
// Switches to be hidden
sprite 74 notmd // Switch in alien base
sprite 93 notmd // Cash register
sprite 274 notmd // Telephone
sprite 321 notmd // Snacks machine
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
0,0 → 1,247
// Maphacks for Duke3D HRP
// Level: E4L5.MAP - "Pigsty" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Chairs
sprite 4 angoff -512
sprite 166 angoff -896
sprite 167 angoff 1024
sprite 168 angoff 1024
sprite 169 angoff 1024
sprite 170 angoff 1024
sprite 171 angoff 896
sprite 172 angoff -128
sprite 177 angoff 128
sprite 336 angoff 1024
sprite 337 angoff 1024
sprite 340 angoff 1024
sprite 341 angoff 1024
sprite 342 angoff 1024
sprite 346 angoff 1024
sprite 356 angoff 128
sprite 357 angoff -128
sprite 499 angoff 512
 
// Coffee machines
sprite 195 angoff 128
sprite 347 angoff 576
sprite 472 angoff 1024
 
// Coffee mugs
sprite 180 angoff -256
sprite 181 angoff 384
sprite 182 angoff 64
sprite 183 angoff -768
sprite 184 angoff -512
sprite 185 angoff 1024
sprite 193 angoff -384
sprite 194 angoff -128
sprite 248 angoff 384
sprite 249 angoff -128
sprite 250 angoff 768
sprite 251 angoff -128
sprite 252 angoff -256
sprite 788 angoff -64
sprite 789 angoff 256
 
// Desklamps
sprite 469 angoff 1024
sprite 689 angoff 512
 
// Desksigns (McClain, Dredd)
sprite 247 angoff 256
sprite 829 angoff -384
 
// Donut boxes
sprite 391 angoff 128
sprite 392 angoff -640
 
// Fire extinguisher
sprite 133 angoff 512
 
// Microphone
sprite 465 angoff 256
 
// Tripod cameras
sprite 464 angoff -896
 
// US flag
sprite 787 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 812 angoff 192 // Dukematch only
 
// Health +10
sprite 623 angoff 512
sprite 816 angoff 512 // Dukematch only
sprite 817 angoff 512 // Dukematch only
sprite 818 angoff 512 // Dukematch only
sprite 819 angoff 512 // Dukematch only
 
// Health +30
sprite 119 angoff 256
sprite 120 angoff -128
sprite 192 angoff 512
sprite 265 angoff -512
sprite 269 angoff -512
sprite 716 angoff 768
sprite 852 angoff -512
 
// HoloDuke
sprite 841 angoff 1024
 
// Jetpack
sprite 211 angoff -512
sprite 767 angoff -768 // Dukematch only
 
// Keycards (B/Y/R)
sprite 363 angoff 512
sprite 751 angoff -576
sprite 854 angoff -768
 
// Medkit
sprite 264 angoff 512
sprite 268 angoff -512
 
// Nightvision
sprite 773 angoff 1024
 
// Steroids
sprite 79 angoff 512
sprite 80 angoff 768
sprite 267 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 151 angoff -512
sprite 815 angoff 256
 
// Shotgun & ammo
sprite 118 angoff -256
sprite 136 angoff -256
sprite 142 angoff 1024 // Dukematch only
sprite 190 angoff 512
sprite 613 angoff -640
sprite 615 angoff 1024
sprite 813 angoff 768 // Dukematch only
 
// Chaingun & ammo
sprite 121 angoff 128
sprite 122 angoff -896
sprite 528 angoff -512
sprite 529 angoff -512
sprite 530 angoff -512
sprite 618 angoff 1024
sprite 619 angoff 1024
 
// RPG & ammo
sprite 260 angoff 1024
sprite 769 angoff -512
 
// Pipebombs
sprite 61 angoff -512
sprite 717 angoff 256
sprite 811 angoff 768
 
// Devastator & ammo
sprite 715 angoff -256
 
// Laser Tripbomb
sprite 196 angoff 512
sprite 197 angoff 512
 
// Shrinker/Expander & ammo
sprite 87 angoff -768
sprite 89 angoff -256
sprite 768 angoff 512
 
// Freezethrower & ammo
sprite 90 angoff -768
 
 
 
// OVERRIDE
 
// "Book 'em, Dan-o!" switches
sprite 798 notmd
sprite 799 notmd
sprite 800 notmd
sprite 801 notmd
sprite 802 notmd
sprite 803 notmd
sprite 804 notmd
sprite 805 notmd
sprite 806 notmd
sprite 807 notmd
sprite 808 notmd
sprite 809 notmd
sprite 810 notmd
sprite 839 notmd
sprite 840 notmd
 
// Fixes for badly wall-aligned sprites
sprite 38 mdzoff 2500 // drinking fountain
sprite 38 pitch 1
sprite 78 away1 // "Wanted Dead" screen
sprite 128 away1 // President picture
sprite 129 away1 // President picture
sprite 195 mdzoff -260000 // thermos
sprite 195 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 20 notmd
sprite 21 notmd
sprite 22 notmd
sprite 23 notmd
sprite 62 notmd
sprite 71 notmd
sprite 126 notmd
sprite 154 notmd
sprite 157 notmd
sprite 178 notmd
sprite 179 notmd
sprite 191 notmd
sprite 241 notmd
sprite 242 notmd
sprite 244 notmd
sprite 245 notmd
sprite 253 notmd
sprite 371 notmd
sprite 737 notmd
sprite 738 notmd
sprite 739 notmd
sprite 740 notmd
sprite 741 notmd
sprite 742 notmd
sprite 743 notmd
sprite 744 notmd
sprite 745 notmd
sprite 746 notmd
sprite 747 notmd
sprite 748 notmd
sprite 772 notmd
sprite 821 notmd
sprite 822 notmd
sprite 825 notmd
sprite 844 notmd
sprite 845 notmd
 
// Switches to be hidden
sprite 75 notmd // Behind the 2-way mirror
sprite 735 notmd // Payphone
sprite 736 notmd // Payphone
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
0,0 → 1,64
// Maphacks for Duke3D HRP
// Level: E1L8.MAP - "Duke Match" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 15 angoff 512
 
// Health +30
sprite 18 angoff -256
 
// HoloDuke
sprite 19 angoff -256
 
// Jetpack
sprite 13 angoff -768
 
// MedKit
sprite 17 angoff 128
 
// Nightvision
sprite 12 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 6 angoff 512
sprite 26 angoff 512
 
// Shotgun & ammo
sprite 5 angoff -256
sprite 27 angoff -256
 
// RPG & ammo
sprite 10 angoff 256
sprite 24 angoff 256
 
// Pipebombs
sprite 11 angoff 512
sprite 21 angoff 512
 
// Shrinker & ammo
sprite 9 angoff -256
sprite 22 angoff -256
 
// Laser Tripbomb
sprite 7 angoff 256
sprite 28 angoff 256
 
// Devastator & ammo
sprite 8 angoff 1024
sprite 23 angoff 1024
 
// Freezethrower
sprite 20 angoff 512
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
0,0 → 1,217
// Maphack for Duke3D HRP
// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 343 angoff 512
sprite 344 angoff -256
sprite 345 angoff -768
 
// Bottles
sprite 299 angoff -288
sprite 770 angoff -960
 
// Reactor core
sprite 423 angoff 256
sprite 425 angoff 256
 
// Space suits
sprite 415 angoff -512
sprite 416 angoff -256
 
// Water fountains
sprite 2 angoff 1024
sprite 4 angoff 1024
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 109 angoff -384
sprite 149 angoff 1024
 
// Boots
sprite 1040 angoff 1024
 
// Health +10
sprite 137 angoff 256
sprite 138 angoff -256
sprite 150 angoff 512
sprite 151 angoff 512
sprite 152 angoff 512
 
// Health +30
sprite 87 angoff 512
sprite 124 angoff 512
sprite 136 angoff 1024
sprite 143 angoff 768
sprite 155 angoff 512
sprite 161 angoff 640
sprite 169 angoff -768
sprite 991 angoff 512
sprite 1027 angoff 1024
 
// HoloDuke
sprite 132 angoff -512
 
// Jetpack
sprite 128 angoff 768
 
// Keycards (R/B/Y)
sprite 882 angoff 1024
sprite 883 angoff 512
sprite 983 angoff 512
 
// Medkit
sprite 165 angoff 512
 
// Nightvision
sprite 992 angoff 1024
sprite 1028 angoff -256
 
// Steroids
sprite 5 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 163 angoff 512
 
// Shotgun & ammo
sprite 78 angoff -256
sprite 123 angoff -512
sprite 135 angoff 1024
sprite 141 angoff -768
sprite 157 angoff 256
sprite 168 angoff 512
 
// Chaingun & ammo
sprite 144 angoff 1024
sprite 156 angoff -512
sprite 160 angoff 512
sprite 981 angoff 512
 
// RPG & ammo
sprite 110 angoff 512
sprite 145 angoff 512
sprite 159 angoff 384
sprite 213 angoff 512
sprite 979 angoff 128
 
// Pipebombs
sprite 129 angoff 1024
sprite 154 angoff 768
 
// Shrinker & ammo
sprite 130 angoff -256
sprite 146 angoff -768
sprite 147 angoff -128
 
// Devastator & ammo
sprite 79 angoff -512
sprite 121 angoff 256
sprite 122 angoff 512
sprite 131 angoff 512
sprite 162 angoff 256
sprite 167 angoff -256
sprite 980 angoff -256
 
// Laser Tripbomb
sprite 120 angoff 512
sprite 994 angoff -256
sprite 1029 angoff -384
sprite 1030 angoff -640
 
// Freezethrower & ammo
sprite 142 angoff 512
sprite 153 angoff 256
sprite 993 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 2 mdzoff 45000 // drinking fountain
sprite 2 pitch 1
sprite 4 mdzoff -1500 // drinking fountain
sprite 4 pitch 2
sprite 333 away2 // computer panel
sprite 549 away2 // computer panel
sprite 583 away2 // computer panel
 
// Forcing any floor aligned model to be rendered as sprite
sprite 214 notmd
sprite 215 notmd
sprite 216 notmd
sprite 217 notmd
sprite 218 notmd
sprite 219 notmd
sprite 304 notmd
sprite 305 notmd
sprite 306 notmd
sprite 307 notmd
sprite 308 notmd
sprite 309 notmd
sprite 310 notmd
sprite 311 notmd
sprite 312 notmd
sprite 313 notmd
sprite 314 notmd
sprite 451 notmd
sprite 461 notmd
sprite 462 notmd
sprite 473 notmd
sprite 474 notmd
sprite 475 notmd
sprite 476 notmd
sprite 477 notmd
sprite 478 notmd
sprite 485 notmd
sprite 489 notmd
sprite 490 notmd
sprite 535 notmd
sprite 542 notmd
sprite 543 notmd
sprite 544 notmd
sprite 545 notmd
sprite 546 notmd
sprite 547 notmd
sprite 567 notmd
sprite 568 notmd
sprite 569 notmd
sprite 571 notmd
sprite 572 notmd
sprite 574 notmd
sprite 575 notmd
sprite 577 notmd
sprite 578 notmd
sprite 580 notmd
sprite 581 notmd
sprite 592 notmd
sprite 593 notmd
sprite 594 notmd
sprite 595 notmd
sprite 596 notmd
sprite 597 notmd
sprite 598 notmd
sprite 599 notmd
sprite 600 notmd
sprite 601 notmd
sprite 602 notmd
sprite 603 notmd
sprite 604 notmd
sprite 605 notmd
sprite 606 notmd
sprite 607 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
0,0 → 1,139
// Maphacks for Duke3D HRP
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Antenna
sprite 144 angoff 128
 
// Bottles
sprite 323 angoff 512
sprite 324 angoff 256
sprite 325 angoff 768
sprite 326 angoff 512
sprite 327 angoff 128
sprite 328 angoff 768
sprite 329 angoff -128
sprite 330 angoff 256
sprite 331 angoff 128
sprite 332 angoff -768
 
// Camera (KTIT studio)
sprite 242 angoff -128
 
// Camera Spotlights (KTIT studio)
sprite 138 angoff -896
sprite 241 angoff -512
sprite 244 angoff -128
 
// Drinking fountain
sprite 366 angoff 1024
 
// Microphone (KTIT studio)
sprite 247 angoff -896
 
// Trashcan
sprite 204 angoff 1024
sprite 205 angoff 768
sprite 349 angoff -384
sprite 351 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 202 angoff -768
 
// Health +10
sprite 34 angoff -256
sprite 35 angoff -256
 
// Health +30
sprite 401 angoff 196
sprite 402 angoff -128
sprite 403 angoff 768
sprite 404 angoff 768
 
// Jetpack
sprite 77 angoff 512 // Dukematch only
sprite 203 angoff -128 // Dukematch only
 
// Keycard (B/R/Y)
sprite 134 angoff 1024
sprite 295 angoff -512
sprite 432 angoff -512
 
// Medkit
sprite 88 angoff 512
sprite 192 angoff 512
sprite 334 angoff 256
sprite 422 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 45 angoff 1024
sprite 108 angoff -128
sprite 360 angoff 1024
 
// Shotgun & ammo
sprite 47 angoff -256
sprite 109 angoff -512
sprite 423 angoff -768
sprite 431 angoff -128
 
// Chaingun & ammo
sprite 48 angoff 256
sprite 110 angoff 512
sprite 299 angoff -256
sprite 346 angoff 512
 
// RPG & ammo
sprite 368 angoff 1024
sprite 427 angoff 256
 
// Pipebombs
sprite 268 angoff 1024
 
// Devastator & ammo
sprite 200 angoff 1024
sprite 294 angoff -768
sprite 300 angoff 256
sprite 343 angoff -768
 
// Laser Tripbomb
sprite 347 angoff -256
 
// Shrinker & ammo
sprite 40 angoff 256
sprite 41 angoff 256
sprite 344 angoff 512
sprite 345 angoff 256
 
// Freezethrower & ammo
sprite 361 angoff 1024
sprite 362 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 192 mdzoff 600000 // medkit
sprite 192 pitch 1
sprite 366 mdzoff -160000 // drinking fountain
sprite 366 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 309 notmd
sprite 310 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
0,0 → 1,234
// Maphacks for Duke3D HRP
// Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Box
sprite 328 angoff -384
sprite 329 angoff 64
sprite 676 angoff 128
sprite 677 angoff -256
 
// Car mirror
sprite 14 angoff 1024
 
// Chair
sprite 143 angoff 256
sprite 332 angoff -640
 
// Desklamp
sprite 333 angoff -512
 
// Fire extinguisher
sprite 637 angoff -256
sprite 638 angoff -768
sprite 640 angoff -256
 
// Fire hydrant
sprite 42 angoff 512
 
// Mail bags
sprite 17 angoff 128
sprite 110 angoff 256
sprite 111 angoff -128
sprite 112 angoff -128
sprite 113 angoff 192
sprite 114 angoff -128
sprite 115 angoff 256
sprite 116 angoff -640
sprite 117 angoff 256
sprite 314 angoff 128
 
// Nuke barrel
sprite 231 angoff 512
sprite 232 angoff 640
sprite 233 angoff -896
sprite 235 angoff 1024
sprite 684 angoff -512
sprite 685 angoff -512
sprite 686 angoff 768
sprite 688 angoff 256
sprite 689 angoff 512
sprite 690 angoff 768
sprite 691 angoff 512
sprite 693 angoff 512
sprite 694 angoff 1024
sprite 696 angoff -384
sprite 697 angoff 896
 
// Radar Dish
sprite 221 angoff 512
 
// Spotlights
sprite 96 angoff 1024
sprite 98 angoff 1024
 
// Toilet
sprite 238 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 209 angoff -256
sprite 286 angoff -512
 
// Boots
sprite 25 angoff 1024
 
// Health +10
sprite 269 angoff -128
sprite 270 angoff 256
sprite 272 angoff -256
sprite 274 angoff -256
sprite 275 angoff 256
sprite 276 angoff 512
 
// Health +30
sprite 271 angoff -768
sprite 285 angoff -512
sprite 292 angoff -256
sprite 578 angoff -512
sprite 579 angoff -512
 
// HoloDuke
sprite 277 angoff 256
 
// Jetpack
sprite 295 angoff -512 // Dukematch only
 
// Keycards (R/B/Y)
sprite 145 angoff -512
sprite 534 angoff -512
sprite 724 angoff -512
 
// Medkit
sprite 296 angoff 512
sprite 672 angoff -512
 
// Steroids
sprite 284 angoff -768
sprite 293 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 212 angoff -256
sprite 213 angoff -256
sprite 214 angoff -256
sprite 299 angoff 256
sprite 300 angoff 128
sprite 302 angoff 1024
sprite 529 angoff 512
sprite 669 angoff 512
sprite 752 angoff 256
 
// Shotgun & ammo
sprite 211 angoff 1024
sprite 223 angoff 384
sprite 635 angoff -256
 
// Chaingun & ammo
sprite 206 angoff -512
sprite 216 angoff -512
sprite 218 angoff -512
sprite 305 angoff 1024
sprite 641 angoff 512
 
// RPG & ammo
sprite 207 angoff -384
sprite 282 angoff -512
sprite 306 angoff 1024
sprite 351 angoff 512
sprite 352 angoff 512
 
// Pipebombs
sprite 81 angoff -512
sprite 288 angoff -768
sprite 750 angoff 512
 
// Shrinker/Expander & ammo
sprite 84 angoff -768 // Dukematch only
sprite 280 angoff -768
 
// Devastator & ammo
sprite 26 angoff 64
sprite 278 angoff 768
sprite 577 angoff -512
 
// Laser Tripbomb
sprite 266 angoff 1024
sprite 267 angoff 896
 
// Freezethrower & ammo
sprite 283 angoff 1024
 
// Forcing any floor aligned model to be rendered as sprite
sprite 246 notmd
sprite 254 notmd
sprite 255 notmd
sprite 256 notmd
sprite 257 notmd
sprite 258 notmd
sprite 259 notmd
sprite 260 notmd
sprite 334 notmd
sprite 335 notmd
sprite 336 notmd
sprite 337 notmd
sprite 338 notmd
sprite 339 notmd
sprite 340 notmd
sprite 341 notmd
sprite 342 notmd
sprite 343 notmd
sprite 344 notmd
sprite 345 notmd
sprite 346 notmd
sprite 347 notmd
sprite 348 notmd
sprite 399 notmd
sprite 400 notmd
sprite 403 notmd
sprite 404 notmd
sprite 429 notmd
sprite 430 notmd
sprite 433 notmd
sprite 434 notmd
sprite 437 notmd
sprite 438 notmd
sprite 441 notmd
sprite 442 notmd
sprite 472 notmd
sprite 473 notmd
sprite 505 notmd
sprite 507 notmd
sprite 508 notmd
sprite 710 notmd
sprite 711 notmd
sprite 741 notmd
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 513 mdyoff -26700 // newspaper
sprite 513 roll 5
sprite 635 mdzoff 375000 // shotgun
sprite 635 pitch 1
 
// Switches to be hidden
sprite 41 notmd // Side of fire engine
sprite 147 notmd // Stamps machine
sprite 633 notmd // Paw-print by PO boxes
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
0,0 → 1,243
// Maphacks for Duke3D HRP
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Pig Cop corpses
sprite 355 angoff 384
sprite 371 angoff -960
 
// Slime babes
sprite 542 angoff 256
sprite 543 angoff 128
sprite 544 angoff -896
sprite 545 angoff -384
sprite 546 angoff 896
sprite 547 angoff -256
sprite 549 angoff 192
sprite 550 angoff 768
sprite 551 angoff 384
sprite 552 angoff 1024
sprite 553 angoff -128
sprite 675 angoff 512
sprite 676 angoff 768
sprite 677 angoff 960
sprite 679 angoff -196
 
 
 
// PROPS
 
// Chair
sprite 340 angoff -768
sprite 561 angoff 512
 
// Duke gibs
sprite 448 angoff 128
sprite 449 angoff -256
sprite 452 angoff 384
sprite 453 angoff 768
 
// Observatory
sprite 947 angoff 640
 
// Radar Dish
sprite 948 angoff -960
 
// Reactor core
sprite 844 angoff 256
sprite 845 angoff 256
 
// Space suits
sprite 519 angoff -512
sprite 587 angoff 512
sprite 588 angoff 1024
sprite 594 angoff -640
sprite 596 angoff -128
sprite 597 angoff -512
sprite 598 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 226 angoff -512
sprite 247 angoff 256
sprite 347 angoff 512
sprite 797 angoff 128
sprite 932 angoff -768
sprite 990 angoff 512
 
// Boots
sprite 955 angoff 1024
 
// Health +10
sprite 223 angoff -256
sprite 224 angoff -256
sprite 252 angoff 320
sprite 353 angoff 128
sprite 354 angoff -128
sprite 356 angoff 256
sprite 358 angoff 256
sprite 800 angoff 512
sprite 802 angoff 512
 
// Health +30
sprite 201 angoff -256
sprite 205 angoff -256
sprite 208 angoff -384
sprite 213 angoff 256
sprite 216 angoff -640
sprite 220 angoff 768
sprite 227 angoff 1024
sprite 248 angoff -256
sprite 250 angoff 384
sprite 263 angoff -768
sprite 264 angoff 512
sprite 366 angoff 512
sprite 369 angoff 1024
sprite 376 angoff 384
sprite 792 angoff 512
 
// HoloDuke
sprite 954 angoff 1024
 
// Jetpack
sprite 991 angoff -512 // Dukematch only
sprite 995 angoff 1024 // Dukematch only
 
// Keycards (B)
sprite 520 angoff 1024
 
// MedKit
sprite 364 angoff -384
 
// Nightvision
sprite 952 angoff -512
sprite 989 angoff -1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 258 angoff 1024
sprite 791 angoff 512
 
// Shotgun & ammo
sprite 200 angoff 256
sprite 202 angoff -512
sprite 219 angoff 1024
sprite 249 angoff 1024
sprite 251 angoff -512
sprite 262 angoff 256
sprite 372 angoff 256
sprite 826 angoff -768
 
// Chaingun & ammo
sprite 265 angoff -512
sprite 375 angoff 256
sprite 406 angoff 512 // Dukematch only
 
// RPG & ammo
sprite 211 angoff 256
sprite 214 angoff 1024
sprite 217 angoff -128
sprite 218 angoff -512
sprite 266 angoff -896
sprite 268 angoff 1024
sprite 346 angoff 1024
sprite 836 angoff 512 // Dukematch only
sprite 997 angoff 768 // Dukematch only
sprite 1001 angoff -512 // Dukematch only
 
// Pipebombs
sprite 42 angoff 768
sprite 206 angoff 128
sprite 207 angoff 640
sprite 242 angoff 512
sprite 359 angoff 640
sprite 363 angoff 256
sprite 837 angoff 1024
sprite 1017 angoff 768
sprite 1018 angoff 512
sprite 1019 angoff 1024
 
// Shrinker & ammo
sprite 203 angoff -128
sprite 209 angoff -256
sprite 210 angoff -256
sprite 407 angoff 1024
sprite 996 angoff -768 // Dukematch only
sprite 1008 angoff 1024
 
// Devastator & ammo
sprite 204 angoff -960
sprite 212 angoff 512
sprite 215 angoff -768
sprite 225 angoff -832
sprite 260 angoff 1024
sprite 269 angoff -512
sprite 365 angoff 512
sprite 999 angoff 1024 // Dukematch only
 
// Laser Tripbomb
sprite 361 angoff 768
sprite 1007 angoff 1024
sprite 1009 angoff 1024
 
// Freezethrower & ammo
sprite 221 angoff 256
sprite 222 angoff 1024
sprite 254 angoff -256
sprite 255 angoff 768
sprite 790 angoff 768
sprite 998 angoff -256 // Dukematch only
sprite 1000 angoff 256 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 406 mdzoff 930000 // chaingun ammo (Dukematch only)
sprite 406 pitch 1
sprite 407 mdzoff 930000 // Shrinker
sprite 407 roll 1
sprite 448 nomdanim // spinning Duke gib
sprite 449 nomdanim // spinning Duke gib
sprite 452 nomdanim // spinning Duke gib
sprite 453 nomdanim // spinning Duke gib
sprite 595 mdzoff -1500000 // double-rendered space suit near secret exit
sprite 595 pitch 1
sprite 801 mdzoff 930000 // Devastator
sprite 801 pitch 1
sprite 836 mdzoff -50000 // RPG (Dukematch only)
sprite 836 roll 1
sprite 836 pitch -12
 
// Forcing any floor aligned model to be rendered as sprite
sprite 357 notmd
sprite 422 notmd
sprite 488 notmd
sprite 604 notmd
sprite 605 notmd
sprite 606 notmd
sprite 607 notmd
sprite 608 notmd
sprite 609 notmd
sprite 610 notmd
sprite 611 notmd
sprite 612 notmd
sprite 613 notmd
sprite 678 notmd
sprite 772 notmd
sprite 773 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
0,0 → 1,131
// Maphacks for Duke3D HRP
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 314 angoff 256
sprite 321 angoff -768
sprite 367 angoff 640
sprite 368 angoff 128
sprite 369 angoff 384
 
 
 
// PROPS
 
// Satellite
sprite 285 angoff 128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 8 angoff -256
sprite 9 angoff 768
 
// Health +10
sprite 82 angoff 256
sprite 98 angoff 25
 
// Health +30
sprite 34 angoff 512
sprite 89 angoff -768
sprite 95 angoff 768
sprite 103 angoff 192
 
// HoloDuke
sprite 395 angoff -768
 
// Jetpack
sprite 396 angoff 1024
 
// MedKit
sprite 13 angoff 384
sprite 413 angoff 640
 
// Nightvision
sprite 14 angoff 512
sprite 81 angoff 1024
 
// Scuba gear
sprite 15 angoff -512
sprite 78 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol
sprite 11 angoff -64
 
// Shotgun & ammo
sprite 35 angoff 512
sprite 36 angoff 512
sprite 88 angoff 512
sprite 99 angoff -896
sprite 101 angoff 512
sprite 102 angoff 768
 
// Chaingun & ammo
sprite 79 angoff 256
sprite 80 angoff 256
sprite 83 angoff 1024
 
// RPG & ammo
sprite 7 angoff 1024
sprite 76 angoff -832
sprite 77 angoff 832
sprite 92 angoff 1024
sprite 96 angoff 384
sprite 467 angoff 672
sprite 468 angoff -672
sprite 469 angoff 256
sprite 470 angoff -256
 
// Pipebombs
sprite 424 angoff -128
sprite 425 angoff -512
 
// Shrinker & ammo
sprite 91 angoff 512
sprite 93 angoff 1024
 
// Devastator & ammo
sprite 74 angoff 256
sprite 75 angoff -256
sprite 94 angoff 512
sprite 97 angoff -512
sprite 414 angoff 384
 
// Laser Tripbomb
sprite 69 angoff -256
sprite 70 angoff -512
sprite 71 angoff 512
 
// Freezethrower & ammo
sprite 100 angoff 1024
sprite 397 angoff 768
sprite 398 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 7 mdzoff 360000 // RPG
sprite 7 roll 1
sprite 93 mdzoff 360000 // Shrinker
sprite 93 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 194 notmd
sprite 195 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
0,0 → 1,200
// Maphacks for Duke3D HRP
// Level: E4L7.MAP - "XXX-Stacy" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// C-9 cannisters
sprite 38 angoff -256
sprite 43 angoff 512
sprite 65 angoff -128
sprite 66 angoff -384
sprite 67 angoff 128
sprite 68 angoff -256
sprite 183 angoff 384
sprite 346 angoff 512
sprite 347 angoff 128
sprite 348 angoff -256
sprite 349 angoff 384
sprite 351 angoff 128
sprite 352 angoff -128
sprite 363 angoff -128
sprite 364 angoff -384
sprite 409 angoff -128
sprite 492 angoff -640
sprite 493 angoff 128
sprite 494 angoff -384
sprite 495 angoff 256
 
// Chair
sprite 231 angoff 896
sprite 268 angoff 768
sprite 396 angoff 896
 
// Coffee machine
sprite 153 angoff -512
 
// Coffee mug
sprite 157 angoff 128
 
// Donuts
sprite 232 angoff 64
 
// Drinking fountain
sprite 279 angoff 1024
 
// Nuke barrels
sprite 283 angoff 512
sprite 284 angoff -640
sprite 285 angoff 128
sprite 286 angoff 256
sprite 287 angoff -384
sprite 288 angoff -768
sprite 289 angoff 256
sprite 290 angoff 512
sprite 292 angoff -384
sprite 294 angoff 1024
sprite 295 angoff 512
 
// Opened pipebomb
sprite 548 angoff 128
 
// Soap (secret room)
sprite 467 angoff 128
 
// Spotlight
sprite 209 angoff 1024
 
// Teddy Bear
sprite 156 angoff 448
 
// Trashcan
sprite 39 angoff -256
sprite 204 angoff -768
sprite 253 angoff 896
sprite 254 angoff -256
sprite 443 angoff -384
sprite 496 angoff -384
sprite 497 angoff -512
sprite 498 angoff -128
 
// Tripod camera
sprite 164 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 83 angoff 512
 
// Boots
sprite 186 angoff 512
 
// Health +10
sprite 133 angoff 512
sprite 411 angoff -256
sprite 414 angoff 256
 
// Health +30
sprite 187 angoff 512
sprite 370 angoff 512
sprite 371 angoff 512
sprite 419 angoff 1024
sprite 538 angoff 512
 
// HoloDuke
sprite 29 angoff 1024
 
// Jetpack
sprite 365 angoff -512 // Dukematch only
 
// Keycards (B/R)
sprite 165 angoff -256
sprite 372 angoff 768
 
// MedKit
sprite 112 angoff -256
 
// Nightvision
sprite 245 angoff 768
 
// Steroids
sprite 331 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 406 angoff -512
sprite 412 angoff 512
sprite 413 angoff 512
 
// Shotgun & ammo
sprite 132 angoff 1024
sprite 211 angoff -512
sprite 395 angoff -512
sprite 408 angoff -768
sprite 420 angoff 256
 
// Chaingun & ammo
sprite 177 angoff 512
sprite 418 angoff 512
 
// RPG & ammo
sprite 110 angoff -768
sprite 212 angoff 512
sprite 591 angoff -512
 
// Pipebombs
sprite 37 angoff -512
sprite 386 angoff -256
sprite 402 angoff -256
 
// Shrinker/Expander & ammo
sprite 195 angoff 704
sprite 247 angoff 256
sprite 410 angoff -768 // Dukematch only
 
// Devastator & ammo
sprite 170 angoff 1024
sprite 343 angoff -512 // Dukematch only
 
// Freezethrower & ammo
sprite 34 angoff -512
sprite 214 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 170 mdzoff -200000 // Devastator
sprite 170 roll 1
sprite 279 mdzoff -135000 // drinking fountain
sprite 279 pitch 1
sprite 530 away1 // viewscreen texture
 
// Forcing any floor aligned model to be rendered as sprite
sprite 5 notmd
sprite 9 notmd
sprite 10 notmd
sprite 11 notmd
sprite 25 notmd
sprite 228 notmd
sprite 255 notmd
sprite 298 notmd
sprite 299 notmd
sprite 300 notmd
sprite 399 notmd
sprite 400 notmd
sprite 594 notmd
sprite 595 notmd
sprite 596 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
0,0 → 1,251
// Maphacks for Duke3D HRP
// Level: E3L8.MAP - "Hotel Hell" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Jibs5
sprite 570 angoff 512
 
 
 
// PROPS
 
// Bottles
sprite 219 angoff -256
sprite 220 angoff -128
sprite 221 angoff 128
sprite 234 angoff -192
sprite 235 angoff 128
sprite 236 angoff -512
sprite 238 angoff 384
sprite 240 angoff 256
sprite 241 angoff 128
sprite 302 angoff 512
sprite 303 angoff -512
sprite 304 angoff 384
sprite 305 angoff 128
sprite 306 angoff -192
sprite 314 angoff 128
sprite 315 angoff 192
sprite 316 angoff -256
sprite 317 angoff 512
sprite 318 angoff -384
sprite 334 angoff 128
sprite 335 angoff -128
sprite 336 angoff -320
sprite 337 angoff 256
sprite 338 angoff -192
sprite 339 angoff -384
sprite 340 angoff -768
sprite 341 angoff -896
sprite 342 angoff 512
 
// Donuts
sprite 367 angoff -128
 
// Drinking fountains
sprite 95 angoff -512
sprite 795 angoff -512
 
// Root
sprite 91 angoff 768
 
// Trashcan
sprite 376 angoff 512
sprite 377 angoff 384
sprite 378 angoff 256
sprite 380 angoff 768
sprite 385 angoff 384
sprite 387 angoff 256
sprite 388 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 460 angoff 768
sprite 663 angoff 256
sprite 685 angoff 1024 // Dukematch only
 
// Health +10
sprite 362 angoff -128
 
// Health +30
sprite 68 angoff -512
sprite 69 angoff 512
sprite 70 angoff 512
sprite 176 angoff -512
sprite 206 angoff -512
sprite 307 angoff 512
sprite 308 angoff 512
sprite 312 angoff 512
sprite 313 angoff 512
sprite 480 angoff -256
sprite 618 angoff -512
sprite 672 angoff 256
sprite 810 angoff 256
sprite 811 angoff 256
sprite 821 angoff 768
sprite 822 angoff -896
 
// HoloDuke
sprite 577 angoff -512
sprite 596 angoff 1024
 
// Jetpack
sprite 684 angoff 1024 // Dukematch only
 
// Keycards (Y/B)
sprite 172 angoff -512
sprite 372 angoff -512
 
// Medkit
sprite 392 angoff 128
 
// Nightvision
sprite 99 angoff -256
sprite 657 angoff 1024 // flipped sprite
 
// Scuba gear
sprite 86 angoff -256
 
// Steroids
sprite 355 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 366 angoff -512
sprite 608 angoff -512
 
// Shotgun & ammo
sprite 178 angoff 128
sprite 361 angoff -256
sprite 363 angoff -896
sprite 371 angoff 1024
sprite 397 angoff -512
sprite 619 angoff -768
 
// Chaingun & ammo
sprite 395 angoff 128
sprite 688 angoff 256 // Dukematch only
sprite 689 angoff 512 // Dukematch only
 
// RPG & ammo
sprite 147 angoff 256
sprite 175 angoff -512
 
// Pipebombs
sprite 150 angoff 512
sprite 151 angoff 384
sprite 182 angoff 512
sprite 823 angoff 896
 
// Devastator & ammo
sprite 207 angoff -1024
sprite 358 angoff 1024
sprite 562 angoff 1024
sprite 563 angoff -512
 
// Laser Tripbomb
sprite 479 angoff -256
 
// Shrinker ammo
sprite 640 angoff 512
 
// Freezethrower & ammo
sprite 690 angoff -512 // Dukematch only
sprite 691 angoff 512 // Dukematch only
sprite 692 angoff 512 // Dukematch only
sprite 686 angoff 256 // Dukematch only
sprite 687 angoff 1024
sprite 725 angoff 768
sprite 827 angoff 384
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 95 mdzoff -150000 // drinking fountain
sprite 95 pitch 1
sprite 237 mdxoff 1800 // bottle
sprite 237 pitch 1
sprite 238 mdzoff -610000 // bottle
sprite 238 mdxoff 1800
sprite 238 pitch 1
sprite 243 mdzoff 410000 // bottle
sprite 243 mdxoff 1800
sprite 243 pitch 1
sprite 244 mdzoff 810000 // bottle
sprite 244 mdxoff 1800
sprite 244 pitch 1
sprite 247 mdzoff 770000 // bottle
sprite 247 mdxoff 1800
sprite 247 pitch 1
sprite 248 mdzoff 410000 // bottle
sprite 248 mdxoff 1800
sprite 248 pitch 1
sprite 251 mdzoff -90000 // bottle
sprite 251 pitch 1
sprite 252 mdzoff 160000 // bottle
sprite 252 pitch 1
sprite 253 mdzoff 240000 // bottle
sprite 253 pitch 1
sprite 323 mdzoff 320000 // bottle
sprite 323 pitch 1
sprite 324 mdzoff 210000 // bottle
sprite 324 pitch 1
sprite 328 mdzoff 340000 // bottle
sprite 328 mdxoff 1800
sprite 328 pitch 1
sprite 329 mdzoff 690000 // bottle
sprite 329 mdxoff 1800
sprite 329 pitch 1
sprite 332 mdzoff 760000 // bottle
sprite 332 mdxoff 1800
sprite 332 pitch 1
sprite 333 mdzoff 340000 // bottle
sprite 333 mdxoff 1800
sprite 333 pitch 1
sprite 335 mdxoff 1800 // bottle
sprite 335 pitch 1
sprite 337 mdxoff 1800 // bottle
sprite 337 pitch 1
sprite 338 mdxoff 1800 // bottle
sprite 338 pitch 1
sprite 339 mdxoff 1800 // bottle
sprite 339 pitch 1
sprite 342 mdzoff 650000 // bottle
sprite 342 pitch 1
sprite 343 mdzoff 690000 // bottle
sprite 343 pitch 1
sprite 567 nomdanim // spinning Duke leg
sprite 795 mdzoff -37500 // drinking fountain
sprite 795 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 216 notmd
sprite 232 notmd
sprite 288 notmd
sprite 301 notmd
sprite 319 notmd
sprite 495 notmd
sprite 609 notmd
sprite 729 notmd
sprite 796 notmd
 
// Switches to be hidden
sprite 139 notmd
sprite 481 notmd // Fire alarm secret
sprite 743 notmd // Handprint in jungle
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
0,0 → 1,156
// Maphacks for Duke3D HRP
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottle
sprite 326 angoff 256
sprite 327 angoff 512
 
// Chair
sprite 336 angoff -512
sprite 361 angoff 786
sprite 457 angoff -896
sprite 894 angoff 256
 
// Chopper wheel (trash compactor)
sprite 684 angoff 128
 
// Donuts
sprite 458 angoff -64
sprite 706 angoff -384
sprite 707 angoff 192
 
// Nuke barrel
sprite 365 angoff -128
sprite 366 angoff -512
sprite 367 angoff 512
sprite 368 angoff -256
sprite 369 angoff -128
sprite 600 angoff 896
sprite 601 angoff -512
sprite 603 angoff 256
 
// Trashcan
sprite 837 angoff -768
sprite 838 angoff 512
 
// US flag
sprite 335 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 351 angoff 256
 
// Health +10
sprite 655 angoff 256
sprite 656 angoff -256
sprite 851 angoff 256
sprite 859 angoff 512
 
// Health +30
sprite 610 angoff -128
sprite 654 angoff -768
sprite 657 angoff -256
sprite 732 angoff 512
sprite 1019 angoff -512
 
// HoloDuke
sprite 724 angoff 1024
 
// Jetpack
sprite 323 angoff 1024 // Dukematch only
 
// Keycards (B/Y/R)
sprite 386 angoff 1024
sprite 762 angoff 768
sprite 854 angoff 1024
 
// Medkit
sprite 733 angoff 256
 
// Scuba gear
sprite 863 angoff 768
 
// Steroids
sprite 55 angoff -256
sprite 734 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 607 angoff 256
sprite 608 angoff 256
sprite 609 angoff 256
sprite 829 angoff 512
sprite 865 angoff 512
 
// Shotgun & ammo
sprite 352 angoff 64
sprite 714 angoff -256
sprite 715 angoff -512
sprite 731 angoff 512
 
// Chaingun & ammo
sprite 561 angoff -512
sprite 611 angoff -512
sprite 615 angoff 512
 
// RPG & ammo
sprite 228 angoff -512
sprite 834 angoff 1024
sprite 864 angoff 256 // Dukematch only
 
// Pipebombs
sprite 140 angoff 1024
sprite 538 angoff -512
sprite 713 angoff -256
sprite 723 angoff 128
sprite 850 angoff 128
 
// Shrinker/Expander & ammo
sprite 319 angoff 768
sprite 827 angoff -640
 
// Devastator & ammo
sprite 532 angoff 512
sprite 828 angoff -256
 
// Freezethrower & ammo
sprite 344 angoff 1024
sprite 831 angoff 128
sprite 868 angoff 256 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 335 mdzoff 530000 // US flag
sprite 335 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 330 notmd
sprite 360 notmd
sprite 364 notmd
sprite 893 notmd
 
// Switches to be hidden
sprite 537 notmd // Pressure maintenance computer
 
// Symbols to be rendered as sprites
sprite 35 notmd // Atomic symbol on desk
sprite 332 notmd // Atomic symbol on desk
sprite 1033 notmd // Picture outside building used to hold player flat
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
0,0 → 1,101
// Maphacks for Duke3D HRP
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Cheerleaders
sprite 41 angoff 1024
sprite 42 angoff 1024
sprite 103 angoff 1024
sprite 108 angoff 1024
 
 
 
// PROPS
 
// "Duf Beer" Blimp
sprite 40 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 1 angoff 512 // Dukematch only
 
// Health +30
sprite 66 angoff 1024
sprite 67 angoff 1024
 
// HoloDuke
sprite 25 angoff 1024
 
// Jetpack
sprite 46 angoff 512
sprite 85 angoff 1024 // Dukematch only
 
// Nightvision
sprite 87 angoff 1024
sprite 95 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 2 angoff -512 // Dukematch only
sprite 3 angoff 1024 // Dukematch only
sprite 12 angoff 512 // Dukematch only
sprite 49 angoff -512
sprite 68 angoff -512
sprite 69 angoff 1024
sprite 100 angoff 512
sprite 101 angoff 512
 
// Chaingun & ammo
sprite 5 angoff -512 // Dukematch only
sprite 45 angoff 1024
sprite 62 angoff -512
sprite 88 angoff -512 // Dukematch only
sprite 97 angoff -512
 
// RPG & ammo
sprite 20 angoff 1024 // Dukematch only
sprite 43 angoff 512
sprite 44 angoff 512
sprite 91 angoff -512 // Dukematch only
sprite 96 angoff 512
 
// Pipebombs
sprite 13 angoff 1024
sprite 16 angoff 1024
sprite 89 angoff -512 // Dukematch only
 
// Shrinker & ammo
sprite 9 angoff 512 // Dukematch only
sprite 23 angoff 1024
sprite 71 angoff 512
sprite 92 angoff -512 // Dukematch only
 
// Devastator & ammo
sprite 6 angoff -256 // Dukematch only
sprite 7 angoff -768 // Dukematch only
sprite 21 angoff 1024 // Dukematch only
sprite 90 angoff -512 // Dukematch only
sprite 98 angoff 1024
 
// Freezethrower & ammo
sprite 10 angoff 1024 // Dukematch only
sprite 11 angoff 512 // Dukematch only
sprite 48 angoff -512
sprite 64 angoff 512
sprite 65 angoff 1024
sprite 93 angoff -512
sprite 99 angoff 512
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
0,0 → 1,276
// Maphacks for Duke3D HRP
// Level: E4L9.MAP - "Derelict" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 253 angoff 512
sprite 254 angoff 768
sprite 255 angoff -128
sprite 722 angoff -768
sprite 743 angoff -256
sprite 744 angoff -128
sprite 756 angoff -768
sprite 757 angoff 256
sprite 758 angoff -384
sprite 761 angoff 512
sprite 762 angoff 128
sprite 763 angoff 384
sprite 871 angoff 640
sprite 873 angoff -512
sprite 874 angoff 896
sprite 875 angoff -128
sprite 876 angoff 384
sprite 877 angoff 256
sprite 878 angoff -512
sprite 879 angoff -256
sprite 880 angoff 256
sprite 881 angoff -512
sprite 882 angoff 512
sprite 884 angoff 640
sprite 887 angoff -256
sprite 888 angoff 512
 
// Bottles (bridge/captain´s quarters)
sprite 16 angoff -128
sprite 17 angoff 384
sprite 18 angoff -192
sprite 19 angoff 256
sprite 20 angoff -192
sprite 22 angoff -512
sprite 24 angoff 384
sprite 500 angoff 192
sprite 1029 angoff 128
sprite 1031 angoff -64
sprite 1033 angoff 256
sprite 1034 angoff -384
sprite 1035 angoff 64
sprite 1036 angoff -128
sprite 1037 angoff 768
sprite 1038 angoff 384
 
// Chair
sprite 262 angoff 512
sprite 492 angoff -512
sprite 503 angoff -512
 
// Coffee machines
sprite 511 angoff -512
sprite 515 angoff -256
 
// Desklamp
sprite 1025 angoff 512
 
// FoodObject10
sprite 508 angoff -256
sprite 509 angoff 128
sprite 510 angoff -64
 
// Pots
sprite 527 angoff 256
sprite 558 angoff -384
 
// Pipes
sprite 782 angoff -512
sprite 787 angoff -512
 
// Restroom
sprite 1043 angoff 1024
 
// Sushi plates
sprite 521 angoff -256
sprite 522 angoff 384
sprite 523 angoff 768
sprite 524 angoff 128
sprite 525 angoff 768
 
// Teddy Bear
sprite 273 angoff -768
 
// Trashcan
sprite 506 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 217 angoff 1024
sprite 973 angoff -768
sprite 1009 angoff 1024
sprite 1184 angoff 512
 
// Boots
sprite 834 angoff 512
sprite 1081 angoff 768
 
// Health +10
sprite 986 angoff 256
sprite 1000 angoff 256
sprite 1003 angoff -256
 
// Health +30
sprite 63 angoff 256
sprite 221 angoff 1024
sprite 227 angoff -256
sprite 239 angoff -512
sprite 998 angoff 512
sprite 999 angoff 256
sprite 1004 angoff -640
sprite 1005 angoff -256
sprite 1006 angoff 256
sprite 1054 angoff 512
sprite 1072 angoff -512
sprite 1127 angoff 256
sprite 1234 angoff -768
 
// HoloDuke
sprite 997 angoff 512
 
// Jetpack
sprite 972 angoff 1024 // Dukematch only
sprite 995 angoff 512 // Dukematch only
sprite 1173 angoff -512 // Dukematch only
 
// Keycards (B/R/Y)
sprite 504 angoff 896
sprite 1021 angoff -512
sprite 1022 angoff 1024
 
// MedKit
sprite 10 angoff 512
 
// Nightvision
sprite 216 angoff 1024
 
// Scuba gear
sprite 969 angoff 256
 
// Steroids
sprite 223 angoff 1024
sprite 1082 angoff 512
sprite 1182 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff 512
sprite 1148 angoff 512
sprite 1149 angoff 512
 
// Shotgun & ammo
sprite 68 angoff 768
sprite 209 angoff -512
sprite 210 angoff -256
sprite 260 angoff 1024
sprite 377 angoff 384
sprite 378 angoff 128
sprite 963 angoff 512
sprite 974 angoff 768
sprite 1012 angoff -512
sprite 1055 angoff 768
sprite 1073 angoff 256
sprite 1119 angoff -768
sprite 1147 angoff 1024
sprite 1185 angoff -680
 
