Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 725 → Rev 726

/maphacks/bolduc/TheRock-2015-07-21.mhk
134,7 → 134,7
sprite 2447 pitch 512 // tile2608 (tile2605 rpg)
sprite 2447 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2447 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2614 angoff 0 // tile0060 accesscard red
sprite 2614 angoff 0 // tile0060 accesscard [red]
sprite 4517 angoff 0 // tile0022 chaingunsprite
sprite 4517 roll -1 // tile0022 chaingunsprite
sprite 4517 mdzoff 200000 // tile0022 chaingunsprite
204,7 → 204,7
sprite 303 mdzoff 20000 // tile0977 genericpole
sprite 304 roll -1 // tile0914 maskwall3 (fence)
sprite 304 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2613 angoff 0 // tile0060 accesscard red
sprite 2613 angoff 0 // tile0060 accesscard [red]
sprite 4500 angoff 512 // tile0051 cola
sprite 3435 angoff 256 // tile0049 shotgunammo (multiplayer)
sprite 3435 roll 1 // tile0049 shotgunammo (multiplayer)
243,7 → 243,7
sprite 4296 nomdanim // tile2608 (tile2605 rpg)
sprite 747 angoff -512 // tile1159 bottle12
sprite 750 angoff 512 // tile1159 bottle12
sprite 4297 angoff 0 // tile0060 accesscard red
sprite 4297 angoff 0 // tile0060 accesscard [red]
sprite 2642 angoff -256 // tile0054 shield
sprite 916 angoff 512 // tile1159 bottle12
sprite 915 angoff 1024 // tile1159 bottle12
256,8 → 256,8
sprite 2722 mdzoff 500000 // tile2608 (tile2605 rpg)
sprite 3016 angoff 256 // tile0045 growammo
sprite 3015 angoff 256 // tile0045 growammo
sprite 2723 angoff 0 // tile0060 accesscard red
sprite 3303 angoff 0 // tile0060 accesscard red
sprite 2723 angoff 0 // tile0060 accesscard [red]
sprite 3303 angoff 0 // tile0060 accesscard [red]
sprite 3028 pitch -1 // tile1048 (pipes)
sprite 3028 mdzoff 100000 // tile1048 (pipes)
sprite 2921 pitch -1 // tile1048 (pipes)
269,7 → 269,7
sprite 2908 pitch -1 // tile1048 (pipes)
sprite 2908 mdzoff 100000 // tile1048 (pipes)
sprite 3052 angoff 64 // tile0051 cola
sprite 2617 angoff -256 // tile0060 accesscard red
sprite 2617 angoff -256 // tile0060 accesscard [red]
sprite 3037 pitch -1 // tile1048 (pipes)
sprite 3037 mdzoff 100000 // tile1048 (pipes)
sprite 2920 pitch -1 // tile1048 (pipes)
284,7 → 284,7
sprite 1519 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 3222 angoff -512 // tile1238 explodingbarrel
sprite 3208 angoff -512 // tile1238 explodingbarrel
sprite 2616 angoff 0 // tile0060 accesscard red
sprite 2616 angoff 0 // tile0060 accesscard [red]
sprite 77 pitch -1 // tile0914 maskwall3 (fence)
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 76 pitch -1 // tile0914 maskwall3 (fence)
324,7 → 324,7
sprite 198 angoff 512 // tile0557 chair2
sprite 4450 angoff 1024 // tile0556 chair1
sprite 184 angoff 768 // tile0556 chair1
sprite 2615 angoff 0 // tile0060 accesscard red
sprite 2615 angoff 0 // tile0060 accesscard [red]
sprite 2994 pitch 1 // tile1062 rubbercan
sprite 2994 mdzoff 300000 // tile1062 rubbercan
sprite 568 angoff 1024 // tile0557 chair2
388,7 → 388,7
sprite 2698 angoff 896 // tile0556 chair1
sprite 2698 roll 1 // tile0556 chair1
sprite 2698 mdzoff 700000 // tile0556 chair1
sprite 3342 angoff 0 // tile0060 accesscard red
sprite 3342 angoff 0 // tile0060 accesscard [red]
sprite 4221 pitch 1 // tile0621 camera1
sprite 4221 mdxoff 20000 // tile0621 camera1
sprite 3319 angoff 0 // tile0009 respawn [accesscard blue]