Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/argh/ARGH!!Hellish!!07.mhk
7,7 → 7,7
 
// <-> ARGH!!Hellish!!04.mhk
 
// Curr. HRP: r5.3.662
// Curr. HRP: r5.4.722
 
// 0-995 / 1011-1694 / 1698-1743 / / 1775-1925
sprite 892 angoff -512 // tile0022 chaingunsprite
15,9 → 15,9
// [ ... 1 ... ]
sprite 974 angoff 768 // tile0028 shotgunsprite
sprite 1751 angoff 64 // tile1353 spacemarine
sprite 1751 pitch 1 // tile1353 spacemarine
sprite 1751 mdxoff 40000 // tile1353 spacemarine
sprite 1751 mdzoff 600000 // tile1353 spacemarine
sprite 1751 pitch 1 // tile1353 spacemarine
sprite 1922 angoff 768 // tile0021 firstgunsprite (multiplayer)
sprite 1549 angoff 768 // tile0054 shield
sprite 2517 angoff 512 // tile0023 rpgsprite (multiplayer)
25,49 → 25,49
sprite 1831 angoff -512 // tile0049 shotgunammo
sprite 1912 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1832 angoff -512 // tile0049 shotgunammo
sprite 1832 roll 1 // tile0049 shotgunammo
sprite 1832 mdzoff 500000 // tile0049 shotgunammo
sprite 1832 roll 1 // tile0049 shotgunammo
sprite 1913 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1913 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1913 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1913 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 898 angoff 384 // tile1228 nukebarreldented
sprite 1697 angoff -768 // tile0049 shotgunammo
sprite 1697 roll 1 // tile0049 shotgunammo
sprite 1697 mdzoff 500000 // tile0049 shotgunammo
sprite 1697 roll 1 // tile0049 shotgunammo
sprite 1908 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 1908 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1908 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1908 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1909 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 1909 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1909 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
// mhk diff sync 1
sprite 1909 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1909 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1910 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 1910 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1910 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1910 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1911 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 1911 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1911 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1911 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1921 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 1921 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1921 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1921 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1780 angoff 1024 // tile0049 shotgunammo
sprite 1780 roll -1 // tile0049 shotgunammo
sprite 1780 mdzoff 500000 // tile0049 shotgunammo
sprite 1780 roll -1 // tile0049 shotgunammo
sprite 1904 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1904 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1904 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1904 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1905 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1905 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1905 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1905 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1906 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1906 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1906 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1906 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1907 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1907 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1907 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1907 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1920 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1920 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1920 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1920 roll -1 // tile0049 shotgunammo (multiplayer)
// mhk diff sync 2
sprite 1688 angoff -256 // tile0052 sixpack
sprite 897 angoff -768 // tile1228 nukebarreldented
77,17 → 77,17
sprite 2566 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 1768 angoff 512 // tile0042 devistatorammo
sprite 2564 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 1696 roll 1 // tile0049 shotgunammo
sprite 1696 mdzoff 500000 // tile0049 shotgunammo
sprite 1696 roll 1 // tile0049 shotgunammo
sprite 1929 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1929 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1929 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1932 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1932 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1932 roll 1 // tile0049 shotgunammo (multiplayer)
 
