Subversion Repositories duke3d_hrp

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Regard whitespace Rev 639 → Rev 640

/maphacks/usermaps/Dogville.mhk
46,9 → 46,9
sprite 3499 angoff 1024 // tile0060 accesscard yellow
 
sprite 166 angoff -512 // tile0049 shotgunammo
sprite 168 mdxoff 100000 // tile2360 rotategun
sprite 168 pitch 1 // tile2360 rotategun
sprite 168 roll 1024 // tile2360 rotategun
sprite 168 mdxoff 100000 // tile2360 (gunturret)
sprite 168 pitch 1 // tile2360 (gunturret)
sprite 168 roll 1024 // tile2360 (gunturret)
//sprite ? angoff -256 // tile1160 bottle13 (Jack Daniels)
//sprite ? angoff -768 // tile1160 bottle13 (Jack Daniels)
//sprite ? angoff 256 // tile1160 bottle13 (Jack Daniels)
75,9 → 75,9
 
sprite 1209 mdzoff 80000 // tile0542 (globe)
sprite 1209 roll 1 // tile0542 (globe)
sprite 3654 mdxoff 50000 // tile2360 rotategun
sprite 3654 pitch 1 // tile2360 rotategun
sprite 3654 roll 1024 // tile2360 rotategun
sprite 3654 mdxoff 50000 // tile2360 (gunturret)
sprite 3654 pitch 1 // tile2360 (gunturret)
sprite 3654 roll 1024 // tile2360 (gunturret)
sprite 1207 angoff 1024 // tile0557 chair2
sprite 1208 angoff 1024 // tile0557 chair2
sprite 3540 notmd // tile0162 dipswitch
144,15 → 144,15
sprite 3289 notmd // tile4386 (power line)
sprite 3375 notmd // tile4386 (power line)
sprite 68 angoff 256 // tile0052 sixpack
sprite 49 mdxoff 50000 // tile2360 rotategun
sprite 49 pitch 1 // tile2360 rotategun
sprite 49 roll 1024 // tile2360 rotategun
//sprite ?? mdxoff 50000 // tile2360 rotategun
//sprite ?? pitch 1 // tile2360 rotategun
//sprite ?? roll 1024 // tile2360 rotategun
//sprite ??? mdxoff 50000 // tile2360 rotategun
//sprite ??? pitch 1 // tile2360 rotategun
//sprite ??? roll 1024 // tile2360 rotategun
sprite 49 mdxoff 50000 // tile2360 (gunturret)
sprite 49 pitch 1 // tile2360 (gunturret)
sprite 49 roll 1024 // tile2360 (gunturret)
//sprite ?? mdxoff 50000 // tile2360 (gunturret)
//sprite ?? pitch 1 // tile2360 (gunturret)
//sprite ?? roll 1024 // tile2360 (gunturret)
//sprite ??? mdxoff 50000 // tile2360 (gunturret)
//sprite ??? pitch 1 // tile2360 (gunturret)
//sprite ??? roll 1024 // tile2360 (gunturret)
sprite 783 notmd // tile4386 (power line)
sprite 784 notmd // tile4386 (power line)
sprite 3892 notmd // tile4386 (power line)
183,12 → 183,12
sprite 3923 angoff 512 // tile0041 batteryammo
sprite 612 angoff 1024 // tile0684 (tile0680 chair3)
sprite 34 angoff 256 // tile0052 sixpack
sprite 3925 mdxoff 70000 // tile2360 rotategun
sprite 3925 pitch 1 // tile2360 rotategun
sprite 3925 roll 1024 // tile2360 rotategun
sprite 33 mdxoff 70000 // tile2360 rotategun
sprite 33 pitch 1 // tile2360 rotategun
sprite 33 roll 1024 // tile2360 rotategun
sprite 3925 mdxoff 70000 // tile2360 (gunturret)
sprite 3925 pitch 1 // tile2360 (gunturret)
sprite 3925 roll 1024 // tile2360 (gunturret)
sprite 33 mdxoff 70000 // tile2360 (gunturret)
sprite 33 pitch 1 // tile2360 (gunturret)
sprite 33 roll 1024 // tile2360 (gunturret)
sprite 3926 angoff 512 // tile0047 hbombammo
//sprite ? notmd // tile4386 (power line)
sprite 510 angoff 1024 // tile1232 canwithsomething