// Chaingun & ammo
sprite 64 angoff 1024
sprite 66 angoff -64
sprite 67 angoff 64
sprite 229 angoff -256
sprite 236 angoff -768
sprite 237 angoff -768
sprite 977 angoff 1024
sprite 1024 angoff -768
sprite 1114 angoff -512
sprite 1116 angoff -512
sprite 1120 angoff -896
sprite 1121 angoff -256
sprite 1181 angoff 512
 
// RPG & ammo
sprite 238 angoff -448
sprite 962 angoff 512
sprite 964 angoff -512
sprite 975 angoff 512
sprite 994 angoff 512
sprite 1056 angoff -512
sprite 1057 angoff 512
 
// Pipebombs
sprite 261 angoff 1024
sprite 626 angoff 256
sprite 1007 angoff 1024
sprite 1008 angoff 1024
 
// Shrinker/Expander & ammo
sprite 211 angoff 512
sprite 980 angoff 1024
sprite 991 angoff 768
sprite 1015 angoff -256
sprite 1117 angoff 256
 
// Devastator & ammo
sprite 965 angoff 64
sprite 966 angoff -64
sprite 978 angoff -512
sprite 979 angoff -512
sprite 1112 angoff -768
sprite 1113 angoff -768
 
// Laser Tripbomb
sprite 983 angoff -768
sprite 984 angoff 768
 
// Freezethrower & ammo
sprite 222 angoff 1024
sprite 981 angoff 320
sprite 982 angoff 320
sprite 988 angoff 768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 211 mdzoff 330000 // Shrinker
sprite 211 roll 1
sprite 212 mdzoff -330000 // Expander ammo
sprite 212 roll 1
sprite 213 mdzoff -330000 // Expander ammo
sprite 213 roll 1
sprite 1185 mdxoff -56300 // shotgun
sprite 1185 roll -250
sprite 1185 pitch 4095
 
// Forcing any floor aligned model to be rendered as sprite
sprite 288 notmd
sprite 289 notmd
sprite 290 notmd
sprite 291 notmd
sprite 294 notmd
sprite 295 notmd
sprite 297 notmd
sprite 298 notmd
sprite 299 notmd
sprite 300 notmd
sprite 303 notmd
sprite 304 notmd
sprite 494 notmd
sprite 600 notmd
sprite 601 notmd
sprite 1023 notmd
 
// Switches to be hidden
sprite 3 notmd // Foghorn
sprite 1131 notmd // Clock in captain's quarters
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
0,0 → 1,98
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Satellite
sprite 229 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Health +30
sprite 227 angoff 128
sprite 228 angoff 384
 
// HoloDuke
sprite 141 angoff -512 // Dukematch only
sprite 257 angoff -768
 
// Jetpack
sprite 142 angoff -128 // Dukematch only
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
 
// Shotgun & ammo
sprite 206 angoff 384
sprite 209 angoff 384
sprite 210 angoff -384
sprite 213 angoff 256
sprite 220 angoff 768
sprite 221 angoff 512
sprite 230 angoff 640
 
// Chaingun & ammo
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
 
// RPG & ammo
sprite 38 angoff -768
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
 
// Pipebombs
sprite 207 angoff 128
 
// Shrinker & ammo
sprite 36 angoff 256
sprite 145 angoff -768 // Dukematch only
sprite 211 angoff 896
sprite 215 angoff -384
sprite 218 angoff 512
sprite 219 angoff 512
 
// Devastator & ammo
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff 256
 
// Freezethrower & ammo
sprite 37 angoff 768
sprite 146 angoff 768 // Dukematch only
sprite 214 angoff 512
sprite 216 angoff -256
sprite 217 angoff 256
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
0,0 → 1,72
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 50 angoff -768
sprite 94 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 96 angoff 1024
 
// Health +10
sprite 114 angoff 256
 
// HoloDuke
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 110 angoff 768
 
// Shotgun & ammo
sprite 107 angoff -640
sprite 123 angoff 384
sprite 125 angoff 192
 
// Chaingun & ammo
sprite 103 angoff -256
sprite 105 angoff -640
 
// RPG & ammo
sprite 106 angoff 960
sprite 126 angoff 960
 
// Pipebombs
sprite 104 angoff 768
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 25 angoff -896
sprite 113 angoff -896 // Dukematch only
 
// Devastator & ammo
sprite 56 angoff 128
sprite 60 angoff -128
 
// Laser Tripbomb
sprite 111 angoff -768
 
// Freezethrower & ammo
sprite 124 angoff -256
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
0,0 → 1,152
// Maphacks for Duke3D HRP
// Level: E4L10.MAP - "The Queen" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 374 angoff -768
sprite 825 angoff -768
sprite 840 angoff -256
sprite 841 angoff 768
 
// Boots
sprite 150 angoff 1024
 
// Health +10
sprite 308 angoff -256
sprite 309 angoff -256
 
// Health +30
sprite 4 angoff -768
sprite 5 angoff -256
sprite 454 angoff -256
sprite 455 angoff -256
sprite 566 angoff -256
sprite 567 angoff -256
sprite 670 angoff 512
sprite 671 angoff 512
sprite 678 angoff 1024
sprite 679 angoff 1024
sprite 682 angoff 1024
sprite 683 angoff 1024
sprite 839 angoff 1024
sprite 843 angoff 128
 
// Jetpack
sprite 29 angoff 1024
 
// Scuba gear
sprite 337 angoff -256
 
// Steroids
sprite 844 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 299 angoff -768 // Dukematch only
sprite 300 angoff 768 // Dukematch only
sprite 313 angoff 256
sprite 322 angoff 1024
sprite 613 angoff 512 // Dukematch only
sprite 614 angoff 512 // Dukematch only
sprite 615 angoff 512
sprite 616 angoff 512 // Dukematch only
sprite 701 angoff 512 // Dukematch only
sprite 702 angoff 512 // Dukematch only
sprite 867 angoff -896
sprite 868 angoff -768
sprite 871 angoff -256
sprite 885 angoff 512
sprite 886 angoff 512
sprite 962 angoff -768
 
// Chaingun & ammo
sprite 323 angoff 1024
sprite 859 angoff 512 // Dukematch only
sprite 860 angoff -512 // Dukematch only
sprite 861 angoff -512 // Dukematch only
sprite 862 angoff 512 // Dukematch only
sprite 865 angoff 512
sprite 866 angoff 512
sprite 870 angoff -512
sprite 872 angoff -512
sprite 889 angoff -512
sprite 890 angoff -512
sprite 960 angoff 1024
sprite 981 angoff -256
 
// RPG & ammo
sprite 310 angoff 256
sprite 326 angoff 256
sprite 453 angoff 768
sprite 564 angoff 256
sprite 578 angoff 256
sprite 833 angoff -768
sprite 887 angoff -512
sprite 888 angoff -512
sprite 963 angoff -768
sprite 1051 angoff -384
sprite 1052 angoff -128
 
// Pipebombs
sprite 312 angoff 256
sprite 315 angoff -512
sprite 316 angoff 512
sprite 686 angoff -512
sprite 891 angoff 512
sprite 892 angoff -512
sprite 893 angoff 512
sprite 964 angoff -768
 
// Devastator & ammo
sprite 311 angoff 256
sprite 317 angoff -256
sprite 318 angoff 768
sprite 319 angoff -256
sprite 320 angoff 768
sprite 388 angoff -512
sprite 669 angoff 512
sprite 684 angoff 768
sprite 685 angoff 256
sprite 699 angoff -256
sprite 700 angoff -768
sprite 834 angoff 512
sprite 835 angoff 512
sprite 837 angoff -640
sprite 838 angoff -384
sprite 863 angoff 512
sprite 864 angoff 512
sprite 903 angoff 1024
sprite 961 angoff -768
sprite 1049 angoff 512
sprite 1050 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 579 mdzoff -730000 // RPG
sprite 579 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 11 notmd
sprite 12 notmd
sprite 21 notmd
sprite 22 notmd
sprite 562 notmd
sprite 563 notmd
sprite 705 notmd
sprite 706 notmd
sprite 1113 notmd
sprite 1114 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
0,0 → 1,199
// Maphacks for Duke3D HRP
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Antenna (bus)
sprite 305 angoff 128
 
// Barrels
sprite 728 angoff 512
sprite 729 angoff -256
 
// Bottle
sprite 726 angoff 384
 
// IV Unit
sprite 441 angoff -256
 
// Parking lot light
sprite 620 angoff -128
 
// Scale
sprite 442 angoff 256
 
// Tripod camera
sprite 303 angoff -32
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 304 angoff 1024
sprite 513 angoff 512
 
// Health +10
sprite 191 angoff 512
sprite 192 angoff 512
sprite 263 angoff 256
sprite 264 angoff -384
sprite 265 angoff 512
sprite 266 angoff 640
sprite 283 angoff -256
sprite 289 angoff -128
sprite 290 angoff -128
sprite 291 angoff -128
sprite 608 angoff 256
sprite 609 angoff -256
 
// Health +30
sprite 201 angoff 512
sprite 205 angoff -128
sprite 253 angoff 768
sprite 255 angoff 1024
sprite 267 angoff -512
sprite 277 angoff -512
sprite 293 angoff 256
sprite 296 angoff 768
sprite 515 angoff -896
sprite 562 angoff -512
sprite 563 angoff -512
sprite 611 angoff -256
sprite 686 angoff 128
 
// HoloDuke
sprite 258 angoff -512
sprite 297 angoff 768
 
// Jetpack
sprite 558 angoff 512
 
// Keycards (B/R/Y)
sprite 311 angoff -512
sprite 469 angoff 512
sprite 690 angoff 1024
 
// MedKit
sprite 301 angoff -768
 
// Nightvision
sprite 234 angoff -256
sprite 252 angoff 1024
 
// Scuba gear
sprite 637 angoff 768
 
// Steroids
sprite 299 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 244 angoff 256
sprite 259 angoff -512
sprite 260 angoff 512
sprite 262 angoff 512
sprite 276 angoff -768
 
// Shotgun & ammo
sprite 85 angoff 768
sprite 284 angoff 1024
sprite 285 angoff 512
sprite 286 angoff -256
 
// Chaingun & ammo
sprite 202 angoff -512
sprite 256 angoff 512
sprite 257 angoff 512
sprite 292 angoff 512
sprite 335 angoff -768
sprite 711 angoff 1024
 
// RPG & ammo
sprite 287 angoff 128
sprite 288 angoff 128
sprite 568 angoff 1024
 
// Pipebombs
sprite 90 angoff 1024
sprite 92 angoff -256
sprite 93 angoff 128
sprite 94 angoff -768 // Dukematch only
sprite 95 angoff -384
sprite 203 angoff -512
sprite 204 angoff -640
sprite 254 angoff -512
sprite 275 angoff 384
sprite 636 angoff -768
sprite 655 angoff -256
sprite 721 angoff 384
sprite 722 angoff 512
sprite 723 angoff 1024
sprite 724 angoff -256
 
// Shrinker/Expander & ammo
sprite 282 angoff -256 // Dukematch only
sprite 560 angoff 1024
sprite 599 angoff -256 // Dukematch only
sprite 651 angoff -512
sprite 652 angoff -512
 
// Devastator & ammo
sprite 97 angoff 768
sprite 98 angoff -768
sprite 198 angoff 768
 
// Laser Tripbomb
sprite 294 angoff -512
sprite 295 angoff -512
sprite 300 angoff -512
 
// Freezethrower & ammo
sprite 280 angoff 512
sprite 281 angoff 512
sprite 656 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 198 mdzoff -330000 // Devastator
sprite 198 roll 1
sprite 198 pitch 1
sprite 499 mdzoff -150000 // Hotmeat
sprite 499 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 69 notmd
sprite 75 notmd
sprite 89 notmd
sprite 110 notmd
sprite 111 notmd
sprite 410 notmd
sprite 486 notmd
sprite 491 notmd
sprite 492 notmd
sprite 567 notmd
sprite 574 notmd
sprite 583 notmd
sprite 615 notmd
sprite 616 notmd
sprite 705 notmd
 
// Switches to be hidden
sprite 406 notmd
sprite 423 notmd // Computer in section 2
sprite 421 notmd // Bloody handprint inside crate
sprite 630 notmd // Teleporter in section 2
sprite 683 notmd // Reception computer
 
 
 
// LIGHTS
/maphacks/maphacks_polymost.def
0,0 → 1,11
 
// Maphacks
 
include maphacks/3drealms/3drealms_polymost_mhk.def // Levels released by 3D Realms
 
include maphacks/imperium/imperium_mhk.def // Imperium
include maphacks/metropolitan/metropolitan_mhk.def // Metropolitan Mayhem
include maphacks/opblitz/opblitz_mhk.def // Operation Blitzkrieg
include maphacks/roch/roch_mhk.def // Roch Series
 
include maphacks/usermaps_mhk.def // User Maps
/maphacks/roch/roch_mhk.def
0,0 → 1,63
//
// Roch Series by Pascal Rouaud
//
mapinfo {
mapfile "Roch.map"
maptitle "Roch"
mapmd4 8191992db739a2aa7b9a4cc49619f2d5
mhkfile "maphacks/roch/Roch.mhk"
}
mapinfo {
mapfile "Roch2.map"
maptitle "Roch2"
mapmd4 9f0418c959c45560cf3537df0a9f38fd
mhkfile "maphacks/roch/Roch2.mhk"
}
mapinfo {
mapfile "Roch3.map" // 2000-04-21
maptitle "Roch3"
mapmd4 5148ddf4f980424b77da589977fa3ba8
mhkfile "maphacks/roch/Roch3-2000-04-21.mhk"
}
mapinfo {
mapfile "Roch3.map" // 2003-04-21
maptitle "Roch3"
mapmd4 fb11043ee628e591ad5decb128fb9477
mhkfile "maphacks/roch/Roch3-2003-04-21.mhk"
}
mapinfo {
mapfile "Roch4.map"
maptitle "Roch4"
mapmd4 5d8d94df9cd01f9ac87d9a27761294c3
mhkfile "maphacks/roch/Roch4.mhk"
}
mapinfo {
mapfile "Roch5.map"
maptitle "Roch5"
mapmd4 7237551e84db96228ced70c995111ebd
mhkfile "maphacks/roch/Roch5.mhk"
}
mapinfo {
mapfile "Roch6.map"
maptitle "Roch6"
mapmd4 4b4b1d084fad737fcf7be4b7098835c0
mhkfile "maphacks/roch/Roch6.mhk"
}
mapinfo {
mapfile "Roch7.map"
maptitle "Roch7"
mapmd4 776d175cb91a88badffb954f002a8c6c
mhkfile "maphacks/roch/Roch7.mhk"
}
mapinfo {
mapfile "Roch8.map"
maptitle "Roch8"
mapmd4 e725289f10a9daf6c02356c2579928b2
mhkfile "maphacks/roch/Roch8.mhk"
}
mapinfo {
mapfile "Roch_SC1.map"
maptitle "Roch_SC1"
mapmd4 9791322378f4f1706cc6c1840e421c08
mhkfile "maphacks/roch/Roch_SC1.mhk"
}
/maphacks/roch/Roch.mhk
0,0 → 1,322
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch.map - "Roch" by Pascal Rouaud
// Map Date : 1999-10-20
// mapmd4 : 8191992db739a2aa7b9a4cc49619f2d5
// Curr. HRP: r5.2.415
 
 
sprite 1126 angoff -512 // tile0054 shield
sprite 1125 angoff 512 // tile0028 shotgunsprite
sprite 1125 mdxoff -10000 // tile0028 shotgunsprite
sprite 1125 pitch 1 // tile0028 shotgunsprite
sprite 1137 angoff -512 // tile0054 shield
sprite 1612 angoff 512 // tile0681 (tile680 chair3)
sprite 1779 mdzoff -500000 // tile0042 devistatorammo
sprite 1779 pitch 1 // tile0042 devistatorammo
sprite 1783 angoff 512 // tile0052 sixpack
sprite 1780 mdzoff 300000 // tile0042 devistatorammo
sprite 1780 pitch 1 // tile0042 devistatorammo
sprite 1782 angoff 512 // tile0052 sixpack
sprite 1781 mdzoff 750000 // tile0044 rpgammo
sprite 1781 pitch 1 // tile0044 rpgammo
sprite 1534 angoff 256 // tile0052 sixpack
sprite 1313 mdzoff -500000 // tile0047 hbombammo
sprite 1313 pitch 1 // tile0047 hbombammo
sprite 8 angoff -256 // tile0052 sixpack
sprite 69 angoff 512 // tile0044 rpgammo
sprite 369 angoff -512 // tile0029 devistatorsprite
sprite 1530 angoff 512 // tile0028 shotgunsprite
sprite 1530 mdxoff -10000 // tile0028 shotgunsprite
sprite 1530 pitch 1 // tile0028 shotgunsprite
sprite 1323 angoff 512 // tile0042 devistatorammo
sprite 1531 angoff 512 // tile0051 cola
sprite 1532 angoff 512 // tile0051 cola
sprite 1533 angoff 512 // tile0051 cola
// Shelf 1
sprite 1474 nomdanim // tile3210 respawnmarkergreen
sprite 1475 mdxoff 10000 // tile1221 cranepole ## model too short!
sprite 1475 pitch 1 // tile1221 cranepole ## model too short!
sprite 1500 mdxoff -1100 // tile0487 spaceshuttle
sprite 1500 mdyoff -70 // tile0487 spaceshuttle
sprite 1500 mdzoff -2500 // tile0487 spaceshuttle
sprite 1500 angoff 1 // tile0487 spaceshuttle
sprite 1500 roll -432 // tile0487 spaceshuttle
sprite 1500 pitch 56 // tile0487 spaceshuttle
sprite 1476 nomdanim // tile1337 (helicopter)
sprite 1476 angoff 384 // tile1337 (helicopter)
sprite 1476 mdzoff 800000 // tile1337 (helicopter)
sprite 1476 pitch 1 // tile1337 (helicopter)
sprite 1333 nomdanim // tile3455 (tile3450 fem9 cheerleader)
sprite 1333 angoff 256 // tile3455 (tile3450 fem9 cheerleader)
sprite 1334 nomdanim // tile3452 (tile3450 fem9 cheerleader)
sprite 1334 angoff 512 // tile3452 (tile3450 fem9 cheerleader)
sprite 910 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 908 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 907 nomdanim // tile1318 (tile1317 fem2 poledancer)
sprite 909 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 913 angoff 256 // tile1322 (tile1321 fem3 hooker)
sprite 912 nomdanim // tile1322 (tile1321 fem3 hooker)
sprite 912 angoff -1024 // tile1322 (tile1321 fem3 hooker)
sprite 911 nomdanim // tile1322 (tile1321 fem3 hooker)
sprite 911 angoff 128 // tile1322 (tile1321 fem3 hooker)
sprite 915 nomdanim // tile1330 (tile1325 fem4 cavedancer)
sprite 915 angoff 128 // tile1330 (tile1325 fem4 cavedancer)
sprite 914 nomdanim // tile1328 (tile1325 fem4 cavedancer)
sprite 914 angoff -512 // tile1327 (tile1325 fem4 cavedancer)
sprite 916 nomdanim // tile1327 (tile1325 fem4 cavedancer)
sprite 916 angoff 1024 // tile1327 (tile1325 fem4 cavedancer)
// Shelf 2 lower
sprite 918 nomdanim // tile1421 (tile1405 duke)
sprite 922 nomdanim // tile1421 (tile1405 duke)
sprite 919 nomdanim // tile1456 (tile1405 duke)
sprite 920 nomdanim // tile1425 (tile1405 duke)
sprite 921 nomdanim // tile1425 (tile1405 duke)
sprite 925 nomdanim // tile1491 (tile1405 duke)
sprite 926 nomdanim // tile1450 (tile1405 duke)
sprite 923 nomdanim // tile1445 (tile1405 duke)
sprite 924 nomdanim // tile1456 (tile1405 duke)
sprite 971 nomdanim // tile1571 (tile1550 shark)
sprite 970 nomdanim // tile1571 (tile1550 shark)
sprite 991 nomdanim // tile1571 (tile1550 shark)
sprite 969 nomdanim // tile1571 (tile1550 shark)
sprite 968 nomdanim // tile1565 (tile1550 shark)
//sprite 966 nomdanim // tile2375 (slimer)
//sprite 965 nomdanim // tile2375 (slimer)
//sprite 985 nomdanim // tile2371 (slimer)
sprite 982 nomdanim // tile2350 (turret)
sprite 963 nomdanim // tile2353 (tile2350 (turret))
sprite 964 nomdanim // tile2350 (turret)
sprite 927 nomdanim // tile1691 (tile1680 liztroop)
sprite 928 nomdanim // tile1690 (tile1680 liztroop)
sprite 929 nomdanim // tile1690 (tile1680 liztroop)
sprite 990 nomdanim // tile1698 (tile1680 liztroop)
sprite 931 nomdanim // tile2007 (tile2000 pigcop)
sprite 930 nomdanim // tile2005 (tile2000 pigcop)
sprite 932 nomdanim // tile2005 (tile2000 pigcop)
sprite 989 nomdanim // tile2005 (tile2000 pigcop)
sprite 933 nomdanim // tile2009 (tile2000 pigcop)
sprite 934 nomdanim // tile1836 (tile1820 octabrain)
sprite 935 nomdanim // tile1830 (tile1820 octabrain)
sprite 988 nomdanim // tile1830 (tile1820 octabrain)
sprite 936 nomdanim // tile1830 (tile1820 octabrain)
sprite 937 nomdanim // tile2127 (tile2120 lizman)
sprite 938 nomdanim // tile2130 (tile2120 lizman)
sprite 987 nomdanim // tile2130 (tile2120 lizman)
sprite 940 nomdanim // tile1881 (tile1880 drone)
sprite 939 nomdanim // tile1882 (tile1880 drone)
sprite 986 nomdanim // tile1882 (tile1880 drone)
sprite 941 nomdanim // tile1882 (tile1880 drone)
sprite 943 nomdanim // tile1942 (tile1920 commander)
sprite 942 nomdanim // tile1930 (tile1920 commander)
sprite 944 nomdanim // tile1930 (tile1920 commander)
sprite 945 nomdanim // tile4630 (tile4610 newbeast)
sprite 984 nomdanim // tile4622 (tile4610 newbeast)
sprite 946 nomdanim // tile4630 (tile4610 newbeast)
// Shelf 2 upper
sprite 947 nomdanim // tile1961 (tile1960 recon)
sprite 948 nomdanim // tile1961 (tile1960 recon)
sprite 949 nomdanim // tile1961 (tile1960 recon)
sprite 956 nomdanim // tile1982 (tile1975 tank)
sprite 957 nomdanim // tile1982 (tile1975 tank)
sprite 983 nomdanim // tile1982 (tile1975 tank)
sprite 958 nomdanim // tile1978 (tile1975 tank)
sprite 959 nomdanim // tile2640 (battlelord)
sprite 960 nomdanim // tile2640 (battlelord)
sprite 961 nomdanim // tile2640 (battlelord)
sprite 962 nomdanim // tile2642 (battlelord)
sprite 972 nomdanim // tile2762 (2760 boss3)
sprite 973 nomdanim // tile2770 (2760 boss3)
sprite 993 nomdanim // tile2770 (2760 boss3)
sprite 975 nomdanim // tile2770 (2760 boss3)
sprite 974 nomdanim // tile2770 (2760 boss3)
sprite 992 nomdanim // tile2721 (2710 boss2)
sprite 981 nomdanim // tile2740 (2710 boss2)
sprite 976 nomdanim // tile2740 (2710 boss2)
sprite 1343 nomdanim // tile2740 (2710 boss2)
sprite 978 nomdanim // tile4745 (4740 (queen))
sprite 979 nomdanim // tile4745 (4740 (queen))
sprite 977 nomdanim // tile4745 (4740 (queen))
sprite 980 nomdanim // tile4748 (4740 (queen))
 
sprite 2197 pitch 256 // tile0042 devistatorammo
sprite 731 angoff 1024 // tile0556 chair1
sprite 732 angoff 512 // tile4454 deskphone
sprite 840 angoff 512 // tile0023 rpgsprite
sprite 1463 angoff -512 // tile0041 batteryammo
sprite 1817 angoff -256 // tile0055 steroids
sprite 1818 angoff -256 // tile0055 steroids
sprite 1819 angoff -256 // tile0055 steroids
sprite 1820 angoff -256 // tile0055 steroids
sprite 1821 angoff -256 // tile0055 steroids
sprite 1822 angoff -256 // tile0055 steroids
sprite 1823 angoff -256 // tile0055 steroids
sprite 1839 angoff -256 // tile0055 steroids
sprite 7 mdzoff 1000000 // tile0049 shotgunammo
sprite 7 pitch 1 // tile0049 shotgunammo
sprite 1824 angoff 256 // tile0055 steroids
sprite 1825 angoff 256 // tile0055 steroids
sprite 1826 angoff 256 // tile0055 steroids
sprite 1827 angoff 256 // tile0055 steroids
sprite 1828 angoff 256 // tile0055 steroids
sprite 1829 angoff 256 // tile0055 steroids
sprite 1830 angoff 256 // tile0055 steroids
sprite 1840 angoff 256 // tile0055 steroids
sprite 1968 angoff -768 // tile0023 rpgsprite
sprite 1968 pitch 256 // tile0023 rpgsprite
sprite 303 angoff 512 // tile0044 rpgammo
sprite 304 angoff 512 // tile0044 rpgammo
sprite 305 angoff 512 // tile0041 batteryammo
sprite 306 angoff 512 // tile0041 batteryammo
sprite 2167 angoff 512 // tile0023 rpgsprite
sprite 1831 angoff 512 // tile0055 steroids
sprite 1832 angoff 512 // tile0055 steroids
sprite 1833 angoff 512 // tile0055 steroids
sprite 1834 angoff 512 // tile0055 steroids
sprite 1835 angoff 512 // tile0055 steroids
sprite 1836 angoff 512 // tile0055 steroids
sprite 1837 angoff 512 // tile0055 steroids
sprite 1841 angoff 512 // tile0055 steroids
sprite 328 angoff 512 // tile0049 shotgunammo
sprite 329 angoff 512 // tile0049 shotgunammo
sprite 329 mdzoff -1000000 // tile0049 shotgunammo
sprite 329 roll 1 // tile0049 shotgunammo
sprite 330 angoff 512 // tile0049 shotgunammo
sprite 330 mdzoff -2000000 // tile0049 shotgunammo
sprite 330 roll 1 // tile0049 shotgunammo
sprite 113 mdzoff 3000000 // tile0049 shotgunammo
sprite 113 roll 1 // tile0049 shotgunammo
sprite 2077 angoff 1024 // tile0023 rpgsprite
sprite 2078 angoff 512 // tile0022 chaingunsprite
sprite 1286 mdzoff -1000000 // tile0029 devistatorsprite
sprite 1286 roll 1 // tile0029 devistatorsprite
sprite 1007 mdxoff 900000 // tile1221 cranepole
sprite 1007 pitch 1 // tile1221 cranepole
sprite 203 angoff 1024 // tile0042 devistatorammo
sprite 342 angoff 512 // tile0041 batteryammo
sprite 341 angoff -512 // tile0022 chaingunsprite
sprite 1669 angoff 1024 // tile0041 batteryammo
sprite 1670 angoff 1024 // tile0041 batteryammo
sprite 1671 angoff 1024 // tile0041 batteryammo
sprite 1654 angoff 1024 // tile4454 deskphone
sprite 1667 angoff 512 // tile0052 sixpack
sprite 1668 angoff 512 // tile0052 sixpack
sprite 219 angoff 512 // tile0028 shotgunsprite
sprite 226 angoff -512 // tile0556 chair1
sprite 225 angoff 512 // tile0557 chair2
sprite 1951 angoff 1024 // tile4454 deskphone
sprite 850 angoff -512 // tile1322 (tile1321 fem3 hooker)
sprite 843 angoff 512 // tile0052 sixpack
sprite 842 angoff 1024 // tile0049 shotgunammo
sprite 2009 angoff 256 // tile0052 sixpack
sprite 147 angoff 512 // tile0049 shotgunammo
sprite 147 pitch 256 // tile0049 shotgunammo
sprite 576 angoff 1024 // tile1045 donuts
sprite 128 notmd // tile0168 dipswitch3
sprite 896 mdzoff -1000000 // tile0028 shotgunsprite
sprite 896 roll 1 // tile0028 shotgunsprite
sprite 2010 angoff -512 // tile0054 shield
sprite 2007 angoff 256 // tile0042 devistatorammo
sprite 2008 angoff 256 // tile0042 devistatorammo
sprite 90 pitch -192 // tile0044 rpgammo
sprite 1643 angoff 1 // tile0028 shotgunsprite
sprite 1643 roll -512 // tile0028 shotgunsprite
sprite 1643 pitch 1 // tile0028 shotgunsprite
sprite 1643 mdxoff -250000 // tile0028 shotgunsprite
sprite 1643 mdzoff 800 // tile0028 shotgunsprite
sprite 1919 angoff 512 // tile0044 rpgammo
sprite 1920 angoff -512 // tile0044 rpgammo
sprite 1916 angoff 512 // tile0051 cola
sprite 1917 angoff 512 // tile0051 cola
sprite 1918 angoff 512 // tile0051 cola
sprite 1924 angoff -768 // tile0060 accesscard red
sprite 233 angoff 512 // tile0052 sixpack
sprite 151 angoff 256 // tile0029 devistatorsprite
sprite 2054 angoff 512 // tile0052 sixpack
sprite 149 angoff 256 // tile0047 hbombammo
sprite 1552 angoff 1024 // tile0569 toilet
sprite 418 angoff 512 // tile0053 firstaid
sprite 418 mdzoff 300000 // tile0053 firstaid
sprite 418 roll 1 // tile0053 firstaid
sprite 423 angoff 512 // tile0021 firstgunsprite
sprite 423 mdzoff 250000 // tile0021 firstgunsprite
sprite 423 pitch 1 // tile0021 firstgunsprite
sprite 423 roll -1 // tile0021 firstgunsprite
sprite 751 nomdanim // tile1429 (tile1405 duke)
sprite 751 angoff -512 // tile1429 (tile1405 duke)
sprite 1439 nomdanim // tile1433 (tile1405 duke)
sprite 1439 angoff 1024 // tile1433 (tile1405 duke)
sprite 2 notmd // tile1571 (tile1550 shark)
sprite 379 angoff -512 // tile0047 hbombammo
sprite 380 angoff 512 // tile0047 hbombammo
sprite 1435 angoff 512 // tile1325 fem4 cavedancer
sprite 1399 angoff 768 // tile1325 fem4 cavedancer
sprite 1437 angoff 1024 // tile1395 fem7 dancer
sprite 1400 angoff 768 // tile1312 fem1 stripper
sprite 1401 angoff -768 // tile1395 fem7 dancer
sprite 783 angoff -256 // tile3450 fem9 cheerleader
//sprite 1436 angoff 256 // tile1312 fem1 stripper
sprite 1886 angoff 1024 // tile0054 shield
sprite 1886 mdzoff -1000000 // tile0054 shield
sprite 1886 roll 1 // tile0054 shield
sprite 1887 angoff 512 // tile0029 devistatorsprite
sprite 1887 mdzoff -3000000 // tile0029 devistatorsprite
sprite 1887 roll 1 // tile0029 devistatorsprite
sprite 387 angoff 1024 // tile0049 shotgunammo
sprite 388 angoff 1024 // tile0049 shotgunammo
sprite 406 angoff 512 // tile0028 shotgunsprite
sprite 393 mdxoff -100000 // tile0023 rpgsprite
sprite 393 pitch 1 // tile0023 rpgsprite
sprite 733 angoff 768 // tile4454 deskphone
sprite 1031 angoff 1024 // tile0049 shotgunammo
sprite 1858 angoff 1024 // tile0049 shotgunammo
sprite 1264 angoff 512 // tile0569 toilet
sprite 1265 angoff 512 // tile0569 toilet
sprite 513 angoff 512 // tile0569 toilet
sprite 1853 angoff 512 // tile0052 sixpack
sprite 1854 angoff -512 // tile0022 chaingunsprite // tryin' to stick
sprite 1854 roll -512 // tile0022 chaingunsprite // it into the
sprite 1854 pitch -128 // tile0022 chaingunsprite // poilet but
sprite 1854 mdxoff 200 // tile0022 chaingunsprite // find the best
sprite 1854 mdyoff 250 // tile0022 chaingunsprite // parameters
sprite 1854 mdzoff 300 // tile0022 chaingunsprite
sprite 1044 angoff 512 // tile0569 toilet
sprite 1043 angoff 512 // tile0569 toilet
sprite 1686 angoff 512 // tile0569 toilet
sprite 1859 angoff 512 // tile0028 shotgunsprite
sprite 1859 mdzoff 1000000 // tile0028 shotgunsprite
sprite 1859 pitch 1 // tile0028 shotgunsprite
sprite 1038 notmd // tile0168 dipswitch3
sprite 1571 angoff 1024 // tile0556 chair1
sprite 141 angoff 512 // tile0028 shotgunsprite
sprite 1755 angoff 1024 // tile0685 cameralight
sprite 1754 angoff 768 // tile0685 cameralight
sprite 1753 angoff 1024 // tile0685 cameralight
sprite 1743 angoff 512 // tile0060 accesscard yellow
sprite 1842 angoff 1024 // tile0021 firstgunsprite
sprite 1842 mdzoff -500000 // tile0021 firstgunsprite
sprite 1842 roll 1 // tile0021 firstgunsprite
sprite 457 angoff -512 // tile0556 chair1
//sprite 1767 roll 512 // tile0023 rpgsprite
sprite 1750 angoff 512 // tile0026 heavyhbomb
sprite 1751 angoff 512 // tile0026 heavyhbomb
sprite 430 angoff 512 // tile0054 shield
sprite 1758 angoff 1024 // tile0685 cameralight
sprite 431 angoff 512 // tile0029 devistatorsprite
sprite 431 mdzoff 700000 // tile0029 devistatorsprite
sprite 431 roll 1 // tile0029 devistatorsprite
sprite 1599 angoff 512 // tile0479 (antenna)
sprite 1599 mdzoff -600000 // tile0479 (antenna)
sprite 1599 roll 1 // tile0479 (antenna)
sprite 1600 mdxoff 60000 // tile0489 satellite
sprite 1600 pitch 1 // tile0489 satellite
sprite 1524 angoff 512 // tile0557 chair2
sprite 1523 angoff 512 // tile0557 chair2
sprite 1522 angoff 1024 // tile0557 chair2
sprite 1521 angoff 1024 // tile0557 chair2
sprite 1520 angoff -768 // tile0556 chair1
sprite 1519 angoff -512 // tile0556 chair1
sprite 1518 angoff -512 // tile0556 chair1
sprite 1517 angoff -256 // tile0556 chair1
sprite 1672 angoff 512 // tile0053 firstaid
/maphacks/roch/Roch2.mhk
0,0 → 1,105
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch2.map - "Roch2" by Pascal Rouaud
// Map Date : 2000-01-03
// mapmd4 : 9f0418c959c45560cf3537df0a9f38fd
// Curr. HRP: r5.2.415
 
 
sprite 602 mdzoff 500000 // tile1006 (barstool)
sprite 602 pitch 1 // tile1006 (barstool)
sprite 603 mdzoff 500000 // tile1006 (barstool)
sprite 603 pitch 1 // tile1006 (barstool)
sprite 70 angoff 512 // tile0051 cola
sprite 269 angoff -768 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0022 chaingunsprite
sprite 799 angoff 1024 // tile0022 chaingunsprite
sprite 799 mdxoff -5000 // tile0022 chaingunsprite
sprite 799 pitch 1 // tile0022 chaingunsprite
sprite 423 angoff 512 // tile0052 sixpack
sprite 423 mdzoff -100000 // tile0052 sixpack
sprite 423 pitch 1 // tile0052 sixpack
sprite 815 angoff 512 // tile0028 shotgunsprite
sprite 121 angoff -768 // tile0054 shield
sprite 120 angoff 256 // tile0042 devistatorammo
sprite 1060 angoff -512 // tile0023 rpgsprite
sprite 92 mdzoff -330000 // tile1164 bottle17
sprite 92 pitch 1 // tile1164 bottle17
sprite 92 roll -1 // tile1164 bottle17
sprite 1023 angoff -768 // tile0557 chair2
sprite 1024 angoff -768 // tile0557 chair2
sprite 1025 angoff -768 // tile0557 chair2
sprite 1026 angoff -768 // tile0557 chair2
sprite 94 angoff 1024 // tile0049 shotgunammo
sprite 95 angoff 1024 // tile0049 shotgunammo
sprite 978 angoff -768 // tile0054 shield
sprite 207 angoff 512 // tile0051 cola
sprite 208 angoff 512 // tile0051 cola
sprite 694 pitch 256 // tile0023 rpgsprite
sprite 833 angoff 512 // tile0023 rpgsprite
sprite 1022 angoff 512 // tile0028 shotgunsprite
sprite 916 mdzoff 250000 // tile1006 (barstool)
sprite 916 roll 1 // tile1006 (barstool)
sprite 935 angoff 512 // tile0052 sixpack
sprite 164 angoff -256 // tile0052 sixpack
sprite 448 angoff 1024 // tile0681 (tile0680 chair3)
sprite 1147 angoff 256 // tile0055 steroids
sprite 980 angoff 512 // tile0028 shotgunsprite
sprite 1143 nomdanim // tile1056 (tile1055 (film reel))
sprite 32 angoff 1024 // tile0049 shotgunammo
sprite 1138 nomdanim // tile1056 (tile1055 (film reel))
sprite 33 angoff -512 // tile0049 shotgunammo
sprite 1139 nomdanim // tile1056 (tile1055 (film reel))
sprite 1140 nomdanim // tile1056 (tile1055 (film reel))
sprite 1141 nomdanim // tile1056 (tile1055 (film reel))
sprite 1142 nomdanim // tile1056 (tile1055 (film reel))
sprite 1136 nomdanim // tile1056 (tile1055 (film reel))
sprite 1137 nomdanim // tile1056 (tile1055 (film reel))
sprite 777 angoff 512 // tile0053 firstaid
sprite 529 angoff -512 // tile0023 rpgsprite
sprite 778 angoff 512 // tile0060 accesscard blue
sprite 401 angoff 1024 // tile0556 chair1
sprite 858 angoff 512 // tile4454 deskphone
sprite 956 notmd // tile0138 spacelightswitch
sprite 1153 angoff -512 // tile0024 freezesprite
sprite 1154 angoff 512 // tile0024 freezesprite
sprite 1155 angoff 256 // tile0024 freezesprite
sprite 862 angoff 512 // tile0051 cola
sprite 873 angoff -512 // tile0054 shield
sprite 871 angoff 512 // tile0051 cola
sprite 387 angoff 512 // tile0556 chair1
sprite 728 angoff -512 // tile0556 chair1
sprite 388 angoff -512 // tile0556 chair1
sprite 726 nomdanim // tile1326 (tile1325 fem4 cavedancer)
sprite 727 notmd // tile1313 (tile1312 fem1 stripper)
sprite 735 angoff 512 // tile0557 chair2
sprite 734 angoff -512 // tile0060 accesscard red
sprite 769 angoff 512 // tile0556 chair1
sprite 769 mdzoff 1000000 // tile0056 chair1
sprite 769 pitch 1 // tile0056 chair1
sprite 770 mdzoff 500000 // tile4367 hatrack
sprite 770 pitch 1 // tile4367 hatrack
sprite 754 angoff 1024 // tile0556 chair1
sprite 327 angoff 512 // tile4454 deskphone
sprite 1062 angoff 512 // tile0028 shotgunsprite
sprite 337 angoff 512 // tile0557 chair2
sprite 336 angoff 512 // tile0556 chair1
sprite 338 angoff 512 // tile0556 chair1
sprite 335 angoff 512 // tile0556 chair1
sprite 363 notmd // tile2720 (tile2721 boss2)
sprite 854 angoff 512 // tile0042 devistatorammo
sprite 849 angoff 512 // tile0051 cola
sprite 755 angoff 512 // tile0556 chair1
sprite 634 mdzoff -500000 // tile0669 vacuum
sprite 634 pitch 1 // tile0669 vacuum
sprite 634 roll 1 // tile0669 vacuum
sprite 375 angoff -512 // tile0060 accesscard yellow
sprite 410 angoff 1024 // tile4400 teddybear
sprite 306 angoff 1024 // tile4400 teddybear
sprite 307 angoff 1024 // tile4400 teddybear
sprite 308 angoff 1024 // tile4400 teddybear
sprite 309 angoff 1024 // tile4400 teddybear
sprite 310 angoff 1024 // tile4400 teddybear
sprite 311 angoff 1024 // tile4400 teddybear
sprite 1135 notmd // tile2256 (tile2255 jibs3)
/maphacks/roch/Roch3-2000-04-21.mhk
0,0 → 1,89
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch3.map - "Roch3" by Pascal Rouaud
// Map Date : 2000-04-21
// mapmd4 : 5148ddf4f980424b77da589977fa3ba8
// Curr. HRP: r5.2.415
 
 
sprite 1315 angoff 768 // tile0054 shield
sprite 1308 angoff 1024 // tile0022 chaingunsprite
sprite 1308 mdzoff -300000 // tile0022 chaingunsprite
sprite 1308 pitch 1 // tile0022 chaingunsprite
sprite 301 mdzoff -500000 // tile0692 (knife)
sprite 301 roll 1 // tile0692 (knife)
sprite 151 angoff 512 // tile0052 sixpack
sprite 339 angoff -768 // tile0054 shield
sprite 669 angoff 1024 // tile1325 fem4 cavedancer
sprite 915 angoff -256 // tile1395 fem7 dancer
sprite 668 angoff -768 // tile1321 fem3 hooker
sprite 667 angoff 256 // tile1428 (tile1405 duke)
sprite 667 nomdanim // tile1428 (tile1405 duke)
sprite 1322 angoff 768 // tile0028 shotgunsprite
sprite 1322 mdxoff -10000 // tile0028 shotgunsprite
sprite 1322 pitch 1 // tile0028 shotgunsprite
sprite 329 angoff 512 // tile0051 cola
sprite 329 mdxoff -5000 // tile0051 cola
sprite 329 pitch 1 // tile0051 cola
sprite 916 angoff -512 // tile0681 (tile680 chair3)
sprite 1546 angoff 512 // tile0051 cola
sprite 666 angoff 1024 // tile0681 (tile680 chair3)
sprite 89 angoff 512 // tile0049 shotgunammo
sprite 137 angoff 512 // tile0051 cola
sprite 122 angoff 256 // tile0055 steroids
sprite 1478 angoff 512 // tile0051 cola
sprite 1379 angoff 512 // tile0037 freezeammo
sprite 1380 angoff 512 // tile0037 freezeammo
sprite 690 angoff 1024 // tile0685 cameralight
sprite 872 angoff 1024 // tile0685 cameralight
sprite 1299 angoff 256 // tile0685 cameralight
sprite 1300 angoff -256 // tile0685 cameralight
sprite 142 angoff 512 // tile0051 cola
sprite 142 mdxoff -80000 // tile0051 cola
sprite 142 pitch 1 // tile0051 cola
sprite 86 angoff 512 // tile0051 cola
sprite 326 angoff -256 // tile0052 sixpack
sprite 1054 angoff 1024 // tile0060 accesscard blue
sprite 1040 notmd // tile1685 (tile1680 liztroop)
sprite 0998 angoff -768 // tile0753 statue (geisha)
sprite 1344 mdzoff 300000 // tile0051 cola
sprite 1344 pitch 1 // tile0051 cola
sprite 552 notmd // tile1685 (tile1680 liztroop)
sprite 553 notmd // tile1685 (tile1680 liztroop)
sprite 554 notmd // tile1685 (tile1680 liztroop)
sprite 1318 mdzoff -500000 // tile0028 shotgunsprite
sprite 1318 pitch 1 // tile0028 shotgunsprite
sprite 1318 roll 1 // tile0028 shotgunsprite
sprite 131 angoff 512 // tile0052 sixpack
sprite 1123 mdzoff -500000 // tile4496 broom
sprite 1123 pitch 1 // tile4496 broom
sprite 566 angoff 768 // tile0681 (tile680 chair3)
sprite 567 angoff 768 // tile0681 (tile680 chair3)
sprite 621 notmd // tile0168 dipswitch3
sprite 622 notmd // tile0168 dipswitch3
sprite 521 angoff 1024 // tile0556 chair1
sprite 525 angoff 1024 // tile0556 chair1
sprite 526 angoff 1024 // tile0556 chair1
sprite 91 angoff 512 // tile0051 cola
sprite 1438 angoff 512 // tile0556 chair1
sprite 1439 angoff 512 // tile0556 chair1
sprite 129 angoff -512 // tile0023 rpgsprite
sprite 1411 angoff 512 // tile0556 chair1
sprite 1412 angoff 512 // tile0557 chair2
sprite 1413 angoff 1024 // tile0557 chair1
sprite 1414 angoff -512 // tile0557 chair1
sprite 1415 angoff -512 // tile0557 chair1
sprite 128 angoff 512 // tile0052 sixpack
sprite 1280 angoff -512 // tile0557 chair1
sprite 1497 angoff 512 // tile0051 cola
sprite 1386 mdzoff -800000 // tile0910 tree2
sprite 1386 pitch 1 // tile0910 tree2
sprite 1387 mdzoff -1000000 // tile0909 (treetrunk)
sprite 1387 pitch 1 // tile0909 (treetrunk)
sprite 45 angoff 768 // tile0047 hbombammo
sprite 1080 angoff -512 // tile0556 chair1
sprite 1081 angoff -512 // tile0556 chair1
sprite 46 angoff 256 // tile0052 sixpack
sprite 338 angoff 512 // tile0060 accesscard yellow
sprite 70 angoff -512 // tile0054 shield
/maphacks/roch/Roch4.mhk
0,0 → 1,90
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch4.map - "Roch4" by Pascal Rouaud
// Map Date : 2000-09-12
// mapmd4 : 5d8d94df9cd01f9ac87d9a27761294c3
// Curr. HRP: r5.2.415
 
