Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/collab/losthighway/losthighway-3.mhk
96,9 → 96,9
sprite 493 notmd // tile0164 dipswitch2
sprite 494 notmd // tile0164 dipswitch2
sprite 9 angoff 640 // tile0023 rpgsprite (multiplayer)
sprite 479 angoff 512 // tile0060 accesscard blue
sprite 479 pitch -512 // tile0060 accesscard blue
sprite 479 mdzoff -1 // tile0060 accesscard blue
sprite 479 angoff 512 // tile0060 accesscard [blue]
sprite 479 pitch -512 // tile0060 accesscard [blue]
sprite 479 mdzoff -1 // tile0060 accesscard [blue]
sprite 237 angoff 1024 // tile0051 cola
sprite 16 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 17 angoff 512 // tile0027 tripbombsprite (multiplayer)
117,7 → 117,7
//sprite 81 notmd // tile0561 (soap)
sprite 80 notmd // tile0164 dipswitch2
sprite 100 angoff 1024 // tile0051 cola (multiplayer)
sprite 257 angoff 0 // tile0060 accesscard yellow
sprite 257 angoff 0 // tile0060 accesscard [yellow]
sprite 31 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 31 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 31 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
129,7 → 129,7
sprite 498 pitch -2 // tile0022 chaingunsprite
sprite 498 roll 3 // tile0022 chaingunsprite
sprite 498 mdzoff 400000 // tile0022 chaingunsprite
sprite 247 angoff 0 // tile0060 accesscard red
sprite 247 angoff 0 // tile0060 accesscard [red]
sprite 522 angoff -832 // tile0028 shotgunsprite
sprite 522 pitch -1 // tile0028 shotgunsprite
sprite 522 roll 1 // tile0028 shotgunsprite