Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/mrck/Happy_Hangover.mhk
35,9 → 35,9
sprite 3040 pitch -1 // tile0607 antenna
sprite 3040 mdzoff 700000 // tile0607 antenna
sprite 1760 nomdanim // tile2401 (tile2400 scrap1)
sprite 179 angoff -384 // tile0060 accesscard blue
sprite 179 pitch -512 // tile0060 accesscard blue
sprite 179 mdzoff -1 // tile0060 accesscard blue
sprite 179 angoff -384 // tile0060 accesscard [blue]
sprite 179 pitch -512 // tile0060 accesscard [blue]
sprite 179 mdzoff -1 // tile0060 accesscard [blue]
sprite 3081 angoff 1024 // tile0516 satelite (dish)
sprite 181 angoff -640 // tile0052 sixpack
sprite 182 angoff -512 // tile0051 cola
126,7 → 126,7
sprite 2853 angoff -640 // tile1232 canwithsomething
sprite 2855 angoff 256 // tile1232 canwithsomething
sprite 2854 angoff 896 // tile1232 canwithsomething
sprite 5723 notmd // tile0170 accessswitch2 blue
sprite 5723 notmd // tile0170 accessswitch2 [blue]
sprite 3206 angoff -512 // tile4586 (pipe)
sprite 1954 angoff 512 // tile0916 fireext
sprite 1954 pitch -1 // tile0916 fireext
167,8 → 167,8
sprite 3349 angoff -768 // tile0061 boots
sprite 3349 pitch 1 // tile0061 boots
sprite 3349 mdzoff 500000 // tile0061 boots
sprite 173 angoff 1024 // tile0060 accesscard red
sprite 138 notmd // tile0170 accessswitch2 red
sprite 173 angoff 1024 // tile0060 accesscard [red]
sprite 138 notmd // tile0170 accessswitch2 [red]
sprite 5748 angoff 1024 // tile0049 shotgunammo
sprite 1818 pitch -1 // tile0914 maskwall3 (fence)
sprite 1818 mdzoff 150000 // tile0914 maskwall3 (fence)
488,11 → 488,11
sprite 4777 angoff 1024 // tile4587 (pipe)
sprite 4772 notmd // tile4386 (power line)
sprite 4760 notmd // tile4386 (power line)
sprite 75 angoff -512 // tile0060 accesscard blue
sprite 75 angoff -512 // tile0060 accesscard [blue]
sprite 1036 angoff 1024 // tile4586 (pipe)
sprite 1036 pitch -1 // tile4586 (pipe)
sprite 1036 mdzoff 500000 // tile4586 (pipe)
sprite 67 notmd // tile0170 accessswitch2 blue
sprite 67 notmd // tile0170 accessswitch2 [blue]
sprite 4921 pitch -1 // tile1038 (pipe)
sprite 4921 mdzoff 200000 // tile1038 (pipe)
sprite 4926 pitch -1 // tile0670 (faucet)
540,12 → 540,12
sprite 827 angoff -640 // tile0557 chair2
sprite 831 angoff 1024 // tile4454 deskphone
sprite 870 angoff 768 // tile4586 (pipe)
sprite 5900 angoff 1024 // tile0060 accesscard red
sprite 26 notmd // tile0170 accessswitch2 red
sprite 5900 angoff 1024 // tile0060 accesscard [red]
sprite 26 notmd // tile0170 accessswitch2 [red]
sprite 5091 angoff 1024 // tile1063 (tile1062 rubbercan)
sprite 36 angoff 0 // tile0060 accesscard yellow
sprite 36 angoff 0 // tile0060 accesscard [yellow]
sprite 5854 notmd // tile4386 (power line)
sprite 5852 notmd // tile0170 accessswitch2 yellow
sprite 5852 notmd // tile0170 accessswitch2 [yellow]
sprite 5143 angoff -512 // tile4587 (pipe)
sprite 5144 notmd // tile4386 (power line)
sprite 5141 angoff -512 // tile4586 (pipe)
562,7 → 562,7
sprite 815 pitch -1 // tile0916 fireext
sprite 815 mdzoff 100000 // tile0916 fireext
sprite 5116 notmd // tile2568 handholdingaccess
sprite 1 angoff 0 // tile0060 accesscard blue
sprite 1 angoff 0 // tile0060 accesscard [blue]
sprite 733 roll 1 // tile0951 box
sprite 733 mdzoff 500000 // tile0951 box
sprite 732 pitch -1 // tile0951 box
606,7 → 606,7
sprite 387 angoff 1024 // tile4586 (pipe)
sprite 0 angoff 1024 // tile0045 growammo
sprite 390 angoff 1024 // tile4587 (pipe)
sprite 2 angoff 512 // tile0060 accesscard red
sprite 2 angoff 512 // tile0060 accesscard [red]
sprite 5898 roll 1 // tile0047 hbombammo
sprite 5898 mdzoff 500000 // tile0047 hbombammo
sprite 365 angoff 512 // tile4587 (pipe)
613,4 → 613,4
sprite 333 notmd // tile4386 (power line)
sprite 340 angoff 1024 // tile4586 (pipe)
sprite 10 notmd // tile4386 (power line)
sprite 11 notmd // tile0170 accessswitch2 red
sprite 11 notmd // tile0170 accessswitch2 [red]