 
sprite 246 angoff 512 // tile0021 firstgunsprite
sprite 245 angoff 512 // tile0028 shotgunsprite
sprite 326 angoff 512 // tile0051 cola
sprite 743 angoff -512 // tile0762 mike
sprite 325 angoff 256 // tile0052 sixpack
sprite 387 angoff 512 // tile0060 accesscard red
sprite 1069 mdzoff 1000000 // tile0009 respawn [freezeammo] no effect ?
sprite 1069 pitch 1 // tile0009 respawn [freezeammo] no effect ?
sprite 375 angoff 768 // tile4444 tripodcamera
sprite 374 angoff -640 // tile4444 tripodcamera
sprite 376 angoff 640 // tile0686 moviecamera
sprite 1002 angoff -768 // tile0685 cameralight
sprite 365 angoff -256 // tile0686 moviecamera
sprite 649 angoff 256 // tile4444 tripodcamera
sprite 650 angoff 512 // tile0685 cameralight
sprite 592 angoff 256 // tile0683 (tile0680 chair3)
sprite 656 angoff -256 // tile0686 moviecamera
sprite 654 angoff -768 // tile0686 moviecamera
sprite 655 angoff 768 // tile0686 moviecamera
sprite 816 angoff -512 // tile0685 cameralight
sprite 657 angoff 256 // tile4444 tripodcamera
sprite 1339 angoff 1024 // tile0060 accesscard yellow
sprite 653 angoff 512 // tile0762 mike
sprite 739 angoff 1024 // tile0762 mike
sprite 661 angoff 768 // tile0557 chair2
sprite 658 angoff -768 // tile0556 chair1
sprite 659 angoff -768 // tile0556 chair1
sprite 10 angoff -256 // tile0051 cola
sprite 11 angoff 256 // tile0051 cola
sprite 1003 angoff 768 // tile0685 cameralight
sprite 167 angoff 384 // tile0685 cameralight
sprite 168 angoff 384 // tile0685 cameralight
sprite 166 angoff 768 // tile0685 cameralight
sprite 1004 angoff 512 // tile0685 cameralight
sprite 815 angoff -768 // tile0686 moviecamera
sprite 170 angoff 1024 // tile0681 (tile0680 chair3)
sprite 745 angoff 512 // tile0556 chair1
sprite 174 angoff 512 // tile0054 shield
sprite 173 angoff 512 // tile0023 rpgsprite
sprite 173 pitch 128 // tile0023 rpgsprite
sprite 247 angoff 256 // tile0052 sixpack
sprite 248 angoff 512 // tile0049 shotgunammo
sprite 1353 angoff 512 // tile0049 shotgunammo
sprite 1353 mdzoff 2000000 // tile0049 shotgunammo
sprite 1353 roll 1 // tile0049 shotgunammo
sprite 320 angoff 512 // tile0028 shotgunsprite
//sprite 360 mdzoff 10000000 // tile1025 bottle7 (plant)
//sprite 360 pitch 1 // tile1025 bottle7 (plant)
sprite 357 mdzoff -50000000 // tile0969 hydroplant / no effect ?
sprite 357 roll 1 // tile0969 hydroplant / no effect ?
sprite 388 angoff -512 // tile0060 accesscard red
sprite 388 mdzoff -5000000 // tile0060 accesscard red
sprite 388 pitch 1 // tile0060 accesscard red
sprite 251 angoff 1024 // tile0047 hbombammo
sprite 390 angoff -768 // tile0060 accesscard blue
sprite 6 angoff 1024 // tile0060 accesscard red
sprite 1158 angoff 512 // tile0051 cola
sprite 392 angoff 768 // tile0060 accesscard blue
sprite 268 angoff 512 // tile0052 sixpack
sprite 389 angoff 768 // tile0060 accesscard red
sprite 269 angoff 256 // tile0052 sixpack
sprite 146 angoff 1024 // tile0556 chair1
sprite 145 angoff 1024 // tile0557 chair2
sprite 147 angoff 1024 // tile0556 chair1
sprite 951 angoff 512 // tile0026 heavyhbomb
sprite 1279 angoff 512 // tile0028 shotgunsprite
sprite 723 nomdanim // tile0941 (tile0940 bouncemine)
sprite 724 nomdanim // tile0941 (tile0940 bouncemine)
sprite 1448 angoff 512 // tile0051 cola
sprite 1207 angoff 512 // tile0028 shotgunsprite
sprite 225 angoff -256 // tile0052 sixpack
sprite 215 angoff -512 // tile1045 donuts
sprite 941 angoff -512 // tile4866 toughgal
sprite 1192 angoff 512 // tile0052 sixpack
sprite 430 angoff 1024 // tile0042 devistatorammo
sprite 587 angoff -512 // tile0556 chair1
sprite 115 angoff -256 // tile0055 steroids
sprite 35 angoff 1024 // tile4400 teddybear
sprite 1267 angoff 1024 // tile0044 rpgammo
sprite 1267 angoff 1024 // tile0042 devistatorammo
sprite 72 angoff 512 // tile0060 accesscard yellow
/maphacks/roch/Roch5.mhk
0,0 → 1,134
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch5.map - "Roch5" by Pascal Rouaud
// Map Date : 2001-03-21
// mapmd4 : 7237551e84db96228ced70c995111ebd
// Curr. HRP: r5.2.415
 
 
sprite 311 angoff -512 // tile0049 shotgunammo
sprite 396 mdzoff 1000000 // tile0990 tire
sprite 396 pitch 1 // tile0990 tire
sprite 1371 mdxoff -70000 // tile0051 cola
sprite 1371 pitch 1 // tile0051 cola
sprite 1370 angoff 512 // tile0028 shotgunsprite
sprite 1370 mdyoff -7000 // tile0028 shotgunsprite
sprite 1370 mdzoff -200000 // tile0028 shotgunsprite
sprite 1370 roll 1 // tile0028 shotgunsprite
sprite 326 angoff 256 // tile0051 cola
sprite 1461 angoff 1024 // tile0025 shrinkersprite
sprite 1369 angoff 1024 // tile0049 shotgunammo
sprite 1376 angoff 512 // tile0052 sixpack
sprite 1376 mdxoff -100000 // tile0052 sixpack
sprite 1376 pitch 1 // tile0052 sixpack
sprite 329 angoff 512 // tile0052 sixpack
sprite 705 notmd // tile1680 liztroop
sprite 1624 angoff 256 // tile0055 steroids
sprite 1352 angoff 512 // tile0026 heavyhbomb
sprite 1553 angoff -256 // tile0052 sixpack
sprite 1481 mdzoff 1000000 // tile0044 rpgammo
sprite 1481 roll 1 // tile0044 rpgammo
sprite 1336 angoff 1024 // tile0024 freezesprite
sprite 1336 mdzoff -500000 // tile0024 freezesprite
sprite 1336 roll 1 // tile0024 freezesprite
sprite 1467 mdzoff -500000 // tile0051 cola
sprite 1467 roll 1 // tile0051 cola
sprite 1420 angoff -128 // tile0023 rpgsprite
sprite 1414 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1415 notmd // tile4884 (tabletop)
//sprite 1415 mdxoff -1000000 // tile4884 (tabletop)
//sprite 1415 pitch 1 // tile4884 (tabletop)
sprite 1418 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1419 notmd // tile4884 (tabletop)
sprite 1416 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1417 notmd // tile4884 (tabletop)
sprite 1477 angoff 256 // tile0052 sixpack
sprite 1493 angoff 1024 // tile0049 shotgunammo
sprite 1490 angoff 128 // tile0052 sixpack
sprite 180 angoff 1024 // tile0044 rpgammo
sprite 210 angoff 512 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0041 batteryammo
sprite 1554 angoff -512 // tile0049 shotgunammo
sprite 1384 angoff 512 // tile0052 sixpack
sprite 1476 pitch 256 // tile0047 hbombammo
sprite 193 angoff -384 // tile0028 shotgunsprite
sprite 193 mdxoff -5000 // tile0028 shotgunsprite
sprite 193 pitch 1 // tile0028 shotgunsprite
sprite 1468 angoff 512 // tile0037 freezeammo
sprite 1460 angoff -512 // tile0049 shotgunammo
sprite 302 pitch 256 // tile0023 rpgsprite
sprite 497 mdzoff -500000 // tile4496 broom
sprite 497 pitch 1 // tile4496 broom
sprite 497 roll 1 // tile4496 broom
sprite 1408 angoff 512 // tile0028 shotgunsprite
sprite 1589 mdxoff 5000 // tile0029 devistatorsprite
sprite 1589 mdzoff 300000 // tile0029 devistatorsprite
sprite 1589 roll 1 // tile0029 devistatorsprite
sprite 1589 pitch -1 // tile0029 devistatorsprite
sprite 245 angoff 512 // tile0049 shotgunammo
sprite 293 mdxoff -5000 // tile0051 cola
sprite 293 pitch 1 // tile0051 cola
sprite 770 notmd // tile0168 dipswitch3
sprite 286 mdxoff -5000 // tile0027 tripbombsprite
sprite 286 pitch 1 // tile0027 tripbombsprite
sprite 287 mdxoff -5000 // tile0027 tripbombsprite
sprite 287 pitch 1 // tile0027 tripbombsprite
sprite 285 mdxoff -5000 // tile0027 tripbombsprite
sprite 285 pitch 1 // tile0027 tripbombsprite
sprite 284 mdxoff -5000 // tile0027 tripbombsprite
sprite 284 pitch 1 // tile0027 tripbombsprite
sprite 288 mdxoff -5000 // tile0027 tripbombsprite
sprite 288 pitch 1 // tile0027 tripbombsprite
sprite 354 angoff -768 // tile0060 accesscard blue
sprite 367 angoff 1024 // tile0060 accesscard red
sprite 233 angoff 512 // tile0051 cola
sprite 1015 notmd // tile0138 spacelightswitch
//sprite 831 notmd // tile0138 spacelightswitch
sprite 231 angoff 512 // tile0052 sixpack
sprite 342 angoff 1024 // tile0060 accesscard red
sprite 777 angoff -768 // tile0556 chair1
sprite 232 angoff 512 // tile0021 firstgunsprite
sprite 226 angoff 1024 // tile0054 shield
sprite 1222 angoff 512 // tile0753 statue (geisha)
sprite 723 notmd // tile0138 spacelightswitch
sprite 1484 angoff 1024 // tile0023 rpgsprite
sprite 1492 angoff 1024 // tile0059 heatsensor
sprite 262 angoff 256 // tile0052 sixpack
sprite 673 notmd // tile0168 dipswitch3
sprite 668 notmd // tile0168 dipswitch3
sprite 1087 notmd // tile0168 dipswitch3
sprite 1092 notmd // tile0168 dipswitch3
sprite 42 angoff -768 // tile0028 shotgunsprite
sprite 42 mdxoff -10000 // tile0028 shotgunsprite
sprite 42 pitch 1 // tile0028 shotgunsprite
sprite 332 angoff -256 // tile0060 accesscard yellow
 
// Power lines
sprite 605 notmd // tile4386 (power line)
sprite 606 notmd // tile4386 (power line)
sprite 607 notmd // tile4386 (power line)
sprite 608 notmd // tile4386 (power line)
sprite 449 notmd // tile4386 (power line)
sprite 450 notmd // tile4386 (power line)
sprite 582 notmd // tile4386 (power line)
sprite 583 notmd // tile4386 (power line)
sprite 609 notmd // tile4386 (power line)
sprite 1154 notmd // tile4386 (power line)
sprite 529 notmd // tile4386 (power line)
sprite 530 notmd // tile4386 (power line)
sprite 531 notmd // tile4386 (power line)
sprite 532 notmd // tile4386 (power line)
sprite 533 notmd // tile4386 (power line)
sprite 534 notmd // tile4386 (power line)
 
// Lamp spheres // no effect -> lower poles instead
//sprite 629 mdxoff 3500 // tile1220 (sphere)
//sprite 629 pitch 1 // tile1220 (sphere)
 
sprite 630 mdxoff -3500 // tile0977 genericpole
sprite 630 pitch 1 // tile0977 genericpole
sprite 581 mdxoff -3500 // tile0977 genericpole
sprite 581 pitch 1 // tile0977 genericpole
sprite 1084 mdxoff -3500 // tile0977 genericpole
sprite 1084 pitch 1 // tile0977 genericpole
/maphacks/roch/Roch3-2003-04-21.mhk
0,0 → 1,89
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch3.map - "Roch3" by Pascal Rouaud
// Map Date : 2003-04-21 (revised version)
// mapmd4 : fb11043ee628e591ad5decb128fb9477
// Curr. HRP: r5.2.415
 
 
sprite 1313 angoff 768 // tile0054 shield
sprite 1306 angoff 1024 // tile0022 chaingunsprite
sprite 1306 mdzoff -300000 // tile0022 chaingunsprite
sprite 1306 pitch 1 // tile0022 chaingunsprite
sprite 301 mdzoff -500000 // tile0692 (knife)
sprite 301 roll 1 // tile0692 (knife)
sprite 151 angoff 512 // tile0052 sixpack
sprite 339 angoff -768 // tile0054 shield
sprite 669 angoff 1024 // tile1325 fem4 cavedancer
sprite 914 angoff -256 // tile1395 fem7 dancer
sprite 667 angoff -768 // tile1321 fem3 hooker
sprite 666 angoff 256 // tile1428 (tile1405 duke)
sprite 666 nomdanim // tile1428 (tile1405 duke)
sprite 1319 angoff 768 // tile0028 shotgunsprite
sprite 1319 mdxoff -10000 // tile0028 shotgunsprite
sprite 1319 pitch 1 // tile0028 shotgunsprite
sprite 329 angoff 512 // tile0051 cola
sprite 329 mdxoff -5000 // tile0051 cola
sprite 329 pitch 1 // tile0051 cola
sprite 915 angoff -512 // tile0681 (tile680 chair3)
sprite 1544 angoff 512 // tile0051 cola
sprite 665 angoff 1024 // tile0681 (tile680 chair3)
sprite 89 angoff 512 // tile0049 shotgunammo
sprite 137 angoff 512 // tile0051 cola
sprite 122 angoff 256 // tile0055 steroids
sprite 1476 angoff 512 // tile0051 cola
sprite 1377 angoff 512 // tile0037 freezeammo
sprite 1378 angoff 512 // tile0037 freezeammo
sprite 689 angoff 1024 // tile0685 cameralight
sprite 871 angoff 1024 // tile0685 cameralight
sprite 1297 angoff 256 // tile0685 cameralight
sprite 1298 angoff -256 // tile0685 cameralight
sprite 142 angoff 512 // tile0051 cola
sprite 142 mdxoff -80000 // tile0051 cola
sprite 142 pitch 1 // tile0051 cola
sprite 86 angoff 512 // tile0051 cola
sprite 326 angoff -256 // tile0052 sixpack
sprite 1053 angoff 1024 // tile0060 accesscard blue
sprite 1039 notmd // tile1685 (tile1680 liztroop)
sprite 0997 angoff -768 // tile0753 statue (geisha)
sprite 1341 mdzoff 300000 // tile0051 cola
sprite 1341 pitch 1 // tile0051 cola
sprite 552 notmd // tile1685 (tile1680 liztroop)
sprite 553 notmd // tile1685 (tile1680 liztroop)
sprite 554 notmd // tile1685 (tile1680 liztroop)
sprite 1316 mdzoff -500000 // tile0028 shotgunsprite
sprite 1316 pitch 1 // tile0028 shotgunsprite
sprite 1316 roll 1 // tile0028 shotgunsprite
sprite 131 angoff 512 // tile0052 sixpack
sprite 1121 mdzoff -500000 // tile4496 broom
sprite 1121 pitch 1 // tile4496 broom
sprite 565 angoff 768 // tile0681 (tile680 chair3)
sprite 566 angoff 768 // tile0681 (tile680 chair3)
sprite 620 notmd // tile0168 dipswitch3
sprite 621 notmd // tile0168 dipswitch3
sprite 520 angoff 1024 // tile0556 chair1
sprite 524 angoff 1024 // tile0556 chair1
sprite 525 angoff 1024 // tile0556 chair1
sprite 91 angoff 512 // tile0051 cola
sprite 1436 angoff 512 // tile0556 chair1
sprite 1437 angoff 512 // tile0556 chair1
sprite 129 angoff -512 // tile0023 rpgsprite
sprite 1409 angoff 512 // tile0556 chair1
sprite 1410 angoff 512 // tile0557 chair2
sprite 1411 angoff 1024 // tile0557 chair1
sprite 1412 angoff -512 // tile0557 chair1
sprite 1413 angoff -512 // tile0557 chair1
sprite 128 angoff 512 // tile0052 sixpack
sprite 1278 angoff -512 // tile0557 chair1
sprite 1495 angoff 512 // tile0051 cola
sprite 1384 mdzoff -800000 // tile0910 tree2
sprite 1384 pitch 1 // tile0910 tree2
sprite 1385 mdzoff -1000000 // tile0909 (treetrunk)
sprite 1385 pitch 1 // tile0909 (treetrunk)
sprite 45 angoff 768 // tile0047 hbombammo
sprite 1079 angoff -512 // tile0556 chair1
sprite 1080 angoff -512 // tile0556 chair1
sprite 46 angoff 256 // tile0052 sixpack
sprite 338 angoff 512 // tile0060 accesscard yellow
sprite 70 angoff -512 // tile0054 shield
/maphacks/roch/Roch6.mhk
0,0 → 1,49
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch6.map - "Roch6" by Pascal Rouaud
// Map Date : 2001-10-03
// mapmd4 : 4b4b1d084fad737fcf7be4b7098835c0
// Curr. HRP: r5.2.415
 
 
// Forcing tile 1266 which is part of the "teleporter splash" model (1261-1266)
// to be rendered as a single sprite when used as a fence
sprite 1315 notmd // tile1266 (tile1261 teleporter splash)
sprite 1316 notmd // tile1266 (tile1261 teleporter splash)
sprite 1317 notmd // tile1266 (tile1261 teleporter splash)
sprite 1422 notmd // tile1266 (tile1261 teleporter splash)
sprite 1423 notmd // tile1266 (tile1261 teleporter splash)
 
// Rotate key cards
sprite 2085 angoff 768 // tile0060 accesscard blue
sprite 2373 angoff 512 // tile0060 accesscard red
 
// Switches to be hidden
sprite 795 notmd // tile0164 dipswitch2 (telephone)
sprite 1751 notmd // tile1069 plug (telephone)
sprite 1752 notmd // tile0164 dipswitch2 (telephone)
 
// Globe on shelf
sprite 2251 mdzoff 180000 // tile0542 (globe)
sprite 2251 pitch 1 // tile0542 (globe)
 
// Hanglights in container
//sprite 1610 notmd // tile0979 hanglight
sprite 1610 mdzoff 600000 // tile0979 hanglight
sprite 1610 pitch 1 // tile0979 hanglight
//sprite 1611 notmd // tile0979 hanglight
sprite 1611 mdzoff 600000 // tile0979 hanglight
sprite 1611 pitch 1 // tile0979 hanglight
 
// Black wooden horses
sprite 1573 notmd // tile0904 woodenhorse
sprite 1574 notmd // tile0904 woodenhorse
 
// Pirate painting
//sprite 2173 nomdanim // tile4517 (pirate torso)
sprite 2173 notmd // tile4517 (pirate torso)
 
// Duke & Battlelord painting
sprite 1070 nomdanim // tile1425 (tile1405 duke run)
sprite 1513 notmd // tile2666 (tile2630 Battlelord
/maphacks/roch/Roch_SC1.mhk
0,0 → 1,97
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch_SC1.map - "Roch_SC1" by Pascal Rouaud
// Map Date : 2000-05-27
// mapmd4 : 9791322378f4f1706cc6c1840e421c08
// Curr. HRP: r5.2.415
 
 
sprite 602 angoff 384 // tile0044 rpgammo ####
sprite 602 mdzoff -600000 // tile0044 rpgammo ###
sprite 602 pitch 1 // tile0044 rpgammo
sprite 447 mdzoff 500000 // tile0047 hbombammo
sprite 447 pitch 1 // tile0047 hbombammo
sprite 446 angoff -256 // tile0051 cola
sprite 436 angoff 1024 // tile0681 (tile0680 chair3)
sprite 360 angoff 256 // tile0055 steroids
sprite 173 angoff -256 // tile0052 sixpack
sprite 377 angoff 512 // tile0060 accesscard red
sprite 769 angoff -512 // tile0047 hbombammo
sprite 515 angoff 1024 // tile0569 toilet
sprite 1 notmd // tile1330 (tile1325 fem4 cavedancer)
sprite 514 angoff -512 // tile0569 toilet
sprite 677 angoff -512 // tile0054 shield
sprite 513 angoff -512 // tile0569 toilet
sprite 636 angoff -512 // tile0024 freezesprite
sprite 636 mdxoff 10000 // tile0024 freezesprite
sprite 636 pitch 1 // tile0024 freezesprite
sprite 770 angoff 256 // tile0052 sixpack
sprite 70 angoff 512 // tile0049 shotgunammo
sprite 93 angoff -480 // tile0060 accesscard blue
sprite 666 angoff -256 // tile0052 sixpack
sprite 666 mdzoff 900000 // tile0052 sixpack ###
sprite 666 pitch 1 // tile0052 sixpack
sprite 31 angoff -512 // tile1321 fem3 hooker
sprite 32 angoff -512 // tile1321 fem3 hooker
sprite 667 angoff 768 // tile0023 rpgsprite
sprite 340 nomdanim // tile2011 (tile2000 pigcop)
sprite 342 angoff 512 // tile1322 (tile1320 fem3 hooker)
sprite 341 angoff 768 // tile1325 fem4 cavedancer
sprite 343 angoff 1024 // tile1686 (tile1680 liztroop)
sprite 343 nomdanim // tile1686 (tile1680 liztroop)
sprite 679 angoff 768 // tile0049 shotgunammo
sprite 763 angoff -256 // tile0054 shield
sprite 171 mdzoff 1000000 // tile1045 donuts
sprite 171 pitch 1 // tile1045 donuts
sprite 172 mdzoff 1000000 // tile0021 firstgunsprite
sprite 172 pitch 1 // tile0021 firstgunsprite
sprite 762 mdzoff 500000 // tile0028 shotgunsprite
sprite 762 pitch 1 // tile0028 shotgunsprite
sprite 761 mdzoff 1000000 // tile0028 shotgunammo
sprite 761 pitch 1 // tile0028 shotgunammo
sprite 764 mdzoff 300000 // tile0051 cola
sprite 764 pitch 1 // tile0051 cola
sprite 327 angoff 512 // tile0682 (tile0680 chair3)
sprite 326 angoff -768 // tile0683 (tile0680 chair3)
sprite 325 angoff 768 // tile0682 (tile0680 chair3)
sprite 324 angoff 1024 // tile0681 (tile0680 chair3)
sprite 323 angoff 768 // tile0681 (tile0680 chair3)
sprite 322 angoff 256 // tile0681 (tile0680 chair3)
sprite 321 angoff -768 // tile0682 (tile0680 chair3)
sprite 320 angoff 1024 // tile0681 (tile0680 chair3)
sprite 319 angoff -256 // tile0683 (tile0680 chair3)
sprite 329 angoff 256 // tile0681 (tile0680 chair3)
sprite 116 angoff 1024 // tile0049 shotgunammo
sprite 308 angoff 512 // tile0682 (tile0680 chair3)
sprite 307 angoff -768 // tile0683 (tile0680 chair3)
sprite 306 angoff 512 // tile0682 (tile0680 chair3)
sprite 305 angoff -256 // tile0681 (tile0680 chair3)
sprite 304 angoff 1024 // tile0681 (tile0680 chair3)
sprite 303 angoff 512 // tile0681 (tile0680 chair3)
sprite 310 angoff 256 // tile0683 (tile0680 chair3)
sprite 301 angoff 1024 // tile0681 (tile0680 chair3)
sprite 300 angoff -256 // tile0683 (tile0680 chair3)
sprite 668 angoff 512 // tile0054 shield
sprite 748 angoff -256 // tile0052 sixpack
sprite 108 angoff 256 // tile0060 accesscard yellow
sprite 63 angoff 512 // tile0037 freezeammo
sprite 64 angoff 512 // tile0037 freezeammo
sprite 168 mdxoff -5000 // tile0028 shotgunsprite
sprite 168 pitch 1 // tile0028 shotgunsprite
sprite 569 angoff -512 // tile4454 deskphone
sprite 569 mdzoff -500000 // tile4454 deskphone
sprite 569 pitch 1 // tile4454 deskphone
sprite 167 angoff 1024 // tile0041 batteryammo
//sprite 26 notmd // tile1582 (tile1550 shark)
sprite 26 nomdanim // tile1582 (tile1550 shark)
sprite 26 roll 1024 // tile1582 (tile1550 shark)
sprite 26 mdzoff -2000 // tile1582 (tile1550 shark)
//sprite 27 notmd // tile1582 (tile1550 shark)
sprite 27 nomdanim // tile1582 (tile1550 shark)
sprite 27 roll 1024 // tile1582 (tile1550 shark)
sprite 27 mdzoff -2000 // tile1582 (tile1550 shark)
sprite 13 angoff 1024 // tile0042 devistatorammo
sprite 14 angoff 1024 // tile0044 rpgammo
sprite 759 angoff -512 // tile0042 devistatorammo
sprite 110 angoff 1024 // tile0054 shield
/maphacks/roch/Roch7.mhk
0,0 → 1,99
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch7.map - "Roch7" by Pascal Rouaud
// Map Date : 2002-06-21
// mapmd4 : 776d175cb91a88badffb954f002a8c6c
// Curr. HRP: r5.2.415
 
 
// Forcing tile 1266 which is part of the "teleporter splash" model (1261-1266)
// to be rendered as a single sprite when used as a fence
sprite 1767 notmd // tile1266 (tile1261)
sprite 1228 notmd // tile1266 (tile1261)
sprite 2272 notmd // tile1266 (tile1261)
sprite 2276 notmd // tile1266 (tile1261)
sprite 2275 notmd // tile1266 (tile1261)
sprite 2277 notmd // tile1266 (tile1261)
sprite 2274 notmd // tile1266 (tile1261)
sprite 1229 notmd // tile1266 (tile1261)
sprite 2273 notmd // tile1266 (tile1261)
sprite 2255 notmd // tile1266 (tile1261)
sprite 1227 notmd // tile1266 (tile1261)
 
// Rotate key cards
sprite 82 angoff 1024 // tile0060 accesscard red
sprite 144 angoff 512 // tile0060 accesscard blue
sprite 434 angoff 1024 // tile0060 accesscard blue
sprite 3088 angoff 1024 // tile0060 accesscard blue
 
// Flatten frankenstineswitch near start ... or not
//sprite 502 notmd // tile0140 frankenstineswitch
//sprite 502 mdzoff -30000 // tile0140 frankenstineswitch
//sprite 502 pitch 1 // tile0140 frankenstineswitch
 
// Lamp Spheres (tile 1220) // No effect -> rise genericpoles instead
//sprite 698 mdxoff -3500 // tile1220 (sphere)
//sprite 698 pitch 1 // tile1220 (sphere)
 
sprite 697 mdxoff 3500 // tile0977 genericpole
sprite 697 pitch 1 // tile0977 genericpole
sprite 1024 mdxoff 3500 // tile0977 genericpole
sprite 1024 pitch 1 // tile0977 genericpole
sprite 1026 mdxoff 3500 // tile0977 genericpole
sprite 1026 pitch 1 // tile0977 genericpole
sprite 1028 mdxoff 3500 // tile0977 genericpole
sprite 1028 pitch 1 // tile0977 genericpole
sprite 1032 mdxoff 3500 // tile0977 genericpole
sprite 1032 pitch 1 // tile0977 genericpole
sprite 1034 mdxoff 3500 // tile0977 genericpole
sprite 1034 pitch 1 // tile0977 genericpole
 
// Pickups
//sprite 3005 pitch 1 // tile0021 firstgunsprite
//sprite 3005 mdxoff 200000 // tile0021 firstgunsprite
//sprite 3005 mdzoff 2000000 // tile0021 firstgunsprite
//sprite 3005 mdzoff -2000000 // tile0021 firstgunsprite
 
//sprite 3005 roll 1 // tile0021 firstgunsprite
//sprite 3005 mdyoff 200000 // tile0021 firstgunsprite
//sprite 3005 mdzoff 2000000 // tile0021 firstgunsprite
//sprite 3005 mdzoff -2000000 // tile0021 firstgunsprite
 
//sprite 3005 pitch 1 // tile0021 firstgunsprite
//sprite 3005 roll 1 // tile0021 firstgunsprite
//sprite 3005 mdzoff 2000000 // tile0021 firstgunsprite
//sprite 3005 mdzoff -2000000 // tile0021 firstgunsprite
 
sprite 548 angoff 256 // tile0028 shotgunsprite near start
sprite 597 angoff 512 // tile0024 freezersprite - Shop-n-Bag
sprite 3315 angoff 512 // tile0021 firstgunsprite - Shop-n-Bag
sprite 3315 pitch 1 // tile0021 firstgunsprite - Shop-n-Bag
sprite 3315 mdzoff 300000 // tile0021 firstgunsprite - Shop-n-Bag
sprite 3334 angoff 512 // tile0028 shotgunsprite - Shop-n-Bag
sprite 3334 pitch 1 // tile0028 shotgunsprite - Shop-n-Bag
sprite 3334 mdxoff -60000 // tile0028 shotgunsprite - Shop-n-Bag
sprite 3334 mdzoff -900000 // tile0028 shotgunsprite - Shop-n-Bag
sprite 1110 nomdanim // tile4398 (broken speaker) - Shop-n-Bag
sprite 1112 nomdanim // tile4398 (broken speaker) - Shop-n-Bag
 
sprite 360 mdzoff 1000000 // tile0049 shotgunammo
sprite 360 pitch 1 // tile0049 shotgunammo
sprite 3070 mdzoff 1000000 // tile0049 shotgunammo
sprite 3070 pitch 1 // tile0049 shotgunammo
 
sprite 472 roll 1 // tile0049 shotgunammo
sprite 472 mdzoff 500000 // tile0049 shotgunammo
sprite 473 roll 1 // tile0028 shotgunsprite
sprite 473 mdzoff 1000000 // tile0028 shotgunsprite
 
 
sprite 572 angoff 512 // tile4887 pleasewait
 
// Policelight
//sprite 573 notmd // tile4377 policelightpole left
sprite 573 roll 1 // tile4377 policelightpole left
sprite 573 mdzoff -500000 // tile4377 policelightpole left
//sprite 575 notmd // tile4377 policelightpole right
sprite 575 roll 1 // tile4377 policelightpole right
sprite 575 mdzoff -500000 // tile4377 policelightpole right
/maphacks/roch/Roch8.mhk
0,0 → 1,131
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch8.map - "Roch8" by Pascal Rouaud
// Map Date : 2003-12-21
// mapmd4 : e725289f10a9daf6c02356c2579928b2
// Curr. HRP: r5.2.415
 
 
//sprite 3127 nomd2anim // tile2060 pigcopdeadsprite
//sprite 2163 angoff 512 // tile1232 canwithsomething [shotgun] ??
sprite 2163 mdzoff -1000000 // tile1232 canwithsomething [shotgun]
sprite 2163 pitch 1 // tile1232 canwithsomething [shotgun]
//sprite 3128 nomd3anim // tile2185 lizmandeadsprite
sprite 4048 angoff -512 // tile0047 hbombammo
sprite 877 notmd // tile0943 (tile0940 bouncemine)
sprite 880 notmd // tile0943 (tile0940 bouncemine)
sprite 878 notmd // tile0943 (tile0940 bouncemine)
sprite 1873 notmd // tile0943 (tile0940 bouncemine)
sprite 232 angoff 512 // tile0055 steroids
sprite 254 angoff 256 // tile0022 chaingunsprite
sprite 3525 mdzoff 800000 // tile0100 atomichealth
sprite 3525 pitch 1 // tile0100 atomichealth
sprite 203 angoff 1024 // tile0049 shotgunammo
sprite 203 mdzoff 1000000 // tile0049 shotgunammo
sprite 203 pitch 1 // tile0049 shotgunammo
sprite 231 angoff -256 // tile0055 steroids
sprite 3657 angoff -512 // tile0009 respawn [blue key] no effect ?
sprite 2 mdzoff 1000000 // tile0049 shotgunammo
sprite 2 roll 1 // tile0049 shotgunammo
sprite 244 angoff 512 // tile0023 rpgsprite
sprite 3746 angoff -512 // tile0044 rpgammo
sprite 4049 angoff -256 // tile0055 steroids
sprite 242 angoff -512 // tile0049 shotgunammo
sprite 49 angoff 1024 // tile0049 shotgunammo
sprite 3720 mdzoff -200000 // tile0029 devistatorammo
sprite 3720 roll 1 // tile0029 devistatorammo
sprite 2761 nomdanim // tile4875 (tile4874 woman)
sprite 3071 notmd // tile4386 (power line)
sprite 3072 notmd // tile4386 (power line)
sprite 3075 notmd // tile4386 (power line)
sprite 2328 notmd // tile4386 (power line)
sprite 2329 notmd // tile4386 (power line)
sprite 3073 notmd // tile4386 (power line)
sprite 3074 notmd // tile4386 (power line)
sprite 1711 notmd // tile4386 (power line)
sprite 1712 notmd // tile4386 (power line)
sprite 1709 notmd // tile4386 (power line)
sprite 1710 notmd // tile4386 (power line)
sprite 2338 notmd // tile4386 (power line)
sprite 2339 notmd // tile4386 (power line)
sprite 2324 notmd // tile4386 (power line)
sprite 2325 notmd // tile4386 (power line)
sprite 2320 notmd // tile4386 (power line)
sprite 2321 notmd // tile4386 (power line)
sprite 2316 notmd // tile4386 (power line)
sprite 2317 notmd // tile4386 (power line)
sprite 1659 notmd // tile4386 (power line)
sprite 1660 notmd // tile4386 (power line)
sprite 1653 notmd // tile4386 (power line)
sprite 1654 notmd // tile4386 (power line)
sprite 2334 notmd // tile4386 (power line)
sprite 1652 notmd // tile4386 (power line)
sprite 2335 notmd // tile4386 (power line)
sprite 2314 notmd // tile4386 (power line)
sprite 2315 notmd // tile4386 (power line)
sprite 1714 notmd // tile4386 (power line)
sprite 1713 notmd // tile4386 (power line)
sprite 817 notmd // tile0544 (iron bar)
sprite 70 angoff -512 // tile0028 shotgunsprite
sprite 70 mdxoff -5000 // tile0028 shotgunsprite
sprite 70 pitch 1 // tile0028 shotgunsprite
sprite 86 angoff -512 // tile0049 shotgunammo
// blue
sprite 3882 angoff 512 // tile0049 shotgunammo
sprite 3882 mdzoff 1000000 // tile0049 shotgunammo
sprite 3882 pitch 1 // tile0049 shotgunammo
sprite 200 mdzoff -1000000 // tile0049 shotgunammo
sprite 200 roll 1 // tile0049 shotgunammo
sprite 3712 angoff 512 // tile0037 freezeammo
sprite 1330 angoff -512 // tile0024 freezesprite
sprite 1330 mdzoff 200000 // tile0024 freezesprite
sprite 1330 pitch 1 // tile0024 freezesprite
sprite 1330 roll 1 // tile0024 freezesprite
sprite 3121 notmd // tile0907 (tile0904 woodenhorse)
sprite 3122 notmd // tile0907 (tile0904 woodenhorse)
sprite 789 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 790 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3124 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3125 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3776 angoff 1024 // tile0054 shield
// blue
sprite 3664 angoff 512 // tile0026 heavyhbomb
sprite 1091 angoff 512 // tile0052 sixpack
sprite 159 notmd // tile0168 dipswitch3
sprite 163 notmd // tile0168 dipswitch3
sprite 119 angoff 512 // tile0052 sixpack
sprite 118 angoff -512 // tile0054 shield
sprite 123 angoff -512 // tile0049 shotgunammo
sprite 212 pitch -160 // tile0042 devistatorammo
sprite 774 notmd // tile0907 (tile0904 woodenhorse)
sprite 775 notmd // tile0907 (tile0904 woodenhorse)
sprite 750 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 777 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 778 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 779 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 2715 notmd // tile0907 (tile0904 woodenhorse)
sprite 2716 notmd // tile0907 (tile0904 woodenhorse)
sprite 780 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3136 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3137 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3138 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 1556 angoff 512 // tile0060 accesscard red
sprite 3077 notmd // tile4865 (tile)
sprite 3078 notmd // tile4875 (tile)
//sprite notmd // tile (weathergirl)
sprite 3760 angoff 512 // tile0049 shotgunammo
sprite 864 angoff 512 // tile0044 rpgammo
sprite 4044 mdzoff -1000000 // tile0669 vacuum
sprite 4044 pitch 1 // tile0669 vacuum
sprite 4044 roll -1 // tile0669 vacuum
sprite 1545 nomdanim // tile0941 (tile0940 bouncemine)
sprite 2441 nomdanim // tile0941 (tile0940 bouncemine)
sprite 3944 angoff 512 // tile0022 chaingunsprite
sprite 607 angoff -512 // tile0023 rpgsprite
sprite 3733 angoff 512 // tile0052 sixpack
sprite 3734 angoff -512 // tile0042 devistatorammo
sprite 87 mdzoff 1500000 // tile0044 rpgammo
sprite 87 roll 1 // tile0044 rpgammo
sprite 3732 mdzoff 600000 // tile0044 rpgammo
sprite 3732 roll 1 // tile0044 rpgammo
/maphacks/usermaps_mhk.def
0,0 → 1,344
 
// User Maps
 
mapinfo {
maptitle "Afterglow ; The Scent"
mapfile "scent.map"
mapmd4 a7e94b6becbefb3a18f7ca386dc6b889 // 2009-06-15
mhkfile "maphacks/usermaps/scent-2009-06-15.mhk"
}
mapinfo {
maptitle "Afterglow ; The Scent"
mapfile "scent.map"
mapmd4 842c2d7d5a4f4322f008941ceebdf417 // 2012-02-12
mhkfile "maphacks/usermaps/scent-2012-02-12.mhk"
}
 
mapinfo {
maptitle "Alien Resurrection"
mapfile "alien-resurrection.map"
mapmd4 580547b5b3957f1bc38f9067fc5b602d
mhkfile "maphacks/usermaps/alien-resurrection.mhk"
}
 
mapinfo {
maptitle "ArenaQ"
mapfile "ArenaQ.map"
mapmd4 3d1703c2474fcff898997e0ec4d7896e
mhkfile "maphacks/usermaps/ArenaQ.mhk"
}
 
mapinfo {
maptitle "Atomic Arena"
mapfile "AtomicArena.map"
//mapmd5 b52213c9f88f780fb0be4d712933fdb3 // 2012-11-24
mapmd4 eb127a098315fff182fcee8b5429adcf // 2012-11-25
mhkfile "maphacks/usermaps/AtomicArena.mhk"
}
//mapinfo {
// maptitle "Atomic Arena"
// mapfile "AtomicArena.map"
// mapmd4 a7a54c0e5c007423abb365ec428683e0 // 2012-12-01
// mhkfile "maphacks/usermaps/AtomicArena-2012-12-01.mhk"
//}
 
mapinfo {
maptitle "Brainwash Facility"
mapfile "brainwash.map"
mapmd4 e28387724a4bd2be3f5b0c23647e5a13 // 2012-11-02 12:44
mhkfile "maphacks/usermaps/brainwash.mhk"
}
mapinfo {
maptitle "Brainwash Facility"
mapfile "brainwash.map"
mapmd4 780dac5196eef3b221401a8a01e7733a // 2012-11-02 16:04
mhkfile "maphacks/usermaps/brainwash_upd.mhk"
}
 
mapinfo {
maptitle "Brooklyn Bridge"
mapfile "BrooklynBridge.map"
mapmd4 2b3df1c8ea91f9c3fcfcd91daf091763 // 2012-10-13
mhkfile "maphacks/usermaps/BrooklynBridge-2012-10-13.mhk"
}
mapinfo {
maptitle "Brooklyn Bridge"
mapfile "BrooklynBridge.map"
mapmd4 a22fbb230b9ed1e0c28f021cf6c5b70f // 2012-10-15
mhkfile "maphacks/usermaps/BrooklynBridge-2012-10-15.mhk"
}
 
mapinfo {
maptitle "Cherenkov Station"
mapfile "cherenkov.map"
mapmd4 a2389a7b860447a72914521cad2143e0
mhkfile "maphacks/usermaps/cherenkov.mhk"
}
 
mapinfo {
maptitle "Crash and Burn"
mapfile "crashandburn1.0.map"
mapmd4 f795b96016591241bd6b0e5aa83d62c2
mhkfile "maphacks/usermaps/crashandburn1.0.mhk"
}
 
mapinfo {
maptitle "CyberDuke"
mapfile "cyduke_en.map"
mapmd4 b3036a70728a8d294c26362306c9e54e
mhkfile "maphacks/usermaps/cyduke_en.mhk"
}
mapinfo {
maptitle "CyberDuke"
mapfile "cyduke_es.map"
mapmd4 c96cc96cad3a7dff5651896363bddec5
mhkfile "maphacks/usermaps/cyduke_es.mhk"
}
 
mapinfo {
maptitle "Day After Forever"
mapfile "foreverplus.map"
mapmd4 fc8f20dc9fb35ecc6b92badbb22950db // 2012-06-11
mhkfile "maphacks/usermaps/foreverplus.mhk"
}
mapinfo {
maptitle "Day After Forever"
mapfile "foreverplus_fix2.map"
mapmd4 663b2e89bbd6f898b4930c9dcf29b4c2 // 2012-07-09 - Helixorned's fix
mhkfile "maphacks/usermaps/foreverplus.mhk"
}
 
mapinfo {
maptitle "Desert Complex"
mapfile "desert.map"
mapmd4 c3e8c1cbcc0ca4dd83a009e2d96ed78c
mhkfile "maphacks/usermaps/desert.mhk"
}
 
mapinfo {
maptitle "Dogville"
mapfile "Dogville.map"
mapmd4 ac1afe0eb8d5afa220296f1c4c167f5c
mhkfile "maphacks/usermaps/Dogville.mhk"
}
mapinfo {
maptitle "Dogville (Extended 2012 Version)"
mapfile "dogville (extended 2012 version).map"
mapmd4 0267c4e9ca1bebde5f4e3b721dae8904
mhkfile "maphacks/usermaps/dogville (extended 2012 version).mhk"
}
 
//mapinfo {
// maptitle "Done & Dusted"
// mapfile "donedust.map"
// mapmd4 292469152a58ddcee9a33ea05b9e3fe4 // 2011-05-21 16:10
// mhkfile "maphacks/usermaps/donedust-2011-05-21.mhk"
//}
mapinfo {
maptitle "Done & Dusted"
mapfile "donedust.map"
mapmd4 eae8e5e0b2464b1cf767488187352f42 // 2011-05-21 21:13 - Attrition version
mhkfile "maphacks/usermaps/donedustAttrition.mhk"
}
mapinfo {
maptitle "Done & Dusted" // 1.1 (Final)
mapfile "donedust.map"
mapmd4 b12b9c2649e499499edc46c9571606aa // 2012-05-20
mhkfile "maphacks/usermaps/donedust.mhk"
}
 
mapinfo {
maptitle "E.S.B.N-6"
mapfile "E.S.B.N-6.map"
mapmd4 ff6df4f9c345b26a5ec0da6716d3cff6
mhkfile "maphacks/usermaps/E.S.B.N-6.mhk"
}
 
mapinfo {
maptitle "Forever and one more day"
mapfile "Forever.map"
mapmd4 4ede7e84f4107777cb1ab67dee07c095
mhkfile "maphacks/usermaps/Forever.mhk"
}
 
mapinfo {
maptitle "Galbadia"
mapfile "glb.map"
mapmd4 3707cd44daebaed46fdaa3e2b233868a
mhkfile "maphacks/usermaps/glb.mhk"
}
 
mapinfo {
maptitle "Grey Lights"
mapfile "npm1.map"
//mapfile "greylights.map"
mapmd4 ad5f272b276aed77aff12f75eae23bc9
mhkfile "maphacks/usermaps/npm1.mhk"
//mhkfile "maphacks/usermaps/greylights.mhk"
}
 
mapinfo {
maptitle "Hamilton Pool"
mapfile "Swimpool.map"
mapmd4 1967aba99c06dc2589269e1b10c88589
mhkfile "maphacks/usermaps/Swimpool.mhk"
}
 
mapinfo {
maptitle "Highland"
mapfile "Highland.map"
mapmd4 8bcad2b6e5ad0274ecdd141b92ccc6da
mhkfile "maphacks/usermaps/Highland.mhk"
}
 
mapinfo {
maptitle "Kill City"
mapfile "killcity.map"
mapmd4 170b3fcd7ca164ec5997443579ba3093
mhkfile "maphacks/usermaps/killcity.mhk"
}
 
mapinfo {
maptitle "Lots Of Roaring Chewing Hams: Abducted"
mapfile "LORCH_Abducted.map"
mapmd4 82acf7db38285b69b08985db087dbb9a
mhkfile "maphacks/usermaps/LORCH_Abducted.mhk"
}
 
mapinfo {
maptitle "Meatball Sub Makin'"
mapfile "06meatballsubmakin.map"
mapmd4 1330c7f3f0dd9bf12f9349f1757d6d63
mhkfile "maphacks/usermaps/06meatballsubmakin.mhk"
}
 
mapinfo {
maptitle "Metropolitan Starlight"
mapfile "CBP8.map"
mapmd4 e7df16c5d27533207fcafc953ba9a42b
mhkfile "maphacks/usermaps/CBP8.mhk"
}
 
mapinfo {
maptitle "Nightshade Army"
mapfile "NsA.map"
mapmd4 4a2be5b4d24838756f1e4f967f249aa7 // 2010-08-08
mhkfile "maphacks/usermaps/NsA-2010-08-08.mhk"
}
mapinfo {
maptitle "Nightshade Army"
mapfile "NsA.map"
mapmd4 e33c0b19b1ab916b68ef61004a1cd97b // 2012-01-24
mhkfile "maphacks/usermaps/NsA-2012-01-24.mhk"
}
 
//mapinfo {
// maptitle "Optical Demounter"
// mapfile "demount.map"
// mapfile "FM2X04.map"
// mapmd4 f0a11500983dd163a061d3ae81e284be
// mhkfile "none"
//}
 
