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Regard whitespace Rev 582 → Rev 583

/maphacks/usermaps/JMW-DM1.mhk
0,0 → 1,58
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : JMW-DM1.map - "JMW-DM1"
// Author : JMW
// Map Date : 2013-10-31
// mapmd4 : b136955728a437ee69a99bfd092ab61f
// mapmd4 : 65b230042c9e35b39da54ac35eb82417
// Curr. HRP: r5.3.583
 
 
sprite 329 angoff -512 // tile0026 heavyhbomb
sprite 330 angoff -640 // tile0026 heavyhbomb
sprite 485 angoff -640 // tile0026 heavyhbomb
sprite 328 angoff -768 // tile0026 heavyhbomb
sprite 3 mdzoff 500000 // tile0910 tree2
sprite 3 roll -1 // tile0910 tree2
sprite 4 mdxoff -150000 // tile0909 (treetrunk)
sprite 4 mdzoff 500000 // tile0909 (treetrunk)
sprite 4 pitch 1 // tile0909 (treetrunk)
sprite 30 angoff 640 // tile0040 ammo
sprite 31 angoff 640 // tile0040 ammo
sprite 27 angoff -256 // tile0910 tree2
sprite 84 angoff -768 // tile0054 shield
sprite 12 angoff -512 // tile0041 batteryammo
sprite 486 angoff 1024 // tile0041 batteryammo
sprite 83 angoff 512 // tile0055 steroids
sprite 8 mdxoff 150000 // tile0909 (treetrunk)
sprite 8 pitch -1 // tile0909 (treetrunk)
sprite 65 mdxoff 150000 // tile0909 (treetrunk)
sprite 65 pitch -1 // tile0909 (treetrunk)
sprite 482 pitch 128 // tile0023 rpgsprite
sprite 482 roll 32 // tile0023 rpgsprite
sprite 483 angoff 1024 // tile0044 rpgammo
sprite 483 pitch -128 // tile0044 rpgammo
sprite 483 roll -32 // tile0044 rpgammo
sprite 484 angoff 1024 // tile0044 rpgammo
sprite 484 pitch -128 // tile0044 rpgammo
sprite 484 roll -32 // tile0044 rpgammo
sprite 480 angoff 256 // tile0049 shotgunammo
sprite 481 angoff 128 // tile0052 sixpack
sprite 559 angoff -896 // tile1352 monk
sprite 518 angoff 640 // tile1352 monk
sprite 331 angoff -128 // tile0041 batteryammo
sprite 326 angoff 512 // tile0040 ammo
sprite 327 angoff 512 // tile0040 ammo
sprite 495 angoff -384 // tile0037 freezeammo
sprite 493 angoff 384 // tile0024 freezesprite
sprite 494 angoff 128 // tile0037 freezeammo
sprite 324 angoff -640 // tile0052 sixpack
sprite 325 angoff -384 // tile0052 sixpack
sprite 2 angoff 768 // tile0049 shotgunammo
sprite 0 angoff 512 // tile0028 shotgunsprite
sprite 1 angoff -768 // tile0049 shotgunammo
sprite 45 angoff 256 // tile0042 devistatorammo
sprite 43 angoff -640 // tile0029 devistatorsprite
sprite 44 angoff -384 // tile0042 devistatorammo
sprite 488 angoff -896 // tile0056 airtank
sprite 487 angoff 512 // tile0054 shield