Subversion Repositories eduke32

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Ignore whitespace Rev 4839 → Rev 4895

/polymer/eduke32/source/gamevars.h
111,8 → 111,7
 
static inline void A_ResetVars(const int32_t iActor)
{
int i;
for (i = 0; i < g_gameVarCount; i++)
for (int i = 0; i < g_gameVarCount; i++)
{
if ((aGameVars[i].dwFlags & (GAMEVAR_PERACTOR | GAMEVAR_NODEFAULT)) == GAMEVAR_PERACTOR)
aGameVars[i].val.plValues[iActor] = aGameVars[i].lDefault;