//mapinfo {
// maptitle "Parkade 3D" // a.k.a TROR CBP 1
// mapfile "parkade.map"
// mapmd4 bd5598ad9b2bdff5f3a18f03565c3603 // 2012-01-05
// mhkfile "maphacks/usermaps/parkade-2012-01-05.mhk"
//}
//mapinfo {
// maptitle "Parkade 3D" // a.k.a TROR CBP 1
// mapfile "parkade.map"
// mapmd5 5a604946b7cc6578d595de12982e6a1b // 2012-03-17
// mhkfile "maphacks/usermaps/parkade-2012-03-17.mhk"
//}
//mapinfo {
// maptitle "Parkade 3D" // a.k.a TROR CBP 1 v3.0
// mapfile "parkade.map"
// mapmd5 8620db61e4d0ac23b133cb9caf909429 // 2012-06-30
// mhkfile "maphacks/usermaps/parkade-2012-06-30.mhk"
//}
mapinfo {
maptitle "Parkade 3D" // a.k.a TROR CBP 1 v3.0
mapfile "parkade.map"
mapmd4 79c574611682c301b99dcce1be5dcb10 // 2012-07-09
mapmd4 88fd82495dbe9cba2b0703c5513df3cb // 2012-08-08
mhkfile "maphacks/usermaps/parkade-2012-08-08.mhk"
}
 
mapinfo {
maptitle "Riverside Town"
mapfile "0_RS_0051.map"
mapmd4 446c16aecc6fb8e97e58ec80e3673608
mhkfile "maphacks/usermaps/0_RS_0051.mhk"
}
 
mapinfo {
maptitle "Routine"
mapfile "routine.map"
mapmd4 f73b4334538d655e10cabc9c2da2b218
mhkfile "maphacks/usermaps/routine.mhk"
}
 
mapinfo {
maptitle "Sin Center"
mapfile "sincenter.map"
//mapmd5 b86a0ab9f6ad46b21744b496edd3d657 // 2012-02-25 18:33
mapmd4 f0c8caeae527f7b5bad9c8fecd7a5aaa // 2012-02-25 18:51
mhkfile "maphacks/usermaps/sincenter.mhk"
}
 
mapinfo {
maptitle "SLOTH1"
mapfile "PJSLOTH1.map"
mapmd4 dfa09d9a19b1aa6439f9d6b0929458b0
mhkfile "maphacks/usermaps/PJSLOTH1.mhk"
}
 
mapinfo {
maptitle "Space Mission: Space Station"
mapfile "SpaceStation_0043.map"
mapmd4 d4fac5ad58d01a80193789cc21144652
mhkfile "maphacks/usermaps/SpaceStation_0043.mhk"
}
mapinfo {
maptitle "Space Mission: Lunar Prison"
mapfile "LunarPrison_0099.map"
mapmd4 0134b5fc42354dfaa56f0c1dea7f1f4a
mhkfile "maphacks/usermaps/LunarPrison_0099.mhk"
}
 
mapinfo {
maptitle "Subdue"
mapfile "subdue.map"
mapmd4 3c8ea5e840dd625efc6c2cda98cb43b5
mhkfile "maphacks/usermaps/subdue.mhk"
}
 
mapinfo {
maptitle "Titty City"
mapfile "TITTYCITY.map"
mapmd4 c350b84e3a7bc74172484ca56d4dfdf6
mhkfile "maphacks/usermaps/TITTYCITY.mhk"
}
 
mapinfo {
maptitle "Unaided Mission"
mapfile "UNAIDED.map"
mapmd4 b66b4a165f674ed31d015000726e20b6
mhkfile "maphacks/usermaps/UNAIDED.mhk"
}
 
mapinfo {
maptitle "USS Guantanamo Bay"
mapfile "Getmo.map"
mapmd4 e3744fb40edc2b0f13bc1f755254955a
mhkfile "maphacks/usermaps/Getmo.mhk"
}
 
mapinfo {
maptitle "Wide Awake !"
mapfile "WideAwake.map"
mapmd4 8b704d65e236114f8744ca3590beed32
mhkfile "maphacks/usermaps/WideAwake.mhk"
}
/maphacks/metropolitan/E5L10.mhk
0,0 → 1,58
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L10.map - Metropolitan Mayhem: "Train in Veins"
// by MRCK (90%) & MetHy (10%)
// Map Date : 2012-03-02
// mapmd4 : 6640dc7dffe85e0e4ce03c4eefa4689e
// Curr. HRP: r5.2.415
 
sprite 4 angoff 1024 // tile0569 toilet
sprite 706 roll 512 // tile0028 shotgunsprite
sprite 706 mdxoff 110000 // tile0028 shotgunsprite
sprite 706 pitch 1 // tile0028 shotgunsprite
sprite 717 angoff 768 // tile0049 shotgunammo
sprite 728 angoff -512 // tile0022 chaingunsprite
sprite 729 angoff 512 // tile0041 batteryammo
sprite 731 angoff 512 // tile0041 batteryammo
sprite 134 angoff -512 // tile0563 waterfountain
sprite 145 angoff 1024 // tile0569 toilet
sprite 737 angoff 512 // tile0051 cola
sprite 774 angoff 512 // tile0047 hbombammo
sprite 777 angoff 512 // tile0049 shotgunammo
sprite 779 mdzoff 700000 // tile0051 cola
sprite 779 roll 1 // tile0051 cola
sprite 780 mdzoff 700000 // tile0051 cola
sprite 780 roll 1 // tile0051 cola
sprite 781 mdzoff 700000 // tile0051 cola
sprite 781 roll 1 // tile0051 cola
sprite 783 angoff -256 // tile0055 steroids
sprite 805 angoff 512 // tile0024 freezesprite
sprite 811 angoff 256 // tile0052 sixpack
sprite 309 angoff -512 // tile0563 waterfountain
sprite 1060 angoff -768 // tile1294 podfem1
sprite 820 angoff -256 // tile1294 podfem1
sprite 822 angoff -128 // tile1294 podfem1
sprite 823 angoff 1024 // tile1294 podfem1
sprite 1059 angoff -256 // tile1294 podfem1
sprite 320 angoff 1024 // tile0569 toilet
sprite 821 angoff 1024 // tile0023 rpgsprite
sprite 812 angoff -512 // tile0044 rpgammo
sprite 830 angoff 512 // tile0049 shotgunammo
sprite 829 angoff 512 // tile0041 batteryammo
sprite 411 angoff -512 // tile0563 waterfountain
sprite 837 angoff 512 // tile0052 sixpack
sprite 417 angoff 1024 // tile0569 toilet
sprite 838 angoff 1024 // tile0045 growammo
sprite 839 angoff 1024 // tile0045 growammo
sprite 840 mdzoff 500000 // tile0041 batteryammo
sprite 840 pitch 1 // tile0041 batteryammo
sprite 877 angoff 512 // tile0041 batteryammo
sprite 880 angoff 512 // tile0049 shotgunammo
sprite 882 angoff 512 // tile0051 cola
sprite 879 angoff 512 // tile0052 sixpack
sprite 878 angoff -512 // tile0049 shotgunammo
sprite 900 angoff -512 // tile0044 rpgammo
sprite 608 nomdanim // tile1056 (tile1055 (film reel))
sprite 609 angoff -256 // tile4454 deskphone
sprite 610 angoff -768 // tile4454 deskphone
/maphacks/metropolitan/E5L11.mhk
0,0 → 1,15
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L11.map - Metropolitan Mayhem: "The Bitch" by Mikko Sandt
// Map Date : 2012-03-02
// mapmd4 : b6d49230653482740f73dc0413973f6d
// Curr. HRP: r5.2.415
 
sprite 125 angoff 1024 // tile0054 shield
sprite 20 angoff 512 // tile0060 accesscard red
sprite 128 angoff 512 // tile0049 shotgunammo
sprite 130 angoff -256 // tile0052 sixpack
sprite 129 angoff 256 // tile0041 batteryammo
sprite 131 angoff -512 // tile0047 hbombammo
sprite 132 angoff 512 // tile0052 sixpack
/maphacks/metropolitan/E5L12.mhk
0,0 → 1,33
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L12.map - Metropolitan Mayhem: "High-Altitude Face-Off"
// by Mikko Sandt, based on MRCK's idea
// Map Date : 2012-03-02
// mapmd4 : 89d55d322ed1025a31bcb678ef115619
// Curr. HRP: r5.2.415
 
sprite 139 nomdanim // tile1031 glasspieces
sprite 140 nomdanim // tile1031 glasspieces
sprite 137 notmd // tile1032 (tile1031 glasspieces)
sprite 138 notmd // tile1032 (tile1031 glasspieces)
sprite 141 notmd // tile1032 (tile1031 glasspieces)
sprite 85 angoff 512 // tile0563 waterfountain
sprite 142 notmd // tile0132 slotdoor
sprite 150 angoff 512 // tile0022 chaingunsprite
sprite 38 angoff -512 // tile0569 toilet
sprite 57 angoff -256 // tile0060 accesscard blue
sprite 51 angoff 1024 // tile1321 fem3 hooker
sprite 124 mdzoff 350000 // tile0053 firstaid
sprite 124 pitch 1 // tile0053 firstaid
sprite 123 angoff 1024 // tile0029 devistatorsprite
sprite 123 mdzoff 400000 // tile0029 devistatorsprite
sprite 123 pitch 1 // tile0029 devistatorsprite
sprite 122 mdxoff 50000 // tile0042 devistatorammo
sprite 122 pitch 1 // tile0042 devistatorammo
sprite 145 angoff 1024 // tile0042 devistatorammo
sprite 128 angoff 512 // tile0054 shield
sprite 129 angoff -512 // tile0044 rpgammo
sprite 130 angoff 512 // tile0044 rpgammo
sprite 346 angoff -512 // tile0042 devistatorammo
sprite 344 angoff 512 // tile0044 rpgammo
/maphacks/metropolitan/E5L13.mhk
0,0 → 1,31
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L13.map - Metropolitan Mayhem: "Stadium Despair" by MRCK
// Map Date : 2012-03-02
// mapmd4 : 15653e87773122b7c6c93497f8abee90
// Curr. HRP: r5.2.415
 
sprite 101 angoff 512 // tile0916 fireext
sprite 936 angoff 512 // tile0051 cola
sprite 934 angoff 1024 // tile0054 shield
sprite 935 angoff 1024 // tile0049 shotgunammo
sprite 937 angoff 512 // tile0055 steroids
sprite 944 angoff 512 // tile0051 cola
sprite 106 angoff -512 // tile0563 waterfountain
sprite 106 mdzoff -300000 // tile0563 waterfountain
sprite 106 roll 1 // tile0563 waterfountain
sprite 948 angoff 256 // tile0022 chaingunsprite
sprite 949 angoff 256 // tile0052 sixpack
sprite 89 angoff 1024 // tile0569 toilet
sprite 914 angoff 1024 // tile0060 accesscard blue
sprite 914 mdzoff 900000 // tile0060 accesscard blue
sprite 914 pitch 1 // tile0060 accesscard blue
sprite 913 angoff 256 // tile0060 accesscard red
sprite 961 angoff 512 // tile0023 rpgsprite
sprite 962 angoff 512 // tile0053 firstaid
sprite 995 angoff 512 // tile0025 shrinkersprite
sprite 996 angoff 256 // tile0052 sixpack
sprite 193 notmd // tile4386 (power line)
sprite 987 angoff 1024 // tile0054 shield
sprite 993 angoff -512 // tile0023 rpgsprite
/maphacks/metropolitan/E5L14.mhk
0,0 → 1,94
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L14.map - Metropolitan Mayhem: "Yelldown Hellride" by MRCK
// Map Date : 2012-03-02
// mapmd4 : 1c4a7e30d186be2c9f6400af2306f7fc
// Curr. HRP: r5.2.415
 
sprite 3605 angoff 1024 // tile0040 ammo
sprite 3749 angoff 1024 // tile0040 ammo
sprite 3602 angoff 1024 // tile0054 shield
sprite 3613 angoff 256 // tile0028 shotgunsprite
sprite 3606 angoff -256 // tile0052 sixpack
sprite 3607 angoff 256 // tile0052 sixpack
sprite 35 angoff -512 // tile0916 fireext
sprite 3626 angoff 512 // tile0049 shotgunammo
sprite 3632 angoff 1024 // tile0022 chaingunsprite
sprite 3638 angoff -256 // tile0052 sixpack
sprite 1175 angoff 1024 // tile0047 hbombammo
sprite 1175 mdzoff 900000 // tile0047 hbombammo
sprite 1175 pitch 1 // tile0047 hbombammo
sprite 3659 angoff 512 // tile0025 shrinkersprite
sprite 3659 mdzoff -500000 // tile0025 shrinkersprite
sprite 3659 mdxoff 20000 // tile0025 shrinkersprite
sprite 3659 pitch 1 // tile0025 shrinkersprite
sprite 3666 mdzoff 500000 // tile0051 cola
sprite 3666 pitch 1 // tile0051 cola
sprite 3665 mdxoff -9000 // tile0041 batteryammo
sprite 3665 pitch 1 // tile0041 batteryammo
sprite 3669 mdxoff -9000 // tile0041 batteryammo
sprite 3669 pitch 1 // tile0041 batteryammo
sprite 560 mdxoff 15000 // tile0061 boots
sprite 560 pitch 1 // tile0061 boots
sprite 561 mdxoff 15000 // tile0061 boots
sprite 561 pitch 1 // tile0061 boots
sprite 562 mdxoff 15000 // tile0061 boots
sprite 562 pitch 1 // tile0061 boots
sprite 3667 angoff 512 // tile0053 firstaid
sprite 281 notmd // tile2541
sprite 283 notmd // tile2541
//sprite 1073 nomdanim // tile2390 scrap6
sprite 1073 notmd // tile2390 scrap6
//sprite 1074 nomdanim // tile2390 scrap6
sprite 1074 notmd // tile2390 scrap6
//sprite 282 notmd // tile2929
//sprite 781 notmd // tile2785 (overlord part)
sprite 1830 mdzoff -500000 // tile0029 devistatorsprite
sprite 1830 roll 1 // tile0029 devistatorsprite
sprite 2274 mdzoff -500000 // tile0029 devistatorsprite
sprite 2274 roll 1 // tile0029 devistatorsprite
sprite 2813 mdzoff -500000 // tile0029 devistatorsprite
sprite 2813 roll 1 // tile0029 devistatorsprite
sprite 2814 mdzoff -500000 // tile0029 devistatorsprite
sprite 2814 roll 1 // tile0029 devistatorsprite
sprite 1859 angoff 128 // tile0054 shield
sprite 1859 mdzoff 500000 // tile0054 shield
sprite 1859 pitch 1 // tile0054 shield
sprite 2057 angoff 128 // tile0
sprite 2057 notmd // tile0
sprite 2058 angoff 128 // tile0
sprite 2058 notmd // tile0
sprite 2059 angoff 128 // tile0
sprite 2059 notmd // tile0
sprite 1664 angoff -512 // tile0981 hydrent
sprite 2838 angoff 512 // tile0053 firstaid
sprite 1579 angoff 512 // tile0981 hydrent
sprite 3037 angoff 1024 // tile4496 broom
sprite 3038 angoff -512 // tile4496 broom
sprite 3038 mdzoff -600000 // tile4496 broom
sprite 3038 pitch 1 // tile4496 broom
sprite 3029 notmd // tile4386 (power line)
sprite 3030 notmd // tile4386 (power line)
sprite 3031 notmd // tile4386 (power line)
sprite 3032 notmd // tile4386 (power line)
sprite 3092 notmd // tile4386 (power line)
sprite 3267 notmd // tile4386 (power line)
sprite 3268 notmd // tile4386 (power line)
sprite 3269 notmd // tile4386 (power line)
sprite 3270 notmd // tile4386 (power line)
sprite 3271 notmd // tile4386 (power line)
sprite 3272 notmd // tile4386 (power line)
sprite 3273 notmd // tile4386 (power line)
sprite 3274 notmd // tile4386 (power line)
sprite 3275 notmd // tile4386 (power line)
sprite 3276 notmd // tile4386 (power line)
sprite 3277 notmd // tile4386 (power line)
sprite 3278 notmd // tile4386 (power line)
sprite 2876 angoff -512 // tile0682 (tile0680 chair3)
sprite 3423 angoff 1024 // tile0683 (tile0680 chair3)
sprite 3422 angoff 1024 // tile0681 (tile0680 chair3)
sprite 3718 angoff -512 // tile0041 batteryammo
sprite 2920 angoff -512 // tile0681 (tile0680 chair3)
sprite 2927 angoff 1024 // tile0683 (tile0680 chair3)
sprite 2928 angoff 512 // tile0682 (tile0680 chair3)
/maphacks/metropolitan/metropolitan_mhk.def
0,0 → 1,99
//
// Metropolitan Mayhem
//
mapinfo {
mapfile "E5L1.map"
maptitle "Duke's Day"
mapmd4 5989cc0969edf67bc3dd950468fdb458
mhkfile "maphacks/metropolitan/E5L1.mhk"
}
mapinfo {
mapfile "E5L2.map"
maptitle "Croque Monsieur"
mapmd4 d7c31dccd2049cac1a0abe50fa895ead
mhkfile "maphacks/metropolitan/E5L2.mhk"
}
mapinfo {
mapfile "E5L3.map"
maptitle "Office Onslaught"
mapmd4 206693aa5e2c9cdb08bcbaac5123a2d2
mhkfile "maphacks/metropolitan/E5L3.mhk"
}
mapinfo {
mapfile "E5L4.map"
maptitle "City Lights"
mapmd4 791636b72d0c4b63180f3688b051a1e6
mhkfile "maphacks/metropolitan/E5L4.mhk"
}
mapinfo {
mapfile "E5L5.map"
maptitle "Sex City"
mapmd4 ff52dc44db12134cdec59ea82173f33a
mhkfile "maphacks/metropolitan/E5L5.mhk"
}
mapinfo {
mapfile "E5L6.map"
maptitle "LAPD"
mapmd4 2c42d8b96d690ca76adbfebb1ad5cae5
mhkfile "maphacks/metropolitan/E5L6.mhk"
}
mapinfo {
mapfile "E5L7.map"
maptitle "Submerged Zone"
mapmd4 acd998b69af7cc98e1b18d61f2a9c7ed // 2012-03-02
mhkfile "maphacks/metropolitan/E5L7-2012-03-02.mhk"
}
mapinfo {
mapfile "E5L7.map"
maptitle "Submerged Zone"
mapmd4 ec0efbb3adcc72481c430c2d530ad5ca // 2012-03-07
mhkfile "maphacks/metropolitan/E5L7-2012-03-07.mhk"
}
mapinfo {
mapfile "E5L8.map"
maptitle "Meatball Sub Makin'"
mapmd4 baa596ff8d5eb78a12d329b4bc2780df
mhkfile "maphacks/metropolitan/E5L8.mhk"
}
mapinfo {
mapfile "E5L9.map"
maptitle "Derailing"
mapmd4 2776340dfb731827f501a0a7a3f82e8b
mhkfile "maphacks/metropolitan/E5L9.mhk"
}
mapinfo {
mapfile "E5L10.map"
maptitle "Train in Veins"
mapmd4 6640dc7dffe85e0e4ce03c4eefa4689e
mhkfile "maphacks/metropolitan/E5L10.mhk"
}
mapinfo {
mapfile "E5L11.map"
maptitle "The Bitch"
mapmd4 b6d49230653482740f73dc0413973f6d
mhkfile "maphacks/metropolitan/E5L11.mhk"
}
mapinfo {
mapfile "E5L12.map"
maptitle "High-Altitude Face-Off"
mapmd4 89d55d322ed1025a31bcb678ef115619
mhkfile "maphacks/metropolitan/E5L12.mhk"
}
mapinfo {
mapfile "E5L13.map"
maptitle "Stadium Despair"
mapmd4 15653e87773122b7c6c93497f8abee90
mhkfile "maphacks/metropolitan/E5L13.mhk"
}
mapinfo {
mapfile "E5L14.map"
maptitle "Yelldown Hellride"
mapmd4 1c4a7e30d186be2c9f6400af2306f7fc
mhkfile "maphacks/metropolitan/E5L14.mhk"
}
mapinfo {
mapfile "E5L15.map"
maptitle "Dukenpark"
mapmd4 74ceb5dc92d0f88f6ca257e3f641c681
mhkfile "maphacks/metropolitan/E5L15.mhk"
}
/maphacks/metropolitan/E5L15.mhk
0,0 → 1,41
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L15.map - Metropolitan Mayhem: "Dukenpark" by MRCK
// Map Date : 2012-03-02
// mapmd4 : 74ceb5dc92d0f88f6ca257e3f641c681
// Curr. HRP: r5.2.415
 
sprite 604 angoff -512 // tile0916 fireext
sprite 678 angoff 1024 // tile0054 shield
sprite 378 mdzoff 500000 // tile0569 toilet
sprite 378 pitch 1 // tile0569 toilet
sprite 684 mdzoff 800000 // tile0049 shotgunammo
sprite 684 pitch 1 // tile0049 shotgunammo
sprite 379 mdzoff 500000 // tile0569 toilet
sprite 379 pitch 1 // tile0569 toilet
sprite 685 mdzoff 700000 // tile0060 accesscard blue
sprite 685 pitch 1 // tile0060 accesscard blue
sprite 686 mdzoff -1000000 // tile0022 chaingunsprite
sprite 686 roll 1 // tile0022 chaingunsprite
sprite 719 angoff 512 // tile0051 cola
sprite 718 angoff 512 // tile0041 batteryammo
sprite 303 angoff 512 // tile0916 fireext
sprite 713 angoff -256 // tile0049 shotgunammo
sprite 716 angoff 1024 // tile0041 batteryammo
sprite 717 angoff 1024 // tile0041 batteryammo
sprite 748 angoff 512 // tile0049 shotgunammo
sprite 749 angoff 512 // tile0049 shotgunammo
sprite 750 angoff 512 // tile0041 batteryammo
sprite 755 angoff -256 // tile0052 sixpack
sprite 752 angoff 256 // tile0051 cola
sprite 751 angoff 512 // tile0052 sixpack
sprite 753 angoff -768 // tile0060 accesscard red
sprite 799 angoff -256 // tile0052 sixpack
sprite 473 angoff -512 // tile0916 fireext
sprite 486 angoff 256 // tile0680 chair3
sprite 484 angoff 384 // tile0680 chair3
sprite 485 angoff -768 // tile0680 chair3
sprite 777 angoff -512 // tile0060 accesscard yellow
sprite 802 angoff 1024 // tile0044 rpgammo
sprite 803 angoff -256 // tile0029 devistatorsprite
/maphacks/metropolitan/E5L7-2012-03-02.mhk
0,0 → 1,43
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L7.map - Metropolitan Mayhem: "Submerged Zone"
// by MetHy (75%) & Mikko Sandt (25%)
// Map Date : 2012-03-02
// mapmd4 : acd998b69af7cc98e1b18d61f2a9c7ed
// Curr. HRP: r5.2.415
 
sprite 20 nomdanim // tile2207 (tile2205 lizmanarm1)
sprite 19 nomdanim // tile2210 (tile2209 lizmanleg1)
sprite 330 angoff -768 // tile0054 shield
sprite 480 angoff 256 // tile0026 heavyhbomb
sprite 481 angoff 256 // tile0026 heavyhbomb
sprite 340 angoff 1024 // tile0022 chaingunsprite
sprite 341 angoff 512 // tile0041 batteryammo
sprite 341 mdzoff 500000 // tile0041 batteryammo
sprite 341 pitch 1 // tile0041 batteryammo
sprite 355 angoff 256 // tile0051 cola
sprite 354 angoff 256 // tile0041 batteryammo
sprite 348 angoff 512 // tile0051 cola
sprite 346 angoff 512 // tile0028 shotgunsprite
sprite 347 angoff 512 // tile0055 steroids
sprite 222 angoff 1024 // tile0060 accesscard red
sprite 226 angoff 512 // tile0556 chair1
sprite 377 angoff 1024 // tile0603 naked1 hangbabe
sprite 380 angoff -256 // tile0049 shotgunammo
sprite 381 angoff -256 // tile0025 shrinkersprite
sprite 379 angoff -256 // tile0053 firstaid
sprite 392 angoff 512 // tile0024 freezesprite
sprite 255 angoff -512 // tile0060 accesscard blue
sprite 395 angoff 512 // tile0052 sixpack
sprite 479 mdzoff -500000 // tile0021 firstgunsprite
sprite 479 roll 1 // tile0021 firstgunsprite
sprite 171 angoff 1024 // tile0762 mike
sprite 173 angoff 1024 // tile0556 chair1
sprite 281 angoff 512 // tile0556 chair1
sprite 401 angoff 512 // tile0041 batteryammo
sprite 151 angoff -512 // tile0686 moviecamera
sprite 174 angoff 1024 // tile0060 accesscard yellow
sprite 448 angoff -512 // tile0041 batteryammo
sprite 439 angoff -768 // tile1294 podfem1
sprite 449 roll -128 // tile0051 cola
/maphacks/metropolitan/E5L7-2012-03-07.mhk
0,0 → 1,43
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L7.map - Metropolitan Mayhem: "Submerged Zone"
// by MetHy (75%) & Mikko Sandt (25%)
// Map Date : 2012-03-07
// mapmd4 : ec0efbb3adcc72481c430c2d530ad5ca
// Curr. HRP: r5.2.415
 
sprite 20 nomdanim // tile2207 (tile2205 lizmanarm1)
sprite 19 nomdanim // tile2210 (tile2209 lizmanleg1)
sprite 329 angoff -768 // tile0054 shield
sprite 478 angoff 256 // tile0026 heavyhbomb
sprite 479 angoff 256 // tile0026 heavyhbomb
sprite 339 angoff 1024 // tile0022 chaingunsprite
sprite 340 angoff 512 // tile0041 batteryammo
sprite 340 mdzoff 500000 // tile0041 batteryammo
sprite 340 pitch 1 // tile0041 batteryammo
sprite 354 angoff 256 // tile0051 cola
sprite 353 angoff 256 // tile0041 batteryammo
sprite 347 angoff 512 // tile0051 cola
sprite 345 angoff 512 // tile0028 shotgunsprite
sprite 346 angoff 512 // tile0055 steroids
sprite 221 angoff 1024 // tile0060 accesscard red
sprite 225 angoff 512 // tile0556 chair1
sprite 376 angoff 1024 // tile0603 naked1 hangbabe
sprite 379 angoff -256 // tile0049 shotgunammo
sprite 380 angoff -256 // tile0025 shrinkersprite
sprite 378 angoff -256 // tile0053 firstaid
sprite 390 angoff 512 // tile0024 freezesprite
sprite 254 angoff -512 // tile0060 accesscard yellow
sprite 394 angoff 512 // tile0052 sixpack
sprite 477 mdzoff -500000 // tile0021 firstgunsprite
sprite 477 roll 1 // tile0021 firstgunsprite
sprite 171 angoff 1024 // tile0762 mike
sprite 173 angoff 1024 // tile0556 chair1
sprite 280 angoff 512 // tile0556 chair1
sprite 400 angoff 512 // tile0041 batteryammo
sprite 151 angoff -512 // tile0686 moviecamera
sprite 174 angoff -256 // tile0060 accesscard blue
sprite 446 angoff -512 // tile0041 batteryammo
sprite 437 angoff -768 // tile1294 podfem1
sprite 447 roll -128 // tile0051 cola
/maphacks/metropolitan/E5L1.mhk
0,0 → 1,25
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L1.map - Metropolitan Mayhem: "Duke's Day" by MetHy
// Map Date : 2012-03-02
// mapmd4 : 5989cc0969edf67bc3dd950468fdb458
// Curr. HRP: r5.2.415
 
sprite 141 angoff -256 // tile0054 shield
sprite 111 angoff -512 // tile0047 hbombammo
sprite 124 angoff -256 // tile0052 sixpack
sprite 120 angoff -256 // tile0052 sixpack
sprite 63 notmd // tile1275 (tile1272 (trash))
sprite 75 angoff -768 // tile0060 accesscard blue
sprite 126 angoff -512 // tile0049 shotgunammo
sprite 134 angoff 1024 // tile0041 batteryammo
sprite 73 angoff 1024 // tile0060 accesscard red
sprite 138 angoff 256 // tile0051 cola
sprite 139 angoff 256 // tile0051 cola
sprite 130 angoff 512 // tile0051 cola
sprite 131 angoff 512 // tile0051 cola
sprite 133 angoff -256 // tile0052 sixpack
sprite 132 angoff -512 // tile0049 shotgunammo
sprite 56 mdzoff 1000000 // tile0955 bottle2
sprite 56 roll 1 // tile0955 bottle2
/maphacks/metropolitan/E5L2.mhk
0,0 → 1,54
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L2.map - Metropolitan Mayhem: "Croque Monsieur" by MRCK
// Map Date : 2012-03-02
// mapmd4 : d7c31dccd2049cac1a0abe50fa895ead
// Curr. HRP: r5.2.415
 
sprite 459 angoff 256 // tile0051 cola
sprite 440 angoff -256 // tile0060 accesscard blue
sprite 137 angoff -512 // tile0680 chair3
sprite 142 angoff 1024 // tile0680 chair3
sprite 143 angoff 512 // tile0680 chair3
sprite 149 angoff -256 // tile0680 chair3
sprite 148 angoff 256 // tile0680 chair3
sprite 140 angoff -512 // tile0680 chair3
sprite 141 angoff 1024 // tile0680 chair3
sprite 138 angoff 512 // tile0680 chair3
sprite 154 angoff 512 // tile0680 chair3
sprite 156 angoff -384 // tile0680 chair3
sprite 157 angoff +384 // tile0680 chair3
sprite 158 angoff -768 // tile0680 chair3
sprite 159 angoff 512 // tile0680 chair3
sprite 160 angoff 1024 // tile0680 chair3
sprite 163 angoff 256 // tile0680 chair3
sprite 164 angoff -576 // tile0680 chair3
sprite 161 angoff 1024 // tile0680 chair3 ###
sprite 494 angoff 256 // tile0049 shotgunammo
sprite 474 angoff -256 // tile0052 sixpack
sprite 475 angoff 1024 // tile0049 shotgunammo
sprite 282 angoff -512 // tile0916 fireext
sprite 274 angoff 1024 // tile0680 chair3
sprite 277 angoff -256 // tile0680 chair3
sprite 275 angoff -768 // tile0680 chair3
sprite 276 angoff -256 // tile0680 chair3
sprite 538 angoff 512 // tile0052 sixpack
sprite 268 angoff 768 // tile0762 mike
sprite 267 angoff -768 // tile0762 mike
sprite 441 angoff -256 // tile0060 accesscard red
sprite 302 angoff 256 // tile0680 chair3
sprite 299 angoff 512 // tile0680 chair3
sprite 304 angoff 768 // tile1312 fem1 stripper
sprite 305 angoff 1024 // tile1312 fem1 stripper
sprite 507 angoff 512 // tile0051 cola
sprite 506 angoff 512 // tile0051 cola
sprite 325 angoff 512 // tile0916 fireext
sprite 504 angoff -512 // tile0041 batteryammo
sprite 505 angoff -512 // tile0041 batteryammo
sprite 340 angoff -512 // tile0916 fireext
sprite 339 angoff 512 // tile0916 fireext
sprite 518 angoff -512 // tile0041 batteryammo
sprite 520 angoff 1024 // tile0049 shotgunammo
sprite 537 angoff -256 // tile0052 sixpack
sprite 442 angoff 1024 // tile0060 accesscard red
/maphacks/metropolitan/E5L3.mhk
0,0 → 1,25
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L3.map - Metropolitan Mayhem: "Office Onslaught" by Mikko Sandt
// Map Date : 2012-03-02
// mapmd4 : 206693aa5e2c9cdb08bcbaac5123a2d2
// Curr. HRP: r5.2.415
 
sprite 11 angoff 1024 // tile0557 chair2
sprite 209 angoff -512 // tile0028 shotgunsprite
sprite 210 angoff -512 // tile0054 shield
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 35 angoff 1024 // tile0556 chair1
sprite 31 angoff 1024 // tile0556 chair1
sprite 32 angoff 1024 // tile0557 chair2
sprite 68 angoff -512 // tile0563 waterfountain
sprite 115 angoff -768 // tile0563 waterfountain
sprite 221 angoff 256 // tile0052 sixpack
sprite 121 notmd // tile0132 slotdoor
sprite 122 notmd // tile0132 slotdoor
sprite 224 angoff 512 // tile0052 sixpack
sprite 225 angoff 512 // tile0040 ammo
sprite 123 angoff -512 // tile0049 shotgunammo
sprite 180 angoff -256 // tile0060 accesscard red
sprite 226 angoff 1024 // tile0041 batteryammo
/maphacks/metropolitan/E5L4.mhk
0,0 → 1,38
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L4.map - Metropolitan Mayhem: "City Lights" by Merlijn van Oostrum
// Map Date : 2012-03-02
// mapmd4 : 791636b72d0c4b63180f3688b051a1e6
// Curr. HRP: r5.2.415
 
sprite 189 angoff 256 // tile0028 shotgunsprite
sprite 193 angoff -512 // tile0049 shotgunammo
sprite 194 angoff 1024 // tile0022 chaingunsprite
sprite 195 angoff 1024 // tile0041 batteryammo
sprite 198 angoff 256 // tile0052 sixpack
sprite 229 angoff 1024 // tile0041 batteryammo
sprite 153 angoff 416 // tile4377 policelightpole
sprite 154 angoff 416 // tile4377 policelightpole
sprite 246 angoff -512 // tile0049 shotgunammo
sprite 241 angoff 256 // tile0051 cola
sprite 242 angoff 256 // tile0051 cola
sprite 161 angoff 256 // tile1321 fem3 hooker
sprite 314 notmd // tile0164 dipswitch2
sprite 315 mdzoff 1000000 // tile0053 firstaid
sprite 315 roll 1 // tile0053 firstaid
sprite 316 mdzoff 700000 // tile0055 steroids
sprite 316 pitch 1 // tile0055 steroids
sprite 213 angoff -256 // tile0052 sixpack
sprite 245 angoff -512 // tile0047 hbombammo
sprite 14 angoff -512 // tile0569 toilet
sprite 6 angoff -512 // tile0060 accesscard blue
sprite 219 angoff -512 // tile0049 shotgunammo
sprite 220 angoff 256 // tile0051 cola
sprite 221 angoff 256 // tile0051 cola
sprite 223 angoff 1024 // tile0023 rpgsprite
sprite 151 angoff -512 // tile0060 accesscard red
sprite 252 angoff -256 // tile0051 cola
sprite 253 angoff -256 // tile0051 cola
sprite 235 angoff 1024 // tile0041 batteryammo
sprite 237 angoff -256 // tile0052 sixpack
/maphacks/metropolitan/E5L5.mhk
0,0 → 1,49
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L5.map - Metropolitan Mayhem: "Sex City" by MetHy
// Map Date : 2012-03-02
// mapmd4 : ff52dc44db12134cdec59ea82173f33a
// Curr. HRP: r5.2.415
 
sprite 167 mdzoff 500000 // tile0052 sixpack
sprite 167 pitch 1 // tile0052 sixpack
sprite 385 angoff 512 // tile0054 shield
sprite 385 mdzoff -500000 // tile0054 shield
sprite 385 roll 1 // tile0054 shield
sprite 194 mdzoff -600000 // tile4496 broom
sprite 194 pitch 1 // tile4496 broom
sprite 265 mdzoff -1500000 // tile0669 vacuum
sprite 265 pitch 1 // tile0669 vacuum
sprite 113 angoff -256 // tile0051 cola
sprite 299 angoff 1024 // tile0060 accesscard blue
sprite 4 angoff -768 // tile0049 shotgunammo
sprite 0 angoff 256 // tile0051 cola
sprite 11 angoff -256 // tile0052 sixpack
sprite 12 angoff 1024 // tile0041 batteryammo
sprite 112 angoff -512 // tile0051 cola
sprite 319 angoff 768 // tile0060 accesscard red
sprite 67 angoff -256 // tile0049 shotgunammo
sprite 110 angoff -512 // tile0047 hbombammo
sprite 202 angoff 1024 // tile0685 cameralight
sprite 201 angoff -896 // tile0685 cameralight
sprite 76 mdzoff 500000 // tile0051 cola
sprite 76 roll 1 // tile0051 cola
sprite 214 angoff 256 // tile4444 tripodcamera
sprite 200 angoff -128 // tile0680 chair3
sprite 313 angoff 1024 // tile0060 accesscard yellow
sprite 408 angoff 1024 // tile0556 chair1
sprite 412 angoff 512 // tile4454 deskphone
sprite 412 mdxoff 10000 // tile4454 deskphone
sprite 412 pitch 1 // tile4454 deskphone
sprite 320 angoff 768 // tile0060 accesscard blue
sprite 115 angoff 512 // tile0051 cola
sprite 252 angoff 1024 // tile0685 cameralight
sprite 252 mdzoff -1500000 // tile0685 cameralight
sprite 252 pitch 1 // tile0685 cameralight
sprite 251 angoff 1024 // tile0685 cameralight
sprite 322 angoff -512 // tile0060 accesscard yellow
sprite 241 angoff 1024 // tile1334 fem6 padbabe
sprite 242 angoff -768 // tile1294 podfem1
sprite 243 angoff -512 // tile1323 fem5 polebabe
sprite 250 angoff 512 // tile0680 chair3
/maphacks/metropolitan/E5L6.mhk
0,0 → 1,27
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L6.map - Metropolitan Mayhem: "LAPD" by Mikko Sandt
// Map Date : 2012-03-02
// mapmd4 : 2c42d8b96d690ca76adbfebb1ad5cae5
// Curr. HRP: r5.2.415
 
sprite 12 angoff 512 // tile4377 policelightpole
sprite 13 angoff 513 // tile4377 policelightpole
sprite 61 angoff 768 // tile0060 accesscard red
sprite 49 angoff 512 // tile0569 toilet
sprite 51 angoff 512 // tile0569 toilet
sprite 62 angoff -256 // tile1334 fem6 padbabe
sprite 63 angoff -256 // tile1323 fem5 polebabe
sprite 241 angoff 1024 // tile0041 batteryammo
sprite 240 angoff -512 // tile0022 chaingunsprite
sprite 50 angoff -512 // tile0569 toilet
sprite 41 angoff -512 // tile0556 chair1
sprite 42 angoff -512 // tile0557 chair2
sprite 243 angoff -256 // tile0052 sixpack
sprite 259 angoff 512 // tile0052 sixpack
sprite 249 angoff -768 // tile0024 freezesprite
sprite 119 angoff 512 // tile4442 (H.Callahan)
sprite 252 angoff 512 // tile0052 sixpack
sprite 255 angoff -512 // tile0060 accesscard blue
sprite 164 angoff 512 // tile4441 (J.McClain)
/maphacks/metropolitan/E5L8.mhk
0,0 → 1,63
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L8.map - Metropolitan Mayhem: "Meatball Sub Makin'" by MRCK
// Map Date : 2012-03-02 (sprite numbers = 06meatballsubmakin.map 2010-03-09)
// mapmd4 : baa596ff8d5eb78a12d329b4bc2780df
// Curr. HRP: r5.2.415
 
sprite 663 angoff 256 // tile0051 cola
sprite 666 angoff -256 // tile0051 cola
sprite 669 angoff 256 // tile0051 cola
sprite 678 angoff 512 // tile0051 cola
sprite 42 angoff 1024 // tile0916 fireext
sprite 680 angoff 512 // tile0049 shotgunammo
sprite 41 angoff 512 // tile0916 fireext
sprite 682 angoff 256 // tile0022 chaingunsprite
sprite 533 angoff -256 // tile0060 accesscard blue
sprite 676 angoff 512 // tile0049 shotgunammo
sprite 676 roll -160 // tile0049 shotgunammo
sprite 126 angoff -768 // tile0981 hydrent
sprite 125 angoff 1024 // tile0981 hydrent
sprite 673 mdzoff -500000 // tile0049 shotgunammo
sprite 673 pitch 1 // tile0049 shotgunammo
sprite 701 angoff 1024 // tile0049 shotgunammo
sprite 695 angoff 512 // tile0051 cola
sprite 696 angoff 512 // tile0051 cola
sprite 697 angoff 512 // tile0051 cola
sprite 698 angoff 1024 // tile0041 batteryammo
sprite 699 angoff 1024 // tile0041 batteryammo
sprite 708 angoff 512 // tile0049 shotgunammo
sprite 708 mdzoff -500000 // tile0049 shotgunammo
sprite 708 pitch 1 // tile0049 shotgunammo
sprite 711 angoff 256 // tile0023 rpgsprite
sprite 712 angoff -768 // tile0044 rpgammo
sprite 755 angoff -512 // tile0054 shield
sprite 755 mdzoff 900000 // tile0054 shield
sprite 755 pitch 1 // tile0054 shield
sprite 754 angoff 1024 // tile0049 shotgunammo
sprite 295 angoff -512 // tile0916 fireext
sprite 290 angoff 1024 // tile4454 deskphone
sprite 534 angoff 1024 // tile0060 accesscard red
sprite 759 angoff -256 // tile0052 sixpack
sprite 262 angoff 512 // tile0556 chair1
sprite 253 angoff -512 // tile0916 fireext
sprite 780 angoff -512 // tile0023 rpgsprite
sprite 781 angoff 256 // tile0052 sixpack
sprite 778 angoff -256 // tile0052 sixpack
sprite 943 angoff 256 // tile0052 sixpack
sprite 800 angoff 512 // tile0049 shotgunammo
sprite 314 angoff 1024 // tile0556 chair1
sprite 387 angoff 512 // tile4454 deskphone
sprite 539 angoff 768 // tile0060 accesscard yellow
sprite 807 angoff 1024 // tile0041 batteryammo
sprite 870 angoff -512 // tile0042 devistatorammo
sprite 878 angoff 256 // tile0052 sixpack
sprite 426 angoff -512 // tile0563 waterfountain
sprite 889 angoff 512 // tile0041 batteryammo
sprite 890 angoff -512 // tile0049 shotgunammo
sprite 916 angoff 512 // tile0052 sixpack
sprite 910 angoff -256 // tile0052 sixpack
sprite 915 angoff -256 // tile0052 sixpack
sprite 920 angoff -256 // tile0052 sixpack
sprite 895 angoff -256 // tile0052 sixpack
/maphacks/metropolitan/E5L9.mhk
0,0 → 1,39
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E5L9.map - Metropolitan Mayhem: "Derailing" by MRCK
// Map Date : 2012-03-02
// mapmd4 : 2776340dfb731827f501a0a7a3f82e8b
// Curr. HRP: r5.2.415
 
sprite 599 angoff 1024 // tile0049 shotgunammo
sprite 428 angoff 1024 // tile0981 hydrent
sprite 429 angoff 1024 // tile0981 hydrent
sprite 626 angoff 512 // tile0024 freezesprite
sprite 624 angoff 512 // tile0051 cola
sprite 625 angoff 512 // tile0051 cola
sprite 629 angoff 512 // tile0054 shield
sprite 395 angoff 512 // tile0916 fireext
sprite 627 angoff 512 // tile0037 freezeammo
sprite 628 angoff 512 // tile0037 freezeammo
sprite 639 angoff 768 // tile0049 shotgunammo
sprite 389 angoff -512 // tile0916 fireext
sprite 634 angoff 256 // tile0025 shrinkersprite
//sprite 634 mdzoff -300000 // tile0025 shrinkersprite
//sprite 634 roll 1 // tile0025 shrinkersprite
sprite 516 angoff -768 // tile0060 accesscard blue
sprite 688 angoff -768 // tile0049 shotgunammo
sprite 689 angoff 768 // tile0049 shotgunammo
sprite 685 angoff -512 // tile0044 rpgammo
sprite 670 angoff 512 // tile0041 batteryammo
sprite 690 angoff 512 // tile0053 firstaid
sprite 241 angoff 1024 // tile0556 chair1
sprite 674 angoff 256 // tile0052 sixpack
sprite 517 angoff -512 // tile0060 accesscard yellow
sprite 681 angoff 1024 // tile0049 shotgunammo
sprite 679 angoff 512 // tile0044 rpgammo
sprite 680 angoff 512 // tile0044 rpgammo
sprite 238 angoff 1024 // tile0556 chair1
sprite 239 angoff 1024 // tile0556 chair1
sprite 240 angoff 1024 // tile0557 chair2
sprite 518 angoff 512 // tile0060 accesscard red
/maphacks/usermaps/LunarPrison_0099.mhk
0,0 → 1,67
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : LunarPrison_0099.map - Space Mission: "Lunar Prison" by High Treason
// Map Date : 2012-04-15
// mapmd4 : 0134b5fc42354dfaa56f0c1dea7f1f4a
// Curr. HRP: r5.2.415
 
sprite 2285 angoff 512 // tile1323 fem5 polebabe
sprite 2286 angoff 512 // tile1323 fem5 polebabe
sprite 2287 angoff 512 // tile1323 fem5 polebabe
sprite 3078 angoff 256 // tile1334 fem6 padbabe
sprite 2290 angoff 512 // tile1323 fem5 polebabe
sprite 3079 angoff -768 // tile1334 fem6 padbabe
sprite 3080 angoff -512 // tile1334 fem6 padbabe
sprite 3081 angoff -768 // tile1323 fem5 polebabe
sprite 3081 mdxoff 200000 // tile1323 fem5 polebabe
sprite 3081 pitch 1 // tile1323 fem5 polebabe
sprite 2292 angoff 512 // tile1323 fem5 polebabe
sprite 2293 angoff 512 // tile1323 fem5 polebabe
sprite 2291 angoff 512 // tile1294 podfem1
sprite 3082 angoff -512 // tile1334 fem6 padbabe
sprite 3083 angoff -512 // tile1334 fem6 padbabe
sprite 2289 angoff -512 // tile1294 podfem1
sprite 5372 angoff -256 // tile4866 toughgal
sprite 5235 angoff 1024 // tile1325 fem4 cavedancer
sprite 5279 angoff 1024 // tile1294 podfem1
sprite 415 angoff -512 // tile0557 chair2
sprite 558 angoff -512 // tile0557 chair2
sprite 559 angoff -512 // tile0557 chair2
sprite 427 angoff 512 // tile1334 fem6 padbabe
sprite 426 angoff 1024 // tile1334 fem6 padbabe
sprite 488 angoff 1024 // tile1334 fem6 padbabe
sprite 489 angoff 1024 // tile1334 fem6 padbabe
sprite 461 angoff 1024 // tile1294 podfem1
sprite 485 angoff 1024 // tile1294 podfem1
sprite 462 angoff 1024 // tile1323 fem5 polebabe
sprite 486 angoff -768 // tile1323 fem5 polebabe
sprite 463 angoff -512 // tile0615 toiletbroken
sprite 646 angoff 1024 // tile0557 chair2
sprite 580 angoff 1024 // tile1334 fem6 padbabe
sprite 581 angoff 1024 // tile1334 fem6 padbabe
sprite 593 angoff 1024 // tile1334 fem6 padbabe
sprite 567 angoff 768 // tile1334 fem6 padbabe
sprite 594 angoff 1024 // tile1294 podfem1
sprite 611 angoff 1024 // tile1294 podfem1
sprite 610 angoff 1024 // tile1323 fem5 polebabe
sprite 609 angoff -768 // tile1323 fem5 polebabe
sprite 630 angoff -512 // tile0569 toilet
sprite 546 angoff 1024 // tile0041 batteryammo
sprite 546 mdzoff 500000 // tile0041 batteryammo
sprite 546 pitch 1 // tile0041 batteryammo
sprite 545 angoff -512 // tile0023 rpgsprite
sprite 3053 angoff 1024 // tile1742 liztroopjustsit
sprite 3062 angoff 1024 // tile1742 liztroopjustsit
sprite 3063 angoff 1024 // tile1742 liztroopjustsit
sprite 5033 angoff 1024 // tile0049 shotgunammo
sprite 5048 angoff 1024 // tile0049 shotgunammo
sprite 5162 angoff 512 // tile0052 sixpack
sprite 5037 angoff 512 // tile0052 sixpack
sprite 5063 angoff 1024 // tile2121 lizmanstayput
sprite 5064 angoff 1024 // tile2121 lizmanstayput
sprite 5065 angoff 1024 // tile2121 lizmanstayput
sprite 5066 angoff 1024 // tile2121 lizmanstayput
sprite 5072 angoff -256 // tile0051 cola
sprite 5073 angoff -256 // tile0051 cola
sprite 5074 angoff 512 // tile0042 devistatorammo
/maphacks/usermaps/parkade-2012-03-17.mhk
0,0 → 1,45
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : parkade.map - "Parkade 3D" by Michael "Micky C" Crisp and Paul Bolduc
// Map Date : 2012-03-17
// mapmd4 :
// Curr. HRP: r5.2.415
 
sprite 1078 mdzoff -500000 // tile0569 toilet
sprite 1078 pitch 1 // tile0569 toilet
sprite 1129 angoff 1024 // tile0044 rpgammo
//sprite ???? nomdanim // tile2132 (2120 lizman)
sprite 1859 angoff 512 // tile0059 heatsensor
sprite 1434 angoff 1024 // tile0563 waterfountain
sprite 2080 angoff 512 // tile0028 shotgunsprite
//sprite ??? angoff 512 // tile055? chair? 49550/33050
sprite 795 angoff 1024 // tile0022 chaingunsprite
sprite 433 angoff 1024 // tile0563 waterfountain
sprite 471 angoff 256 // tile0686 moviecamera
sprite 472 angoff 1024 // tile0686 moviecamera
sprite 470 angoff -768 // tile0762 mike
sprite 307 angoff -512 // tile0563 waterfountain
sprite 308 angoff -512 // tile0563 waterfountain
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile0041 batteryammo
sprite 3035 angoff 512 // tile0059 heatsensor
sprite 3223 angoff -512 // tile0556 chair1
//sprite ???? angoff 1024 // tile0056 airtank
sprite 1563 angoff -512 // tile0563 waterfountain
sprite 1564 angoff -512 // tile0563 waterfountain
sprite 1614 mdzoff -500000 // tile0569 toilet
sprite 1614 pitch 1 // tile0569 toilet
sprite 1615 mdzoff -600000 // tile0569 toilet
sprite 1615 pitch 1 // tile0569 toilet
sprite 2269 mdzoff -600000 // tile1741 liztroopontoilet
sprite 2269 pitch 1 // tile1741 liztroopontoilet
sprite 1928 angoff 512 // tile0041 batteryammo
//sprite ??? angoff 256 // tile0052 sixpack 23052/34479
//sprite ??? angoff 512 // tile0059 heatsensor 40100/13623
sprite 3368 angoff 1024 // tile0022 chaingunsprite
//sprite ???? angoff -256 // tile0028 shotgunsprite
sprite 3068 angoff -512 // tile1353 spacemarine
sprite 70 angoff -512 // tile0556 chair1
/maphacks/usermaps/WideAwake.mhk
0,0 → 1,30
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WideAwake.map - "Wide Awake !" by Aymeric Nocus / 'ck3D'
// Map Date : 2012-10-17
// mapmd4 : 8b704d65e236114f8744ca3590beed32
// Curr. HRP: r5.2.415
 
