Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/bolduc/RCPD-megaton.mhk
113,7 → 113,7
sprite 2469 mdzoff 500000 // tile0994 pipe5
sprite 790 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1834 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 537 angoff 512 // tile0060 accesscard yellow
sprite 537 angoff 512 // tile0060 accesscard [yellow]
sprite 2581 pitch -1 // tile1048 (pipes)
sprite 2581 mdzoff 100000 // tile1048 (pipes)
sprite 2580 pitch -1 // tile1048 (pipes)
163,7 → 163,7
sprite 571 angoff 512 // tile0047 hbombammo
sprite 1578 angoff 512 // tile0052 sixpack
sprite 105 angoff 1024 // tile4370 desklamp
sprite 1577 angoff 0 // tile0060 accesscard red
sprite 1577 angoff 0 // tile0060 accesscard [red]
sprite 1589 angoff 256 // tile0037 freezeammo
 
 
360,7 → 360,7
sprite 1363 pitch -2 // tile0049 shotgunammo
sprite 1363 roll -1 // tile0049 shotgunammo
sprite 1363 mdzoff 200000 // tile0049 shotgunammo
sprite 967 angoff -512 // tile0060 accesscard blue
sprite 967 angoff -512 // tile0060 accesscard [blue]
sprite 1579 angoff 256 // tile0052 sixpack
sprite 2637 pitch 1 // tile0958 (lights)
sprite 2637 mdzoff 80000 // tile0958 (lights)