106,7 → 106,7 |
sprite 15 angoff 1024 // tile0056 airtank |
sprite 350 angoff -512 // tile0047 hbombammo (multiplayer) |
sprite 350 roll -256 // tile0047 hbombammo (multiplayer) |
sprite 7 angoff 1024 // tile0060 accesscard blue |
sprite 7 angoff 1024 // tile0060 accesscard [blue] |
sprite 297 angoff 1024 // tile0052 sixpack |
sprite 296 angoff 1024 // tile0052 sixpack |
sprite 295 angoff 1024 // tile0049 shotgunammo |
121,8 → 121,8 |
sprite 222 roll -1 // tile1779 (tile1776 legjib1) |
sprite 222 mdzoff 400000 // tile1779 (tile1776 legjib1) |
sprite 220 angoff 1024 // tile1347 fetusjib |
sprite 72 pitch -1 // tile0170 accessswitch2 blue |
sprite 72 mdxoff 10000 // tile0170 accessswitch2 blue |
sprite 72 pitch -1 // tile0170 accessswitch2 [blue] |
sprite 72 mdxoff 10000 // tile0170 accessswitch2 [blue] |
sprite 76 angoff 1024 // tile1353 spacemarine |
sprite 76 pitch 1 // tile1353 spacemarine |
sprite 76 mdxoff 50000 // tile1353 spacemarine |
129,6 → 129,6 |
sprite 76 mdzoff 500000 // tile1353 spacemarine |
sprite 56 roll -1 // tile0059 heatsensor (multiplayer) |
sprite 56 mdzoff 300000 // tile0059 heatsensor (multiplayer) |
sprite 57 angoff 0 // tile0060 accesscard red |
sprite 144 pitch 1 // tile0170 accessswitch2 red |
sprite 144 mdxoff 15000 // tile0170 accessswitch2 red |
sprite 57 angoff 0 // tile0060 accesscard [red] |
sprite 144 pitch 1 // tile0170 accessswitch2 [red] |
sprite 144 mdxoff 15000 // tile0170 accessswitch2 [red] |