 
// Playthrough order
sprite 1397 angoff 1024 // tile0054 shield
//sprite 424 angoff 512 // tile1215 colamachine (weird shadow)
//sprite 425 angoff 512 // tile1215 colamachine (weird shadow)
sprite 374 angoff 512 // tile0557 chair2
sprite 363 angoff 1024 // tile0136 spacedoorswitch
sprite 1411 angoff 512 // tile0060 accesscard blue
sprite 1439 angoff 1024 // tile0054 shield
sprite 643 angoff 1024 // tile4517 (pirate torso)
sprite 643 nomdanim // tile4517 (pirate torso)
sprite 1453 angoff 512 // tile0060 accesscard yellow
sprite 694 angoff 1024 // tile0569 toilet
sprite 1469 angoff 1024 // tile0060 accesscard red
sprite 990 angoff 1024 // tile0557 chair2
sprite 991 angoff 1024 // tile0557 chair2
sprite 992 angoff 1024 // tile0556 chair1
sprite 993 angoff 1024 // tile0557 chair2
sprite 1076 angoff 1536 // tile0557 chair2
sprite 1077 angoff 1260 // tile0556 chair1
sprite 1078 angoff 1260 // tile0556 chair1
sprite 948 angoff 512 // tile2772 (tile2760 overlord)
/maphacks/usermaps/parkade-2012-08-08.mhk
0,0 → 1,47
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : parkade.map - "Parkade 3D" by Michael "Micky C" Crisp and Paul Bolduc
// Map Date : 2012-07-09
// mapmd4 : 79c574611682c301b99dcce1be5dcb10
// Map Date : 2012-08-08
// mapmd4 : 88fd82495dbe9cba2b0703c5513df3cb
// Curr. HRP: r5.2.415
 
sprite 1067 mdzoff -500000 // tile0569 toilet
sprite 1067 pitch 1 // tile0569 toilet
sprite 1118 angoff 1024 // tile0044 rpgammo
//sprite 3436 nomdanim // tile2132 (2120 lizman)
sprite 1837 angoff 512 // tile0059 heatsensor
sprite 1420 angoff 1024 // tile0563 waterfountain
sprite 2040 angoff 512 // tile0028 shotgunsprite
//sprite ??? angoff 512 // tile055? chair? 49550/33050
sprite 790 angoff 1024 // tile0022 chaingunsprite
sprite 428 angoff 1024 // tile0563 waterfountain
sprite 467 angoff 256 // tile0686 moviecamera
sprite 466 angoff 1024 // tile0686 moviecamera
sprite 465 angoff -768 // tile0762 mike
sprite 306 angoff -512 // tile0563 waterfountain
sprite 307 angoff -512 // tile0563 waterfountain
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
sprite 3700 angoff 1024 // tile0041 batteryammo
sprite 2952 angoff 512 // tile0059 heatsensor
sprite 3130 angoff -512 // tile0556 chair1
sprite 3631 angoff 1024 // tile0056 airtank
sprite 1549 angoff -512 // tile0563 waterfountain
sprite 1550 angoff -512 // tile0563 waterfountain
sprite 1599 mdzoff -500000 // tile0569 toilet
sprite 1599 pitch 1 // tile0569 toilet
sprite 1600 mdzoff -600000 // tile0569 toilet
sprite 1600 pitch 1 // tile0569 toilet
sprite 2215 mdzoff -600000 // tile1741 liztroopontoilet
sprite 2215 pitch 1 // tile1741 liztroopontoilet
sprite 1899 angoff 512 // tile0041 batteryammo
//sprite ??? angoff 256 // tile0052 sixpack 23052/34479
//sprite ??? angoff 512 // tile0059 heatsensor 40100/13623
sprite 3272 angoff 1024 // tile0022 chaingunsprite
sprite 3837 angoff -256 // tile0028 shotgunsprite
sprite 2983 angoff -512 // tile1353 spacemarine
sprite 70 angoff -512 // tile0556 chair1
/maphacks/usermaps/SpaceStation_0043.mhk
0,0 → 1,32
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SpaceStation_0043.map - Space Mission: "Space Station" by High Treason
// Map Date : 2012-04-15
// mapmd4 : d4fac5ad58d01a80193789cc21144652
// Curr. HRP: r5.2.415
 
sprite 1214 angoff 512 // tile0028 shotgunsprite
sprite 1594 angoff -256 // tile0052 sixpack
sprite 1224 angoff 256 // tile0052 sixpack
sprite 1587 angoff -256 // tile0052 sixpack
sprite 1562 angoff -512 // tile0049 shotgunammo
sprite 1562 mdzoff 500000 // tile0049 shotgunammo
sprite 1562 pitch 1 // tile0049 shotgunammo
sprite 1567 nomdanim // tile2257 (tile2255 jibs3 (heart))
sprite 1566 nomdanim // tile2249 (tile2240 jibs1)
sprite 1566 mdxoff -180000 // tile2249 (tile2240 jibs1)
sprite 1566 pitch 1 // tile2249 (tile2240 jibs1)
sprite 1563 nomdanim // tile1537 (leg)
sprite 1564 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1564 roll 768 // tile2251 (tile2250 jibs2 (eye))
sprite 1565 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1564 pitch 512 // tile2251 (tile2250 jibs2 (eye))
sprite 1568 nomdanim // tile2261 (tile2260 jibs4)
sprite 1548 angoff -512 // tile0049 shotgunammo
sprite 1561 angoff 1024 // tile0049 shotgunammo
sprite 1572 angoff 1024 // tile0041 batteryammo
sprite 1537 angoff 768 // tile0023 rpgsprite
sprite 1537 mdxoff -100000 // tile0023 rpgsprite
sprite 1537 pitch 1 // tile0023 rpgsprite
sprite 1560 angoff 256 // tile0052 sixpack
/maphacks/usermaps/glb.mhk
0,0 → 1,84
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : glb.map - "Galbadia" by MetHy (aka MetHunter), Steambull,
// Mikko Sandt, with the contribution of MRCK
//
// Map Date : 2012-09-13
// mapmd4 : 3707cd44daebaed46fdaa3e2b233868a
// Curr. HRP: r5.2.415
 
 
// Playthrough order
sprite 1886 angoff 512 // tile0053 firstaid
sprite 1885 mdzoff 300000 // tile0021 firstgunsprite
sprite 1885 pitch 1 // tile0021 firstgunsprite
sprite 1885 roll 1 // tile0021 firstgunsprite
sprite 2768 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2770 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2771 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1905 angoff 512 // tile0021 firstgunsprite
sprite 1905 mdzoff 1000000 // tile0021 firstgunsprite
sprite 1905 roll 1 // tile0021 firstgunsprite
sprite 1775 angoff 768 // tile0060 accesscard blue
sprite 1705 nomdanim // tile0974 oceansprite4
sprite 1706 nomdanim // tile0974 oceansprite4
//sprite 2877 roll 256 // tile4395 texture flip ???
//sprite 2877 mdzoff 1000000 // tile4395 texture flip ???
sprite 1724 angoff -512 // tile0557 chair2
sprite 1776 angoff 1260 // tile0060 accesscard red
sprite 1750 angoff -512 // tile0680 chair3 (near red key)
sprite 23 angoff 512 // tile0680 chair3
sprite 1724 angoff -768 // tile0680 chair3
sprite 41 notmd // tile1333 (tile1312 fem1 stripper)
sprite 40 notmd // tile1967 (tile1960 recon)
sprite 39 notmd // tile4408 (tile4407 robotmouse)
sprite 42 notmd // tile1460 (tile1405 duke)
sprite 1907 mdzoff 1000000 // tile0029 devistatorsprite
sprite 1907 roll 1 // tile0029 devistatorsprite
sprite 1021 angoff 512 // tile0905 (tile0904 woodenhorse)
sprite 1022 angoff 512 // tile0905 (tile0904 woodenhorse)
sprite 1023 angoff 512 // tile0906 (tile0904 woodenhorse)
sprite 869 notmd // tile1430 (tile1405 duke)
sprite 518 nomdanim // tile1425 (tile1405 duke)
sprite 518 mdzoff -500000 // tile1425 (tile1405 duke)
sprite 518 pitch 1 // tile1425 (tile1405 duke)
sprite 517 mdzoff -300000 // tile1446 (tile1405 duke)
sprite 517 pitch 1 // tile1446 (tile1405 duke)
sprite 468 notmd // tile1275 (newspaper)
sprite 1783 angoff 1024 // tile0060 accesscard yellow
sprite 546 nomdanim // tile1430 (tile1405 duke)
sprite 547 nomdanim // tile1430 (tile1405 duke)
sprite 548 nomdanim // tile1430 (tile1405 duke)
sprite 540 nomdanim // tile1439 (tile1405 duke)
sprite 539 nomdanim // tile1430 (tile1405 duke)
sprite 537 nomdanim // tile1430 (tile1405 duke)
sprite 536 nomdanim // tile1430 (tile1405 duke)
sprite 1943 angoff 512 // tile0054 shield
sprite 2406 angoff 1536 // tile0041 batteryammo
sprite 1831 mdzoff -1200000 // tile1840 (1820 octabrain)
sprite 1831 pitch 1 // tile1840 (1820 octabrain)
sprite 1832 mdzoff -1200000 // tile1835 (1820 octabrain)
sprite 1832 pitch 10 // tile1835 (1820 octabrain)
sprite 1833 mdzoff -1200000 // tile1840 (1820 octabrain)
sprite 1833 pitch 1 // tile1840 (1820 octabrain)
sprite 1180 notmd // tile0904 woodenhorse
sprite 1181 notmd // tile0904 woodenhorse
sprite 1182 notmd // tile0904 woodenhorse
//sprite 1295 nomdanim // tile2140 (tile2120 lizman)
//sprite 1296 nomdanim // tile2140 (tile2120 lizman)
sprite 1297 nomd2anim // tile2126 (tile2120 lizman)
sprite 1298 nomd3anim // tile2126 (tile2120 lizman)
sprite 2021 angoff 256 // tile0060 accesscard yellow
sprite 2517 angoff 512 // tile0556 chair1
sprite 2518 angoff 512 // tile0556 chair1
sprite 2597 roll 256 // tile2962 texture flip ??
sprite 2598 pitch 256 // tile2944 texture flip ??
//sprite 2557 angoff 1024 // tile0556 chair1
sprite 2523 angoff 512 // tile0556 chair1
sprite 2525 angoff 1024 // tile0557 chair2
sprite 3034 angoff 768 // tile1353 spacemarine
sprite 2119 nomdanim // tile2640 (tile2630 boss1 battlelord)
sprite 2120 nomdanim // tile2640 (tile2630 boss1 battlelord)
sprite 2368 angoff 512 // tile0556 chair1
sprite 2369 angoff 512 // tile0556 chair1
/maphacks/usermaps/E.S.B.N-6.mhk
0,0 → 1,33
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E.S.B.N-6.map - "E.S.B.N-6" by Alejandro "HeXTra" Pastor
// Map Date : 2012-10-27
// mapmd4 : ff6df4f9c345b26a5ec0da6716d3cff6
// Curr. HRP: r5.2.415
 
 
// Rotate keycards
//sprite 72 angoff 256 // tile0060 key in trashcan - doesn't work
sprite 318 angoff 512 // tile0060 accesscard blue
sprite 363 angoff 256 // tile0060 accesscard red
sprite 87 angoff 768 // tile0060 accesscard blue
sprite 89 angoff 256 // tile0060 accesscard yellow
 
// Pickups
sprite 154 angoff 1024 // tile0054 shield
sprite 120 mdzoff -1000000 // tile0026 shrinkersprite
sprite 120 roll 1 // tile0026 shrinkersprite
sprite 150 angoff 512 // tile0150 jetpack
sprite 151 angoff 512 // tile0041 batteryammo
sprite 151 mdzoff 1000000 // tile0041 batteryammo
sprite 151 roll 1 // tile0041 batteryammo
sprite 111 mdzoff 1000000 // tile0053 firstaid
sprite 111 roll 1 // tile0053 firstaid
 
// Props
sprite 113 angoff 512 // tile2060 pigcopdeadsprite (tile2000)
sprite 51 angoff 1024 // tile0556 chair1
sprite 252 angoff 1536 // tile1294 podfem1
sprite 253 angoff 1536 // tile1294 podfem1
sprite 254 angoff 512 // tile1334 fem6 crouchbabe
/maphacks/usermaps/Dogville.mhk
0,0 → 1,128
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Dogville.map - "Dogville" by Taivo Maripuu
// Map Date : 2004-08-11
// mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c
// Curr. HRP: r5.2.415
 
sprite 3405 angoff -384 // tile0028 shotgunsprite
sprite 3408 angoff -384 // tile0049 shotgunammo
sprite 410 angoff 1024 // tile1334 fem6 padbabe
sprite 177 angoff 512 // tile0022 chaingunsprite
sprite 128 angoff 256 // tile0052 sixpack
sprite 173 angoff 512 // tile0041 batteryammo
sprite 174 angoff -512 // tile0023 rpgsprite
sprite 3808 angoff -256 // tile0053 firstaid
sprite 123 angoff 512 // tile0681 (tile0680 chair3)
sprite 3806 angoff 512 // tile0680 chair3
sprite 3805 angoff -512 // tile0682 (tile0680 chair3)
sprite 3804 angoff 512 // tile0681 (tile0680 chair3)
sprite 3647 angoff 512 // tile0049 shotgunammo
sprite 3499 angoff 1024 // tile0060 accesscard yellow
sprite 3646 angoff -512 // tile0049 shotgunammo
sprite 1616 notmd // tile1037 (table)
sprite 1620 notmd // tile1037 (table)
sprite 1621 notmd // tile1037 (table)
sprite 1625 notmd // tile1037 (table)
sprite 1626 notmd // tile1037 (table)
sprite 1630 notmd // tile1037 (table)
sprite 1631 notmd // tile1037 (table)
sprite 1635 notmd // tile1037 (table)
sprite 1209 mdzoff 80000 // tile0542 (globe)
sprite 1209 roll 1 // tile0542 (globe)
sprite 3654 mdxoff 50000 // tile2360 rotategun
sprite 3654 pitch 1 // tile2360 rotategun
sprite 3654 roll 1024 // tile2360 rotategun
sprite 1207 angoff 1024 // tile0557 chair2
sprite 1208 angoff 1024 // tile0557 chair2
sprite 308 angoff -768 // tile0060 accesscard yellow
sprite 166 angoff -512 // tile0049 shotgunammo
sprite 168 mdxoff 100000 // tile2360 rotategun
sprite 168 pitch 1 // tile2360 rotategun
sprite 168 roll 1024 // tile2360 rotategun
sprite 141 angoff 768 // tile0024 freezesprite // *
sprite 189 angoff -512 // tile4444 tripodcamera
sprite 3640 angoff -512 // tile4444 tripodcamera
sprite 3639 angoff -512 // tile0686 moviecamera
//sprite ??? angoff 1024 // tile0041 batteryammo
sprite 3673 angoff 1024 // tile0041 batteryammo
sprite 3673 mdzoff -500000 // tile0041 batteryammo
sprite 3673 roll 1 // tile0041 batteryammo
sprite 229 angoff -512 // tile0060 accesscard yellow // *
//sprite ??? angoff 1024 // tile0916 fireext
//sprite ??? angoff 1024 // tile0049 shotgunammo
sprite 3675 angoff 512 // tile0052 sixpack // *
sprite 3688 mdzoff 1000000 // tile0044 rpgammo
sprite 3688 pitch 1 // tile0044 rpgammo
sprite 1704 angoff -512 // tile0753 statue (geisha)
sprite 333 angoff -512 // tile0916 fireext
sprite 1636 angoff 1024 // tile0753 statue (geisha)
sprite 2499 angoff 1024 // tile0753 statue (geisha)
sprite 3784 angoff 512 // tile0049 shotgunammo
sprite 3783 angoff 512 // tile0052 sixpack
sprite 1391 notmd // tile1266 (tile1261 transporterbeam)
sprite 1392 notmd // tile1266 (tile1261 transporterbeam)
sprite 2586 notmd // tile1266 (tile1261 transporterbeam)
sprite 2587 notmd // tile1266 (tile1261 transporterbeam)
sprite 301 angoff 512 // tile0060 accesscard yellow
sprite 297 mdxoff 10000 // tile1025 bottle7 (plant)
sprite 297 pitch 1 // tile1025 bottle7 (plant)
sprite 3521 mdxoff 10000 // tile1025 bottle7 (plant)
sprite 3521 pitch 1 // tile1025 bottle7 (plant)
sprite 2643 mdxoff 10000 // tile1025 bottle7 (plant)
sprite 2643 pitch 1 // tile1025 bottle7 (plant)
sprite 114 angoff 512 // tile0009 respawn [blue key] no effect ?
sprite 2663 angoff -512 // tile4496 broom
sprite 2663 mdzoff -500000 // tile4496 broom
sprite 2663 pitch 1 // tile4496 broom
sprite 3851 angoff -512 // tile0049 shotgunammo
sprite 2675 angoff 1024 // tile4444 tripodcamera
sprite 91 angoff 1024 // tile0041 batteryammo
sprite 68 angoff 256 // tile0052 sixpack
sprite 49 mdxoff 50000 // tile2360 rotategun
sprite 49 pitch 1 // tile2360 rotategun
sprite 49 roll 1024 // tile2360 rotategun
//sprite ??? mdxoff 50000 // tile2360 rotategun
//sprite ??? pitch 1 // tile2360 rotategun
//sprite ??? roll 1024 // tile2360 rotategun
//sprite ??? mdxoff 50000 // tile2360 rotategun
//sprite ??? pitch 1 // tile2360 rotategun
//sprite ??? roll 1024 // tile2360 rotategun
sprite 783 notmd // tile4386 (power line)
sprite 784 notmd // tile4386 (power line)
sprite 3892 notmd // tile4386 (power line)
sprite 3893 notmd // tile4386 (power line)
sprite 3062 notmd // tile4386 (power line)
sprite 3063 notmd // tile4386 (power line)
sprite 3887 notmd // tile4386 (power line)
sprite 3888 notmd // tile4386 (power line)
sprite 3067 notmd // tile1234 (money)
sprite 47 angoff 256 // tile0054 shield
sprite 3915 angoff 1024 // tile0041 batteryammo
sprite 834 angoff 1024 // tile0916 fireext
sprite 3576 angoff -256 // tile0060 accesscard red
sprite 3577 angoff 1024 // tile0009 respawn [blue key] no effect ?
sprite 781 notmd // tile4386 (power line)
sprite 782 notmd // tile4386 (power line)
sprite 3065 notmd // tile4386 (power line)
sprite 3066 notmd // tile4386 (power line)
sprite 7 angoff 512 // tile0041 batteryammo
sprite 3923 angoff 512 // tile0041 batteryammo
sprite 612 angoff 1024 // tile0684 (tile0680 chair3)
sprite 34 angoff 256 // tile0052 sixpack
sprite 3925 mdxoff 70000 // tile2360 rotategun
sprite 3925 pitch 1 // tile2360 rotategun
sprite 3925 roll 1024 // tile2360 rotategun
sprite 33 mdxoff 70000 // tile2360 rotategun
sprite 33 pitch 1 // tile2360 rotategun
sprite 33 roll 1024 // tile2360 rotategun
//sprite ??? notmd // tile4386 (power line)
sprite 542 notmd // tile4386 (power line)
sprite 543 notmd // tile4386 (power line)
sprite 544 notmd // tile4386 (power line)
sprite 546 notmd // tile4386 (power line)
sprite 545 notmd // tile1731 (dead liztroop)
sprite 29 angoff 1024 // tile0049 shotgunammo
sprite 3609 notmd // tile4386 (power line)
sprite 3610 notmd // tile4386 (power line)
/maphacks/usermaps/cyduke_en.mhk
0,0 → 1,43
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : cyduke_en.map - "CyberDuke" by Eye del Cul
// Map Date : 2011-11-01
// mapmd4 : b3036a70728a8d294c26362306c9e54e
// Curr. HRP: r5.2.415
 
 
sprite 123 angoff 256 // tile0053 firstaid
sprite 124 angoff 256 // tile0052 sixpack
sprite 125 angoff 256 // tile0052 sixpack
sprite 110 angoff 1024 // tile0049 shotgunammo
sprite 108 mdzoff -500000 // tile0028 shotgunsprite
sprite 108 roll 1 // tile0028 shotgunsprite
sprite 109 angoff 1024 // tile0022 chaingunsprite
sprite 109 mdzoff -500000 // tile0022 chaingunsprite
sprite 109 roll 1 // tile0022 chaingunsprite
sprite 2512 angoff -512 // tile0049 shotgunammo
sprite 2513 angoff -768 // tile0054 shield
sprite 2356 angoff 512 // tile0047 hbombammo
sprite 2357 angoff 512 // tile0047 hbombammo
sprite 235 angoff 512 // tile0557 chair2
sprite 236 angoff 512 // tile0556 chair1
sprite 2637 angoff 512 // tile0051 cola
sprite 2638 angoff 512 // tile0051 cola
sprite 2593 angoff 512 // tile0049 shotgunammo
sprite 2444 angoff -512 // tile0044 rpgammo
sprite 2387 angoff 512 // tile0041 batteryammo
sprite 2388 angoff 512 // tile0049 shotgunammo
sprite 2275 angoff 1024 // tile0060 accesscard blue
sprite 2276 angoff 1024 // tile0060 accesscard red
sprite 2277 angoff 1024 // tile0060 accesscard yellow
sprite 2521 angoff 1024 // tile0041 batteryammo
sprite 2523 angoff 256 // tile0051 cola
sprite 2538 angoff -256 // tile0051 cola
sprite 2644 angoff 1024 // tile0059 heatsensor
sprite 2547 angoff 512 // tile0052 sixpack
sprite 1719 angoff 1024 // tile0557 chair2
sprite 2478 angoff 1024 // tile0041 batteryammo
sprite 2466 angoff 512 // tile0051 cola
sprite 2467 angoff -512 // tile0049 shotgunammo
sprite 2322 angoff -512 // tile0556 chair1
/maphacks/usermaps/0_RS_0051.mhk
0,0 → 1,60
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 0_RS_0051.map - "Riverside Town" by Paul 'High Treason' Monteray
// Map Date : 2012-12-16
// mapmd4 : 446c16aecc6fb8e97e58ec80e3673608
// Curr. HRP: r5.2.415
 
sprite 844 angoff 768 // tile4866 toughgal
sprite 857 angoff 1024 // tile4454 deskphone
sprite 3887 angoff -256 // tile0052 sixpack
sprite 945 angoff 256 // tile4454 deskphone
sprite 950 angoff 1024 // tile0556 chair1
sprite 3536 angoff 256 // tile0052 sixpack
sprite 3540 angoff 256 // tile0052 sixpack
sprite 3541 angoff -256 // tile0052 sixpack
sprite 3562 angoff -256 // tile0052 sixpack
sprite 1671 angoff 1024 // tile1321 fem3 hooker
sprite 3544 angoff 1024 // tile0060 accesscard blue
sprite 1664 angoff -512 // tile0028 shotgunsprite
sprite 1667 angoff -512 // tile0022 chaingunsprite
sprite 3576 angoff 1024 // tile0049 shotgunammo
sprite 3890 angoff 512 // tile0053 firstaid
sprite 1545 nomdanim // tile1435 (tile1405 duke)
sprite 1665 mdzoff -500000 // tile0049 shotgunammo
sprite 1665 pitch 1 // tile0049 shotgunammo
sprite 1666 mdxoff -5000 // tile0041 batteryammo
sprite 1666 pitch 1 // tile0041 batteryammo
sprite 2473 angoff 768 // tile1321 fem3 hooker
sprite 3561 angoff -256 // tile0052 sixpack
sprite 3559 angoff 512 // tile0052 sixpack
sprite 2381 mdzoff 900000 // tile1321 fem3 hooker
sprite 2381 pitch 1 // tile1321 fem3 hooker
sprite 3560 angoff 1024 // tile0060 accesscard red
sprite 3584 angoff 256 // tile0052 sixpack
sprite 3619 pitch 64 // tile0044 rpgammo
sprite 3612 angoff 256 // tile0052 sixpack
sprite 3613 angoff 256 // tile0052 sixpack
sprite 3614 angoff 256 // tile0052 sixpack
sprite 3596 angoff -512 // tile0041 batteryammo
sprite 3597 angoff 256 // tile0052 sixpack
sprite 3611 angoff 512 // tile0052 sixpack
sprite 3594 angoff 512 // tile0049 shotgunammo
sprite 3594 mdzoff -500000 // tile0049 shotgunammo
sprite 3594 roll 1 // tile0049 shotgunammo
sprite 3618 angoff -512 // tile0041 batteryammo
sprite 3618 roll -64 // tile0041 batteryammo
sprite 3444 angoff 512 // tile4454 deskphone
sprite 3782 angoff -512 // tile0049 shotgunammo
sprite 3783 angoff 1024 // tile0049 shotgunammo
sprite 3786 angoff 1024 // tile0041 batteryammo
sprite 3626 angoff 512 // tile0044 rpgammo
sprite 3626 pitch 256 // tile0044 rpgammo
sprite 4460 angoff -512 // tile0049 shotgunammo
sprite 4129 angoff 1024 // tile1406 (tile1405 duke)
sprite 4129 nomdanim // tile1406 (tile1405 duke)
sprite 4130 angoff 1024 // tile1322 (tile1321 fem3 hooker)
sprite 4130 nomdanim // tile1322 (tile1321 fem3 hooker)
sprite 4459 angoff 512 // tile0052 sixpack
sprite 3961 notmd // tile0164 dipswitch2
/maphacks/usermaps/Forever.mhk
0,0 → 1,90
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Forever.map - "Forever and one more day" by underTaker
// Map Date : 2012-03-04
// mapmd4 : 4ede7e84f4107777cb1ab67dee07c095
// Curr. HRP: r5.2.415
 
sprite 538 mdzoff -500000 // tile0049 shotgunammo
sprite 538 pitch 1 // tile0049 shotgunammo
sprite 436 angoff 512 // tile0052 sixpack
sprite 230 angoff 512 // tile0051 cola
sprite 231 angoff 512 // tile0055 steroids
sprite 228 angoff 512 // tile0051 cola
sprite 229 angoff 512 // tile0052 sixpack
//sprite 574 nomdanim // tile1738 (tile1734 liztroopdsprite)
sprite 481 angoff -512 // tile0054 shield
sprite 482 angoff -512 // tile0028 shotgunsprite
sprite 438 notmd // tile0164 dipswitch2
sprite 447 notmd // tile0164 dipswitch2
sprite 283 angoff -256 // tile0052 sixpack
sprite 284 angoff -256 // tile0054 shield
sprite 284 mdzoff -300000 // tile0054 shield #-3
sprite 284 roll 1 // tile0054 shield
sprite 288 angoff -768 // tile0021 firstgunsprite
sprite 288 mdzoff -500000 // tile0021 firstgunsprite #-5
sprite 288 pitch 1 // tile0021 firstgunsprite
sprite 339 angoff -256 // tile0060 accesscard yellow
sprite 348 angoff -512 // tile0023 rpgsprite
sprite 515 angoff -256 // tile1334 fem6 padbabe
sprite 401 angoff 512 // tile0022 chaingunsprite
sprite 401 mdzoff -300000 // tile0022 chaingunsprite
sprite 401 roll 1 // tile0022 chaingunsprite
sprite 407 mdzoff -600000 // tile1161 bottle14
sprite 407 pitch 1 // tile1161 bottle14
sprite 1579 angoff 512 // tile0041 batteryammo
sprite 539 angoff -256 // tile0044 rpgammo
sprite 539 pitch 128 // tile0044 rpgammo
sprite 540 angoff -256 // tile0044 rpgammo
sprite 540 pitch 128 // tile0044 rpgammo
sprite 1390 angoff 1024 // tile0041 batteryammo
sprite 921 angoff 512 // tile0054 shield
sprite 909 angoff 1024 // tile1325 fem4 cavedancer
sprite 905 angoff 256 // tile1325 fem4 cavedancer
sprite 821 angoff 128 // tile0955 bottle2
sprite 1392 angoff 512 // tile0051 cola
sprite 751 mdzoff -500000 // tile0556 chair1
sprite 751 pitch 1 // tile0556 chair1
sprite 1391 angoff 1024 // tile0049 shotgunammo
sprite 887 angoff -512 // tile0563 waterfountain
sprite 886 angoff -256 // tile0060 accesscard blue
sprite 886 mdxoff 20000 // tile0060 accesscard blue
sprite 886 pitch 1 // tile0060 accesscard blue
sprite 1527 angoff -512 // tile0047 hbombammo
sprite 598 angoff 256 // tile0556 chair1
sprite 599 angoff 512 // tile0556 chair1
sprite 1524 angoff -640 // tile0028 shotgunsprite
sprite 1524 mdzoff -200000 // tile0028 shotgunsprite
sprite 1524 roll 1 // tile0028 shotgunsprite
sprite 1425 angoff -128 // tile0051 cola
sprite 999 angoff 256 // tile0052 sixpack
sprite 1155 angoff 512 // tile0060 accesscard blue
sprite 1623 angoff -256 // tile0052 sixpack
sprite 1225 angoff 1024 // tile0049 shotgunammo
sprite 1225 pitch -128 // tile0049 shotgunammo
sprite 1525 angoff 512 // tile0049 shotgunammo
sprite 1526 mdzoff -900000 // tile0041 batteryammo
sprite 1526 pitch 1 // tile0041 batteryammo
sprite 1106 mdzoff 500000 // tile1741 liztroopontoilet
sprite 1106 mdxoff 20000 // tile1741 liztroopontoilet
sprite 1106 pitch 1 // tile1741 liztroopontoilet
sprite 1569 angoff -512 // tile0049 shotgunammo
sprite 1569 mdzoff 500000 // tile0049 shotgunammo
sprite 1569 roll 1 // tile0049 shotgunammo
sprite 1170 angoff 256 // tile0060 accesscard yellow
sprite 1190 notmd // tile0164 dipswitch2
sprite 1067 mdzoff 500000 // tile1353 spacemarine
sprite 1067 pitch 1 // tile1353 spacemarine
sprite 1068 angoff 1024 // tile0054 shield
sprite 1069 angoff 256 // tile0028 shotgunsprite
sprite 1069 mdzoff -500000 // tile0028 shotgunsprite
sprite 1069 pitch 1 // tile0028 shotgunsprite
sprite 1066 angoff -768 // tile0060 accesscard red
sprite 1380 angoff -256 // tile0052 sixpack
sprite 630 angoff 1024 // tile0556 chair1
sprite 626 angoff 512 // tile0557 chair2
sprite 1537 angoff 256 // tile0052 sixpack
sprite 1258 angoff 1024 // tile0060 accesscard yellow
sprite 1358 notmd // tile0164 dipswitch2
sprite 1303 angoff -256 // tile0052 sixpack
/maphacks/usermaps/Swimpool.mhk
0,0 → 1,20
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Swimpool.map - "Hamilton Pool" by David B.
// Map Date : 2012-06-30
// mapmd4 : 1967aba99c06dc2589269e1b10c88589
// Curr. HRP: r5.2.415
 
sprite 161 angoff 512 // tile0049 shotgunammo
sprite 959 angoff 1024 // tile0049 shotgunammo
sprite 264 angoff 512 // tile0052 sixpack
sprite 945 angoff 256 // tile0046 crystalammo
sprite 297 mdzoff -1000000 // tile0569 toilet
sprite 297 pitch 1 // tile0569 toilet
sprite 293 angoff 1024 // tile0049 shotgunammo
//sprite 317 mdxoff 420000 // tile0603 naked1 hangbabe
//sprite 317 pitch 1 // tile0603 naked1 hangbabe
sprite 76 angoff 256 // tile0060 accesscard red
sprite 426 angoff 512 // tile0024 freezesprite
sprite 427 angoff 512 // tile0037 freezeammo
/maphacks/usermaps/UNAIDED.mhk
0,0 → 1,179
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : UNAIDED.map - "Unaided Mission" by Frode Waksvik (Puritan)
// Map Date : 2012-02-27
// mapmd4 : b66b4a165f674ed31d015000726e20b6
// Curr. HRP: r5.2.415
 
sprite 849 angoff 1024 // tile0916 fireext
sprite 158 mdzoff -700000 // tile0955 bottle2
sprite 158 pitch 1 // tile0955 bottle2
sprite 158 roll 1 // tile0955 bottle2
sprite 1236 angoff -512 // tile0049 shotgunammo
sprite 1861 angoff 512 // tile0049 shotgunammo
sprite 1551 angoff 512 // tile0916 fireext
sprite 1947 angoff -512 // tile0916 fireext
sprite 1237 angoff 1024 // tile0049 shotgunammo
sprite 152 angoff 128 // tile0955 bottle2
sprite 1628 angoff 256 // tile0557 chair2
sprite 1948 angoff 1024 // tile0916 fireext
sprite 153 mdzoff 900000 // tile0955 bottle2
sprite 153 roll 1 // tile0955 bottle2
sprite 1234 angoff 1024 // tile0049 shotgunammo
sprite 700 angoff -512 // tile4496 broom
sprite 1949 angoff 512 // tile0916 fireext
sprite 2336 mdzoff 500000 // tile0055 steroids
sprite 2336 pitch 1 // tile0055 steroids
sprite 1928 angoff -256 // tile0052 sixpack
sprite 1950 angoff 1024 // tile0916 fireext
sprite 1855 angoff -768 // tile0049 shotgunammo
sprite 2 notmd // tile1069 plug
sprite 1579 angoff -512 // tile0569 toilet
sprite 1952 angoff 512 // tile0916 fireext
sprite 146 mdzoff 900000 // tile0955 bottle2
sprite 146 pitch 1 // tile0955 bottle2
sprite 127 angoff 128 // tile0955 bottle2
sprite 145 angoff 128 // tile0955 bottle2
sprite 140 mdzoff -900000 // tile0955 bottle2
sprite 140 pitch 1 // tile0955 bottle2
sprite 1953 angoff 256 // tile0916 fireext
sprite 137 mdzoff 900000 // tile0955 bottle2
sprite 137 pitch 1 // tile0955 bottle2
sprite 697 angoff 1024 // tile4496 broom
sprite 1954 angoff -256 // tile0916 fireext
sprite 134 mdzoff -500000 // tile0955 bottle2
sprite 134 pitch 1 // tile0955 bottle2
sprite 134 roll 1 // tile0955 bottle2
sprite 135 pitch -128 // tile0955 bottle2
sprite 1862 angoff 512 // tile0049 shotgunammo
sprite 136 mdzoff 900000 // tile0955 bottle2
sprite 136 pitch 1 // tile0955 bottle2
sprite 380 angoff -256 // tile1045 donuts
sprite 1751 angoff -768 // tile0556 chair1
sprite 1958 angoff 768 // tile0916 fireext
sprite 1119 angoff -256 // tile0052 sixpack
sprite 2338 angoff 256 // tile0055 steroids
sprite 696 angoff 512 // tile4496 broom
sprite 1866 angoff 512 // tile0052 sixpack
sprite 1865 angoff 1024 // tile0049 shotgunammo
sprite 1956 angoff 512 // tile0916 fireext
sprite 1957 angoff -512 // tile0916 fireext
sprite 189 angoff 256 // tile0951 box
sprite 189 mdzoff -500000 // tile0951 box
sprite 189 roll 1 // tile0951 box
sprite 394 mdzoff -900000 // tile1157 bottle10
sprite 394 pitch 1 // tile1157 bottle10
sprite 1146 angoff 1024 // tile0049 shotgunammo
sprite 1147 angoff 1024 // tile0049 shotgunammo
sprite 130 mdzoff -900000 // tile0955 bottle2
sprite 130 pitch 1 // tile0955 bottle2
sprite 1961 angoff -512 // tile0916 fireext
sprite 1959 angoff 512 // tile0916 fireext
sprite 184 mdzoff -900000 // tile0951 box
sprite 184 pitch 1 // tile0951 box
sprite 1189 angoff -512 // tile0049 shotgunammo
sprite 1868 angoff -512 // tile0049 shotgunammo
sprite 2217 mdzoff -500000 // tile0025 shrinkersprite
sprite 2217 roll 1 // tile0025 shrinkersprite
sprite 1867 angoff -512 // tile0049 shotgunammo
sprite 703 angoff 512 // tile4496 broom
sprite 703 mdzoff -500000 // tile4496 broom
sprite 703 pitch 1 // tile4496 broom
sprite 182 mdzoff -900000 // tile0951 box
sprite 182 pitch 1 // tile0951 box
sprite 3 notmd // tile1069 plug
sprite 1228 angoff -512 // tile0049 shotgunammo
sprite 4 notmd // tile1069 plug
sprite 2248 angoff -512 // tile0049 shotgunammo
sprite 890 angoff 1024 // tile0049 shotgunammo
sprite 885 angoff 512 // tile0052 sixpack
sprite 1976 angoff 512 // tile0916 fireext
sprite 56 angoff 512 // tile0557 chair2
sprite 57 angoff 512 // tile0557 chair2
sprite 881 angoff 512 // tile0052 sixpack
sprite 1977 angoff 1024 // tile0916 fireext
sprite 1978 angoff -512 // tile0916 fireext
sprite 162 mdzoff 900000 // tile0951 box
sprite 162 pitch 1 // tile0951 box
sprite 103 angoff 512 // tile0955 bottle2
sprite 693 angoff -512 // tile4496 broom
sprite 5 notmd // tile1069 plug
sprite 106 angoff 256 // tile0955 bottle2
sprite 105 angoff 384 // tile0955 bottle2
sprite 921 angoff -512 // tile0762 mike
sprite 635 angoff -768 // tile4438 coffeemug
sprite 1972 angoff 512 // tile0916 fireext
sprite 102 angoff 128 // tile0955 bottle2
sprite 780 mdzoff -300000 // tile0956 bottle3
sprite 780 pitch 1 // tile0956 bottle3
sprite 778 mdzoff 300000 // tile0956 bottle3
sprite 778 pitch 1 // tile0956 bottle3
sprite 633 mdzoff 500000 // tile4438 coffeemug
sprite 633 pitch 1 // tile4438 coffeemug
sprite 802 mdzoff 500000 // tile4440 donuts2
sprite 802 pitch 1 // tile4440 donuts2
sprite 883 angoff 512 // tile0052 sixpack
sprite 1020 angoff 1024 // tile0060 accesscard red
sprite 2251 angoff 512 // tile0049 shotgunammo
sprite 2252 angoff -512 // tile0049 shotgunammo
sprite 6 notmd // tile1069 plug
sprite 1973 angoff 1024 // tile0916 fireext
sprite 26 angoff -512 // tile0049 shotgunammo
sprite 1898 notmd // tile0132 slotdoor
sprite 1004 angoff 1024 // tile0569 toilet
sprite 935 angoff 1024 // tile1741 liztroopontoilet
sprite 1003 angoff 1024 // tile0569 toilet
sprite 1002 angoff 1024 // tile0569 toilet
sprite 934 angoff 1024 // tile1741 liztroopontoilet
sprite 2253 angoff 1024 // tile0049 shotgunammo
sprite 1975 angoff 512 // tile0916 fireext
sprite 1892 pitch -128 // tile0044 rpgammo
sprite 692 angoff 1024 // tile4496 broom
sprite 98 angoff 128 // tile0955 bottle2
sprite 1974 angoff -512 // tile0916 fireext
sprite 160 mdzoff 500000 // tile0951 box
sprite 160 pitch 1 // tile0951 box
sprite 281 mdzoff 800000 // tile1014 bottle8
sprite 281 pitch 1 // tile1014 bottle8
sprite 179 mdzoff 500000 // tile0951 box
sprite 179 pitch 1 // tile0951 box
sprite 2273 mdzoff 900000 // tile1238 explodingbarrel
sprite 2273 roll 1 // tile1238 explodingbarrel
sprite 180 mdzoff 500000 // tile0951 box
sprite 180 pitch 1 // tile0951 box
sprite 1979 angoff -512 // tile0916 fireext
sprite 1981 angoff -512 // tile0916 fireext
sprite 2277 mdzoff -1100000 // tile1238 explodingbarrel
sprite 2277 roll 1 // tile1238 explodingbarrel
sprite 2278 mdzoff -1100000 // tile1238 explodingbarrel
sprite 2278 roll 1 // tile1238 explodingbarrel
sprite 164 mdzoff -2000000 // tile0951 box ###
sprite 164 pitch 1 // tile0951 box
//sprite 163 mdzoff 900000 // tile0951 box ###
//sprite 163 pitch 1 // tile0951 box
sprite 116 mdzoff -500000 // tile0955 bottle2
sprite 116 roll 1 // tile0955 bottle2
sprite 1983 angoff 512 // tile0916 fireext
sprite 2286 mdzoff -900000 // tile1238 explodingbarrel
sprite 2286 pitch 1 // tile1238 explodingbarrel
sprite 2267 mdzoff -900000 // tile1238 explodingbarrel
sprite 2267 roll 1 // tile1238 explodingbarrel
sprite 2266 mdzoff -900000 // tile1238 explodingbarrel
sprite 2266 roll 1 // tile1238 explodingbarrel
sprite 114 angoff -512 // tile0955 bottle2
sprite 1985 angoff 512 // tile0916 fireext
sprite 614 mdzoff 900000 // tile4580 canwithsomething2
sprite 614 roll 1 // tile4580 canwithsomething2
sprite 612 mdzoff 900000 // tile4580 canwithsomething2 ###
sprite 612 pitch 1 // tile4580 canwithsomething2 ###
sprite 612 roll 1 // tile4580 canwithsomething2
sprite 173 mdzoff 2000000 // tile0951 box ###
sprite 173 pitch 1 // tile0951 box
sprite 110 angoff 256 // tile0955 bottle2
sprite 176 mdzoff -1100000 // tile0951 box ###
sprite 176 pitch 1 // tile0951 box
sprite 2317 angoff 1024 // tile0981 hydrent
sprite 2318 angoff 1024 // tile0981 hydrent
sprite 1971 angoff -512 // tile0916 fireext
sprite 109 angoff 512 // tile0955 bottle2
/maphacks/usermaps/alien-resurrection.mhk
0,0 → 1,50
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : alien-resurrection.map - "Alien Resurrection" by Frode 'Puritan' Waksvik
// Map Date : 2012-04-08
// mapmd4 : 580547b5b3957f1bc38f9067fc5b602d
// Curr. HRP: r5.2.415
 
sprite 486 angoff 256 // tile0680 chair3
sprite 487 angoff 768 // tile0680 chair3
sprite 485 angoff -256 // tile0680 chair3
sprite 484 angoff 512 // tile0680 chair3
sprite 488 angoff 128 // tile0682 (tile0680 chair3)
sprite 483 angoff 1024 // tile0683 (tile0680 chair3)
sprite 481 angoff 128 // tile0680 chair3
sprite 482 angoff -896 // tile0680 chair3
sprite 480 angoff -256 // tile0680 chair3
sprite 740 angoff 1024 // tile0041 batteryammo
sprite 1098 angoff 1027 // tile0041 batteryammo
sprite 1133 angoff 1024 // tile0041 batteryammo
sprite 963 angoff -512 // tile0041 batteryammo
//sprite 522 angoff 256 // tile4454 deskphone
sprite 1096 angoff 512 // tile0055 steroids
sprite 821 angoff 1024 // tile0556 chair1
sprite 820 angoff 512 // tile1162 bottle15
sprite 818 angoff 512 // tile4454 deskphone
sprite 993 angoff 1024 // tile0054 shield
sprite 765 angoff -768 // tile1162 bottle15
sprite 746 angoff 512 // tile0569 toilet
sprite 770 angoff 512 // tile0569 toilet
sprite 1839 angoff 256 // tile0041 batteryammo
sprite 1884 mdzoff 1500000 // tile0026 heavyhbomb
sprite 1884 roll 1 // tile0026 heavyhbomb
sprite 838 mdzoff 400000 // tile4496 broom
sprite 838 pitch 1 // tile4496 broom
sprite 1025 angoff 1024 // tile0041 batteryammo
sprite 1889 angoff 1024 // tile0041 batteryammo
sprite 1877 angoff 1024 // tile0041 batteryammo
sprite 1043 notmd // tile2268 (tile2265 jibs5)
sprite 592 angoff 256 // tile0680 chair3
sprite 560 angoff 768 // tile0680 chair3
sprite 554 angoff -256 // tile0680 chair3
sprite 555 angoff 512 // tile0680 chair3
sprite 591 angoff 128 // tile0682 (tile0680 chair3)
sprite 561 angoff 1024 // tile0683 (tile0680 chair3)
sprite 593 angoff 128 // tile0680 chair3
sprite 562 angoff -896 // tile0680 chair3
sprite 594 angoff -256 // tile0680 chair3
sprite 1047 angoff 1024 // tile0041 batteryammo
//sprite 614 angoff 256 // tile4454 deskphone
/maphacks/usermaps/scent-2009-06-15.mhk
0,0 → 1,244
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : scent.map - "Afterglow ; The Scent" by Frode Waksvik (Puritan)
// Map Date : 2012-02-12
// mapmd4 : a7e94b6becbefb3a18f7ca386dc6b889
// Curr. HRP: r5.2.415
 