 
sprite 1797 nomdanim // tile1521 (tile1520 (duke torso))
sprite 1797 pitch 1 // tile1521 (tile1520 (duke torso))
sprite 1797 mdxoff 10000 // tile1521 (tile1520 (duke torso))
sprite 1797 pitch 1 // tile1521 (tile1520 (duke torso))
//sprite 1594 notmd // tile2324 crackknuckles
sprite 1594 nomdanim // tile2324 crackknuckles
sprite 1594 angoff 512 // tile2324 crackknuckles
100,8 → 100,8
sprite 322 angoff 512 // tile1079 oozfilter
sprite 956 angoff -768 // tile0053 firstaid
sprite 1781 angoff -512 // tile0047 hbombammo
sprite 1781 pitch -1 // tile0047 hbombammo
sprite 1781 mdzoff 900000 // tile0047 hbombammo
sprite 1781 pitch -1 // tile0047 hbombammo
sprite 738 angoff -512 // tile0049 shotgunammo
sprite 739 angoff -512 // tile0044 rpgammo
sprite 740 angoff -512 // tile0054 shield
112,73 → 112,73
sprite 884 angoff 512 // tile0052 sixpack
sprite 737 angoff 0 // tile0060 accesscard red
//sprite 1676 angoff -512 // tile0061 boots
sprite 1676 mdzoff 100000 // tile0061 boots
sprite 1676 pitch -1 // tile0061 boots
sprite 1676 roll 2 // tile0061 boots
sprite 1676 mdzoff 100000 // tile0061 boots
//sprite 1677 angoff -512 // tile0061 boots
sprite 1677 mdzoff 100000 // tile0061 boots
sprite 1677 pitch 5 // tile0061 boots
sprite 1677 roll 2 // tile0061 boots
sprite 1677 mdzoff 100000 // tile0061 boots
//sprite 1679 angoff -512 // tile0061 boots
sprite 1679 roll 1 // tile0061 boots
sprite 1679 mdzoff 200000 // tile0061 boots
sprite 1679 roll 1 // tile0061 boots
//sprite 1681 angoff -512 // tile0061 boots
sprite 1681 mdzoff 100000 // tile0061 boots
//sprite 1681 pitch 0 // tile0061 boots
sprite 1681 roll 2 // tile0061 boots
sprite 1681 mdzoff 100000 // tile0061 boots
//sprite 1682 angoff -512 // tile0061 boots
sprite 1682 mdzoff 100000 // tile0061 boots
sprite 1682 pitch 2 // tile0061 boots
sprite 1682 roll 2 // tile0061 boots
sprite 1682 mdzoff 100000 // tile0061 boots
//sprite 1683 angoff -512 // tile0061 boots
sprite 1683 mdzoff 100000 // tile0061 boots
sprite 1683 pitch -4 // tile0061 boots
sprite 1683 roll 2 // tile0061 boots
sprite 1683 mdzoff 100000 // tile0061 boots
//sprite 1684 angoff -512 // tile0061 boots
sprite 1684 mdzoff 200000 // tile0061 boots
sprite 1684 pitch 1 // tile0061 boots
sprite 1684 roll 1 // tile0061 boots
sprite 1684 mdzoff 200000 // tile0061 boots
//sprite 1685 angoff -512 // tile0061 boots
sprite 1685 mdzoff 100000 // tile0061 boots
sprite 1685 pitch 8 // tile0061 boots
sprite 1685 roll 2 // tile0061 boots
sprite 1685 mdzoff 100000 // tile0061 boots
//sprite 1686 angoff -512 // tile0061 boots
sprite 1686 mdzoff 100000 // tile0061 boots
sprite 1686 pitch 5 // tile0061 boots
sprite 1686 roll 2 // tile0061 boots
sprite 1686 mdzoff 100000 // tile0061 boots
// mhk diff sync 3
sprite 1680 angoff 1024 // tile0058 (spacesuit)
sprite 1680 roll -1 // tile0058 (spacesuit)
sprite 1680 mdzoff 200000 // tile0058 (spacesuit)
sprite 1680 roll -1 // tile0058 (spacesuit)
sprite 1687 roll 1 // tile0058 (spacesuit)
sprite 1687 mdzoff 200000 // tile0058 (spacesuit)
sprite 1687 roll 1 // tile0058 (spacesuit)
sprite 1830 pitch 128 // tile0049 shotgunammo
sprite 1892 pitch 128 // tile0049 shotgunammo
sprite 448 angoff 512 // tile0060 accesscard blue
sprite 448 pitch -512 // tile0060 accesscard blue
sprite 448 mdzoff -1 // tile0060 accesscard blue
sprite 448 pitch -512 // tile0060 accesscard blue
sprite 1775 angoff 512 // tile0044 rpgammo
sprite 1689 angoff 512 // tile0052 sixpack
sprite 1690 angoff 640 // tile0052 sixpack
sprite 1691 angoff 768 // tile0051 cola
sprite 1773 angoff -512 // tile0044 rpgammo
sprite 1773 pitch -1 // tile0044 rpgammo
sprite 1773 mdzoff 500000 // tile0044 rpgammo
sprite 1773 pitch -1 // tile0044 rpgammo
sprite 1891 angoff 1024 // tile0049 shotgunammo
sprite 1891 mdzoff 500000 // tile0049 shotgunammo
sprite 1891 pitch -1 // tile0049 shotgunammo
sprite 1891 roll -1 // tile0049 shotgunammo
sprite 1891 mdzoff 500000 // tile0049 shotgunammo
sprite 1915 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1915 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1915 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1915 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1915 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
// [ ... 2 ... ]
sprite 1890 angoff 1024 // tile0049 shotgunammo
sprite 1890 pitch -1 // tile0049 shotgunammo
sprite 1890 mdzoff 500000 // tile0049 shotgunammo
sprite 1890 pitch -1 // tile0049 shotgunammo
sprite 1914 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1914 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1914 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1914 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1692 angoff 768 // tile0049 shotgunammo
sprite 1916 angoff 768 // tile0049 shotgunammo (multiplayer)
 
198,10 → 198,10
sprite 975 angoff 768 // tile0023 rpgsprite
sprite 1827 angoff -256 // tile0049 shotgunammo
sprite 1919 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 1142 pitch 1024 // tile0407 fansprite
sprite 1142 mdzoff 4096 // tile0407 fansprite
sprite 1142 pitch 1024 // tile0407 fansprite
sprite 1157 pitch 1024 // tile0407 fansprite
sprite 1157 mdzoff 4096 // tile0407 fansprite
sprite 1157 pitch 1024 // tile0407 fansprite
sprite 1792 angoff -256 // tile0052 sixpack
sprite 1826 angoff 1024 // tile0049 shotgunammo
sprite 1917 angoff 1024 // tile0049 shotgunammo (multiplayer)
437,58 → 437,58
 
// [ ... 2 ... ]
sprite 2488 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2488 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2488 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2488 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2488 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2489 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2489 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2489 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2489 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2489 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2490 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2490 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2490 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2490 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2490 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2491 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2491 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2491 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2491 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2491 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2492 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2492 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2492 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2492 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2492 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2493 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2493 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2493 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2493 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2493 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2496 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2496 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2496 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2496 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2496 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2497 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2497 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2497 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2497 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 2497 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2479 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2479 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2479 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2479 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2480 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2480 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2480 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2480 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2485 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2485 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2485 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2485 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2486 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2486 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2486 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2486 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2487 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2487 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2487 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2487 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2494 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2494 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2494 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2494 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2495 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2495 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2495 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2495 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2498 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 2498 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 2498 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 2498 pitch -1 // tile0049 shotgunammo (multiplayer)