Subversion Repositories eduke32

Compare Revisions

Ignore whitespace Rev 8603 → Rev 8649

/platform/Apple/EDuke32.xcodeproj/project.pbxproj
603,8 → 603,8
20E16CE81C7022DE00EE8446 /* screens.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20E16CE61C7022DE00EE8446 /* screens.cpp */; };
20E16CE91C7022DE00EE8446 /* screens.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20E16CE61C7022DE00EE8446 /* screens.cpp */; };
20F70F131A8F25CE00F71870 /* libc++.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 0013832819F366720007DA6C /* libc++.dylib */; };
20F7124D1C6C19E5006B68D0 /* screentext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F7124B1C6C19E5006B68D0 /* screentext.cpp */; };
20F7124E1C6C19E5006B68D0 /* screentext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F7124B1C6C19E5006B68D0 /* screentext.cpp */; };
20F7124D1C6C19E5006B68D0 /* text.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F7124B1C6C19E5006B68D0 /* text.cpp */; };
20F7124E1C6C19E5006B68D0 /* text.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F7124B1C6C19E5006B68D0 /* text.cpp */; };
20F712511C6C19F4006B68D0 /* sbar.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F7124F1C6C19F4006B68D0 /* sbar.cpp */; };
20F712521C6C19F4006B68D0 /* sbar.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F7124F1C6C19F4006B68D0 /* sbar.cpp */; };
20F712551C6C1A07006B68D0 /* cheats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20F712531C6C1A07006B68D0 /* cheats.cpp */; };
1086,8 → 1086,8
20E16CE01C7022C300EE8446 /* cmdline.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = cmdline.h; sourceTree = "<group>"; };
20E16CE61C7022DE00EE8446 /* screens.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.c; path = screens.cpp; sourceTree = "<group>"; };
20E16CE71C7022DE00EE8446 /* screens.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = screens.h; sourceTree = "<group>"; };
20F7124B1C6C19E5006B68D0 /* screentext.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.c; path = screentext.cpp; sourceTree = "<group>"; };
20F7124C1C6C19E5006B68D0 /* screentext.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = screentext.h; sourceTree = "<group>"; };
20F7124B1C6C19E5006B68D0 /* text.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.c; path = text.cpp; sourceTree = "<group>"; };
20F7124C1C6C19E5006B68D0 /* text.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = text.h; sourceTree = "<group>"; };
20F7124F1C6C19F4006B68D0 /* sbar.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.c; path = sbar.cpp; sourceTree = "<group>"; };
20F712501C6C19F4006B68D0 /* sbar.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = sbar.h; sourceTree = "<group>"; };
20F712531C6C1A07006B68D0 /* cheats.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.c; path = cheats.cpp; sourceTree = "<group>"; };
1796,8 → 1796,6
20F712501C6C19F4006B68D0 /* sbar.h */,
20E16CE61C7022DE00EE8446 /* screens.cpp */,
20E16CE71C7022DE00EE8446 /* screens.h */,
20F7124B1C6C19E5006B68D0 /* screentext.cpp */,
20F7124C1C6C19E5006B68D0 /* screentext.h */,
0008E9DA19F1AD9B0091588D /* sector.cpp */,
0008E9DB19F1AD9B0091588D /* sector.h */,
0008E9DC19F1AD9B0091588D /* soundefs.h */,
1807,6 → 1805,8
0008E9E019F1AD9B0091588D /* soundsdyn.h */,
0008E9E119F1AD9B0091588D /* standard.h */,
0008E9E219F1AD9B0091588D /* startosx.game.mm */,
20F7124B1C6C19E5006B68D0 /* text.cpp */,
20F7124C1C6C19E5006B68D0 /* text.h */,
);
path = src;
sourceTree = "<group>";
2523,7 → 2523,7
0008E9F519F1AD9B0091588D /* namesdyn.cpp in Sources */,
20E16CE81C7022DE00EE8446 /* screens.cpp in Sources */,
0008E9EB19F1AD9B0091588D /* gamedef.cpp in Sources */,
20F7124D1C6C19E5006B68D0 /* screentext.cpp in Sources */,
20F7124D1C6C19E5006B68D0 /* text.cpp in Sources */,
0008EA0219F1AD9B0091588D /* soundsdyn.cpp in Sources */,
0008E9EF19F1AD9B0091588D /* gamevars.cpp in Sources */,
0008E9EC19F1AD9B0091588D /* gameexec.cpp in Sources */,
2727,7 → 2727,7
20F712521C6C19F4006B68D0 /* sbar.cpp in Sources */,
000C489919F35601006E6B52 /* common.cpp in Sources */,
000C48AF19F35601006E6B52 /* rts.cpp in Sources */,
20F7124E1C6C19E5006B68D0 /* screentext.cpp in Sources */,
20F7124E1C6C19E5006B68D0 /* text.cpp in Sources */,
000C489D19F35601006E6B52 /* demo.cpp in Sources */,
20F712561C6C1A07006B68D0 /* cheats.cpp in Sources */,
000C48A719F35601006E6B52 /* menus.cpp in Sources */,
/platform/Windows/eduke32.vcxproj
199,8 → 199,8
<ClInclude Include="..\..\source\duke3d\src\savegame.h" />
<ClInclude Include="..\..\source\duke3d\src\sbar.h" />
<ClInclude Include="..\..\source\duke3d\src\screens.h" />
<ClInclude Include="..\..\source\duke3d\src\screentext.h" />
<ClInclude Include="..\..\source\duke3d\src\sector.h" />
<ClInclude Include="..\..\source\duke3d\src\text.h" />
<ClInclude Include="..\..\source\duke3d\src\_functio.h" />
<ClInclude Include="..\..\source\duke3d\src\_midi.h" />
<ClInclude Include="..\..\source\duke3d\src\_rts.h" />
257,7 → 257,6
<ClCompile Include="..\..\source\duke3d\src\savegame.cpp" />
<ClCompile Include="..\..\source\duke3d\src\sbar.cpp" />
<ClCompile Include="..\..\source\duke3d\src\screens.cpp" />
<ClCompile Include="..\..\source\duke3d\src\screentext.cpp" />
<ClCompile Include="..\..\source\duke3d\src\sector.cpp" />
<ClCompile Include="..\..\source\duke3d\src\sounds.cpp" />
<ClCompile Include="..\..\source\duke3d\src\soundsdyn.cpp" />
268,6 → 267,7
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\startwin.game.cpp" />
<ClCompile Include="..\..\source\duke3d\src\text.cpp" />
<ClCompile Include="..\..\source\duke3d\src\winbits.cpp" />
</ItemGroup>
<ItemGroup>
/platform/Windows/eduke32.vcxproj.filters
141,7 → 141,7
<ClInclude Include="..\..\source\duke3d\src\sbar.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\duke3d\src\screentext.h">
<ClInclude Include="..\..\source\duke3d\src\text.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\duke3d\src\screens.h">
248,7 → 248,7
<ClCompile Include="..\..\source\duke3d\src\sbar.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\screentext.cpp">
<ClCompile Include="..\..\source\duke3d\src\text.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\screens.cpp">
/platform/Windows/msvc.mak
251,7 → 251,7
$(DUKE3D_OBJ)\anim.$o \
$(DUKE3D_OBJ)\cheats.$o \
$(DUKE3D_OBJ)\sbar.$o \
$(DUKE3D_OBJ)\screentext.$o \
$(DUKE3D_OBJ)\text.$o \
$(DUKE3D_OBJ)\screens.$o \
$(DUKE3D_OBJ)\cmdline.$o \
$(DUKE3D_OBJ)\common.$o \