sprite 2124 angoff -512 // tile0061 boots
sprite 3005 angoff 512 // tile0052 sixpack
sprite 2190 angoff 512 // tile0060 accesscard blue
sprite 4367 angoff -512 // tile0049 shotgunammo
sprite 2203 angoff -512 // tile4454 deskphone
sprite 1273 angoff 1024 // tile0059 heatsensor
sprite 2310 angoff 512 // tile0053 firstaid
sprite 3887 mdzoff -300000 // tile4496 broom
sprite 3887 pitch 1 // tile4496 broom
sprite 3320 angoff 512 // tile0052 sixpack
sprite 2344 angoff 768 // tile0049 shotgunammo
sprite 1330 angoff -512 // tile0049 shotgunammo
sprite 4361 angoff -512 // tile0049 shotgunammo
sprite 2195 notmd // tile0136 spacedoorswitch
sprite 3319 angoff -256 // tile0052 sixpack
sprite 3886 angoff 1024 // tile4496 broom
sprite 3886 mdzoff -300000 // tile4496 broom
sprite 3886 pitch 1 // tile4496 broom
sprite 1327 angoff 1024 // tile0049 shotgunammo
sprite 2621 angoff 512 // tile0023 rpgsprite
sprite 3888 angoff 1024 // tile4496 broom
sprite 3888 mdzoff -300000 // tile4496 broom
sprite 3888 pitch 1 // tile4496 broom
sprite 3335 angoff 768 // tile0049 shotgunammo
sprite 3336 angoff 768 // tile0049 shotgunammo
sprite 789 angoff 512 // tile0999 (parkometer)
sprite 790 angoff 512 // tile0999 (parkometer)
sprite 791 angoff 512 // tile0999 (parkometer)
sprite 792 angoff 512 // tile0999 (parkometer)
sprite 793 angoff 512 // tile0999 (parkometer)
sprite 913 angoff -768 // tile0054 shield
sprite 3889 mdzoff -500000 // tile4496 broom
sprite 3889 pitch 1 // tile4496 broom
sprite 3467 angoff -512 // tile4454 deskphone
sprite 3468 angoff -512 // tile4454 deskphone
sprite 3738 angoff -512 // tile0049 shotgunammo
sprite 4350 angoff 512 // tile0981 hydrent
sprite 3899 angoff 512 // tile4496 broom
sprite 3899 mdzoff -300000 // tile4496 broom
sprite 3899 pitch 1 // tile4496 broom
sprite 3651 angoff -256 // tile0051 cola
sprite 3885 angoff -512 // tile4496 broom
sprite 3885 mdzoff -300000 // tile4496 broom
sprite 3885 pitch 1 // tile4496 broom
//sprite 1455 notmd // tile2807 (overlord dead)
sprite 1356 angoff 512 // tile0049 shotgunammo
sprite 788 angoff -512 // tile0999 (parkometer)
sprite 787 angoff -512 // tile0999 (parkometer)
sprite 786 angoff -512 // tile0999 (parkometer)
sprite 785 angoff -512 // tile0999 (parkometer)
sprite 784 angoff -512 // tile0999 (parkometer)
sprite 783 angoff -512 // tile0999 (parkometer)
sprite 782 angoff -512 // tile0999 (parkometer)
sprite 781 angoff -512 // tile0999 (parkometer)
sprite 780 angoff -512 // tile0999 (parkometer)
sprite 779 angoff -512 // tile0999 (parkometer)
sprite 778 angoff -512 // tile0999 (parkometer)
sprite 1070 angoff 1024 // tile0999 (parkometer)
sprite 1071 angoff 1024 // tile0999 (parkometer)
sprite 1072 angoff 1024 // tile0999 (parkometer)
sprite 1073 angoff 1024 // tile0999 (parkometer)
sprite 1074 angoff 1024 // tile0999 (parkometer)
sprite 1075 angoff 1024 // tile0999 (parkometer)
sprite 1076 angoff 1024 // tile0999 (parkometer)
sprite 1077 angoff 1024 // tile0999 (parkometer)
sprite 1079 angoff 1024 // tile0999 (parkometer)
sprite 1080 angoff 1024 // tile0999 (parkometer)
sprite 1066 angoff -512 // tile0999 (parkometer)
sprite 1065 angoff -512 // tile0999 (parkometer)
sprite 1064 angoff -512 // tile0999 (parkometer)
sprite 3673 angoff 1024 // tile0999 (parkometer)
sprite 3672 angoff 1024 // tile0999 (parkometer)
sprite 3671 angoff 1024 // tile0999 (parkometer)
sprite 3670 angoff 1024 // tile0999 (parkometer)
sprite 3669 angoff 1024 // tile0999 (parkometer)
sprite 776 angoff 1024 // tile0999 (parkometer)
sprite 777 angoff 1024 // tile0999 (parkometer)
sprite 4352 angoff 1024 // tile0981 hydrent
//sprite 2756 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2757 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2758 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2759 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2760 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2761 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2762 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2763 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2764 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2765 nomdanim // tile1033 (tile1031 glasspieces)
//sprite 2756 notmd // tile1032 (tile1031 glasspieces)
//sprite 2757 notmd // tile1032 (tile1031 glasspieces)
//sprite 2758 notmd // tile1032 (tile1031 glasspieces)
//sprite 2759 notmd // tile1032 (tile1031 glasspieces)
//sprite 2760 notmd // tile1032 (tile1031 glasspieces)
//sprite 2761 notmd // tile1032 (tile1031 glasspieces)
//sprite 2762 notmd // tile1032 (tile1031 glasspieces)
//sprite 2763 notmd // tile1032 (tile1031 glasspieces)
//sprite 2764 notmd // tile1032 (tile1031 glasspieces)
//sprite 2765 notmd // tile1033 (tile1031 glasspieces)
sprite 3890 mdzoff -300000 // tile4496 broom
sprite 3890 pitch 1 // tile4496 broom
sprite 3742 angoff 1024 // tile0049 shotgunammo
sprite 4365 angoff -512 // tile0049 shotgunammo
sprite 2815 angoff 256 // tile0060 accesscard yellow
sprite 3680 angoff 512 // tile0999 (parkometer)
sprite 3679 angoff 512 // tile0999 (parkometer)
sprite 3678 angoff 512 // tile0999 (parkometer)
sprite 3677 angoff 512 // tile0999 (parkometer)
sprite 3676 angoff 512 // tile0999 (parkometer)
sprite 3675 angoff 512 // tile0999 (parkometer)
sprite 3674 angoff 512 // tile0999 (parkometer)
//sprite 1476 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1477 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1478 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1479 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1480 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1481 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1482 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1483 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1484 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1485 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1486 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1487 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1488 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1489 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1490 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1491 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1492 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1493 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1494 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1495 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1496 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 1497 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2795 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2796 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2797 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2798 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2799 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2800 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2801 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2802 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2803 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2804 nomdanim // tile1032 (tile1031 glasspieces)
sprite 3891 angoff 1024 // tile4496 broom
sprite 3891 mdzoff -300000 // tile4496 broom
sprite 3891 pitch 1 // tile4496 broom
sprite 843 angoff -512 // tile0556 chair1
//sprite 842 angoff 1024 // tile0022 chaingunsprite
sprite 1011 angoff 1024 // tile0049 shotgunammo
sprite 1011 mdzoff 500000 // tile0049 shotgunammo
sprite 1011 pitch 1 // tile0049 shotgunammo
sprite 1010 angoff -512 // tile0049 shotgunammo
sprite 1008 angoff 512 // tile0049 shotgunammo
sprite 3892 angoff -512 // tile4496 broom
sprite 3892 mdzoff 500000 // tile4496 broom
sprite 3892 pitch 1 // tile4496 broom
sprite 3743 angoff -512 // tile0049 shotgunammo
sprite 1007 angoff -512 // tile0049 shotgunammo
sprite 3556 angoff -512 // tile0044 rpgammo
sprite 4348 angoff -256 // tile0981 hydrent
sprite 4369 angoff 256 // tile0052 sixpack
sprite 4355 angoff 768 // tile0981 hydrent
sprite 4347 angoff -768 // tile0981 hydrent
sprite 1082 angoff 512 // tile0999 (parkometer)
sprite 1081 angoff 512 // tile0999 (parkometer)
sprite 3893 mdzoff -300000 // tile4496 broom
sprite 3893 pitch 1 // tile4496 broom
sprite 1324 angoff 512 // tile0049 shotgunammo
sprite 3736 angoff -512 // tile0049 shotgunammo
sprite 4346 angoff 1024 // tile0981 hydrent
sprite 1067 angoff -512 // tile0999 (parkometer)
sprite 1068 angoff -512 // tile0999 (parkometer)
sprite 1069 angoff -512 // tile0999 (parkometer)
sprite 1326 angoff 1024 // tile0049 shotgunammo
sprite 3894 angoff 512 // tile4496 broom
sprite 4342 angoff 512 // tile0981 hydrent
sprite 3499 angoff 1024 // tile0916 fireext
sprite 3898 mdzoff 500000 // tile4496 broom
sprite 3898 pitch 1 // tile4496 broom
sprite 825 angoff -768 // tile0049 shotgunammo
sprite 823 angoff 512 // tile0052 sixpack
sprite 1328 angoff -256 // tile0049 shotgunammo
sprite 4366 angoff -256 // tile0049 shotgunammo
sprite 4368 angoff 512 // tile0052 sixpack
sprite 3905 angoff 1024 // tile4496 broom
sprite 3905 mdzoff -300000 // tile4496 broom
sprite 3905 pitch 1 // tile4496 broom
sprite 3665 angoff 512 // tile0051 cola
sprite 1035 angoff 512 // tile0556 chair1
sprite 519 angoff 512 // tile0049 shotgunammo
sprite 518 angoff 512 // tile0049 shotgunammo
sprite 915 angoff 1024 // tile0049 shotgunammo
sprite 4407 angoff 512 // tile0669 vacuum
sprite 916 angoff -256 // tile0052 sixpack
sprite 3684 angoff -512 // tile0999 (parkometer)
sprite 3685 angoff -512 // tile0999 (parkometer)
sprite 3686 angoff -512 // tile0999 (parkometer)
sprite 3687 angoff -512 // tile0999 (parkometer)
sprite 1325 angoff 512 // tile0049 shotgunammo
sprite 2095 angoff 768 // tile0999 (parkometer)
sprite 2096 angoff 768 // tile0999 (parkometer)
sprite 2097 angoff 768 // tile0999 (parkometer)
sprite 4354 angoff -256 // tile0981 hydrent
sprite 1344 mdzoff 500000 // tile0951 box
sprite 1344 pitch 1 // tile0951 box
sprite 1501 angoff 1024 // tile0049 shotgunammo
sprite 3900 angoff 512 // tile4496 broom
sprite 3901 angoff -512 // tile4496 broom
sprite 3901 mdzoff -300000 // tile4496 broom
sprite 3901 pitch 1 // tile4496 broom
sprite 3896 mdzoff 500000 // tile4496 broom
sprite 3896 pitch 1 // tile4496 broom
sprite 3895 angoff 512 // tile4496 broom
sprite 542 angoff 512 // tile0916 fireext
sprite 3255 angoff 512 // tile1742 liztroopjustsit
sprite 3407 angoff -768 // tile1294 podfem1
sprite 3408 angoff -256 // tile1323 fem5 polebabe
sprite 3539 angoff 768 // tile0060 accesscard red
sprite 3369 angoff 512 // tile0044 rpgammo
sprite 3370 angoff 512 // tile0044 rpgammo
sprite 3371 angoff 512 // tile0044 rpgammo
sprite 3372 angoff 512 // tile0044 rpgammo
sprite 3740 angoff 512 // tile0049 shotgunammo
sprite 3884 angoff 1024 // tile4496 broom
sprite 3884 mdzoff 300000 // tile4496 broom
sprite 3884 pitch 1 // tile4496 broom
sprite 721 angoff 512 // tile0999 (parkometer)
sprite 722 angoff 512 // tile0999 (parkometer)
sprite 723 angoff 512 // tile0999 (parkometer)
sprite 3897 angoff 1024 // tile4496 broom
sprite 3903 angoff 512 // tile4496 broom
sprite 3903 mdzoff 300000 // tile4496 broom
sprite 3903 pitch 1 // tile4496 broom
sprite 3902 angoff 512 // tile4496 broom
sprite 3902 mdzoff 300000 // tile4496 broom
sprite 3902 pitch 1 // tile4496 broom
sprite 4353 angoff 256 // tile0981 hydrent
/maphacks/usermaps/Getmo.mhk
0,0 → 1,58
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Getmo.map - "USS Guantanamo Bay" by HangNail
// Map Date : 2012-11-13
// mapmd4 : e3744fb40edc2b0f13bc1f755254955a
// Curr. HRP: r5.2.415
 
 
// Playthrough order
sprite 2444 angoff -512 // tile0049 shotgunammo
sprite 1364 angoff 512 // tile0049 shotgunammo
sprite 1189 angoff 512 // tile0049 shotgunammo
sprite 1262 angoff -512 // tile0049 shotgunammo
sprite 1262 mdzoff 1000000 // tile0049 shotgunammo
sprite 1262 pitch 1 // tile0049 shotgunammo
sprite 531 angoff 512 // tile0556 chair1
sprite 1300 angoff 1024 // tile0049 shotgunammo
sprite 214 angoff 1024 // tile0680 chair3
sprite 212 angoff 512 // tile0680 chair3
sprite 211 angoff -512 // tile0680 chair3
sprite 215 angoff 1024 // tile0680 chair3
sprite 216 angoff 512 // tile0680 chair3
sprite 218 angoff -512 // tile0680 chair3
sprite 320 angoff -512 // tile0569 toilet
sprite 321 angoff -512 // tile0569 toilet
sprite 322 angoff -512 // tile0569 toilet
sprite 323 angoff -512 // tile0569 toilet
sprite 324 angoff -512 // tile0569 toilet
sprite 497 angoff 1024 // tile0603 naked1 hangbabe
sprite 495 angoff 256 // tile1323 fem5 polebabe
sprite 1301 angoff 1024 // tile0049 shotgunammo
sprite 712 angoff -512 // tile0556 chair1
sprite 713 angoff -512 // tile0556 chair1
sprite 714 angoff 512 // tile0556 chair1
sprite 715 angoff 512 // tile0556 chair1
sprite 1302 angoff 1024 // tile0049 shotgunammo
sprite 849 angoff -512 // tile0569 toilet
sprite 850 angoff -512 // tile0569 toilet
sprite 851 angoff -512 // tile0569 toilet
sprite 852 angoff -512 // tile0569 toilet
sprite 853 angoff -512 // tile0569 toilet
sprite 1177 angoff 512 // tile0060 accesscard red
sprite 2235 angoff 1024 // tile0049 shotgunammo
sprite 2236 angoff 1024 // tile0049 shotgunammo
sprite 2237 angoff 1024 // tile0049 shotgunammo
sprite 2190 angoff -512 // tile0556 chair1
sprite 2191 angoff -512 // tile0556 chair1
sprite 2192 angoff -512 // tile0556 chair1
sprite 2193 angoff -512 // tile0556 chair1
sprite 2194 angoff -512 // tile0556 chair1
sprite 2195 angoff -512 // tile0556 chair1
sprite 2196 angoff -512 // tile0556 chair1
sprite 2197 angoff 512 // tile0556 chair1
sprite 2198 angoff 512 // tile0556 chair1
sprite 2199 angoff 512 // tile0556 chair1
sprite 2339 angoff 512 // tile0053 firstaid
sprite 2340 angoff -512 // tile0054 shield
/maphacks/usermaps/cyduke_es.mhk
0,0 → 1,43
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : cyduke_es.map - "CyberDuke" by Eye del Cul
// Map Date : 2011-11-01
// mapmd4 : c96cc96cad3a7dff5651896363bddec5
// Curr. HRP: r5.2.415
 
 
sprite 134 angoff 256 // tile0053 firstaid
sprite 135 angoff 256 // tile0052 sixpack
sprite 136 angoff 256 // tile0052 sixpack
sprite 121 angoff 1024 // tile0049 shotgunammo
sprite 119 mdzoff -500000 // tile0028 shotgunsprite
sprite 119 roll 1 // tile0028 shotgunsprite
sprite 120 angoff 1024 // tile0022 chaingunsprite
sprite 120 mdzoff -500000 // tile0022 chaingunsprite
sprite 120 roll 1 // tile0022 chaingunsprite
sprite 3118 angoff -512 // tile0049 shotgunammo
sprite 3119 angoff -768 // tile0054 shield
sprite 2962 angoff 512 // tile0047 hbombammo
sprite 2963 angoff 512 // tile0047 hbombammo
sprite 246 angoff 512 // tile0557 chair2
sprite 247 angoff 512 // tile0556 chair1
sprite 3243 angoff 512 // tile0051 cola
sprite 3244 angoff 512 // tile0051 cola
sprite 3199 angoff 512 // tile0049 shotgunammo
sprite 3050 angoff -512 // tile0044 rpgammo
sprite 2993 angoff 512 // tile0041 batteryammo
sprite 2994 angoff 512 // tile0049 shotgunammo
sprite 2878 angoff 1024 // tile0060 accesscard blue
sprite 2879 angoff 1024 // tile0060 accesscard red
sprite 2880 angoff 1024 // tile0060 accesscard yellow
sprite 3127 angoff 1024 // tile0041 batteryammo
sprite 3129 angoff 256 // tile0051 cola
sprite 3144 angoff -256 // tile0051 cola
sprite 3250 angoff 1024 // tile0059 heatsensor
sprite 3153 angoff 512 // tile0052 sixpack
sprite 2030 angoff 1024 // tile0557 chair2
sprite 3084 angoff 1024 // tile0041 batteryammo
sprite 3072 angoff 512 // tile0051 cola
sprite 3073 angoff -512 // tile0049 shotgunammo
sprite 2928 angoff -512 // tile0556 chair1
/maphacks/usermaps/NsA-2010-08-08.mhk
0,0 → 1,68
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NsA.map - "Nightshade Army" by Mike Norvak
// Map Date : 2010-08-08
// mapmd4 : 4a2be5b4d24838756f1e4f967f249aa7
// Curr. HRP: r5.2.415
 
sprite 7047 angoff -512 // tile0049 shotgunammo
sprite 7047 mdzoff 50000 // tile0049 shotgunammo
sprite 7047 pitch 1 // tile0049 shotgunammo
sprite 7047 roll 4 // tile0049 shotgunammo
sprite 689 notmd // tile4386 (power line)
sprite 708 notmd // tile4386 (power line)
sprite 709 notmd // tile4386 (power line)
sprite 711 notmd // tile4386 (power line)
sprite 712 notmd // tile4386 (power line)
sprite 714 notmd // tile4386 (power line)
sprite 4844 angoff 512 // tile0049 shotgunammo
sprite 4630 nomdanim // tile1056 (tile1055 (film reel))
sprite 8010 notmd // tile0164 dipswitch2
sprite 5528 angoff 1024 // tile0753 statue (geisha)
sprite 4859 angoff 512 // tile0060 accesscard blue
sprite 947 angoff 1024 // tile0777 (hotel sign)
//sprite 948 angoff 1024 // tile0777 (hotel sign)
//sprite 949 angoff 1024 // tile0777 (hotel sign)
//sprite 950 angoff 1024 // tile0777 (hotel sign)
//sprite 951 angoff 1024 // tile0777 (hotel sign)
//sprite 952 angoff 1024 // tile0777 (hotel sign)
//sprite 953 angoff 1024 // tile0777 (hotel sign)
//sprite 954 angoff 1024 // tile0777 (hotel sign)
sprite 6055 angoff 1024 // tile0041 batteryammo
sprite 6997 angoff 1024 // tile1294 podfem1
sprite 6997 nomdanim // tile1294 podfem1
sprite 2901 angoff 512 // tile0053 firstaid
sprite 2901 mdzoff 50000 // tile0053 firstaid
sprite 2901 pitch 1 // tile0053 firstaid
sprite 4527 angoff 512 // tile0049 shotgunammo
sprite 4526 angoff -512 // tile0025 shrinkersprite
sprite 5502 angoff 512 // tile0049 shotgunammo
sprite 6726 angoff 1024 // tile1294 podfem1
sprite 4595 angoff 256 // tile0052 sixpack
sprite 4595 mdzoff 1000000 // tile0052 sixpack
sprite 4595 pitch 1 // tile0052 sixpack
//sprite 8555 angoff 512 // tile0052 sixpack
sprite 7203 angoff 512 // tile0037 freezeammo
sprite 7156 nomdanim // tile1267 (tile1266 rat)
sprite 7191 angoff 512 // tile0053 firstaid
sprite 5547 angoff 768 // tile0049 shotgunammo
sprite 5449 angoff 512 // tile0049 shotgunammo
sprite 6009 angoff 512 // tile0049 shotgunammo
sprite 7194 angoff 512 // tile0049 shotgunammo
sprite 5454 angoff 1024 // tile0041 batteryammo
sprite 6008 angoff 1024 // tile0041 batteryammo
sprite 6010 angoff 1024 // tile0041 batteryammo
sprite 5433 nomdanim // tile1056 (tile1055 (film reel))
sprite 8162 nomdanim // tile1056 (tile1055 (film reel))
sprite 8189 nomdanim // tile1056 (tile1055 (film reel))
sprite 8190 nomdanim // tile1056 (tile1055 (film reel))
sprite 8191 nomdanim // tile1056 (tile1055 (film reel))
sprite 8192 nomdanim // tile1056 (tile1055 (film reel))
sprite 6832 angoff 512 // tile0049 shotgunammo
sprite 6832 mdzoff 1000000 // tile0049 shotgunammo
sprite 6832 pitch 1 // tile0049 shotgunammo
sprite 1024 mdzoff -1000000 // tile4497 mop
sprite 1024 pitch 1 // tile4497 mop
sprite 1035 mdzoff 700000 // tile0047 hbombammo
sprite 1035 pitch 1 // tile0047 hbombammo
/maphacks/usermaps/foreverplus.mhk
0,0 → 1,97
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : foreverplus.map "Day after Forever" by Robert "underTaker" Wypiór
// Map Date : 2012-06-11
// mapmd4 : fc8f20dc9fb35ecc6b92badbb22950db
// Map Date : 2012-07-09 - Helixorned's fix
// mapmd4 : 663b2e89bbd6f898b4930c9dcf29b4c2
// Curr. HRP: r5.2.415
 
 
sprite 569 angoff 512 // tile0028 shotgunsprite
sprite 626 angoff 512 // tile0051 cola
sprite 626 mdzoff -500000 // tile0051 cola
sprite 626 pitch 1 // tile0051 cola
sprite 2245 angoff 1024 // tile0054 shield
sprite 2770 angoff 512 // tile0051 cola
sprite 753 angoff -512 // tile0563 waterfountain
sprite 932 angoff 256 // tile0022 chaingunsprite
sprite 2292 angoff 256 // tile0028 shotgunsprite
sprite 2292 mdzoff -1000000 // tile0028 shotgunsprite
sprite 2292 roll 1 // tile0028 shotgunsprite
sprite 2292 pitch -1 // tile0028 shotgunsprite
sprite 936 mdzoff -500000 // tile1158 bottle11
sprite 936 roll 1 // tile1158 bottle11
sprite 2836 angoff 1024 // tile0059 heatsensor
sprite 1001 angoff 512 // tile0055 steroids
sprite 1456 angoff 512 // tile0569 toilet
sprite 1457 angoff 512 // tile0569 toilet
sprite 577 angoff -512 // tile0556 chair1
sprite 578 angoff -512 // tile0557 chair2
sprite 849 angoff -512 // tile0049 shotgunammo
sprite 2192 angoff 512 // tile0052 sixpack
sprite 1395 mdzoff -600000 // tile0028 shotgunsprite
sprite 1395 roll 1 // tile0028 shotgunsprite
sprite 2718 angoff -512 // tile0049 shotgunammo
sprite 2553 angoff 512 // tile0052 sixpack
sprite 2707 angoff -256 // tile0052 sixpack
sprite 1082 angoff -512 // tile0981 hydrent
//sprite 2541 angoff -512 // tile0049 shotgunammo
sprite 2541 mdzoff 400000 // tile0028 shotgunammo
sprite 2541 pitch 1 // tile0028 shotgunammo
sprite 2541 roll -1 // tile0028 shotgunammo
sprite 2137 mdzoff -200000 // tile1062 rubbercan
sprite 2137 pitch 1 // tile1062 rubbercan
sprite 2137 roll -1 // tile1062 rubbercan
sprite 2532 angoff 512 // tile0051 cola
sprite 2405 angoff 768 // tile0054 shield
sprite 878 angoff -256 // tile1312 fem1 stripper
sprite 2687 angoff 1024 // tile0054 shield
sprite 328 angoff 1024 // tile4864 fem10 (babes on bed)
sprite 2416 angoff 768 // tile0049 shotgunammo
sprite 437 angoff 1024 // tile0060 accesscard blue
sprite 2816 mdzoff 1000000 // tile0028 shotgunammo
sprite 2816 roll 1 // tile0028 shotgunammo
sprite 2818 angoff 512 // tile1294 podfem1
sprite 2327 angoff 1024 // tile0041 batteryammo
sprite 2424 angoff 512 // tile0024 freezesprite
sprite 362 angoff -512 // tile0557 chair2
sprite 363 angoff -512 // tile0557 chair2
sprite 1673 angoff 1024 // tile0556 chair1
sprite 2507 angoff 1024 // tile1742 liztroopjustsit
sprite 2491 angoff 1024 // tile0049 shotgunammo
sprite 2491 mdzoff 1000000 // tile0049 shotgunammo
sprite 2491 roll 1 // tile0049 shotgunammo
sprite 2680 angoff 512 // tile0051 cola
sprite 2681 angoff 512 // tile0051 cola
sprite 1721 notmd // tile2398 (tile2390 (scrap1))
sprite 1722 notmd // tile2398 (tile2390 (scrap1))
sprite 1723 notmd // tile2398 (tile2390 (scrap1))
sprite 1724 notmd // tile2398 (tile2390 (scrap1))
sprite 1725 notmd // tile2398 (tile2390 (scrap1))
sprite 1720 angoff 512 // tile4454 deskphone
sprite 2748 angoff -512 // tile0054 shield
sprite 2667 angoff -512 // tile0054 shield
sprite 1758 angoff 512 // tile0022 chaingunsprite
sprite 1758 mdzoff -500000 // tile0022 chaingunsprite
sprite 1758 roll 1 // tile0022 chaingunsprite
sprite 1966 angoff 512 // tile0052 sixpack
sprite 440 angoff 1024 // tile0556 chair1
sprite 2359 angoff 512 // tile0052 sixpack
//sprite 439 angoff 1024 // tile1054 (calendar)
sprite 1693 angoff 512 // tile0556 chair1
sprite 1692 angoff 512 // tile0557 chair2
//sprite 1439 angoff 1024 // tile0556 chair1
sprite 1687 angoff 1024 // tile0556 chair1
sprite 1677 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1678 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1748 angoff 1024 // tile0041 batteryammo
sprite 1254 angoff 512 // tile0669 vacuum
sprite 1255 angoff 1024 // tile0678 scale
//sprite 1256 angoff -512 // tile0669 vacuum
//sprite 1256 mdzoff -500000 // tile0669 vacuum
//sprite 1256 roll // tile0669 vacuum
sprite 1200 angoff -768 // tile0060 accesscard yellow
sprite 2430 angoff 512 // tile0047 hbombammo
sprite 2350 angoff 1024 // tile0047 hbombammo
/maphacks/usermaps/Highland.mhk
0,0 → 1,13
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Highland.map - "Highland" by David B.
// Map Date : 2012-05-24
// mapmd4 : 8bcad2b6e5ad0274ecdd141b92ccc6da
// Curr. HRP: r5.2.415
 
sprite 560 angoff 256 // tile0060 accesscard blue
sprite 2325 angoff 512 // tile0049 shotgunammo
sprite 1018 angoff 512 // tile0049 shotgunammo
sprite 1086 angoff 512 // tile0023 rpgsprite
sprite 2345 angoff -512 // tile0025 shrinkersprite
/maphacks/usermaps/dogville (extended 2012 version).mhk
0,0 → 1,297
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : dogville (extended 2012 version).map - "Dogville (Extended 2012 Version)" by Taivo Maripuu
// Map Date : 2012-12-12
// mapmd4 : 0267c4e9ca1bebde5f4e3b721dae8904
// Curr. HRP: r5.2.415
 
sprite 519 angoff -384 // tile0028 shotgunsprite
sprite 518 angoff -384 // tile0049 shotgunammo
sprite 3281 angoff 1024 // tile1334 fem6 padbabe
sprite 3482 angoff 512 // tile0022 chaingunsprite
sprite 3508 angoff 256 // tile0052 sixpack
sprite 3486 angoff 512 // tile0041 batteryammo
sprite 3485 angoff -512 // tile0023 rpgsprite
sprite 253 angoff -256 // tile0053 firstaid
sprite 3513 angoff 512 // tile0681 (tile0680 chair3)
sprite 255 angoff 512 // tile0680 chair3
sprite 256 angoff -512 // tile0682 (tile0680 chair3)
sprite 257 angoff 512 // tile0681 (tile0680 chair3)
sprite 313 angoff 512 // tile0049 shotgunammo
sprite 430 angoff 1024 // tile0060 accesscard yellow
//sprite 3491 angoff -512 // tile0049 shotgunammo
sprite 2138 notmd // tile1037 (table)
sprite 2142 notmd // tile1037 (table)
sprite 2143 notmd // tile1037 (table)
sprite 2147 notmd // tile1037 (table)
sprite 2148 notmd // tile1037 (table)
sprite 2152 notmd // tile1037 (table)
sprite 2153 notmd // tile1037 (table)
sprite 2157 notmd // tile1037 (table)
sprite 2496 mdzoff 80000 // tile0542 (globe)
sprite 2496 roll 1 // tile0542 (globe)
sprite 306 mdxoff 50000 // tile2360 rotategun
sprite 306 pitch 1 // tile2360 rotategun
sprite 306 roll 1024 // tile2360 rotategun
sprite 2497 angoff 1024 // tile0557 chair2
sprite 2498 angoff 1024 // tile0557 chair2
sprite 3362 angoff -768 // tile0060 accesscard yellow
sprite 314 angoff -512 // tile0049 shotgunammo
//sprite ??? mdxoff 50000 // tile2360 rotategun
//sprite ??? pitch 1 // tile2360 rotategun
//sprite ??? roll 1024 // tile2360 rotategun
sprite 117 angoff 768 // tile0024 freezesprite
//sprite ??? angoff -512 // tile4444 tripodcamera
//sprite ??? angoff -512 // tile4444 tripodcamera
//sprite ??? angoff -512 // tile0686 moviecamera
sprite 53 angoff 1024 // tile0041 batteryammo
sprite 289 angoff 1024 // tile0041 batteryammo
sprite 289 mdzoff -500000 // tile0041 batteryammo
sprite 289 roll 1 // tile0041 batteryammo
sprite 3434 angoff 768 // tile0060 accesscard yellow
sprite 40 angoff 1024 // tile0916 fireext
sprite 3 angoff 1024 // tile0049 shotgunammo
sprite 4 angoff 256 // tile0052 sixpack
sprite 282 mdzoff 1000000 // tile0044 rpgammo
sprite 282 pitch 1 // tile0044 rpgammo
sprite 2069 angoff -512 // tile0753 statue (geisha)
sprite 3337 angoff -512 // tile0916 fireext
sprite 1325 angoff 1024 // tile0753 statue (geisha)
sprite 2137 angoff 1024 // tile0753 statue (geisha)
sprite 277 angoff 512 // tile0049 shotgunammo
sprite 278 angoff 512 // tile0052 sixpack
sprite 2377 notmd // tile1266 (tile1261 transporterbeam)
sprite 2378 notmd // tile1266 (tile1261 transporterbeam)
sprite 1243 notmd // tile1266 (tile1261 transporterbeam)
sprite 1244 notmd // tile1266 (tile1261 transporterbeam)
sprite 3369 angoff 512 // tile0060 accesscard yellow
sprite 3373 mdxoff 10000 // tile1025 bottle7 (plant)
sprite 3373 pitch 1 // tile1025 bottle7 (plant)
sprite 408 mdxoff 10000 // tile1025 bottle7 (plant)
sprite 408 pitch 1 // tile1025 bottle7 (plant)
sprite 1187 mdxoff 10000 // tile1025 bottle7 (plant)
sprite 1187 pitch 1 // tile1025 bottle7 (plant)
sprite 3522 angoff 512 // tile0009 respawn [blue key] no effect ?
sprite 1167 angoff -512 // tile4496 broom
sprite 1167 mdzoff -500000 // tile4496 broom
sprite 1167 pitch 1 // tile4496 broom
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 1155 angoff 1024 // tile4444 tripodcamera
sprite 3536 angoff 1024 // tile0041 batteryammo
sprite 3558 angoff 256 // tile0052 sixpack
sprite 3576 mdxoff 50000 // tile2360 rotategun
sprite 3576 pitch 1 // tile2360 rotategun
sprite 3576 roll 1024 // tile2360 rotategun
sprite 12649 mdxoff 50000 // tile2360 rotategun
sprite 12649 pitch 1 // tile2360 rotategun
sprite 12649 roll 1024 // tile2360 rotategun
sprite 12650 mdxoff 50000 // tile2360 rotategun
sprite 12650 pitch 1 // tile2360 rotategun
sprite 12650 roll 1024 // tile2360 rotategun
sprite 205 notmd // tile4386 (power line)
sprite 206 notmd // tile4386 (power line)
sprite 2912 notmd // tile4386 (power line)
sprite 2913 notmd // tile4386 (power line)
sprite 210 notmd // tile4386 (power line)
sprite 211 notmd // tile4386 (power line)
sprite 839 notmd // tile4386 (power line)
sprite 841 notmd // tile4386 (power line)
sprite 836 notmd // tile1234 (money)
sprite 3578 angoff 256 // tile0054 shield
sprite 183 angoff 1024 // tile0041 batteryammo
sprite 2862 angoff 1024 // tile0916 fireext
sprite 353 angoff -256 // tile0060 accesscard red
sprite 352 angoff 1024 // tile0009 respawn [blue key] no effect ?
sprite 837 notmd // tile4386 (power line)
sprite 838 notmd // tile4386 (power line)
sprite 2914 notmd // tile4386 (power line)
sprite 2915 notmd // tile4386 (power line)
sprite 175 angoff 512 // tile0041 batteryammo
sprite 3615 angoff 512 // tile0041 batteryammo
sprite 3084 angoff 1024 // tile0684 (tile0680 chair3)
sprite 3591 angoff 256 // tile0052 sixpack
sprite 173 mdxoff 70000 // tile2360 rotategun
sprite 173 pitch 1 // tile2360 rotategun
sprite 173 roll 1024 // tile2360 rotategun
sprite 3592 mdxoff 70000 // tile2360 rotategun
sprite 3592 pitch 1 // tile2360 rotategun
sprite 3592 roll 1024 // tile2360 rotategun
sprite 8341 notmd // tile4386 (power line)
sprite 3150 notmd // tile4386 (power line)
sprite 3152 notmd // tile4386 (power line)
sprite 3153 notmd // tile4386 (power line)
sprite 3154 notmd // tile4386 (power line)
sprite 3151 notmd // tile1731 (dead liztroop)
sprite 3596 angoff 1024 // tile0049 shotgunammo
sprite 335 notmd // tile4386 (power line)
sprite 336 notmd // tile4386 (power line)
sprite 4296 notmd // tile4386 (power line)
sprite 4459 notmd // tile4386 (power line)
sprite 4462 notmd // tile4386 (power line)
sprite 4463 notmd // tile4386 (power line)
//generic pole : model too short
sprite 4370 angoff 1024 // tile4560 robotdog2
sprite 12178 angoff 256 // tile0051 cola
sprite 12177 angoff 512 // tile0037 freezeammo
sprite 12207 angoff 256 // tile0051 cola
sprite 8590 angoff 768 // tile1321 fem3 hooker
sprite 4561 angoff 768 // tile0981 hydrent
sprite 3801 angoff 1024 // tile0054 shield
sprite 11304 angoff 512 // tile0681 (tile0680 chair3)
sprite 11316 angoff 256 // tile0680 chair3
sprite 11303 angoff -256 // tile0682 (tile0680 chair3)
sprite 3883 angoff 256 // tile0028 shotgunsprite
sprite 12191 angoff -256 // tile0051 cola
sprite 12200 angoff -512 // tile1742 liztroopjustsit
sprite 12199 angoff -512 // tile1742 liztroopjustsit
sprite 12198 angoff -512 // tile1742 liztroopjustsit
sprite 12197 angoff -512 // tile1742 liztroopjustsit
sprite 12222 mdxoff 50000 // tile2360 rotategun
sprite 12222 pitch 1 // tile2360 rotategun
sprite 12222 roll 1024 // tile2360 rotategun
sprite 12223 angoff 1024 // tile4874 woman
sprite 12224 mdxoff 50000 // tile2360 rotategun
sprite 12224 pitch 1 // tile2360 rotategun
sprite 12224 roll 1024 // tile2360 rotategun
sprite 4579 notmd // tile1261 transporterbeam
sprite 4580 notmd // tile1261 transporterbeam
sprite 4585 notmd // tile1261 transporterbeam
sprite 4586 notmd // tile1261 transporterbeam
sprite 4591 notmd // tile1261 transporterbeam
sprite 4592 notmd // tile1261 transporterbeam
sprite 4597 notmd // tile1261 transporterbeam
sprite 4598 notmd // tile1261 transporterbeam
sprite 4603 notmd // tile1261 transporterbeam
sprite 4604 notmd // tile1261 transporterbeam
sprite 4609 notmd // tile1261 transporterbeam
sprite 4610 notmd // tile1261 transporterbeam
sprite 4615 notmd // tile1261 transporterbeam
sprite 4616 notmd // tile1261 transporterbeam
sprite 4620 notmd // tile1261 transporterbeam
sprite 4621 notmd // tile1261 transporterbeam
sprite 5113 notmd // tile1261 transporterbeam
sprite 5114 notmd // tile1261 transporterbeam
sprite 4653 notmd // tile1261 transporterbeam
sprite 4654 notmd // tile1261 transporterbeam
sprite 4659 notmd // tile1261 transporterbeam
sprite 4660 notmd // tile1261 transporterbeam
sprite 4665 notmd // tile1261 transporterbeam
sprite 4666 notmd // tile1261 transporterbeam
sprite 4671 notmd // tile1261 transporterbeam
sprite 4672 notmd // tile1261 transporterbeam
sprite 4677 notmd // tile1261 transporterbeam
sprite 4678 notmd // tile1261 transporterbeam
sprite 4683 notmd // tile1261 transporterbeam
sprite 4684 notmd // tile1261 transporterbeam
sprite 4689 notmd // tile1261 transporterbeam
sprite 4690 notmd // tile1261 transporterbeam
sprite 12225 angoff 512 // tile0051 cola
sprite 7800 angoff -512 // tile1395 fem7 dancer
sprite 5312 angoff 1024 // tile1312 fem1 stripper
sprite 12318 angoff 256 // tile0052 sixpack
sprite 4648 notmd // tile1261 transporterbeam
sprite 4649 notmd // tile1261 transporterbeam
sprite 5121 notmd // tile1261 transporterbeam
sprite 5122 notmd // tile1261 transporterbeam
sprite 5129 notmd // tile1261 transporterbeam
sprite 5130 notmd // tile1261 transporterbeam
sprite 5137 notmd // tile1261 transporterbeam
sprite 5138 notmd // tile1261 transporterbeam
sprite 5145 notmd // tile1261 transporterbeam
sprite 5146 notmd // tile1261 transporterbeam
sprite 5153 notmd // tile1261 transporterbeam
sprite 5154 notmd // tile1261 transporterbeam
sprite 5161 notmd // tile1261 transporterbeam
sprite 5162 notmd // tile1261 transporterbeam
sprite 5169 notmd // tile1261 transporterbeam
sprite 5170 notmd // tile1261 transporterbeam
sprite 5177 notmd // tile1261 transporterbeam
sprite 5178 notmd // tile1261 transporterbeam
sprite 5185 notmd // tile1261 transporterbeam
sprite 5186 notmd // tile1261 transporterbeam
sprite 5193 notmd // tile1261 transporterbeam
sprite 5194 notmd // tile1261 transporterbeam
sprite 5201 notmd // tile1261 transporterbeam
sprite 5202 notmd // tile1261 transporterbeam
sprite 5209 notmd // tile1261 transporterbeam
sprite 5210 notmd // tile1261 transporterbeam
sprite 5217 notmd // tile1261 transporterbeam
sprite 5218 notmd // tile1261 transporterbeam
sprite 5225 notmd // tile1261 transporterbeam
sprite 5226 notmd // tile1261 transporterbeam
sprite 5233 notmd // tile1261 transporterbeam
sprite 5234 notmd // tile1261 transporterbeam
sprite 5379 angoff -512 // tile0869 statueflash (geisha)
sprite 5387 angoff 512 // tile1325 fem4 cavedancer
sprite 7818 notmd // tile0140 frankenstineswitch
sprite 12341 angoff 256 // tile0052 sixpack
sprite 4936 notmd // tile4386 (power line)
sprite 4935 notmd // tile4386 (power line)
sprite 4938 notmd // tile4386 (power line)
sprite 4942 notmd // tile4386 (power line)
sprite 4937 notmd // tile4386 (power line)
sprite 4969 notmd // tile4386 (power line)
sprite 4939 notmd // tile4386 (power line)
sprite 4971 notmd // tile4386 (power line)
sprite 4955 angoff 1024 // tile0557 chair2
sprite 4956 angoff 1024 // tile0557 chair2
sprite 4957 angoff 1024 // tile0557 chair2
sprite 4958 angoff 1024 // tile0557 chair2
sprite 4947 angoff 256 // tile4441 (J.McClain)
sprite 4953 mdzoff -500000 // tile4374 gavals (hammer)
sprite 4953 pitch 1 // tile4374 gavals (hammer)
sprite 8015 angoff 512 // tile0557 chair2
sprite 8014 angoff 512 // tile0556 chair1
sprite 8013 angoff 512 // tile0557 chair2
sprite 8016 angoff -512 // tile0557 chair2
sprite 8017 angoff -512 // tile0556 chair1
sprite 12350 angoff 512 // tile0052 sixpack
sprite 12358 mdxoff 50000 // tile2360 rotategun
sprite 12358 pitch 1 // tile2360 rotategun
sprite 12358 roll 1024 // tile2360 rotategun
sprite 8067 angoff 512 // tile4473 (J.Dredd)
sprite 8118 angoff 512 // tile4441 (J.McClain)
sprite 12364 angoff 512 // tile0047 hbombammo
sprite 12359 angoff -512 // tile0023 rpgsprite
sprite 8214 angoff 1024 // tile4496 broom
sprite 8214 mdzoff 500000 // tile4496 broom
sprite 8214 pitch 1 // tile4496 broom
sprite 12377 angoff 256 // tile0041 batteryammo
sprite 5096 angoff -256 // tile4560 robotdog2
sprite 5095 angoff -768 // tile4560 robotdog2
sprite 5094 angoff 768 // tile4560 robotdog2
sprite 8271 angoff -512 // tile4560 robotdog2
sprite 8272 angoff -256 // tile4560 robotdog2
sprite 8273 angoff -256 // tile4560 robotdog2
sprite 8264 notmd // tile4386 (power line)
sprite 12601 angoff 1024 // tile0678 scale
sprite 11692 angoff 1024 // tile0060 accesscard red
sprite 8369 angoff -512 // tile0556 chair1
sprite 12419 mdxoff 50000 // tile2360 rotategun
sprite 12419 pitch 1 // tile2360 rotategun
sprite 12419 roll 1024 // tile2360 rotategun
sprite 12418 mdxoff 50000 // tile2360 rotategun
sprite 12418 pitch 1 // tile2360 rotategun
sprite 12418 roll 1024 // tile2360 rotategun
sprite 12425 angoff -512 // tile0049 shotgunammo
sprite 10653 angoff 512 // tile0047 hbombammo
sprite 10623 angoff 512 // tile0557 chair2
sprite 12464 angoff -256 // tile0052 sixpack
sprite 11060 notmd // tile4386 (power line)
sprite 11074 notmd // tile4386 (power line)
sprite 11210 notmd // tile4386 (power line)
sprite 11211 notmd // tile4386 (power line)
sprite 11209 notmd // tile4386 (power line)
sprite 12489 angoff 512 // tile0044 rpgammo
sprite 12695 angoff 512 // tile0044 rpgammo
sprite 12493 angoff -256 // tile0052 sixpack
sprite 12516 angoff 512 // tile0052 sixpack
sprite 11667 angoff 1024 // tile0684 (tile0680 chair3)
sprite 12698 angoff -512 // tile0054 shield
sprite 12523 angoff -512 // tile0049 shotgunammo
sprite 12520 angoff 512 // tile0053 firstaid
sprite 12525 angoff 512 // tile0042 devistatorammo
sprite 12524 angoff 512 // tile0041 batteryammo
sprite 12521 angoff 512 // tile0044 rpgammo
sprite 12522 angoff 512 // tile0044 rpgammo
/maphacks/usermaps/AtomicArena.mhk
0,0 → 1,23
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AtomicArena.map - "Atomic Arena" by Paul Bolduc
// Map Date : 2012-11-24
// mapmd4 :
// Map Date : 2012-11-25
// mapmd4 : eb127a098315fff182fcee8b5429adcf
// Curr. HRP: r5.2.415
 
 
sprite 575 angoff 512 // tile4496 broom
sprite 575 mdzoff 500000 // tile4496 broom
sprite 575 pitch 1 // tile4496 broom
sprite 806 angoff -512 // tile4496 broom
sprite 806 mdzoff 500000 // tile4496 broom
sprite 806 pitch 1 // tile4496 broom
sprite 1540 mdzoff -200000 // tile4496 broom
sprite 1540 pitch 1 // tile4496 broom
sprite 1934 notmd // tile1406 (tile1405 duke)
sprite 1935 notmd // tile1406 (tile1405 duke)
sprite 2627 mdzoff 500000 // tile0049 shotgunammo
sprite 2627 pitch 1 // tile0049 shotgunammo
/maphacks/usermaps/donedust.mhk
0,0 → 1,46
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : donedust.map - "Done & Dusted" 1.1 (Final)
// by Ryan "quakis" Rouse & Mikko Sandt
// Map Date : 2012-05-20
// mapmd4 : b12b9c2649e499499edc46c9571606aa
// Curr. HRP: r5.2.415
 
 
sprite 984 notmd // tile4386 (power line)
sprite 985 notmd // tile4386 (power line)
sprite 1019 mdzoff -100000 // tile0955 bottle2
sprite 1019 roll 1 // tile0955 bottle2
sprite 25 angoff 512 // tile0024 freezesprite
sprite 24 angoff 512 // tile0037 freezeammo
sprite 23 angoff 512 // tile0037 freezeammo
//sprite 3237 angoff 0 // tile0569 toilet
sprite 4070 angoff -768 // tile0916 fireext
sprite 4100 pitch -176 // tile1045 donuts
sprite 285 angoff 512 // tile0052 sixpack
sprite 286 angoff 512 // tile0037 freezeammo
sprite 3997 angoff 1024 // tile0054 shield
sprite 233 angoff 256 // tile0028 shotgunsprite
sprite 48 angoff 1024 // tile0060 accesscard blue
sprite 421 angoff 1024 // tile0041 batteryammo
sprite 520 angoff -256 // tile0060 accesscard red
sprite 1757 angoff 1024 // tile0041 batteryammo
sprite 1876 nomdanim // tile1056 (tile1055 (film reel))
sprite 1877 nomdanim // tile1056 (tile1055 (film reel))
sprite 1878 nomdanim // tile1056 (tile1055 (film reel))
sprite 1879 nomdanim // tile1056 (tile1055 (film reel))
sprite 1880 nomdanim // tile1056 (tile1055 (film reel))
sprite 1894 nomdanim // tile1056 (tile1055 (film reel))
sprite 2033 nomdanim // tile1056 (tile1055 (film reel))
sprite 2034 nomdanim // tile1056 (tile1055 (film reel))
sprite 2035 nomdanim // tile1056 (tile1055 (film reel))
sprite 2036 nomdanim // tile1056 (tile1055 (film reel))
sprite 2037 nomdanim // tile1056 (tile1055 (film reel))
sprite 2051 nomdanim // tile1056 (tile1055 (film reel))
sprite 3965 angoff 256 // tile0052 sixpack
sprite 3959 angoff 768 // tile0049 shotgunammo
sprite 764 angoff 1024 // tile0049 shotgunammo
sprite 3652 notmd // tile0140 frankenstineswitch
sprite 3871 angoff -256 // tile0052 sixpack
sprite 4009 angoff -768 // tile4874 woman
/maphacks/usermaps/subdue.mhk
0,0 → 1,37
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : subdue.map - "Subdue" by Ron Dawson (Psyclops)
// Map Date : 1998-09-22
// mapmd4 : 3c8ea5e840dd625efc6c2cda98cb43b5
// Curr. HRP: r5.2.415
 
sprite 368 angoff -512 // tile0047 hbombammo
sprite 313 angoff 1024 // tile0049 shotgunammo
sprite 331 angoff 1024 // tile0049 shotgunammo
sprite 367 angoff 512 // tile0051 cola
sprite 321 angoff 256 // tile0055 steroids
sprite 251 angoff 768 // tile0025 shrinkersprite
sprite 252 angoff 768 // tile0049 shotgunammo
sprite 363 angoff -256 // tile0054 shield
sprite 352 angoff -256 // tile0049 shotgunammo
sprite 351 angoff -512 // tile0047 hbombammo
sprite 351 mdzoff 500000 // tile0047 hbombammo
sprite 351 pitch 1 // tile0047 hbombammo
sprite 320 angoff 512 // tile0054 shield
sprite 310 angoff 1024 // tile0041 batteryammo
sprite 405 angoff 512 // tile0051 cola
sprite 479 angoff 1024 // tile0060 accesscard yellow
sprite 287 angoff -512 // tile0049 shotgunammo
sprite 286 angoff 512 // tile0037 freezeammo
sprite 492 angoff 1024 // tile0044 rpgammo
sprite 497 angoff -256 // tile0051 cola
sprite 541 angoff 256 // tile0024 freezesprite
sprite 232 angoff -768 // tile1352 monk
sprite 514 angoff 512 // tile0023 rpgsprite
sprite 515 angoff 256 // tile0060 accesscard red
sprite 19 angoff 512 // tile0557 chair2
sprite 583 angoff -512 // tile1045 donuts
sprite 633 angoff 256 // tile0051 cola
sprite 539 angoff 512 // tile0044 rpgammo
sprite 83 angoff 512 // tile0049 shotgunammo
/maphacks/usermaps/parkade-2012-06-30.mhk
0,0 → 1,45
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : parkade.map - "Parkade 3D" by Michael "Micky C" Crisp and Paul Bolduc
// Map Date : 2012-06-30
// mapmd4 :
// Curr. HRP: r5.2.415
 
sprite 1067 mdzoff -500000 // tile0569 toilet
sprite 1067 pitch 1 // tile0569 toilet
sprite 1118 angoff 1024 // tile0044 rpgammo
//sprite 3437 nomdanim // tile2132 (2120 lizman)
sprite 1837 angoff 512 // tile0059 heatsensor
sprite 1420 angoff 1024 // tile0563 waterfountain
sprite 2040 angoff 512 // tile0028 shotgunsprite
//sprite ??? angoff 512 // tile055? chair? 49550/33050
sprite 790 angoff 1024 // tile0022 chaingunsprite
sprite 428 angoff 1024 // tile0563 waterfountain
sprite 467 angoff 256 // tile0686 moviecamera
sprite 466 angoff 1024 // tile0686 moviecamera
sprite 465 angoff -768 // tile0762 mike
sprite 306 angoff -512 // tile0563 waterfountain
sprite 307 angoff -512 // tile0563 waterfountain
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
sprite 3701 angoff 1024 // tile0041 batteryammo
sprite 2953 angoff 512 // tile0059 heatsensor
sprite 3131 angoff -512 // tile0556 chair1
sprite 3632 angoff 1024 // tile0056 airtank
sprite 1549 angoff -512 // tile0563 waterfountain
sprite 1550 angoff -512 // tile0563 waterfountain
sprite 1599 mdzoff -500000 // tile0569 toilet
sprite 1599 pitch 1 // tile0569 toilet
sprite 1600 mdzoff -600000 // tile0569 toilet
sprite 1600 pitch 1 // tile0569 toilet
sprite 2216 mdzoff -600000 // tile1741 liztroopontoilet
sprite 2216 pitch 1 // tile1741 liztroopontoilet
sprite 1899 angoff 512 // tile0041 batteryammo
//sprite ??? angoff 256 // tile0052 sixpack 23052/34479
//sprite ??? angoff 512 // tile0059 heatsensor 40100/13623
sprite 3273 angoff 1024 // tile0022 chaingunsprite
sprite 3838 angoff -256 // tile0028 shotgunsprite
sprite 2984 angoff -512 // tile1353 spacemarine
sprite 70 angoff -512 // tile0556 chair1
/maphacks/usermaps/BrooklynBridge-2012-10-13.mhk
0,0 → 1,12
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : BrooklynBridge.map - "Brooklyn Bridge" by Paul Bolduc
//
// Map Date : 2012-10-13
// mapmd4 : 2b3df1c8ea91f9c3fcfcd91daf091763
// Curr. HRP: r5.2.415
 
 
// I haven't found anything worth patching yet. Therefore this file is
// just an indicator that someone has already checked out this map.
/maphacks/usermaps/scent-2012-02-12.mhk
0,0 → 1,244
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : scent.map - "Afterglow ; The Scent" by Frode Waksvik (Puritan)
// Map Date : 2012-02-12
// mapmd4 : 842c2d7d5a4f4322f008941ceebdf417
// Curr. HRP: r5.2.415
 
sprite 2239 angoff -512 // tile0061 boots
sprite 3148 angoff 512 // tile0052 sixpack
sprite 2305 angoff 512 // tile0060 accesscard blue
sprite 4521 angoff -512 // tile0049 shotgunammo
sprite 2318 angoff -512 // tile4454 deskphone
sprite 1302 angoff 1024 // tile0059 heatsensor
sprite 2425 angoff 512 // tile0053 firstaid
sprite 4035 mdzoff -300000 // tile4496 broom
sprite 4035 pitch 1 // tile4496 broom
sprite 3466 angoff 512 // tile0052 sixpack
sprite 2459 angoff 768 // tile0049 shotgunammo
sprite 1359 angoff -512 // tile0049 shotgunammo
sprite 4515 angoff -512 // tile0049 shotgunammo
sprite 2310 notmd // tile0136 spacedoorswitch
sprite 3465 angoff -256 // tile0052 sixpack
sprite 4034 angoff 1024 // tile4496 broom
sprite 4034 mdzoff -300000 // tile4496 broom
sprite 4034 pitch 1 // tile4496 broom
sprite 1356 angoff 1024 // tile0049 shotgunammo
sprite 2738 angoff 512 // tile0023 rpgsprite
sprite 4036 angoff 1024 // tile4496 broom
sprite 4036 mdzoff -300000 // tile4496 broom
sprite 4036 pitch 1 // tile4496 broom
sprite 3481 angoff 768 // tile0049 shotgunammo
sprite 3482 angoff 768 // tile0049 shotgunammo
sprite 817 angoff 512 // tile0999 (parkometer)
sprite 818 angoff 512 // tile0999 (parkometer)
sprite 819 angoff 512 // tile0999 (parkometer)
sprite 820 angoff 512 // tile0999 (parkometer)
sprite 821 angoff 512 // tile0999 (parkometer)
sprite 943 angoff -768 // tile0054 shield
sprite 4037 mdzoff -500000 // tile4496 broom
sprite 4037 pitch 1 // tile4496 broom
sprite 3613 angoff -512 // tile4454 deskphone
sprite 3614 angoff -512 // tile4454 deskphone
sprite 3886 angoff -512 // tile0049 shotgunammo
sprite 4504 angoff 512 // tile0981 hydrent
sprite 4047 angoff 512 // tile4496 broom
sprite 4047 mdzoff -300000 // tile4496 broom
sprite 4047 pitch 1 // tile4496 broom
sprite 3799 angoff -256 // tile0051 cola
sprite 4033 angoff -512 // tile4496 broom
sprite 4033 mdzoff -300000 // tile4496 broom
sprite 4033 pitch 1 // tile4496 broom
sprite 1455 notmd // tile2807 (overlord dead)
sprite 1387 angoff 512 // tile0049 shotgunammo
sprite 816 angoff -512 // tile0999 (parkometer)
sprite 815 angoff -512 // tile0999 (parkometer)
sprite 814 angoff -512 // tile0999 (parkometer)
sprite 813 angoff -512 // tile0999 (parkometer)
sprite 812 angoff -512 // tile0999 (parkometer)
sprite 811 angoff -512 // tile0999 (parkometer)
sprite 810 angoff -512 // tile0999 (parkometer)
sprite 809 angoff -512 // tile0999 (parkometer)
sprite 808 angoff -512 // tile0999 (parkometer)
sprite 807 angoff -512 // tile0999 (parkometer)
sprite 806 angoff -512 // tile0999 (parkometer)
sprite 1100 angoff 1024 // tile0999 (parkometer)
sprite 1101 angoff 1024 // tile0999 (parkometer)
sprite 1102 angoff 1024 // tile0999 (parkometer)
sprite 1103 angoff 1024 // tile0999 (parkometer)
sprite 1104 angoff 1024 // tile0999 (parkometer)
sprite 1105 angoff 1024 // tile0999 (parkometer)
sprite 1106 angoff 1024 // tile0999 (parkometer)
sprite 1107 angoff 1024 // tile0999 (parkometer)
sprite 1109 angoff 1024 // tile0999 (parkometer)
sprite 1110 angoff 1024 // tile0999 (parkometer)
sprite 1096 angoff -512 // tile0999 (parkometer)
sprite 1095 angoff -512 // tile0999 (parkometer)
sprite 1094 angoff -512 // tile0999 (parkometer)
sprite 3821 angoff 1024 // tile0999 (parkometer)
sprite 3820 angoff 1024 // tile0999 (parkometer)
sprite 3819 angoff 1024 // tile0999 (parkometer)
sprite 3818 angoff 1024 // tile0999 (parkometer)
sprite 3817 angoff 1024 // tile0999 (parkometer)
sprite 804 angoff 1024 // tile0999 (parkometer)
sprite 805 angoff 1024 // tile0999 (parkometer)
sprite 4506 angoff 1024 // tile0981 hydrent
//sprite 2756 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2757 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2758 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2759 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2760 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2761 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2762 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2763 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2764 nomdanim // tile1032 (tile1031 glasspieces)
//sprite 2765 nomdanim // tile1033 (tile1031 glasspieces)
sprite 2756 notmd // tile1032 (tile1031 glasspieces)
sprite 2757 notmd // tile1032 (tile1031 glasspieces)
sprite 2758 notmd // tile1032 (tile1031 glasspieces)
sprite 2759 notmd // tile1032 (tile1031 glasspieces)
sprite 2760 notmd // tile1032 (tile1031 glasspieces)
sprite 2761 notmd // tile1032 (tile1031 glasspieces)
sprite 2762 notmd // tile1032 (tile1031 glasspieces)
sprite 2763 notmd // tile1032 (tile1031 glasspieces)
sprite 2764 notmd // tile1032 (tile1031 glasspieces)
sprite 2765 notmd // tile1033 (tile1031 glasspieces)
sprite 4038 mdzoff -300000 // tile4496 broom
sprite 4038 pitch 1 // tile4496 broom
sprite 3890 angoff 1024 // tile0049 shotgunammo
sprite 4519 angoff -512 // tile0049 shotgunammo
sprite 2953 angoff 256 // tile0060 accesscard yellow
sprite 3828 angoff 512 // tile0999 (parkometer)
sprite 3827 angoff 512 // tile0999 (parkometer)
sprite 3826 angoff 512 // tile0999 (parkometer)
sprite 3825 angoff 512 // tile0999 (parkometer)
sprite 3824 angoff 512 // tile0999 (parkometer)
sprite 3823 angoff 512 // tile0999 (parkometer)
sprite 3822 angoff 512 // tile0999 (parkometer)
sprite 1476 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1477 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1478 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1479 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1480 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1481 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1482 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1483 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1484 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1485 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1486 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1487 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1488 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1489 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1490 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1491 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1492 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1493 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1494 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1495 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1496 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1497 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2795 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2796 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2797 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2798 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2799 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2800 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2801 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2802 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2803 nomdanim // tile1032 (tile1031 glasspieces)
sprite 2804 nomdanim // tile1032 (tile1031 glasspieces)
sprite 4039 angoff 1024 // tile4496 broom
sprite 4039 mdzoff -300000 // tile4496 broom
sprite 4039 pitch 1 // tile4496 broom
sprite 872 angoff -512 // tile0556 chair1
sprite 871 angoff 512 // tile0049 shotgunammo
sprite 1041 angoff 1024 // tile0049 shotgunammo
sprite 1041 mdzoff 500000 // tile0049 shotgunammo
sprite 1041 pitch 1 // tile0049 shotgunammo
sprite 1040 angoff -512 // tile0049 shotgunammo
sprite 1038 angoff 512 // tile0049 shotgunammo
sprite 4040 angoff -512 // tile4496 broom
sprite 4040 mdzoff 500000 // tile4496 broom
sprite 4040 pitch 1 // tile4496 broom
sprite 3891 angoff -512 // tile0049 shotgunammo
sprite 1037 angoff -512 // tile0049 shotgunammo
sprite 3701 angoff -512 // tile0044 rpgammo
sprite 4502 angoff -256 // tile0981 hydrent
sprite 4523 angoff 256 // tile0052 sixpack
sprite 4509 angoff 768 // tile0981 hydrent
sprite 4501 angoff -768 // tile0981 hydrent
sprite 1112 angoff 512 // tile0999 (parkometer)
sprite 1111 angoff 512 // tile0999 (parkometer)
sprite 4041 mdzoff -300000 // tile4496 broom
sprite 4041 pitch 1 // tile4496 broom
sprite 1353 angoff 512 // tile0049 shotgunammo
sprite 3884 angoff -512 // tile0049 shotgunammo
sprite 4500 angoff 1024 // tile0981 hydrent
sprite 1097 angoff -512 // tile0999 (parkometer)
sprite 1098 angoff -512 // tile0999 (parkometer)
sprite 1099 angoff -512 // tile0999 (parkometer)
sprite 1355 angoff 1024 // tile0049 shotgunammo
sprite 4042 angoff 512 // tile4496 broom
sprite 4496 angoff 512 // tile0981 hydrent
sprite 3644 angoff 1024 // tile0916 fireext
sprite 4046 mdzoff 500000 // tile4496 broom
sprite 4046 pitch 1 // tile4496 broom
sprite 854 angoff -768 // tile0049 shotgunammo
sprite 852 angoff 512 // tile0052 sixpack
sprite 1357 angoff -256 // tile0049 shotgunammo
sprite 4520 angoff -256 // tile0049 shotgunammo
sprite 4522 angoff 512 // tile0052 sixpack
sprite 4053 angoff 1024 // tile4496 broom
sprite 4053 mdzoff -300000 // tile4496 broom
sprite 4053 pitch 1 // tile4496 broom
sprite 3813 angoff 512 // tile0051 cola
sprite 1065 angoff 512 // tile0556 chair1
sprite 545 angoff 512 // tile0049 shotgunammo
sprite 544 angoff 512 // tile0049 shotgunammo
sprite 945 angoff 1024 // tile0049 shotgunammo
sprite 4585 angoff 512 // tile0669 vacuum
sprite 946 angoff -256 // tile0052 sixpack
sprite 3832 angoff -512 // tile0999 (parkometer)
sprite 3833 angoff -512 // tile0999 (parkometer)
sprite 3834 angoff -512 // tile0999 (parkometer)
sprite 3835 angoff -512 // tile0999 (parkometer)
sprite 1354 angoff 512 // tile0049 shotgunammo
sprite 2210 angoff 768 // tile0999 (parkometer)
sprite 2211 angoff 768 // tile0999 (parkometer)
sprite 2212 angoff 768 // tile0999 (parkometer)
sprite 4508 angoff -256 // tile0981 hydrent
sprite 1375 mdzoff 500000 // tile0951 box
sprite 1375 pitch 1 // tile0951 box
sprite 1556 angoff 1024 // tile0049 shotgunammo
sprite 4048 angoff 512 // tile4496 broom
sprite 4049 angoff -512 // tile4496 broom
sprite 4049 mdzoff -300000 // tile4496 broom
sprite 4049 pitch 1 // tile4496 broom
sprite 4044 mdzoff 500000 // tile4496 broom
sprite 4044 pitch 1 // tile4496 broom
sprite 4043 angoff 512 // tile4496 broom
sprite 568 angoff 512 // tile0916 fireext
sprite 3401 angoff 512 // tile1742 liztroopjustsit
sprite 3553 angoff -768 // tile1294 podfem1
sprite 3554 angoff -256 // tile1323 fem5 polebabe
sprite 3684 angoff 768 // tile0060 accesscard red
sprite 3515 angoff 512 // tile0044 rpgammo
sprite 3516 angoff 512 // tile0044 rpgammo
sprite 3517 angoff 512 // tile0044 rpgammo
sprite 3518 angoff 512 // tile0044 rpgammo
sprite 3888 angoff 512 // tile0049 shotgunammo
sprite 4032 angoff 1024 // tile4496 broom
sprite 4032 mdzoff 300000 // tile4496 broom
sprite 4032 pitch 1 // tile4496 broom
sprite 749 angoff 512 // tile0999 (parkometer)
sprite 750 angoff 512 // tile0999 (parkometer)
sprite 751 angoff 512 // tile0999 (parkometer)
sprite 4045 angoff 1024 // tile4496 broom
sprite 4051 angoff 512 // tile4496 broom
sprite 4051 mdzoff 300000 // tile4496 broom
sprite 4051 pitch 1 // tile4496 broom
sprite 4050 angoff 512 // tile4496 broom
sprite 4050 mdzoff 300000 // tile4496 broom
sprite 4050 pitch 1 // tile4496 broom
sprite 4507 angoff 256 // tile0981 hydrent
/maphacks/usermaps/BrooklynBridge-2012-10-15.mhk
0,0 → 1,12
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : BrooklynBridge.map - "Brooklyn Bridge" by Paul Bolduc
//
// Map Date : 2012-10-15
// mapmd4 : a22fbb230b9ed1e0c28f021cf6c5b70f
// Curr. HRP: r5.2.415
 
 
// I haven't found anything worth patching yet. Therefore this file is
// just an indicator that someone has already checked out this map.
/maphacks/usermaps/LORCH_Abducted.mhk
0,0 → 1,75
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : LORCH_Abducted.map - "Lots Of Roaring Chewing Hams: Abducted"
// by Sanek & Merlijn van Oostrum
// Map Date : 2012-12-21
// mapmd4 : 82acf7db38285b69b08985db087dbb9a
// Curr. HRP: r5.2.415
 
sprite 484 angoff 512 // tile0021 firstgunsprite
sprite 374 mdzoff 500000 // tile4367 hatrack
sprite 374 roll 1 // tile4367 hatrack
sprite 1646 angoff 1024 // tile0049 shotgunammo
sprite 1646 mdzoff 500000 // tile0049 shotgunammo
sprite 1646 pitch 1 // tile0049 shotgunammo
sprite 1395 mdzoff -500000 // tile0669 vacuum
sprite 1395 pitch 1 // tile0669 vacuum
sprite 1667 angoff -512 // tile0049 shotgunammo
sprite 1649 angoff 256 // tile0051 cola
sprite 1950 angoff 256 // tile0051 cola
sprite 521 angoff 768 // tile0556 chair1
sprite 529 angoff 768 // tile4454 deskphone
sprite 1777 angoff 512 // tile0046 crystalammo
sprite 518 angoff 768 // tile4454 deskphone
sprite 1663 angoff 512 // tile0037 freezeammo
sprite 1663 mdzoff 500000 // tile0037 freezeammo
sprite 1663 pitch 1 // tile0037 freezeammo
sprite 355 notmd // tile0162 dipswitch
sprite 1661 angoff -768 // tile0054 shield
sprite 1659 angoff 512 // tile0052 sixpack
sprite 2028 angoff 256 // tile0052 sixpack
sprite 1666 mdzoff 500000 // tile0022 chaingunsprite
sprite 1666 roll 1 // tile0022 chaingunsprite
sprite 1665 angoff 1024 // tile0041 batteryammo
sprite 467 mdzoff 300000 // tile0916 fireext
sprite 467 pitch 1 // tile0916 fireext
sprite 1774 angoff 512 // tile0052 sixpack
sprite 1770 angoff 256 // tile0052 sixpack
sprite 1684 angoff -512 // tile0042 devistatorammo
sprite 1343 angoff 1024 // tile0041 batteryammo
sprite 1344 angoff 512 // tile0052 sixpack
sprite 1372 angoff 256 // tile0051 cola
sprite 1371 angoff 256 // tile0037 freezeammo
sprite 1685 angoff 256 // tile0037 freezeammo
sprite 1142 mdzoff -500000 // tile0029 devistatorsprite
sprite 1142 roll 1 // tile0029 devistatorsprite
sprite 1062 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1063 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1064 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1065 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1066 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1067 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1068 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1069 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1070 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1071 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1072 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1073 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1074 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1075 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1076 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1077 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1102 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1103 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1104 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1105 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1106 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1141 angoff -512 // tile0041 batteryammo
sprite 1138 angoff 256 // tile0052 sixpack
sprite 1139 angoff 256 // tile0052 sixpack
sprite 1134 angoff -256 // tile0060 accesscard blue
sprite 1976 angoff 512 // tile0556 chair1
sprite 1775 angoff 256 // tile0025 shrinkersprite
sprite 1776 angoff 256 // tile0046 crystalammo
sprite 1399 angoff 512 // tile0053 firstaid
/maphacks/usermaps/NsA-2012-01-24.mhk
0,0 → 1,68
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NsA.map - "Nightshade Army" by Mike Norvak
// Map Date : 2012-01-24
// mapmd4 : e33c0b19b1ab916b68ef61004a1cd97b // 2012-01-24
// Curr. HRP: r5.2.415
 
sprite 6951 angoff -512 // tile0049 shotgunammo
sprite 6951 mdzoff 50000 // tile0049 shotgunammo
sprite 6951 pitch 1 // tile0049 shotgunammo
sprite 6951 roll 4 // tile0049 shotgunammo
sprite 689 notmd // tile4386 (power line)
sprite 708 notmd // tile4386 (power line)
sprite 709 notmd // tile4386 (power line)
sprite 711 notmd // tile4386 (power line)
sprite 712 notmd // tile4386 (power line)
sprite 714 notmd // tile4386 (power line)
sprite 4776 angoff 512 // tile0049 shotgunammo
sprite 4564 nomdanim // tile1056 (tile1055 (film reel))
sprite 7911 notmd // tile0164 dipswitch2
sprite 5438 angoff 1024 // tile0753 statue (geisha)
sprite 4791 angoff 512 // tile0060 accesscard blue
sprite 913 angoff 1024 // tile0777 (hotel sign)
//sprite 914 angoff 1024 // tile0777 (hotel sign)
//sprite 915 angoff 1024 // tile0777 (hotel sign)
//sprite 916 angoff 1024 // tile0777 (hotel sign)
//sprite 917 angoff 1024 // tile0777 (hotel sign)
//sprite 918 angoff 1024 // tile0777 (hotel sign)
//sprite 919 angoff 1024 // tile0777 (hotel sign)
//sprite 920 angoff 1024 // tile0777 (hotel sign)
sprite 5964 angoff 1024 // tile0041 batteryammo
sprite 6902 angoff 1024 // tile1294 podfem1
sprite 6902 nomdanim // tile1294 podfem1
//sprite 2835 angoff 512 // tile0053 firstaid
sprite 2835 mdzoff 90000 // tile0053 firstaid
sprite 2835 pitch 1 // tile0053 firstaid
sprite 4461 angoff 512 // tile0049 shotgunammo
sprite 4460 angoff -512 // tile0025 shrinkersprite
sprite 5412 angoff 512 // tile0049 shotgunammo
sprite 6631 angoff 1024 // tile1294 podfem1
//sprite angoff 256 // tile0052 sixpack
//sprite mdzoff 1000000 // tile0052 sixpack
//sprite pitch 1 // tile0052 sixpack
//sprite 8481 angoff 512 // tile0052 sixpack
sprite 7106 angoff 512 // tile0037 freezeammo
sprite 7059 nomdanim // tile1268 (tile1266 rat)
sprite 7094 angoff 512 // tile0053 firstaid
sprite 5457 angoff 768 // tile0049 shotgunammo
sprite 5359 angoff 512 // tile0049 shotgunammo
sprite 5918 angoff 512 // tile0049 shotgunammo
sprite 7097 angoff 512 // tile0049 shotgunammo
sprite 5364 angoff 1024 // tile0041 batteryammo
sprite 5917 angoff 1024 // tile0041 batteryammo
sprite 5919 angoff 1024 // tile0041 batteryammo
sprite 5343 nomdanim // tile1056 (tile1055 (film reel))
sprite 8059 nomdanim // tile1056 (tile1055 (film reel))
sprite 8086 nomdanim // tile1056 (tile1055 (film reel))
sprite 8087 nomdanim // tile1056 (tile1055 (film reel))
sprite 8088 nomdanim // tile1056 (tile1055 (film reel))
sprite 8089 nomdanim // tile1056 (tile1055 (film reel))
sprite 6737 angoff 512 // tile0049 shotgunammo
sprite 6737 mdzoff 1000000 // tile0049 shotgunammo
sprite 6737 pitch 1 // tile0049 shotgunammo
sprite 989 mdzoff -1000000 // tile4497 mop
sprite 989 pitch 1 // tile4497 mop
sprite 1000 mdzoff 700000 // tile0047 hbombammo
sprite 1000 pitch 1 // tile0047 hbombammo
/maphacks/usermaps/PJSLOTH1.mhk
0,0 → 1,19
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : PJSLOTH1.map - "SLOTH1" by Peter Williams
// Map Date : 2012-05-23
// mapmd4 : dfa09d9a19b1aa6439f9d6b0929458b0
// Curr. HRP: r5.2.415
 
sprite 689 angoff 768 // tile0049 shotgunammo
sprite 714 angoff 512 // tile0052 sixpack
sprite 694 angoff 512 // tile0022 chaingunsprite
sprite 733 angoff 768 // tile0054 shield
sprite 914 angoff 256 // tile0051 cola
sprite 869 angoff 768 // tile0049 shotgunammo
sprite 881 angoff 256 // tile0052 sixpack
sprite 812 angoff 512 // tile0041 batteryammo
sprite 811 angoff -512 // tile0041 batteryammo
sprite 818 angoff -768 // tile0049 shotgunammo
sprite 810 angoff 512 // tile0044 rpgammo
/maphacks/usermaps/TITTYCITY.mhk
0,0 → 1,28
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : TITTYCITY.map - "TITTYCITY" by CK games
// Map Date : 2012-08-20
// mapmd4 : c350b84e3a7bc74172484ca56d4dfdf6
// Curr. HRP: r5.2.415
 
 
sprite 20 angoff 512 // tile1312 fem1 stripper
sprite 283 angoff 1024 // tile1317 fem2 polestripper
sprite 277 angoff 1024 // tile1321 fem3 hooker
sprite 446 angoff 1024 // tile0060 accesscard blue
sprite 17 angoff 1024 // tile4874 woman (weathergirl)
sprite 154 angoff -512 // tile0023 rpgsprite
//sprite 374 notmd // tile0164 dipswitch2
sprite 374 mdxoff -30000 //
sprite 374 pitch 1 //
sprite 543 angoff 512 // tile0022 chaingunsprite
sprite 122 angoff -512 // tile0060 accesscard yellow
sprite 458 mdxoff 40000 // tile1012 bottle5 (wine glass)
sprite 458 pitch 1 // tile1012 bottle5 (wine glass)
sprite 288 angoff -512 // tile0569 toilet
sprite 289 angoff -512 // tile0569 toilet
sprite 100 angoff -512 // tile0569 toilet
sprite 101 angoff -512 // tile0569 toilet
sprite 102 angoff -512 // tile0569 toilet
sprite 103 angoff -512 // tile0569 toilet
/maphacks/usermaps/ArenaQ.mhk
0,0 → 1,27
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ArenaQ.map - "ArenaQ" by Arwu
// Map Date : 2012-01-29
// mapmd4 : 3d1703c2474fcff898997e0ec4d7896e
// Curr. HRP: r5.2.415
 
sprite 582 angoff 256 // tile0037 freezeammo
sprite 549 angoff -512 // tile0024 freezesprite
sprite 615 angoff -256 // tile0037 freezeammo
sprite 634 angoff -768 // tile0049 shotgunammo
sprite 1073 angoff -768 // tile0049 shotgunammo
sprite 332 angoff 512 // tile0557 chair2
sprite 656 angoff 512 // tile0042 devistatorammo
sprite 652 angoff -768 // tile0047 hbombammo
sprite 654 angoff 1024 // tile0029 devistatorsprite
sprite 657 angoff -512 // tile0042 devistatorammo
sprite 799 angoff -512 // tile0563 waterfountain
sprite 539 angoff 256 // tile0037 freezeammo
sprite 480 angoff 512 // tile0024 freezesprite
sprite 581 angoff -256 // tile0037 freezeammo
sprite 676 angoff 1024 // tile1348 holoduke
sprite 790 angoff -512 // tile0563 waterfountain
sprite 651 angoff 256 // tile0047 hbombammo
sprite 1069 angoff 1024 // tile0041 batteryammo
sprite 1071 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/npm1.mhk
0,0 → 1,88
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : npm1.map - "Grey Lights" by Mister Sinister
// Map Date : 2012-10-31
// mapmd4 : ad5f272b276aed77aff12f75eae23bc9
// Curr. HRP: r5.2.415
 
 
// Stop debris animation
sprite 64 nomdanim // tile1032 (tile1031 glasspieces)
sprite 65 nomdanim // tile1032 (tile1031 glasspieces)
sprite 102 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1243 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1244 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1245 nomdanim // tile1033 (tile1031 glasspieces)
sprite 1294 nomdanim // tile1032 (tile1031 glasspieces)
sprite 1295 nomdanim // tile1033 (tile1031 glasspieces)
 
sprite 1455 nomdanim // tile2403 (tile2400 scrap2)
sprite 1456 nomdanim // tile2401 (tile2400 scrap2)
sprite 1457 nomdanim // tile2405 (tile2404 scrap3)
 
// Rotate keycards
sprite 120 angoff 768 // tile0060 accesscard blue
sprite 205 angoff 1024 // tile0060 accesscard yellow
sprite 2069 angoff 1024 // tile0060 accesscard red
 
sprite 200 angoff 512 // tile4887 pleasewait
 
sprite 2075 angoff 1024 // tile0029 devistatorsprite
sprite 2075 mdzoff -1000000 // tile0029 devistatorsprite
sprite 2075 roll 1 // tile0029 devistatorsprite
 
// Stop film reel animation
sprite 138 nomdanim // tile1056 (tile1055 (film reel))
sprite 139 nomdanim // tile1056 (tile1055 (film reel))
sprite 140 nomdanim // tile1056 (tile1055 (film reel))
sprite 141 nomdanim // tile1056 (tile1055 (film reel))
sprite 142 nomdanim // tile1056 (tile1055 (film reel))
sprite 143 nomdanim // tile1056 (tile1055 (film reel))
sprite 144 nomdanim // tile1056 (tile1055 (film reel))
 
// Rotate parkometers
sprite 251 angoff 1024 // tile0998 (parkometer)
sprite 252 angoff 1024 // tile0998 (parkometer)
sprite 253 angoff 1024 // tile0998 (parkometer)
sprite 254 angoff 1024 // tile0998 (parkometer)
sprite 255 angoff 1024 // tile0998 (parkometer)
sprite 1108 angoff 1024 // tile0998 (parkometer)
sprite 1109 angoff 1024 // tile0998 (parkometer)
sprite 1110 angoff 1024 // tile0998 (parkometer)
sprite 1111 angoff 1024 // tile0998 (parkometer)
sprite 1112 angoff 1024 // tile0998 (parkometer)
sprite 1113 angoff 1024 // tile0998 (parkometer)
sprite 1114 angoff 1024 // tile0998 (parkometer)
 
// Office
sprite 1179 angoff 1024 // tile4454 deskphone
sprite 1437 angoff 512 // tile4454 deskphone
sprite 1431 angoff 1024 // tile0557 chair2
 
// Snake Plissken
sprite 1228 angoff 768 // tile4590 snakep
sprite 2042 angoff 1024 // tile4590 snakep
 
// Power lines
sprite 1385 notmd // tile4386 (power line)
sprite 1386 notmd // tile4386 (power line)
sprite 1818 notmd // tile4386 (power line)
sprite 1819 notmd // tile4386 (power line)
 
sprite 2027 angoff 1024 // tile0054 shield
sprite 2027 mdzoff 1000000 // tile0054 shield
sprite 2027 roll 1 // tile0054 shield
 
// Stop oceansprite animation
sprite 1481 nomdanim // tile0974 oceansprite4
sprite 1482 nomdanim // tile0974 oceansprite4
sprite 1480 nomdanim // tile0974 oceansprite4
sprite 1479 nomdanim // tile0974 oceansprite4
sprite 1478 nomdanim // tile0974 oceansprite4
sprite 1849 nomdanim // tile0974 oceansprite4
sprite 1848 nomdanim // tile0974 oceansprite4
sprite 1847 nomdanim // tile0974 oceansprite4
sprite 1846 nomdanim // tile0974 oceansprite4
sprite 1845 nomdanim // tile0974 oceansprite4
sprite 1842 nomdanim // tile0974 oceansprite4
/maphacks/usermaps/brainwash.mhk
0,0 → 1,91
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : brainwash.map - "Brainwash Facility" by Robert "underTaker" Wypiór
// Map Date : 2012-11-02 12:44
// mapmd4 : e28387724a4bd2be3f5b0c23647e5a13
// Curr. HRP: r5.2.415
 
 
// Police light poles
sprite 120 angoff 768 // tile0060 accesscard blue
sprite 195 angoff 512 // tile4377 policelightpole
sprite 196 angoff 512 // tile4377 policelightpole
 
// Props
sprite 2141 notmd // tile1234 (money, too lazy to rotate)
sprite 2142 notmd // tile1234 (money, too lazy to rotate)
sprite 2143 notmd // tile1234 (money, too lazy to rotate)
sprite 1683 angoff 1024 // tile4454 deskphone
sprite 1717 angoff 1024 // tile4454 deskphone
sprite 1757 angoff 1024 // tile4454 deskphone
sprite 1790 angoff 1024 // tile4454 deskphone
sprite 4837 mdzoff -700000 // tile1158 bottle11
sprite 4837 pitch 1 // tile1158 bottle11
sprite 4222 angoff 1024 // tile0678 scale
 
// Pickups
sprite 3596 mdzoff 800000 // tile0021 firstgunsprite
sprite 3596 roll 1 // tile0021 firstgunsprite
sprite 4829 mdzoff 1000000 // tile0021 firstgunsprite
sprite 4829 roll 1 // tile0021 firstgunsprite
sprite 4832 mdzoff 900000 // tile0022 chaingunsprite
sprite 4832 roll 1 // tile0022 chaingunsprite
sprite 4836 angoff 512 // tile0041 batteryammo (close to bottle11)
sprite 5006 angoff 512 // tile0028 shotgunsprite
sprite 5007 angoff 1024 // tile0049 shotgunammo
sprite 5008 angoff 512 // tile0040 ammo pistol
sprite 5009 angoff 512 // tile0052 sixpack health30
sprite 5010 angoff 1024 // tile0054 shield
sprite 5235 angoff 512 // tile0026 heavyhbomb pipebomb
sprite 3701 angoff -512 // tile0060 accesscard red
 
 
// Power lines / Wooden horses
sprite 328 notmd // tile4386 (power line)
sprite 228 notmd // tile0907 (tile0904 woodenhorse)
sprite 306 notmd // tile4386 (power line)
sprite 307 notmd // tile4386 (power line)
sprite 308 notmd // tile4386 (power line)
sprite 229 notmd // tile0907 (tile0904 woodenhorse)
sprite 332 notmd // tile4386 (power line)
sprite 309 notmd // tile4386 (power line)
sprite 310 notmd // tile4386 (power line)
sprite 331 notmd // tile4386 (power line)
sprite 240 notmd // tile0907 (tile0904 woodenhorse)
sprite 311 notmd // tile4386 (power line)
sprite 315 notmd // tile4386 (power line)
sprite 321 notmd // tile4386 (power line)
sprite 251 notmd // tile0907 (tile0904 woodenhorse)
sprite 312 notmd // tile4386 (power line)
sprite 316 notmd // tile4386 (power line)
sprite 320 notmd // tile4386 (power line)
sprite 329 notmd // tile4386 (power line)
sprite 330 notmd // tile4386 (power line)
sprite 262 notmd // tile0907 (tile0904 woodenhorse)
sprite 313 notmd // tile4386 (power line)
sprite 317 notmd // tile4386 (power line)
sprite 319 notmd // tile4386 (power line)
sprite 273 notmd // tile0907 (tile0904 woodenhorse)
sprite 322 notmd // tile4386 (power line)
sprite 323 notmd // tile4386 (power line)
sprite 324 notmd // tile4386 (power line)
sprite 325 notmd // tile4386 (power line)
sprite 326 notmd // tile4386 (power line)
sprite 327 notmd // tile4386 (power line)
sprite 284 notmd // tile0907 (tile0904 woodenhorse)
sprite 412 notmd // tile4386 (power line)
sprite 413 notmd // tile4386 (power line)
sprite 414 notmd // tile4386 (power line)
sprite 641 notmd // tile4386 (power line)
sprite 295 notmd // tile0907 (tile0904 woodenhorse)
sprite 575 notmd // tile4386 (power line)
sprite 576 notmd // tile4386 (power line)
sprite 577 notmd // tile4386 (power line)
sprite 401 notmd // tile0907 (tile0904 woodenhorse)
sprite 314 notmd // tile4386 (power line)
sprite 3500 notmd // tile4386 (power line)
sprite 3501 notmd // tile4386 (power line)
sprite 564 notmd // tile0907 (tile0904 woodenhorse)
sprite 318 notmd // tile4386 (power line)
sprite 3502 notmd // tile4386 (power line)
/maphacks/usermaps/06meatballsubmakin.mhk
0,0 → 1,63
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 06meatballsubmakin.map - "Meatball Sub Makin'" by MRCK
// Map Date : 2010-03-09 (sprite numbers = E5L8.map of Metropolitan Mayhem)
// mapmd4 : 1330c7f3f0dd9bf12f9349f1757d6d63
// Curr. HRP: r5.2.415
 
sprite 663 angoff 256 // tile0051 cola
sprite 666 angoff -256 // tile0051 cola
sprite 669 angoff 256 // tile0051 cola
sprite 678 angoff 512 // tile0051 cola
sprite 42 angoff 1024 // tile0916 fireext
sprite 680 angoff 512 // tile0049 shotgunammo
sprite 41 angoff 512 // tile0916 fireext
sprite 682 angoff 256 // tile0022 chaingunsprite
sprite 533 angoff -256 // tile0060 accesscard blue
sprite 676 angoff 512 // tile0049 shotgunammo
sprite 676 roll -160 // tile0049 shotgunammo
sprite 126 angoff -768 // tile0981 hydrent
sprite 125 angoff 1024 // tile0981 hydrent
sprite 673 mdzoff -500000 // tile0049 shotgunammo
sprite 673 pitch 1 // tile0049 shotgunammo
sprite 701 angoff 1024 // tile0049 shotgunammo
sprite 695 angoff 512 // tile0051 cola
sprite 696 angoff 512 // tile0051 cola
sprite 697 angoff 512 // tile0051 cola
sprite 698 angoff 1024 // tile0041 batteryammo
sprite 699 angoff 1024 // tile0041 batteryammo
sprite 708 angoff 512 // tile0049 shotgunammo
sprite 708 mdzoff -500000 // tile0049 shotgunammo
sprite 708 pitch 1 // tile0049 shotgunammo
sprite 711 angoff 256 // tile0023 rpgsprite
sprite 712 angoff -768 // tile0044 rpgammo
sprite 755 angoff -512 // tile0054 shield
sprite 755 mdzoff 900000 // tile0054 shield
sprite 755 pitch 1 // tile0054 shield
sprite 754 angoff 1024 // tile0049 shotgunammo
sprite 295 angoff -512 // tile0916 fireext
sprite 290 angoff 1024 // tile4454 deskphone
sprite 534 angoff 1024 // tile0060 accesscard red
sprite 759 angoff -256 // tile0052 sixpack
sprite 262 angoff 512 // tile0556 chair1
sprite 253 angoff -512 // tile0916 fireext
sprite 780 angoff -512 // tile0023 rpgsprite
sprite 781 angoff 256 // tile0052 sixpack
sprite 778 angoff -256 // tile0052 sixpack
sprite 943 angoff 256 // tile0052 sixpack
sprite 800 angoff 512 // tile0049 shotgunammo
sprite 314 angoff 1024 // tile0556 chair1
sprite 387 angoff 512 // tile4454 deskphone
sprite 539 angoff 768 // tile0060 accesscard yellow
sprite 807 angoff 1024 // tile0041 batteryammo
sprite 870 angoff -512 // tile0042 devistatorammo
sprite 878 angoff 256 // tile0052 sixpack
sprite 426 angoff -512 // tile0563 waterfountain
sprite 889 angoff 512 // tile0041 batteryammo
sprite 890 angoff -512 // tile0049 shotgunammo
sprite 916 angoff 512 // tile0052 sixpack
sprite 910 angoff -256 // tile0052 sixpack
sprite 915 angoff -256 // tile0052 sixpack
sprite 920 angoff -256 // tile0052 sixpack
sprite 895 angoff -256 // tile0052 sixpack
/maphacks/usermaps/donedustAttrition.mhk
0,0 → 1,46
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : donedust.map - "Done & Dusted" (Attrition)
// by Ryan "quakis" Rouse & Mikko Sandt
// Map Date : 2011-05-21
// mapmd4 : eae8e5e0b2464b1cf767488187352f42
// Curr. HRP: r5.2.415
 
 
//sprite 984 notmd // tile4386 (power line)
//sprite 985 notmd // tile4386 (power line)
sprite 2098 mdzoff -100000 // tile0955 bottle2
sprite 2098 roll 1 // tile0955 bottle2
sprite 1835 angoff 512 // tile0024 freezesprite
sprite 1836 angoff 512 // tile0037 freezeammo
sprite 1837 angoff 512 // tile0037 freezeammo
sprite 1968 angoff 512 // tile0569 toilet
//sprite 4070 angoff -768 // tile0916 fireext
//sprite 4100 pitch -176 // tile1045 donuts
sprite 1845 angoff 512 // tile0052 sixpack
sprite 1843 angoff 512 // tile0037 freezeammo
sprite 3920 angoff 1024 // tile0054 shield
sprite 1857 angoff 256 // tile0028 shotgunsprite
sprite 545 angoff 1024 // tile0060 accesscard blue
sprite 3916 angoff 1024 // tile0041 batteryammo
sprite 1789 angoff -256 // tile0060 accesscard red
sprite 1884 angoff 1024 // tile0041 batteryammo
sprite 2292 nomdanim // tile1056 (tile1055 (film reel))
sprite 2306 nomdanim // tile1056 (tile1055 (film reel))
sprite 2307 nomdanim // tile1056 (tile1055 (film reel))
sprite 2308 nomdanim // tile1056 (tile1055 (film reel))
sprite 2309 nomdanim // tile1056 (tile1055 (film reel))
sprite 2310 nomdanim // tile1056 (tile1055 (film reel))
sprite 2452 nomdanim // tile1056 (tile1055 (film reel))
sprite 2466 nomdanim // tile1056 (tile1055 (film reel))
sprite 2467 nomdanim // tile1056 (tile1055 (film reel))
sprite 2468 nomdanim // tile1056 (tile1055 (film reel))
sprite 2469 nomdanim // tile1056 (tile1055 (film reel))
sprite 2470 nomdanim // tile1056 (tile1055 (film reel))
sprite 3888 angoff 256 // tile0052 sixpack
sprite 3784 angoff 768 // tile0049 shotgunammo
sprite 3940 angoff 1024 // tile0049 shotgunammo
sprite 3527 notmd // tile0140 frankenstineswitch
sprite 3881 angoff -256 // tile0052 sixpack
sprite 3925 angoff -768 // tile4874 woman
/maphacks/usermaps/killcity.mhk
0,0 → 1,20
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : killcity.map - "Kill City" by Zykov Eddy
// Map Date : 2012-04-02
// mapmd4 : 170b3fcd7ca164ec5997443579ba3093
// Curr. HRP: r5.2.415
 
sprite 102 angoff 512 // tile4495 wetfloor
sprite 840 angoff -256 // tile0051 cola
sprite 385 angoff -256 // tile0028 shotgunsprite
sprite 404 angoff 512 // tile0060 accesscard red
//sprite 834 mdxoff -10000 // tile2360 rotategun
sprite 834 pitch 1 // tile2360 rotategun
sprite 359 angoff 256 // tile0060 accesscard yellow
sprite 839 angoff 256 // tile0051 cola
sprite 842 angoff 1024 // tile0022 chaingunsprite
sprite 467 angoff 1024 // tile0060 accesscard blue
sprite 844 angoff 512 // tile0051 cola
sprite 845 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/cherenkov.mhk
0,0 → 1,81
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : cherenkov.map - "Cherenkov Station" by Supertanker
// Map Date : 2012-01-03
// mapmd4 : a2389a7b860447a72914521cad2143e0
// Curr. HRP: r5.2.415
 
sprite 827 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 828 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 829 nomdanim // tile2266 (tile2265 jibs5)
sprite 832 nomdanim // tile2268 (tile2265 jibs5)
sprite 833 nomdanim // tile1521 (duke torso)
sprite 840 nomdanim // tile2257 (tile2255 jibs3)
sprite 841 nomdanim // tile2245 jibs1
sprite 842 nomdanim // tile2260 jibs4
sprite 823 angoff -256 // tile0022 chaingunsprite
sprite 517 angoff 512 // tile0052 sixpack
sprite 3184 angoff 1024 // tile0041 batteryammo
sprite 3184 mdzoff -500000 // tile0041 batteryammo
sprite 3184 pitch 1 // tile0041 batteryammo
sprite 3096 mdzoff 900000 // tile0028 shotgunsprite
sprite 3096 pitch 1 // tile0028 shotgunsprite
sprite 3096 roll -1 // tile0028 shotgunsprite
sprite 625 angoff 512 // tile0060 accesscard yellow
sprite 625 mdzoff -2000000 // tile0060 accesscard yellow
sprite 625 pitch 1 // tile0060 accesscard yellow
sprite 3117 angoff 512 // tile0052 sixpack
sprite 3120 angoff -512 // tile0049 shotgunammo
sprite 3120 mdzoff 500000 // tile0049 shotgunammo
sprite 3120 pitch 1 // tile0049 shotgunammo
sprite 3121 angoff 256 // tile0052 sixpack
sprite 3123 angoff 256 // tile0052 sixpack
sprite 3238 angoff 1024 // tile0049 shotgunammo
sprite 3130 angoff 768 // tile0041 batteryammo
sprite 3131 angoff 256 // tile0021 firstgunsprite
sprite 3131 mdzoff 350000 // tile0021 firstgunsprite
sprite 3131 pitch 1 // tile0021 firstgunsprite
sprite 3131 roll 1 // tile0021 firstgunsprite
sprite 3213 angoff 1024 // tile0049 shotgunammo
sprite 3212 angoff -768 // tile0054 shield
sprite 683 angoff -128 // tile0563 waterfountain
sprite 3143 angoff 1024 // tile0023 rpgsprite
sprite 3206 angoff -512 // tile0044 rpgammo
sprite 3206 mdzoff 900000 // tile0044 rpgammo
sprite 3206 pitch 1 // tile0044 rpgammo
sprite 3206 roll 1 // tile0044 rpgammo
sprite 3368 nomdanim // tile0101 (tile0100 atomic health)
sprite 3214 angoff -256 // tile0052 sixpack
sprite 3196 angoff 512 // tile0049 shotgunammo
sprite 2943 angoff 1024 // tile0060 accesscard red
sprite 3189 angoff 512 // tile0052 sixpack
sprite 2958 angoff 512 // tile4496 broom
sprite 2958 mdzoff -600000 // tile4496 broom
sprite 2958 pitch 1 // tile4496 broom
sprite 2958 roll 1 // tile4496 broom
sprite 3187 angoff -256 // tile0023 rpgsprite
sprite 3241 angoff 512 // tile0049 shotgunammo
sprite 3241 mdzoff 500000 // tile0049 shotgunammo
sprite 3241 roll 1 // tile0049 shotgunammo
sprite 2910 angoff 384 // tile0060 accesscard blue
sprite 3216 mdzoff -500000 // tile0029 devistatorsprite
sprite 3216 roll 1 // tile0029 devistatorsprite
sprite 3154 angoff 512 // tile0052 sixpack
sprite 3233 angoff 1024 // tile0049 shotgunammo
sprite 3233 mdzoff 500000 // tile0049 shotgunammo
sprite 3233 pitch 1 // tile0049 shotgunammo
sprite 3142 angoff -256 // tile0052 sixpack
sprite 3235 angoff -512 // tile0049 shotgunammo
sprite 3235 mdzoff 500000 // tile0049 shotgunammo
sprite 3235 pitch 1 // tile0049 shotgunammo
sprite 3236 angoff -512 // tile0049 shotgunammo
sprite 3236 mdzoff 500000 // tile0049 shotgunammo
sprite 3236 pitch 1 // tile0049 shotgunammo
sprite 3236 roll -1 // tile0049 shotgunammo
sprite 3323 angoff 512 // tile0052 sixpack
sprite 3305 angoff 1024 // tile0044 rpgammo
sprite 3304 angoff 1024 // tile0022 chaingunsprite
sprite 3306 angoff 1024 // tile0049 shotgunammo
sprite 3325 angoff 512 // tile0051 cola
sprite 3326 angoff 512 // tile0051 cola
/maphacks/usermaps/routine.mhk
0,0 → 1,109
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : routine.map - "Routine" by Perro Seco
// Map Date : 2012-01-14
// mapmd4 : f73b4334538d655e10cabc9c2da2b218
// Curr. HRP: r5.2.415
 
sprite 1265 notmd // tile0162 dipswitch
sprite 2976 angoff -512 // tile0028 shotgunsprite
sprite 1302 angoff -768 // tile1316 (tile1312 fem1 stripper)
sprite 1302 mdzoff -1000000 // tile1316 (tile1312 fem1 stripper)
sprite 1302 pitch 1 // tile1316 (tile1312 fem1 stripper)
sprite 1302 roll 1 // tile1316 (tile1312 fem1 stripper)
sprite 1378 mdxoff -50000 // tile0979 hanglight
sprite 1378 pitch 1 // tile0979 hanglight
sprite 1379 mdxoff -50000 // tile0979 hanglight
sprite 1379 pitch 1 // tile0979 hanglight
sprite 1388 angoff -512 // tile0563 waterfountain
sprite 1385 notmd // tile1275 (newspaper)
sprite 1490 angoff 1024 // tile4496 broom
sprite 1490 mdzoff -900000 // tile4496 broom
sprite 1490 pitch 1 // tile4496 broom
sprite 1491 angoff 256 // tile1352 monk
sprite 2990 angoff -768 // tile0049 shotgunammo
sprite 287 notmd // tile1275 (newspaper)
sprite 2111 angoff -768 // tile0981 hydrent
sprite 282 angoff -512 // tile1321 fem3 hooker
sprite 2113 angoff 1024 // tile0981 hydrent
sprite 390 angoff 768 // tile0981 hydrent
sprite 2112 angoff 768 // tile0981 hydrent
sprite 2772 notmd // tile1275 (newspaper)
sprite 26 angoff 1024 // tile0061 boots
sprite 125 angoff 1024 // tile0061 boots
sprite 126 angoff 1024 // tile0061 boots
sprite 1024 angoff 1024 // tile0061 boots
sprite 1057 angoff 1024 // tile0061 boots
sprite 1058 angoff 1024 // tile0061 boots
sprite 1955 angoff 1024 // tile0061 boots
sprite 1673 angoff 1024 // tile0061 boots
sprite 1674 angoff 1024 // tile0061 boots
sprite 1675 angoff 1024 // tile0061 boots
sprite 1676 angoff 1024 // tile0061 boots
sprite 1677 angoff 1024 // tile0061 boots
sprite 1678 angoff 1024 // tile0061 boots
sprite 1679 angoff 1024 // tile0061 boots
sprite 1680 angoff 1024 // tile0061 boots
sprite 1683 angoff 1024 // tile0061 boots
sprite 1684 angoff 1024 // tile0061 boots
sprite 1685 angoff 1024 // tile0061 boots
sprite 1686 angoff 1024 // tile0061 boots
sprite 1687 angoff 1024 // tile0061 boots
sprite 1688 angoff 1024 // tile0061 boots
sprite 1689 angoff 1024 // tile0061 boots
sprite 1955 angoff 1024 // tile0061 boots
sprite 1958 angoff 1024 // tile0061 boots
sprite 1959 angoff 1024 // tile0061 boots
sprite 1960 angoff 1024 // tile0061 boots
sprite 1961 angoff 1024 // tile0061 boots
sprite 1693 angoff -512 // tile0061 boots
sprite 1694 angoff -512 // tile0061 boots
sprite 1695 angoff -512 // tile0061 boots
sprite 1696 angoff -512 // tile0061 boots
sprite 1697 angoff -512 // tile0061 boots
sprite 1698 angoff -512 // tile0061 boots
sprite 1699 angoff -512 // tile0061 boots
sprite 1700 angoff -512 // tile0061 boots
sprite 1701 angoff -512 // tile0061 boots
sprite 1953 angoff -512 // tile0916 fireext
sprite 1975 angoff 512 // tile4876 (tile4874 woman)
sprite 1975 nomdanim // tile4876 (tile4874 woman)
sprite 1976 angoff 256 // tile1331 (tile1312 fem1 stripper)
sprite 1976 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 1974 nomdanim // tile1398 (tile1395 fem7 dancer)
sprite 722 angoff 256 // tile0753 statue (geisha)
sprite 721 angoff 768 // tile0753 statue (geisha)
sprite 707 mdzoff 600000 // tile0680 chair3
sprite 707 pitch 1 // tile0680 chair3
sprite 597 angoff 512 // tile0916 fireext
sprite 675 angoff -512 // tile0044 rpgammo
sprite 595 angoff 1024 // tile0916 fireext
sprite 2119 notmd // tile1275 (newspaper)
sprite 2055 angoff -768 // tile0916 fireext
sprite 2079 mdxoff -50000 // tile0979 hanglight
sprite 2079 pitch 1 // tile0979 hanglight
sprite 2991 angoff 256 // tile0023 rpgsprite
sprite 2994 angoff 1024 // tile0054 shield
sprite 275 notmd // tile0134 lightswitch
sprite 1749 angoff 512 // tile0052 sixpack
sprite 1484 angoff 1024 // tile0563 waterfountain
sprite 1508 angoff 512 // tile0916 fireext
sprite 1512 notmd // tile0134 lightswitch
sprite 1145 angoff 512 // tile0916 fireext
sprite 1573 angoff 512 // tile0028 shotgunsprite
sprite 1566 notmd // tile1275 (newspaper)
sprite 1717 angoff 512 // tile0762 mike
sprite 2 angoff 512 // tile0049 shotgunammo
sprite 2 mdzoff 500000 // tile0049 shotgunammo
sprite 2 roll 1 // tile0049 shotgunammo
sprite 1777 angoff 512 // tile0026 heavyhbomb
sprite 1777 mdzoff 500000 // tile0026 heavyhbomb
sprite 1777 roll 1 // tile0026 heavyhbomb
sprite 1794 notmd // tile1275 (newspaper)
sprite 1880 angoff -256 // tile0058 (spacesuit)
sprite 875 angoff 256 // tile0058 (spacesuit)
sprite 1899 angoff 768 // tile0058 (spacesuit)
sprite 1879 mdxoff 60000 // tile0489 satellite
sprite 1879 pitch 1 // tile0489 satellite
sprite 1934 angoff 1024 // tile0045 growammo
/maphacks/usermaps/desert.mhk
0,0 → 1,73
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : desert.map - "Desert Complex" by Robert "underTaker" Wypiór
// Map Date : 2012-07-09
// mapmd4 : c3e8c1cbcc0ca4dd83a009e2d96ed78c
// Curr. HRP: r5.2.415
 
sprite 2149 angoff 1024 // tile0028 shotgunsprite
sprite 2255 angoff -256 // tile0052 sixpack
sprite 1168 angoff -256 // tile0056 airtank
sprite 521 angoff 256 // tile0041 batteryammo
sprite 521 roll -160 // tile0041 batteryammo
sprite 522 angoff 256 // tile0041 batteryammo
sprite 522 roll -160 // tile0041 batteryammo
sprite 1478 angoff -256 // tile0052 sixpack
sprite 1212 angoff -256 // tile0054 shield
sprite 1210 angoff -768 // tile0045 growammo
sprite 1479 angoff -768 // tile0045 growammo
sprite 1480 angoff -768 // tile0045 growammo
sprite 1211 angoff -256 // tile0052 sixpack
sprite 2247 angoff -512 // tile0049 shotgunammo
sprite 2236 angoff -512 // tile0041 batteryammo
sprite 2231 angoff 512 // tile0028 shotgunsprite
sprite 2231 mdxoff -5000 // tile0028 shotgunsprite
sprite 2231 pitch 1 // tile0028 shotgunsprite
sprite 1602 angoff 512 // tile0049 shotgunammo
sprite 1603 angoff 512 // tile0046 crystalammo
sprite 2232 mdzoff -1000000 // tile0022 chaingunsprite
sprite 2232 roll 1 // tile0022 chaingunsprite
sprite 1599 angoff 512 // tile0054 shield
sprite 1599 mdzoff 300000 // tile0054 shield
sprite 1599 roll 1 // tile0054 shield
sprite 1464 angoff 512 // tile4496 broom
sprite 1464 mdzoff -1000000 // tile4496 broom
sprite 1464 pitch 1 // tile4496 broom
sprite 1465 angoff 1024 // tile4496 broom
sprite 1465 mdzoff -1000000 // tile4496 broom
sprite 1465 pitch 1 // tile4496 broom
sprite 2108 angoff 512 // tile0051 cola
sprite 2387 angoff 512 // tile0051 cola
sprite 1860 angoff 512 // tile0029 devistatorsprite
sprite 1858 angoff 512 // tile0042 devistatorammo
sprite 1859 angoff -512 // tile0042 devistatorammo
sprite 2053 angoff -512 // tile0047 hbombammo
sprite 2261 angoff 1024 // tile0054 shield
sprite 1390 mdzoff 200000 // tile0022 chaingunsprite
sprite 1390 roll 1 // tile0022 chaingunsprite
sprite 1392 angoff 768 // tile0041 batteryammo
sprite 1392 mdzoff 500000 // tile0041 batteryammo
sprite 1392 pitch 1 // tile0041 batteryammo
sprite 1391 angoff 768 // tile0041 batteryammo
sprite 1391 mdzoff 500000 // tile0041 batteryammo
sprite 1391 pitch 1 // tile0041 batteryammo
sprite 1414 angoff -512 // tile0024 freezesprite
sprite 1434 mdzoff -1000000 // tile0028 shotgunsprite
sprite 1434 pitch 1 // tile0028 shotgunsprite
sprite 2109 angoff 1024 // tile0060 accesscard red
sprite 2110 angoff 512 // tile0053 firstaid
sprite 2404 angoff 512 // tile0052 sixpack
sprite 653 angoff -512 // tile0563 waterfountain
sprite 657 mdzoff -1000000 // tile0569 toilet
sprite 657 pitch 1 // tile0569 toilet
sprite 2339 mdzoff -1000000 // tile1741 liztroopontoilet
sprite 2339 pitch 1 // tile1741 liztroopontoilet
sprite 2347 angoff 512 // tile0054 shield
sprite 2346 angoff -256 // tile0028 shotgunsprite
sprite 2348 angoff -256 // tile0052 sixpack
sprite 534 angoff 1024 // tile0041 batteryammo
sprite 588 angoff -512 // tile0054 shield
sprite 610 mdzoff -500000 // tile0028 shotgunsprite
sprite 610 roll 1 // tile0028 shotgunsprite
sprite 926 angoff -512 // tile1294 podfem1
/maphacks/usermaps/brainwash_upd.mhk
0,0 → 1,91
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : brainwash.map - "Brainwash Facility" by Robert "underTaker" Wypiór
// Map Date : 2012-11-02 16:04
// mapmd4 : 780dac5196eef3b221401a8a01e7733a
// Curr. HRP: r5.2.415
 
 
// Police light poles
sprite 120 angoff 768 // tile0060 accesscard blue
sprite 195 angoff 512 // tile4377 policelightpole
sprite 196 angoff 512 // tile4377 policelightpole
 
// Props
sprite 2141 notmd // tile1234 (money, too lazy to rotate)
sprite 2142 notmd // tile1234 (money, too lazy to rotate)
sprite 2143 notmd // tile1234 (money, too lazy to rotate)
sprite 1683 angoff 1024 // tile4454 deskphone
sprite 1717 angoff 1024 // tile4454 deskphone
sprite 1757 angoff 1024 // tile4454 deskphone
sprite 1790 angoff 1024 // tile4454 deskphone
sprite 4836 mdzoff -700000 // tile1158 bottle11
sprite 4836 pitch 1 // tile1158 bottle11
sprite 4221 angoff 1024 // tile0678 scale
 
// Pickups
sprite 3596 mdzoff 800000 // tile0021 firstgunsprite
sprite 3596 roll 1 // tile0021 firstgunsprite
sprite 4828 mdzoff 1000000 // tile0021 firstgunsprite
sprite 4828 roll 1 // tile0021 firstgunsprite
sprite 4831 mdzoff 900000 // tile0022 chaingunsprite
sprite 4831 roll 1 // tile0022 chaingunsprite
sprite 4835 angoff 512 // tile0041 batteryammo (close to bottle11)
sprite 5005 angoff 512 // tile0028 shotgunsprite
sprite 5006 angoff 1024 // tile0049 shotgunammo
sprite 5007 angoff 512 // tile0040 ammo pistol
sprite 5008 angoff 512 // tile0052 sixpack health30
sprite 5009 angoff 1024 // tile0054 shield
sprite 5234 angoff 512 // tile0026 heavyhbomb pipebomb
sprite 3701 angoff -512 // tile0060 accesscard red
 
 
// Power lines / Wooden horses
sprite 328 notmd // tile4386 (power line)
sprite 228 notmd // tile0907 (tile0904 woodenhorse)
sprite 306 notmd // tile4386 (power line)
sprite 307 notmd // tile4386 (power line)
sprite 308 notmd // tile4386 (power line)
sprite 229 notmd // tile0907 (tile0904 woodenhorse)
sprite 332 notmd // tile4386 (power line)
sprite 309 notmd // tile4386 (power line)
sprite 310 notmd // tile4386 (power line)
sprite 331 notmd // tile4386 (power line)
sprite 240 notmd // tile0907 (tile0904 woodenhorse)
sprite 311 notmd // tile4386 (power line)
sprite 315 notmd // tile4386 (power line)
sprite 321 notmd // tile4386 (power line)
sprite 251 notmd // tile0907 (tile0904 woodenhorse)
sprite 312 notmd // tile4386 (power line)
sprite 316 notmd // tile4386 (power line)
sprite 320 notmd // tile4386 (power line)
sprite 329 notmd // tile4386 (power line)
sprite 330 notmd // tile4386 (power line)
sprite 262 notmd // tile0907 (tile0904 woodenhorse)
sprite 313 notmd // tile4386 (power line)
sprite 317 notmd // tile4386 (power line)
sprite 319 notmd // tile4386 (power line)
sprite 273 notmd // tile0907 (tile0904 woodenhorse)
sprite 322 notmd // tile4386 (power line)
sprite 323 notmd // tile4386 (power line)
sprite 324 notmd // tile4386 (power line)
sprite 325 notmd // tile4386 (power line)
sprite 326 notmd // tile4386 (power line)
sprite 327 notmd // tile4386 (power line)
sprite 284 notmd // tile0907 (tile0904 woodenhorse)
sprite 412 notmd // tile4386 (power line)
sprite 413 notmd // tile4386 (power line)
sprite 414 notmd // tile4386 (power line)
sprite 641 notmd // tile4386 (power line)
sprite 295 notmd // tile0907 (tile0904 woodenhorse)
sprite 575 notmd // tile4386 (power line)
sprite 576 notmd // tile4386 (power line)
sprite 577 notmd // tile4386 (power line)
sprite 401 notmd // tile0907 (tile0904 woodenhorse)
sprite 314 notmd // tile4386 (power line)
sprite 3500 notmd // tile4386 (power line)
sprite 3501 notmd // tile4386 (power line)
sprite 564 notmd // tile0907 (tile0904 woodenhorse)
sprite 318 notmd // tile4386 (power line)
sprite 3502 notmd // tile4386 (power line)
/maphacks/usermaps/crashandburn1.0.mhk
0,0 → 1,42
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : crashandburn1.0.map - "Crash and Burn" by colonelconsequences
// Map Date : 2012-02-24
// mapmd4 : f795b96016591241bd6b0e5aa83d62c2
// Curr. HRP: r5.2.415
 
sprite 129 angoff 1024 // tile1165 bottle18
sprite 130 angoff -768 // tile1165 bottle18
sprite 24 angoff 512 // tile0981 hydrent
sprite 31 angoff 1024 // tile0981 hydrent
sprite 138 angoff 512 // tile0556 chair1
sprite 426 angoff 256 // tile0052 sixpack
sprite 351 angoff 512 // tile0049 shotgunammo
sprite 350 angoff 1024 // tile0041 batteryammo
sprite 350 mdzoff 100000 // tile0041 batteryammo
sprite 350 pitch 1 // tile0041 batteryammo
sprite 352 angoff -256 // tile0051 cola
sprite 200 angoff 512 // tile1045 donuts
sprite 198 angoff -256 // tile0055 steroids
sprite 372 angoff -256 // tile0052 sixpack
sprite 373 angoff 512 // tile0052 sixpack
sprite 374 angoff 256 // tile0052 sixpack
sprite 455 angoff -256 // tile0053 firstaid
sprite 343 angoff 512 // tile0052 sixpack
sprite 170 mdzoff 500000 // tile4496 broom
sprite 170 pitch 1 // tile4496 broom
sprite 493 angoff -768 // tile0556 chair1
sprite 293 angoff 512 // tile0053 firstaid
sprite 313 angoff 512 // tile0052 sixpack
sprite 314 angoff -512 // tile0049 shotgunammo
sprite 337 angoff 256 // tile0060 accesscard yellow
sprite 218 angoff 512 // tile0044 rpgammo
sprite 217 angoff 1024 // tile0023 rpgsprite
sprite 219 angoff 768 // tile0060 accesscard blue
sprite 489 angoff 1024 // tile4496 broom
sprite 448 angoff -512 // tile0556 chair1
sprite 73 angoff 512 // tile0052 sixpack
sprite 485 angoff -512 // tile0041 batteryammo
sprite 480 angoff 1024 // tile0569 toilet
sprite 481 angoff 256 // tile1321 fem3 hooker
/maphacks/usermaps/sincenter.mhk
0,0 → 1,73
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : sincenter.map - "Sin Center" by MetHy aka MetHunter & Mikko Sandt
// Map Date : 2012-02-25 18:33
// mapmd4 :
// Map Date : 2012-02-25 18:51
// mapmd4 : f0c8caeae527f7b5bad9c8fecd7a5aaa
// Curr. HRP: r5.2.415
 
sprite 680 angoff 1024 // tile4546 foodobject17
sprite 690 angoff 1024 // tile4547 foodobject18
sprite 699 angoff 1024 // tile1348 holoduke
sprite 699 mdxoff 220000 // tile1348 holoduke
sprite 699 mdzoff -150000 // tile1348 holoduke
sprite 699 pitch 1 // tile1348 holoduke
sprite 1320 angoff 512 // tile0023 rpgsprite
sprite 197 nomdanim // tile3455 (tile3450 fem9 cheerleader)
sprite 198 nomdanim // tile3455 (tile3450 fem9 cheerleader)
sprite 199 nomdanim // tile3455 (tile3450 fem9 cheerleader)
sprite 200 nomdanim // tile3455 (tile3450 fem9 cheerleader)
sprite 193 nomdanim // tile1295 (tile1294 podfem1)
sprite 194 nomdanim // tile1295 (tile1294 podfem1)
sprite 195 nomdanim // tile1295 (tile1294 podfem1)
sprite 196 nomdanim // tile1295 (tile1294 podfem1)
sprite 1278 angoff 1024 // tile0054 shield
sprite 220 angoff -512 // tile1312 fem1 stripper
sprite 1279 angoff -512 // tile0049 shotgunammo
sprite 211 angoff -768 // tile0060 accesscard red
sprite 931 angoff -512 // tile0563 waterfountain
sprite 352 angoff 1024 // tile1321 fem3 hooker
sprite 1280 angoff 1024 // tile0022 chaingunsprite
sprite 1233 angoff 1024 // tile1741 liztroopontoilet
sprite 1282 angoff -256 // tile0052 sixpack
sprite 787 angoff -512 // tile0060 accesscard yellow
sprite 789 mdzoff -600000 // tile0955 bottle2
sprite 789 roll 1 // tile0955 bottle2
sprite 790 angoff 1024 // tile4547 foodobject18
sprite 1283 angoff 768 // tile0049 shotgunammo
sprite 6 angoff 1024 // tile0556 chair1
sprite 1294 angoff 1024 // tile0045 growammo
sprite 1295 angoff 1024 // tile0045 growammo
sprite 1292 angoff -512 // tile0025 shrinkersprite
sprite 1292 mdzoff 1200000 // tile0025 shrinkersprite
sprite 1292 roll 1 // tile0025 shrinkersprite
sprite 1293 angoff 512 // tile0046 crystalammo
sprite 994 angoff -768 // tile0060 accesscard blue
sprite 1296 angoff -512 // tile0024 freezesprite
sprite 1297 angoff 512 // tile0037 freezeammo
sprite 1242 mdxoff -20000 // tile2360 rotategun
sprite 1242 pitch 1 // tile2360 rotategun
sprite 1241 mdxoff -20000 // tile2360 rotategun
sprite 1241 pitch 1 // tile2360 rotategun
sprite 1304 angoff 512 // tile0054 shield
sprite 1303 angoff 512 // tile0052 sixpack
sprite 1453 angoff -512 // tile0557 chair2
sprite 1454 angoff 256 // tile0556 chair1
sprite 1479 angoff -512 // tile0054 shield
sprite 1485 angoff -512 // tile0021 firstgunsprite
sprite 1480 angoff -256 // tile0052 sixpack
sprite 1243 mdxoff -20000 // tile2360 rotategun
sprite 1243 pitch 1 // tile2360 rotategun
sprite 1244 mdxoff -20000 // tile2360 rotategun
sprite 1244 pitch 1 // tile2360 rotategun
sprite 1309 angoff 512 // tile0042 devistatorammo
sprite 1310 angoff 512 // tile0042 devistatorammo
sprite 1311 angoff -768 // tile0022 chaingunsprite
sprite 1315 angoff 256 // tile0051 cola
sprite 1314 angoff -256 // tile0049 shotgunammo
sprite 1491 angoff 256 // tile0051 cola
sprite 1490 angoff 256 // tile0051 cola
sprite 1316 angoff 256 // tile0052 sixpack
sprite 1489 angoff 256 // tile0052 sixpack
/maphacks/usermaps/CBP8.mhk
0,0 → 1,292
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CBP8.map "Metropolitan Starlight" by the Duke3D mapping community
// Map Date : 2012-07-27
// mapmd4 : e7df16c5d27533207fcafc953ba9a42b
// Curr. HRP: r5.2.415
 
 
// Scent-88 Building (bar)
sprite 1380 angoff -256 // tile1321 fem3 hooker
sprite 743 mdzoff 1000000 // tile1322 (tile1321 fem3) hooker
sprite 743 pitch 1 // tile1322 (tile1321 fem3) hooker
//sprite 1136 mdzoff 800000 // tile1324 bloodypole
//sprite 1136 roll 1 // tile1324 bloodypole
//sprite 1109 mdzoff 1000000 // tile1079 oozfilter - invisible?
//sprite 1109 pitch 1 // tile1079 oozfilter - invisible?
// Knife lying
//sprite 1106 roll -256 // tile0692 (knife)
//sprite 1106 pitch -512 // tile0692 (knife)
// Knife standing
sprite 1106 mdxoff 13000 // tile0692 (knife)
sprite 1106 angoff 1 // tile0692 (knife)
sprite 1106 roll 312 // tile0692 (knife)
sprite 1106 pitch 1 // tile0692 (knife)
sprite 1101 angoff 1024 // tile1348 holoduke
sprite 1101 mdzoff 300000 // tile1348 holoduke
sprite 1101 pitch 1 // tile1348 holoduke
// Shuttle lying
//sprite 1386 mdxoff 1 // tile0487 spaceshuttle
//sprite 1386 mdyoff -90 // tile0487 spaceshuttle
//sprite 1386 mdzoff 500 // tile0487 spaceshuttle
//sprite 1386 angoff -512 // tile0487 spaceshuttle
//sprite 1386 roll 512 // tile0487 spaceshuttle
//sprite 1386 pitch 960 // tile0487 spaceshuttle
// Shuttle standing
sprite 1386 mdxoff -150 // tile0487 spaceshuttle
sprite 1386 mdyoff 100 // tile0487 spaceshuttle
sprite 1386 mdzoff 1 // tile0487 spaceshuttle
sprite 1386 angoff 1 // tile0487 spaceshuttle
sprite 1386 roll -432 // tile0487 spaceshuttle
sprite 1386 pitch -456 // tile0487 spaceshuttle
sprite 1099 pitch -512 // tile2607 (tile2605 rocket)
sprite 1099 mdxoff -100 // tile2607 (tile2605 rocket)
sprite 1099 roll 1 // tile2607 (tile2605 rocket)
sprite 1099 mdzoff -1500 // tile2607 (tile2605 rocket)
sprite 6479 angoff 768 // tile0049 shotgunammo
sprite 1230 angoff 1024 // tile4400 teddybear
sprite 1231 angoff 1024 // tile4400 teddybear
sprite 1232 angoff 1024 // tile4400 teddybear
sprite 1233 angoff 1024 // tile4400 teddybear
sprite 6509 angoff -512 // tile0049 shotgunammo
sprite 1195 angoff 1260 // tile3450 fem9 cheerleader
sprite 1196 angoff 768 // tile1395 fem7 dancer
sprite 1197 angoff 512 // tile1312 fem1 stripper
 
 
// Central Hub Area
sprite 6509 angoff -512 // tile0049 shotgunammo
sprite 243 nomdanim // tile1055 (film reel)
sprite 244 nomdanim // tile1055 (film reel)
sprite 245 nomdanim // tile1055 (film reel)
sprite 246 nomdanim // tile1055 (film reel)
sprite 247 nomdanim // tile1055 (film reel)
sprite 248 nomdanim // tile1055 (film reel)
sprite 249 nomdanim // tile1055 (film reel)
sprite 250 nomdanim // tile1055 (film reel)
sprite 255 nomdanim // tile1055 (film reel)
sprite 256 nomdanim // tile1055 (film reel)
sprite 257 nomdanim // tile1055 (film reel)
sprite 258 nomdanim // tile1055 (film reel)
sprite 259 nomdanim // tile1055 (film reel)
sprite 260 nomdanim // tile1055 (film reel)
sprite 261 nomdanim // tile1055 (film reel)
sprite 262 nomdanim // tile1055 (film reel)
sprite 10646 angoff -512 // tile0049 shotgunammo
sprite 10647 angoff -512 // tile0049 shotgunammo
 
 
// Water Area 1
sprite 10789 nomdanim // tile1031 glasspieces
sprite 10802 nomdanim // tile1031 glasspieces
sprite 10803 nomdanim // tile1031 glasspieces
sprite 10804 nomdanim // tile1031 glasspieces
sprite 10805 nomdanim // tile1031 glasspieces
sprite 10806 nomdanim // tile1031 glasspieces
sprite 10807 nomdanim // tile1031 glasspieces
sprite 10808 nomdanim // tile1031 glasspieces
sprite 10809 nomdanim // tile1031 glasspieces
sprite 10810 nomdanim // tile1031 glasspieces
sprite 10811 nomdanim // tile1031 glasspieces
sprite 10821 nomdanim // tile1031 glasspieces
sprite 10823 nomdanim // tile1031 glasspieces
sprite 10827 nomdanim // tile1031 glasspieces
sprite 10829 nomdanim // tile1031 glasspieces
sprite 10834 nomdanim // tile1031 glasspieces
sprite 10839 nomdanim // tile1031 glasspieces
sprite 10840 nomdanim // tile1031 glasspieces
sprite 10841 nomdanim // tile1031 glasspieces
 
sprite 10787 notmd // tile1032 (tile1031 glasspieces)
sprite 10790 notmd // tile1032 (tile1031 glasspieces)
sprite 10791 notmd // tile1032 (tile1031 glasspieces)
sprite 10792 notmd // tile1032 (tile1031 glasspieces)
sprite 10793 notmd // tile1032 (tile1031 glasspieces)
sprite 10794 notmd // tile1032 (tile1031 glasspieces)
sprite 10795 notmd // tile1032 (tile1031 glasspieces)
sprite 10796 notmd // tile1032 (tile1031 glasspieces)
sprite 10797 notmd // tile1032 (tile1031 glasspieces)
sprite 10798 notmd // tile1032 (tile1031 glasspieces)
sprite 10799 notmd // tile1032 (tile1031 glasspieces)
sprite 10801 notmd // tile1032 (tile1031 glasspieces)
sprite 10825 notmd // tile1032 (tile1031 glasspieces)
sprite 10826 notmd // tile1032 (tile1031 glasspieces)
sprite 10828 notmd // tile1032 (tile1031 glasspieces)
sprite 10831 notmd // tile1032 (tile1031 glasspieces)
sprite 10833 notmd // tile1032 (tile1031 glasspieces)
sprite 10835 notmd // tile1032 (tile1031 glasspieces)
 
sprite 10788 notmd // tile1033 (tile1031 glasspieces)
sprite 10812 notmd // tile1033 (tile1031 glasspieces)
sprite 10813 notmd // tile1033 (tile1031 glasspieces)
sprite 10814 notmd // tile1033 (tile1031 glasspieces)
sprite 10815 notmd // tile1033 (tile1031 glasspieces)
sprite 10816 notmd // tile1033 (tile1031 glasspieces)
sprite 10817 notmd // tile1033 (tile1031 glasspieces)
sprite 10818 notmd // tile1033 (tile1031 glasspieces)
sprite 10819 notmd // tile1033 (tile1031 glasspieces)
sprite 10820 notmd // tile1033 (tile1031 glasspieces)
sprite 10822 notmd // tile1033 (tile1031 glasspieces)
sprite 10824 notmd // tile1033 (tile1031 glasspieces)
sprite 10830 notmd // tile1033 (tile1031 glasspieces)
sprite 10832 notmd // tile1033 (tile1031 glasspieces)
sprite 10836 notmd // tile1033 (tile1031 glasspieces)
sprite 10837 notmd // tile1033 (tile1031 glasspieces)
sprite 10838 notmd // tile1033 (tile1031 glasspieces)
sprite 10842 notmd // tile1033 (tile1031 glasspieces)
sprite 10843 notmd // tile1033 (tile1031 glasspieces)
sprite 11052 notmd // tile1033 (tile1031 glasspieces)
sprite 11054 notmd // tile1033 (tile1031 glasspieces)
 
sprite 10744 angoff 1024 // tile1334 fem6 crouchbabe
sprite 10744 nomdanim // tile1334 fem6 crouchbabe
sprite 10743 angoff 1024 // tile1334 fem6 crouchbabe
sprite 10743 nomdanim // tile1334 fem6 crouchbabe
sprite 10738 angoff 1024 // tile1294 podfem1
sprite 10738 nomdanim // tile1294 podfem1
sprite 10740 angoff 1024 // tile1294 podfem1
sprite 10740 nomdanim // tile1294 podfem1
sprite 10742 angoff 1024 // tile1294 podfem1
sprite 10742 nomdanim // tile1294 podfem1
sprite 10749 angoff 1024 // tile1294 podfem1
sprite 10749 nomdanim // tile1294 podfem1
sprite 10739 angoff 1024 // tile1323 fem5 polebabe
sprite 10739 nomdanim // tile1323 fem5 polebabe
sprite 10741 angoff 1024 // tile1323 fem5 polebabe
sprite 10741 nomdanim // tile1323 fem5 polebabe
sprite 10745 mdxoff 420000 // tile0603 naked1 hangbabe
sprite 10745 pitch 1 // tile0603 naked1 hangbabe
sprite 10748 mdxoff 420000 // tile0603 naked1 hangbabe
sprite 10748 angoff -512 // tile0603 naked1 hangbabe
sprite 10748 pitch 1 // tile0603 naked1 hangbabe
 
 
// Water Area 2
sprite 6888 pitch -256 // tile0049 shotgunammo
sprite 3071 angoff 512 // tile0022 chaingunsprite
sprite 2586 pitch -256 // tile0990 tire
sprite 2584 angoff -256 // tile1014 bottle8
sprite 6889 angoff 512 // tile0049 shotgunammo
sprite 6891 roll 256 // tile0041 batteryammo
sprite 6891 angoff 512 // tile0041 batteryammo
sprite 6892 roll 256 // tile0041 batteryammo
sprite 6892 angoff 512 // tile0041 batteryammo
sprite 6778 nomdanim // tile0101 (tile0100 atomic health)
sprite 6779 nomdanim // tile0101 (tile0100 atomic health)
sprite 3008 angoff 512 // tile0054 shield
sprite 3009 angoff 512 // tile0052 sixpack health30
//sprite 3010 angoff 512 // tile0023 rpgsprite
sprite 6768 angoff 512 // tile0052 sixpack health30
//sprite 6769 angoff 512 // tile0044 rpgammo
sprite 3442 angoff -512 // tile0041 batteryammo
sprite 10649 angoff 512 // tile0041 batteryammo
sprite 3015 angoff -512 // tile0049 shotgunammo
 
 
// Maarten's Metro
sprite 3559 angoff -512 // tile0049 shotgunammo
sprite 3206 mdxoff 110000 // tile0958 lights
sprite 3206 pitch 1 // tile0958 lights
sprite 3204 mdxoff 110000 // tile0958 lights
sprite 3204 pitch 1 // tile0958 lights
sprite 3264 mdxoff 110000 // tile0958 lights
sprite 3264 pitch 1 // tile0958 lights
sprite 3214 mdxoff 110000 // tile0958 lights
sprite 3214 pitch 1 // tile0958 lights
sprite 3227 mdxoff 110000 // tile0958 lights
sprite 3227 pitch 1 // tile0958 lights
sprite 3228 mdxoff 110000 // tile0958 lights
sprite 3228 pitch 1 // tile0958 lights
sprite 3224 mdxoff 110000 // tile0958 lights
sprite 3224 pitch 1 // tile0958 lights
sprite 3221 mdxoff 110000 // tile0958 lights
sprite 3221 pitch 1 // tile0958 lights
sprite 3565 angoff 1024 // tile0049 shotgunammo
sprite 3566 angoff 1024 // tile0041 batteryammo
sprite 3567 angoff 1024 // tile0041 batteryammo
sprite 3544 angoff 256 // tile0869 statueflash (geisha)
sprite 3568 angoff 768 // tile0049 shotgunammo
 
 
// Merlijns Spacebar
sprite 3888 angoff 768 // tile1395 fem7 dancer
sprite 4028 notmd // tile1739 (tile1680 liztroop)
sprite 4029 notmd // tile1739 (tile1680 liztroop)
 
 
// Service Access / Reactor Core
sprite 2444 angoff -512 // tile0049 shotgunammo
sprite 4341 angoff 1024 // tile1294 podfem1
sprite 4355 angoff 1024 // tile0061 boots
sprite 4355 pitch 256 // tile0061 boots
sprite 4369 angoff 512 // tile0556 chair1
sprite 4371 angoff -512 // tile0557 chair2
sprite 4383 angoff 512 // tile0556 chair1
//sprite 4404 mdxoff -8000 // tile0137 lightswitch
//sprite 4404 pitch 1 // tile0137 lightswitch
//sprite 4401 mdxoff -8000 // tile0228 (lightswitch box)
//sprite 4401 pitch 1 // tile0228 (lightswitch box)
//sprite 4403 mdxoff -8000 // tile0228 (lightswitch box)
//sprite 4403 pitch 1 // tile0228 (lightswitch box)
//sprite 4405 mdxoff -8000 // tile0228 (lightswitch box)
//sprite 4405 pitch 1 // tile0228 (lightswitch box)
sprite 4406 mdxoff 8000 // tile0610 (lightswitch pole)
sprite 4406 pitch 1 // tile0610 (lightswitch pole)
sprite 4448 angoff -512 // tile0047 hbombammo pipebombbbox
 
sprite 11045 pitch 256 // tile0041 batteryammo #### Pillars! ####
sprite 11046 pitch 256 // tile0049 shotgunammo #### Pillars! ####
 
sprite 4735 angoff -512 // tile0556 chair1
sprite 4736 angoff -512 // tile0557 chair2
sprite 4658 angoff 1024 // tile0054 shield
sprite 5543 angoff -512 // tile0049 shotgunammo
sprite 5133 angoff 1024 // tile0557 chair2
sprite 5139 angoff 1024 // tile0556 chair1
sprite 5138 angoff -512 // tile0556 chair1
sprite 5137 angoff -512 // tile0556 chair1
sprite 5131 angoff -512 // tile0557 chair2
sprite 5132 angoff -512 // tile0557 chair2
sprite 5135 angoff -512 // tile0556 chair1
sprite 5136 angoff -512 // tile0556 chair1
sprite 5130 angoff -512 // tile0557 chair2
sprite 10523 angoff 512 // tile055? chair?
sprite 4659 angoff 1024 // tile0054 shield
sprite 4737 angoff 512 // tile0556 chair1
sprite 4760 angoff 512 // tile0557 chair2
 
sprite 5147 angoff -512 // tile0557 chair2
sprite 5148 angoff -512 // tile0557 chair2
sprite 5140 angoff 1024 // tile0556 chair1
sprite 5141 angoff 1024 // tile0556 chair1
sprite 5149 angoff 1024 // tile0557 chair2
sprite 5150 angoff 1024 // tile0557 chair2
sprite 4661 angoff 512 // tile0150 jetpack
sprite 5142 angoff 512 // tile0556 chair1
sprite 5151 angoff 512 // tile0557 chair2
 
 
// Upper City
sprite 8287 nomdanim // tile1056 (tile1055 (film reel))
sprite 8306 nomdanim // tile1056 (tile1055 (film reel))
sprite 8338 nomdanim // tile1056 (tile1055 (film reel))
sprite 8339 nomdanim // tile1056 (tile1055 (film reel))
sprite 5678 nomdanim // tile1056 (tile1055 (film reel))
sprite 5679 nomdanim // tile1056 (tile1055 (film reel))
sprite 5752 nomdanim // tile1056 (tile1055 (film reel))
sprite 5788 nomdanim // tile1056 (tile1055 (film reel))
sprite 5684 angoff 768 // tile4377 policelightpole
sprite 5685 angoff 768 // tile4377 policelightpole
sprite 5824 angoff -512 // tile0569 toilet
sprite 6023 angoff -512 // tile0569 toilet
sprite 6030 angoff -512 // tile0569 toilet
sprite 6027 angoff 1024 // tile4400 teddybear
sprite 8976 mdzoff 100000 // tile0060 accesscard blue
sprite 8976 pitch 1 // tile0060 accesscard blue
sprite 8977 angoff -256 // tile1353 spacemarine
sprite 8979 angoff -256 // tile0022 chaingunsprite
 
//note : respawn inherit?
//sprite 11424 angoff 1024 // tile0054 shield
//sprite 11388 angoff 1024 // tile0150 jetpack
/highres/screen/menu/2492_ver.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/screen/menu/2492_ver_polymost.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/installer/hrp_extract.sh
1,6 → 1,6
#!/bin/sh
 
# Duke Nukem 3D High Resolution Pack Extractor v0.4.3 2012-11-06
# Duke Nukem 3D High Resolution Pack Extractor v0.5 2012-12-23
#
# Author: LeoD
# License: ISC license : http://opensource.org/licenses/isc-license.txt
449,7 → 449,8
cat $1 | while read DEF_LINE; do
 
#DOS only: DEF_FILE=`echo "${DEF_LINE}" | grep -wE "^include" | sed s/include\ //`
DEF_FILE=`echo "${DEF_LINE}" | grep -wE "^include" | sed s/include\ // | sed s/\\\r//`
#DEF_FILE=`echo "${DEF_LINE}" | grep -wE "^include" | sed s/include\ // | sed s/\\\r//`
DEF_FILE=`echo "${DEF_LINE}" | grep -wE "^include" | sed s/include\ // | sed s/\\\/\\\/.*// | sed s/\\\r//`
if [ "${DEF_FILE}" != "" ] ; then
cp -p "${DEF_FILE}" "${EXTRACTDIR}/${DEF_FILE}"
parse_defs "${DEF_FILE}"
457,7 → 458,7
 
#HRP_TERM=`echo "${DEF_LINE}" | grep -owE "file|model|voxel|front|right|back|left|top|bottom|down"`
## Old style added (except "defineskybox"):
HRP_TERM=`echo "${DEF_LINE}" | grep -owE "definetexture|definemodel|definemodelskin|file|model|voxel|front|right|back|left|top|bottom|down"`
HRP_TERM=`echo "${DEF_LINE}" | grep -owE "definetexture|definemodel|definemodelskin|file|mhkfile|model|voxel|front|right|back|left|top|bottom|down"`
#More skybox tokens: tile, pal, ft|rt|bk|lf|up|dn|forward|lt|ceiling|floor|ceil
 
if [ ! "$EXTRACT_COMMENTED_FILES" = "YES" ] ; then
479,7 → 480,7
fi
 
case "$HRP_TERM" in
file)
file|mhkfile)
#HRP_FILE=`echo "${DEF_LINE}" | sed -r s/^.*file\ *\"//g | sed s/\".*//`
# Mastering the backslash :-) ... hm, no big performance gain ... :
HRP_FILE=`echo "${DEF_LINE}" | sed -r --posix s/\\(^.*file\\ *\"\\)\\([^\"]*\\)\\(.*\\)/\\\2/`